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    Fehler in der exdb 4.0

    • Klaus Mauch
    • 8. Oktober 2015 um 11:06
    • Geschlossen
    • Klaus Mauch
      Frischling
      Trophäen
      11
      Beiträge
      17
      • 8. Oktober 2015 um 11:06
      • #1

      hi ich hab paar fehler in der exdb denke ich... ich kann es einfach nich herrausfinden was es ist aufjedenfall funktioniert die wanted nich ( funktioniert aber es werden keine crimes angezeigt) ich hoffe jemand kann mir da helfen was ich falsch habe... ||

      habe einen dedicated root server
      version 4.0
      Altis life

      hier die rpt logs


      Spoiler anzeigen


      ======================================================================= D:\ArmA3\A3Master\arma3server.exe== "D:\ArmA3\A3Master\arma3server.exe" arma3server.exe -profiles=d:\Arma3\A3Master -mod=@extDB;@life_server;@infiSTAR_A3; -config=config\server.cfg -bepath=D:\ArmA3\A3Master\battleye -port=2302

      Original output filename: Arma3Retail_ServerExe timestamp: 2015/09/29 17:25:45Current time: 2015/10/08 11:01:01

      Type: PublicBranch: StableVersion: 1.52.132676

      Allocator: D:\ArmA3\A3Master\dll\tbb4malloc_bi.dll=====================================================================

