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    5. Hilfeforum

    Brauche Hilfe beim einfügen von Uniformen

    • Gismo2501
    • 26. November 2016 um 20:28
    • Geschlossen
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    • Gismo2501
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      • 26. November 2016 um 20:28
      • #1

      Guten Abend,

      Wie schon im Titel beschrieben bräuchte ich Hilfe bei dem einfügen von Uniformen. Ich habe über 1 Stunde nach ner Lösung oder Tutorial gesucht und bin trotz dessen gescheitert. Es kann sein das ich einfach nur zu Dumm dafür bin oder es einfach nur net kapiere. Naja..

      Hier meine fn_initCop.sqf:

      Spoiler anzeigen

      #include <macro.h>
      /*
      File: fn_initCop.sqf
      Author: Bryan "Tonic" Boardwine
      Description:
      Cop Initialization file.
      */
      private["_end"];
      player addRating 9999999;
      waitUntil {!(isNull (findDisplay 46))};
      _end = false;
      if(life_blacklisted) exitWith
      {
      ["Blacklisted",false,true] call BIS_fnc_endMission;
      uiSleep 30;
      };

      if(!(str(player) in ["cop_1111"])) then {
      if((__GETC__(life_coplevel) == 0) && (__GETC__(life_adminlevel) == 0)) then {
      ["NotWhitelisted",false,true] call BIS_fnc_endMission;
      uiSleep 35;
      };
      };
      player setVariable["rank",(__GETC__(life_coplevel)),true];
      [] call life_fnc_spawnMenu;
      waitUntil{!isNull (findDisplay 38500)}; //Wait for the spawn selection to be open.
      waitUntil{isNull (findDisplay 38500)}; //Wait for the spawn selection to be done.

      //Introcam
      [] spawn life_fnc_IntroCam;

      //Skins und Backpacks für Cops
      // CopLevel 1
      [] spawn
      {
      while {true} do
      {
      waitUntil {uniform player == "U_Rangemaster"};
      player setObjectTextureGlobal [0,"skins\human\cop\rekrut.jpg"];
      waitUntil {uniform player != "U_Rangemaster"};
      };
      [] spawn
      {
      while {true} do
      {
      waitUntil {uniform player == "U_Rangemaster"};
      player setObjectTextureGlobal [0,"skins\human\cop\UNI.jpg"];
      waitUntil {uniform player != "U_Rangemaster"};
      };
      };
      // CopLevel 2
      [] spawn
      {
      while {true} do
      {
      waitUntil {uniform player == "U_B_CombatUniform_mcam_vest"};
      player setObjectTextureGlobal [0,"skins\human\cop\polizei_uniform.jpg"];
      waitUntil {uniform player != "U_B_CombatUniform_mcam_vest"};
      };
      [] spawn
      {
      while {true} do
      {
      waitUntil {uniform player == "U_Rangemaster"};
      player setObjectTextureGlobal [0,"skins\human\cop\Rekrut-Uniform.paa"];
      waitUntil {uniform player != "U_Rangemaster"};
      };
      };
      // CopLevel 3+4
      [] spawn
      {
      while {true} do
      {
      waitUntil {uniform player == "U_B_SpecopsUniform_sgg"};
      player setObjectTextureGlobal [0,"skins\human\cop\polizei2.jpg"];
      waitUntil {uniform player != "U_B_SpecopsUniform_sgg"};
      };
      [] spawn
      {
      while {true} do
      {
      waitUntil {uniform player == "U_Competitor"};
      player setObjectTextureGlobal [0,"skins\human\cop\zoll.jpg"];
      waitUntil {uniform player != "U_Competitor"};
      };
      [] spawn
      {
      while {true} do
      {
      waitUntil {uniform player == "U_B_CombatUniform_mcam"};
      player setObjectTextureGlobal [0,"skins\human\cop\polizei_uniform.paa"];
      waitUntil {uniform player != "U_B_CombatUniform_mcam"};
      };
      };
      // CopLevel 5
      [] spawn
      {
      while {true} do
      {
      waitUntil {uniform player == "U_B_CombatUniform_mcam"};
      player setObjectTextureGlobal [0,"skins\human\cop\sek.jpg"];
      waitUntil {uniform player != "U_B_CombatUniform_mcam"};
      };
      [] spawn
      {
      while {true} do
      {
      waitUntil {uniform player == "U_B_CombatUniform_mcam"};
      player setObjectTextureGlobal [0,"skins\human\cop\sek_einsatzleitung.jpg"];
      waitUntil {uniform player != "U_B_CombatUniform_mcam"};
      };
      };
      // CopLevel 6
      [] spawn
      {
      while {true} do
      {
      waitUntil {uniform player == "U_B_CombatUniform_mcam_worn"};
      player setObjectTextureGlobal [0,"skins\human\cop\gsg9.paa"];
      waitUntil {uniform player != "U_B_CombatUniform_mcam_worn"};
      };
      };
      //End CLothes


