battleye filter sind nicht unnötig battleye filter ist eigendlich das einzigste was dich richtig schützen kann wenn du es richtig eingestellt hast ...
Beiträge von PierreAmyf
-
-
systemchat format ["Player %1 ist gerade aufgestanden",profileName]; das packst einfach in deine core init ganz unten rein fertig.
-
einfach einmal ersetzten
Code
Alles anzeigen/* Author: Daniel Stuart File: hud_stats.hpp */ class playerHUD { idd = -1; duration = 10e10; movingEnable = 0; fadein = 0; fadeout = 0; name = "playerHUD"; onLoad = "uiNamespace setVariable ['playerHUD',_this select 0]"; objects[] = {}; controls[] = { LIFE_MeinLogo, Life_RscBackground_HUD, LIFE_RscProgress_HUDCommon, Life_IcoFood, Life_RscProgress_HUDFood, Life_IcoHealth, Life_RscProgress_HUDHealth, Life_IcoThirst, Life_RscProgress_HUDWater }; /* LOGO */ class LIFE_MeinLogo: Life_RscPicture { idc = -1; text = "icons\logo.paa"; style = 48 + 0x800; x = safezoneX; y = safezoneY; w = 0.2 * safezoneW; h = 0.2 * safezoneH; } /* Background */ class Life_RscBackground_HUD: Life_RscBackground { idc = -1; x = safezoneX; y = safezoneY + safezoneH - 0.1; w = safezoneW; h = 0.1; colorBackground[] = { 0, 0, 0, 0.1 }; }; /* Progress Bars */ class LIFE_RscProgress_HUDCommon: Life_RscProgress { colorFrame[] = {0, 0, 0, 0.8}; y = 0.972223 * safezoneH + safezoneY; w = 0.0462964 * safezoneW; h = 0.0222222 * safezoneH; }; class Life_IcoFood : Life_RscPicture { idc = -1; text = "icons\food.paa"; style = 48 + 0x800; x = 0.35000 * safezoneW + safezoneX; y = 0.95200 * safezoneH + safezoneY; w = 0.02500 * safezoneW; h = 0.02500 * safezoneH; }; class Life_RscProgress_HUDFood: LIFE_RscProgress_HUDCommon { idc = 5101; x = 0.38000 * safezoneW + safezoneX; y = 0.96000 * safezoneH + safezoneY; w = 0.10000 * safezoneW; h = 0.01250 * safezoneH; colorBar[] = { 0.78, 0.52, 0.30, 1 }; colorBackground[] = {-1, -1, -1, -1}; colorFrame[] = {0, 0, 0, 0.75}; }; class Life_IcoHealth : Life_RscPicture { idc = -1; text = "icons\heart.paa"; style = 48 + 0x800; x = 0.50000 * safezoneW + safezoneX; y = 0.95200 * safezoneH + safezoneY; w = 0.02500 * safezoneW; h = 0.02500 * safezoneH; }; class Life_RscProgress_HUDHealth: LIFE_RscProgress_HUDCommon { idc = 5102; x = 0.53000 * safezoneW + safezoneX; y = 0.96000 * safezoneH + safezoneY; w = 0.10000 * safezoneW; h = 0.01250 * safezoneH; colorBar[] = { 0.83, 0.10, 0, 1 }; colorBackground[] = {-1, -1, -1, -1}; colorFrame[] = {0, 0, 0, 0.75}; }; class Life_IcoThirst : Life_RscPicture { idc = -1; text = "icons\water.paa"; style = 48 + 0x800; x = 0.20000 * safezoneW + safezoneX; y = 0.95200 * safezoneH + safezoneY; w = 0.02500 * safezoneW; h = 0.02500 * safezoneH; colorBackground[] = {-1, -1, -1, -1}; }; class Life_RscProgress_HUDWater: LIFE_RscProgress_HUDCommon { idc = 5100; x = 0.23000 * safezoneW + safezoneX; y = 0.96000 * safezoneH + safezoneY; w = 0.10000 * safezoneW; h = 0.01250 * safezoneH; colorBar[] = { 0.20, 0.24, 0.68, 1 }; colorBackground[] = {-1, -1, -1, -1}; colorFrame[] = {0, 0, 0, 0.75}; }; };
-
wenn du das hud selber gemacht hast hast du ein gui editor source dann kannst du das importieren und belebig verschieben usw
-
einfach ersetzten
-
Code
Alles anzeigen#include "..\..\script_macros.hpp" /* File: fn_hudUpdate.sqf Author: Daniel Stuart Description: Updates the HUD when it needs to. */ disableSerialization; if (isNull LIFEdisplay) then {[] call life_fnc_hudSetup;}; LIFEctrl(5101) progressSetPosition (life_hunger / 100); LIFEctrl(5102) progressSetPosition (1 - (damage player)); LIFEctrl(5100) progressSetPosition (life_thirst / 100);
-
du musst deine idc an passen im script und auch in der hud stats deine idc setzten
-
-
dann send mal bitte die Config_Weapons.hpp hier rein .
-
[lexicon]extdb[/lexicon] logs
-
mann muss nur in der housing config die class namen ändern
-
ne das auf false also tf_no_auto_long_range_radio = false; und pack das mal in deine initplayerlocal rein
-
das
Code
Alles anzeigenclass RageCoreintro { idd = -1; duration = 6; class controls { class ExampleControl { idc = -1; type = 0; style = 2192; x = 0.125; y = 0.125; h = 0.75; w = 0.75; font = "EtelkaNarrowMediumPro"; sizeEx = 0.05; colorBackground[] = {1,1,1,0}; colorText[] = {1,1,1,1}; text = ""; lineSpacing = 1; }; }; }; };
zu
Code
Alles anzeigenclass RageCoreintro { idd = -1; duration = 6; class controls { class ExampleControl { idc = -1; type = 0; style = 2192; x = 0.125; y = 0.125; h = 0.75; w = 0.75; font = "EtelkaNarrowMediumPro"; sizeEx = 0.05; colorBackground[] = {1,1,1,0}; colorText[] = {1,1,1,1}; text = ""; lineSpacing = 1; }; }; };
ps: du hattest eine klammer zu viel
-
bzw standart mäßig ist es Database2
-
@B4v4r!4n_Str!k3r es kommt drauf an was er in seiner inti von der life server eingetragen hat.
-
sende mal bitte deine keyhandler
-
bitte sende einmal deine rpt logs
-
du hast die configuration da musst du es auch eintragen.
-
wenn du die 3.1.4.8 hast dann musst du die noch in der configuration eintragen
-
@Saturin78 siehst du zufällich das die ganzen mod server down sind ?