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    1. Nodezone.net Community
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    3. Gameserver & Hosting
    4. ArmA Series - ArmA 3 / Reforger
    5. Hilfeforum

    BEC auf Linux VServer Probleme. Tanoa Gebäude Probleme

    • YouDi
    • 14. August 2016 um 21:36
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    • YouDi
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      • 14. August 2016 um 21:36
      • #1

      Ich benötige BEC für ein RCON Tool und BEC läuft trotz allem rum probieren über STUNDEN immer noch nicht.

      Habe die Ports zu ibattle usw geblockt. Habe die Richtige IP den richtigen Port den richtigen Pfad zu allen Sachen richtig angegeben doch es hilft einfach nichts.

      Es kommt immer No Valid response!

      BEServer.cfg :

      Spoiler anzeigen


      RConPassword *GEHEIM*
      RConPort 2305
      RConIP 151.80.8.220

      Spoiler anzeigen


      # This config file is only provided as an example file.
      # Edit it to sute your needs.
      # For more info on how to edit this file. use the Readme.txt file or visit http://www.ibattle.org/install-and-configure


      #--------------------------------------------------------------------------------------------------------
      [Bec]
      #--------------------------------------------------------------------------------------------------------


      # Set the ip to your server. normally 127.0.0.1 will be fine.
      Ip = 151.80.8.220


      # Set the port to the server. default port is 2302
      Port = 2305


      # Set the path to the BattlEye directory that is currently in use by the server.
      BePath = /home/arma3server/serverfiles/battleye


      # Set the path to your Admins.xml file containing your admins.
      Admins = Admins.xml


      # Set the path to your Commands.xml file.
      Commands = Commands.xml


      #--------------------------------------------------------------------------------------------------------
      [Misc]
      #--------------------------------------------------------------------------------------------------------


      # Auto run loadbans when ban file(s) changes.
      # 1 or True will turn it on.
      # 0 or False will turn it off.
      # If this parameter is not defined it will use False as default.


      AutoLoadBans = True


      # Set which type of hacks that will be added to your banlist.
      # 0 = none. 1 = GameHack. 2 = Battleye Hack. 3 = both GameHack & Battleye Hack.
      # value 3 is set as default if this parameter is not defined.
      Ban = 3


      # Set the names of your custom ban files, Separate each file with "," (comma): file1.txt, banfile2.txt, newfile.txt
      # If you do not use any custom ban files. delete this option or leave this option commented.
      # This option will check ban files for changes and automatic do a loadbans file when a file gets changed
      # Do not specify the default bans.txt file here.
      BeCustomBanFiles = Bans1.txt, file2.txt, file3.txt


      # Set the height & width of Becs console window
      ConsoleHeight = 45
      ConsoleWidth = 165


      # Only allow english chars.
      AsciiNickOnly = False


      # Only allow english chars to be typed on the chat. Note, Warnings must be enabled. 0 or more.
      AsciiChatOnly = False


      # If AsciiChatOnly is set True. you can define none english chars that will be accepted.
      # You separate each char with a , "note you need to define lower and upper case of the chars."
      IgnoreChatChars = €,£,æ,Æ,ø,Ø,å,Å,ö,ä,ü,ß


      # Set the amount of warnings a player will get before kicked. -1 is disabled. 0 instant kick
      # 1 == one warning on a bad word. next bad word results in kick
      Warnings = 3


      # Kick players who has listed chars in their name when they connect
      DisallowPlayerNameChars = []{}()0123456789


      # Min length, kicks players who has to short name when they connect.
      MinPlayerNameLength = 3


      # Max length, kicks players who has to long name when they connect.
      MaxPlayerNameLength = 16


      # Set the name of your Arma3server.exe if it has been renamed from arma3server.exe to something else!
      # if the exe has its original name. comment it out.
      # DO NOT SET FULL PATH TO THE EXE FILE
      //ServerExeName = arma3server.exe


      # Set path to the file containing a list of bad words. Note, Warnings must be enabled. 0 or more.
      WordFilterFile = BadWords.txt


      # Set the path to the file containing whitelisted guids.
      WhiteListFile = WhiteList.txt


      # Set custom whitelist kick message. Text must be in ascii letters. MAX 58 CHARS. BE only does ascii on messages
      WhiteListKickMsg = You are not whitelisted on this server.


      # Kick people with offensive names
      NickFilterFile = BadNames.txt


      # Set the path to the Scheduler.xml file.
      #Scheduler = Scheduler.xml


      # Kick people who are idleing in the lobby, kick will happen after given time, Min time is 90 sec. use 0 to disable this function.
      KickLobbyIdlers = 0


      # If enabled. Bec will create separate chat files for each channel along with the main file.
      #ChatChannelFiles = true


      # Set the amount of Normal players who can connect. Set it to -1 to disable it.
      # If set to 0 it means only players who are listed in the Admins.xml, (or whatever you call it) will be able to connect to the server.
      # Quick Example 1: server can holed 50 players. and you want to reserve 5 slots for admins. then set SlotLimit to 45.
      # Quick Example 2: server can holed 50 players. and you want to reserve 5 slots for admins and 5 slots for friends. then set SlotLimit to 40,
      # AND edit your admins.xml. ADD in all your frineds guid and remaining data, put them in group example 100. or whatever you feel likt.
      # by using this method you can give some of your friends some access to some commands if you like or none.
      # in general this is works like .Whitelisting X player slots for admins and friends, while leaving the remaining Y slots for public.
      SlotLimit = -1


      # Set the message people will get when they try to connect and is not whitelisted. Text must be in ascii letters.
      SlotLimitKickMsg = The Server has reached its player limit.