      11:01:01 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/PAPA_BEAR/11:01:01 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/AirBase/11:01:02 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/11:01:02 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/11:01:02 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/11:01:02 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/11:01:02 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/11:01:02 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/11:01:02 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/11:01:02 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/11:01:02 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/11:01:02 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/11:01:02 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/11:01:02 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/11:01:02 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/11:01:02 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/11:01:02 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/11:01:02 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/11:01:02 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/11:01:02 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/11:01:02 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/11:01:02 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/11:01:02 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/11:01:02 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/11:01:02 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/11:01:02 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/11:01:02 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/11:01:02 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/11:01:02 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/11:01:02 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/11:01:02 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/11:01:02 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/11:01:02 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/11:01:02 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/11:01:02 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/11:01:02 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/11:01:02 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/11:01:02 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/11:01:02 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/11:01:02 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/11:01:02 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/11:01:02 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/11:01:02 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/11:01:02 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/11:01:02 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/11:01:02 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/11:01:02 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/11:01:02 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/11:01:02 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\config.bin/RscInGameUI/RscUnitInfoAir/11:01:02 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/11:01:02 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/11:01:02 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/11:01:02 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/11:01:02 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/11:01:02 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/11:01:02 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/11:01:02 Updating base class RscControlsGroup->RscControlsGroupNoHScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/11:01:02 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/11:01:02 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/11:01:02 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/11:01:02 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/11:01:02 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/11:01:02 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/11:01:02 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/11:01:02 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/11:01:02 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/11:01:02 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably).11:01:02 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/11:01:02 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/11:01:02 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/11:01:02 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/11:01:02 Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/11:01:02 Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/11:01:02 Updating base class RscStandardDisplay->, by a3\ui_f_mp_mark\config.bin/RscDisplayRespawn/11:01:03 Updating base class ->SlotInfo, by a3\weapons_f_mark\config.bin/UnderBarrelSlot/11:01:03 Texture header "a3\missions_f_mp_mark\data\marksmen_scenario01_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f_kart\data\timetrials\onground_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f_kart\data\timetrials\sl_carry_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f_kart\data\timetrials\quit_igui_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f_kart\data\timetrials\sl_load_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f_kart\data\timetrials\sl_unload_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_left1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_noshoot_target3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_penetrate4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_prone2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_target_right3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_target_target3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusa3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusc2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusd5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonush3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_kneel2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_rifle1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_stand4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_vault3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\mp_coop_m04_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\showcase_combined_arms_briefing_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_crawl3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_crouch1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_left2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_right1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_noshoot_target4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_penetrate5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_target_right4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_target_target4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\iconmptypedefense_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\showcase_commanding_i_briefing_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\sp_fd03_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusa4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusc3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonush4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_kneel3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_prone3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_rifle2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_sidearm1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_stand5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_target_noshoot1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_vault4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_watch_out1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\showcase_night_briefing_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\whiteboards\whiteboard_sp_fd01_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_crawl4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_crouch2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_left3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_right2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_move_left1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_noshoot_target5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_target_right5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_target_target5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusa5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusc4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonush5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_kneel4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_move_right1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_prone4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_rifle3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_sidearm2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_target_noshoot2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_vault5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_watch_out2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\whiteboards\whiteboard_sp_fd02_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusb1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_crawl5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_crouch3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_left4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_right3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\showcase_combined_arms_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusc5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_kneel5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_move_left2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_move_right2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_prone5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_rifle4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_sidearm3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_target_noshoot3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\sp_fd04_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusb2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusd1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_crouch4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_left5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_right4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_penetrate1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_watch_out3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\showcase_commanding_i_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\showcase_supports_briefing_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\sp_fd01_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\whiteboards\whiteboard_sp_fd03_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_move_left3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_move_right3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_sidearm4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_target_noshoot4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\showcase_night_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusb3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusd2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_crouch5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_right5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_penetrate2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_rifle5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_stand1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_target_target1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_watch_out4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\whiteboards\whiteboard_sp_fd04_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_move_left4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_move_right4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_noshoot_target1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_sidearm5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_target_noshoot5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_target_right1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\portraitmptypedefense_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusa1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusb4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusd3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonush1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_crawl1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_penetrate3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_stand2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_target_target2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_vault1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_watch_out5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\firingdrills_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\challenges_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_move_left5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_move_right5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_noshoot_target2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_prone1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_target_right2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\showcase_supports_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\sp_fd02_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\campaign_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusa2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusb5_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusc1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusd4_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_bonush2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_crawl2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_kneel1_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_stand3_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_beta\data\img\decals\decal_vault2_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\boot_m03_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\laptop\electronics_screens_laptop_simulationterminated1_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\mp_zgm_m13_guer_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\bootcamp_mp_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\laptop\electronics_screens_laptop_simulationterminated2_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\laptop\electronics_screens_laptop_targetdeactivated_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\laptop\electronics_screens_laptop_targeterror_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\signs\board_go.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\signs\board_grenadesfiringrange.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\mp_zgm_m13_west_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\boot_m04_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\icons\targetposition.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\laptop\electronics_screens_laptop_targetactivated_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\signs\board_karts.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\boot_m01_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\signs\board_vehiclesobstaclecourse.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\bootcamp_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\boot_m05_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\mp_zgm_m13_east_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\mp_zgm_m13_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\signs\board_infantryobstaclecourse.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\signs\board_weaponsfiringrange.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\signs\board_wrongway.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\boot_m02_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\boot_vr_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\signs\board_vehiclesfiringrange.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_bootcamp\data\img\whiteboards\scoreboard.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\orbat\b_aegis_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\whiteboards\whiteboard_briefing_a_m02_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\whiteboards\whiteboard_briefing_a_out_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\a_m03_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\stage_a_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\a_in2_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\a_in_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\whiteboards\whiteboard_briefing_a_m03_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\a_hub01_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\whiteboards\whiteboard_a_in_camp_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\a_m05_intel_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\whiteboards\whiteboard_briefing_a_m04_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\a_skirmish01_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\orbat\b_aegis_texture_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\a_m04_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\orbat\i_aaf_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\stage_b_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\whiteboards\whiteboard_briefing_a_m05_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\a_hub02_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\a_m01_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\a_skirmish02_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\orbat\b_nato_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\a_m05_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\stage_c_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\whiteboards\whiteboard_a_in_lz_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\a_m02_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\a_out_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\campaign_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epa\data\img\whiteboards\whiteboard_briefing_a_m01_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\b_m01_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\b_hub03_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\papermaps\papermap_briefing_b_m03_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\b_skirmish02_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\b_m05_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\orbat\fia_marker_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\papermaps\papermap_briefing_b_m05_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\b_skirmish03_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\papermaps\papermap_briefing_b_hub01_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\b_hub01_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\b_m02_1_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\b_m06_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\b_out2_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\orbat\csat_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\orbat\fia_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\papermaps\papermap_briefing_b_m06_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\stage_b_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\b_m03_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\b_m05_orestes_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\b_in2_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\b_hub02_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\b_m02_2_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\papermaps\papermap_briefing_b_m01_co.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\stage_c_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\missions_f_epb\data\img\b_skirmish01_overview_ca.paa" already in the manager and new header is different! 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Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\icon_hc_sub_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\portraithq_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\portraitmodule_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\portraitsectordummy_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\iconstrategicmapopen_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\portraitrespawn_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\iconsectordummy_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\icon_acm_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\icon_effects_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\icon_functions_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\iconstrategicmapimage_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\iconmodule_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\iconstrategicmapinit_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\portraitstrategicmaporbat_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\iconstrategicmapmission_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\iconunlock_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\portraitsector_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\portraitstrategicmapopen_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\iconrespawn_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\icon_jukebox_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\portraitstrategicmapimage_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\portraitstrategicmapinit_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\iconlock_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:03 Texture header "a3\modules_f\data\iconstrategicmaporbat_ca.paa" already in the manager and new header is different! Removing header from the manager.11:01:04 ragdollHitDmgLimit (0.000000) is lower than minimum (0.010000) and it was set to min.11:01:04 Initializing Steam Manager11:01:04 Steam Manager initialized.11:01:0411:01:04 ==== Loaded addons ====11:01:0411:01:04 dta\bin.pbo - unknown11:01:04 dta\core.pbo - 8418611:01:04 dta\languagecore_f.pbo - 8693511:01:04 D:\ArmA3\A3Master\@infiSTAR_A3\addons\a3_infistar.pbo - unknown11:01:04 D:\ArmA3\A3Master\@life_server\addons\life_server.pbo - unknown11:01:04 D:\ArmA3\A3Master\mark\addons\anims_f_mark.ebo - 8373911:01:04 D:\ArmA3\A3Master\mark\addons\characters_f_mark.ebo - 8564111:01:04 D:\ArmA3\A3Master\mark\addons\data_f_mark.ebo - 8495811:01:04 D:\ArmA3\A3Master\mark\addons\dubbing_f_mark.ebo - 8192311:01:04 D:\ArmA3\A3Master\mark\addons\dubbing_f_mp_mark.ebo - 8192311:01:04 D:\ArmA3\A3Master\mark\addons\functions_f_mark.ebo - 8700211:01:04 D:\ArmA3\A3Master\mark\addons\functions_f_mp_mark.ebo - 8700211:01:04 D:\ArmA3\A3Master\mark\addons\languagemissions_f_mark.ebo - 7278211:01:04 D:\ArmA3\A3Master\mark\addons\languagemissions_f_mp_mark.ebo - 8629511:01:04 D:\ArmA3\A3Master\mark\addons\language_f_mark.ebo - 8629511:01:04 D:\ArmA3\A3Master\mark\addons\language_f_mp_mark.ebo - 8517711:01:04 D:\ArmA3\A3Master\mark\addons\missions_f_mark.ebo - 8680711:01:04 D:\ArmA3\A3Master\mark\addons\missions_f_mark_data.ebo - 8311511:01:04 D:\ArmA3\A3Master\mark\addons\missions_f_mark_video.ebo - 8142911:01:04 D:\ArmA3\A3Master\mark\addons\missions_f_mp_mark.ebo - 8683711:01:04 D:\ArmA3\A3Master\mark\addons\missions_f_mp_mark_data.ebo - 8155811:01:04 D:\ArmA3\A3Master\mark\addons\modules_f_mark.ebo - 8171011:01:04 D:\ArmA3\A3Master\mark\addons\modules_f_mp_mark.ebo - 8714011:01:04 D:\ArmA3\A3Master\mark\addons\music_f_mark.ebo - 8195811:01:04 D:\ArmA3\A3Master\mark\addons\music_f_mark_music.ebo - 8193011:01:04 D:\ArmA3\A3Master\mark\addons\sounds_f_mark.ebo - 8340811:01:04 D:\ArmA3\A3Master\mark\addons\static_f_mark.ebo - 8410411:01:04 D:\ArmA3\A3Master\mark\addons\structures_f_mark.ebo - 8507511:01:04 D:\ArmA3\A3Master\mark\addons\supplies_f_mark.ebo - 7955211:01:04 D:\ArmA3\A3Master\mark\addons\ui_f_mark.ebo - 8439711:01:04 D:\ArmA3\A3Master\mark\addons\ui_f_mp_mark.ebo - 8698811:01:04 D:\ArmA3\A3Master\mark\addons\weapons_f_mark.ebo - 8699911:01:04 D:\ArmA3\A3Master\heli\addons\air_f_heli.pbo - 8696711:01:04 D:\ArmA3\A3Master\heli\addons\anims_f_heli.pbo - 8047511:01:04 D:\ArmA3\A3Master\heli\addons\boat_f_heli.pbo - 8256411:01:04 D:\ArmA3\A3Master\heli\addons\cargoposes_f_heli.pbo - 8495311:01:04 D:\ArmA3\A3Master\heli\addons\data_f_heli.pbo - 8075711:01:04 D:\ArmA3\A3Master\heli\addons\dubbing_f_heli.pbo - 7513811:01:04 D:\ArmA3\A3Master\heli\addons\functions_f_heli.pbo - 8439811:01:04 D:\ArmA3\A3Master\heli\addons\languagemissions_f_heli.pbo - 8629511:01:04 D:\ArmA3\A3Master\heli\addons\language_f_heli.pbo - 8629511:01:04 D:\ArmA3\A3Master\heli\addons\missions_f_heli.pbo - 8633611:01:04 D:\ArmA3\A3Master\heli\addons\missions_f_heli_data.pbo - 7597711:01:04 D:\ArmA3\A3Master\heli\addons\missions_f_heli_video.pbo - 7506511:01:04 D:\ArmA3\A3Master\heli\addons\modules_f_heli.pbo - 8421111:01:04 D:\ArmA3\A3Master\heli\addons\music_f_heli.pbo - 7601211:01:04 D:\ArmA3\A3Master\heli\addons\music_f_heli_music.pbo - 7601211:01:04 D:\ArmA3\A3Master\heli\addons\soft_f_heli.pbo - 8256411:01:04 D:\ArmA3\A3Master\heli\addons\sounds_f_heli.pbo - 7939811:01:04 D:\ArmA3\A3Master\heli\addons\structures_f_heli.pbo - 8507511:01:04 D:\ArmA3\A3Master\heli\addons\supplies_f_heli.pbo - 8455911:01:04 D:\ArmA3\A3Master\heli\addons\ui_f_heli.pbo - 7698611:01:04 D:\ArmA3\A3Master\kart\addons\anims_f_kart.pbo - 8047511:01:04 D:\ArmA3\A3Master\kart\addons\characters_f_kart.pbo - 8565111:01:04 D:\ArmA3\A3Master\kart\addons\data_f_kart.pbo - 8495811:01:04 D:\ArmA3\A3Master\kart\addons\languagemissions_f_kart.pbo - 8629511:01:04 D:\ArmA3\A3Master\kart\addons\language_f_kart.pbo - 8629511:01:04 D:\ArmA3\A3Master\kart\addons\missions_f_kart.pbo - 8632711:01:04 D:\ArmA3\A3Master\kart\addons\missions_f_kart_data.pbo - 7568711:01:04 D:\ArmA3\A3Master\kart\addons\modules_f_kart.pbo - 8693311:01:04 D:\ArmA3\A3Master\kart\addons\modules_f_kart_data.pbo - 7458811:01:04 D:\ArmA3\A3Master\kart\addons\soft_f_kart.pbo - 8547611:01:04 D:\ArmA3\A3Master\kart\addons\sounds_f_kart.pbo - 7939811:01:04 D:\ArmA3\A3Master\kart\addons\structures_f_kart.pbo - 8507511:01:04 D:\ArmA3\A3Master\kart\addons\ui_f_kart.pbo - 7310611:01:04 D:\ArmA3\A3Master\kart\addons\weapons_f_kart.pbo - 8357311:01:04 D:\ArmA3\A3Master\curator\addons\data_f_curator.pbo - 8495811:01:04 D:\ArmA3\A3Master\curator\addons\functions_f_curator.pbo - 8683711:01:04 D:\ArmA3\A3Master\curator\addons\language_f_curator.pbo - 8629511:01:04 D:\ArmA3\A3Master\curator\addons\missions_f_curator.pbo - 8667411:01:04 D:\ArmA3\A3Master\curator\addons\modules_f_curator.pbo - 8700211:01:04 D:\ArmA3\A3Master\curator\addons\ui_f_curator.pbo - 8700211:01:04 addons\a3.pbo - unknown11:01:04 addons\air_f.pbo - 8683811:01:04 addons\air_f_beta.pbo - 8696511:01:04 addons\air_f_epb.pbo - 8681011:01:04 addons\air_f_epc.pbo - 8700211:01:04 addons\air_f_gamma.pbo - 8698811:01:04 addons\animals_f.pbo - 8611411:01:04 addons\animals_f_beta.pbo - 8644211:01:04 addons\anims_f.pbo - 8679311:01:04 addons\anims_f_bootcamp.pbo - 7236211:01:04 addons\anims_f_data.pbo - 8589111:01:04 addons\anims_f_epa.pbo - 7860811:01:04 addons\anims_f_epc.pbo - 7236211:01:04 addons\armor_f.pbo - 8256411:01:04 addons\armor_f_beta.pbo - 8685611:01:04 addons\armor_f_epb.pbo - 8611011:01:04 addons\armor_f_epc.pbo - 8684011:01:04 addons\armor_f_gamma.pbo - 8612111:01:04 addons\baseconfig_f.pbo - 7310611:01:04 addons\boat_f.pbo - 8685711:01:04 addons\boat_f_beta.pbo - 8380511:01:04 addons\boat_f_epc.pbo - 8256411:01:04 addons\boat_f_gamma.pbo - 8568711:01:04 addons\cargoposes_f.pbo - 8624311:01:04 addons\characters_f.pbo - 8683711:01:04 addons\characters_f_beta.pbo - 8683711:01:04 addons\characters_f_bootcamp.pbo - 8693311:01:04 addons\characters_f_epa.pbo - 8352311:01:04 addons\characters_f_epb.pbo - 8568611:01:04 addons\characters_f_epc.pbo - 8406411:01:04 addons\characters_f_gamma.pbo - 8567511:01:04 addons\data_f.pbo - 8690911:01:04 addons\data_f_bootcamp.pbo - 7696011:01:04 addons\data_f_exp_b.pbo - 8618911:01:04 addons\drones_f.pbo - 8686111:01:04 addons\dubbing_f.pbo - 7310611:01:04 addons\dubbing_f_beta.pbo - 7310611:01:04 addons\dubbing_f_bootcamp.pbo - 7310611:01:04 addons\dubbing_f_epa.pbo - 7310611:01:04 addons\dubbing_f_epb.pbo - 7611011:01:04 addons\dubbing_f_epc.pbo - 8700111:01:04 addons\dubbing_f_gamma.pbo - 7310611:01:04 addons\dubbing_radio_f.pbo - 8679711:01:04 addons\dubbing_radio_f_data.pbo - 7876211:01:04 addons\editor_f.pbo - 8256311:01:04 addons\functions_f.pbo - 8700211:01:04 addons\functions_f_bootcamp.pbo - 8676711:01:04 addons\functions_f_epa.pbo - 8440211:01:04 addons\functions_f_epc.pbo - 8440011:01:04 addons\languagemissions_f.pbo - 8629511:01:04 addons\languagemissions_f_beta.pbo - 4691911:01:04 addons\languagemissions_f_bootcamp.pbo - 6585011:01:04 addons\languagemissions_f_epa.pbo - 8693311:01:04 addons\languagemissions_f_epb.pbo - 8684111:01:04 addons\languagemissions_f_epc.pbo - 5107611:01:04 addons\languagemissions_f_gamma.pbo - 4691911:01:04 addons\language_f.pbo - 8629511:01:04 addons\language_f_beta.pbo - 8679211:01:04 addons\language_f_bootcamp.pbo - 8664811:01:04 addons\language_f_epa.pbo - 8629511:01:04 addons\language_f_epb.pbo - 8665111:01:04 addons\language_f_epc.pbo - 8629511:01:04 addons\language_f_gamma.pbo - 8629511:01:04 addons\map_altis.pbo - 8551811:01:04 addons\map_altis_data.pbo - 8073711:01:04 addons\map_altis_data_layers.pbo - 7908711:01:04 addons\map_altis_data_layers_00_00.pbo - 7908711:01:04 addons\map_altis_data_layers_00_01.pbo - 7908711:01:04 addons\map_altis_data_layers_01_00.pbo - 7908711:01:04 addons\map_altis_data_layers_01_01.pbo - 7908711:01:04 addons\map_altis_scenes_f.pbo - 7310611:01:04 addons\map_data.pbo - 8184611:01:04 addons\map_stratis.pbo - 8551811:01:04 addons\map_stratis_data.pbo - 8073711:01:04 addons\map_stratis_data_layers.pbo - 7908211:01:04 addons\map_stratis_scenes_f.pbo - 7310611:01:04 addons\map_vr.pbo - 8225211:01:04 addons\map_vr_scenes_f.pbo - 8225211:01:04 addons\misc_f.pbo - 8502511:01:04 addons\missions_f.pbo - 8645311:01:04 addons\missions_f_beta.pbo - 8672111:01:04 addons\missions_f_beta_data.pbo - 8500511:01:04 addons\missions_f_beta_video.pbo - 7310611:01:04 addons\missions_f_bootcamp.pbo - 8689511:01:04 addons\missions_f_bootcamp_data.pbo - 7236211:01:04 addons\missions_f_bootcamp_video.pbo - 7506511:01:04 addons\missions_f_data.pbo - 7310611:01:04 addons\missions_f_epa.pbo - 8708511:01:04 addons\missions_f_epa_data.pbo - 7310611:01:04 addons\missions_f_epa_video.pbo - 7310611:01:04 addons\missions_f_epb.pbo - 8679111:01:04 addons\missions_f_epb_data.pbo - 7310611:01:04 addons\missions_f_epb_video.pbo - 7310611:01:04 addons\missions_f_epc.pbo - 8700211:01:04 addons\missions_f_epc_data.pbo - 8472411:01:04 addons\missions_f_epc_video.pbo - 8472511:01:04 addons\missions_f_gamma.pbo - 8694111:01:04 addons\missions_f_gamma_data.pbo - 8624311:01:04 addons\missions_f_gamma_video.pbo - 7310611:01:04 addons\missions_f_video.pbo - 7310611:01:04 addons\modules_f.pbo - 8693311:01:04 addons\modules_f_beta.pbo - 8693311:01:04 addons\modules_f_beta_data.pbo - 8097611:01:04 addons\modules_f_bootcamp.pbo - 7939811:01:04 addons\modules_f_data.pbo - 8516711:01:04 addons\modules_f_epb.pbo - 7939811:01:04 addons\music_f.pbo - 7310611:01:04 addons\music_f_bootcamp.pbo - 7310611:01:04 addons\music_f_bootcamp_music.pbo - 7310611:01:04 addons\music_f_epa.pbo - 7310611:01:04 addons\music_f_epa_music.pbo - 7310611:01:04 addons\music_f_epb.pbo - 7310611:01:04 addons\music_f_epb_music.pbo - 7310611:01:04 addons\music_f_epc.pbo - 8472311:01:04 addons\music_f_epc_music.pbo - 7310611:01:04 addons\music_f_music.pbo - 7310611:01:04 addons\plants_f.pbo - 8582711:01:04 addons\roads_f.pbo - 8253711:01:04 addons\rocks_f.pbo - 8451911:01:04 addons\signs_f.pbo - 8296711:01:04 addons\soft_f.pbo - 8690611:01:04 addons\soft_f_beta.pbo - 8575211:01:04 addons\soft_f_bootcamp.pbo - 8575211:01:04 addons\soft_f_epc.pbo - 8693411:01:04 addons\soft_f_gamma.pbo - 8700211:01:04 addons\sounds_f.pbo - 8707911:01:04 addons\sounds_f_bootcamp.pbo - 8257611:01:04 addons\sounds_f_epb.pbo - 7939811:01:04 addons\sounds_f_epc.pbo - 8693311:01:04 addons\sounds_f_vehicles.pbo - 8556011:01:04 addons\sounds_f_weapons.pbo - 8486511:01:04 addons\static_f.pbo - 8512511:01:04 addons\static_f_beta.pbo - 7939811:01:04 addons\static_f_gamma.pbo - 8209011:01:04 addons\structures_f.pbo - 8606711:01:04 addons\structures_f_bootcamp.pbo - 8507511:01:04 addons\structures_f_data.pbo - 8507511:01:04 addons\structures_f_epa.pbo - 8507511:01:04 addons\structures_f_epb.pbo - 8507511:01:04 addons\structures_f_epc.pbo - 8525211:01:04 addons\structures_f_households.pbo - 8688211:01:04 addons\structures_f_ind.pbo - 8551711:01:04 addons\structures_f_mil.pbo - 8551811:01:04 addons\structures_f_wrecks.pbo - 8507511:01:04 addons\uifonts_f.pbo - 7310611:01:04 addons\uifonts_f_data.pbo - 7310611:01:04 addons\ui_f.pbo - 8700211:01:04 addons\ui_f_bootcamp.pbo - 7632511:01:04 addons\ui_f_data.pbo - 8628411:01:04 addons\weapons_f.pbo - 8708111:01:04 addons\weapons_f_beta.pbo - 8606711:01:04 addons\weapons_f_bootcamp.pbo - 8684111:01:04 addons\weapons_f_epa.pbo - 8366711:01:04 addons\weapons_f_epb.pbo - 8095811:01:04 addons\weapons_f_epc.pbo - 8037411:01:04 addons\weapons_f_gamma.pbo - 8394711:01:0411:01:04 =======================11:01:0411:01:04 ============================================================================================= List of mods ===============================================================================================11:01:04 modsReadOnly = true11:01:04 safeModsActivated = false11:01:04 customMods = true11:01:04 hash = 'FC321F71D3880EE871DBC9D9936EAA341ACF5DCC'11:01:04 hashShort = 'd2ede7b9'11:01:04 name | modDir | default | origin | hash | hashShort | fullPath11:01:04 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------11:01:04 @infiSTAR_A3 | @infiSTAR_A3 | false | GAME DIR | a0c3cdc8788f1a9f5058590b20318d45a8470afa | e321ebdc | D:\ArmA3\A3Master\@infiSTAR_A311:01:04 @life_server | @life_server | false | GAME DIR | eacf0fa82420daca251be03f8934980cb6e09fd3 | 260d2c58 | D:\ArmA3\A3Master\@life_server11:01:04 @extDB | @extDB | false | GAME DIR | | | D:\ArmA3\A3Master\@extDB11:01:04 Arma 3 DLC Bundle | dlcbundle | true | NOT FOUND | | |11:01:04 Arma 3 Marksmen | mark | true | GAME DIR | 72dafe7fb444b4ca8438eb4a18bb963f04451f1c | d80931de | D:\ArmA3\A3Master\mark11:01:04 Arma 3 Helicopters | heli | true | GAME DIR | d501ad2cecf1acdf8df830a3c4c82c549508a1f0 | 54e1c164 | D:\ArmA3\A3Master\heli11:01:04 Arma 3 Karts | kart | true | GAME DIR | ff5d4beff64aa06e5291ee726dba99122de0c9be | 3d3c6d | D:\ArmA3\A3Master\kart11:01:04 Arma 3 Zeus | curator | true | GAME DIR | 13fd3ee42f34a3437b91fcb413b4f9469c6e9781 | 6dbbef82 | D:\ArmA3\A3Master\curator11:01:04 Arma 3 | A3 | true | NOT FOUND | | |11:01:04 ==========================================================================================================================================================================================================11:01:04 InitSound ...11:01:04 InitSound - complete11:01:04 PhysX3 SDK Init started ...11:01:04 PhysX3 SDK Init ended.11:01:07 Attempt to override final function - rscminimap_script11:01:07 Attempt to override final function - rscdisplayloading_script11:01:07 Attempt to override final function - rscdisplayloading_script11:01:07 Attempt to override final function - rscdisplayloading_script11:01:07 Attempt to override final function - rscdiary_script11:01:07 Attempt to override final function - rscdisplaysinglemission_script11:01:07 Attempt to override final function - rscdiary_script11:01:08 Attempt to override final function - rscdisplayremotemissions_script11:01:08 Attempt to override final function - rscdisplayloading_script11:01:08 Attempt to override final function - rscdiary_script11:01:08 Attempt to override final function - rscdiary_script11:01:08 Attempt to override final function - rscdisplaystrategicmap_script11:01:08 Attempt to override final function - rscdisplaycommon_script11:01:08 Attempt to override final function - rscdisplayloading_script11:01:09 Attempt to override final function - rscdisplaycurator_script11:01:09 Attempt to override final function - rscdisplayattributes_script11:01:09 Attempt to override final function - rscdisplayattributes_script11:01:09 Attempt to override final function - rscdisplayattributes_script11:01:09 Attempt to override final function - rscdisplaycommon_script11:01:09 Attempt to override final function - rscdisplaydebriefing_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:09 Attempt to override final function - rscunitinfo_script11:01:11 Initializing Steam server - Game Port: 2302, Steam Query Port: 230311:01:12 Connected to Steam servers11:02:03 Item STR_Global_Close listed twice11:02:03 Unsupported language english in stringtable11:02:03 Item STR_Global_Close listed twice11:02:03 Unsupported language english in stringtable11:02:12 Mission Altis_Life.Altis: Number of roles (98) is different from 'description.ext::Header::maxPlayer' (150)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:15 Server error: Player without identity Gandalf Der Graue (id 1392703865)11:02:21 Starting mission:11:02:21 Mission file: Altis_Life11:02:21 Mission world: Altis11:02:21 Mission directory: mpmissions\Altis_Life.Altis\11:02:31 Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView11:02:31 Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView11:02:39 Attempt to override final function - bis_functions_list11:02:39 Attempt to override final function - bis_functions_listpreinit11:02:39 Attempt to override final function - bis_functions_listpostinit11:02:39 Attempt to override final function - bis_functions_listrecompile11:02:40 Attempt to override final function - bis_fnc_missiontaskslocal11:02:40 Attempt to override final function - bis_fnc_missionconversationslocal11:02:40 Attempt to override final function - bis_fnc_missionflow11:02:40 "<infiSTAR.de> 0 - run.sqf - finaled EPOCH_server_isPAdmin: {true}"11:02:40 "<infiSTAR.de> 0 - run.sqf - including AntiHack"11:02:40 "<infiSTAR.de> VERSION: 05102015 infiSTAR.de AHAT (v0222)"11:02:40 "<infiSTAR.de> 0 - STARTING"11:02:40 "<infiSTAR.de> _fnc_RandomGen: { _fnc_actualGen = { _abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a']; _gen = _abc select (random ((count _abc)-1)); _arr = ['D','T','r','b','9','r','d','q','4','d','u','E','M','E','A','m','D','r','S','e','M','G','Q','r','0','e','v','l','8','3']; _randmax = {((round(random _randminval)) + (round(random _randmaxval))) max _randminval}; for '_i' from 0 to (call _randmax)do { _gen = _gen + str(round(random 9)) + (_arr select (random ((count _arr)-1))); }; }; _gen = ''; while{_gen=='' [img]https://native-gamer.net/wcf/images/smilies/tired.png[/img] _gen in _allRandomGenVars}do{ call _fnc_actualGen; }; _allRandomGenVars pushBack _gen; _gen }"11:02:40 Unable to get file version size: .\ARMA_LOG.dll11:02:40 "<infiSTAR.de>RandomVarLog| ----START-LINE---- (05102015-v0222) (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _adminbox: q0E9m4M3q3e3e5M592Q335e6D4E (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _fnc_mpPackets: q34307E4r4Q6r948A (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _FNC_AH2_KICKLOG: e3d4Q2S2u5e8e4u5D (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _FNC_AH2_KICKLOGSPAWN: m88089D6l8r5v5v4E (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _FNC_PVAH_AdminReq: s4S8G7E4S988D2r4S184d30338v3r8v6r (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _BigTokenArray: i008S298Q9D5E3e1E (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _connectedArray: u1T2q8A0e395S9r7418701T (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _tokenSentArray: p1M1D301A3E9d1q3r8r (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _server_setTokenR: z0b4d2u9e8E7E5E8m (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _fnc_pvc_token: a248T496M2m2D6l68285m6b4r3D (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _server_checkTokenR: g7D9S1q7m088v5r3M6r4e7e9r5u6r3E593r7E303d (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _YourPlayerToken: w1d6l6u9d7r3e1b3e1v9d5r4M (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _TokenCT: x594l780E646d4d240E0E3T8r7b3E602e5m803d4Q (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _AH_MAIN_BLOCK: z1D547D7M6T7q4M7d605M (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _AHKickOFF: v1T745q2d388r4r8M (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _AH2KICKLOG: u2r0m8M8D7q3e9G6b (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _FiredCheck: p146G1r2b7S505r99731S792u3q1m8E8u0e (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _clientdo: m5Q1e3e7G408d6D4q4b8A2S7d1e182r (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _AH_RunCheckENDVAR: k2D2e1r248r6v182e0l5e2r2Q (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _AH_HackLogArrayRND: t9E7u2r8M4M8r4r7e7e6b2r (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _AH_SurvLogArrayRND: b8G8E6u0d2q136S4M (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _AH_AdmiLogArrayRND: b3E4l701e3q9M1M2A7E7b337Q (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _TMPBAN: y6A8G731e8M2M9b2d (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _massMessage: w5E5G1r2d5m1T6r5M1D4E (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _massSysMessage: g1e6T381r3m0r5D1r4u304Q5e201b3M (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _AHpos: r0r5E2G8S7l5v6E6r1r3Q2T1d6m (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _ninetwo: q3q4D1e437A2d5E3A5M6D0e696D8E (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _ninetwothread: q8D6r746G5r8d4Q8Q6T3r (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _adminsA: i1T8D6S9r4r406T4S0r1d692l2b (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _MC: s2q1m8S2Q096d4r7G508u4r489D4d3r7u8A8e (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _MCS: t4q3r737D3S1r1r9r7D8l6E2e1E8M53 (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _oneachframe: e8A70404v4r2r8r1E496Q (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _checkidicheckcheck: l4m6M6m3e7A3d8e6r4b1M3r6l1r6S0r8M4v4b (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _lastshotmade: j6D5b6e043l842d9A (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _dellocveh: d1m3M5T0r5A6r4m5M582l7l2e1E (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _inCombatTime: l6v3A6D3m108e3q2D2e2T (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _inCombatArray: b340b3Q5e7b6e4E5G1b5G (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _fnc_infiKeyHandler: f485D7e1m7u606r4A (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _ButtonDownCnt: w7G4E8M6e594e2M130r9S1r1e8S3M (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _ButtonDownTime: s7G9r2d6m496D2d0m50194d4r6r8r5r2r (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _clickOnMapTimer: c242b3r4Q2d8r8E0M84588r7m7r3d7E1q7m (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _clickOnMapCaught: d1u8A1A3r945r49696A3M5e694M8q6M895Q (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _MAKE_VAR_DUMP_RANDOM: m3T8G8r68506M3u4D8E3D2D1b5v6M2l7b4A2D (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _MAKE_VAR_DUMP_CLIENT: w7S4d9l387v5e6A79 (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _DUMPINGPLAYERUIDARRAY: w2S3D5M9d1E1q1q4e9E6d5m79 (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _CURRENTLYDUMPING: r3r5r2S2E698u2r6e1M7m4Q3v7M8Q3E7v898D9r5S5M5D (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _customcommandingMenu: w6E0r60736M0D387d5r7S1T6T8r7T7r (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _customcommandingMenuOpen: m492d6r007e1M1r535T6A7e (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _LogicVariable: o1r5G3T0T4d5r4u3e1G2D540v6v4d7M3S (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t1: t7d4r4q5A808e4M3M4e1E6T6r6b8M0d9D3q (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t2: k1Q4T8T445A846b7Q2q6l2r (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t3: h0E3G2d4E4Q1u208b6e2b3E3e5b482e (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t4: r2T6l8r9T447r1T609v6r5d193l8M6u1d (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t5: n8l5M300T6d1v8d2Q3M3r4Q689m4M (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t6: e2r8m7d4d8D2M2q8G (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t7: d644d4T394E1Q433r9M9b6m5m2M2m3e7M0r (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t8: x241m9b9m3e7r502v7e7u6r2m (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t9: e2d7v1m404u6u8E7v6r6u5T (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t10: g4m3r2l794e38206u (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t11: m6S1A5e9m4M2D5Q8m6Q0v4v7u3e4Q8T23 (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t12: l2r9r983E3E887G3D (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t13: b8d4d7b1T445E5S932M (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t14: d7E7r4r2G8q790r344e2e7d282l2e7E5A4S (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t15: d5A8G1Q7Q3e7e4v28 (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t16: m1e4r5E0r0E4u2u4A9r (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t17: b6e3b2T3A9d7e795q1M181r707E4q0q3A6M9d5r7E (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _t18: n503e9r5e5r1d7T008q8e5G0E2E1r1A (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _AH2_KICKLOG: PVAHR_1v4r5c5f1y7m1c (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| _RequestToken: PVAHR_6s1j7l6t8c1i9s (v0222)"11:02:40 "<infiSTAR.de>RandomVarLog| ----END-LINE---- (05102015-v0222) (v0222)"11:02:40 "<infiSTAR.de> 0 - loading AntiHack.."11:02:40 Attempt to override final function - bis_fnc_mp11:02:40 Attempt to override final function - bis_fnc_spawn11:02:40 Attempt to override final function - bis_fnc_mpexec11:02:40 "<infiSTAR.de> 0 - Thread MAIN: starting!"11:02:40 "<infiSTAR.de> 0 - Thread MAIN: loading...!"11:02:40 "<infiSTAR.de> 0 - Thread MAIN: compiling and/or sending none-threaded code!"11:02:40 "<infiSTAR.de> 0 - Thread MAIN: none-threaded code compiled and/or sent!"11:02:40 "<infiSTAR.de> 0 - AntiHack loaded!"11:02:40 "<infiSTAR.de> 0 - run.sqf - AntiHack included!"11:02:40 "<infiSTAR.de> 0 - run.sqf - including AdminTools"11:02:40 "<infiSTAR.de> 0 - run.sqf - AdminTools included!"11:02:52 No speaker given for Zev Sesse-Seko11:02:53 No speaker given for Dumi Sekibo11:02:53 No speaker given for Maalik Gowon11:02:53 No speaker given for Thomas Jackson11:02:53 No speaker given for Xue Chong11:02:53 soldier[B_diver_F]:Some of magazines weren't stored in soldier Vest or Uniform?11:02:53 No speaker given for Idi Mbanefo11:02:53 No speaker given for Jack Ryan11:02:54 No speaker given for Lin Wu11:02:54 No speaker given for Nathan Wright11:02:54 No speaker given for Adam Anderson11:02:54 No speaker given for Joseph Smith11:02:54 soldier[B_diver_F]:Some of magazines weren't stored in soldier Vest or Uniform?11:02:54 No speaker given for Fred Newton11:02:54 No speaker given for Kwame Sesse-Seko11:02:54 No speaker given for Daniel Price11:02:54 No speaker given for Patterson Faulkner11:02:54 No speaker given for Guo Lee11:02:54 No speaker given for Kong Jeong11:02:54 No speaker given for Cheng Ryu11:02:55 Strange convex component322 in a3\structures_f\research\dome_big_f.p3d:geometryFire11:02:55 Strange convex component327 in a3\structures_f\research\dome_big_f.p3d:geometryFire11:02:55 SW keep height animation used for a3\structures_f_epb\civ\accessories\woodpile_large_f.p3d11:02:58 SW keep height animation used for a3\structures_f\civ\accessories\timbers_f.p3d11:02:59 Performance warning: Very large [img]https://native-gamer.net/wcf/images/smilies/xeno3/search.gif[/img] for 1779863 (>300 m)11:03:04 Performance warning: [img]https://native-gamer.net/wcf/images/smilies/xeno3/search.gif[/img] for 1779863: water_source_f.p3d was very large (13170 m)11:03:04 Performance warning: Very large [img]https://native-gamer.net/wcf/images/smilies/xeno3/search.gif[/img] for 1120802 (>300 m)11:03:04 Performance warning: [img]https://native-gamer.net/wcf/images/smilies/xeno3/search.gif[/img] for 346d4800# 1120802: i_house_big_02_v1_f.p3d was very large (13110 m)11:03:04 Performance warning: Very large [img]https://native-gamer.net/wcf/images/smilies/xeno3/search.gif[/img] for 1779863 (>300 m)11:03:04 Performance warning: [img]https://native-gamer.net/wcf/images/smilies/xeno3/search.gif[/img] for 1779863: water_source_f.p3d was very large (13170 m)11:03:04 Performance warning: Very large [img]https://native-gamer.net/wcf/images/smilies/xeno3/search.gif[/img] for 1120875 (>300 m)11:03:04 Performance warning: [img]https://native-gamer.net/wcf/images/smilies/xeno3/search.gif[/img] for 420b2400# 1120875: u_addon_02_v1_f.p3d was very large (13110 m)11:03:06 Error: Object(2 : 91) not found11:03:06 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!11:03:06 "<infiSTAR.de> 0 - Thread #1: Server Loop #1 starting now!"11:03:06 "<infiSTAR.de> 0 - Thread #1: Server Loop #1 looping now!"11:03:06 Unable to get file version size: D:\ArmA3\A3Master\@extDB\extDB.dll11:03:06 "extDB: Version: 35"11:03:06 "extDB: Connected to the Database"11:03:34 "<infiSTAR.de>ConnectLog| 28h 47min | Connected: Gandalf Der Graue(76561198083820729) - time: 0 - serverFPS: 50 (v0222)"11:03:34 "<infiSTAR.de>ConnectLog| 28h 47min | Connected: __SERVER__() - time: 0 - serverFPS: 45.4545 (v0222)"11:03:35 "extDB: Protocol Error: [0,"Error Statement Exception"]"11:03:35 Error in expression <rray = _queryResult select 0;if (count _pricearray < 1) then {diag_log "######>11:03:35 Error position: <_pricearray < 1) then {diag_log "######>11:03:35 Error Undefined variable in expression: _pricearray11:03:35 File life_server\Functions\DynMarket\fn_HandleDB.sqf, line 3311:03:36 Error: Object(3 : 4) not found11:03:36 Error: Object(3 : 5) not found11:03:39 "Person not wanted, no update"11:03:52 "<infiSTAR.de> RequestToken: Gandalf Der Graue(76561198083820729) Requested a Token! _clientID: 3"11:03:52 "<infiSTAR.de>ConnectLog| 28h 47min | Runtime: 17s | SENT TOKEN [m8cvkpkp8k1vu5gi3] TO ID [Gandalf Der Graue(76561198083820729) - 3] (v0222)"11:03:52 "<infiSTAR.de> server_setToken: SENT TOKEN [m8cvkpkp8k1vu5gi3] TO Gandalf Der Graue(76561198083820729)"11:04:25 "<infiSTAR.de> ******ADMIN-LOGIN******: Gandalf Der Graue(76561198083820729) (v0222)"11:04:41 Weather was forced to change11:04:43 "<infiSTAR.de FNC_AH2_KICKLOGSPAWN> ["m8cvkpkp8k1vu5gi3",["Gandalf Der Graue","76561198083820729","ALOG",[71,111,100,32,77,111,100,101,32,45,32,49]],"2:2"]"11:04:43 "<infiSTAR.de FNC_AH2_KICKLOGSPAWN> Gandalf Der Graue(76561198083820729) Token m8cvkpkp8k1vu5gi3 - objByNetID civ_2"11:04:43 "<infiSTAR.de>AdminLog| 28h 48min | Gandalf Der Graue(76561198083820729) | God Mode - 1 (v0222)"11:05:07 "<infiSTAR.de> New Player: Leon(76561197961672658) (v0222)"11:05:07 "<infiSTAR.de>ConnectLog| 28h 49min | Connected: Leon(76561197961672658) - time: 91.089 - serverFPS: 48.1928 (v0222)"11:05:07 Client: Local object 2:8301 not found11:05:07 Client: Object 2:8301 (type Type_91) not found.11:05:07 Client: Object 2:8301 (type Type_400) not found.11:05:07 Client: Object 2:8301 (type Type_119) not found.11:05:08 Error: Object(2 : 8301) not found11:05:08 Client: Object 2:8301 (type Type_119) not found.11:05:09 Client: Object 2:8301 (type Type_91) not found.11:05:09 Client: Object 2:8301 (type Type_400) not found.11:05:10 Error: Object(2 : 8301) not found11:05:10 Client: Object 2:8301 (type Type_119) not found.11:05:10 Error: Object(2 : 8301) not found11:05:10 Client: Object 2:8301 (type Type_91) not found.11:05:10 Client: Object 2:8301 (type Type_119) not found.11:05:10 Client: Remote object 4:0 not found11:05:10 Client: Remote object 2:8301 not found11:05:16 Warning: Cleanup player - person 2:8302 not found

