Kann mir wer die dateien schicken die dafür sorgen das das npad sorgfältig entfernt wird und es wieder beim alten ist mit buttons und so ?
währe cool ich weis nähmlich nicht wies geht

Npad Entfernen (Native Network MIssionsdatei)
-
deepofficer71 -
7. Januar 2017 um 19:40 -
Geschlossen -
Erledigt
-
-
Ersetz mal deine player_inv mit dieser hier :
Spoiler anzeigen
#include "player_sys.sqf"class playerSettings {
idd = playersys_DIALOG;
movingEnable = 1;
enableSimulation = 1;class controlsBackground {
class Life_RscTitleBackground: Life_RscText {
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", "(profilenamespace getvariable ['GUI_BCG_RGB_A',0.7])"};
idc = -1;
x = 0.1;
y = 0.2;
w = 0.8;
h = (1 / 25);
};class MainBackground: Life_RscText {
colorBackground[] = {0, 0, 0, 0.7};
idc = -1;
x = 0.1;
y = 0.2 + (11 / 250);
w = 0.8;
h = 0.6 - (22 / 250);
};class Title: Life_RscTitle {
colorBackground[] = {0, 0, 0, 0};
idc = -1;
text = "$STR_PM_Title";
x = 0.1;
y = 0.2;
w = 0.8;
h = (1 / 25);
};class moneyStatusInfo: Life_RscStructuredText {
idc = 2015;
sizeEx = 0.020;
text = "";
x = 0.105;
y = 0.30;
w = 0.3;
h = 0.6;
};class PlayersName: Title {
idc = carry_weight;
style = 1;
text = "";
};
};class controls {
class itemHeader: Life_RscText {
idc = -1;
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
text = "$STR_PM_cItems";
sizeEx = 0.04;
x = 0.62;
y = 0.26;
w = 0.275;
h = 0.04;
};class licenseHeader: Life_RscText {
idc = -1;
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
text = "$STR_PM_Licenses";
sizeEx = 0.04;
x = 0.336;
y = 0.26;
w = 0.275;
h = 0.04;
};class moneySHeader: Life_RscText {
idc = -1;
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
text = "$STR_PM_MoneyStats";
sizeEx = 0.04;
x = 0.11;
y = 0.26;
w = 0.219;
h = 0.04;
};class itemList: Life_RscListBox {
idc = item_list;
sizeEx = 0.030;
x = 0.62;
y = 0.30;
w = 0.275;
h = 0.3;
};class moneyEdit: Life_RscEdit {
idc = 2018;
text = "1";
sizeEx = 0.030;
x = 0.12;
y = 0.42;
w = 0.18;
h = 0.03;
};class NearPlayers: Life_RscCombo {
idc = 2022;
x = 0.12;
y = 0.46;
w = 0.18;
h = 0.03;
};class moneyDrop: Life_RscButtonMenu {
idc = 2001;
text = "$STR_Global_Give";
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
onButtonClick = "[] call life_fnc_giveMoney";
sizeEx = 0.025;
x = 0.135;
y = 0.50;
w = 0.13;
h = 0.036;
};class itemEdit: Life_RscEdit {
idc = item_edit;
text = "1";
sizeEx = 0.030;
x = 0.62;
y = 0.61;
w = 0.275;
h = 0.03;};
class iNearPlayers: Life_RscCombo {
idc = 2023;
x = 0.62;
y = 0.65;
w = 0.275;
h = 0.03;
};class DropButton: Life_RscButtonMenu {
idc = 2002;
text = "$STR_Global_Give";
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
onButtonClick = "[] call life_fnc_giveItem;";
x = 0.765;
y = 0.70;
w = (5.25 / 40);
h = (1 / 25);
};class UseButton: Life_RscButtonMenu {
text = "$STR_Global_Use";
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
onButtonClick = "[] call life_fnc_useItem;";