      # The amount of time Bec will wait for the server to start up.
      Timeout = 30


      #--------------------------------------------------------------------------------------------------------
      [Reporter]
      #--------------------------------------------------------------------------------------------------------
      # Reporter account. Fill in the username and password for your reporter account.
      # GameHacks, BattlEye Hacks will be reported to a database. all players who connect will also be checked against this database.


      # Set the Username for your account
      #User = alfred


      # Set the Password for your account
      #Password = egal


      #--------------------------------------------------------------------------------------------------------
      [ChatRestriction]
      #--------------------------------------------------------------------------------------------------------
      # Set max amount of chat lines a player is allowed to send for each channel.
      # Going passed the number will result in kick. -1 is disabled, 0 instant kick.
      # If the number is higher than 0 players will be sent warnings.


      Lobby = 30
      Global = 5
      Side = 7
      Group = -1
      Vehicle = -1
      Command = 13
      Commander = 15
      Direct = -1


      #--------------------------------------------------------------------------------------------------------
      [ChatSpam]
      #--------------------------------------------------------------------------------------------------------


      # Set max amount of chat lines per channel allowed within given time frame.
      # Set the values to 0 to disable this function(s)


      # Quick Example:
      # Lobby = 5
      # Lobby_Time_Lower = 10
      # Lobby_Time_Upper = 15


      # If the time between each new chatlines from a player is less than CHANNEL_Time_Lower the spam counter increases by + 1.
      # Consider the CHANNEL (Lobby) as the spam counter.
      # When a player has (CHANNEL - 1) in spam counting. a warning will be sent to whom it may concern.
      # If the time between each new chatline from the player is Greater than CHANNEL_Time_Lower and Less than CHANNEL_Time_Upper the spam counter stay as it is.
      # If the time since the last chatline is greater then CHANNEL_Time_Upper the spam counter is reset to 1.
      # To get optimal result play around a bit with the values on your server.


      Lobby = 0
      Lobby_Time_Lower = 0
      Lobby_Time_Upper = 0


      Global = 0
      Global_Time_Lower = 0
      Global_Time_Upper = 0


      Side = 0
      Side_Time_Lower = 0
      Side_Time_Upper = 0


      Group = 2
      Group_Time_Lower = 1
      Group_Time_Upper = 3


      Vehicle = 0
      Vehicle_Time_Lower = 0
      Vehicle_Time_Upper = 0


      Command = 0
      Command_Time_Lower = 0
      Command_Time_Upper = 0


      Commander = 0
      Commander_Time_Lower = 0
      Commander_Time_Upper = 0


      Direct = 0
      Direct_Time_Lower = 0
      Direct_Time_Upper = 0

      Es existieren auch alle Dateien die BEC als Standard vorgibt.


      Nun zum [lexicon]Tanoa[/lexicon] Gebäude Problem.

      Wenn ich [lexicon]Tanoa[/lexicon] Gebäude platziere und auf den Server packe können nur noch Leute mit [lexicon]Tanoa[/lexicon] drauf joinen,da die Mission angeblich auf herunterladbaren Inhalten basiert. Aber Männer kann ich platzieren. Genau wie ich auch Waffen,Fahrzeuge usw einfügen kann.

      Ich bräuchte da dringend Hilfe.

      Vielen Dank im vorraus. ;( :D

      MFG YouDi aka Jascha

    • YouDi
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      • 14. August 2016 um 22:06
      • #2

      Falls mir da keiner helfen kann hat dann einer n restart command der den Server zu bestimmten Zeiten restartet und irgendeine Möglichkeit leute mit Ban msg und Kick msg zu bannen/kicken?

    • blackfisch
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      • 14. August 2016 um 22:29
      • #3

      BEC gibt es meines Wissend nach nicht für Linux. So weit ich weiß existiert nur eine BEC.exe - also Windows Datei - aber eine Linuxversion nicht. Da musst du wohl oder übel ohne auskommen.
      Bannen und kicken kannst du über die meisten RCoN Tools (z.B. DaRT) - auch mit Nachricht.

      Wegen den Restarts kannst du dir das hier mal anschauen: Restart Script - Programming - Exile Mod (Sollte selbsterklärend sein)

      Das kannst du so an sich auch übernehmen, muss halt Serverseitig laufen (= in die @life_server packen und dort in der init.sqf aufrufen lassen per execVM)


      Hier noch die BI Wiki Referenzen:
      serverCommand - BI Comunity Wiki: https://community.bistudio.com/wiki/serverCommand
      execVM - BI Comunity Wiki: https://community.bistudio.com/wiki/execVM

      #MakeArmaNotWar

      Kein Support via PN & Steam! / No Support via DM & Steam!


      Mit freundlichen Grüßen
      blackfisch
      ______________________

      Web: blackfisch.me

      GitHub: GitHub.com/blackfisch

      Mail: [email protected]

      ______________________
      Wichtige Links:
      [Erklärung|Leitfaden] Code Optimierung

      [Tutorial] life_fnc_MP zu remoteExec

      Ohne Logs & entsprechende Dateien kein Support!

      ______________________

    • YouDi
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      • 14. August 2016 um 22:47
      • #4
      Zitat von blackfisch

      BEC gibt es meines Wissend nach nicht für Linux. So weit ich weiß existiert nur eine BEC.exe - also Windows Datei - aber eine Linuxversion nicht. Da musst du wohl oder übel ohne auskommen.
      Bannen und kicken kannst du über die meisten RCoN Tools (z.B. DaRT) - auch mit Nachricht.

