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    4. ArmA Series - ArmA 3 / Reforger
    5. Hilfeforum

    descrition.ext fehler ?!?

    • niclasbuerger
    • 11. August 2016 um 18:16
    • Geschlossen
    • Erledigt
    • niclasbuerger
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      • 11. August 2016 um 18:16
      • #1

      Hi,
      ich habe gerade ein paar Sachen geändert (neue Farmroute eingefügt).

      Als ich jedoch auf den Server gekommen bin kam folgender error:
      File mpmissions\_CUR_MP.Tanoa\description.ext,line:/VirtualItems/: Missing "}"

      Allerdings habe ich an dieser Datei nix verändert ?(


      Hier einmal meine "description.ext"

      C
      author = "Tonic";
      onLoadName = "Altis Life RPG v4.4";
      onLoadMission = "An RPG game mode developed by Tonic";
      loadScreen = "textures\armalife.jpg";
      joinUnassigned = 1;
      respawn = BASE;
      respawndelay = 5;
      disabledAI = 1;
      disableChannels[]={0,1,2};
      enableDebugConsole = 1;
      respawnDialog = 0;
      saving = 0;
      
      
      
      
      class Header
      {
      	gameType = RPG;
      	minPlayers = 1;
      	maxPlayers = 75;
      };
      
      
      
      
      wreckLimit = 3;
      wreckRemovalMinTime = 60;
      wreckRemovalMaxTime = 320;
      corpseLimit = 150;
      corpseRemovalMinTime = 999;
      corpseRemovalMaxTime = 9999;
      
      
      
      
      #include "Config_Spyglass.hpp"
      #include "CfgRemoteExec.hpp"
      #include "dialog\MasterHandler.hpp"
      #include "Config_Master.hpp"
      
      
      
      
      class RscTitles {
      	#include "dialog\progress.hpp"
      	#include "dialog\hud_nameTags.hpp"
      	#include "dialog\hud_stats.hpp"
      };
      
      
      
      
      class CfgFunctions {
      	#include "Functions.hpp"
      };
      
      
      
      
      class CfgSounds
      {
      	sounds[] = {};
      	class SirenLong
      	{
      		name = "SirenLong";
      		sound[] = {"\sounds\Siren_Long.ogg", 1.0, 1};
      		titles[] = {};
      	};
      
      
      
      
      	class medicSiren
      	{
      		name = "medicSiren";
      		sound[] = {"\sounds\medic_siren.ogg", 1.0, 1};
      		titles[] = {};
      	};
      
      
      
      
      	class tazersound
      	{
      		name = "Tazersound";
      		sound[] = {"\sounds\tazer.ogg", 0.25, 1};
      		titles[] = {};
      	};
      
      
      
      
      	class flashbang
      	{
      		name = "flashbang";
      		sound[] = {"\sounds\flashbang.ogg", 1.0, 1};
      		titles[] = {};
      	};
      };
      
      
      
      
      class CfgDebriefing
      {
      	class NotWhitelisted
      	{
      		title = "Mission Failed";
      		subtitle = "You are not white-listed to use this slot";
      		description = "You are not allowed to use this slot because you do not have the appropriate permissions, try another slot.";
      		pictureBackground = "";
      		picture = "";
      		pictureColor[] = {0,0.3,0.6,1};
      	};
      
      
      
      
      	class Blacklisted
      	{
      		title = "Mission Failed";
      		subtitle = "You are blacklisted from cops";
      		description = "You are not allowed to be a cop due to previous actions and the admins have removed you from being a cop.";
      		pictureBackground = "";
      		picture = "";
      		pictureColor[] = {0,0.3,0.6,1};
      	};
      
      
      
      
      	class SpyGlass
      	{
      		title = "The SpyGlass sees you";
      		subTitle = "You were detected by the SpyGlass";
      		description = "You were detected for cheating and have been reported to the server. Enjoy your day.";
      		pictureBackground = "";
      		picture = "";
      		pictureColor[] = {0,0.3,0.6,1};
      	};
      };
      
      
      
      
      class CfgNotifications
      {
      	class MedicalRequestEmerg
      	{
      		title = "EMS Requested";
      		iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
      		description = "%1";
      		duration = 5;
      		priority = 7;
      	};
      
      
      
      
      	class DeliveryAssigned
      	{
      		title = "Delivery Job Accepted";
      		iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
      		description = "%1";
      		duration = 10;
      		priority = 7;
      	};
      
      
      
      
      	class DeliveryFailed
      	{
      		title = "Delivery Job Failed";
      		iconPicture = "\A3\ui_f\data\map\mapcontrol\taskiconfailed_ca.paa";
      		description = "%1";
      		duration = 7;
      		priority = 7;
      	};
      
      
      
      
      	class DeliverySucceeded
      	{
      		title = "Delivery Job Completed";
      		iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcondone_ca.paa";
      		description = "%1";
      		duration = 6;
      		priority = 6;
      	};
      
      
      
      
      	class TextMessage
      	{
      		title = "Received A Text Message";
      		iconPicture = "icons\messagenew.paa";
      		description = "%1";
      		duration = 10;
      		priority = 6;
      	};
      
      
      
      
      	class PoliceDispatch
      	{
      		title = "911 Dispatch Center";
      		iconPicture = "icons\messagepolice.paa";
      		description = "%1";
      		duration = 10;
      		priority = 6;
      	};
      
      
      
      
      	class AdminDispatch
      	{
      		title = "Admin Dispatch Center";
      		iconPicture = "icons\messageadmin.paa";
      		description = "%1";
      		duration = 10;
      		priority = 6;
      	};
      
      
      
      
      	class AdminMessage
      	{
      		title = "Admin Message";
      		iconPicture = "icons\messageadmin.paa";
      		description = "%1";
      		duration = 10;
      		priority = 5;
      	};
      };
      Alles anzeigen


      Hier einmal die Dateien an denen ich etwas geändert habe:

      "stringtable.xml

      Code
      ....   
       <Key ID="STR_MAR_FED_Back">
            <Original>Federal Reserve - Back Entrance</Original>
            <German>Federal Reserve Bank - Hintereingang</German>
            <Portuguese>Reserva Federal - Entrada Traseira</Portuguese>
            <Polish>Rezerwa federalna - wejście tylne</Polish>
          </Key>
          <Key ID="STR_MAR_FED_Vault">
            <Original>Federal Reserve - Vault View</Original>
            <German>Federal Reserve Bank - Tresor</German>
            <Portuguese>Reserva Federal - Visão do Cofre</Portuguese>
            <Polish>Rezerwa federalna - skarbiec</Polish>
          </Key>
          <Key ID="STR_MAR_FED_Off_display">
            <Original>Turn Off Display</Original>
            <German>Bildschirm ausschalten</German>
            <Portuguese>Desligar Monitor</Portuguese>
            <Polish>Wyłącz wyświetlacz</Polish>
          </Key>
          <Key ID="STR_MAR_Armament">
            <Original>Armament</Original>
            <German>Rüstkammer</German>
            <Portuguese>Armamento</Portuguese>
            <Polish>Zbrojownia gangu</Polish>
          </Key>
          <Key ID="STR_MAR_EMS_Item_Shop">
            <Original>EMS Item Shop</Original>
            <German>EMS Ausrüstung</German>
            <Portuguese>Loja de Items Médicos</Portuguese>
            <Polish>Wyposażenie medyczne</Polish>
          </Key>
          <Key ID="STR_MAR_EMS_Clothing_Shop">
            <Original>EMS Clothing Shop</Original>
            <German>EMS Kleidungs-System</German>
            <Portuguese>EMS Roupa Loja</Portuguese>
            <Polish>Sklep odzieżowy EMS</Polish>
          </Key>
          <Key ID="STR_MAR_Helicopter_Garage">
            <Original>Helicopter Garage</Original>
            <German>Helikopter Hangar</German>
            <Portuguese>Garagem Aérea</Portuguese>
            <Polish>Hangar lotniczy</Polish>
          </Key>
          <Key ID="STR_MAR_W_Car_Garage">
            <Original>Car Garage</Original>
            <German>Fahrzeug Garage</German>
            <Portuguese>Garagem de Carros</Portuguese>
            <Polish>Hangar lotniczy</Polish>
          </Key>
          <Key ID="STR_MAR_Pay_Bail">
            <Original>Pay Bail</Original>
            <German>Zahle Kaution</German>
            <Portuguese>Pagar Fiança</Portuguese>
            <Polish>Zapłać kaucję</Polish>
          </Key>
      	  <Key ID="STR_MAR_Pakete">
            <Original>Package</Original>
            <German>Pakete</German>
          </Key>
      ....
      Alles anzeigen
    • niclasbuerger
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      • 11. August 2016 um 18:17
      • #2