      Dann noch meine fn_clothing_cop.sqf:

      Spoiler anzeigen

      #include <macro.h>
      /*
      File: fn_clothing_cop.sqf
      Author: Bryan "Tonic" Boardwine
      Description:
      Master config file for Cop clothing store.
      */
      private["_filter","_ret"];
      _filter = [_this,0,0,[0]] call BIS_fnc_param;
      //Classname, Custom Display name (use nil for Cfg->DisplayName, price

      //Shop Title Name
      ctrlSetText[3103,"Altis Polizei Shop"];

      _ret = [];
      switch (_filter) do
      {
      //Uniforms
      case 0:
      {
      _ret set[count _ret,["U_Rangemaster","Praktikant",35]];
      _ret set[count _ret,["U_Rangemaster","Rekrut",35]];
      if (__GETC__(life_coplevel) > 1) then
      {
      _ret set[count _ret, ["U_B_SpecopsUniform_sgg", "Beamten Uniform", 2000]];
      _ret set[count _ret, ["U_Rangemaster", "Beamten Kleidung 2", 2000]];
      };
      if(__GETC__(life_coplevel) > 2) then
      {
      _ret set[count _ret,["U_B_CombatUniform_mcam_vest","Uniform",500]];
      _ret set[count _ret,["U_B_CombatUniform_mcam","Uniform",500]];
      _ret set[count _ret,["U_B_Wetsuit","Taucher Anzug",500]];
      _ret set[count _ret,["U_Competitor","Zoll",500]];
      };
      if(__GETC__(life_coplevel) > 4) then
      {
      _ret set[count _ret,["U_B_GhillieSuit","GhillieSuit",1000]];
      _ret set[count _ret,["U_B_CombatUniform_mcam","SEK-Uniform",550]];
      _ret set[count _ret,["U_B_CombatUniform_mcam","SEK-Einsatzleitung",550]];
      };
      if(__GETC__(life_coplevel) > 5) then
      {
      _ret set[count _ret,["U_B_CombatUniform_mcam_worn","GSG9-Uniform",1750]];
      };
      };
      //Hats
      case 1:
      {
      if(__GETC__(life_coplevel) > 2) then
      {
      _ret set[count _ret,["H_Cap_police",nil,100]];
      };
      if(__GETC__(life_coplevel) > 3) then
      {
      _ret set[count _ret,["H_Beret_blk_POLICE",nil,2500]];
      _ret set[count _ret,["H_Beret_02",nil,1500]];
      _ret set[count _ret,["H_Watchcap_blk",nil,3500]];
      };
      if(__GETC__(life_coplevel) > 4) then
      {
      _ret set[count _ret,["H_CrewHelmetHeli_B","GSG9-Helm",5000]];
      _ret set[count _ret,["H_HelmetB_black","SEK-Helm",5000]];
      _ret set[count _ret,["H_Booniehat_mcamo",nil,120]];
      _ret set[count _ret,["H_MilCap_mcamo",nil,500]];
      _ret set[count _ret,["H_HelmetIA",nil,1000]];
      };

      if(__GETC__(life_coplevel) > 5) then
      {
      _ret set[count _ret,["H_Beret_Colonel",nil,1500]];
      };
      };
      //Glasses
      case 2:
      {
      if(__GETC__(life_coplevel) > 1) then
      {
      _ret set[count _ret,["G_Shades_Black",nil,25]];
      _ret set[count _ret,["G_Shades_Blue",nil,20]];
      };
      if(__GETC__(life_coplevel) > 2) then
      {
      _ret set[count _ret,["G_Sport_Blackred",nil,20]];
      _ret set[count _ret,["G_Sport_Checkered",nil,20]];
      _ret set[count _ret,["G_B_Diving",nil,100]];
      };
      if(__GETC__(life_coplevel) > 3) then
      {
      _ret set[count _ret,["G_Sport_Blackyellow",nil,20]];
      _ret set[count _ret,["G_Sport_BlackWhite",nil,20]];
      _ret set[count _ret,["G_Aviator",nil,75]];
      };
      if(__GETC__(life_coplevel) > 4) then
      {
      _ret set[count _ret,["G_Squares",nil,10]];
      _ret set[count _ret,["G_Lowprofile",nil,30]];
      _ret set[count _ret,["G_Combat",nil,55]];
      _ret set[count _ret,["G_Balaclava_blk",nil,500]];
      };
      };
      //Vest
      case 3:
      {
      _ret set[count _ret,["V_Rangemaster_belt",nil,800]];
      if(__GETC__(life_coplevel) > 2) then
      {
      _ret set[count _ret,["V_RebreatherB",nil,5000]];
      _ret set[count _ret,["V_TacVest_blk_POLICE","Polizeiweste",1500]];
      };
      if(__GETC__(life_coplevel) > 3) then
      {
      _ret set[count _ret,["V_TacVestIR_blk","Einsatzweste",3000]];
      };
      if(__GETC__(life_coplevel) > 4) then
      {
      _ret set[count _ret,["V_PlateCarrier1_blk","SEK/GSG9 Weste",2000]];
      };
      };
      //Backpacks
      case 4:
      {
      _ret set[count _ret,["B_AssaultPack_cbr",nil,250]];
      if(__GETC__(life_coplevel) > 1) then
      {
      _ret set[count _ret,["B_Kitbag_cbr",nil,500]];
      _ret set[count _ret,["B_FieldPack_cbr",nil,750]];
      };
      if(__GETC__(life_coplevel) > 2) then
      {
      _ret set[count _ret,["B_UAV_01_backpack_F",nil,1000]];
      _ret set[count _ret,["B_Bergen_sgg",nil,1250]];
      _ret set[count _ret,["B_Carryall_cbr",nil,1500]];
      };
      if(__GETC__(life_coplevel) > 3) then
      {
      _ret set[count _ret,["B_FieldPack_cbr_Ammo",nil,1750]];
      _ret set[count _ret,["B_Carryall_mcamo",nil,2000]];
      _ret set[count _ret,["B_Carryall_oucamo",nil,2250]];
      _ret set[count _ret,["B_Bergen_blk",nil,2500]];
      };
      };
      };