      Einmal editiert, zuletzt von Xylometachlorid (8. Oktober 2015 um 11:24) aus folgendem Grund: RPT in Spoiler

    • Xylometachlorid
      Nerd
      Reaktionen
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      • 8. Oktober 2015 um 11:28
      • #2

      Der nächste der seinen RPT-Log einfach so in die Beiträge klatscht, den Köpf ich eigenhändig! xeno dash

      Zum Thema:

      • Bitte poste mir den Inhalte deiner Dateien die die Wantedliste in der Life_Server betreffen.
      • Bitte poste mir den Inhalte deiner extDB Logs.
      • Bitte poste mir den Inhalt deiner altis-life-4-0.ini (extDB)

      Liebe Grüße

      extDB2 Tutorial: extDB2 Einrichten - so geht's richtig

    • Klaus Mauch
      Frischling
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      • 8. Oktober 2015 um 11:50
      • #3

      sorry für den rpt log spam :) wusste ich nich ok schau mal nach danke dir schon mal

    • Klaus Mauch
      Frischling
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      • 8. Oktober 2015 um 11:56
      • #4

      @exdblogs

      Spoiler anzeigen


      1:03:06 +02:00] [Thread 905248525] extDB: Version: 35
      [11:03:06 +02:00] [Thread 905248525] extDB: Windows Version
      [11:03:06 +02:00] [Thread 905248525] Message: Arma Linux Servers are using Older Physic Library (than Windows Servers), due to Debian 7 using old version of Glibc
      [11:03:06 +02:00] [Thread 905248525] Message: If you like extDB consider donating or bug BIS to drop support for Debian 7 thanks, so Linux Servers get same Physic Library Version as Windows
      [11:03:06 +02:00] [Thread 905248525] Message: Note currently most/all development for extDB is done on a Linux Server
      [11:03:06 +02:00] [Thread 905248525] Message:[1 Torndeco: 24/01/15
      [11:03:06 +02:00] [Thread 905248525]
      [11:03:06 +02:00] [Thread 905248525] extDB: Found extdb-conf.ini
      [11:03:06 +02:00] [Thread 905248525] extDB: Detected 8 Cores, Setting up 6 Worker Threads
      [11:03:06 +02:00] [Thread 905248525] extDB: Extension Input from Server: 9:VERSION
      [11:03:06 +02:00] [Thread 905248525] extDB: Extension Input from Server: 9:ADD:LOG:SPY_LOG:spyglass.log
      [11:03:06 +02:00] [Thread 905248525] extDB: Extension Input from Server: 9:DATABASE:AltisLife
      [11:03:06 +02:00] [Thread 905248525] extDB: Database Type: MySQL
      [11:03:06 +02:00] [Thread 905248525] extDB: Database Session Pool Started
      [11:03:06 +02:00] [Thread 905248525] extDB: Extension Input from Server: 9:ADD:DB_CUSTOM_v5:6719:altis-life-rpg-4
      [11:03:06 +02:00] [Thread 905248525] extDB: DB_CUSTOM_V5: Loading Template Filename: D:\ArmA3\A3Master\@extDB\extDB\db_custom\altis-life-rpg-4.ini
      [11:03:06 +02:00] [Thread 905248525] extDB: Extension Input from Server: 9:LOCK
      [11:03:06 +02:00] [Thread 905248525] extDB: Extension Input from Server: 1:6719:resetLifeVehicles
      [11:03:06 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: resetLifeVehicles
      [11:03:06 +02:00] [Thread 905248525] extDB: Extension Input from Server: 1:6719:deleteDeadVehicles
      [11:03:06 +02:00] [Thread 801244775] extDB: DB_CUSTOM_V5: Trace: Input: deleteDeadVehicles
      [11:03:06 +02:00] [Thread 905248525] extDB: Extension Input from Server: 1:6719:deleteOldHouses
      [11:03:06 +02:00] [Thread 4215732872] extDB: DB_CUSTOM_V5: Trace: Input: deleteOldHouses
      [11:03:06 +02:00] [Thread 905248525] extDB: Extension Input from Server: 1:6719:deleteOldGangs
      [11:03:06 +02:00] [Thread 3823866840] extDB: DB_CUSTOM_V5: Trace: Input: deleteOldGangs
      [11:03:06 +02:00] [Thread 801244775] extDB: DB_CUSTOM_V5: Error StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_execute error [mysql_stmt_error]: The user specified as a definer ('ni417021_2_DB'@'localhost') does not exist [mysql_stmt_errno]: 1449 [mysql_stmt_sqlstate]: HY000 [statemnt]: CALL deleteDeadVehicles;
      [11:03:06 +02:00] [Thread 801244775] extDB: DB_CUSTOM_V5: Error Exception: SQL: deleteDeadVehicles
      [11:03:06 +02:00] [Thread 4215732872] extDB: DB_CUSTOM_V5: Error StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_execute error [mysql_stmt_error]: The user specified as a definer ('ni417021_2_DB'@'localhost') does not exist [mysql_stmt_errno]: 1449 [mysql_stmt_sqlstate]: HY000 [statemnt]: CALL deleteOldHouses;
      [11:03:06 +02:00] [Thread 3823866840] extDB: DB_CUSTOM_V5: Error StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_execute error [mysql_stmt_error]: The user specified as a definer ('ni417021_2_DB'@'localhost') does not exist [mysql_stmt_errno]: 1449 [mysql_stmt_sqlstate]: HY000 [statemnt]: CALL deleteOldGangs;
      [11:03:06 +02:00] [Thread 4215732872] extDB: DB_CUSTOM_V5: Error Exception: SQL: deleteOldHouses
      [11:03:06 +02:00] [Thread 3823866840] extDB: DB_CUSTOM_V5: Error Exception: SQL: deleteOldGangs
      [11:03:06 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[]]
      [11:03:06 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:housingCount
      [11:03:06 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: housingCount
      [11:03:06 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[[44]]]
      [11:03:06 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:03:06 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:housingInit:0
      [11:03:06 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: housingInit:0
      [11:03:06 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[[4,"76561198186965727","[3597.46,13440.5,0.36409]","Bruno Bull"],[7,"76561198082419443","[22288.6,22031,-0.00260377]","[31] Zimt"],[8,"76561198082419443","[22301.6,22020.6,0.000137806]","[31] Zimt"],[9,"76561198103751476","[11060.7,13403.9,0.307884]","Walther Schmitz"],[21,"76561198126227271","[3556.82,13113.1,0.0797358]","Mr_Berac"],[23,"76561198093257440","[10322.7,17987,0.0114899]","Hans Peter"],[25,"76561198124691067","[21348.6,16202,0.0180931]","Gadafee<3"],[27,"76561198107554225","[3608.69,13152.1,0.370759]","xxPsykomanxx"],[29,"76561198093257440","[4695.17,21356.5,0.713501]","Hans Peter"],[31,"76561198082419443","[3571.43,13617.9,0.00837946]","[31] Zimt"]]]
      [11:03:06 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:03:06 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:housingInit:10
      [11:03:06 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: housingInit:10
      [11:03:06 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[[32,"76561198082419443","[3600.41,13655.6,0.00188875]","[31] Zimt"],[33,"76561198093257440","[11104,22703.3,0.0209055]","Hans Peter"],[34,"76561198093257440","[9723.76,22280.3,0.259414]","Hans Peter"],[40,"76561198093257440","[3592.63,13081.3,0.128579]","Hans Peter"],[41,"76561198093257440","[3721,13154.4,0.387878]","Hans Peter"],[45,"76561198122083353","[17974.8,18092,0.0100794]","[!FOne]ParaDoX"],[46,"76561198089265575","[14601.2,17640,0.042654]","TIM"],[47,"76561198100557962","[14666.4,17358.7,-0.0103455]","[!FOne]Jack The Ripper"],[49,"76561198054018116","[18193.5,15268.1,0.0802784]","[Die Söldner] Dominik"],[50,"76561198124691067","[18795.1,16843.9,-0.0301056]","Gadafee<3"]]]
      [11:03:06 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:03:07 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:housingInit:20
      [11:03:07 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: housingInit:20
      [11:03:07 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[[51,"76561198124691067","[18770.8,16847.5,0.205208]","Gadafee<3"],[52,"76561197991603418","[14493.4,15766.1,-0.864528]","[Polizei] Samael LynX"],[54,"76561198126227271","[3573.94,13118.3,0.322264]","Mr_Berac"],[55,"76561198126227271","[3564.37,13116.5,0.181412]","Mr_Berac"],[56,"76561197978177900","[9546.99,11420.6,-0.0304956]","ego"],[57,"76561197978177900","[9534.26,11417.8,-0.00583267]","ego"],[58,"76561197978177900","[9566.33,11431.9,0.00379753]","ego"],[59,"76561198103751476","[4256.87,16814.2,-0.00254011]","Walther Schmitz"],[60,"76561198028508535","[18705.2,16706.9,0.0515175]","John H. Miller"],[62,"76561198195865528","[9256.96,15820.3,0.0442581]","Roxster"]]]
      [11:03:07 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:03:07 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:housingInit:30
      [11:03:07 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: housingInit:30
      [11:03:07 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[[64,"76561198068998969","[14442,17634.8,-0.195227]","[Nico]"],[67,"76561198068827675","[14525.8,17519.4,-0.0161381]","Peter von Frosta "],[69,"76561198071715770","[10766,12178.5,0.192533]","[PL4L] TheYomega2000 "],[70,"76561198122501501","[5739,15146,0.0218487]","Rayman"],[71,"76561198108019028","[9155.42,15883.4,0.431229]","[Die Söldner]Anjo <3"],[72,"76561198102908885","[9345.46,15941.8,0.459129]","DerNoHand"],[73,"76561198113239111","[3625.42,13033.7,0.0964518]","[Polizei] Tobkra Steiner"],[74,"76561198113239111","[6430.78,10996.8,-0.0103989]","[Polizei] Tobkra Steiner"],[75,"76561198124747108","[11538.6,7059.85,-0.690804]","Zamweis Gamchi"],[76,"76561198075323046","[10754,12305.7,0.32634]","SaculGamer"]]]
      [11:03:07 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:03:07 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:housingInit:40
      [11:03:07 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: housingInit:40
      [11:03:07 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[[77,"76561198113239111","[9686.35,22297.1,-0.984469]","[Polizei] Tobkra Steiner"],[78,"76561198096377397","[3813.05,13245.7,0.174168]","[Polizei] Karsten Stahl"],[79,"76561198160965847","[11188.1,14486.5,0.667923]","ScarFace"],[80,"76561198045457310","[11108,14626.7,0.0463715]","Alex Ander"]]]
      [11:03:07 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:03:35 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:DYNMARKET_Price_Get
      [11:03:35 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: DYNMARKET_Price_Get
      [11:03:35 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_prepare error [mysql_stmt_error]: Table 'arma3life.dynmarket' doesn't exist [mysql_stmt_errno]: 1146 [mysql_stmt_sqlstate]: 42S02 [statemnt]: SELECT prices FROM dynmarket WHERE id=1;
      [11:03:35 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error Exception: SQL: DYNMARKET_Price_Get
      [11:03:35 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:03:35 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:playerCivInfo:76561198083820729
      [11:03:35 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: playerCivInfo:76561198083820729
      [11:03:35 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[["76561198083820729","[Polizei]Rooster Cogburn",100000,8456142,"3","3",[["license_civ_driver",1],["license_civ_boat",1],["license_civ_pilot",1],["license_civ_gun",0],["license_civ_dive",1],["license_civ_oil",1],["license_civ_heroin",1],["license_civ_marijuana",1],["license_civ_medmarijuana",0],["license_civ_rebel",1],["license_civ_trucking",1],["license_civ_diamond",1],["license_civ_salt",1],["license_civ_cocaine",0],["license_civ_sand",1],["license_civ_iron",1],["license_civ_copper",1],["license_civ_cement",1],["license_civ_home",1],["license_civ_lsd",1],["license_civ_meth",1],["license_civ_werkzeug",0],["license_civ_waffen",1],["license_civ_schwefel",0],["license_civ_muni",0],["license_civ_feuerwerk",0],["license_civ_muscheln",1],["license_civ_holz",1],["license_civ_donatora",0],["license_civ_donatorb",0],["license_civ_donatorc",1],["license_civ_soeldner",1]],"0",["U_C_HunterBody_grn","V_BandollierB_khk","B_Carryall_khk","G_Squares","H_Hat_tan",["ItemMap","ItemCompass","ItemWatch","ItemGPS","NVGoggles","Rangefinder"],"","",[],[],["ToolKit"],[],[],[],["","","",""],["","","",""],[["waterBottle",2],["rabbitGrilled",1.18133e+038],["salemaGrilled",1.18133e+038],["ornateGrilled",1.18133e+038],["mackerelGrilled",1.18133e+038],["tunaGrilled",1.18133e+038],["mulletGrilled",1.18133e+038],["catsharkGrilled",1.18133e+038],["turtleSoup",1.18133e+038],["henGrilled",1.18133e+038],["roosterGrilled",1.18133e+038],["sheepGrilled",1.18133e+038],["goatGrilled",1.18133e+038]]]]]]
      [11:03:35 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:03:35 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:housingFetchPlayerHouse:76561198083820729
      [11:03:35 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: housingFetchPlayerHouse:76561198083820729
      [11:03:35 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[]]
      [11:03:35 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:03:35 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:gangInfo:%76561198083820729%
      [11:03:35 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: gangInfo:%76561198083820729%
      [11:03:35 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[]]
      [11:03:35 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:03:39 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:wantedFetchName:76561198083820729
      [11:03:39 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: wantedFetchName:76561198083820729
      [11:03:39 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[]]
      [11:03:39 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:05:10 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:playerCivInfo:76561197961672658
      [11:05:10 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: playerCivInfo:76561197961672658
      [11:05:10 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[]]
      [11:05:10 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:05:10 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:housingCleanup:76561197961672658
      [11:05:10 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: housingCleanup:76561197961672658
      [11:05:10 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[]]
      [11:05:10 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:05:33 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:playerCivInfo:76561197961672658
      [11:05:33 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: playerCivInfo:76561197961672658
      [11:05:33 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[]]
      [11:05:33 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:05:33 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:playerInfo:76561197961672658
      [11:05:33 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: playerInfo:76561197961672658
      [11:05:33 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[]]
      [11:05:33 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:05:33 +02:00] [Thread 905248525] extDB: Extension Input from Server: 1:6719:playerInfoInsert:76561197961672658:Leon:0:50000:[["Leon"]]:[]:[]:[]:[]:[]:[]
      [11:05:33 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: playerInfoInsert:76561197961672658:Leon:0:50000:[["Leon"]]:[]:[]:[]:[]:[]:[]
      [11:05:33 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[]]
      [11:05:33 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:playerCivInfo:76561197961672658
      [11:05:33 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: playerCivInfo:76561197961672658
      [11:05:33 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[["76561197961672658","Leon",0,50000,"0","0",[],"0",[]]]]
      [11:05:33 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:05:34 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:housingFetchPlayerHouse:76561197961672658
      [11:05:34 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: housingFetchPlayerHouse:76561197961672658
      [11:05:34 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[]]
      [11:05:34 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:05:34 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:gangInfo:%76561197961672658%
      [11:05:34 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: gangInfo:%76561197961672658%
      [11:05:34 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[]]
      [11:05:34 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:05:38 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:wantedFetchName:76561197961672658
      [11:05:38 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: wantedFetchName:76561197961672658
      [11:05:38 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[]]
      [11:05:38 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:06:14 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:msgRequest:76561197961672658
      [11:06:14 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: msgRequest:76561197961672658
      [11:06:14 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:06:14 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[]]
      [11:06:14 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:06:25 +02:00] [Thread 905248525] extDB: Extension Input from Server: 1:6719:handleMessages:76561197961672658:76561198083820729:"Kennst du nen admin?":Leon:Gandalf Der Graue
      [11:06:25 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: handleMessages:76561197961672658:76561198083820729:"Kennst du nen admin?":Leon:Gandalf Der Graue
      [11:06:25 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[]]
      [11:08:04 +02:00] [Thread 905248525] extDB: Extension Input from Server: 1:6719:playerCivilianUpdate:Leon:0:50000:[["license_civ_driver",0],["license_civ_boat",0],["license_civ_pilot",0],["license_civ_gun",0],["license_civ_dive",0],["license_civ_oil",0],["license_civ_heroin",0],["license_civ_marijuana",0],["license_civ_medmarijuana",0],["license_civ_rebel",0],["license_civ_trucking",0],["license_civ_diamond",0],["license_civ_salt",0],["license_civ_cocaine",0],["license_civ_sand",0],["license_civ_iron",0],["license_civ_copper",0],["license_civ_cement",0],["license_civ_home",0],["license_civ_lsd",0],["license_civ_meth",0],["license_civ_werkzeug",0],["license_civ_waffen",0],["license_civ_schwefel",0],["license_civ_muni",0],["license_civ_feuerwerk",0],["license_civ_muscheln",0],["license_civ_holz",0],["license_civ_donatora",0],["license_civ_donatorb",0],["license_civ_donatorc",0],["license_civ_soeldner",0]]:["U_C_Poloshirt_salmon","","","","",["ItemMap","ItemCompass","ItemWatch"],"","",[],[],[],[],[],[],["","","",""],["","","",""],[]]:0:76561197961672658
      [11:08:04 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: playerCivilianUpdate:Leon:0:50000:[["license_civ_driver",0],["license_civ_boat",0],["license_civ_pilot",0],["license_civ_gun",0],["license_civ_dive",0],["license_civ_oil",0],["license_civ_heroin",0],["license_civ_marijuana",0],["license_civ_medmarijuana",0],["license_civ_rebel",0],["license_civ_trucking",0],["license_civ_diamond",0],["license_civ_salt",0],["license_civ_cocaine",0],["license_civ_sand",0],["license_civ_iron",0],["license_civ_copper",0],["license_civ_cement",0],["license_civ_home",0],["license_civ_lsd",0],["license_civ_meth",0],["license_civ_werkzeug",0],["license_civ_waffen",0],["license_civ_schwefel",0],["license_civ_muni",0],["license_civ_feuerwerk",0],["license_civ_muscheln",0],["license_civ_holz",0],["license_civ_donatora",0],["license_civ_donatorb",0],["license_civ_donatorc",0],["license_civ_soeldner",0]]:["U_C_Poloshirt_salmon","","","","",["ItemMap","ItemCompass","ItemWatch"],"","",[],[],[],[],[],[],["","","",""],["","","",""],[]]:0:76561197961672658
      [11:08:04 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[]]
      [11:08:18 +02:00] [Thread 905248525] extDB: Extension Input from Server: 2:6719:housingCleanup:76561197961672658
      [11:08:18 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: housingCleanup:76561197961672658
      [11:08:18 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Result: [1,[]]
      [11:08:18 +02:00] [Thread 905248525] extDB: Extension Input from Server: 4:1749605807
      [11:09:07 +02:00] [Thread 905248525] extDB: Extension Input from Server: 1:6719:DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:09:07 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:09:07 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_prepare error [mysql_stmt_error]: Table 'arma3life.dynmarket' doesn't exist [mysql_stmt_errno]: 1146 [mysql_stmt_sqlstate]: 42S02 [statemnt]: UPDATE dynmarket SET prices = ? WHERE id=1;
      [11:09:07 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error Exception: SQL: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:14:32 +02:00] [Thread 905248525] extDB: Extension Input from Server: 1:6719:DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:14:32 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:14:32 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_prepare error [mysql_stmt_error]: Table 'arma3life.dynmarket' doesn't exist [mysql_stmt_errno]: 1146 [mysql_stmt_sqlstate]: 42S02 [statemnt]: UPDATE dynmarket SET prices = ? WHERE id=1;
      [11:14:32 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error Exception: SQL: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:19:57 +02:00] [Thread 905248525] extDB: Extension Input from Server: 1:6719:DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:19:57 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:19:57 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_prepare error [mysql_stmt_error]: Table 'arma3life.dynmarket' doesn't exist [mysql_stmt_errno]: 1146 [mysql_stmt_sqlstate]: 42S02 [statemnt]: UPDATE dynmarket SET prices = ? WHERE id=1;
      [11:19:57 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error Exception: SQL: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:25:22 +02:00] [Thread 905248525] extDB: Extension Input from Server: 1:6719:DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:25:22 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:25:22 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_prepare error [mysql_stmt_error]: Table 'arma3life.dynmarket' doesn't exist [mysql_stmt_errno]: 1146 [mysql_stmt_sqlstate]: 42S02 [statemnt]: UPDATE dynmarket SET prices = ? WHERE id=1;
      [11:25:22 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error Exception: SQL: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:30:48 +02:00] [Thread 905248525] extDB: Extension Input from Server: 1:6719:DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:30:48 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:30:48 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_prepare error [mysql_stmt_error]: Table 'arma3life.dynmarket' doesn't exist [mysql_stmt_errno]: 1146 [mysql_stmt_sqlstate]: 42S02 [statemnt]: UPDATE dynmarket SET prices = ? WHERE id=1;
      [11:30:48 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error Exception: SQL: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:36:13 +02:00] [Thread 905248525] extDB: Extension Input from Server: 1:6719:DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:36:13 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:36:13 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_prepare error [mysql_stmt_error]: Table 'arma3life.dynmarket' doesn't exist [mysql_stmt_errno]: 1146 [mysql_stmt_sqlstate]: 42S02 [statemnt]: UPDATE dynmarket SET prices = ? WHERE id=1;
      [11:36:13 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error Exception: SQL: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:41:38 +02:00] [Thread 905248525] extDB: Extension Input from Server: 1:6719:DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:41:38 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:41:38 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_prepare error [mysql_stmt_error]: Table 'arma3life.dynmarket' doesn't exist [mysql_stmt_errno]: 1146 [mysql_stmt_sqlstate]: 42S02 [statemnt]: UPDATE dynmarket SET prices = ? WHERE id=1;
      [11:41:38 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error Exception: SQL: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:47:03 +02:00] [Thread 905248525] extDB: Extension Input from Server: 1:6719:DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:47:03 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:47:03 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_prepare error [mysql_stmt_error]: Table 'arma3life.dynmarket' doesn't exist [mysql_stmt_errno]: 1146 [mysql_stmt_sqlstate]: 42S02 [statemnt]: UPDATE dynmarket SET prices = ? WHERE id=1;
      [11:47:03 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error Exception: SQL: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:52:28 +02:00] [Thread 905248525] extDB: Extension Input from Server: 1:6719:DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:52:28 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Trace: Input: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]
      [11:52:28 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_prepare error [mysql_stmt_error]: Table 'arma3life.dynmarket' doesn't exist [mysql_stmt_errno]: 1146 [mysql_stmt_sqlstate]: 42S02 [statemnt]: UPDATE dynmarket SET prices = ? WHERE id=1;
      [11:52:28 +02:00] [Thread 4267734747] extDB: DB_CUSTOM_V5: Error Exception: SQL: DYNMARKET_Price_Set:[["apple",70,0],["peach",90,0],["goldbar",95000,0],["oil_processed",1090,0],["copper_refined",1800,0],["iron_refined",1700,0],["salt_refined",930,0],["glass",1090,0],["diamond_cut",1800,0],["schwefel_processed",1700,0],["cement",2500,0],["waffen_processed",4200,0],["muscheln_processed",300,0],["holz_processed",2600,0],["werkzeug_processed",3700,0],["muni_processed",6500,0],["feuerwerk_processed",3900,0],["lsd_processed",2700,0],["meth_processed",6000,0],["heroin_processed",4000,0],["marijuana",3900,0],["cocaine_processed",4300,0]]

      fn-wantedadd.sqf

      Spoiler anzeigen


      /*
      File: fn_wantedAdd.sqf
      Author: Bryan "Tonic" Boardwine"
      Database Persistence By: ColinM
      Assistance by: Paronity
      Stress Tests by: Midgetgrimm


      Description:
      Adds or appends a unit to the wanted list.
      */
      private["_uid","_type","_index","_data","_crimes","_val","_customBounty","_name","_pastCrimes","_query","_queryResult"];
      _uid = [_this,0,"",[""]] call BIS_fnc_param;
      _name = [_this,1,"",[""]] call BIS_fnc_param;
      _type = [_this,2,"",[""]] call BIS_fnc_param;
      _customBounty = [_this,3,-1,[0]] call BIS_fnc_param;
      if(_uid == "" OR _type == "" OR _name == "") exitWith {}; //Bad data passed.