      "Config_vItems.hpp"

      Code
      /*
      * Format:
      * level: ARRAY (This is for limiting items to certain things)
      * 0: Variable to read from
      * 1: Variable Value Type (SCALAR / BOOL / EQUAL)
      * 2: What to compare to (-1 = Check Disabled)
      * 3: Custom exit message (Optional)
      */
      class VirtualShops {
      //Virtual Shops
      class market {
      name = "STR_Shops_Market";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "lockpick", "pickaxe", "fuelFull", "peach", "boltcutter", "storagesmall", "storagebig", "rabbit_raw", "hen_raw", "rooster_raw", "sheep_raw", "goat_raw" };
      };
      
      
      
      
      class rebel {
      name = "STR_Shops_Rebel";
      side = "civ";
      license = "rebel";
      level[] = { "", "", -1, "" };
      items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "lockpick", "pickaxe", "fuelFull", "peach", "boltcutter", "blastingcharge" };
      };
      
      
      
      
      class gang {
      name = "STR_Shops_Gang";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "lockpick", "pickaxe", "fuelFull", "peach", "boltcutter", "blastingcharge" };
      };
      
      
      
      
      class wongs {
      name = "STR_Shops_Wongs";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "turtle_soup", "turtle_raw" };
      };
      
      
      
      
      class coffee {
      name = "STR_Shops_Coffee";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "coffee", "donuts" };
      };
      
      
      
      
      class f_station_coffee {
      name = "STR_Shop_Station_Coffee";
      side = "";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "coffee", "donuts", "redgull", "fuelFull"};
      };
      
      
      
      
      class drugdealer {
      name = "STR_Shops_DrugDealer";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "cocaine_processed", "heroin_processed", "marijuana" };
      };
      
      
      
      
      class oil {
      name = "STR_Shops_Oil";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "oil_processed", "pickaxe", "fuelFull" };
      };
      
      
      
      
      class fishmarket {
      name = "STR_Shops_FishMarket";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "salema_raw", "salema", "ornate_raw", "ornate", "mackerel_raw", "mackerel", "tuna_raw", "tuna", "mullet_raw", "mullet", "catshark_raw", "catshark" };
      };
      
      
      
      
      class glass {
      name = "STR_Shops_Glass";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "glass" };
      };
      
      
      
      
      class iron {
      name = "STR_Shops_Minerals";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "iron_refined", "copper_refined" };
      };
      
      
      
      
      class diamond {
      name = "STR_Shops_Diamond";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "diamond_uncut", "diamond_cut" };
      };
      
      
      
      
      class salt {
      name = "STR_Shops_Salt";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "salt_refined" };
      };
      
      
      
      
      class cement {
      name = "STR_Shops_Cement";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "cement" };
      };
      
      
      
      
      class gold {
      name = "STR_Shops_Gold";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "goldbar" };
      };
      
      
      
      
      class cop {
      name = "STR_Shops_Cop";
      side = "cop";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "donuts", "coffee", "spikeStrip", "waterBottle", "rabbit", "apple", "redgull", "fuelFull", "defusekit" };
      };
      };
      
      
      
      
      /*
      * CLASS:
      * variable = Variable Name
      * displayName = Item Name
      * weight = Item Weight
      * buyPrice = Item Buy Price
      * sellPrice = Item Sell Price
      * illegal = Illegal Item
      * edible = Item Edible (-1 = Disabled)
      * icon = Item Icon
      * processedItem = Processed Item
      */
      class VirtualItems {
      //Virtual Items
      
      
      
      
      //Misc
      class pickaxe {
      variable = "pickaxe";
      displayName = "STR_Item_Pickaxe";
      weight = 2;
      buyPrice = 750;
      sellPrice = 350;
      illegal = false;
      edible = -1;
      icon = "icons\ico_pickaxe.paa";
      };
      
      
      
      
      class fuelEmpty {
      variable = "fuelEmpty";
      displayName = "STR_Item_FuelE";
      weight = 2;
      buyPrice = -1;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "icons\ico_fuelempty.paa";
      };
      
      
      
      
      class fuelFull {
      variable = "fuelFull";
      displayName = "STR_Item_FuelF";
      weight = 5;
      buyPrice = 850;
      sellPrice = 500;
      illegal = false;
      edible = -1;
      icon = "icons\ico_fuel.paa";
      };
      
      
      
      
      class spikeStrip {
      variable = "spikeStrip";
      displayName = "STR_Item_SpikeStrip";
      weight = 15;
      buyPrice = 2500;
      sellPrice = 1200;
      illegal = false;
      edible = -1;
      icon = "icons\ico_spikestrip.paa";
      };
      
      
      
      
      class lockpick {
      variable = "lockpick";
      displayName = "STR_Item_Lockpick";
      weight = 1;
      buyPrice = 150;
      sellPrice = 75;
      illegal = false;
      edible = -1;
      icon = "icons\ico_lockpick.paa";
      };
      
      
      
      
      class goldbar {
      variable = "goldBar";
      displayName = "STR_Item_GoldBar";
      weight = 12;
      buyPrice = -1;
      sellPrice = 95000;
      illegal = false;
      edible = -1;
      icon = "icons\ico_goldbar.paa";
      };
      
      
      
      
      class blastingcharge {
      variable = "blastingCharge";
      displayName = "STR_Item_BCharge";
      weight = 15;
      buyPrice = 35000;
      sellPrice = 10000;
      illegal = true;
      edible = -1;
      icon = "icons\ico_blastingCharge.paa";
      };
      
      
      
      
      class boltcutter {
      variable = "boltCutter";
      displayName = "STR_Item_BCutter";
      weight = 5;
      buyPrice = 7500;
      sellPrice = 1000;
      illegal = true;
      edible = -1;
      icon = "icons\ico_boltcutters.paa";
      };
      
      
      
      
      class defusekit {
      variable = "defuseKit";
      displayName = "STR_Item_DefuseKit";
      weight = 2;
      buyPrice = 2500;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "icons\ico_defusekit.paa";
      };
      
      
      
      
      class storagesmall {
      variable = "storageSmall";
      displayName = "STR_Item_StorageBS";
      weight = 5;
      buyPrice = 75000;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "icons\ico_storageSmall.paa";
      };
      
      
      
      
      class storagebig {
      variable = "storageBig";
      displayName = "STR_Item_StorageBL";
      weight = 10;
      buyPrice = 150000;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "icons\ico_storageBig.paa";
      };
      
      
      
      
      //Mined Items
      class oil_unprocessed {
      variable = "oilUnprocessed";
      displayName = "STR_Item_OilU";
      weight = 7;
      buyPrice = -1;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "icons\ico_oilUnprocessed.paa";
      };
      
      
      
      
      class oil_processed {
      variable = "oilProcessed";
      displayName = "STR_Item_OilP";
      weight = 6;
      buyPrice = -1;
      sellPrice = 3200;
      illegal = false;
      edible = -1;
      icon = "icons\ico_oilProcessed.paa";
      };
      
      
      
      
      class copper_unrefined {
      variable = "copperUnrefined";
      displayName = "STR_Item_CopperOre";
      weight = 4;
      buyPrice = -1;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "";
      };
      
      
      
      
      class copper_refined {
      variable = "copperRefined";
      displayName = "STR_Item_CopperIngot";
      weight = 3;
      buyPrice = -1;
      sellPrice = 1500;
      illegal = false;
      edible = -1;
      icon = "";
      };
      
      
      
      
      class iron_unrefined {
      variable = "ironUnrefined";
      displayName = "STR_Item_IronOre";
      weight = 5;
      buyPrice = -1;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "";
      };
      
      
      
      
      class iron_refined {
      variable = "ironRefined";
      displayName = "STR_Item_IronIngot";
      weight = 3;
      buyPrice = -1;
      sellPrice = 3200;
      illegal = false;
      edible = -1;
      icon = "";
      };
      
      
      
      
      class salt_unrefined {
      variable = "saltUnrefined";
      displayName = "STR_Item_Salt";
      weight = 3;
      buyPrice = -1;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "icons\ico_saltUnprocessed.paa";
      };
      