      Wegen den Restarts kannst du dir das hier mal anschauen: Restart Script - Programming - Exile Mod (Sollte selbsterklärend sein)

      Das kannst du so an sich auch übernehmen, muss halt Serverseitig laufen (= in die @life_server packen und dort in der init.sqf aufrufen lassen per execVM)


      Hier noch die BI Wiki Referenzen:
      serverCommand - BI Comunity Wiki: https://community.bistudio.com/wiki/serverCommand
      execVM - BI Comunity Wiki: https://community.bistudio.com/wiki/execVM


      If this doesnt work. you can startup Bec with the --dsc option. Bec.exe -f myconfig.cfg --dsc
      Also, if youre trying to run Bec under Linux/Wine you MUST use the --dsc startup option.

      Steht auf der BEC Seite.

      Das DaRT Tool verbindet sich nicht:

      Das EPM Rcon Tool auch nicht

      [2016-08-14 | 22:43:10] Connecting to 151.80.8.220:2302...
      [2016-08-14 | 22:43:15] Failed to connect. Please make sure that you properly set a password in beserver.cfg and the server is running.
      [2016-08-14 | 22:43:22] Connecting to 151.80.8.220:2305...
      [2016-08-14 | 22:43:27] Failed to connect. Please make sure that you properly set a password in beserver.cfg and the server is running.

    • blackfisch
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      • 14. August 2016 um 23:16
      • #5
      Zitat von YouDi

      RConPort 2305

      Zitat von YouDi

      [2016-08-14 | 22:43:10] Connecting to 151.80.8.220:2302...

      Könnte daran liegen, dass du mit dem falschen Port verbindest.

      Und ich weiß nicht wer den quatsch auf der BEC Seite geschrieben hat, weil Linux EXE-Dateien nicht ausführen kann


      DaRT müsste bei dir so aussehen:

      #MakeArmaNotWar

      Kein Support via PN & Steam! / No Support via DM & Steam!


      Mit freundlichen Grüßen
      blackfisch
      ______________________

      Web: blackfisch.me

      GitHub: GitHub.com/blackfisch

      Mail: [email protected]

      ______________________
      Wichtige Links:
      [Erklärung|Leitfaden] Code Optimierung

      [Tutorial] life_fnc_MP zu remoteExec

      Ohne Logs & entsprechende Dateien kein Support!

      ______________________

    • YouDi
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      • 14. August 2016 um 23:35
      • #6
      Zitat von blackfisch

      Könnte daran liegen, dass du mit dem falschen Port verbindest.
      Und ich weiß nicht wer den quatsch auf der BEC Seite geschrieben hat, weil Linux EXE-Dateien nicht ausführen kann


      DaRT müsste bei dir so aussehen:

      Doch über wine geht das.

      Und den BEC Port hab ich auf 2305 gesetzt

      Und genau so siehts ja auch bei mir aus

    • blackfisch
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      • 15. August 2016 um 07:48
      • #7

      Dein Errorlog sagt aber du nutzt 2302 :p

      #MakeArmaNotWar

      Kein Support via PN & Steam! / No Support via DM & Steam!


      Mit freundlichen Grüßen
      blackfisch
      ______________________

      Web: blackfisch.me

      GitHub: GitHub.com/blackfisch

      Mail: [email protected]

      ______________________
      Wichtige Links:
      [Erklärung|Leitfaden] Code Optimierung

      [Tutorial] life_fnc_MP zu remoteExec

      Ohne Logs & entsprechende Dateien kein Support!

      ______________________

    • YouDi
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      • 15. August 2016 um 13:12
      • #8
      Zitat von blackfisch

      Dein Errorlog sagt aber du nutzt 2302 :p


      [2016-08-14 | 22:43:22] Connecting to 151.80.8.220:2305...
      [2016-08-14 | 22:43:27] Failed to connect. Please make sure that you
      properly set a password in beserver.cfg and the server is running.

    • blackfisch
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      • 15. August 2016 um 15:56
      • #9

      fragen wir mal so: ändert sich der Name der BEServer.cfg zu beserver_active_9348758799.txt oder etwas vergleichbarem? Wenn nicht, hast du die Datei im falschen Ordner (muss im battleye-Verzeichnis liegen!)

      #MakeArmaNotWar

      Kein Support via PN & Steam! / No Support via DM & Steam!


      Mit freundlichen Grüßen
      blackfisch
      ______________________

      Web: blackfisch.me

      GitHub: GitHub.com/blackfisch

      Mail: [email protected]

      ______________________
      Wichtige Links:
      [Erklärung|Leitfaden] Code Optimierung

      [Tutorial] life_fnc_MP zu remoteExec

      Ohne Logs & entsprechende Dateien kein Support!

      ______________________

    • YouDi
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      • 15. August 2016 um 16:13
      • #10
      Zitat von blackfisch

      fragen wir mal so: ändert sich der Name der BEServer.cfg zu beserver_active_9348758799.txt oder etwas vergleichbarem? Wenn nicht, hast du die Datei im falschen Ordner (muss im battleye-Verzeichnis liegen!)

      Dann liegt die Datei im falschen Ordner ^^ Der wiederum heißt auch battleye :o

      Wo finde ich denn den richtigen Ordner?

    • YouDi
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      • 15. August 2016 um 17:36
      • #11
      Zitat von YouDi

      Dann liegt die Datei im falschen Ordner ^^ Der wiederum heißt auch battleye :o
      Wo finde ich denn den richtigen Ordner?