      _ret;

      Ich hoffe auf eine schnelle Lösung oder einer der mir das erklären kann. :)

      Mit freundlichen Grüßen

      Gismo2501 aka Helmut Gisilo

    • Brizi Jaeger
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      • 26. November 2016 um 20:45
      • #2

      Hey,
      wo genau liegt denn dein Fehler bzw. was geht nicht?

      Mit freundlichen Grüßen
      Brizi Jaeger aka. Ben Jaeger

    • Gismo2501
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      • 26. November 2016 um 20:52
      • #3

      @Brizi01 Die Uniformen werden nicht geladen. Nur die normalen Arma 3 Uniformen.

    • Lassi262612
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      • 26. November 2016 um 20:59
      • #4

      das sollte dir helfen Uniformen Texturieren via Script/Funktion (Rucksack unsichtbar machen optional!).

    • Gismo2501
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      • 26. November 2016 um 21:03
      • #5

      Kann man den dort mehrere Skins zum Beispiel für den U_Rangemaster definieren?

    • Kuchenplatte
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      • 26. November 2016 um 21:22
      • #6

      Der Skin muss natürlich zum class Namen passen

      Shadow|Eagle: "Frag mich eher why ich dich nicht noch irgendwas gegeben hab als Vorschlag xD"

      !Acryl-Exile Server!

      195.201.148.155:2302

      Kuchenplatte On GitHub

      https://github.com/Kuchenplatte

      Kuchenplattes Backstube

      Kuchenplattes Discord

      Kuchenplatte On Twitch
      Come On and Follow Me! On Twitch.TV

    • Gismo2501
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      • 26. November 2016 um 21:26
      • #7

      @Kuchenplatte das ist natürlich klar. Ich meine ob man zum Beispiel 2 Rekruten Skins machen kann wenn die beide den gleichen Classname haben.

    • Kuchenplatte
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      • 26. November 2016 um 21:35
      • #8

      Ja natürlich geht das ;) bin nur leider mobil drin - daher kann ich dir aktuell kein Code Pasten sorry

      Shadow|Eagle: "Frag mich eher why ich dich nicht noch irgendwas gegeben hab als Vorschlag xD"

      !Acryl-Exile Server!

      195.201.148.155:2302

      Kuchenplatte On GitHub

      https://github.com/Kuchenplatte

      Kuchenplattes Backstube

      Kuchenplattes Discord

      Kuchenplatte On Twitch
      Come On and Follow Me! On Twitch.TV

    • Gismo2501
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      • 26. November 2016 um 22:03
      • #9

      @Kuchenplatte Kannste ja machen wenn du wieder am Rechner on bist :) wäre nett von dir

    • Gismo2501
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      • 26. November 2016 um 22:31
      • #10

      @Lassi262612 Irgendwie funktioniert das nicht :(

    • Lassi262612
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      • 26. November 2016 um 22:33
      • #11

      hast du alle datein bearbeitet gibt es fehler im rpt!?