      
      
      
      class salt_refined {
      variable = "saltRefined";
      displayName = "STR_Item_SaltR";
      weight = 1;
      buyPrice = -1;
      sellPrice = 1450;
      illegal = false;
      edible = -1;
      icon = "icons\ico_saltProcessed.paa";
      };
      
      
      
      
      class sand {
      variable = "sand";
      displayName = "STR_Item_Sand";
      weight = 3;
      buyPrice = -1;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "";
      };
      
      
      
      
      class glass {
      variable = "glass";
      displayName = "STR_Item_Glass";
      weight = 1;
      buyPrice = -1;
      sellPrice = 1450;
      illegal = false;
      edible = -1;
      icon = "";
      };
      
      
      
      
      class diamond_uncut {
      variable = "diamondUncut";
      displayName = "STR_Item_DiamondU";
      weight = 4;
      buyPrice = -1;
      sellPrice = 750;
      illegal = false;
      edible = -1;
      icon = "icons\ico_diamondUncut.paa";
      };
      
      
      
      
      class diamond_cut {
      variable = "diamondCut";
      displayName = "STR_Item_DiamondC";
      weight = 2;
      buyPrice = -1;
      sellPrice = 2000;
      illegal = false;
      edible = -1;
      icon = "icons\ico_diamondCut.paa";
      };
      
      
      
      
      class rock {
      variable = "rock";
      displayName = "STR_Item_Rock";
      weight = 6;
      buyPrice = -1;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "";
      };
      
      
      
      
      class cement {
      variable = "cement";
      displayName = "STR_Item_CementBag";
      weight = 5;
      buyPrice = -1;
      sellPrice = 1950;
      illegal = false;
      edible = -1;
      icon = "";
      class Pakete {
      variable = "Pakete";
      displayName = "STR_Item_Pakete";
      weight = 25;
      buyPrice = -1;
      sellPrice = 400;
      illegal = false;
      edible = -1;
      icon = "";
      };
      
      
      
      
      //Drugs
      class heroin_unprocessed {
      variable = "heroinUnprocessed";
      displayName = "STR_Item_HeroinU";
      weight = 6;
      buyPrice = -1;
      sellPrice = -1;
      illegal = true;
      edible = -1;
      icon = "icons\ico_heroinUnprocessed.paa";
      processedItem = "heroin_processed";
      };
      
      
      
      
      class heroin_processed {
      variable = "heroinProcessed";
      displayName = "STR_Item_HeroinP";
      weight = 4;
      buyPrice = 3500;
      sellPrice = 2560;
      illegal = true;
      edible = -1;
      icon = "icons\ico_heroinProcessed.paa";
      };
      
      
      
      
      class cannabis {
      variable = "cannabis";
      displayName = "STR_Item_Cannabis";
      weight = 4;
      buyPrice = -1;
      sellPrice = -1;
      illegal = true;
      edible = -1;
      icon = "icons\ico_cannabis.paa";
      processedItem = "marijuana";
      };
      
      
      
      
      class marijuana {
      variable = "marijuana";
      displayName = "STR_Item_Marijuana";
      weight = 3;
      buyPrice = 2800;
      sellPrice = 2350;
      illegal = true;
      edible = -1;
      icon = "icons\ico_marijuana.paa";
      };
      
      
      
      
      class cocaine_unprocessed {
      variable = "cocaineUnprocessed";
      displayName = "STR_Item_CocaineU";
      weight = 6;
      buyPrice = -1;
      sellPrice = -1;
      illegal = true;
      edible = -1;
      icon = "icons\ico_cocaineUnprocessed.paa";
      processedItem = "cocaine_processed";
      };
      
      
      
      
      class cocaine_processed {
      variable = "cocaineProcessed";
      displayName = "STR_Item_CocaineP";
      weight = 4;
      buyPrice = -1;
      sellPrice = 5000;
      illegal = true;
      edible = -1;
      icon = "icons\ico_cocaineProcessed.paa";
      };
      
      
      
      
      
      
      
      //Drink
      class redgull {
      variable = "redgull";
      displayName = "STR_Item_RedGull";
      weight = 1;
      buyPrice = 1500;
      sellPrice = 200;
      illegal = false;
      edible = 100;
      icon = "icons\ico_redgull.paa";
      };
      
      
      
      
      class coffee {
      variable = "coffee";
      displayName = "STR_Item_Coffee";
      weight = 1;
      buyPrice = 10;
      sellPrice = 5;
      illegal = false;
      edible = 100;
      icon = "icons\ico_coffee.paa";
      };
      
      
      
      
      class waterBottle {
      variable = "waterBottle";
      displayName = "STR_Item_WaterBottle";
      weight = 1;
      buyPrice = 10;
      sellPrice = 5;
      illegal = false;
      edible = 100;
      icon = "icons\ico_waterBottle.paa";
      };
      
      
      
      
      //Food
      class apple {
      variable = "apple";
      displayName = "STR_Item_Apple";
      weight = 1;
      buyPrice = 65;
      sellPrice = 50;
      illegal = false;
      edible = 10;
      icon = "icons\ico_apple.paa";
      };
      
      
      
      
      class peach {
      variable = "peach";
      displayName = "STR_Item_Peach";
      weight = 1;
      buyPrice = 68;
      sellPrice = 55;
      illegal = false;
      edible = 10;
      icon = "icons\ico_peach.paa";
      };
      
      
      
      
      class tbacon {
      variable = "tbacon";
      displayName = "STR_Item_TBacon";
      weight = 1;
      buyPrice = 75;
      sellPrice = 25;
      illegal = false;
      edible = 40;
      icon = "icons\ico_tbacon.paa";
      };
      
      
      
      
      class donuts {
      variable = "donuts";
      displayName = "STR_Item_Donuts";
      weight = 1;
      buyPrice = 120;
      sellPrice = 60;
      illegal = false;
      edible = 30;
      icon = "icons\ico_donuts.paa";
      };
      
      
      
      
      class rabbit_raw {
      variable = "rabbitRaw";
      displayName = "STR_Item_RabbitRaw";
      weight = 2;
      buyPrice = -1;
      sellPrice = 95;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class rabbit {
      variable = "rabbit";
      displayName = "STR_Item_Rabbit";
      weight = 1;
      buyPrice = 150;
      sellPrice = 115;
      illegal = false;
      edible = 20;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class salema_raw {
      variable = "salemaRaw";
      displayName = "STR_Item_SalemaRaw";
      weight = 2;
      buyPrice = -1;
      sellPrice = 45;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class salema {
      variable = "salema";
      displayName = "STR_Item_Salema";
      weight = 1;
      buyPrice = 75;
      sellPrice = 55;
      illegal = false;
      edible = 30;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class ornate_raw {
      variable = "ornateRaw";
      displayName = "STR_Item_OrnateRaw";
      weight = 2;
      buyPrice = -1;
      sellPrice = 40;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class ornate {
      variable = "ornate";
      displayName = "STR_Item_Ornate";
      weight = 1;
      buyPrice = 175;
      sellPrice = 150;
      illegal = false;
      edible = 25;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class mackerel_raw {
      variable = "mackerelRaw";
      displayName = "STR_Item_MackerelRaw";
      weight = 4;
      buyPrice = -1;
      sellPrice = 175;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class mackerel {
      variable = "mackerel";
      displayName = "STR_Item_Mackerel";
      weight = 2;
      buyPrice = 250;
      sellPrice = 200;
      illegal = false;
      edible = 30;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class tuna_raw {
      variable = "tunaRaw";
      displayName = "STR_Item_TunaRaw";
      weight = 6;
      buyPrice = -1;
      sellPrice = 700;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class tuna {
      variable = "tuna";
      displayName = "STR_Item_Tuna";
      weight = 3;
      buyPrice = 1250;
      sellPrice = 1000;
      illegal = false;
      edible = 100;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class mullet_raw {
      variable = "mulletRaw";
      displayName = "STR_Item_MulletRaw";
      weight = 4;
      buyPrice = -1;
      sellPrice = 250;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class mullet {
      variable = "mullet";
      displayName = "STR_Item_Mullet";
      weight = 2;
      buyPrice = 600;
      sellPrice = 400;
      illegal = false;
      edible = 80;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class catshark_raw {
      variable = "catsharkRaw";
      displayName = "STR_Item_CatSharkRaw";
      weight = 6;
      buyPrice = -1;
      sellPrice = 300;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class catshark {
      variable = "catshark";
      displayName = "STR_Item_CatShark";
      weight = 3;
      buyPrice = 750;
      sellPrice = 500;
      illegal = false;
      edible = 100;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class turtle_raw {
      variable = "turtleRaw";
      displayName = "STR_Item_TurtleRaw";
      weight = 6;
      buyPrice = -1;
      sellPrice = 3000;
      illegal = true;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class turtle_soup {
      variable = "turtleSoup";
      displayName = "STR_Item_TurtleSoup";
      weight = 2;
      buyPrice = 1000;
      sellPrice = 750;
      illegal = false;
      edible = 100;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class hen_raw {
      variable = "henRaw";
      displayName = "STR_Item_HenRaw";
      weight = 1;
      buyPrice = -1;
      sellPrice = 65;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class hen {
      variable = "hen";
      displayName = "STR_Item_Hen";
      weight = 1;
      buyPrice = 115;
      sellPrice = 85;
      illegal = false;
      edible = 65;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class rooster_raw {
      variable = "roosterRaw";
      displayName = "STR_Item_RoosterRaw";
      weight = 1;
      buyPrice = -1;
      sellPrice = 65;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class rooster {
      variable = "rooster";
      displayName = "STR_Item_Rooster";
      weight = 115;
      buyPrice = 90;
      sellPrice = 85;
      illegal = false;
      edible = 45;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class sheep_raw {
      variable = "sheepRaw";
      displayName = "STR_Item_SheepRaw";
      weight = 2;
      buyPrice = -1;
      sellPrice = 95;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class sheep {
      variable = "sheep";
      displayName = "STR_Item_Sheep";
      weight = 2;
      buyPrice = 155;
      sellPrice = 115;
      illegal = false;
      edible = 100;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class goat_raw {
      variable = "goatRaw";
      displayName = "STR_Item_GoatRaw";
      weight = 2;
      buyPrice = -1;
      sellPrice = 115;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class goat {
      variable = "goat";
      displayName = "STR_Item_Goat";
      weight = 2;
      buyPrice = 175;
      sellPrice = 135;
      illegal = false;
      edible = 100;
      icon = "icons\ico_cookedMeat.paa";
      };
      };
      Alles anzeigen