      Ordner Fehler behoben #großkleinschreibung# aber jz startet der server net mehr

      log:

      Spoiler anzeigen


      11:25:16 SteamAPI initialization failed. Steam features wont's be accessible!
      11:25:16 Cannot register unknown string STR_AC_VEHICLE_IN_VEHICLE_UNLOAD
      11:25:16 Initializing stats manager.
      11:25:16 Stats config disabled.
      11:25:16 sessionID: 88e411bab817d37bd4b3d72ebfe166db3b59c04f
      11:25:22 Updating base class RscShortcutButton->RscButton, by a3\editor_f\http://config.bin/RscDisplayEditObject/Controls/B_OK/
      11:25:22 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\http://config.bin/RscDisplayEditObject/Slider/
      11:25:22 Updating base class RscText->RscPicture, by a3\editor_f\http://config.bin/RscDisplayEditObject/Preview/
      11:25:22 Updating base class RscShortcutButton->RscButton, by a3\editor_f\http://config.bin/RscDisplayMissionLoad/Controls/B_OK/
      11:25:22 Updating base class RscShortcutButton->RscButton, by a3\editor_f\http://config.bin/RscDisplayMissionSave/Controls/B_OK/
      11:25:22 Updating base class BlendAnims->, by a3\anims_f\config\sdr\weaponswitching\http://config.bin/CfgMovesMaleSdr/BlendAnims/
      11:25:22 Updating base class ->RscControlsGroup, by a3\ui_f\http://config.bin/RscControlsGroupNoScrollbars/
      11:25:22 Updating base class ->RscControlsGroup, by a3\ui_f\http://config.bin/RscControlsGroupNoHScrollbars/
      11:25:22 Updating base class ->RscControlsGroup, by a3\ui_f\http://config.bin/RscControlsGroupNoVScrollbars/
      11:25:22 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscLine/
      11:25:22 Updating base class ->RscActiveText, by a3\ui_f\http://config.bin/RscActivePicture/
      11:25:22 Updating base class ->RscButton, by a3\ui_f\http://config.bin/RscButtonTextOnly/
      11:25:22 Updating base class ->RscShortcutButton, by a3\ui_f\http://config.bin/RscShortcutButtonMain/
      11:25:22 Updating base class ->RscShortcutButton, by a3\ui_f\http://config.bin/RscButtonEditor/
      11:25:22 Updating base class ->RscShortcutButton, by a3\ui_f\http://config.bin/RscIGUIShortcutButton/
      11:25:22 Updating base class ->RscShortcutButton, by a3\ui_f\http://config.bin/RscGearShortcutButton/
      11:25:22 Updating base class ->RscShortcutButton, by a3\ui_f\http://config.bin/RscButtonMenu/
      11:25:22 Updating base class ->RscButtonMenu, by a3\ui_f\http://config.bin/RscButtonMenuOK/
      11:25:22 Updating base class ->RscButtonMenu, by a3\ui_f\http://config.bin/RscButtonMenuCancel/
      11:25:22 Updating base class ->RscButtonMenu, by a3\ui_f\http://config.bin/RscButtonMenuSteam/
      11:25:22 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscLoadingText/
      11:25:22 Updating base class ->RscListBox, by a3\ui_f\http://config.bin/RscIGUIListBox/
      11:25:22 Updating base class ->RscListNBox, by a3\ui_f\http://config.bin/RscIGUIListNBox/
      11:25:22 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscBackground/
      11:25:22 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscBackgroundGUI/
      11:25:22 Updating base class ->RscPicture, by a3\ui_f\http://config.bin/RscBackgroundGUILeft/
      11:25:22 Updating base class ->RscPicture, by a3\ui_f\http://config.bin/RscBackgroundGUIRight/
      11:25:22 Updating base class ->RscPicture, by a3\ui_f\http://config.bin/RscBackgroundGUIBottom/
      11:25:22 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscBackgroundGUITop/
      11:25:22 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscBackgroundGUIDark/
      11:25:22 Updating base class ->RscPictureKeepAspect, by a3\ui_f\http://config.bin/RscBackgroundLogo/
      11:25:22 Updating base class ->RscMapControl, by a3\ui_f\http://config.bin/RscMapControlEmpty/
      11:25:22 Updating base class ->RscPicture, by a3\ui_f\http://config.bin/CA_Mainback/
      11:25:22 Updating base class ->CA_Mainback, by a3\ui_f\http://config.bin/CA_Back/
      11:25:22 Updating base class ->CA_Mainback, by a3\ui_f\http://config.bin/CA_Title_Back/
      11:25:22 Updating base class ->CA_Mainback, by a3\ui_f\http://config.bin/CA_Black_Back/
      11:25:22 Updating base class ->RscTitle, by a3\ui_f\http://config.bin/CA_Title/
      11:25:22 Updating base class ->RscPictureKeepAspect, by a3\ui_f\http://config.bin/CA_Logo/
      11:25:22 Updating base class ->CA_Logo, by a3\ui_f\http://config.bin/CA_Logo_Small/
      11:25:22 Updating base class ->RscButton, by a3\ui_f\http://config.bin/CA_RscButton/
      11:25:22 Updating base class ->CA_RscButton, by a3\ui_f\http://config.bin/CA_RscButton_dialog/
      11:25:22 Updating base class ->RscActiveText, by a3\ui_f\http://config.bin/CA_Ok/
      11:25:22 Updating base class ->RscText, by a3\ui_f\http://config.bin/CA_Ok_image/
      11:25:22 Updating base class ->RscText, by a3\ui_f\http://config.bin/CA_Ok_image2/
      11:25:22 Updating base class ->RscText, by a3\ui_f\http://config.bin/CA_Ok_text/
      11:25:22 Updating base class ->RscPicture, by a3\ui_f\http://config.bin/RscVignette/
      11:25:22 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\http://config.bin/RscMapControlTooltip/
      11:25:22 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\http://config.bin/RscInGameUI/RscUnitInfoAir/
      11:25:22 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\http://config.bin/RscInGameUI/Rs…erviewAssigned/
      11:25:22 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayDebug/Controls/B_OK/
      11:25:22 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayDebug/Controls/B_Cancel/
      11:25:22 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayDebug/Controls/B_Clear/
      11:25:22 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscDisplayCapture/controls/TimeLines/
      11:25:22 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayCapture/controls/ButtonAverages/
      11:25:22 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayCapt…vePreviousData/
      11:25:22 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayCapt…onPreviousData/
      11:25:22 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\http://config.bin/RscDisplayMain/IconPicture/
      11:25:22 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\http://config.bin/RscDisplayMain/DlcOwnedIconPicture/
      11:25:22 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\http://config.bin/RscDisplayMain/DlcIconPicture/
      11:25:22 Updating base class RscListBox->RscCombo, by a3\ui_f\http://config.bin/RscDisplayCustomizeController/Steepness/
      11:25:22 Updating base class ->RscStandardDisplay, by a3\ui_f\http://config.bin/RscDisplayControlSchemes/
      11:25:22 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\http://config.bin/RscDisplayCont…s/ButtonCancel/
