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    5. Hilfeforum

    Waffenshop Visire

    • Lukas_Multi
    • 30. Oktober 2016 um 19:53
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    • Lukas_Multi
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      • 30. Oktober 2016 um 19:53
      • #1

      Ich habe aktuell das Problem das alle visiere die ich in den Waffenshop eingtragen habe ingame nicht gekauft werden können da der butten im shop ausgegraut wird.
      Weiß jemand wie ich den Fehler behoben bekomme ?


      Die Config_Weapons.hpp:

      Code: Config_Weapons.hpp
      /*
      *    Format:
      *        level: ARRAY (This is for limiting items to certain things)
      *            0: Variable to read from
      *            1: Variable Value Type (SCALAR / BOOL / EQUAL)
      *            2: What to compare to (-1 = Check Disabled)
      *            3: Custom exit message (Optional)
      *
      *    items: { Classname, Itemname, BuyPrice, SellPrice }
      *
      *    Itemname only needs to be filled if you want to rename the original object name.
      *
      *    Weapon classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Weapons
      *    Item classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Items
      *
      */
      class WeaponShops {
          //Armory Shops
          class gun {
              name = "Billy Joe's Firearms";
              side = "civ";
              license = "gun";
              level[] = { "", "", -1, "" };
              items[] = {
                  { "hgun_Rook40_F", "", 15000, 500 },
                  { "hgun_Pistol_heavy_02_F", "", 20000, -1 },
                  { "hgun_ACPC2_F", "", 20000, -1 },
                  { "hgun_PDW2000_F", "", 60000, -1 }
              };
              mags[] = {
                  { "16Rnd_9x21_Mag", "", 25 },
                  { "6Rnd_45ACP_Cylinder", "", 50 },
                  { "9Rnd_45ACP_Mag", "", 45 },
                  { "30Rnd_9x21_Mag", "", 75 }
              };
              accs[] = {
                  { "optic_ACO_grn_smg", "", 2500 }
              };
          };
      
      
      
      
          class rebel {
              name = "Mohammed's Jihadi Shop";
              side = "civ";
              license = "rebel";
              level[] = { "", "", -1, "" };
              items[] = {
                  { "arifle_TRG20_F", "", 25000, 2500 },
                  { "arifle_Katiba_F", "", 30000, 5000 },
                  { "srifle_DMR_01_F", "", 50000, -1 },
                  { "arifle_SDAR_F", "", 20000, 7500 }
              };
              mags[] = {
                  { "30Rnd_556x45_Stanag", "", 300 },
                  { "30Rnd_65x39_caseless_green", "", 275 },
                  { "10Rnd_762x54_Mag", "", 500 },
                  { "20Rnd_556x45_UW_mag", "", 125 }
              };
              accs[] = {
                  { "optic_ACO_grn", "", 3500 },
                  { "optic_Holosight", "", 3600 },
                  { "optic_Hamr", "", 7500 },
                  { "acc_flashlight", "", 1000 }
              };
          };
      
      
      
      
          class gang {
              name = "Hideout Armament";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = {
                  { "hgun_Rook40_F", "", 1500, 500 },
                  { "hgun_Pistol_heavy_02_F", "", 2500, -1 },
                  { "hgun_ACPC2_F", "", 4500, -1 },
                  { "hgun_PDW2000_F", "", 9500, -1 }
              };
              mags[] = {
                  { "16Rnd_9x21_Mag", "", 25 },
                  { "6Rnd_45ACP_Cylinder", "", 50 },
                  { "9Rnd_45ACP_Mag", "", 45 },
                  { "30Rnd_9x21_Mag", "", 75 }
              };
              accs[] = {
                  { "optic_ACO_grn_smg", "", 950 }
              };
          };
      
      
      
      
          //Basic Shops
          class genstore {
              name = "Altis General Store";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = {
                  { "Binocular", "", 150, -1 },
                  { "ItemGPS", "", 100, 45 },
                  { "ItemMap", "", 50, 35 },
                  { "ItemCompass", "", 50, 25 },
                  { "ItemWatch", "", 50, -1 },
                  { "FirstAidKit", "", 150, 65 },
                  { "NVGoggles", "", 2000, 980 },
                  { "Chemlight_red", "", 300, -1 },
                  { "Chemlight_yellow", "", 300, 50 },
                  { "Chemlight_green", "", 300, 50 },
                  { "Chemlight_blue", "", 300, 50 },
      	    { "ACE_fieldDressing", "", 300, 50 },
      	    { "ACE_quikclot", "", 300, 50 },
      	    { "ACE_tourniquet", "", 300, 50 }
              };
              mags[] = {};
              accs[] = {};
          };
      
