@MrDonutButter hast du schon mal Zero One Gefragt die sind ja Groß
Beiträge von benni3086
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Also meine Interesse Hast du Auch Schon für Das Programm
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Die Arma 3 Gebäude kannst du nur in denn 2D Editor Löschen
In 3D Editor geht das voll noch nicht
Lg Benni
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Ihr die Ganze vehicle.hpp
Spoiler anzeigen
class CarShops {
/*
Format:
{ Classname, rental price, license required, { varname, >= value } }{ varname, >= value} this is a "level" requirement mainly used by cops and rebels, do not fill this in if you are not utilizing it.
*/
class civ_car {
side = "civ";
vehicles[] = {
{ "B_Quadbike_01_F", 7500, "" },
{ "C_Hatchback_01_F", 18750, "driver" },
{ "C_SUV_01_F", 33750, "driver" },
{ "C_Offroad_01_F", 52500, "driver" },
{ "C_Van_01_transport_F", 75000, "driver" },
{ "C_Hatchback_01_sport_F", 375000, "driver" }
};
};class kart_shop {
side = "civ";
vehicles[] = {
{ "C_Kart_01_Blu_F", 12500 , "driver" },
{ "C_Kart_01_Fuel_F", 12500, "driver" },
{ "C_Kart_01_Red_F", 12500, "driver" },
{ "C_Kart_01_Vrana_F", 12500, "driver" }
};
};class med_shop {
side = "med";
vehicles[] = {
{ "C_Offroad_01_F", 10, "" },
{ "C_SUV_01_F", 10, "" },
{ "I_Truck_02_medical_F", 10, "" },
{ "O_Truck_03_medical_F", 10, "" },
{ "B_Truck_01_medical_F", 10, "" }
};
};class med_air_hs {
side = "med";
vehicles[] = {
{ "B_Heli_Light_01_F", 37500, "mAir" },
{ "O_Heli_Light_02_unarmed_F", 63000, "mAir" }
};
};class civ_truck {
side = "civ";
vehicles[] = {
{ "C_Van_01_box_F", 97500, "trucking" },
{ "I_Truck_02_transport_F", 180000, "trucking" },
{ "I_Truck_02_covered_F", 206250, "trucking" },
{ "B_Truck_01_transport_F", 367500, "trucking" },
{ "O_Truck_03_transport_F", 255000, "trucking" },
{ "O_Truck_03_covered_F", 300000, "trucking" },
{ "O_Truck_03_device_F", 1312500, "trucking" },
{ "B_Truck_01_box_F", 2062500, "trucking" },
{ "B_Truck_01_mover_F", 197500, "mechanic" },
{ "B_Truck_01_fuel_F", 3850000, "mechanic" }
};
};class reb_car {
side = "civ";
vehicles[] = {
{ "B_Quadbike_01_F", 5500, "" },
{ "B_G_Offroad_01_F", 40500, "" },
{ "O_MRAP_02_F", 1125000, "" },
{ "B_Heli_Light_01_F", 150000, "" },
{ "B_G_Offroad_01_armed_F", 538000, "rebel" }
};
};class cop_car {
side = "cop";
vehicles[] = {
{ "C_Quadbike_01_F", 10, "", { "coplevel", 1 } },
{ "C_Offroad_01_F", 10, "", { "coplevel", 2 } },
{ "C_SUV_01_F", 10, "", { "coplevel", 3 } },
{ "C_Hatchback_01_F", 10, "", { "coplevel", 3 } },
{ "C_Hatchback_01_sport_F", 10, "", { "coplevel", 4 } },
{ "B_MRAP_01_F", 10, "", { "coplevel", 5 } },
{ "O_MRAP_02_F", 10, "", { "coplevel", 6 } },
{ "I_MRAP_03_F", 10, "", { "coplevel", 7 } }
};
};class civ_air {
side = "civ";
vehicles[] = {
{ "B_Heli_Light_01_F", 178000, "pilot" },
{ "O_Heli_Light_02_unarmed_F", 494000, "pilot" }
};
};class cop_air {
side = "cop";
vehicles[] = {
{ "B_Heli_Light_01_F", 10, "cAir", { "coplevel", 3 } },
{ "I_Heli_light_03_unarmed_F", 10, "cAir", { "coplevel", 4 } },
{ "O_Heli_Light_02_unarmed_F", 10, "cAir", { "coplevel", 5 } },
{ "B_Heli_Transport_03_F", 10, "cAir", { "coplevel", 6 } },
{ "B_Heli_Attack_01_F", 10, "cAir", { "coplevel", 7 } }
};
};class cop_airhq {
side = "cop";
vehicles[] = {
{ "C_Offroad_01_F", 10, "", { "coplevel", 2 } },
{ "C_SUV_01_F", 10, "", { "coplevel", 3 } },
{ "C_Hatchback_01_F", 10, "", { "coplevel", 3 } },
{ "C_Hatchback_01_sport_F", 10, "", { "coplevel", 4 } },
{ "B_MRAP_01_F", 10, "", { "coplevel", 5 } },
{ "O_MRAP_02_F", 10, "", { "coplevel", 6 } },
{ "I_MRAP_03_F", 10, "", { "coplevel", 7 } },
{ "B_Heli_Light_01_F", 10, "cAir", { "coplevel", 3 } },