      11:25:22 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\http://config.bin/RscDisplayCont…trols/ButtonOK/
      11:25:22 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\http://config.bin/RscDisplayFile…verviewPicture/
      11:25:22 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\http://config.bin/RscDisplayFiel…s/ButtonCancel/
      11:25:22 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably).
      11:25:22 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\http://config.bin/RscDisplayPubl…s/ButtonCancel/
      11:25:22 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\http://config.bin/RscDisplayPubl…trols/ButtonOK/
      11:25:22 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\http://config.bin/RscDisplayPubl…s/ButtonCancel/
      11:25:22 Updating base class ->RscSubmenu, by a3\ui_f\http://config.bin/RscMainMenu/
      Cannot update non class from class a3\ui_f\http://config.bin/RscCallSupport/Items/
      Cannot update non class from class a3\ui_f\http://config.bin/RscRadio/Items/
      11:25:22 Updating base class ->DistanceClose, by a3\ui_f\http://config.bin/CfgSimpleTasks/Icon3D/DistanceMid/
      11:25:22 Updating base class ->DistanceClose, by a3\ui_f\http://config.bin/CfgSimpleTasks/Icon3D/DistanceLong/
      11:25:22 Updating base class ->All, by a3\sounds_f\http://config.bin/CfgVehicles/Sound/
      11:25:22 Updating base class ->BlendAnims, by a3\soft_f_kart\kart_01\http://config.bin/CfgMovesMaleSdr/BlendAnims/
      11:25:22 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\http://config.bin/RscDisplayOpti…kgroundDisable/
      11:25:22 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\http://config.bin/RscDisplayOpti…ndDisableTiles/
      11:25:22 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\http://config.bin/RscDisplayConf…kgroundDisable/
      11:25:22 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\http://config.bin/RscDisplayConf…ndDisableTiles/
      11:25:22 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\http://config.bin/RscDisplayConf…kgroundDisable/
      11:25:22 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\http://config.bin/RscDisplayConf…ndDisableTiles/
      11:25:22 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\http://config.bin/RscDisplayConf…kgroundDisable/
      11:25:22 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\http://config.bin/RscDisplayConf…ndDisableTiles/
      11:25:22 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\http://config.bin/RscDisplayGame…kgroundDisable/
      11:25:22 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\http://config.bin/RscDisplayGame…ndDisableTiles/
      11:25:22 Updating base class controls->, by a3\3den\http://config.bin/RscDisplayArcadeMap_Layout_2/Controls/
      11:25:22 Updating base class controls->, by a3\3den\http://config.bin/RscDisplayArcadeMap_Layout_6/Controls/
      11:25:23 Initializing Steam Manager
      11:25:23 Steam Manager initialized.
      11:25:23 ============================================================================================= List of mods ===============================================================================================
      11:25:23 modsReadOnly = true
      11:25:23 safeModsActivated = false
      11:25:23 customMods = true
      11:25:23 hash = '8382BBDC8EB25D886A03E06873829EC89C00ACE9'
      11:25:23 hashShort = 'c09fec02'
      11:25:23 name | modDir | default | origin | hash | hashShort | fullPath
      11:25:23 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
      11:25:23 @life_server | @life_server | false | GAME DIR | ec8a992ee015236cd205192839f61167ed6c1248 | 563afc60 | /home/arma3server/serverfiles/@life_server
      11:25:23 Arma 3 DLC Bundle | dlcbundle | true | NOT FOUND | | |
      11:25:23 Arma 3 Apex | expansion | true | GAME DIR | 3b262d55f1bf131ac7ba7e8f52db442675e78deb | 734697dd | /home/arma3server/serverfiles/expansion
      11:25:23 Arma 3 Marksmen | mark | true | GAME DIR | 6dc590a2267497ee172fb435fd058519f25cd960 | 64a11e26 | /home/arma3server/serverfiles/mark
      11:25:23 Arma 3 Helicopters | heli | true | GAME DIR | 3ec66916054a5a3b6d08c28574e57d1a20a88796 | fa82f9ff | /home/arma3server/serverfiles/heli
      11:25:23 Arma 3 Karts | kart | true | GAME DIR | 908c532399962c4c773274261398903a3ceaed91 | 688e112f | /home/arma3server/serverfiles/kart
      11:25:23 [lexicon]Arma 3 Zeus[/lexicon] | curator | true | GAME DIR | 5b1a121146e2ea4de6e30f2052c2a7b85f1c9ae3 | 31955d5 | /home/arma3server/serverfiles/curator
      11:25:23 Arma 3 | A3 | true | NOT FOUND | | |
      11:25:23 @extDB2 | @extDB2 | false | GAME DIR | | | /home/arma3server/serverfiles/@extDB2
      11:25:23 ==========================================================================================================================================================================================================
      11:25:23 InitSound ...
      11:25:23 InitSound - complete
      11:25:23 Dedicated host created.
      sh: 1: xrandr: not found
      11:25:23 PhysX3 SDK Init started ...
      11:25:23 PhysX3 SDK Init ended.
      Attempt to override final function - rscminimap_script
      Attempt to override final function - rscdisplayloading_script
      Attempt to override final function - rscdisplayloading_script
      Attempt to override final function - rscdisplayloading_script
      Attempt to override final function - rscdiary_script
      Attempt to override final function - rscdisplaysinglemission_script
      Attempt to override final function - rscdiary_script
      Attempt to override final function - rscdisplayremotemissions_script
      Attempt to override final function - rscdisplayloading_script
      Attempt to override final function - rscdiary_script
      Attempt to override final function - rscdiary_script
      Attempt to override final function - rscdisplaystrategicmap_script
      Attempt to override final function - rscdisplaycommon_script
      Attempt to override final function - rscdisplaygarage_script
      Attempt to override final function - rscdisplayhostsettings_script
      Attempt to override final function - rscdisplayloading_script
      Attempt to override final function - rscdisplaycurator_script
      Attempt to override final function - display3deneditcomposition_script
      Attempt to override final function - display3deneditattributes_script
      Attempt to override final function - display3deneditattributes_script
      Attempt to override final function - rscdisplayhostsettings_script
      Attempt to override final function - rscdisplaycommon_script
      Attempt to override final function - rscdisplaydebriefing_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      11:25:27 BattlEye initialization failed
      Server creation failed : 2302