      //What is the crime?
      switch(_type) do
      {
      case "187V": {_type = ["187V",6500]};
      case "187": {_type = ["187",500000]};
      case "901": {_type = ["901",4500]};
      case "215": {_type = ["215",2000]};
      case "213": {_type = ["213",10000]};
      case "211": {_type = ["211",1000]};
      case "211A": {_type = ["211A",10000]};
      case "207": {_type = ["207",3500]};
      case "207A": {_type = ["207A",2000]};
      case "390": {_type = ["390",15000]};
      case "487": {_type = ["487",1500]};
      case "488": {_type = ["488",700]};
      case "480": {_type = ["480",1300]};
      case "481": {_type = ["481",1000]};
      case "482": {_type = ["482",5000]};
      case "483": {_type = ["483",9500]};
      case "459": {_type = ["459",6500]};
      case "666": {_type = ["666",2000]};
      case "667": {_type = ["667",45000]};
      case "668": {_type = ["668",15000]};
      case "919": {_type = ["919",2500]};
      case "919A": {_type = ["919A",5000]};


      case "1": {_type = ["1",350]};
      case "2": {_type = ["2",1500]};
      case "3": {_type = ["3",2500]};
      case "4": {_type = ["4",3500]};
      case "5": {_type = ["5",8000]};
      case "6": {_type = ["6",5000]};
      case "7": {_type = ["7",250000]};
      default {_type = [];};
      };


      if(count _type == 0) exitWith {}; //Not our information being passed...
      //Is there a custom bounty being sent? Set that as the pricing.
      if(_customBounty != -1) then {_type set[1,_customBounty];};
      //Search the wanted list to make sure they are not on it.


      _result = format["wantedGetCrimes:%1",_uid];
      waitUntil{!DB_Async_Active};
      _queryResult = [_result,2] call DB_fnc_asyncCall;


      _val = [(_type select 1)] call DB_fnc_numberSafe;


      if(count _queryResult != 0) then
      {
      _pastCrimes = _queryResult select 1;
      _pastCrimes pushBack (_type select 0);
      _query = format["wantedUpdateCrimes:%1:%2:%3",_pastCrimes,_val,_uid];
      } else {
      _crimes = [(_type select 0)];
      _query = format["wantedInsertCrimes:%1:%2:%3:%4:1",_uid,_name,_crimes,_val];
      };


      if(!isNil "_query") then {
      waitUntil{!DB_Async_Active};
      [_query,2] call DB_fnc_asyncCall;
      };

      fn_wantedBounty.sqf

      Spoiler anzeigen


      /*
      File: fn_wantedBounty.sqf
      Author: Bryan "Tonic" Boardwine"
      Database Persistence By: ColinM
      Assistance by: Paronity
      Stress Tests by: Midgetgrimm


      Description:
      Checks if the person is on the bounty list and awards the cop for killing them.
      */
      private["_civ","_cop","_id","_half","_result","_queryResult","_amount"];
      _uid = [_this,0,"",[""]] call BIS_fnc_param;
      _civ = [_this,1,Objnull,[Objnull]] call BIS_fnc_param;
      _cop = [_this,2,Objnull,[Objnull]] call BIS_fnc_param;
      _half = [_this,3,false,[false]] call BIS_fnc_param;
      if(isNull _civ OR isNull _cop) exitWith {};


      _result = format["wantedFetchBounty:%1",_uid];
      waitUntil{!DB_Async_Active};
      _queryResult = [_result,2] call DB_fnc_asyncCall;


      if(count _queryResult != 0) then
      {
      _amount = _queryResult select 3;
      if(_half) then
      {
      [[((_amount) / 2),_amount],"life_fnc_bountyReceive",(owner _cop),false] spawn life_fnc_MP;
      }
      else
      {
      [[_amount,_amount],"life_fnc_bountyReceive",(owner _cop),false] spawn life_fnc_MP;
      };
      };

      fn_wantedCrimes.sqf

      Spoiler anzeigen


      #include "\life_server\script_macros.hpp"
      /*
      File: fn_wantedCrimes.sqf
      Author: ColinM
      Assistance by: Paronity
      Stress Tests by: Midgetgrimm


      Description:
      Grabs a list of crimes committed by a person.
      */
      private["_display","_criminal","_tab","_queryResult","_result","_ret","_crimesDb","_crimesArr","_type"];
      disableSerialization;
      _ret = [_this,0,ObjNull,[ObjNull]] call BIS_fnc_param;
      _criminal = [_this,1,[],[]] call BIS_fnc_param;


      _result = format["wantedFetchCrimes:%1",_criminal select 0];
      waitUntil{!DB_Async_Active};
      _tickTime = diag_tickTime;
      _queryResult = [_result,2] call DB_fnc_asyncCall;


      _ret = owner _ret;
      _crimesArr = [];


      _type = _queryResult select 0;
      {
      switch(_x) do
      {
      case "187V": {_x = "STR_Crime_187V"};
      case "187": {_x = "STR_Crime_187"};
      case "901": {_x = "STR_Crime_901"};
      case "215": {_x = "STR_Crime_215"};
      case "213": {_x = "STR_Crime_213"};
      case "211": {_x = "STR_Crime_211"};
      case "211A": {_x = "STR_Crime_211A"};
      case "207": {_x = "STR_Crime_207"};
      case "207A": {_x = "STR_Crime_207A"};
      case "390": {_x = "STR_Crime_390"};
      case "487": {_x = "STR_Crime_487"};
      case "488": {_x = "STR_Crime_488"};
      case "480": {_x = "STR_Crime_480"};
      case "481": {_x = "STR_Crime_481"};
      case "482": {_x = "STR_Crime_482"};
      case "483": {_x = "STR_Crime_483"};
      case "459": {_x = "STR_Crime_459"};
      case "666": {_x = "STR_Crime_666"};
      case "667": {_x = "STR_Crime_667"};
      case "668": {_x = "STR_Crime_668"};
      case "919": {_x = "STR_Crime_919"};
      case "919A": {_x = "STR_Crime_919A"};


      case "1": {_x = "STR_Crime_1"};
      case "2": {_x = "STR_Crime_2"};
      case "3": {_x = "STR_Crime_3"};
      case "4": {_x = "STR_Crime_4"};
      case "5": {_x = "STR_Crime_5"};
      case "6": {_x = "STR_Crime_6"};
      case "7": {_x = "STR_Crime_7"};
      };
      _crimesArr pushBack _x;
      }forEach _type;
      _queryResult set[0,_crimesArr];


      if((EQUAL(EXTDB_SETTINGS("MySQL_Query"),1))) then {
      ["diag_log",[
      "------------- Wanted Query Request -------------",
      format["QUERY: %1",_result],
      format["Time to complete: %1 (in seconds)",(diag_tickTime - _tickTime)],
      format["Result: %1",_queryResult],
      "------------------------------------------------"
      ]] call TON_fnc_logIt;
      };


      [[_queryResult],"life_fnc_wantedInfo",_ret,false] spawn life_fnc_MP;

      fn-wantedFetch.sqf

      Spoiler anzeigen


      #include "\life_server\script_macros.hpp"
      /*
      File: fn_wantedFetch.sqf
      Author: Bryan "Tonic" Boardwine"
      Database Persistence By: ColinM
      Assistance by: Paronity
      Stress Tests by: Midgetgrimm


      Description:
      Displays wanted list information sent from the server.
      */
      private["_ret","_list","_result","_queryResult","_units","_inStatement"];
      _ret = [_this,0,ObjNull,[ObjNull]] call BIS_fnc_param;
      if(isNull _ret) exitWith {};
      _ret = owner _ret;
      _inStatement = "";
      _list = [];
      _units = [];
      _tickTime = diag_tickTime;
      {if((side _x) == civilian) then {_units pushBack (getPlayerUID _x)};} foreach playableUnits;


      {
      if(_inStatement == "") then
      {
      _inStatement = _x;
      }
      else
      {
      _inStatement = _inStatement + "','" + _x;
      };
      } forEach _units;


      _result = format["wantedFetchID:%1",_inStatement];
      waitUntil{!DB_Async_Active};
      _queryResult = [_result,2,true] call DB_fnc_asyncCall;


      {
      _list pushBack (_x);
      }
      forEach _queryResult;


      if(count _list == 0) exitWith {[[_list],"life_fnc_wantedList",_ret,false] spawn life_fnc_MP;};


      if((EQUAL(EXTDB_SETTINGS("MySQL_Query"),1))) then {
      ["diag_log",[
      "------------- Wanted Query Request -------------",
      format["QUERY: %1",_result],
      format["Time to complete: %1 (in seconds)",(diag_tickTime - _tickTime)],
      format["Result: %1",_queryResult],
      "------------------------------------------------"
      ]] call TON_fnc_logIt;
      };


      [[_list],"life_fnc_wantedList",_ret,false] spawn life_fnc_MP;

      fn_wantedPerson.sqf

      Spoiler anzeigen


      /*
      File: fn_wantedPerson.sqf
      Author: Bryan "Tonic" Boardwine"
      Database Persistence By: ColinM
      Assistance by: Paronity
      Stress Tests by: Midgetgrimm


      Description:
      Fetches a specific person from the wanted array.
      */
      private["_unit","_index","_queryResult","_result"];
      _unit = [_this,0,ObjNull,[ObjNull]] call BIS_fnc_param;
      if(isNull _unit) exitWith {[]};
      _uid = getPlayerUID player;


      _result = format["wantedFetchPerson:%1",_uid];
      waitUntil{!DB_Async_Active};
      _queryResult = [_result,2] call DB_fnc_asyncCall;
      if(count _queryResult == 0) exitWith {[]};
      _queryResult;

      fn_wantedprofUpdate.sqf

      Spoiler anzeigen


      #include "\life_server\script_macros.hpp"
      /*
      File: fn_wantedProfUpdate.sqf
      Author: [midgetgrimm]
      Persistence by: ColinM
      Description:
      Updates name of player if they change profiles
      */
      private["_uid","_name","_query","_tickTime","_wantedCheck","_wantedQuery"];


      _uid = [_this,0,"",[""]] call BIS_fnc_param;
      _name = [_this,1,"",[""]] call BIS_fnc_param;
      //Bad data check
      if(_uid == "" OR _name == "") exitWith {};
      _tickTime = diag_tickTime;


      _wantedCheck = format["wantedFetchName:%1",_uid];
      waitUntil{!DB_Async_Active};
      _wantedQuery = [_wantedCheck,2] call DB_fnc_asyncCall;
      if(count _wantedQuery == 0) exitWith {diag_log "Person not wanted, no update";};
      _wantedQuery = call compile format["%1",_wantedQuery];


      if(_name != (_wantedQuery select 0)) then
      {
      _query = format["wantedUpdateName:%2:%1",_uid,_name];
      waitUntil {!DB_Async_Active};
      [_query,2] call DB_fnc_asyncCall;


      if((EQUAL(EXTDB_SETTINGS("MySQL_Query"),1))) then {
      ["diag_log",[
      "-------------- Update Player Name --------------",
      format["QUERY 1: %1",_wantedCheck],
      format["QUERY 2: %1",_query],
      format["Last Name: %1",_wantedQuery],
      format["Req By: %1",_name],
      format["Time to complete: %1 (in seconds)",(diag_tickTime - _tickTime)],
      "----------------Person Is Wanted----------------"
      ]] call TON_fnc_logIt;
      };
      } else {diag_log "Name Matches, no change needed";};

      fn_wantedRemove.sqf

      Spoiler anzeigen


      /*
      File: fn_wantedRemove.sqf
      Author: Bryan "Tonic" Boardwine"
      Database Persistence By: ColinM
      Assistance by: Paronity
      Stress Tests by: Midgetgrimm


      Description:
      Removes a person from the wanted list.
      */
      private["_uid","_query"];
      _uid = [_this,0,"",[""]] call BIS_fnc_param;
      if(_uid == "") exitWith {}; //Bad data


      _query = format["wantedRemoveCrimes:%1",_uid];
      waitUntil{!DB_Async_Active};
      [_query,2] call DB_fnc_asyncCall;

      exdbconfigini

      Spoiler anzeigen


      [Main]
      ;Threads = 0
      ; Default Value is number of CPU Cores Detected


      Randomize Config File = false
      ;This is a legacy option to randomize config file for Arma2 Servers.


      [Logging]
      ; If u are going to disable Logging for performance reasons, grab the No-Logging Version of extdb
      Filter = 2
      ; 2 = Default Setting, this doesn't take effect till after Config File has been loaded.
      ; 0 = more cpu intensive, 5 = barely anything except exception handling
      ;
      ; 0 trace
      ; 1 debug
      ; 2 info
      ; 3 warning
      ; 4 error
      ; 5 fatal


      [Example1]
      Type = SQLite
      Name = sqlite.db


      minSessions = 1
      ; minSession Default Value = 1


      ;maxSessions = 4
      ; maxSession Default Value = number of Main->Threads
      ; u really should leave this value alone
      idleTime = 60
      ; idleTime no Default Value yet, needs to be defined.
      ; idleTime is the time before a database session is stopped if not used.
      ; If Database Sessions are greater than minSessions


      [Example2]
      Type = SQLite
      Name = sqlite.db


      minSessions = 1
      ; minSession Default Value = 1


      ;maxSessions = 4
      ; maxSession Default Value = number of Main->Threads
      ; u really should leave this value alone
      idleTime = 60
      ; idleTime no Default Value yet, needs to be defined.
      ; idleTime is the time before a database session is stopped if not used.
      ; If Database Sessions are greater than minSessions


      [Database2]
      Type = MySQL
      Name =


      Username = nene
      Password = lalala
      IP = 127.0.0.1
      Port = 3306


      minSessions = 1
      ;maxSessions = 4
      idleTime = 60


      compress = false
      ; Should only use this if MySQL server is external. Also only for MySQL

    • Xylometachlorid
      Nerd
      Reaktionen
      402
      Trophäen
      11
      Beiträge
      584
      • 8. Oktober 2015 um 12:14
      • #5

      Bis jetzt seh ich nix, D:\ArmA3\A3Master\@extDB\extDB\db_custom\altis-life-rpg-4.ini noch bitte

      extDB2 Tutorial: extDB2 Einrichten - so geht's richtig

    • Klaus Mauch
      Frischling
      Trophäen
      11
      Beiträge
      17
      • 8. Oktober 2015 um 12:16
      • #6
      Spoiler anzeigen


      [Default]
      Version = 7


      Number of Inputs = 0
      ; Default Value = 0


      Sanitize Input Value Check = false
      ; Default Value = True


      Sanitize Output Value Check = false
      ; Default Value = True


      String Datatype Check = false
      ; Default Value = True
      ; If Database Type is String adds Quotations around Text / VarChar DataTypes when retrieving Values
      ; Note: This Doesn't Work for Text DataTypes for MySQL but with Poco
      ; Important try to avoid this, will break whenever extDB updates to 1.6/1.7 Poco


      Strip = true
      ;Enable / Disable Strip


      Strip Chars = `/\|;{}<>'
      ; Can't Strip Char : since its used as a divider in extDB.
      ; If you need it stripped you will need todo it in SQF Code.
      ; Note: if value contains divider :
      ; It will result in extDB reading to many input values + will return an error anyway.


      ; Important if you are using $INPUT_STRING_x, recommended you strip the char `
      ; That is the quotation char used to wrap strings


      Strip Chars Action = STRIP+LOG
      ; Actions NONE / STRIP / STRIP+LOG / STRIP+ERROR
      ; None
      ; Strip
      ; Strip + Add Logs to extDB Logs
      ; Strip + Error, doesnt execute SQL, reports error back to server


      Prepared Statement Cache = true
      ; Allows you disable to Caching Prepared Statements,
      ; Useful to disable Per Call, for the SQL Statements you are only going to run once i.e at server startup
      ; Also useful to disable global during testing, if you are altering Database Scheme on Live Server.


      ;; [CALL_NAME] INFO


      ;; ---------------------------------------
      ;; ---------------------------------------
      ;; SQLx_y x = SQL Statement Line y = SQL Statement Line x Part y
      ;; This allows for to define multiple SQL Prepared Statements to run with a single callextension.


      ;; Number of Inputs is the number of total inputs. If inputs received doesnt match this number. SQL Statement wont run.