    • Gismo2501
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      • 26. November 2016 um 23:04
      • #12

      @Lassi262612 nur die hier:

      Spoiler anzeigen

      22:28:10 "------------------------------------------------------------------------------------------------------"
      22:28:10 " End of SealDrop Altis Life Client Init :: Total Execution Time 27.228 seconds "
      22:28:10 "------------------------------------------------------------------------------------------------------"
      22:28:11 Error in expression < 3;
      };
      };
      [player, uniform player] call life_fnc_equipGear;>
      22:28:11 Error position: <life_fnc_equipGear;>
      22:28:11 Error Undefined variable in expression: life_fnc_equipgear
      22:28:11 File mpmissions\__CUR_MP.Altis\core\init_survival.sqf, line 244
      22:29:52 Error in expression <(_siren) do
      {
      case "siren_test":
      {
      if (life_sirenTestInUse OR life_sirenInUse) >
      22:29:52 Error position: <life_sirenTestInUse OR life_sirenInUse) >
      22:29:52 Error Undefined variable in expression: life_sirentestinuse
      22:29:52 File mpmissions\__CUR_MP.Altis\core\scripts\schutzsirene\fn_callSiren.sqf, line 19
      22:30:30 Group R Alpha 1-1 (0x7b081a80) - network ID 2:4885
      22:30:30 - no main subgroup
      22:30:30 Network simulation, time = 312.522
      22:30:30 Group R Alpha 1-1 (0x7b081a80) - network ID 2:4885
      22:30:30 - no main subgroup
      22:30:30 Group R Alpha 1-1 (0x7b081a80) - network ID 2:4885
      22:30:30 - no main subgroup
      22:30:30 Group R Alpha 1-1 (0x7b081a80) - network ID 2:4885
      22:30:30 - no main subgroup
      22:30:30 Group R Alpha 1-1 (0x7b081a80) - network ID 2:4885
      22:30:30 - no main subgroup
      22:30:30 Group R Alpha 1-1 (0x7b081a80) - network ID 2:4885
      22:30:30 - no main subgroup
      22:30:30 Group R Alpha 1-1 (0x7b081a80) - network ID 2:4885
      22:30:30 - no main subgroup
      22:30:30 Group R Alpha 1-1 (0x7b081a80) - network ID 2:4885
      22:30:30 - no main subgroup
      22:30:30 Group R Alpha 1-1 (0x7b081a80) - network ID 2:4885
      22:30:30 - no main subgroup
      22:30:30 Group R Alpha 1-1 (0x7b081a80) - network ID 2:4885
      22:30:30 - no main subgroup
      22:30:30 Group R Alpha 1-1 (0x7b081a80) - network ID 2:4885
      22:30:30 - no main subgroup
      22:31:51 Error in expression <chVehInfo;
      _control lbAdd (_vehicleInfo select 3);
      _control lbSetPicture [(lbSiz>
      22:31:51 Error position: <select 3);
      _control lbSetPicture [(lbSiz>
      22:31:51 Error Zero divisor
      22:31:51 File mpmissions\__CUR_MP.Altis\core\shops\fn_vehicleShopMenu.sqf, line 46
      22:31:51 Error in expression <chVehInfo;
      _control lbAdd (_vehicleInfo select 3);
      _control lbSetPicture [(lbSiz>
      22:31:51 Error position: <select 3);
      _control lbSetPicture [(lbSiz>
      22:31:51 Error Zero divisor
      22:31:51 File mpmissions\__CUR_MP.Altis\core\shops\fn_vehicleShopMenu.sqf, line 46
      22:32:09 Error in expression <chVehInfo;
      _control lbAdd (_vehicleInfo select 3);
      _control lbSetPicture [(lbSiz>
      22:32:09 Error position: <select 3);
      _control lbSetPicture [(lbSiz>
      22:32:09 Error Zero divisor
      22:32:09 File mpmissions\__CUR_MP.Altis\core\shops\fn_vehicleShopMenu.sqf, line 46
      22:32:09 Error in expression <chVehInfo;
      _control lbAdd (_vehicleInfo select 3);
      _control lbSetPicture [(lbSiz>
      22:32:09 Error position: <select 3);
      _control lbSetPicture [(lbSiz>
      22:32:09 Error Zero divisor
      22:32:09 File mpmissions\__CUR_MP.Altis\core\shops\fn_vehicleShopMenu.sqf, line 46
      22:32:10 Wrong text element 'null'
      22:32:10 Error in expression < call life_fnc_numberText,
      _vehicleInfo select 8,
      _vehicleInfo select 11,
      _vehic>
      22:32:10 Error position: <select 8,
      _vehicleInfo select 11,
      _vehic>
      22:32:10 Error Zero divisor
      22:32:10 File mpmissions\__CUR_MP.Altis\core\shops\fn_vehicleShopLBChange.sqf, line 27
      22:32:12 Wrong text element 'null'
      22:32:12 Error in expression < call life_fnc_numberText,
      _vehicleInfo select 8,
      _vehicleInfo select 11,
      _vehic>
      22:32:12 Error position: <select 8,
      _vehicleInfo select 11,
      _vehic>
      22:32:12 Error Zero divisor
      22:32:12 File mpmissions\__CUR_MP.Altis\core\shops\fn_vehicleShopLBChange.sqf, line 27
      22:44:51 WARNING: Function 'name' - R Alpha 1-1:1 REMOTE (medic_1) has empty name
      22:45:00 Unaccessible