      Diese Fehler habe ich schon die letzten Starts über:

      Attempt to override final function - rscminimap_script
      Attempt to override final function - rscdisplayloading_script
      Attempt to override final function - rscdisplayloading_script
      Attempt to override final function - rscdisplayloading_script
      Attempt to override final function - rscdiary_script
      Attempt to override final function - rscdisplaysinglemission_script
      Attempt to override final function - rscdiary_script
      Attempt to override final function - rscdisplayremotemissions_script
      Attempt to override final function - rscdisplayloading_script
      Attempt to override final function - rscdiary_script
      Attempt to override final function - rscdiary_script
      Attempt to override final function - rscdisplaystrategicmap_script
      Attempt to override final function - rscdisplaycommon_script
      Attempt to override final function - rscdisplaygarage_script
      Attempt to override final function - rscdisplayhostsettings_script
      Attempt to override final function - rscdisplayloading_script
      Attempt to override final function - rscdisplaycurator_script
      Attempt to override final function - display3deneditcomposition_script
      Attempt to override final function - display3deneditattributes_script
      Attempt to override final function - display3deneditattributes_script
      Attempt to override final function - rscdisplayhostsettings_script
      Attempt to override final function - rscdisplaycommon_script
      Attempt to override final function - rscdisplaydebriefing_script
      Attempt to override final function - rscunitinfo_script

      @blackfisch

    • blackfisch
      Legende
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      63
      • 15. August 2016 um 17:50
      • #12

      [lexicon]Startparameter[/lexicon]? setz mal den -bepath Parameter und Check nochmal alles. Am besten auch -port Parameter setzen.

      Siehe auch nochmal hier:
      Arma 3 Startup Parameters (Server Options) - BI Community Wiki: https://community.bistudio.com/wiki/Arma_3_St…#Server_Options

      #MakeArmaNotWar

      Kein Support via PN & Steam! / No Support via DM & Steam!


      Mit freundlichen Grüßen
      blackfisch
      ______________________

      Web: blackfisch.me

      GitHub: GitHub.com/blackfisch

      Mail: [email protected]

      ______________________
      Wichtige Links:
      [Erklärung|Leitfaden] Code Optimierung

      [Tutorial] life_fnc_MP zu remoteExec

      Ohne Logs & entsprechende Dateien kein Support!

      ______________________

    • YouDi
      Schüler
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      • 15. August 2016 um 18:22
      • #13
      Zitat von blackfisch

      [lexicon]Startparameter[/lexicon]? setz mal den -bepath Parameter und Check nochmal alles. Am besten auch -port Parameter setzen.

      Siehe auch nochmal hier:
      Arma 3 Startup Parameters (Server Options) - BI Community Wiki: https://community.bistudio.com/wiki/Arma_3_St…#Server_Options


      # leave empty for default
      bepath=/home/arma3server/BattlEye""

      # Start Variables
      ip="151.80.8.220"
      port="2302"
      updateonstart="off"


      Und trzdem der selbe Fehler

      Hier alle [lexicon]Startparameter[/lexicon]:

      Spoiler anzeigen


      #!/bin/bash
      # ARMA 3
      # Server Management Script
      # Author: Daniel Gibbs
      # Contributor: Scarsz
      # Website: Home | Linux Game Server Managers
      if [ -f ".dev-debug" ]; then
      exec 5>dev-debug.log
      BASH_XTRACEFD="5"
      set -x
      fi


      version="210516"