      und zuletzt noch die "fn_gather.sqf"

      Code
      #include "..\..\script_macros.hpp"
      /*
      File: fn_gather.sqf
      Author: Bryan "Tonic" Boardwine
      
      
      
      
      Description:
      Main functionality for gathering.
      */
      if(isNil "life_action_gathering") then {life_action_gathering = false;};
      private["_gather","_itemWeight","_diff","_itemName","_resourceZones","_zone"];
      _resourceZones = ["apple_1","apple_2","apple_3","apple_4","peaches_1","peaches_2","peaches_3","peaches_4","heroin_1","cocaine_1","weed_1"];
      _zone = "";
      
      
      
      
      if(life_action_inUse) exitWith {}; //Action is in use, exit to prevent spamming.
      life_action_inUse = true;
      //Find out what zone we're near
      {
      if(player distance (getMarkerPos _x) < 30) exitWith {_zone = _x;};
      } foreach _resourceZones;
      
      
      
      
      if(EQUAL(_zone,"")) exitWith {life_action_inUse = false;};
      
      
      
      
      //Get the resource that will be gathered from the zone name...
      switch(true) do {
      case (_zone in ["apple_1","apple_2","apple_3","apple_4"]): {_gather = ["apple",3];};
      case (_zone in ["peaches_1","peaches_2","peaches_3","peaches_4"]): {_gather = ["peach",3];};
      case (_zone in ["heroin_1"]): {_gather = ["heroin_unprocessed",1];};
      case (_zone in ["cocaine_1"]): {_gather = ["cocaine_unprocessed",1];};
      case (_zone in ["weed_1"]): {_gather = ["cannabis",1];};
      ase (_zone in ["Pakete_1","Pakete_2","Pakete_3","Pakete_4"]): {_gather = ["Paket",1];};
      default {""};
      };
      //gather check??
      if(vehicle player != player) exitWith {};
      
      
      
      
      _diff = [SEL(_gather,0),SEL(_gather,1),life_carryWeight,life_maxWeight] call life_fnc_calWeightDiff;
      if(EQUAL(_diff,0)) exitWith {hint localize "STR_NOTF_InvFull"};
      life_action_inUse = true;
      
      
      
      
      for "_i" from 0 to 2 do {
      player playMove "AinvPercMstpSnonWnonDnon_Putdown_AmovPercMstpSnonWnonDnon";
      waitUntil{animationState player != "AinvPercMstpSnonWnonDnon_Putdown_AmovPercMstpSnonWnonDnon";};
      sleep 2.5;
      };
      
      
      
      
      if(([true,SEL(_gather,0),_diff] call life_fnc_handleInv)) then {
      _itemName = M_CONFIG(getText,"VirtualItems",SEL(_gather,0),"displayName");
      titleText[format[localize "STR_NOTF_Gather_Success",(localize _itemName),_diff],"PLAIN"];
      };
      
      
      
      
      life_action_inUse = false;
      Alles anzeigen


      Geändert habe ich das alles wo Pakete steht.

      Will Pakete als Farmroute einführen.
      (Konnte nur 25k Zeichen machen deshalb eine Antwort auf meinen Beitrag, bitte dies zu entschuldigen :D )

      Danke, freue mich über jede Hilfe

      StitZle

    • 18Nils
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      • 11. August 2016 um 19:39
      • #3

      hast du eine RPT log? Dort spuckt er normalerweise immer Fehler aus, wäre cool wenn du mir eben mal die rpt log schickst.

      Logo.png.7eeab1dc50338a66c4b0a0c49d58a3a9.png

      UK Life mod is a new map and mod-pack for Arma 3.

      It specialises in delivering a custom but realistic map

      along with new features and vehicles based on the United Kingdom

      GERMANMODS

      hier findest du uns:

      Discord

      Facebook

      Steam Gruppe

      Email: [email protected]

      >> Viel Spaß mit unseren Designs ;)

      ________________________________________________________________________________________________________

      wichtige Links;

      YouTube Kanal

      Steck viel Zeit in deine Arbeiten, erst dann sind sie gut.

    • niclasbuerger
      Amateur
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      • 11. August 2016 um 19:48
      • #4

      Klar
      bitte

      Code
      =====================================================================
      == C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\arma3server.exe
      == "C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\arma3server.exe" -mod=@life_server;@extDB2; -serverMod= -ip=5.62.101.98 -port=2302 -maxmem=2047 -noCB -exThreads=1 -filePatching -malloc=tbb4malloc_bi -profiles=config -config=config\server.cfg -cfg=config\basic.cfg -name=arma3 -loadMissionToMemory
      
      
      
      
      Original output filename: Arma3Retail_Server
      Exe timestamp: 2016/07/11 10:11:04
      Current time:  2016/08/11 19:37:13
      
      
      
      
      Type: Public
      Build: Stable
      Version: 1.62.137494
      
      
      
      
      Allocator: C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\dll\tbb4malloc_bi.dll
      =====================================================================
      
      
      