    • Lassi262612
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      • 26. November 2016 um 23:09
      • #13

      22:28:11 Error in expression < 3;
      };
      };
      [player, uniform player] call life_fnc_equipGear;>
      22:28:11 Error position: <life_fnc_equipGear;>
      22:28:11 Error Undefined variable in expression: life_fnc_equipgear
      22:28:11 File mpmissions\__CUR_MP.Altis\core\init_survival.sqf, line 244
      da hast du doch deinen Kleidungsfehler

    • Gismo2501
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      • 26. November 2016 um 23:14
      • #14

      @Lassi262612 ich habe von dem Artikel das andere Script genommen und vergessen das zu entfernen.

    • Lassi262612
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      • 26. November 2016 um 23:34
      • #15

      kann den fehler auslösen

    • Gismo2501
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      • 27. November 2016 um 15:27
      • #16

      und wie? @Lassi262612?

    • Lassi262612
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      • 27. November 2016 um 15:44
      • #17

      Da durch das es diesen fehler gibt macht arma die komischten sachen als fixen.!

    • Gismo2501
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      • 29. November 2016 um 19:09
      • #18

      Okay. Danke @Lassi262612

    • Lassi262612
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      • 29. November 2016 um 19:52
      • #19

      Sollte das noch net des Rätsellösung sein meld dich wieder.

    • Gismo2501
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      • 30. November 2016 um 19:29
      • #20