      
      
      
          class f_station_store {
              name = "Altis Fuel Station Store";
              side = "";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = {
                  { "Binocular", "", 750, -1 },
                  { "ItemGPS", "", 500, 45 },
                  { "ItemMap", "", 250, 35 },
                  { "ItemCompass", "", 250, 25 },
                  { "ItemWatch", "", 250, -1 },
                  { "FirstAidKit", "", 750, 65 },
                  { "NVGoggles", "", 10000, 980 },
                  { "Chemlight_red", "", 1500, -1 },
                  { "Chemlight_yellow", "", 1500, 50 },
                  { "Chemlight_green", "", 1500, 50 },
                  { "Chemlight_blue", "", 1500, 50 },
      	    { "ACE_fieldDressing", "", 300, 50 },
      	    { "ACE_quikclot", "", 300, 50 },
      	    { "ACE_tourniquet", "", 300, 50 }
              };
              mags[] = {};
              accs[] = {};
          };
      
      
      
      
          //Cop Shops
          class cop_basic {
              name = "Polizei Anwärter Shop";
              side = "cop";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = {
                  { "hgun_P07_snds_F", "Taser", 2000, 650 },
      	    { "UK3CB_BAF_L131A1", "", 2500, 650 },
                  { "Binocular", "", 150, -1 },
                  { "ItemGPS", "", 100, 45 },
                  { "FirstAidKit", "", 150, 65 },
                  { "NVGoggles", "", 2000, 980 }
              };
              mags[] = {
                  { "16Rnd_9x21_Mag", "Taser Mag.", 25 },
      	    { "UK3CB_BAF_9_17Rnd", "", 25 }
              };
              accs[] = {
                  { "muzzle_snds_L", "", 650 }
              };
          };
      
      
      
      
          class cop_patrol {
              name = "Polizeimeister Shop";
              side = "cop";
              license = "";
              level[] = { "life_coplevel", "SCALAR", 2, "Du musst PM sein!" };
              items[] = {
                  { "hgun_P07_snds_F", "Taser", 2000, 650 },
      	    { "UK3CB_BAF_L131A1", "", 2500, 650 },
      	    { "UK3CB_BAF_L91A1", "MP5", 5000, 650 },
                  { "Binocular", "", 150, -1 },
                  { "ItemGPS", "", 100, 45 },
                  { "FirstAidKit", "", 150, 65 },
                  { "NVGoggles", "", 2000, 980 }
              };
              mags[] = {
                  { "16Rnd_9x21_Mag", "Taser Mag.", 25 },
      	    { "UK3CB_BAF_9_17Rnd", "", 25 },
      	    { "UK3CB_BAF_9_30Rnd", "MP5 Mag", 25 }
              };
              accs[] = {
                  { "acc_flashlight", "", 750 },
                  { "optic_Holosight", "", 1200 },
                  { "optic_Arco", "", 2500 },
      	    { "optic_Hamr", "", 2500 },
      	    { "UK3CB_BAF_SpecterLDS", "", 2500 },
                  { "muzzle_snds_H", "", 2750 }
              };
          };
      
      
      
      
          class cop_sergeant {
              name = "Polizeiobermeister Shop";
              side = "cop";
              license = "";
              level[] = { "life_coplevel", "SCALAR", 3, "Du musst POM sein!" };
              items[] = {
                  { "hgun_P07_snds_F", "Taser", 2000, 650 },
      	    { "UK3CB_BAF_L131A1", "", 2500, 650 },
      	    { "UK3CB_BAF_L91A1", "MP5", 5000, 650 },
      	    { "UK3CB_BAF_L128A1", "Shotgun", 5000, 650 },
                  { "Binocular", "", 150, -1 },
                  { "ItemGPS", "", 100, 45 },
                  { "FirstAidKit", "", 150, 65 },
                  { "NVGoggles", "", 2000, 980 }
              };
              mags[] = {
                  { "16Rnd_9x21_Mag", "Taser Mag.", 25 },
      	    { "UK3CB_BAF_9_17Rnd", "", 25 },
      	    { "UK3CB_BAF_9_30Rnd", "MP5 Mag", 25 },
      	    { "UK3CB_BAF_9_30Rnd", "Shotgun Mag.", 25 }
              };
              accs[] = {
                  { "acc_flashlight", "", 750 },
                  { "optic_Holosight", "", 1200 },
                  { "optic_Arco", "", 2500 },
      	    { "optic_Hamr", "", 2500 },
      	    { "UK3CB_BAF_SpecterLDS", "", 2500 },
                  { "muzzle_snds_H", "", 2750 }
              };
          };
      