{ "I_Heli_light_03_unarmed_F", 10, "cAir", { "coplevel", 4 } },
{ "O_Heli_Light_02_unarmed_F", 10, "cAir", { "coplevel", 5 } },
{ "B_Heli_Transport_03_F", 10, "cAir", { "coplevel", 6 } },
{ "B_Heli_Attack_01_F", 10, "cAir", { "coplevel", 7 } }
};
};class cop_ship {
side = "cop";
vehicles[] = {
{ "B_Boat_Transport_01_F", 1125, "coastguard" },
{ "C_Boat_Civil_01_police_F", 12870, "coastguard" },
{ "B_Boat_Armed_01_minigun_F", 49500, "coastguard" },
{ "B_SDV_01_F", 68000, "coastguard" }
};
};class civ_ship {
side = "civ";
vehicles[] = {
{ "C_Rubberboat", 2400, "boat" },
{ "C_Boat_Civil_01_F", 16700, "boat" },
{ "B_SDV_01_F", 95700, "boat" }
};
};
};/*
Vehicle Configs (Contains textures and other stuff)storageFee (Getting vehicles out of garage) format:
INDEX 0: Civilian Price
INDEX 1: Cop Price
INDEX 3: EMS Price
INDEX 4: OPFOR Price (Not implemented in vanilla but still leaving supportTextures config follows { Texture Name, side, {texture(s)path}}
Texture(s)path follows this format:
INDEX 0: Texture Layer 0
INDEX 1: Texture Layer 1
INDEX 2: Texture Layer 2
etc etc etc
*/
class CfgVehicles {
class Default {
vItemSpace = -1;
storageFee[] = { 100, 100, 100, 100 };
garageSell[] = { 0, 0, 0, 0 };
insurance = 2500;
chopShop = 1200;
kind = "car";
textures[] = {};
};class I_Truck_02_medical_F : Default {
vItemSpace = 150;
storageFee[] = { 0, 0, 150, 0 };
garageSell[] = { 0, 0, 5000, 0 };
chopShop = 3000;
kind = "truck";
};class O_Truck_03_medical_F : Default {
vItemSpace = 200;
storageFee[] = { 0, 0, 300, 0 };
garageSell[] = { 0, 0, 10000, 0 };
chopShop = 7500;
kind = "truck";
};class B_Truck_01_medical_F : Default {
vItemSpace = 250;
storageFee[] = { 0, 0, 650, 0 };
garageSell[] = { 0, 0, 25000, 0 };
chopShop = 12500;
kind = "truck";
};class C_Rubberboat {
vItemSpace = 45;
storageFee[] = { 40, 30, 0, 0 };
garageSell[] = { 950, 350, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "boat";
textures[] = { };
};class B_Heli_Transport_01_F {
vItemSpace = 200;
storageFee[] = { 0, 5000, 0, 0 };
garageSell[] = { 0, 85000, 0, 0 };
insurance = 16000;
chopShop = 45000;
kind = "air";
textures[] = {};
};class B_MRAP_01_hmg_F : Default {
vItemSpace = 100;
};class O_Boat_Armed_01_hmg_F {
vItemSpace = 175;
storageFee[] = { 100, 0, 0, 0 };
garageSell[] = { 21000, 21000, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "boat";
textures[] = { };
};class B_Boat_Armed_01_minigun_F {
vItemSpace = 175;
storageFee[] = { 0, 1650, 0, 0 };
garageSell[] = { 0, 21000, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "boat";
textures[] = { };
};class I_Boat_Armed_01_minigun_F {
vItemSpace = 175;
storageFee[] = { 100, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "boat";
textures[] = { };
};class B_G_Boat_Transport_01_F {
vItemSpace = 45;
storageFee[] = { 100, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "boat";
textures[] = { };
};class B_Boat_Transport_01_F {
vItemSpace = 45;
storageFee[] = { 0, 450, 0, 0 };
garageSell[] = { 0, 850, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "boat";
textures[] = { };
};class O_Truck_03_transport_F {
vItemSpace = 285;
storageFee[] = { 100, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "truck";
textures[] = { };
};class O_Truck_03_device_F {
vItemSpace = 350;
storageFee[] = { 9500, 0, 0, 0 };
garageSell[] = { 185000, 0, 0, 0 };
insurance = 25000;
chopShop = 125000;
kind = "truck";
textures[] = { };
};class Land_CargoBox_V1_F : Default {
vItemSpace = 5000;
kind = "item";
};class Box_IND_Grenades_F : Default {
vItemSpace = 350;
kind = "item";
};class B_supplyCrate_F {
vItemSpace = 700;
kind = "item";
};class B_G_Offroad_01_F {
vItemSpace = 65;
storageFee[] = { 100, 0, 0, 0 };
garageSell[] = { 3500, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "car";