x = 0.62;
y = 0.70;
w = (5.25 / 40);
h = (1 / 25);
};class RemoveButton: Life_RscButtonMenu {
text = "$STR_Global_Remove";
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
onButtonClick = "[] call life_fnc_removeItem;";
x = 0.475;
y = 0.70;
w = (5.25 / 40);
h = (1 / 25);
};class ButtonClose: Life_RscButtonMenu {
idc = -1;
//shortcuts[] = {0x00050000 + 2};
text = "$STR_Global_Close";
onButtonClick = "closeDialog 0;";
x = 0.1;
y = 0.8 - (1 / 25);
w = (6.25 / 40);
h = (1 / 25);
};class ButtonSettings: Life_RscButtonMenu {
idc = -1;
text = "$STR_Global_Settings";
onButtonClick = "[] call life_fnc_settingsMenu;";
x = 0.1 + (6.25 / 40) + (1 / 250 / (safezoneW / safezoneH));
y = 0.8 - (1 / 25);
w = (6.25 / 40);
h = (1 / 25);
};class ButtonMyGang: Life_RscButtonMenu {
idc = 2011;
text = "$STR_PM_MyGang";
onButtonClick = "if (isNil ""life_action_gangInUse"") then {if (isNil {(group player) getVariable ""gang_owner""}) then {createDialog ""Life_Create_Gang_Diag"";} else {[] spawn life_fnc_gangMenu;};};";
x = 0.1 + (6.25 / 19.8) + (1 / 250 / (safezoneW / safezoneH));
y = 0.8 - (1 / 25);
w = (6.25 / 40);
h = (1 / 25);
};class Licenses_Menu : Life_RscControlsGroup {
idc = -1;
w = 0.28;
h = 0.38;
x = 0.34;
y = 0.30;class Controls {
class Life_Licenses: Life_RscStructuredText {
idc = 2014;
sizeEx = 0.020;
text = "";
x = 0;
y = 0;
w = 0.27;
h = 0.65;
};
};
};class ButtonGangList: Life_RscButtonMenu {
idc = 2012;
text = "$STR_PM_WantedList";
onButtonClick = "[] call life_fnc_wantedMenu";
x = 0.1 + (6.25 / 19.8) + (1 / 250 / (safezoneW / safezoneH));
y = 0.8 - (1 / 25);
w = (6.25 / 40);
h = (1 / 25);
};class ButtonKeys: Life_RscButtonMenu {
idc = 2013;
text = "$STR_PM_KeyChain";
onButtonClick = "createDialog ""Life_key_management"";";
x = 0.26 + (6.25 / 19.8) + (1 / 250 / (safezoneW / safezoneH));
y = 0.8 - (1 / 25);
w = (6.25 / 40);
h = (1 / 25);
};class ButtonCell: Life_RscButtonMenu {
idc = 2014;
text = "$STR_PM_CellPhone";
onButtonClick = "createDialog ""Life_cell_phone"";";
x = 0.42 + (6.25 / 19.8) + (1 / 250 / (safezoneW / safezoneH));
y = 0.8 - (1 / 25);
w = (6.25 / 40);
h = (1 / 25);
};class ButtonAdminMenu: Life_RscButtonMenu {
idc = 2021;
text = "$STR_PM_AdminMenu";
onButtonClick = "closeDialog 0; createDialog ""life_admin_menu"";";
x = 0.1 + (6.25 / 40) + (1 / 250 / (safezoneW / safezoneH));
y = 0.805;
w = (6.25 / 40);
h = (1 / 25);
};class ButtonSyncData: Life_RscButtonMenu {
idc = -1;
//shortcuts[] = {0x00050000 + 2};
text = "$STR_PM_SyncData";
onButtonClick = "[] call SOCK_fnc_syncData;";
x = 0.1;
y = 0.805;
w = (6.25 / 40);
h = (1 / 25);
};
};
}; -
Es geht ! großes dankeschön
-
Weist du wie man auch ein Hintergrund Bild im Z Menü macht ? stumpf nur ein Hintergrund Bild keine Extra Buttons wie bei NPad
-
Weist du wie man auch ein Hintergrund Bild im Z Menü macht ? stumpf nur ein Hintergrund Bild keine Extra Buttons wie bei NPad
ja über den GUI Editor.