      @Lassi262612 ist leider net die Lösung. Ich poste nochmal meinen RPT log

      Spoiler anzeigen

      19:18:10 DX11 - Initializing DX11 engine.
      19:18:10 DX11 - Using DXGI adapter 0 (detected in config).
      19:18:10 DX11 - Using DXGI adapter 0.
      19:18:10 - adapter description : NVIDIA GeForce GTX 750 Ti
      19:18:10 - adapter vendor ID : 4318
      19:18:10 - adapter device ID : 4992
      19:18:10 - adapter subsys ID : 2227048515
      19:18:10 - adapter revision : 162
      19:18:10 - dedicated video memory : 2114650112
      19:18:10 - dedicated system memory : 0
      19:18:10 - shared system memory : 2180251648
      19:18:10 InitSound ...
      19:18:11 InitSound - complete
      19:18:28 PhysX3 SDK Init started ...
      19:18:28 PhysX3 SDK Init ended.
      19:18:34 Attempt to override final function - rscminimap_script
      19:18:34 Attempt to override final function - rscdisplayloading_script
      19:18:34 Attempt to override final function - rscdisplayloading_script
      19:18:34 Attempt to override final function - rscdisplayloading_script
      19:18:34 Attempt to override final function - rscdiary_script
      19:18:35 Attempt to override final function - rscdiary_script
      19:18:35 Attempt to override final function - rscdisplayremotemissions_script
      19:18:35 Attempt to override final function - rscdisplayloading_script
      19:18:35 Attempt to override final function - rscdiary_script
      19:18:35 Attempt to override final function - rscdiary_script
      19:18:35 Attempt to override final function - rscdisplaystrategicmap_script
      19:18:35 Attempt to override final function - rscdisplaycommon_script
      19:18:35 Attempt to override final function - rscdisplaygarage_script
      19:18:35 Attempt to override final function - rscdisplayhostsettings_script
      19:18:35 Attempt to override final function - rscdisplayloading_script
      19:18:36 Attempt to override final function - rscdisplaycurator_script
      19:18:36 Attempt to override final function - display3deneditcomposition_script
      19:18:36 Attempt to override final function - display3deneditattributes_script
      19:18:36 Attempt to override final function - display3deneditattributes_script
      19:18:36 Attempt to override final function - rscdisplayhostsettings_script
      19:18:36 Attempt to override final function - rscdisplaycommon_script
      19:18:36 Attempt to override final function - rscdisplaydebriefing_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 Attempt to override final function - rscunitinfo_script
      19:18:36 [0,82.849,0,"XEH: PreStart started."]
      19:18:37 [0,83.219,0,"XEH: PreStart finished."]
      19:18:45 SimulWeather - Cloud Renderer - noise texture file is not specified!
      19:22:24 Unsupported language English in stringtable
      19:22:26 Unrecognized CfgVehicles simulation in bin\http://config.bin/CfgVehicles/Sound_BattlefieldExplosions/
      19:22:26 Unrecognized CfgVehicles simulation in bin\http://config.bin/CfgVehicles/Sound_BattlefieldFirefight/
      19:22:26 Starting mission:
      19:22:26 Mission file: __cur_mp (__CUR_MP)
      19:22:26 Mission world: Altis
      19:22:26 Mission directory: mpmissions\__CUR_MP.Altis\
      19:22:35 Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView
      19:22:35 Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView
      19:22:49 Attempt to override final function - bis_functions_list
      19:22:49 Attempt to override final function - bis_functions_listpreinit
      19:22:49 Attempt to override final function - bis_functions_listpostinit
      19:22:49 Attempt to override final function - bis_functions_listrecompile
      19:22:49 Attempt to override final function - bis_fnc_missiontaskslocal
      19:22:49 Attempt to override final function - bis_fnc_missionconversationslocal
      19:22:49 Attempt to override final function - bis_fnc_missionflow
      19:22:49 [25182,335.972,0,"XEH: PreInit started. v3.1.2.161105"]
      19:22:50 [25182,336.452,0,"XEH: PreInit finished."]
      19:22:50 Loading movesType CfgGesturesMale
      19:22:50 MovesType CfgGesturesMale load time 267 ms
      19:22:50 Loading movesType CfgMovesMaleSdr
      19:23:00 MovesType CfgMovesMaleSdr load time 10112 ms
      19:23:03 Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 1c not found
      19:23:03 Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 2c not found
      19:23:03 Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 3c not found
      19:23:03 Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 4c not found
      19:23:03 Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 5c not found
      19:23:03 Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 6c not found
      19:23:03 Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 7c not found
      19:23:03 Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 8c not found
      19:23:03 Wrong geometry convex component mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Convex component number 3. not found
      19:23:07 SW keep height animation used for a3\structures_f_epb\civ\accessories\woodpile_large_f.p3d
      19:23:07 class HitPoints::HitFuel not found in Land_Camping_Light_F
      19:23:07 class HitPoints::HitFuel not found in RoadCone_L_F
      19:23:07 class HitPoints::HitFuel not found in Land_BuoyBig_F
      19:23:10 [lexicon]Performance[/lexicon] warning: Very large search for 1120919 (>300 m)
      19:23:16 [lexicon]Performance[/lexicon] warning: Search for 88eeb900# 1120919: offices_01_v1_f.p3d was very large (13140 m)