textures[] = { };
};class B_G_Offroad_01_armed_F : B_G_Offroad_01_F {};
class I_G_Van_01_transport_F {
vItemSpace = 100;
storageFee[] = { 100, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "car";
textures[] = { };
};class C_Boat_Civil_01_F {
vItemSpace = 85;
storageFee[] = { 450, 250, 0, 0 };
garageSell[] = { 6800, 3500, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "boat";
textures[] = { };
};class C_Boat_Civil_01_police_F {
vItemSpace = 85;
storageFee[] = { 0, 350, 0, 0 };
garageSell[] = { 0, 4950, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "boat";
textures[] = { };
};class C_Boat_Civil_01_rescue_F {
vItemSpace = 85;
storageFee[] = { 100, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "boat";
textures[] = { };
};class B_Truck_01_box_F {
vItemSpace = 450;
storageFee[] = { 3500, 0, 0, 0 };
garageSell[] = { 150000, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "truck";
textures[] = { };
};
class B_Truck_01_mover_F {
vItemSpace = 50;
storageFee[] = { 3500, 0, 0, 0 };
garageSell[] = { 150000, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "truck";
textures[] = { };
};
class B_Truck_01_fuel_F {
vItemSpace = 750;
storageFee[] = { 3500, 0, 0, 0 };
garageSell[] = { 150000, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "truck";
textures[] = { };
};
class B_Truck_01_transport_F {
vItemSpace = 325;
storageFee[] = { 2565, 0, 0, 0 };
garageSell[] = { 135000, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "truck";
textures[] = { };
};class O_MRAP_02_F {
vItemSpace = 60;
storageFee[] = { 4500, 0, 0, 0 };
garageSell[] = { 65000, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "car";
textures[] = { };
};class I_MRAP_03_F {
vItemSpace = 58;
storageFee[] = { 100, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "car";
textures[] = { };
};class C_Offroad_01_F {
vItemSpace = 65;
storageFee[] = { 100, 50, 65, 100 };
garageSell[] = { 6500, 2500, 0, 0 };
insurance = 2500;
chopShop = 2500;
kind = "car";
textures[] = {
{ "Red", "civ", {
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa",
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa"
} },
{ "Yellow", "civ", {
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa",
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa"
} },
{ "White", "civ", {
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa",
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa"
} },
{ "Blue", "civ", {
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa",
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa"
} },
{ "Dark Red", "civ", {
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa",
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa"
} },
{ "Blue / White", "civ", {
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa",
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa"
} },
{ "Fed", "fed", {
"#(ai,64,64,1)Fresnel(0.3,3)"
} },
{ "Police", "cop", {
"#(ai,64,64,1)Fresnel(1.3,7)"
} },
{ "Taxi", "civ", {
"#(argb,8,8,3)color(0.6,0.3,0.01,1)"
} },
{ "bear", "civ", {
"textures\bear_offroad.jpg"
} },
{ "RockstarEnergyRotLila", "civ", {
"textures\offroad_Rockstar_energy_rot_lila.paa"
} },
{ "Badmobil", "civ", {
"textures\offroad_badmobil.paa"
} }
};
};class C_Kart_01_Blu_F {
vItemSpace = 20;
storageFee[] = { 150, 0, 0, 0 };
garageSell[] = { 3500, 0, 0, 0 };
inusrance = 1650;
chopShop = 3500;
kind = "car";
textures[] = {};
};class C_Kart_01_Fuel_F : C_Kart_01_Blu_F {}; //Inherits everything from the above class
class C_Kart_01_Red_F : C_Kart_01_Blu_F {}; //Inherits everything from the above class
class C_Kart_01_Vrana_F : C_Kart_01_Blu_F {}; //Inherits everything from the above classclass C_Hatchback_01_sport_F {
vItemSpace = 45;
