fn_keyhandler.sqf case 38
Spoiler anzeigen
if(playerSide == west) then {
[vehicle player] call life_fnc_sirenLights;
} else {
[vehicle player] call life_fnc_sirenLights;
};
_handled = true;
};
mach mal so
Spoiler anzeigen
if(playerSide == west) then {
[vehicle player] call life_fnc_sirenLights;
} else {
[vehicle player] call life_fnc_medicLights;
};
_handled = true;