          class cop_phm {
              name = "Polizeihauptmeister Shop";
              side = "cop";
              license = "";
              level[] = { "life_coplevel", "SCALAR", 4, "Du musst PHM sein!" };
              items[] = {
                  { "hgun_P07_snds_F", "Taser", 2000, 650 },
      	    { "UK3CB_BAF_L131A1", "", 2500, 650 },
      	    { "UK3CB_BAF_L91A1", "MP5", 5000, 650 },
      	    { "UK3CB_BAF_L128A1", "Shotgun", 5000, 650 },
                  { "Binocular", "", 150, -1 },
                  { "ItemGPS", "", 100, 45 },
                  { "FirstAidKit", "", 150, 65 },
                  { "NVGoggles", "", 2000, 980 }
              };
              mags[] = {
                  { "16Rnd_9x21_Mag", "Taser Mag.", 25 },
      	    { "UK3CB_BAF_9_17Rnd", "", 25 },
      	    { "UK3CB_BAF_9_30Rnd", "MP5 Mag", 25 },
      	    { "UK3CB_BAF_9_30Rnd", "Shotgun Mag.", 25 }
              };
              accs[] = {
                  { "acc_flashlight", "", 750 },
                  { "optic_Holosight", "", 1200 },
                  { "optic_Arco", "", 2500 },
      	    { "optic_Hamr", "", 2500 },
      	    { "UK3CB_BAF_SpecterLDS", "", 2500 },
                  { "muzzle_snds_H", "", 2750 }
              };
          };
      
          class cop_pka {
              name = "Polizeikommisar-Anwärter Shop";
              side = "cop";
              license = "";
              level[] = { "life_coplevel", "SCALAR", 5, "Du musst PKA sein!" };
              items[] = {
                  { "hgun_P07_snds_F", "Taser", 2000, 650 },
      	    { "UK3CB_BAF_L131A1", "", 2500, 650 },
      	    { "UK3CB_BAF_L91A1", "MP5", 5000, 650 },
      	    { "UK3CB_BAF_L128A1", "Shotgun", 5000, 650 },
                  { "Binocular", "", 150, -1 },
                  { "ItemGPS", "", 100, 45 },
                  { "FirstAidKit", "", 150, 65 },
                  { "NVGoggles", "", 2000, 980 }
              };
              mags[] = {
                  { "16Rnd_9x21_Mag", "Taser Mag.", 25 },
      	    { "UK3CB_BAF_9_17Rnd", "", 25 },
      	    { "UK3CB_BAF_9_30Rnd", "MP5 Mag", 25 },
      	    { "UK3CB_BAF_9_30Rnd", "Shotgun Mag.", 25 }
              };
              accs[] = {
                  { "acc_flashlight", "", 750 },
                  { "optic_Holosight", "", 1200 },
                  { "optic_Arco", "", 2500 },
      	    { "optic_Hamr", "", 2500 },
      	    { "UK3CB_BAF_SpecterLDS", "", 2500 },
                  { "muzzle_snds_H", "", 2750 }
              };
          };
      
          class cop_pk {
              name = "Polizeikommisar Shop";
              side = "cop";
              license = "";
              level[] = { "life_coplevel", "SCALAR", 6, "Du musst PK sein!" };
              items[] = {
                  { "hgun_P07_snds_F", "Taser", 2000, 650 },
      	    { "UK3CB_BAF_L131A1", "", 2500, 650 },
      	    { "UK3CB_BAF_L91A1", "MP5", 5000, 650 },
      	    { "UK3CB_BAF_L128A1", "Shotgun", 5000, 650 },
      	    { "UK3CB_BAF_L128A1", "L119A1", 10000, 650 },
                  { "Binocular", "", 150, -1 },
                  { "ItemGPS", "", 100, 45 },
                  { "FirstAidKit", "", 150, 65 },
                  { "NVGoggles", "", 2000, 980 }
              };
              mags[] = {
                  { "16Rnd_9x21_Mag", "Taser Mag.", 25 },
      	    { "UK3CB_BAF_9_17Rnd", "", 25 },
      	    { "UK3CB_BAF_9_30Rnd", "MP5 Mag", 25 },
      	    { "UK3CB_BAF_12G_Slugs", "Shotgun Mag.", 25 },
      	    { "30Rnd_556x45_Stanag", "L119A1 Mag.", 25 }
              };
              accs[] = {
                  { "acc_flashlight", "", 750 },
                  { "optic_Holosight", "", 1200 },
                  { "optic_Arco", "", 2500 },
      	    { "optic_Hamr", "", 2500 },
      	    { "UK3CB_BAF_SpecterLDS", "", 2500 },
                  { "muzzle_snds_H", "", 2750 }
              };
          };
      