storageFee[] = { 250, 100, 0, 0 };
garageSell[] = { 15000, 7500, 0, 0 };
insurance = 5500;
chopShop = 4500;
kind = "car";
textures[] = {
{ "Red", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport01_co.paa"
} },
{ "Dark Blue", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport02_co.paa"
} },
{ "Orange", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport03_co.paa"
} },
{ "Black / White", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport04_co.paa"
} },
{ "Beige", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport05_co.paa"
} },
{ "Green", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport06_co.paa"
} },
{ "Police", "cop", {
"#(ai,64,64,1)Fresnel(1.3,7)"
} },
{ "mgshb", "civ", {
"textures\mgs_hb.paa"
} },
{ "Rockstar", "civ", {
"textures\Rockstar Hatchback.paa"
} },
{ "Badmobil", "civ", {
"textures\hatchback_badmobil.paa"
} }
};
};class B_Quadbike_01_F {
vItemSpace = 25;
storageFee[] = { 100, 0, 0, 0 };
garageSell[] = { 950, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "car";
textures[] = {
{ "Brown", "cop", {
"\A3\Soft_F\Quadbike_01\Data\Quadbike_01_co.paa"
} },
{ "Digi Desert", "reb", {
"\A3\Soft_F\Quadbike_01\Data\quadbike_01_opfor_co.paa"
} },
{ "Black", "civ", {
"\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_black_co.paa"
} },
{ "Blue", "civ", {
"\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_blue_co.paa"
} },
{ "Red", "civ", {
"\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_red_co.paa"
} },
{ "White", "civ", {
"\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_white_co.paa"
} },
{ "Digi Green", "civ", {
"\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_indp_co.paa"
} },
{ "Hunter Camo", "civ", {
"\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
} },
{ "Rebel Camo", "reb", {
"\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
} }
};
};class I_Truck_02_covered_F {
vItemSpace = 250;
storageFee[] = { 1450, 0, 0, 0 };
garageSell[] = { 62000, 0, 0, 0 };
insurance = 6500;
chopShop = 20000;
kind = "truck";
textures[] = {
{ "Orange", "civ", {
"\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
"\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"
} },
{ "Black", "fed", {
"#(argb,8,8,3)color(0.05,0.05,0.05,1)"
} }
};
};class I_Truck_02_transport_F : I_Truck_02_covered_F {
vItemSpace = 200;
storageFee[] = { 1200, 0, 0, 0 };
garageSell[] = { 49800, 3500, 0, 0 };
kind = "truck";
};class O_Truck_03_covered_F {
vItemSpace = 300;
storageFee[] = { 2500, 0, 0, 0 };
garageSell[] = { 65000, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "truck";
textures[] = {};
};class C_Hatchback_01_F {
vItemSpace = 40;
storageFee[] = { 100, 0, 0, 0 };
garageSell[] = { 4500, 3500, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "car";
textures[] = {
{ "Beige", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base01_co.paa"
} },
{ "Green", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base02_co.paa"
} },
{ "Blue", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base03_co.paa"
} },
{ "Dark Blue", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base04_co.paa"
} },
{ "Yellow", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base06_co.paa"
} },
{ "White", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base07_co.paa"
} },
{ "Grey", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base08_co.paa"
} },
{ "Black", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base09_co.paa"
} }
};
};class C_SUV_01_F {
vItemSpace = 50;
storageFee[] = { 100, 0, 0, 0 };
garageSell[] = { 15000, 7500, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "car";
textures[] = {
{ "Dark Red", "civ", {
"\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_co.paa"
} },