      ;; SQLx_INPUTS is INPUTS to use for SQL Line x
      ;; OUPUT is same as SQLx_INPUTS


      ;; INPUT / OUTPUT Options
      ;; STRING Removes " from VALUE + then add " to either end of VALUE i.e "VALUE"
      ;; BEGUID Converts Value to BEGUID
      ;; CHECK Sanitize Check
      ;; NOCHECK
      ;; STRIP Strip Chars (overrides Default Setting)
      ;; STRIP
      ;; AltisLifeRPG_Array Converts Array format to Altis Life RPG format, for legacy support


      ;; They are separated by comma ,
      ;; Options themselves are tokenized by -
      ;; So the Option 1-STRING-BEGUID means INPUT VALUE 1 -> converted to BEGUID + quotes added (order of tokens makes no difference)


      ;;**************************************************************
      ;;**************************************************************
      ;; PROCEDURE CALLS
      ;;


      ;;______________________________________________________________
      [resetLifeVehicles]
      ;;


      SQL1_1 = CALL resetLifeVehicles;


      Number of Inputs = 0
      Prepared Statement Cache = false


      ;;______________________________________________________________
      [deleteDeadVehicles]
      ;;


      SQL1_1 = CALL deleteDeadVehicles;


      Number of Inputs = 0
      Prepared Statement Cache = false


      ;;______________________________________________________________
      [deleteOldHouses]
      ;;


      SQL1_1 = CALL deleteOldHouses;


      Number of Inputs = 0
      Prepared Statement Cache = false


      ;;______________________________________________________________
      [deleteOldGangs]
      ;;


      SQL1_1 = CALL deleteOldGangs;


      Number of Inputs = 0
      Prepared Statement Cache = false


      ;;**************************************************************
      ;;**************************************************************
      ;; GANGS
      ;;


      ;;______________________________________________________________
      [gangIDPlayer]
      ;;


      SQL1_1 = SELECT id FROM gangs WHERE members LIKE ? AND active='1';


      Number of Inputs = 1
      SQL1_INPUTS = 1


      ;;______________________________________________________________
      [gangNameSelectID]
      ;;


      SQL1_1 = SELECT id FROM gangs WHERE name=? AND active=?;


      SQL1_INPUTS = 1, 2
      Number of Inputs = 2


      ;;______________________________________________________________
      [gangOwnerSelectID]
      ;;


      SQL1_1 = SELECT id FROM gangs WHERE owner=? AND active=?;


      SQL1_INPUTS = 1, 2
      Number of Inputs = 2


      ;;______________________________________________________________
      [gangInsert]
      ;;


      SQL1_1 = INSERT INTO gangs (owner, name, members) VALUES(?,?,?);
      SQL1_INPUTS = 1, 2, 3-AltisLifeRPG_Array


      Number of Inputs = 3


      ;;______________________________________________________________
      [gangUpdate]
      ;;


      SQL1_1 = UPDATE gangs SET active=1, owner=?,members=? WHERE id=?;


      Number of Inputs = 3
      SQL1_INPUTS = 1, 2, 3-AltisLifeRPG_Array


      ;;______________________________________________________________
      [gangRemove]
      ;;


      SQL1_1 = UPDATE gangs SET active='0' WHERE id=?;
      SQL1_INPUTS = 1


      Number of Inputs = 1


      ;;______________________________________________________________
      [gangInfo]
      ;; Get Gang Info
      ;;


      SQL1_1 = SELECT id, owner, name, maxmembers, bank, members FROM gangs WHERE active='1' AND members LIKE ?;
      SQL1_INPUTS = 1


      Number of Inputs = 1
      OUTPUT = 1, 2-String, 3-String, 4, 5, 6-AltisLifeRPG_Array


      ;;______________________________________________________________
      [gangBankInfoUpdate]
      ;; Update Gang Bank
      ;;


      SQL1_1 = UPDATE gangs SET bank=? WHERE id=?;
      SQL1_INPUTS = 1, 2


      Number of Inputs = 2


      ;;______________________________________________________________
      [gangInfoUpdate]
      ;; Update Gang Info
      ;;


      SQL1_1 = UPDATE gangs SET bank=?, maxmembers=?, owner=? WHERE id=?;
      SQL1_INPUTS = 1, 2, 3-String, 4


      Number of Inputs = 4


      ;;______________________________________________________________
      [gangMaxMembersUpdate]
      ;; Update Gang Max Members
      ;;


      SQL1_1 = UPDATE gangs SET maxmembers=? WHERE id=?;
      SQL1_INPUTS = 1, 2


      Number of Inputs = 2


      ;;______________________________________________________________
      [gangMembersUpdate]
      ;; Update Gang Members
      ;;


      SQL1_1 = UPDATE gangs SET members=? WHERE id=?;
      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2


      Number of Inputs = 2


      ;;______________________________________________________________
      [gangOwnerUpdate]
      ;; Update Gang Owner
      ;;


      SQL1_1 = UPDATE gangs SET owner=? WHERE id=?;
      SQL1_INPUTS = 1, 2


      Number of Inputs = 2


      ;;**************************************************************
      ;;**************************************************************
      ;; PLAYERS
      ;;


      ;;______________________________________________________________
      [playerInfo]
      ;;


      SQL1_1 = SELECT playerid, name FROM players WHERE playerid=?;
      SQL1_INPUTS = 1


      Number of Inputs = 1
      OUTPUT = 1, 2


      ;;______________________________________________________________
      [playerInfoInsert]
      ;;


      SQL1_1 = INSERT INTO players
      ;; 1 2 3 4 5 6 7 8 9 10 11
      SQL1_2 = (playerid, name, cash, bankacc, aliases, cop_licenses, med_licenses, civ_licenses, civ_gear, cop_gear, med_gear)
      SQL1_3 = VALUES(?,?,?,?,?,?,?,?,?,?,?);


      SQL1_INPUTS = 1, 2-STRING, 3, 4, 5, 6, 7, 8, 9, 10, 11


      Number of Inputs = 11


      ;;______________________________________________________________
      [playerWestInfo]
      ;;
      1 2 3 4 5 6 7 8 9 10
      SQL1_1 = SELECT playerid, name, cash, bankacc, adminlevel, donatorlvl, cop_licenses, coplevel, cop_gear, blacklist FROM players WHERE playerid=?;
      SQL1_INPUTS = 1


      Number of Inputs = 1
      OUTPUT = 1-String, 2-String, 3, 4, 5-String, 6-String, 7-AltisLifeRPG_Array, 8-String, 9-AltisLifeRPG_Array, 10


      ;;______________________________________________________________
      [playerCivInfo]
      ;;
      ;; 1 2 3 4 5 6 7 8 9
      SQL1_1 = SELECT playerid, name, cash, bankacc, adminlevel, donatorlvl, civ_licenses, arrested, civ_gear FROM players WHERE playerid=?;
      SQL1_INPUTS = 1


      Number of Inputs = 1
      OUTPUT = 1-String, 2-String, 3, 4, 5-String, 6-String, 7-AltisLifeRPG_Array, 8-String, 9-AltisLifeRPG_Array


      ;;______________________________________________________________
      [playerIndependentInfo]
      ;;
      1 2 3 4 5 6 7 8 9
      SQL1_1 = SELECT playerid, name, cash, bankacc, adminlevel, donatorlvl, med_licenses, mediclevel, med_gear FROM players WHERE playerid=?;
      SQL1_INPUTS = 1


      Number of Inputs = 1
      OUTPUT = 1-String, 2-String, 3, 4, 5-String, 6-String, 7-AltisLifeRPG_Array, 8-String, 9-AltisLifeRPG_Array


      ;;______________________________________________________________
      [playerWestUpdate]
      ;;


      SQL1_1 = UPDATE players
      ;; 1 2 3 4 5 6
      SQL1_2 = SET name=?, cash=?, bankacc=?, cop_gear=?, cop_licenses=? WHERE playerid=?


      SQL1_INPUTS = 1, 2, 3, 4-AltisLifeRPG_Array, 5-AltisLifeRPG_Array, 6


      Number of Inputs = 6


      ;;______________________________________________________________
      [playerCivilianUpdate]
      ;;


      SQL1_1 = UPDATE players
      ;; 1 2 3 4 5 6 7
      SQL1_2 = SET name=?, cash=?, bankacc=?, civ_licenses=?, civ_gear=?, arrested=? WHERE playerid=?;


      SQL1_INPUTS = 1, 2, 3, 4-AltisLifeRPG_Array, 5-AltisLifeRPG_Array, 6, 7


      Number of Inputs = 7


      ;;______________________________________________________________
      [playerIndependentUpdate]
      ;;


      SQL1_1 = UPDATE players
      ;; 1 2 3 4 5 6
      SQL1_2 = SET name=?, cash=?, bankacc=?, med_licenses=?, med_gear=? WHERE playerid=?;


      SQL1_INPUTS = 1, 2, 3, 4-AltisLifeRPG_Array, 5-AltisLifeRPG_Array, 6


      Number of Inputs = 6


      ;;______________________________________________________________
      [playerUpdateCash]
      ;;


      SQL1_1 = UPDATE players
      SQL1_2 = SET cash=? WHERE playerid=?;


      SQL1_INPUTS = 1, 2
      Number of Inputs = 2


      ;;______________________________________________________________
      [playerUpdateBank]
      ;;


      SQL1_1 = UPDATE players
      SQL1_2 = SET bankacc=? WHERE playerid=?;


      SQL1_INPUTS = 1, 2
      Number of Inputs = 2


      ;;______________________________________________________________
      [playerUpdateBank+Cash]
      ;;


      SQL1_1 = UPDATE players
      SQL1_2 = SET cash=?, bankacc=? WHERE playerid=?;


      SQL1_INPUTS = 1, 2, 3
      Number of Inputs = 3


      ;;______________________________________________________________
      [playerUpdateCopLicense]
      ;;


      SQL1_1 = UPDATE players
      SQL1_2 = SET cop_licenses=? WHERE playerid=?;


      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2
      Number of Inputs = 2


      ;;______________________________________________________________
      [playerUpdateCivLicense]
      ;;


      SQL1_1 = UPDATE players
      SQL1_2 = SET civ_licenses=? WHERE playerid=?;


      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2
      Number of Inputs = 2


      ;;______________________________________________________________
      [playerUpdateMedLicense]
      ;;


      SQL1_1 = UPDATE players
      SQL1_2 = SET med_licenses=? WHERE playerid=?;


      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2
      Number of Inputs = 2


      ;;______________________________________________________________
      [playerUpdateCopGear]
      ;;


      SQL1_1 = UPDATE players
      SQL1_2 = SET cop_gear=? WHERE playerid=?;


      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2
      Number of Inputs = 2


      ;;______________________________________________________________
      [playerUpdateCivGear]
      ;;


      SQL1_1 = UPDATE players
      SQL1_2 = SET civ_gear=? WHERE playerid=?;


      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2
      Number of Inputs = 2


      ;;______________________________________________________________
      [playerUpdateMedGear]
      ;;


      SQL1_1 = UPDATE players
      SQL1_2 = SET med_gear=? WHERE playerid=?;


      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2
      Number of Inputs = 2


      ;;______________________________________________________________
      [playerUpdateAlive]
      ;;


      SQL1_1 = UPDATE players
      SQL1_2 = SET alive=? WHERE playerid=?;


      SQL1_INPUTS = 1, 2
      Number of Inputs = 2


      ;;______________________________________________________________
      [playerUpdateArrested]
      ;;


      SQL1_1 = UPDATE players
      SQL1_2 = SET arrested=? WHERE playerid=?;


      SQL1_INPUTS = 1, 2
      Number of Inputs = 2


      ;;**************************************************************
      ;;**************************************************************
      ;; VEHICLES
      ;;


      ;;______________________________________________________________
      [vehicleDead]
      ;;


      SQL1_1 = UPDATE vehicles SET alive=? WHERE pid=? AND plate=?;


      SQL1_INPUTS = 1, 2, 3
      Number of Inputs = 3


      ;;______________________________________________________________
      [vehicleInsert]
      ;;


      SQL1_1 = INSERT INTO vehicles
      ;; 1 2 3 4 5 6 7 8 9
      SQL1_2 = (side, classname, type, pid, alive, active, inventory, color, plate)
      SQL1_3 = VALUES (?,?,?,?,?,?,?,?,?);


      SQL1_INPUTS = 1, 2, 3, 4, 5, 6, 7-AltisLifeRPG_Array, 8, 9
      Number of Inputs = 9


      ;;______________________________________________________________
      [vehicleInfo]
      ;;


      ;; 1 2 3 4 5 6 7 8 9
      SQL1_1 = SELECT id, side, classname, type, pid, alive, active, plate, color
      SQL1_2 = FROM vehicles WHERE id=? AND pid=?;
      SQL1_INPUTS = 1, 2
      Number of Inputs = 2


      OUTPUT = 1, 2-String, 3-String, 4-String, 5-String, 6, 7, 8, 9


      ;;______________________________________________________________
      [vehiclesInfo]
      ;;


      ;; 1 2 3 4 5 6 7 8 9
      SQL1_1 = SELECT id, side, classname, type, pid, alive, active, plate, color
      SQL1_2 = FROM vehicles WHERE pid=? AND alive=1 AND active = 0 AND side=? AND type=?;
      SQL1_INPUTS = 1, 2, 3
      Number of Inputs = 3


      OUTPUT = 1, 2-String, 3-String, 4-String, 5-String, 6, 7, 8, 9


      ;;______________________________________________________________
      [vehicleUpdateActive]
      ;;


      SQL1_1 = UPDATE vehicles SET active=? WHERE pid=? AND id=?;


      SQL1_INPUTS = 1, 2, 3
      Number of Inputs = 3


      ;;______________________________________________________________
      [vehicleUpdateActivePlate]
      ;;


      SQL1_1 = UPDATE vehicles SET active=? WHERE pid=? AND plate=?;


      SQL1_INPUTS = 1, 2, 3
      Number of Inputs = 3


      ;;______________________________________________________________
      [vehicleUpdateAlive]
      ;;


      SQL1_1 = UPDATE vehicles SET alive=? WHERE pid=? AND id=?;


      SQL1_INPUTS = 1, 2, 3
      Number of Inputs = 3


      ;;______________________________________________________________
      [vehicleUpdateAlivePlate]
      ;;


      SQL1_1 = UPDATE vehicles SET alive=? WHERE pid=? AND plate=?;


      SQL1_INPUTS = 1, 2, 3
      Number of Inputs = 3


      ;;**************************************************************
      ;;**************************************************************
      ;; Wanted System
      ;;


      ;;______________________________________________________________
      [housingCount]
      ;;


      SQL1_1 = SELECT COUNT(*) FROM houses WHERE owned='1';


      Number of Inputs = 0


      ;;______________________________________________________________
      [housingInit]
      ;;


      SQL1_1 = SELECT houses.id, houses.pid, houses.pos, players.name FROM houses INNER JOIN players ON houses.pid=players.playerid WHERE houses.owned='1' LIMIT ?,10;


      SQL1_INPUTS = 1
      Number of Inputs = 1


      OUTPUT = 1, 2-String, 3-String, 4-String


      ;;______________________________________________________________
      [housingFetchPlayerHouse]
      ;;
      SQL1_1 = SELECT pid, pos, inventory, containers FROM houses WHERE pid=? AND owned='1';


      SQL1_INPUTS = 1
      Number of Inputs = 1


      OUTPUT = 1-String, 2-String, 3-AltisLifeRPG_Array, 4-AltisLifeRPG_Array


      ;;______________________________________________________________
      [housingCheckHouse]
      ;;


      SQL1_1 = SELECT CASE
      SQL1_2 = WHEN EXISTS(SELECT id FROM houses WHERE pos=? AND owned='1')
      SQL1_3 = THEN 'true' ELSE 'false'
      SQL1_4 = END


      SQL1_INPUTS = 1-AltisLifeRPG_Array
      Number of Inputs = 1


      OUTPUT = 1


      ;;______________________________________________________________
      [housingAddHouse]
      ;;
      SQL1_1 = INSERT INTO houses (pid, pos, inventory, containers, owned)
      SQL1_2 = VALUES(?,?,?,?,?);
      SQL1_INPUTS = 1, 2, 3-AltisLifeRPG_Array, 4-AltisLifeRPG_Array, 5
      SQL2_1 = SELECT id FROM houses WHERE pos=? AND pid=? AND owned='1';
      SQL2_INPUTS = 2, 1


      Number of Inputs = 5
      OUTPUT = 1


      ;;______________________________________________________________
      [housingSellHouse]
      ;;
      SQL1_1 = UPDATE houses SET owned='0', pos='[]' WHERE pid=? AND pos=? AND owned='1';
      SQL1_INPUTS = 1, 2, 3


      Number of Inputs = 3


      ;;______________________________________________________________
      [housingSellHouse2]
      ;;
      SQL1_1 = UPDATE houses SET owned='0', pos='[]' WHERE id=?;
      SQL1_INPUTS = 1


      Number of Inputs = 1


      ;;______________________________________________________________
      [houseUpdateContainer]
      ;;
      SQL1_1 = UPDATE houses SET containers=? WHERE id=?;
      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2


      Number of Inputs = 2


      ;;______________________________________________________________
      [housingUpdateInventory]
      ;;
      SQL1_1 = UPDATE houses SET inventory=? WHERE id=?;
      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2


      Number of Inputs = 2


      ;;______________________________________________________________
      [housingCleanup]
      ;;
      SQL1_1 = SELECT pid, pos, inventory, containers FROM houses WHERE pid=? AND owned='1';
      SQL1_INPUTS = 1


      Number of Inputs = 1


      ;;**************************************************************
      ;;**************************************************************
      ;; Wanted System
      ;;


      ;;______________________________________________________________
      [wantedGetCrimes]
      ;;


      SQL1_1 = SELECT wantedID, wantedCrimes FROM wanted WHERE wantedID=?;


      SQL1_INPUTS = 1
      Number of Inputs = 1


      OUTPUT = 1-String, 2-AltisLifeRPG_Array


      ;;______________________________________________________________
      [wantedUpdateCrimes]
      ;;


      SQL1_1 = UPDATE wanted SET wantedCrimes = ?, wantedBounty = wantedBounty + ?, active = '1' WHERE wantedID=?;
      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2, 3


      Number of Inputs = 3


      ;;______________________________________________________________
      [wantedInsertCrimes]
      ;;


      SQL1_1 = INSERT INTO wanted (wantedID, wantedName, wantedCrimes, wantedBounty, active)
      SQL1_2 = VALUES(?,?,?,?,?);


      SQL1_INPUTS = 1, 2, 3, 4-AltisLifeRPG_Array, 5


      Number of Inputs = 5


      ;;______________________________________________________________
      [wantedFetchBounty]
      ;;


      SQL1_1 = SELECT wantedID, wantedName, wantedCrimes, wantedBounty FROM wanted WHERE active='1' AND wantedID=?;
      SQL1_INPUTS = 1