          class cop_pok {
              name = "Polizeioberkommisar Shop";
              side = "cop";
              license = "";
              level[] = { "life_coplevel", "SCALAR", 7, "Du musst POK sein!" };
              items[] = {
                  { "hgun_P07_snds_F", "Taser", 2000, 650 },
      	    { "UK3CB_BAF_L131A1", "", 2500, 650 },
      	    { "UK3CB_BAF_L91A1", "MP5", 5000, 650 },
      	    { "UK3CB_BAF_L128A1", "Shotgun", 5000, 650 },
      	    { "UK3CB_BAF_L119A1", "L119A1", 10000, 650 },
                  { "Binocular", "", 150, -1 },
                  { "ItemGPS", "", 100, 45 },
                  { "FirstAidKit", "", 150, 65 },
                  { "NVGoggles", "", 2000, 980 }
              };
              mags[] = {
                  { "16Rnd_9x21_Mag", "Taser Mag.", 25 },
      	    { "UK3CB_BAF_9_17Rnd", "", 25 },
      	    { "UK3CB_BAF_9_30Rnd", "MP5 Mag", 25 },
      	    { "UK3CB_BAF_12G_Slugs", "Shotgun Mag.", 25 },
      	    { "30Rnd_556x45_Stanag", "L119A1 Mag.", 25 }
              };
              accs[] = {
                  { "acc_flashlight", "", 750 },
                  { "optic_Holosight", "", 1200 },
                  { "optic_Arco", "", 2500 },
      	    { "optic_Hamr", "", 2500 },
      	    { "UK3CB_BAF_SpecterLDS", "", 2500 },
                  { "muzzle_snds_H", "", 2750 }
              };
          };
      
          class cop_phk {
              name = "Polizeihauptkommisar Shop";
              side = "cop";
              license = "";
              level[] = { "life_coplevel", "SCALAR", 8, "Du musst PHK sein!" };
              items[] = {
                  { "hgun_P07_snds_F", "Taser", 2000, 650 },
      	    { "UK3CB_BAF_L131A1", "", 2500, 650 },
      	    { "UK3CB_BAF_L91A1", "MP5", 5000, 650 },
      	    { "UK3CB_BAF_L128A1", "Shotgun", 5000, 650 },
      	    { "UK3CB_BAF_L119A1", "L119A1", 10000, 1650 },
      	    { "UK3CB_BAF_L119A1_FG", "L119A1 (Griff)", 12000, 1650 },
                  { "Binocular", "", 150, -1 },
                  { "ItemGPS", "", 100, 45 },
                  { "FirstAidKit", "", 150, 65 },
                  { "NVGoggles", "", 2000, 980 }
              };
              mags[] = {
                  { "16Rnd_9x21_Mag", "Taser Mag.", 25 },
      	    { "UK3CB_BAF_9_17Rnd", "", 25 },
      	    { "UK3CB_BAF_9_30Rnd", "MP5 Mag", 25 },
      	    { "UK3CB_BAF_12G_Slugs", "Shotgun Mag.", 25 },
      	    { "30Rnd_556x45_Stanag", "L119A1 Mag.", 25 }
              };
              accs[] = {
                  { "acc_flashlight", "", 750 },
                  { "optic_Holosight", "", 1200 },
                  { "optic_Arco", "", 2500 },
      	    { "UK3CB_BAF_SpecterLDS", "", 2500 },
      	    { "optic_Hamr", "", 2500 },
                  { "muzzle_snds_H", "", 2750 }
              };
          };
      