      19:23:16 Strange convex component322 in a3\structures_f\research\dome_big_f.p3d:geometryFire
      19:23:16 Strange convex component327 in a3\structures_f\research\dome_big_f.p3d:geometryFire
      19:23:18 Group B Charlie 4-2 (0x89b02c00) - network ID 2:5535
      19:23:18 - no main subgroup
      19:23:18 Network simulation, time = 0.000
      19:23:18 Group B Charlie 4-2 (0x89b02c00) - network ID 2:5535
      19:23:18 - no main subgroup
      19:23:18 Group B Charlie 4-2 (0x89b02c00) - network ID 2:5535
      19:23:18 - no main subgroup
      19:23:18 Group B Charlie 4-2 (0x89b02c00) - network ID 2:5535
      19:23:18 - no main subgroup
      19:23:18 Group B Charlie 4-2 (0x89b02c00) - network ID 2:5535
      19:23:18 - no main subgroup
      19:23:18 Group B Charlie 4-2 (0x89b02c00) - network ID 2:5535
      19:23:18 - no main subgroup
      19:23:18 Group B Charlie 4-2 (0x89b02c00) - network ID 2:5535
      19:23:18 - no main subgroup
      19:23:18 Group B Charlie 4-2 (0x89b02c00) - network ID 2:5535
      19:23:18 - no main subgroup
      19:23:18 Group B Charlie 4-2 (0x89b02c00) - network ID 2:5535
      19:23:18 - no main subgroup
      19:23:18 Group B Charlie 4-2 (0x89b02c00) - network ID 2:5535
      19:23:18 - no main subgroup
      19:23:18 Group B Charlie 4-2 (0x89b02c00) - network ID 2:5535
      19:23:18 - no main subgroup
      19:23:18 Group B Charlie 4-2 (0x89b02c00) - network ID 2:5535
      19:23:18 - no main subgroup
      19:23:18 [25260,364.858,0.15,"XEH: PostInit started. MISSIONINIT: missionName=__cur_mp, missionVersion=12, worldName=Altis, isMultiplayer=true, isServer=false, isDedicated=false, CBA_isHeadlessClient=false, hasInterface=true, didJIP=true"]
      19:23:18 [25260,364.983,0.15,"CBA_VERSIONING: cba=3.1.2.161105, "]
      19:23:18 [25260,364.991,0.15,"XEH: PostInit finished."]
      19:23:18 Attempt to override final function - bis_fnc_endmission
      19:23:18 [25261,365.028,0.25,"CBA_VERSIONING_SERVER: cba=3.1.2.161105, "]
      19:23:20 Mission id: 5812a47cc662ffd1435acf277a7b58f7002f2cb5
      19:23:20 Fresnel k must be >0, given n=2.51,k=0
      19:23:20 "------------------------------------------------------------------------------------------------------"
      19:23:20 "--------------------------------- Starting Altis Life Client Init ----------------------------------"
      19:23:20 "------------------------------------------------------------------------------------------------------"
      19:23:20 "::Life Client:: Initialization Variables"
      19:23:20 "::Life Client:: Variables initialized"
      19:23:20 "::Life Client:: Setting up Eventhandlers"
      19:23:20 "::Life Client:: Eventhandlers completed"
      19:23:20 "::Life Client:: Setting up user actions"
      19:23:20 "::Life Client:: User actions completed"
      19:23:20 "::Life Client:: Waiting for server functions to transfer.."
      19:23:20 "::Life Client:: Received server functions."
      19:23:20 "::Life Client:: Waiting for the server to be ready.."
      19:23:20 Unable to get file version size: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\@task_force_radio\task_force_radio_pipe.dll
      19:23:23 Warning Message: No entry 'mpmissions\__CUR_MP.Altis\http://description.ext/life_spawn_sel…View.LineMarker'.
      19:23:23 Warning Message: No entry '.lineWidthThin'.
      19:23:23 Warning Message: '/' is not a value
      19:23:23 Warning Message: No entry '.lineWidthThick'.
      19:23:23 Warning Message: '/' is not a value
      19:23:23 Warning Message: No entry '.lineDistanceMin'.
      19:23:23 Warning Message: '/' is not a value
      19:23:23 Warning Message: No entry '.lineLengthMin'.
      19:23:23 Warning Message: '/' is not a value
      19:23:32 "Past Settings Init"
      19:23:32 "Executing client.fsm"
      19:23:32 "Display 46 Found"
      19:23:32 "------------------------------------------------------------------------------------------------------"
      19:23:32 " End of SealDrop Altis Life Client Init :: Total Execution Time 12.476 seconds "
      19:23:32 "------------------------------------------------------------------------------------------------------"
      19:24:47 EPE manager release (0|2|0)
      19:24:48 SimulWeather - Cloud Renderer - noise texture file is not specified!
      19:24:49 Deinitialized shape [Class: "B_Soldier_SL_F"; Shape: "a3\characters_f\blufor\b_soldier_03.p3d";]
      19:24:49 Deinitialized shape [Class: "Underwear_F"; Shape: "a3\characters_f\common\basicbody.p3d";]
      19:24:49 Deinitialized shape [Class: "C_Nikos_aged"; Shape: "a3\characters_f_epc\civil\c_nikos_aged.p3d";]
      19:24:49 Deinitialized shape [Class: "C_Driver_3_F"; Shape: "a3\characters_f_kart\civil\c_driver_f.p3d";]
      19:24:49 Deinitialized shape [Class: "B_soldier_repair_F"; Shape: "a3\characters_f\blufor\b_soldier_01.p3d";]
      19:24:49 Deinitialized shape [Class: "B_Soldier_F"; Shape: "a3\characters_f\blufor\b_soldier_01.p3d";]
      19:24:49 Deinitialized shape [Class: "B_recon_F"; Shape: "a3\characters_f\blufor\b_soldier_01.p3d";]
      19:24:49 Deinitialized shape [Class: "O_officer_F"; Shape: "a3\characters_f\opfor\o_officer.p3d";]
      19:24:49 Deinitialized shape [Class: "B_medic_F"; Shape: "a3\characters_f\blufor\b_soldier_02.p3d";]
      19:24:49 Deinitialized shape [Class: "B_soldier_AR_F"; Shape: "a3\characters_f\blufor\b_soldier_02.p3d";]
      19:24:49 Deinitialized shape [Class: "B_RangeMaster_F"; Shape: "a3\characters_f\civil\c_poloshirtpants.p3d";]