      
      19:37:13 SteamAPI initialization failed. Steam features wont's be accessible!
      19:37:13 Cannot register unknown string STR_AC_VEHICLE_IN_VEHICLE_UNLOAD
      19:37:13 Initializing stats manager.
      19:37:13 Stats config disabled.
      19:37:13 sessionID: 6382f9fc704ab145f2c6eab4ec03578688005531
      19:37:29 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/
      19:37:29 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/
      19:37:29 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/
      19:37:29 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/
      19:37:29 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/
      19:37:30 Updating base class BlendAnims->, by a3\anims_f\config\sdr\weaponswitching\config.bin/CfgMovesMaleSdr/BlendAnims/
      19:37:30 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/
      19:37:30 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/
      19:37:30 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/
      19:37:30 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/
      19:37:30 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/
      19:37:30 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/
      19:37:30 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/
      19:37:30 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/
      19:37:30 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/
      19:37:30 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/
      19:37:30 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/
      19:37:30 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/
      19:37:30 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/
      19:37:30 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/
      19:37:30 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/
      19:37:30 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/
      19:37:30 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/
      19:37:30 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/
      19:37:30 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/
      19:37:30 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/
      19:37:30 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/
      19:37:30 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/
      19:37:30 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/
      19:37:30 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/
      19:37:30 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/
      19:37:30 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/
      19:37:30 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/
      19:37:30 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/
      19:37:30 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/
      19:37:30 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/
      19:37:30 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/
      19:37:30 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/
      19:37:30 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/
      19:37:30 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/
      19:37:30 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/
      19:37:30 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/
      19:37:30 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/
      19:37:30 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/
      19:37:30 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/
      19:37:30 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/
      19:37:30 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/
      19:37:30 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\config.bin/RscInGameUI/RscUnitInfoAir/
      19:37:30 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscInGameUI/RscTaskOverview/controls/TaskOverviewAssigned/
      19:37:30 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/
      19:37:30 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/
      19:37:30 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/
      19:37:30 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/
      19:37:30 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/
      19:37:30 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/
      19:37:30 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/
      19:37:30 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
      19:37:30 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/
      19:37:30 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/
      19:37:30 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
      19:37:30 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/
      19:37:30 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/
      19:37:30 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/
      19:37:30 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/
      19:37:30 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/
      19:37:30 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably).
      19:37:30 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/
      19:37:30 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/
      19:37:30 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/
      19:37:30 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/
      19:37:30 Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/
      19:37:30 Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/
      19:37:30 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceMid/
      19:37:30 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceLong/
      19:37:30 Updating base class ->All, by a3\sounds_f\config.bin/CfgVehicles/Sound/
      19:37:31 Updating base class ->BlendAnims, by a3\soft_f_kart\kart_01\config.bin/CfgMovesMaleSdr/BlendAnims/
      19:37:31 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisable/
      19:37:31 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisableTiles/
      19:37:31 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisable/
      19:37:31 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisableTiles/
      19:37:31 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisable/
      19:37:31 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisableTiles/
      19:37:31 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisable/
      19:37:31 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisableTiles/
      19:37:31 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisable/
      19:37:31 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisableTiles/
      19:37:31 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_2/Controls/
      19:37:31 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_6/Controls/
      19:37:33 Initializing Steam Manager
      19:37:33 Steam Manager initialized.
      19:37:33 
      19:37:33 ==== Loaded addons ====
      19:37:33 
      19:37:33 dta\languagecore_f.pbo - 102617
      19:37:33 dta\bin.pbo - unknown
      19:37:33 dta\core.pbo - 98397
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\@life_server\addons\life_server.pbo - unknown
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\characters_f_exp.ebo - 102716
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\missions_f_exp.ebo - 102771
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\map_tanoabuka_data.ebo - 102638
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\structures_f_exp_industrial.ebo - 102566
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\dubbing_radio_f_exp.ebo - 102344
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\dubbing_f_exp.ebo - 102566
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\soft_f_exp.ebo - 102514
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\weapons_f_exp.ebo - 102686
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\map_tanoabuka_data_layers.ebo - 102461
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\missions_f_exp_video.ebo - 102748
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\dubbing_radio_f_exp_data_engfre.ebo - 102574
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\map_tanoabuka.ebo - 102697
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\armor_f_exp.ebo - 101169
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\dubbing_radio_f_exp_data_chi.ebo - 102574
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\air_f_exp.ebo - 102689
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\structures_f_exp.ebo - 102320
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\props_f_exp.ebo - 102514
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\map_tanoabuka_data_layers_00_00.ebo - 102461
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\structures_f_exp_infrastructure.ebo - 102649
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\sounds_f_exp.ebo - 102514
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\rocks_f_exp.ebo - 102694
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\anims_f_exp.ebo - 102702
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\static_f_exp.ebo - 101619
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\modules_f_exp.ebo - 101172
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\ui_f_exp.ebo - 102701
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\structures_f_exp_commercial.ebo - 102337
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\music_f_exp.ebo - 102056
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\missions_f_exp_data.ebo - 102647
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\boat_f_exp.ebo - 102349
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\supplies_f_exp.ebo - 102166
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\structures_f_exp_civilian.ebo - 102332
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\structures_f_exp_cultural.ebo - 102334
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\vegetation_f_exp.ebo - 102695
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\cargoposes_f_exp.ebo - 102649
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\languagemissions_f_exp.ebo - 102617
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\map_data_exp.ebo - 101774
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\map_tanoa_scenes_f.ebo - 101568
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\dubbing_radio_f_exp_data_fre.ebo - 102574
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\functions_f_exp.ebo - 102377
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\language_f_exp.ebo - 102617
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\music_f_exp_music.ebo - 102056
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\structures_f_exp_data.ebo - 102341
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\data_f_exp.ebo - 102504
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion\addons\editorpreviews_f_exp.ebo - 101866
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\music_f_mark.pbo - 98422
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\language_f_mark.pbo - 102099
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\weapons_f_mark.pbo - 102553
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\language_f_mp_mark.pbo - 102099
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\sounds_f_mark.pbo - 99087
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\functions_f_mp_mark.pbo - 102702
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\ui_f_mark.pbo - 99090
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\dubbing_f_mp_mark.pbo - 99082
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\structures_f_mark.pbo - 99089
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\data_f_mark.pbo - 100892
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\missions_f_mark_video.pbo - 99082
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\music_f_mark_music.pbo - 99086
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\anims_f_mark.pbo - 99082
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\missions_f_mark.pbo - 99082
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\dubbing_f_mark.pbo - 98398
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\modules_f_mp_mark.pbo - 102478
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\characters_f_mark.pbo - 102108
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\languagemissions_f_mp_mark.pbo - 102100
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\missions_f_mp_mark_data.pbo - 99084
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\functions_f_mark.pbo - 99082
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\missions_f_mark_data.pbo - 99082
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\languagemissions_f_mark.pbo - 102100
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\static_f_mark.pbo - 98423
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\missions_f_mp_mark.pbo - 102054
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\modules_f_mark.pbo - 99085
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\ui_f_mp_mark.pbo - 99090
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark\addons\supplies_f_mark.pbo - 99089
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\structures_f_heli.pbo - 101719
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\languagemissions_f_heli.pbo - 102099
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\air_f_heli.pbo - 100981
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\functions_f_heli.pbo - 99082
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\missions_f_heli.pbo - 100701
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\sounds_f_heli.pbo - 99086
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\missions_f_heli_video.pbo - 99082
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\music_f_heli_music.pbo - 99086
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\boat_f_heli.pbo - 99082
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\data_f_heli.pbo - 100892
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\music_f_heli.pbo - 98423
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\supplies_f_heli.pbo - 101719
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\anims_f_heli.pbo - 99082
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\soft_f_heli.pbo - 99086
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\missions_f_heli_data.pbo - 99082
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\language_f_heli.pbo - 102099
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\dubbing_f_heli.pbo - 98398
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\cargoposes_f_heli.pbo - 102649
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\ui_f_heli.pbo - 99090
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli\addons\modules_f_heli.pbo - 99085
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\kart\addons\missions_f_kart_data.pbo - 99082
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\kart\addons\language_f_kart.pbo - 102099
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\kart\addons\anims_f_kart.pbo - 99082
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\kart\addons\structures_f_kart.pbo - 101717
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\kart\addons\soft_f_kart.pbo - 99086
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\kart\addons\missions_f_kart.pbo - 100701
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\kart\addons\characters_f_kart.pbo - 99082
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\kart\addons\ui_f_kart.pbo - 99090
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\kart\addons\weapons_f_kart.pbo - 99090
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\kart\addons\data_f_kart.pbo - 100651
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\kart\addons\sounds_f_kart.pbo - 99086
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\kart\addons\languagemissions_f_kart.pbo - 102099
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\kart\addons\modules_f_kart.pbo - 99085
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\kart\addons\modules_f_kart_data.pbo - 99085
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\curator\addons\language_f_curator.pbo - 102098
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\curator\addons\data_f_curator.pbo - 101811
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\curator\addons\functions_f_curator.pbo - 99082
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\curator\addons\modules_f_curator.pbo - 99085
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\curator\addons\ui_f_curator.pbo - 102204
      19:37:33 C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\curator\addons\missions_f_curator.pbo - 101775
      19:37:33 addons\map_altis_data_layers_01_00.pbo - 99901
      19:37:33 addons\soft_f_beta.pbo - 99086
      19:37:33 addons\functions_f_epc.pbo - 99082
      19:37:33 addons\characters_f_epa.pbo - 99082
      19:37:33 addons\air_f_epc.pbo - 98395
      19:37:33 addons\air_f.pbo - 99988
      19:37:33 addons\map_vr.pbo - 98784
      19:37:33 addons\modules_f.pbo - 98663
      19:37:33 addons\missions_f_exp_a.pbo - 102056
      19:37:33 addons\weapons_f.pbo - 102566
      19:37:33 addons\missions_f_epb_data.pbo - 92728
      19:37:33 addons\data_f.pbo - 102582
      19:37:33 addons\map_altis_data_layers_00_00.pbo - 99901
      19:37:33 addons\language_f_exp_a.pbo - 102099
      19:37:33 addons\missions_f_epa.pbo - 102505
      19:37:33 addons\weapons_f_bootcamp.pbo - 99090
      19:37:33 addons\dubbing_radio_f_data_eng.pbo - 99078
      19:37:33 addons\3den_language.pbo - 102097
      19:37:33 addons\functions_f.pbo - 102723
      19:37:33 addons\map_stratis_data_layers.pbo - 99082
      19:37:33 addons\sounds_f_exp_a.pbo - 99086
      19:37:33 addons\missions_f_epc_data.pbo - 84724
      19:37:33 addons\missions_f.pbo - 99082
      19:37:33 addons\characters_f_epb.pbo - 99082
      19:37:33 addons\map_altis_data_layers_01_01.pbo - 99901
      19:37:33 addons\music_f_music.pbo - 99086
      19:37:33 addons\music_f_bootcamp_music.pbo - 99086
      19:37:33 addons\missions_f_epa_data.pbo - 99082
      19:37:33 addons\map_altis.pbo - 102518
      19:37:33 addons\boat_f_epc.pbo - 101732
      19:37:33 addons\structures_f_wrecks.pbo - 99089
      19:37:33 addons\a3.pbo - unknown
      19:37:33 addons\structures_f_ind.pbo - 102260
      19:37:33 addons\languagemissions_f_epa.pbo - 102099
      19:37:33 addons\soft_f.pbo - 98851
      19:37:33 addons\anims_f_exp_a.pbo - 99908
      19:37:33 addons\map_altis_data_layers_00_01.pbo - 99901
      19:37:33 addons\characters_f_beta.pbo - 101172
      19:37:33 addons\dubbing_radio_f.pbo - 99982
      19:37:33 addons\cargoposes_f.pbo - 102701
      19:37:33 addons\missions_f_gamma_video.pbo - 99082
      19:37:33 addons\missions_f_bootcamp_video.pbo - 99082
      19:37:33 addons\missions_f_epb.pbo - 99082
      19:37:33 addons\languagemissions_f_exp_a.pbo - 102099
      19:37:33 addons\sounds_f.pbo - 101933
      19:37:33 addons\music_f_epa_music.pbo - 99086
      19:37:33 addons\soft_f_gamma.pbo - 100005
      19:37:33 addons\signs_f.pbo - 99349
      19:37:33 addons\structures_f_epc.pbo - 101721
      19:37:33 addons\dubbing_f_epb.pbo - 98398
      19:37:33 addons\music_f_epc_music.pbo - 99086
      19:37:33 addons\anims_f_epc.pbo - 99082
      19:37:33 addons\ui_f_exp_a.pbo - 99090
      19:37:33 addons\ui_f_bootcamp.pbo - 101548
      19:37:33 addons\dubbing_f.pbo - 98398
      19:37:33 addons\functions_f_epa.pbo - 99082
      19:37:33 addons\language_f_beta.pbo - 102097
      19:37:33 addons\language_f_gamma.pbo - 102099
      19:37:33 addons\drones_f.pbo - 100981
      19:37:33 addons\map_altis_data_layers.pbo - 99901
      19:37:33 addons\uifonts_f.pbo - 99090
      19:37:33 addons\languagemissions_f_epb.pbo - 102099
      19:37:33 addons\structures_f_households.pbo - 102520
      19:37:33 addons\air_f_gamma.pbo - 98395
      19:37:33 addons\language_f_epc.pbo - 102099
      19:37:33 addons\data_f_exp_b.pbo - 98643
      19:37:33 addons\modules_f_exp_a.pbo - 99085
      19:37:33 addons\language_f.pbo - 102097
      19:37:33 addons\armor_f.pbo - 99082
      19:37:33 addons\languagemissions_f_bootcamp.pbo - 102099
      19:37:33 addons\boat_f.pbo - 99082
      19:37:33 addons\languagemissions_f_beta.pbo - 102099
      Alles anzeigen
    • niclasbuerger
      Amateur
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      • 11. August 2016 um 19:48
      • #5