      #### Variables ####


      # Notification Alerts
      # (on|off)


      # Email
      emailalert="off"
      email="[email protected]"


      # Pushbullet
      # Pushbullet - Your devices working better together
      pushbulletalert="off"
      pushbullettoken="accesstoken"


      # Steam login
      steamuser="*GEHEIM*"
      steampass="*GEHEIM*"


      # Start Variables
      ip="151.80.8.220"
      port="2302"
      updateonstart="off"


      fn_parms(){
      parms="-netlog -port=${port} -cfg=${networkcfgfullpath} -config=${servercfgfullpath} -mod=${mods} -servermod=${servermods} -bepath=${bepath} -autoinit -loadmissiontomemory"
      }


      # ARMA 3 Modules
      # add mods with relative paths:
      # mods/\@CBA_A3\;
      # or several mods as:
      # mods/\@CBA_A3\;mods/\@task_force_radio
      # and chmod modules directories to 775
      mods="@life_server"


      # Server-side Mods
      servermods="@extDB2"


      # Path to BattlEye
      # leave empty for default
      bepath="/home/arma3server/BattlEye"


      #### Advanced Variables ####

      # Github Branch Select
      # Allows for the use of different function files
      # from a different repo and/or branch.
      githubuser="dgibbs64"
      githubrepo="linuxgsm"
      githubbranch="master"


      # Steam
      # Stable
      appid="233780"
      # Development
      # appid="233780 -beta development"


      # Server Details
      servicename="arma3-server"
      gamename="ARMA 3"
      engine="realvirtuality"


      # Directories
      rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
      selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
      lockselfname=".${servicename}.lock"
      lgsmdir="${rootdir}/lgsm"
      functionsdir="${lgsmdir}/functions"
      filesdir="${rootdir}/serverfiles"
      systemdir="${filesdir}"
      executabledir="${filesdir}"
      executable="./arma3server"
      servercfg="${servicename}.server.cfg"
      networkcfg="${servicename}.network.cfg"
      servercfgdefault="${servercfgdir}/lgsm-default.server.cfg"
      networkcfgdefault="${servercfgdir}/lgsm-default.network.cfg"
      backupdir="${rootdir}/backups"


      # Logging
      logdays="7"
      #gamelogdir="" # No server logs available
      scriptlogdir="${rootdir}/log/script"
      consolelogdir="${rootdir}/log/console"
      consolelogging="on"


      scriptlog="${scriptlogdir}/${servicename}-script.log"
      consolelog="${consolelogdir}/${servicename}-console.log"
      emaillog="${scriptlogdir}/${servicename}-email.log"


      scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
      consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"


      ##### Script #####
      # Do not edit


      # Fetches core_dl for file downloads
      fn_fetch_core_dl(){
      github_file_url_dir="lgsm/functions"
      github_file_url_name="${functionfile}"
      filedir="${functionsdir}"
      filename="${github_file_url_name}"
      githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
      # If the file is missing, then download
      if [ ! -f "${filedir}/${filename}" ]; then
      if [ ! -d "${filedir}" ]; then
      mkdir -p "${filedir}"
      fi
      echo -e " fetching ${filename}...\c"
      # Check curl exists and use available path
      curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
      for curlcmd in ${curlpaths}
      do
      if [ -x "${curlcmd}" ]; then
      break
      fi
      done
      # If curl exists download file
      if [ "$(basename ${curlcmd})" == "curl" ]; then
      curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
      if [ $? -ne 0 ]; then
      echo -e "\e[0;31mFAIL\e[0m\n"
      echo "${curlfetch}"
      echo -e "${githuburl}\n"
      exit 1
      else
      echo -e "\e[0;32mOK\e[0m"
      fi
      else
      echo -e "\e[0;31mFAIL\e[0m\n"
      echo "Curl is not installed!"
      echo -e ""
      exit 1
      fi
      chmod +x "${filedir}/${filename}"
      fi
      source "${filedir}/${filename}"
      }


      core_dl.sh(){
      # Functions are defined in core_functions.sh.
      functionfile="${FUNCNAME}"
      fn_fetch_core_dl
      }


      core_functions.sh(){
      # Functions are defined in core_functions.sh.
      functionfile="${FUNCNAME}"
      fn_fetch_core_dl
      }


      core_dl.sh
      core_functions.sh


      getopt=$1
      core_getopt.sh


    • YouDi
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      • 15. August 2016 um 18:40
      • #14
      Zitat von YouDi

      # leave empty for default
      bepath=/home/arma3server/BattlEye""

      # Start Variables
      ip="151.80.8.220"
      port="2302"
      updateonstart="off"


      Und trzdem der selbe Fehler

      Hier alle [lexicon]Startparameter[/lexicon]:

      Spoiler anzeigen


      #!/bin/bash
      # ARMA 3
      # Server Management Script
      # Author: Daniel Gibbs
      # Contributor: Scarsz
      # Website: Home | Linux Game Server Managers
      if [ -f ".dev-debug" ]; then
      exec 5>dev-debug.log
      BASH_XTRACEFD="5"
      set -x
      fi


      version="210516"


      #### Variables ####


      # Notification Alerts
      # (on|off)


      # Email
      emailalert="off"
      email="[email protected]"


      # Pushbullet
      # Pushbullet - Your devices working better together
      pushbulletalert="off"
      pushbullettoken="accesstoken"


      # Steam login
      steamuser="*GEHEIM*"
      steampass="*GEHEIM*"


      # Start Variables
      ip="151.80.8.220"
      port="2302"
      updateonstart="off"


      fn_parms(){
      parms="-netlog -port=${port} -cfg=${networkcfgfullpath} -config=${servercfgfullpath} -mod=${mods} -servermod=${servermods} -bepath=${bepath} -autoinit -loadmissiontomemory"
      }