      Number of Inputs = 1


      OUTPUT = 1-String, 2-String, 3-AltisLifeRPG_Array, 4


      ;;______________________________________________________________
      [wantedFetchCrimes]
      ;;


      SQL1_1 = SELECT wantedCrimes, wantedBounty FROM wanted WHERE active='1' AND wantedID=?;
      SQL1_INPUTS = 1


      Number of Inputs = 1
      OUTPUT = 1-AltisLifeRPG_Array, 2


      ;;______________________________________________________________
      [wantedFetchID]
      ;;


      SQL1_1 = SELECT wantedID, wantedName FROM wanted WHERE active='1' AND wantedID in (?);
      SQL1_INPUTS = 1-STRIP


      Number of Inputs = 1
      OUTPUT = 1-String, 2-String


      ;;______________________________________________________________
      [wantedFetchPerson]
      ;;


      SQL1_1 = SELECT wantedID, wantedName, wantedBounty FROM wanted WHERE wantedID=? AND active='1';
      SQL1_INPUTS = 1


      Number of Inputs = 1
      OUTPUT = 1-String, 2-String, 3


      ;;______________________________________________________________
      [wantedFetchName]
      ;;


      SQL1_1 = SELECT wantedName FROM wanted WHERE wantedID=?;
      SQL1_INPUTS = 1


      Number of Inputs = 1
      OUTPUT = 1-String


      ;;______________________________________________________________
      [wantedUpdateName]
      ;;


      SQL1_1 = UPDATE wanted
      SQL1_2 = SET wantedName=? WHERE wantedID=?;
      SQL1_INPUTS = 1, 2


      Number of Inputs = 2


      ;;______________________________________________________________
      [wantedRemoveCrimes]
      ;;


      SQL1_1 = UPDATE wanted
      SQL1_2 = SET active = 0, wantedCrimes = '[]', wantedBounty = 0 WHERE wantedID=?;
      SQL1_INPUTS = 1


      Number of Inputs = 1


      ;;______________________________________________________________
      [DYNMARKET_Price_Set]
      ;;

      SQL1_1 = UPDATE dynmarket SET prices = ? WHERE id=1;

      SQL1_INPUTS = 1-AltisLifeRPG_Array
      Number of Inputs = 1

      ;;______________________________________________________________
      [DYNMARKET_Price_Get]
      ;;

      SQL1_1 = SELECT prices FROM dynmarket WHERE id=1;

      OUTPUT = 1-AltisLifeRPG_Array


      ;;______________________________________________________________
      [msgRequest]
      ;;
      ;; 1 2 3 4 5 6 7 8
      SQL1_1 = SELECT fromID, toID, message, fromName, toName FROM messages WHERE toID=? ORDER BY time DESC ;
      SQL1_INPUTS = 1
      Number of Inputs = 1
      OUTPUT = 1-String, 2-String, 3, 4-String, 5-String
      ;;______________________________________________________________
      [handleMessages]
      ;;
      ;;
      SQL1_1 = INSERT INTO messages (fromID, toID, message, fromName, toName)
      SQL1_2 = VALUES(?, ?, ?, ?, ?) ;
      SQL1_INPUTS = 1-STRING, 2-STRING, 3-STRING, 4-STRING, 5-STRING
      Number of Inputs = 5
      ;;______________________________________________________________

    • Xylometachlorid
      Nerd
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      • 8. Oktober 2015 um 12:23
      • #7

      Hab den Fehler ;) Ein kleiner Fehler in den wanted-Funktionen.


      C: altis-life-rpg-4 by Xylometachlorid
      [Default]
      Version = 7
      
      
      
      
      
      
      
      Number of Inputs = 0
      ; Default Value = 0
      
      
      
      
      
      
      
      Sanitize Input Value Check = false
      ; Default Value = True
      
      
      
      
      
      
      
      Sanitize Output Value Check = false
      ; Default Value = True
      
      
      
      
      
      
      
      String Datatype Check = false
      ; Default Value = True
      ; If Database Type is String adds Quotations around Text / VarChar DataTypes when retrieving Values
      ; Note: This Doesn't Work for Text DataTypes for MySQL but with Poco
      ; Important try to avoid this, will break whenever extDB updates to 1.6/1.7 Poco
      
      
      
      
      
      
      
      Strip = true
      ;Enable / Disable Strip
      
      
      
      
      
      
      
      Strip Chars = `/\|;{}<>'
      ; Can't Strip Char : since its used as a divider in extDB.
      ; If you need it stripped you will need todo it in SQF Code.
      ; Note: if value contains divider :
      ; It will result in extDB reading to many input values + will return an error anyway.
      
      
      
      
      
      
      
      ; Important if you are using $INPUT_STRING_x, recommended you strip the char `
      ; That is the quotation char used to wrap strings
      
      
      
      
      
      
      
      Strip Chars Action = STRIP+LOG
      ; Actions NONE / STRIP / STRIP+LOG / STRIP+ERROR
      ; None
      ; Strip 
      ; Strip + Add Logs to extDB Logs
      ; Strip + Error, doesnt execute SQL, reports error back to server
      
      
      
      
      
      
      
      
      
      
      Prepared Statement Cache = true
      ; Allows you disable to Caching Prepared Statements, 
      ; Useful to disable Per Call, for the SQL Statements you are only going to run once i.e at server startup
      ; Also useful to disable global during testing, if you are altering Database Scheme on Live Server.
      
      
      
      
      
      
      
      
      
      
      ;; [CALL_NAME] INFO
      
      
      
      
      
      
      
      ;; ---------------------------------------
      ;; ---------------------------------------
      ;; SQLx_y x = SQL Statement Line y = SQL Statement Line x Part y
      ;; This allows for to define multiple SQL Prepared Statements to run with a single callextension.
      
      
      
      
      
      
      
      
      
      
      ;; Number of Inputs is the number of total inputs. If inputs received doesnt match this number. SQL Statement wont run.
      
      
      
      
      
      
      
      ;; SQLx_INPUTS is INPUTS to use for SQL Line x
      ;; OUPUT is same as SQLx_INPUTS
      
      
      
      
      
      
      
      ;; INPUT / OUTPUT Options
      ;; STRING Removes " from VALUE + then add " to either end of VALUE i.e "VALUE"
      ;; BEGUID Converts Value to BEGUID
      ;; CHECK Sanitize Check
      ;; NOCHECK
      ;; STRIP Strip Chars (overrides Default Setting)
      ;; STRIP
      ;; AltisLifeRPG_Array Converts Array format to Altis Life RPG format, for legacy support
      
      
      
      
      
      
      
      ;; They are separated by comma ,
      ;; Options themselves are tokenized by -
      ;; So the Option 1-STRING-BEGUID means INPUT VALUE 1 -> converted to BEGUID + quotes added (order of tokens makes no difference)
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      ;;**************************************************************
      ;;**************************************************************
      ;; PROCEDURE CALLS 
      ;;
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [resetLifeVehicles]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = CALL resetLifeVehicles;
      
      
      
      
      
      
      
      Number of Inputs = 0
      Prepared Statement Cache = false
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [deleteDeadVehicles]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = CALL deleteDeadVehicles;
      
      
      
      
      
      
      
      Number of Inputs = 0
      Prepared Statement Cache = false
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [deleteOldHouses]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = CALL deleteOldHouses;
      
      
      
      
      
      
      
      Number of Inputs = 0
      Prepared Statement Cache = false
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [deleteOldGangs]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = CALL deleteOldGangs;
      
      
      
      
      
      
      
      Number of Inputs = 0
      Prepared Statement Cache = false
      
      
      
      
      
      
      
      
      
      
      
      
      
      ;;**************************************************************
      ;;**************************************************************
      ;; GANGS
      ;;
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [gangIDPlayer]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = SELECT id FROM gangs WHERE members LIKE ? AND active='1';
      
      
      
      
      
      
      
      Number of Inputs = 1
      SQL1_INPUTS = 1
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [gangNameSelectID]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = SELECT id FROM gangs WHERE name=? AND active=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1, 2
      Number of Inputs = 2
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [gangOwnerSelectID]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = SELECT id FROM gangs WHERE owner=? AND active=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1, 2
      Number of Inputs = 2
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [gangInsert]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = INSERT INTO gangs (owner, name, members) VALUES(?,?,?);
      SQL1_INPUTS = 1, 2, 3-AltisLifeRPG_Array
      
      
      
      
      
      
      
      Number of Inputs = 3
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [gangUpdate]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE gangs SET active=1, owner=?,members=? WHERE id=?;
      
      
      
      
      
      
      
      Number of Inputs = 3
      SQL1_INPUTS = 1, 2, 3-AltisLifeRPG_Array
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [gangRemove]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE gangs SET active='0' WHERE id=?;
      SQL1_INPUTS = 1
      
      
      
      
      
      
      
      Number of Inputs = 1
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [gangInfo]
      ;; Get Gang Info
      ;;
      
      
      
      
      
      
      
      SQL1_1 = SELECT id, owner, name, maxmembers, bank, members FROM gangs WHERE active='1' AND members LIKE ?;
      SQL1_INPUTS = 1
      
      
      
      
      
      
      
      Number of Inputs = 1
      OUTPUT = 1, 2-String, 3-String, 4, 5, 6-AltisLifeRPG_Array
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [gangBankInfoUpdate]
      ;; Update Gang Bank
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE gangs SET bank=? WHERE id=?;
      SQL1_INPUTS = 1, 2
      
      
      
      
      
      
      
      Number of Inputs = 2
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [gangInfoUpdate]
      ;; Update Gang Info
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE gangs SET bank=?, maxmembers=?, owner=? WHERE id=?;
      SQL1_INPUTS = 1, 2, 3-String, 4
      
      
      
      
      
      
      
      Number of Inputs = 4
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [gangMaxMembersUpdate]
      ;; Update Gang Max Members
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE gangs SET maxmembers=? WHERE id=?;
      SQL1_INPUTS = 1, 2
      
      
      
      
      
      
      
      Number of Inputs = 2
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [gangMembersUpdate]
      ;; Update Gang Members
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE gangs SET members=? WHERE id=?;
      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2
      
      
      
      
      
      
      
      Number of Inputs = 2
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [gangOwnerUpdate]
      ;; Update Gang Owner
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE gangs SET owner=? WHERE id=?;
      SQL1_INPUTS = 1, 2
      
      
      
      
      
      
      
      Number of Inputs = 2
      
      
      
      
      
      
      
      
      
      
      ;;**************************************************************
      ;;**************************************************************
      ;; PLAYERS
      ;;
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerInfo]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = SELECT playerid, name FROM players WHERE playerid=?;
      SQL1_INPUTS = 1
      
      
      
      
      
      
      
      Number of Inputs = 1
      OUTPUT = 1, 2
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerInfoInsert]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = INSERT INTO players 
      ;; 1 2 3 4 5 6 7 8 9 10 11
      SQL1_2 = (playerid, name, cash, bankacc, aliases, cop_licenses, med_licenses, civ_licenses, civ_gear, cop_gear, med_gear) 
      SQL1_3 = VALUES(?,?,?,?,?,?,?,?,?,?,?);
      
      
      
      
      
      
      
      SQL1_INPUTS = 1, 2-STRING, 3, 4, 5, 6, 7, 8, 9, 10, 11
      
      
      
      
      
      
      
      Number of Inputs = 11
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerWestInfo]
      ;;
      1 2 3 4 5 6 7 8 9 10
      SQL1_1 = SELECT playerid, name, cash, bankacc, adminlevel, donatorlvl, cop_licenses, coplevel, cop_gear, blacklist FROM players WHERE playerid=?;
      SQL1_INPUTS = 1
      
      
      
      
      
      
      
      Number of Inputs = 1
      OUTPUT = 1-String, 2-String, 3, 4, 5-String, 6-String, 7-AltisLifeRPG_Array, 8-String, 9-AltisLifeRPG_Array, 10
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerCivInfo]
      ;;
      ;; 1 2 3 4 5 6 7 8 9
      SQL1_1 = SELECT playerid, name, cash, bankacc, adminlevel, donatorlvl, civ_licenses, arrested, civ_gear FROM players WHERE playerid=?;
      SQL1_INPUTS = 1
      
      
      
      
      
      
      
      Number of Inputs = 1
      OUTPUT = 1-String, 2-String, 3, 4, 5-String, 6-String, 7-AltisLifeRPG_Array, 8-String, 9-AltisLifeRPG_Array
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerIndependentInfo]
      ;;
      1 2 3 4 5 6 7 8 9
      SQL1_1 = SELECT playerid, name, cash, bankacc, adminlevel, donatorlvl, med_licenses, mediclevel, med_gear FROM players WHERE playerid=?;
      SQL1_INPUTS = 1
      
      
      
      
      
      
      
      Number of Inputs = 1
      OUTPUT = 1-String, 2-String, 3, 4, 5-String, 6-String, 7-AltisLifeRPG_Array, 8-String, 9-AltisLifeRPG_Array
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerWestUpdate]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE players
      ;; 1 2 3 4 5 6
      SQL1_2 = SET name=?, cash=?, bankacc=?, cop_gear=?, cop_licenses=? WHERE playerid=?
      
      
      
      
      
      
      
      SQL1_INPUTS = 1, 2, 3, 4-AltisLifeRPG_Array, 5-AltisLifeRPG_Array, 6
      
      
      
      
      
      
      
      Number of Inputs = 6
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerCivilianUpdate]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE players
      ;; 1 2 3 4 5 6 7
      SQL1_2 = SET name=?, cash=?, bankacc=?, civ_licenses=?, civ_gear=?, arrested=? WHERE playerid=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1, 2, 3, 4-AltisLifeRPG_Array, 5-AltisLifeRPG_Array, 6, 7
      
      
      
      
      
      
      
      Number of Inputs = 7
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerIndependentUpdate]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE players
      ;; 1 2 3 4 5 6
      SQL1_2 = SET name=?, cash=?, bankacc=?, med_licenses=?, med_gear=? WHERE playerid=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1, 2, 3, 4-AltisLifeRPG_Array, 5-AltisLifeRPG_Array, 6
      
      
      
      
      
      
      
      Number of Inputs = 6
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerUpdateCash]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE players
      SQL1_2 = SET cash=? WHERE playerid=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1, 2
      Number of Inputs = 2
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerUpdateBank]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE players
      SQL1_2 = SET bankacc=? WHERE playerid=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1, 2
      Number of Inputs = 2
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerUpdateBank+Cash]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE players
      SQL1_2 = SET cash=?, bankacc=? WHERE playerid=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1, 2, 3
      Number of Inputs = 3
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerUpdateCopLicense]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE players
      SQL1_2 = SET cop_licenses=? WHERE playerid=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2
      Number of Inputs = 2
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerUpdateCivLicense]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE players
      SQL1_2 = SET civ_licenses=? WHERE playerid=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2
      Number of Inputs = 2
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerUpdateMedLicense]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE players
      SQL1_2 = SET med_licenses=? WHERE playerid=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2
      Number of Inputs = 2
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerUpdateCopGear]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE players
      SQL1_2 = SET cop_gear=? WHERE playerid=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2
      Number of Inputs = 2
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerUpdateCivGear]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE players
      SQL1_2 = SET civ_gear=? WHERE playerid=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2
      Number of Inputs = 2
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerUpdateMedGear]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE players
      SQL1_2 = SET med_gear=? WHERE playerid=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2
      Number of Inputs = 2
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerUpdateAlive]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE players
      SQL1_2 = SET alive=? WHERE playerid=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1, 2
      Number of Inputs = 2
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [playerUpdateArrested]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE players
      SQL1_2 = SET arrested=? WHERE playerid=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1, 2
      Number of Inputs = 2
      
      
      
      
      
      
      
      
      
      
      ;;**************************************************************
      ;;**************************************************************
      ;; VEHICLES
      ;;
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [vehicleDead]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE vehicles SET alive=? WHERE pid=? AND plate=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1, 2, 3
      Number of Inputs = 3
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [vehicleInsert]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = INSERT INTO vehicles 
      ;; 1 2 3 4 5 6 7 8 9
      SQL1_2 = (side, classname, type, pid, alive, active, inventory, color, plate) 
      SQL1_3 = VALUES (?,?,?,?,?,?,?,?,?);
      
      
      
      
      
      
      
      SQL1_INPUTS = 1, 2, 3, 4, 5, 6, 7-AltisLifeRPG_Array, 8, 9
      Number of Inputs = 9
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [vehicleInfo]
      ;;
      
      
      
      
      
      
      
      ;; 1 2 3 4 5 6 7 8 9
      SQL1_1 = SELECT id, side, classname, type, pid, alive, active, plate, color 
      SQL1_2 = FROM vehicles WHERE id=? AND pid=?;
      SQL1_INPUTS = 1, 2
      Number of Inputs = 2
      
      
      
      
      
      
      
      OUTPUT = 1, 2-String, 3-String, 4-String, 5-String, 6, 7, 8, 9
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [vehiclesInfo]
      ;;
      
      
      
      
      
      
      
      ;; 1 2 3 4 5 6 7 8 9
      SQL1_1 = SELECT id, side, classname, type, pid, alive, active, plate, color 
      SQL1_2 = FROM vehicles WHERE pid=? AND alive=1 AND active = 0 AND side=? AND type=?;
      SQL1_INPUTS = 1, 2, 3
      Number of Inputs = 3
      
      
      
      
      
      
      
      OUTPUT = 1, 2-String, 3-String, 4-String, 5-String, 6, 7, 8, 9
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [vehicleUpdateActive]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE vehicles SET active=? WHERE pid=? AND id=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1, 2, 3
      Number of Inputs = 3
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [vehicleUpdateActivePlate]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE vehicles SET active=? WHERE pid=? AND plate=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1, 2, 3
      Number of Inputs = 3
      