          class cop_pra {
              name = "Polizeirat-Anwärter Shop";
              side = "cop";
              license = "";
              level[] = { "life_coplevel", "SCALAR", 9, "Du musst PRA sein!" };
              items[] = {
                  { "hgun_P07_snds_F", "Taser", 2000, 650 },
      	    { "UK3CB_BAF_L131A1", "", 2500, 650 },
      	    { "UK3CB_BAF_L91A1", "MP5", 5000, 650 },
      	    { "UK3CB_BAF_L128A1", "Shotgun", 5000, 650 },
      	    { "UK3CB_BAF_L119A1", "L119A1", 10000, 1650 },
      	    { "UK3CB_BAF_L119A1_FG", "L119A1 (Griff)", 12000, 1650 },
                  { "Binocular", "", 150, -1 },
                  { "ItemGPS", "", 100, 45 },
                  { "FirstAidKit", "", 150, 65 },
                  { "NVGoggles", "", 2000, 980 }
              };
              mags[] = {
                  { "16Rnd_9x21_Mag", "Taser Mag.", 25 },
      	    { "UK3CB_BAF_9_17Rnd", "", 25 },
      	    { "UK3CB_BAF_9_30Rnd", "MP5 Mag", 25 },
      	    { "UK3CB_BAF_12G_Slugs", "Shotgun Mag.", 25 },
      	    { "30Rnd_556x45_Stanag", "L119A1 Mag.", 25 }
              };
              accs[] = {
                  { "acc_flashlight", "", 750 },
                  { "optic_Holosight", "", 1200 },
                  { "optic_Arco", "", 2500 },
      	    { "optic_Hamr", "", 2500 },
      	    { "UK3CB_BAF_SpecterLDS", "", 2500 },
                  { "muzzle_snds_H", "", 2750 }
              };
          };
      
          class cop_pr {
              name = "Polizeirat Shop";
              side = "cop";
              license = "";
              level[] = { "life_coplevel", "SCALAR", 10, "Du musst PR sein!" };
              items[] = {
                  { "hgun_P07_snds_F", "Taser", 2000, 650 },
      	    { "UK3CB_BAF_L131A1", "", 2500, 650 },
      	    { "UK3CB_BAF_L91A1", "MP5", 5000, 650 },
      	    { "UK3CB_BAF_L128A1", "Shotgun", 5000, 650 },
      	    { "UK3CB_BAF_L119A1", "L119A1", 10000, 1650 },
      	    { "UK3CB_BAF_L119A1_FG", "L119A1 (Griff)", 12000, 1650 },
      	    { "UK3CB_BAF_L129A1_FG", "L129A1", 15000, 1650 },
                  { "Binocular", "", 150, -1 },
                  { "ItemGPS", "", 100, 45 },
                  { "FirstAidKit", "", 150, 65 },
                  { "NVGoggles", "", 2000, 980 }
              };
              mags[] = {
                  { "16Rnd_9x21_Mag", "Taser Mag.", 25 },
      	    { "UK3CB_BAF_9_17Rnd", "", 25 },
      	    { "UK3CB_BAF_9_30Rnd", "MP5 Mag", 25 },
      	    { "UK3CB_BAF_12G_Slugs", "Shotgun Mag.", 25 },
      	    { "30Rnd_556x45_Stanag", "L119A1 Mag.", 25 },
      	    { "20Rnd_762x51_Mag", "L119A1 Mag.", 50 }
              };
              accs[] = {
                  { "acc_flashlight", "", 750 },
                  { "optic_Holosight", "", 1200 },
                  { "optic_Arco", "", 2500 },
      	    { "optic_Hamr", "", 2500 },
      	    { "UK3CB_BAF_SpecterLDS", "", 2500 },
                  { "muzzle_snds_H", "", 2750 }
              };
          };
      
          class cop_por {
              name = "Polizeioberrat Shop";
              side = "cop";
              license = "";
              level[] = { "life_coplevel", "SCALAR", 10, "Du musst POR sein!" };
              items[] = {
                  { "hgun_P07_snds_F", "Taser", 2000, 650 },
      	    { "UK3CB_BAF_L131A1", "", 2500, 650 },
      	    { "UK3CB_BAF_L91A1", "MP5", 5000, 650 },
      	    { "UK3CB_BAF_L128A1", "Shotgun", 5000, 650 },
      	    { "UK3CB_BAF_L119A1", "L119A1", 10000, 1650 },
      	    { "UK3CB_BAF_L119A1_FG", "L119A1 (Griff)", 12000, 1650 },
      	    { "UK3CB_BAF_L129A1_FG", "L129A1", 15000, 1650 },
      	    { "arifle_SPAR_03_blk_F", "HK20", 20000, 1650 },
                  { "Binocular", "", 150, -1 },
                  { "ItemGPS", "", 100, 45 },
                  { "FirstAidKit", "", 150, 65 },
                  { "NVGoggles", "", 2000, 980 }
              };
              mags[] = {
                  { "16Rnd_9x21_Mag", "Taser Mag.", 25 },
      	    { "UK3CB_BAF_9_17Rnd", "", 25 },
      	    { "UK3CB_BAF_9_30Rnd", "MP5 Mag", 25 },
      	    { "UK3CB_BAF_12G_Slugs", "Shotgun Mag.", 25 },
      	    { "30Rnd_556x45_Stanag", "L119A1 Mag.", 25 },
      	    { "20Rnd_762x51_Mag", "L119A1 Mag.", 50 }
              };
              accs[] = {
                  { "acc_flashlight", "", 750 },
                  { "optic_Holosight", "", 1200 },
                  { "optic_Arco", "", 2500 },
      	    { "optic_Hamr", "", 2500 },
      	    { "UK3CB_BAF_SpecterLDS", "", 2500 },
                  { "muzzle_snds_H", "", 2750 }
              };
          };
      