      # ARMA 3 Modules
      # add mods with relative paths:
      # mods/\@CBA_A3\;
      # or several mods as:
      # mods/\@CBA_A3\;mods/\@task_force_radio
      # and chmod modules directories to 775
      mods="@life_server"


      # Server-side Mods
      servermods="@extDB2"


      # Path to BattlEye
      # leave empty for default
      bepath="/home/arma3server/BattlEye"


      #### Advanced Variables ####

      # Github Branch Select
      # Allows for the use of different function files
      # from a different repo and/or branch.
      githubuser="dgibbs64"
      githubrepo="linuxgsm"
      githubbranch="master"


      # Steam
      # Stable
      appid="233780"
      # Development
      # appid="233780 -beta development"


      # Server Details
      servicename="arma3-server"
      gamename="ARMA 3"
      engine="realvirtuality"


      # Directories
      rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
      selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
      lockselfname=".${servicename}.lock"
      lgsmdir="${rootdir}/lgsm"
      functionsdir="${lgsmdir}/functions"
      filesdir="${rootdir}/serverfiles"
      systemdir="${filesdir}"
      executabledir="${filesdir}"
      executable="./arma3server"
      servercfg="${servicename}.server.cfg"
      networkcfg="${servicename}.network.cfg"
      servercfgdefault="${servercfgdir}/lgsm-default.server.cfg"
      networkcfgdefault="${servercfgdir}/lgsm-default.network.cfg"
      backupdir="${rootdir}/backups"


      # Logging
      logdays="7"
      #gamelogdir="" # No server logs available
      scriptlogdir="${rootdir}/log/script"
      consolelogdir="${rootdir}/log/console"
      consolelogging="on"


      scriptlog="${scriptlogdir}/${servicename}-script.log"
      consolelog="${consolelogdir}/${servicename}-console.log"
      emaillog="${scriptlogdir}/${servicename}-email.log"


      scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
      consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"


      ##### Script #####
      # Do not edit


      # Fetches core_dl for file downloads
      fn_fetch_core_dl(){
      github_file_url_dir="lgsm/functions"
      github_file_url_name="${functionfile}"
      filedir="${functionsdir}"
      filename="${github_file_url_name}"
      githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
      # If the file is missing, then download
      if [ ! -f "${filedir}/${filename}" ]; then
      if [ ! -d "${filedir}" ]; then
      mkdir -p "${filedir}"
      fi
      echo -e " fetching ${filename}...\c"
      # Check curl exists and use available path
      curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
      for curlcmd in ${curlpaths}
      do
      if [ -x "${curlcmd}" ]; then
      break
      fi
      done
      # If curl exists download file
      if [ "$(basename ${curlcmd})" == "curl" ]; then
      curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
      if [ $? -ne 0 ]; then
      echo -e "\e[0;31mFAIL\e[0m\n"
      echo "${curlfetch}"
      echo -e "${githuburl}\n"
      exit 1
      else
      echo -e "\e[0;32mOK\e[0m"
      fi
      else
      echo -e "\e[0;31mFAIL\e[0m\n"
      echo "Curl is not installed!"
      echo -e ""
      exit 1
      fi
      chmod +x "${filedir}/${filename}"
      fi
      source "${filedir}/${filename}"
      }


      core_dl.sh(){
      # Functions are defined in core_functions.sh.
      functionfile="${FUNCNAME}"
      fn_fetch_core_dl
      }


      core_functions.sh(){
      # Functions are defined in core_functions.sh.
      functionfile="${FUNCNAME}"
      fn_fetch_core_dl
      }


      core_dl.sh
      core_functions.sh


      getopt=$1
      core_getopt.sh


      Alles anzeigen

      Wenn ich das so drinne habe kann ich den Server halt nicht starten bzw er startet halt einfach nicht ganz....

      Deshalb muss ich das wieder raus nehmen und zwischendurch den Server restarten weil manche Leute halt drauf daddeln wollen....

    • blackfisch
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      • 15. August 2016 um 18:43
      • #15
      Zitat von YouDi

      mods="@life_server"


      # Server-side Mods
      servermods="@extDB2"

      Die life_server kannst du auch als serverMod laufen lassen, das aber nur so am Rande :P

      Tut mir leid, bin gerade etwas confused und überfragt, warum das bei dir gerade nicht geht...

      #MakeArmaNotWar

      Kein Support via PN & Steam! / No Support via DM & Steam!


      Mit freundlichen Grüßen
      blackfisch
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    • YouDi
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      • 15. August 2016 um 19:32
      • #16
      Zitat von blackfisch

      Die life_server kannst du auch als serverMod laufen lassen, das aber nur so am Rande :P
      Tut mir leid, bin gerade etwas confused und überfragt, warum das bei dir gerade nicht geht...

      Kannst gerne wenn du möchtest über TeamViewer oder per Einlogdaten reinschauen

      @blackfisch

      Habe gelesen,dass der Server angeblich die .so nicht finden kann

      //EDIT: Habe die timed_restart.sqf in den @life_server gepackt und in die init eingetragen aber restarten tut er nicht ^^


      Und kannst du mir villeicht sagen wieso der Feuerwehr market den normalen market nimmt? =(

      6 Mal editiert, zuletzt von YouDi (16. August 2016 um 16:41)

    • YouDi
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      • 22. August 2016 um 00:24
      • #17

      Bin jetzt auf Windows umgestiegen ^^

      Melde mich wieder wenn es da Probleme gibt :D

      Bis danni

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