      2 ter teil wegen 25k Zeichen

      Code
      19:37:33 addons\dubbing_f_bootcamp.pbo - 98398
      19:37:33 addons\characters_f.pbo - 102106
      19:37:33 addons\misc_f.pbo - 99082
      19:37:33 addons\structures_f.pbo - 102108
      19:37:33 addons\map_altis_scenes_f.pbo - 101568
      19:37:33 addons\modules_f_bootcamp.pbo - 99085
      19:37:33 addons\language_f_epa.pbo - 102099
      19:37:33 addons\weapons_f_gamma.pbo - 99090
      19:37:33 addons\modules_f_data.pbo - 99085
      19:37:33 addons\map_vr_scenes_f.pbo - 101569
      19:37:33 addons\missions_f_gamma_data.pbo - 99082
      19:37:33 addons\armor_f_epb.pbo - 99082
      19:37:33 addons\map_stratis_data.pbo - 99082
      19:37:33 addons\animals_f_beta.pbo - 100090
      19:37:33 addons\missions_f_epa_video.pbo - 99082
      19:37:33 addons\music_f_bootcamp.pbo - 98422
      19:37:33 addons\air_f_beta.pbo - 100272
      19:37:33 addons\boat_f_beta.pbo - 99082
      19:37:33 addons\armor_f_epc.pbo - 99082
      19:37:33 addons\sounds_f_vehicles.pbo - 101781
      19:37:33 addons\static_f.pbo - 101412
      19:37:33 addons\language_f_exp_b.pbo - 102099
      19:37:33 addons\dubbing_radio_f_data_vr.pbo - 99078
      19:37:33 addons\music_f_epa.pbo - 98422
      19:37:33 addons\modules_f_beta.pbo - 99084
      19:37:33 addons\missions_f_beta.pbo - 99082
      19:37:33 addons\editor_f.pbo - 99082
      19:37:33 addons\sounds_f_sfx.pbo - 99087
      19:37:33 addons\missions_f_epc.pbo - 99082
      19:37:33 addons\ui_f.pbo - 102687
      19:37:33 addons\structures_f_epb.pbo - 101868
      19:37:33 addons\language_f_bootcamp.pbo - 102097
      19:37:33 addons\sounds_f_environment.pbo - 101781
      19:37:33 addons\air_f_epb.pbo - 99941
      19:37:33 addons\sounds_f_characters.pbo - 101934
      19:37:33 addons\armor_f_beta.pbo - 101707
      19:37:33 addons\anims_f_bootcamp.pbo - 99081
      19:37:33 addons\languagemissions_f_gamma.pbo - 102099
      19:37:33 addons\missions_f_data.pbo - 99082
      19:37:33 addons\map_altis_data.pbo - 99740
      19:37:33 addons\data_f_bootcamp.pbo - 100892
      19:37:33 addons\boat_f_gamma.pbo - 101732
      19:37:33 addons\music_f.pbo - 99086
      19:37:33 addons\anims_f_epa.pbo - 99082
      19:37:33 addons\missions_f_beta_data.pbo - 99082
      19:37:33 addons\dubbing_f_gamma.pbo - 98398
      19:37:33 addons\dubbing_f_epa.pbo - 98398
      19:37:33 addons\structures_f_bootcamp.pbo - 101830
      19:37:33 addons\weapons_f_beta.pbo - 102192
      19:37:33 addons\structures_f_mil.pbo - 101830
      19:37:33 addons\languagemissions_f.pbo - 102617
      19:37:33 addons\music_f_epb.pbo - 98422
      19:37:33 addons\dubbing_radio_f_data_gre.pbo - 99078
      19:37:33 addons\sounds_f_epb.pbo - 99086
      19:37:33 addons\dubbing_f_beta.pbo - 98398
      19:37:33 addons\soft_f_epc.pbo - 102379
      19:37:33 addons\ui_f_data.pbo - 102242
      19:37:33 addons\roads_f.pbo - 98423
      19:37:33 addons\dubbing_f_epc.pbo - 98398
      19:37:33 addons\uifonts_f_data.pbo - 99090
      19:37:33 addons\data_f_exp_a.pbo - 99082
      19:37:33 addons\rocks_f.pbo - 101831
      19:37:33 addons\characters_f_epc.pbo - 99082
      19:37:33 addons\weapons_f_epc.pbo - 99090
      19:37:33 addons\3den.pbo - 102647
      19:37:33 addons\baseconfig_f.pbo - 99080
      19:37:33 addons\weapons_f_epb.pbo - 99090
      19:37:33 addons\missions_f_video.pbo - 99084
      19:37:33 addons\functions_f_bootcamp.pbo - 101296
      19:37:33 addons\map_stratis_scenes_f.pbo - 101568
      19:37:33 addons\static_f_beta.pbo - 98423
      19:37:33 addons\map_data.pbo - 100132
      19:37:33 addons\functions_f_exp_a.pbo - 99082
      19:37:33 addons\weapons_f_epa.pbo - 99090
      19:37:33 addons\modules_f_beta_data.pbo - 99084
      19:37:33 addons\structures_f_exp_a.pbo - 99087
      19:37:33 addons\sounds_f_bootcamp.pbo - 99086
      19:37:33 addons\map_stratis.pbo - 100234
      19:37:33 addons\missions_f_exp_a_data.pbo - 98702
      19:37:33 addons\missions_f_epb_video.pbo - 73106
      19:37:33 addons\anims_f.pbo - 101995
      19:37:33 addons\soft_f_bootcamp.pbo - 99086
      19:37:33 addons\sounds_f_epc.pbo - 99086
      19:37:33 addons\languagemissions_f_epc.pbo - 102099
      19:37:33 addons\armor_f_gamma.pbo - 99082
      19:37:33 addons\structures_f_data.pbo - 100167
      19:37:33 addons\dubbing_radio_f_data_per.pbo - 99078
      19:37:33 addons\language_f_epb.pbo - 102099
      19:37:33 addons\missions_f_beta_video.pbo - 99082
      19:37:33 addons\modules_f_epb.pbo - 99085
      19:37:33 addons\sounds_f_arsenal.pbo - 99086
      19:37:33 addons\static_f_gamma.pbo - 98423
      19:37:33 addons\characters_f_gamma.pbo - 99374
      19:37:33 addons\plants_f.pbo - 102349
      19:37:33 addons\missions_f_gamma.pbo - 99082
      19:37:33 addons\missions_f_epc_video.pbo - 84725
      19:37:33 addons\characters_f_bootcamp.pbo - 100169
      19:37:33 addons\missions_f_bootcamp_data.pbo - 99082
      19:37:33 addons\structures_f_epa.pbo - 99891
      19:37:33 addons\editorpreviews_f.pbo - 99556
      19:37:33 addons\missions_f_bootcamp.pbo - 102166
      19:37:33 addons\music_f_epc.pbo - 98423
      19:37:33 addons\dubbing_radio_f_data_engb.pbo - 99078
      19:37:33 addons\props_f_exp_a.pbo - 99086
      19:37:33 addons\anims_f_data.pbo - 102560
      19:37:33 addons\music_f_epb_music.pbo - 99086
      19:37:33 addons\animals_f.pbo - 100090
      19:37:33 
      19:37:33 =======================
      19:37:33 
      19:37:33 ============================================================================================= List of mods ===============================================================================================
      19:37:33 modsReadOnly = true
      19:37:33 safeModsActivated = false
      19:37:33 customMods = true
      19:37:33 hash = '6B0258584F8A76A6DB295443912D24DF7CD25317'
      19:37:33 hashShort = 'a241f91a'
      19:37:33                                               name |               modDir |    default |               origin |                                     hash | hashShort | fullPath
      19:37:33 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
      19:37:33                                            @extDB2 |              @extDB2 |      false |             GAME DIR |                                          |           | C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\@extDB2
      19:37:33                                       @life_server |         @life_server |      false |             GAME DIR | 62af14c04c31919590edf363199e06a9e56dc0dc |  30f7a7a6 | C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\@life_server
      19:37:33                                  Arma 3 DLC Bundle |            dlcbundle |       true |            NOT FOUND |                                          |           | 
      19:37:33                                        Arma 3 Apex |            expansion |       true |             GAME DIR | 3b262d55f1bf131ac7ba7e8f52db442675e78deb |  734697dd | C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\expansion
      19:37:33                                    Arma 3 Marksmen |                 mark |       true |             GAME DIR | 6dc590a2267497ee172fb435fd058519f25cd960 |  64a11e26 | C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\mark
      19:37:33                                 Arma 3 Helicopters |                 heli |       true |             GAME DIR | 3ec66916054a5a3b6d08c28574e57d1a20a88796 |  fa82f9ff | C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\heli
      19:37:33                                       Arma 3 Karts |                 kart |       true |             GAME DIR | 908c532399962c4c773274261398903a3ceaed91 |  688e112f | C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\kart
      19:37:33                                        Arma 3 Zeus |              curator |       true |             GAME DIR | 5b1a121146e2ea4de6e30f2052c2a7b85f1c9ae3 |   31955d5 | C:\SERVICES\ni344483_3_SHARE\ftproot\arma3\curator
      19:37:33                                             Arma 3 |                   A3 |       true |            NOT FOUND |                                          |           | 
      19:37:33 ==========================================================================================================================================================================================================
      19:37:33 InitSound ...
      19:37:33 InitSound - complete
      19:37:33 PhysX3 SDK Init started ...
      19:37:33 PhysX3 SDK Init ended.
      19:37:37 Attempt to override final function - rscminimap_script
      19:37:37 Attempt to override final function - rscdisplayloading_script
      19:37:37 Attempt to override final function - rscdisplayloading_script
      19:37:37 Attempt to override final function - rscdisplayloading_script
      19:37:37 Attempt to override final function - rscdiary_script