{ "Black", "cop", {
"\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_02_co.paa"
} },
{ "Silver", "civ", {
"\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_03_co.paa"
} },
{ "Orange", "civ", {
"\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_04_co.paa"
} },
{ "Tuner", "civ", {
"textures\suv_01_green.jpg"
} },
{ "Ambu", "med", {
"textures\ambu.jpg"
} },
{ "Cop", "cop", {
"#(ai,64,64,1)Fresnel(1.3,7)"
} },
{ "PacMan", "civ", {
"textures\suvPacMan.paa"
} },
{ "unicorn", "civ", {
"textures\unicorn_suv.paa"
} },
{ "GreenTribal", "civ", {
"textures\suv_green_tribal.paa"
} },
{ "MonsterEnergy", "civ", {
"textures\suv_Monster_energy_block.paa"
} }
};
};class C_Van_01_transport_F {
vItemSpace = 100;
storageFee[] = { 100, 0, 0, 0 };
garageSell[] = { 25000, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "car";
textures[] = {
{ "White", "civ", {
"\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
} },
{ "Red", "civ", {
"\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
} }
};
};class C_Van_01_box_F {
vItemSpace = 150;
storageFee[] = { 100, 0, 0, 0 };
garageSell[] = { 35000, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "car";
textures[] = {
{ "White", "civ", {
"\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
} },
{ "Red", "civ", {
"\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
} },
{ "DHL", "civ", {
"textures\dhl_front.paa","textures\dhl_back.paa"
} }
};
};
class B_MRAP_01_F {
vItemSpace = 65;
storageFee[] = { 0, 750, 0, 0 };
garageSell[] = { 0, 10000, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "car";
textures[] = {
{ "Regular", "cop", {
"\A3\Soft_F\MRAP_01\Data\mrap_01_base_co.paa"
} },
{ "Black", "fed", {
"#(argb,8,8,3)color(0.05,0.05,0.05,1)"
} }
};
};class B_Heli_Light_01_F {
vItemSpace = 90;
storageFee[] = { 4500, 1950, 0, 0 };
garageSell[] = { 57000, 35000, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "air";
textures[] = {
{ "Sheriff", "cop", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sheriff_co.paa"
} },
{ "Black", "fed", {
"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_ion_co.paa"
} },
{ "Civ Blue", "civ", {
"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa"
} },
{ "Civ Red", "civ", {
"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa"
} },
{ "Digi Green", "donate", {
"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_indp_co.paa"
} },
{ "Blueline", "civ", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueline_co.paa"
} },
{ "Elliptical", "civ", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa"
} },
{ "Furious", "civ", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa"
} },
{ "Jeans Blue", "civ", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa"
} },
{ "Speedy Redline", "civ", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa"
} },
{ "Sunset", "civ", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa"
} },
{ "Vrana", "civ", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa"
} },
{ "Waves Blue", "civ", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa"
} },
{ "Rebel Digital", "reb", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"
} },
{ "EMS White", "med", {
"#(argb,8,8,3)color(1,1,1,0.8)"
} }
};
};class O_Heli_Light_02_unarmed_F {
vItemSpace = 210;
storageFee[] = { 5500, 0, 2200, 0 };
garageSell[] = { 72500, 0, 35000, 0 };
insurance = 2500;
chopShop = 5000;
kind = "air";
textures[] = {
{ "Black", "fed", {
"\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_co.paa"
} },
{ "White / Blue", "civ", {
"\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_civilian_co.paa"
} },
{ "Digi Green", "donate", {
"\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_indp_co.paa"
} },
{ "Desert Digi", "reb", {