      
      
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [vehicleUpdateAlive]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE vehicles SET alive=? WHERE pid=? AND id=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1, 2, 3
      Number of Inputs = 3
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [vehicleUpdateAlivePlate]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = UPDATE vehicles SET alive=? WHERE pid=? AND plate=?;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1, 2, 3
      Number of Inputs = 3
      
      
      
      
      
      
      
      ;;**************************************************************
      ;;**************************************************************
      ;; Wanted System
      ;;
      
      
      
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [housingCount]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = SELECT COUNT(*) FROM houses WHERE owned='1';
      
      
      
      
      
      
      
      Number of Inputs = 0
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [housingInit]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = SELECT houses.id, houses.pid, houses.pos, players.name FROM houses INNER JOIN players ON houses.pid=players.playerid WHERE houses.owned='1' LIMIT ?,10;
      
      
      
      
      
      
      
      SQL1_INPUTS = 1
      Number of Inputs = 1
      
      
      
      
      
      
      
      OUTPUT = 1, 2-String, 3-String, 4-String
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [housingFetchPlayerHouse]
      ;;
      SQL1_1 = SELECT pid, pos, inventory, containers FROM houses WHERE pid=? AND owned='1';
      
      
      
      
      
      
      
      SQL1_INPUTS = 1
      Number of Inputs = 1
      
      
      
      
      
      
      
      OUTPUT = 1-String, 2-String, 3-AltisLifeRPG_Array, 4-AltisLifeRPG_Array
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [housingCheckHouse]
      ;;
      
      
      
      
      
      
      
      SQL1_1 = SELECT CASE
      SQL1_2 = WHEN EXISTS(SELECT id FROM houses WHERE pos=? AND owned='1')
      SQL1_3 = THEN 'true' ELSE 'false'
      SQL1_4 = END
      
      
      
      
      
      
      
      SQL1_INPUTS = 1-AltisLifeRPG_Array
      Number of Inputs = 1
      
      
      
      
      
      
      
      OUTPUT = 1
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [housingAddHouse]
      ;;
      SQL1_1 = INSERT INTO houses (pid, pos, inventory, containers, owned) 
      SQL1_2 = VALUES(?,?,?,?,?);
      SQL1_INPUTS = 1, 2, 3-AltisLifeRPG_Array, 4-AltisLifeRPG_Array, 5
      SQL2_1 = SELECT id FROM houses WHERE pos=? AND pid=? AND owned='1';
      SQL2_INPUTS = 2, 1
      
      
      
      
      
      
      
      Number of Inputs = 5
      OUTPUT = 1
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [housingSellHouse]
      ;;
      SQL1_1 = UPDATE houses SET owned='0', pos='[]' WHERE pid=? AND pos=? AND owned='1';
      SQL1_INPUTS = 1, 2, 3
      
      
      
      
      
      
      
      Number of Inputs = 3
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [housingSellHouse2]
      ;;
      SQL1_1 = UPDATE houses SET owned='0', pos='[]' WHERE id=?;
      SQL1_INPUTS = 1
      
      
      
      
      
      
      
      Number of Inputs = 1
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [houseUpdateContainer]
      ;;
      SQL1_1 = UPDATE houses SET containers=? WHERE id=?;
      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2
      
      
      
      
      
      
      
      Number of Inputs = 2
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [housingUpdateInventory]
      ;;
      SQL1_1 = UPDATE houses SET inventory=? WHERE id=?;
      SQL1_INPUTS = 1-AltisLifeRPG_Array, 2
      
      
      
      
      
      
      
      Number of Inputs = 2
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [housingCleanup]
      ;;
      SQL1_1 = SELECT pid, pos, inventory, containers FROM houses WHERE pid=? AND owned='1';
      SQL1_INPUTS = 1
      
      
      
      
      
      
      
      Number of Inputs = 1
      
      
      
      
      
      
      
      ;;**************************************************************
      ;;**************************************************************
      ;; Wanted System
      ;;
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [wantedGetCrimes]
      ;;
      
      
      
      
      SQL1_1 = SELECT wantedID, wantedCrimes FROM wanted WHERE wantedID=?;
      
      
      
      
      SQL1_INPUTS = 1
      Number of Inputs = 1
      
      
      
      
      OUTPUT = 1-String, 2
      
      
      
      
      ;;______________________________________________________________
      [wantedUpdateCrimes]
      ;;
      
      
      
      
      SQL1_1 = UPDATE wanted SET wantedCrimes = ?, wantedBounty = wantedBounty + ?, active = '1' WHERE wantedID=?;
      SQL1_INPUTS = 1, 2, 3
      
      
      
      
      Number of Inputs = 3
      
      
      
      
      ;;______________________________________________________________
      [wantedInsertCrimes]
      ;;
      
      
      
      
      SQL1_1 = INSERT INTO wanted (wantedID, wantedName, wantedCrimes, wantedBounty, active)
      SQL1_2 = VALUES(?,?,?,?,?);
      
      
      
      
      SQL1_INPUTS = 1, 2, 3, 4, 5
      
      
      
      
      Number of Inputs = 5
      
      
      
      
      ;;______________________________________________________________
      [wantedFetchBounty]
      ;;
      
      
      
      
      SQL1_1 = SELECT wantedID, wantedName, wantedCrimes, wantedBounty FROM wanted WHERE active='1' AND wantedID=?;
      SQL1_INPUTS = 1
      
      
      
      
      Number of Inputs = 1
      
      
      
      
      OUTPUT = 1-String, 2-String, 3, 4
      
      
      
      
      ;;______________________________________________________________
      [wantedFetchCrimes]
      ;;
      
      
      
      
      SQL1_1 = SELECT wantedCrimes, wantedBounty FROM wanted WHERE active='1' AND wantedID=?;
      SQL1_INPUTS = 1
      
      
      
      
      Number of Inputs = 1
      OUTPUT = 1, 2
      
      
      
      
      ;;______________________________________________________________
      [wantedFetchID]
      ;;
      
      
      
      
      SQL1_1 = SELECT wantedID, wantedName FROM wanted WHERE active='1' AND wantedID in (?);
      SQL1_INPUTS = 1-STRIP
      
      
      
      
      Number of Inputs = 1
      OUTPUT = 1-String, 2-String
      
      
      
      
      ;;______________________________________________________________
      [wantedFetchPerson]
      ;;
      
      
      
      
      SQL1_1 = SELECT wantedID, wantedName, wantedBounty FROM wanted WHERE wantedID=? AND active='1';
      SQL1_INPUTS = 1
      
      
      
      
      Number of Inputs = 1
      OUTPUT = 1-String, 2-String, 3
      
      
      
      
      ;;______________________________________________________________
      [wantedFetchName]
      ;;
      
      
      
      
      SQL1_1 = SELECT wantedName FROM wanted WHERE wantedID=?;
      SQL1_INPUTS = 1
      
      
      
      
      Number of Inputs = 1
      OUTPUT = 1-String
      
      
      
      
      ;;______________________________________________________________
      [wantedFetchIDAll]
      ;;
      
      
      
      
      SQL1_1 = SELECT wantedID, wantedName FROM wanted WHERE active='1';
      
      
      
      
      OUTPUT = 1-String, 2-String
      ;;______________________________________________________________
      [wantedUpdateName]
      ;;
      
      
      
      
      SQL1_1 = UPDATE wanted
      SQL1_2 =SET wantedName=? WHERE wantedID=?;
      SQL1_INPUTS = 1, 2
      
      
      
      
      Number of Inputs = 2
      
      
      
      
      ;;______________________________________________________________
      [wantedRemoveCrimes]
      ;;
      
      
      
      
      SQL1_1 = UPDATE wanted
      SQL1_2 =SET active = 0, wantedCrimes = '[]', wantedBounty = 0 WHERE wantedID=?;
      SQL1_INPUTS = 1
      
      
      
      
      Number of Inputs = 1
      
      
      
      
      ;;______________________________________________________________
      [DYNMARKET_Price_Set]
      ;;
      
      
      
      
      SQL1_1 = UPDATE dynmarket SET prices = ? WHERE id=1;
      
      
      
      
      SQL1_INPUTS = 1-AltisLifeRPG_Array
      Number of Inputs = 1
      
      
      
      
      ;;______________________________________________________________
      [DYNMARKET_Price_Get]
      ;;
      
      
      
      
      SQL1_1 = SELECT prices FROM dynmarket WHERE id=1;
      
      
      
      
      OUTPUT = 1-AltisLifeRPG_Array
      
      
      
      
      
      
      
      ;;______________________________________________________________
      [msgRequest]
      ;;
      ;; 1 2 3 4 5 6 7 8
      SQL1_1 = SELECT fromID, toID, message, fromName, toName FROM messages WHERE toID=? ORDER BY time DESC ;
      SQL1_INPUTS = 1
      Number of Inputs = 1
      OUTPUT = 1-String, 2-String, 3, 4-String, 5-String
      ;;______________________________________________________________
      [handleMessages]
      ;;
      ;;
      SQL1_1 = INSERT INTO messages (fromID, toID, message, fromName, toName)
      SQL1_2 = VALUES(?, ?, ?, ?, ?) ;
      SQL1_INPUTS = 1-STRING, 2-STRING, 3-STRING, 4-STRING, 5-STRING
      Number of Inputs = 5
      ;;______________________________________________________________
      Alles anzeigen

      extDB2 Tutorial: extDB2 Einrichten - so geht's richtig

    • Xylometachlorid
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      • 8. Oktober 2015 um 12:24
      • #8

      Ich war mal so frei und hab die Datei etwas umgeschrieben für dich, Viel Spaß! :)

      extDB2 Tutorial: extDB2 Einrichten - so geht's richtig

    • Klaus Mauch
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      • 8. Oktober 2015 um 12:25
      • #9

      Hey du bist der beste :) vielen vielen dank ... kann ich das einfach so copy und pasten?

    • Xylometachlorid
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      • 8. Oktober 2015 um 12:27
      • #10
      Zitat von Klaus Mauch

      Hey du bist der beste :) vielen vielen dank ... kann ich das einfach so copy und pasten?

      Ja, kannst du :)

      (Backup machen, wie immer ohne Gewähr!)

      extDB2 Tutorial: extDB2 Einrichten - so geht's richtig

    • Klaus Mauch
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      • 8. Oktober 2015 um 12:48
      • #11

      also kann es grad nich testen mit der wanted weil grad kein spieler da is hoffe es funktioniert :).... hab da noch ne frage vielleicht kannst mir da auch helfen habe noch folgende fehler ..

      12:34:42 "extDB: Protocol Error: [0,"Error Statement Exception"]"
      12:34:42 Error in expression <rray = _queryResult select 0;
      if (count _pricearray < 1) then {
      diag_log "######>
      12:34:42 Error position: <_pricearray < 1) then {
      diag_log "######>
      12:34:42 Error Undefined variable in expression: _pricearray
      12:34:42 File life_server\Functions\DynMarket\fn_HandleDB.sqf, line 33
      12:34:42 Error: Object(3 : 4) not found
      12:34:45 "Person not wanted, no update"

    • Xylometachlorid
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      • 8. Oktober 2015 um 12:49
      • #12
      Zitat von Klaus Mauch

      12:34:42 File life_server\Functions\DynMarket\fn_HandleDB.sqf, line 33

      Was ist mit der Datei?

      Schonmal reingeschaut, bzw. mal gepostet?

      extDB2 Tutorial: extDB2 Einrichten - so geht's richtig

    • Klaus Mauch
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      • 8. Oktober 2015 um 12:51
      • #13

      ja bin leider noch ein sehr grosser noob :)

      hier is die datei

      Spoiler anzeigen


      case 1:
      {
      _query = format["DYNMARKET_Price_Get"];


      waitUntil{sleep (random 0.3); !DB_Async_Active};
      _tickTime = diag_tickTime;
      _queryResult = [_query,2] call DB_fnc_asyncCall;
      //DYNMARKET_Items_CurrentPriceArr = _queryResult select 0;
      _pricearray = _queryResult select 0;
      if (count _pricearray < 0) then {
      diag_log "########################## DYNAMIC MARKET ##########################";
      diag_log "### >> CAN'T LOAD PRICES FROM DATABASE: ERROR 01x ###";
      diag_log "### THE REQUESTED PRICEARRAY WAS UNEXPECTEDLY EMPTY! ###";
      diag_log "### IF YOU ARE RUNNING DYNMARKET FOR THE FIRST TIME, ###";
      diag_log "### PLEASE IGNORE THIS ERROR! ###";
      diag_log "####################################################################";
      } else {
      DYNMARKET_Items_CurrentPriceArr = _pricearray;
      {
      _itemName = _x select 0;
      _itemNewPrice = _x select 1;
      _index = -1;
      {
      _index = _index + 1;
      _curItemName = _x select 0;
      if (_curItemName==_itemName) then {
      DYNMARKET_sellarraycopy set [_index,[_itemName,_itemNewPrice]];
      };
      } forEach DYNMARKET_sellarraycopy;
      } forEach DYNMARKET_Items_CurrentPriceArr;
      diag_log "########################## DYNAMIC MARKET ##########################";
      diag_log "### >> SUCCESSFULLY LOADED PRICES FROM DATABASE! ###";
      diag_log "####################################################################";
      };
      };
      };

    • Xylometachlorid
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      • 8. Oktober 2015 um 12:56
      • #14

      Hab ich keine Ahnung von, sorry! :)

      extDB2 Tutorial: extDB2 Einrichten - so geht's richtig

    • Klaus Mauch
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      • 8. Oktober 2015 um 12:57
      • #15

      ok danke dir hast mir trotzdem geholfen :) ich melde mich falls es nich geklappt hat mit der wanted ...


      Mfg Klaus Mauch

    • SBuserhy
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      • 9. Oktober 2015 um 03:38
      • #16

      dein Housingsystem bugt

      Fahrzeuge die nicht wieder eingeparkt werden verschwinden

      mfg

      ausprobieren, lernen, weiterentwickeln, verbessern :gamer:

      kein Support per PM | schnelle Fehleranalyse >> RPT log Filter

    • Klaus Mauch
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      • 9. Oktober 2015 um 06:29
      • #17

      was kann ich dagegen tun? kannst du mir da helfen? :)

    • SBuserhy
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      • 9. Oktober 2015 um 14:01
      • #18

      Du mußt deinen Abfragen in der Datenbank die Benutzerrechte noch zuweisen, dann sollte es gehen

      Spoiler anzeigen


      [11:03:06 +02:00] [Thread 801244775] extDB: DB_CUSTOM_V5: Error
      StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_execute error
      [mysql_stmt_error]: The user specified as a definer
      ('ni417021_2_DB'@'localhost') does not exist [mysql_stmt_errno]: 1449
      [mysql_stmt_sqlstate]: HY000 [statemnt]: CALL deleteDeadVehicles;
      [11:03:06 +02:00] [Thread 801244775] extDB: DB_CUSTOM_V5: Error Exception: SQL: deleteDeadVehicles
      [11:03:06 +02:00] [Thread 4215732872] extDB: DB_CUSTOM_V5: Error
      StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_execute error
      [mysql_stmt_error]: The user specified as a definer
      ('ni417021_2_DB'@'localhost') does not exist [mysql_stmt_errno]: 1449
      [mysql_stmt_sqlstate]: HY000 [statemnt]: CALL deleteOldHouses;
      [11:03:06 +02:00] [Thread 3823866840] extDB: DB_CUSTOM_V5: Error
      StatementException: MySQL: [MySQL]: [Comment]: mysql_stmt_execute error
      [mysql_stmt_error]: The user specified as a definer
      ('ni417021_2_DB'@'localhost') does not exist [mysql_stmt_errno]: 1449
      [mysql_stmt_sqlstate]: HY000 [statemnt]: CALL deleteOldGangs;
      [11:03:06 +02:00] [Thread 4215732872] extDB: DB_CUSTOM_V5: Error Exception: SQL: deleteOldHouses
      [11:03:06 +02:00] [Thread 3823866840] extDB: DB_CUSTOM_V5: Error Exception: SQL: deleteOldGangs

      ausprobieren, lernen, weiterentwickeln, verbessern :gamer:

      kein Support per PM | schnelle Fehleranalyse >> RPT log Filter

    • Klaus Mauch
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      • 9. Oktober 2015 um 14:07
      • #19

      ojeee ok danke dir.. wie mach ich das? :)

    • SBuserhy
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      • 9. Oktober 2015 um 14:26
      • #20

      Indem du dich mit SQL & SQL-Servern beschäftigst. Das ist kein Thema das man mal eben in 2 Minuten lernt. Als Programmierer/Betreiber eines Servers mit SQL Datenbanken sollte man die Basics kennen. Schon mal was von SQL Injection gehört?

      Warscheinlich nicht... Daher wird es wahrscheinlich auch nur eine Frage der Zeit sein, bis deine DB das erste mal gehackt wird.

      Programmierung beginnt bei der Einrichtung und Absicherung.

      nox hat das Thema hier angerissen. Man könnte weitere 100 Tutorials zu dem Thema machen aber ist alles schon auf anderen Seiten vorhanden. Such mal bei Google nach SQL Datenbank sicher einrichten oder MySQL Datenbank Rechte

      Welches Datenbanktool verwendest du denn?

      mfg

      ausprobieren, lernen, weiterentwickeln, verbessern :gamer:

      kein Support per PM | schnelle Fehleranalyse >> RPT log Filter

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