      19:37:37 Attempt to override final function - rscdisplaysinglemission_script
      19:37:37 Attempt to override final function - rscdiary_script
      19:37:38 Attempt to override final function - rscdisplayremotemissions_script
      19:37:38 Attempt to override final function - rscdisplayloading_script
      19:37:38 Attempt to override final function - rscdiary_script
      19:37:38 Attempt to override final function - rscdiary_script
      19:37:38 Attempt to override final function - rscdisplaystrategicmap_script
      19:37:38 Attempt to override final function - rscdisplaycommon_script
      19:37:38 Attempt to override final function - rscdisplaygarage_script
      19:37:38 Attempt to override final function - rscdisplayhostsettings_script
      19:37:38 Attempt to override final function - rscdisplayloading_script
      19:37:39 Attempt to override final function - rscdisplaycurator_script
      19:37:39 Attempt to override final function - display3deneditcomposition_script
      19:37:39 Attempt to override final function - display3deneditattributes_script
      19:37:39 Attempt to override final function - display3deneditattributes_script
      19:37:39 Attempt to override final function - rscdisplayhostsettings_script
      19:37:40 Attempt to override final function - rscdisplaycommon_script
      19:37:40 Attempt to override final function - rscdisplaydebriefing_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
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      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
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      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:40 Attempt to override final function - rscunitinfo_script
      19:37:44 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
      19:37:44 Steam AppId from steam_appid.txt: 107410
      19:37:45 Connected to Steam servers
      19:38:40 Unsupported language English in stringtable
      19:38:40 Unsupported language English in stringtable
      19:38:41 Warning Message: File mpmissions\Altis_Life.Tanoa\description.ext, line 180: /VirtualItems/: Missing '}'
      19:38:41 Class Life_RscText destroyed with lock count 4
      19:38:41 Class life_RscPicture destroyed with lock count 1
      19:38:41 Class Life_RscProgress destroyed with lock count 2
      19:38:41 Class Life_RscBackground destroyed with lock count 1
      19:38:42 Mission Altis_Life.Tanoa: Missing 'description.ext::Header'
      19:38:43 Server error: Player without identity [CAG] LTC. J. Brody (id 688601431)
      19:38:43 Server error: Player without identity [CAG] LTC. J. Brody (id 688601431)
      19:38:43 Server error: Player without identity [CAG] LTC. J. Brody (id 688601431)
      19:38:43 Server error: Player without identity [CAG] LTC. J. Brody (id 688601431)
      19:38:43 Server error: Player without identity [CAG] LTC. J. Brody (id 688601431)
      19:38:43 Server error: Player without identity [CAG] LTC. J. Brody (id 688601431)
      19:38:44 Server error: Player without identity [CAG] LTC. J. Brody (id 688601431)
      19:38:44 Server error: Player without identity [CAG] LTC. J. Brody (id 688601431)
      19:38:44 Server error: Player without identity [CAG] LTC. J. Brody (id 688601431)
      19:38:44 Server error: Player without identity [CAG] LTC. J. Brody (id 688601431)
      19:38:44 Server error: Player without identity [CAG] LTC. J. Brody (id 688601431)
      19:38:44 Server error: Player without identity [CAG] LTC. J. Brody (id 688601431)
      19:38:44 Server error: Player without identity [CAG] LTC. J. Brody (id 688601431)
      19:38:44 Server error: Player without identity [CAG] LTC. J. Brody (id 688601431)
      19:38:44 Server error: Player without identity [CAG] LTC. J. Brody (id 688601431)
      19:38:44 Server error: Player without identity [CAG] LTC. J. Brody (id 688601431)
      19:38:48 Starting mission:
      19:38:48  Mission file: Altis_Life
      19:38:48  Mission world: Tanoa
      19:38:48  Mission directory: mpmissions\Altis_Life.Tanoa\
      19:38:56 No more slot to add connection at 015030 (1523.6,3012.8)
      19:38:58 Warning: Unaccessible ladder point for AI (already used for actionbegin2) in a3\structures_f_exp\commercial\shop_city_01\shop_city_01_f.p3d
      19:38:58 Warning: Unaccessible ladder point for AI (already used for actionbegin2) in a3\structures_f_exp\commercial\shop_city_01\shop_city_01_f.p3d
      19:38:58 Warning: Unaccessible ladder point for AI (already used for actionend2) in a3\structures_f_exp\commercial\shop_city_01\shop_city_01_f.p3d
      19:38:58 Warning: Unaccessible ladder point for AI (already used for actionend2) in a3\structures_f_exp\commercial\shop_city_01\shop_city_01_f.p3d
      19:39:02 Unknown hit sound type in A3\data_f\Penetration\tyre.bisurf.soundHit
      19:39:13 Attempt to override final function - bis_functions_list
      19:39:13 Attempt to override final function - bis_functions_listpreinit
      19:39:13 Attempt to override final function - bis_functions_listpostinit
      19:39:13 Attempt to override final function - bis_functions_listrecompile
      19:39:14 Attempt to override final function - bis_fnc_missiontaskslocal
      19:39:14 Attempt to override final function - bis_fnc_missionconversationslocal
      19:39:14 Attempt to override final function - bis_fnc_missionflow
      19:39:14 Loading movesType CfgGesturesMale
      19:39:14 MovesType CfgGesturesMale load time 202 ms
      19:39:14 Loading movesType CfgMovesMaleSdr
      19:39:29 MovesType CfgMovesMaleSdr load time 14473 ms
      19:39:29 No speaker given for Harrison Jones
      19:39:29 No speaker given for Jack Parker
      19:39:29 No speaker given for Matthew Green
      19:39:29 No speaker given for Thomas King
      19:39:29 No speaker given for Deng Liou
      19:39:29 No speaker given for Ashton Morris
      19:39:30 soldier[B_diver_F]:Some of magazines weren't stored in soldier Vest or Uniform?
      19:39:30 No speaker given for Ewan Spiegelman
      19:39:30 No speaker given for Gao Chang
      19:39:30 No speaker given for Chad Wright
      19:39:30 No speaker given for Callum Campbell
      19:39:30 No speaker given for Hu Suan
      19:39:30 No speaker given for Dumi Balewa
      19:39:30 No speaker given for Ali Sesse-Seko
      19:39:30 No speaker given for Nuru Gowon
      19:39:30 No speaker given for Charlie Wright
      19:39:30 No speaker given for Maalik Sekibo
      19:39:30 soldier[B_diver_F]:Some of magazines weren't stored in soldier Vest or Uniform?
      19:39:30 No speaker given for Benjamin O'Sullivan
      19:39:30 soldier[B_diver_F]:Some of magazines weren't stored in soldier Vest or Uniform?
      19:39:31 Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 1c not found
      19:39:31 Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 2c not found
      19:39:31 Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 3c not found
      19:39:31 Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 4c not found
      19:39:31 Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 5c not found
      19:39:31 Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 6c not found
      19:39:31 Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 7c not found
      19:39:31 Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 8c not found
      19:39:31 Wrong geometry convex component mapping  for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Convex component number 3. not found
      19:39:31 No speaker given for Anthis Oikonomopulu
      19:39:31 Error a1 reading file 'config\\squads\sg\90e33fe19906c6ae4f1fdbd947b90574.paa'
      19:39:31 String STR_MAR_Clothing_Store2 not found
      19:39:31 Strange convex component70 in a3\structures_f_exp\commercial\multistorybuilding_01\multistorybuilding_01_f.p3d:geometryFire
      19:39:31 Strange convex component75 in a3\structures_f_exp\commercial\multistorybuilding_01\multistorybuilding_01_f.p3d:geometryFire
      19:39:31 Strange convex component76 in a3\structures_f_exp\commercial\multistorybuilding_01\multistorybuilding_01_f.p3d:geometryFire
      19:39:31 Strange convex component77 in a3\structures_f_exp\commercial\multistorybuilding_01\multistorybuilding_01_f.p3d:geometryFire
      19:39:31 Strange convex component78 in a3\structures_f_exp\commercial\multistorybuilding_01\multistorybuilding_01_f.p3d:geometryFire
      19:39:32 Error: Object(2 : 125) not found
      19:39:32 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
      19:39:32 "extDB2: Connected to Database"
      19:40:02  Mission id: ea9dc20691f60388196df1c929546fa894f98e64
      19:40:08 Warning: Cleanup player - person 2:44 not found
      19:41:01 Warning: Cleanup player - person 2:44 not found
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    • nflug
      Nerd
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      781
      • 11. August 2016 um 19:50
      • #6
      Zitat von StitZle