      19:24:49 Deinitialized shape [Class: "I_Soldier_repair_F"; Shape: "a3\characters_f_beta\indep\ia_soldier_02.p3d";]
      19:24:49 Deinitialized shape [Class: "I_Soldier_lite_F"; Shape: "a3\characters_f_beta\indep\ia_soldier_02.p3d";]
      19:24:49 Deinitialized shape [Class: "C_man_p_beggar_F_afro"; Shape: "a3\characters_f\civil\c_poor.p3d";]
      19:24:49 Deinitialized shape [Class: "C_man_p_fugitive_F_asia"; Shape: "a3\characters_f\civil\c_poor.p3d";]
      19:24:49 Deinitialized shape [Class: "C_man_p_beggar_F"; Shape: "a3\characters_f\civil\c_poor.p3d";]
      19:24:49 Deinitialized shape [Class: "C_man_p_fugitive_F_afro"; Shape: "a3\characters_f\civil\c_poor.p3d";]
      19:24:49 Deinitialized shape [Class: "C_man_p_fugitive_F"; Shape: "a3\characters_f\civil\c_poor.p3d";]
      19:24:49 Deinitialized shape [Class: "B_diver_F"; Shape: "a3\characters_f\common\diver_slotable.p3d";]
      19:24:49 Deinitialized shape [Class: "C_man_hunter_1_F"; Shape: "a3\characters_f\civil\c_hunter_f.p3d";]
      19:24:49 Deinitialized shape [Class: "O_Soldier_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
      19:24:49 Deinitialized shape [Class: "O_Soldier_unarmed_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
      19:24:49 Deinitialized shape [Class: "O_medic_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
      19:24:49 Deinitialized shape [Class: "I_Story_Colonel_F"; Shape: "a3\characters_f_beta\indep\ia_officer.p3d";]
      19:24:49 Deinitialized shape [Class: "I_officer_F"; Shape: "a3\characters_f_beta\indep\ia_officer.p3d";]
      19:24:49 Deinitialized shape [Class: "C_scientist_F"; Shape: "a3\characters_f\common\coveralls.p3d";]
      19:24:49 Deinitialized shape [Class: "C_man_w_worker_F"; Shape: "a3\characters_f\common\coveralls.p3d";]
      19:24:49 Deinitialized shape [Class: "I_Soldier_unarmed_F"; Shape: "a3\characters_f_beta\indep\ia_soldier_01.p3d";]
      19:24:49 Deinitialized shape [Class: "I_soldier_F"; Shape: "a3\characters_f_beta\indep\ia_soldier_01.p3d";]
      19:24:49 Deinitialized shape [Class: "C_man_1"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
      19:24:49 Deinitialized shape [Class: "C_man_polo_3_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
      19:24:49 Deinitialized shape [Class: "C_man_polo_6_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
      19:24:49 Deinitialized shape [Class: "C_man_shorts_3_F_euro"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
      19:24:49 Deinitialized shape [Class: "C_man_p_shorts_1_F_afro"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
      19:24:49 Deinitialized shape [Class: "C_man_polo_3_F_afro"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
      19:24:49 Deinitialized shape [Class: "C_man_polo_4_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
      19:24:49 Deinitialized shape [Class: "C_man_polo_5_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
      19:24:49 Deinitialized shape [Class: "C_man_polo_1_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
      19:24:49 Deinitialized shape [Class: "C_man_polo_2_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
      19:24:50 c:\w\stable\futura\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED - briefing!
      19:24:50 Error: weapon [bipod_01_F_blk] still has its shape, ref_count=2
      19:24:52 Class Default destroyed with lock count 1
      19:24:52 Class Library destroyed with lock count 1
      19:24:52 Class GunFire destroyed with lock count 1
      19:24:52 Class Table destroyed with lock count 1
      19:24:52 Class T0 destroyed with lock count 1
      19:24:52 Class T1 destroyed with lock count 1
      19:24:52 Class T2 destroyed with lock count 1
      19:24:52 Class T3 destroyed with lock count 1
      19:24:52 Class T4 destroyed with lock count 1
      19:24:52 Class T5 destroyed with lock count 1
      19:24:52 Class T6 destroyed with lock count 1
      19:24:52 Class T7 destroyed with lock count 1
      19:24:52 Class T8 destroyed with lock count 1
      19:24:52 Class T9 destroyed with lock count 1
      19:24:52 Class T10 destroyed with lock count 1
      19:24:52 Class T11 destroyed with lock count 1
      19:24:52 Class T12 destroyed with lock count 1
      19:24:52 Class T13 destroyed with lock count 1
      19:24:52 Class T14 destroyed with lock count 1
      19:24:52 Class T15 destroyed with lock count 1
      19:24:52 Class T16 destroyed with lock count 1
      19:24:52 Class T17 destroyed with lock count 1
      19:24:52 Class T18 destroyed with lock count 1
      19:24:52 Class T19 destroyed with lock count 1
      19:24:52 Class T20 destroyed with lock count 1
      19:24:52 Class T21 destroyed with lock count 1
      19:24:52 Class T22 destroyed with lock count 1
      19:24:52 Class GunClouds destroyed with lock count 1
      19:24:52 Class Table destroyed with lock count 1
      19:24:52 Class T0 destroyed with lock count 1
      19:24:52 Class ItemCore destroyed with lock count 1
      19:24:52 Class Armory destroyed with lock count 1
      19:24:52 Class InventoryItem_Base_F destroyed with lock count 1
      19:24:52 Class InventoryUnderItem_Base_F destroyed with lock count 1
      19:24:52 Class bipod_01_F_snd destroyed with lock count 1
      19:24:52 Class ItemInfo destroyed with lock count 2
      19:24:52 Class bipod_01_F_blk destroyed with lock count 1
      19:24:52 Extensions:
      19:24:52 task_force_radio_pipe (C:\Program Files (x86)\Steam\steamapps\common\Arma 3\@task_force_radio\task_force_radio_pipe.dll) [] []

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