"\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_opfor_co.paa"
} },
{ "EMS White", "med", {
"#(argb,8,8,3)color(1,1,1,0.8)"
} }
};
};class I_Heli_Transport_02_F {
vItemSpace = 375;
storageFee[] = { 7500, 0, 0, 0 };
garageSell[] = { 125000, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "air";
textures[] = {
{ "Ion", "civ", {
"\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_1_ion_co.paa",
"\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_2_ion_co.paa",
"\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_3_ion_co.paa"
} },
{ "Dahoman", "civ", {
"\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_1_dahoman_co.paa",
"\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_2_dahoman_co.paa",
"\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_3_dahoman_co.paa"
} }
};
};
class Land_CratesWooden_F {
vItemSpace = 300;
storageFee[] = { 2500, 0, 0, 0 };
garageSell[] = { 65000, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "";
textures[] = {};
};
class Land_FirePlace_F {
vItemSpace = 45;
storageFee[] = { 2500, 0, 0, 0 };
garageSell[] = { 65000, 0, 0, 0 };
insurance = 2500;
chopShop = 5000;
kind = "";
textures[] = {};
};
}; -
Hallo
ich habe ein Problem mit Meine Cop Shop wenn ich da Drauf gehe haben die Cop keine Autos und Heli kann mir da einer Weiter Helfen
ihr die Config_Vehicles.hpp
Spoiler anzeigen
class cop_car {
side = "cop";
vehicles[] = {
{ "C_Quadbike_01_F", 10, "", { "coplevel", 1 } },
{ "C_Offroad_01_F", 10, "", { "coplevel", 2 } },
{ "C_SUV_01_F", 10, "", { "coplevel", 3 } },
{ "C_Hatchback_01_F", 10, "", { "coplevel", 3 } },
{ "C_Hatchback_01_sport_F", 10, "", { "coplevel", 4 } },
{ "B_MRAP_01_F", 10, "", { "coplevel", 5 } },
{ "O_MRAP_02_F", 10, "", { "coplevel", 6 } },
{ "I_MRAP_03_F", 10, "", { "coplevel", 7 } }
};
};Heli
Spoiler anzeigen
class cop_air {
side = "cop";
vehicles[] = {
{ "B_Heli_Light_01_F", 10, "cAir", { "coplevel", 3 } },
{ "I_Heli_light_03_unarmed_F", 10, "cAir", { "coplevel", 4 } },
{ "O_Heli_Light_02_unarmed_F", 10, "cAir", { "coplevel", 5 } },
{ "B_Heli_Transport_03_F", 10, "cAir", { "coplevel", 6 } },
{ "B_Heli_Attack_01_F", 10, "cAir", { "coplevel", 7 } }
};
};Danke für Eure Hilfe
-
Was otter mein ist Spieler dann muss du Speichen und dann kannst du Alles In der mission.sqm Bearbeiten
-
Hallo Kann mir einer Bei CyberWorks Weiter helfen
und zwar wenn ich meine Arma 3 Datenbank Daten Angebe Bekomme ich immer ein Fehler
das die Datenbank drauf kein zurgrif hat
-
Hallo Kann mir Einer Bitte bei CyberWorks Helfen
Komme bei Datenbank Abfrage nicht Weiter
-
kann Geschlossen Werden
Grund Keine Hilfe oder so was
-
ob es Was Bring
-
Ich Galube wenn es So Weiter geht Werde ich das Forum Verlassen
-
Hallo
Kann mir Einer sagen wie ich die bec.exe mit denn [lexicon]Startparameter[/lexicon] Starten kann.
Danke für eure Hilfe.
-
Hallo Leute
und zwar habe ich Probleme mit Distrikt41
wenn ich auf denn Server Drauf will kommt immer script/core/D41/D41_wetter.sqf nicht Gefunden.
bloß die Datei ist ja da wo sie Hingehört Aber der Server Zeigt mir immer nur Denn Fehler
Danke für Eure Hilfe
Lg Benni
-
Wie ich Sehen wird der Rest im Ts Beqascht.
Um es ein Bissen sauber zur Halten kann das Thema.
#Geschloßen Werden
-
Ja gut
Aber versuchen kann man das
Sonst weiß ich auch nicht Weiter
-
Ja Gut man Kann Es versuchen
Wenn Es nicht Gehen Sollte Nur Not Löschen und Neu drauf Machen
-
Bei Weichen Anbieter seid ihr genau denn
Dann kann ich vielleicht weiter Helfen
-
Hallo
Erst mal Nein Linux und Arma3 sind und werden keine Freunde so ist der Alte Schdand bei mir
zweiten Haben sie ein Root Server Oder ein Anbieter z.B. Nitrado oder c.o
Können sie Die log ihr Mein rein Posten wenn es Möglich ist
lg Benni
-