          class cop_pd {
              name = "Polizei Leitungs Shop";
              side = "cop";
              license = "";
              level[] = { "life_coplevel", "SCALAR", 10, "Du musst in der Polizeileitung sein!" };
              items[] = {
                  { "hgun_P07_snds_F", "Taser", 2000, 650 },
      	    { "UK3CB_BAF_L131A1", "", 2500, 650 },
      	    { "UK3CB_BAF_L91A1", "MP5", 5000, 650 },
      	    { "UK3CB_BAF_L128A1", "Shotgun", 5000, 650 },
      	    { "UK3CB_BAF_L119A1", "L119A1", 10000, 1650 },
      	    { "UK3CB_BAF_L119A1_FG", "L119A1 (Griff)", 12000, 1650 },
      	    { "UK3CB_BAF_L129A1_FG", "L129A1", 15000, 1650 },
      	    { "arifle_SPAR_03_blk_F", "HK20", 20000, 1650 },
      	    { "ACE_M84", "Blendgranate", 1500, 1650 },
                  { "Binocular", "", 150, -1 },
                  { "ItemGPS", "", 100, 45 },
                  { "FirstAidKit", "", 150, 65 },
                  { "NVGoggles", "", 2000, 980 }
              };
              mags[] = {
                  { "16Rnd_9x21_Mag", "Taser Mag.", 25 },
      	    { "UK3CB_BAF_9_17Rnd", "", 25 },
      	    { "UK3CB_BAF_9_30Rnd", "MP5 Mag", 25 },
      	    { "UK3CB_BAF_12G_Slugs", "Shotgun Mag.", 25 },
      	    { "30Rnd_556x45_Stanag", "L119A1 Mag.", 25 },
      	    { "20Rnd_762x51_Mag", "L119A1 Mag.", 50 }
              };
              accs[] = {
                  { "acc_flashlight", "", 750 },
                  { "optic_Holosight", "", 1200 },
                  { "optic_Arco", "", 2500 },
      	    { "optic_Hamr", "", 2500 },
      	    { "UK3CB_BAF_SpecterLDS", "", 2500 },
                  { "muzzle_snds_H", "", 2750 }
              };
          };
      
          class cop_pas {
              name = "Polizei Ausrüstungs Shop";
              side = "cop";
              license = "";
              level[] = { "life_coplevel", "SCALAR", 1, "Du musst das können" };
              items[] = {
                  { "FirstAidKit", "", 1000, 65 },
                  { "NVGoggles", "", 20, 980 },
      	    { "ACE_fieldDressing", "", 10, 9 },
      	    { "ACE_quikclot", "", 10, 9 },
      	    { "ACE_epinephrine", "", 100, 9 },
      	    { "ACE_morphine", "", 100, 9 },
      	    { "ACE_tourniquet", "", 10, 9 },
      	    { "ACE_Kestrel4500", "", 10, 9 },
      	    { "ACE_CableTie", "", 10, 9 },
      	    { "ACE_EarPlugs", "", 10, 9 },
      	    { "ACE_DAGR", "", 10, 9 },
              };
              mags[] = {};
              accs[] = {};
          };
      
      
      
      
          class cop_sek {
              name = "Polizei SEK Shop";
              side = "cop";
              license = "sek";
              level[] = { "", "", -1, "" };
              items[] = {
                  { "UK3CB_BAF_L115A3_BL", "", 25000, 2500 }
              };
              mags[] = {
                  { "UK3CB_BAF_338_5Rnd", "", 500 }
              };
              accs[] = {
                  { "optic_ACO_grn", "", 3500 },
                  { "optic_Holosight", "", 3600 },
                  { "optic_Hamr", "", 7500 },
      	    { "RKSL_optic_PMII_312", "", 7500 },
      	    { "RKSL_optic_PMII_525", "", 7500 },
                  { "acc_flashlight", "", 1000 }
              };
          };
      
          //Medic Shops
          class med_basic {
              name = "store";
              side = "med";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = {
                  { "ItemGPS", "", 100, 45 },
                  { "Binocular", "", 150, -1 },
                  { "FirstAidKit", "", 150, 65 },
                  { "NVGoggles", "", 2, 1 },
      	    { "ACE_elasticBandage", "", 2, 1 },
      	    { "ACE_atropine", "", 2, 1 },
      	    { "ACE_epinephrine", "", 2, 1 },
      	    { "ACE_morphine", "", 2, 1 },
      	    { "ACE_tourniquet", "", 2, 1 },
      	    { "ACE_personalAidKit", "", 2, 1 },
      	    { "ACE_bloodIV_250", "", 2, 1 },
      	    { "ACE_bloodIV_500", "", 2, 1 },
      	    { "ACE_bloodIV", "", 2, 1 },
      	    { "ACE_plasmaIV_250", "", 2, 1 },
      	    { "ACE_plasmaIV_500", "", 2, 1 },
      	    { "ACE_plasmaIV", "", 2, 1 },
      	    { "ACE_salineIV_250", "", 2, 1 },
      	    { "ACE_salineIV_500", "", 2, 1 },
      	    { "ACE_salineIV", "", 2, 1 },
      	    { "ACE_bodyBag", "", 2, 1 },
      	    { "ACE_surgicalKit", "", 1200, 1 }
              };
              mags[] = {};
              accs[] = {};
          };
      };
      Alles anzeigen

      Mit freundlichen Grüßen
      Lukas_Multi

    • SanDiego
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      • 30. Oktober 2016 um 23:03
      • #2

      liegt glaube ich weniger an der Config_Weapons.hpp sondern eher an einer von den fn_weaponShop....sqf files (vermutlich wird in der fn_weaponShopMenu der Button disabled o.ä.)

      Welche Altis Life Version benutzt du?

    • Lukas_Multi
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      • 31. Oktober 2016 um 09:57
      • #3

      4.4R4

      Mit freundlichen Grüßen
      Lukas_Multi

    • Samero
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      • 31. Oktober 2016 um 10:08
      • #4

      Preise werden richtig angezeigt?

      Hast du einen ClientLog und einen RPT Log?

      Probier mal vllt. so (nur eine überlegung und kp ob es klappt) :

      Spoiler anzeigen

      { "optic_ACO_grn", "", 3500 },

      Spoiler anzeigen

      { "optic_ACO_grn", "", 3500, -1 },

    • Lukas_Multi
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      • 31. Oktober 2016 um 10:29
      • #5

      im RPT steht nix drin hab den schon durchgekukt. Porbiere ich gleich aus. Danke :thumbup:

      Mit freundlichen Grüßen
      Lukas_Multi

    • Lukas_Multi
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      • 31. Oktober 2016 um 10:31
      • #6

      Hier ist einmal die fn_weaponShopMenu:

      Code
      #include "..\..\script_macros.hpp"
      /*
          File: fn_weaponShopMenu.sqf
          Author: Bryan "Tonic" Boardwine
      
      
      
      
          Description:
          Something
      */
      private["_shopSide","_shopSide","_license","_itemInfo","_itemList","_license","_flag","_exit","_level","_levelAssert","_levelName","_levelType","_levelValue","_levelMsg"];
      _exit = false;
      _shopTitle = M_CONFIG(getText,"WeaponShops",(_this select 3),"name");
      _shopSide = M_CONFIG(getText,"WeaponShops",(_this select 3),"side");
      _license = M_CONFIG(getText,"WeaponShops",(_this select 3),"license");
      _levelAssert = M_CONFIG(getArray,"WeaponShops",(_this select 3),"level");
      _levelName = (_levelAssert select 0);
      _levelType = (_levelAssert select 1);
      _levelValue = (_levelAssert select 2);
      _levelMsg = (_levelAssert select 3);
      
      
      
      
      if (!(_shopSide isEqualTo "")) then {
          _flag = switch (playerSide) do {case west: {"cop"}; case independent: {"med"}; default {"civ"};};
          if (!(_flag isEqualTo _shopSide)) then {_exit = true;};
      };
      if (_exit) exitWith {};
      
      
      
      
      if (!(_license isEqualTo "")) then {
          _flag = M_CONFIG(getText,"Licenses",_license,"side");
          if (!(LICENSE_VALUE(_license,_flag))) exitWith {hint localize "STR_Shop_Veh_NoLicense"; _exit = true;};
      };
      if (_exit) exitWith {};
      
      
      
      
      if (!(_levelValue isEqualTo -1)) then {
          _level = missionNamespace getVariable _levelName;
          if (_level isEqualType {}) then {_level = FETCH_CONST(_level);};
      
      
      
      
          _flag = switch (_levelType) do {
              case "SCALAR": {_level >= _levelValue};
              case "BOOL": {_level};
              case "EQUAL": {_level isEqualTo _levelValue};
              default {false};
          };
          if (!(_flag)) then {
              _exit = true;
              if (_levelMsg isEqualTo "") then {
                  _levelMsg = (localize "STR_Shop_Veh_NotAllowed");
              } else {
                  if (isLocalized _levelMsg) then {
                      _levelMsg = (localize _levelMsg);
                  };
              };
          };
      };
      if (_exit) exitWith {hint _levelMsg;};
      
      
      
      
      uiNamespace setVariable ["Weapon_Shop",(_this select 3)];
      uiNamespace setVariable["Weapon_Magazine",0];
      uiNamespace setVariable["Weapon_Accessories",0];
      uiNamespace setVariable["Magazine_Array",[]];
      uiNamespace setVariable["Accessories_Array",[]];
      
      
      
      
      if (!(createDialog "life_weapon_shop")) exitWith {};
      if (!isClass(missionConfigFile >> "WeaponShops" >> (_this select 3))) exitWith {}; //Bad config entry.
      
      
      
      
      disableSerialization;
      
      
      
      
      ctrlSetText[38401,_shopTitle];
      
      
      
      
      _filters = ((findDisplay 38400) displayCtrl 38402);
      lbClear _filters;
      
      
      
      
      ctrlShow [38406,true];
      ctrlEnable [38406,false];
      ctrlShow [38407,true];
      ctrlEnable [38407,false];
      
      
      
      
      _filters lbAdd localize "STR_Shop_Weapon_ShopInv";
      _filters lbAdd localize "STR_Shop_Weapon_YourInv";
      
      
      
      
      _filters lbSetCurSel 0;
      Alles anzeigen

      Mit freundlichen Grüßen
      Lukas_Multi

    • Samero
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      • 31. Oktober 2016 um 10:35
      • #7

      Im ClientLog steht auch nichts? ?(

      Sehr komisch. Dann mal noch viel erfolg und schreibe dann mal ob es geklappt hat :P

    • Reen36
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      • 31. Oktober 2016 um 11:02
      • #8

      Hast du Ace3 auf deinem server laufen? ich hab das gleiche problem seitdem ich ace drauf habe

    • Samero
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      • 31. Oktober 2016 um 11:17
      • #9
      Zitat von Reen36

      Hast du Ace3 auf deinem server laufen? ich hab das gleiche problem seitdem ich ace drauf habe

      Steht bei dir was in den RPT Files und Client Files?

      wenn ja poste es mal rein :)

    • Lukas_Multi
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      • 31. Oktober 2016 um 11:18
      • #10

      Ja ACE hab ich drauf

      Mit freundlichen Grüßen
      Lukas_Multi

    • Reen36
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      • 31. Oktober 2016 um 11:21
      • #11
      Zitat von Phil42

      Steht bei dir was in den RPT Files und Client Files?
      wenn ja poste es mal rein :)

      ne ersagt mir nur das er meine module lädt von ace die ich auf der map platziert habe aber zubehör ist immernoch ausgegraut...
      hab es jetzt zurzeit so gelöst das ich CUP waffen in meinem shops drinnen habe die schon aufsätze drauf haben. und dazu kann man bei uns die aufsätze seit ein paar tagen craften...
      anders hab ich es noch nicht gelöst bekommen mit ace3 und den aufsätzen

    • Lukas_Multi
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      • 31. Oktober 2016 um 11:56
      • #12

      ich probiere infach gleich einen Viesere shop einzurichten und bei Weapons die Viesiere einzuschreiben

      Mit freundlichen Grüßen
      Lukas_Multi

    • Basti0208
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      • 31. Oktober 2016 um 21:35
      • #13

      Hey,
      das liegt an deinen Mod Waffen! Die Mod Waffen erkennen die Visiere wahrscheinlich nicht als passend an und deshalb wird der Button auch ausgegraut :D
      Schreib die Visiere einfach mit bei den Waffen rein und dann sollte klappen :)

      Mfg. Basti

      Mit freundlichen Grüßen

      Basti

    • Reen36
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      • 1. November 2016 um 12:39
      • #14

      ok werde ich mal probieren..
      also bei den waffen classnamen?

    • Reen36
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      • 1. November 2016 um 12:53
      • #15

      ja es geht ohne probleme...
      danke dir Basti0208

      also wer das gleiche problem hat einfach die visiere u.s.w in den waffenshop unter waffen eintragen

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