      "Config_vItems.hpp"

      Code
      /*
      * Format:
      * level: ARRAY (This is for limiting items to certain things)
      * 0: Variable to read from
      * 1: Variable Value Type (SCALAR / BOOL / EQUAL)
      * 2: What to compare to (-1 = Check Disabled)
      * 3: Custom exit message (Optional)
      */
      class VirtualShops {
      //Virtual Shops
      class market {
      name = "STR_Shops_Market";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "lockpick", "pickaxe", "fuelFull", "peach", "boltcutter", "storagesmall", "storagebig", "rabbit_raw", "hen_raw", "rooster_raw", "sheep_raw", "goat_raw" };
      };
      
      
      
      
      class rebel {
      name = "STR_Shops_Rebel";
      side = "civ";
      license = "rebel";
      level[] = { "", "", -1, "" };
      items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "lockpick", "pickaxe", "fuelFull", "peach", "boltcutter", "blastingcharge" };
      };
      
      
      
      
      class gang {
      name = "STR_Shops_Gang";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "lockpick", "pickaxe", "fuelFull", "peach", "boltcutter", "blastingcharge" };
      };
      
      
      
      
      class wongs {
      name = "STR_Shops_Wongs";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "turtle_soup", "turtle_raw" };
      };
      
      
      
      
      class coffee {
      name = "STR_Shops_Coffee";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "coffee", "donuts" };
      };
      
      
      
      
      class f_station_coffee {
      name = "STR_Shop_Station_Coffee";
      side = "";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "coffee", "donuts", "redgull", "fuelFull"};
      };
      
      
      
      
      class drugdealer {
      name = "STR_Shops_DrugDealer";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "cocaine_processed", "heroin_processed", "marijuana" };
      };
      
      
      
      
      class oil {
      name = "STR_Shops_Oil";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "oil_processed", "pickaxe", "fuelFull" };
      };
      
      
      
      
      class fishmarket {
      name = "STR_Shops_FishMarket";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "salema_raw", "salema", "ornate_raw", "ornate", "mackerel_raw", "mackerel", "tuna_raw", "tuna", "mullet_raw", "mullet", "catshark_raw", "catshark" };
      };
      
      
      
      
      class glass {
      name = "STR_Shops_Glass";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "glass" };
      };
      
      
      
      
      class iron {
      name = "STR_Shops_Minerals";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "iron_refined", "copper_refined" };
      };
      
      
      
      
      class diamond {
      name = "STR_Shops_Diamond";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "diamond_uncut", "diamond_cut" };
      };
      
      
      
      
      class salt {
      name = "STR_Shops_Salt";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "salt_refined" };
      };
      
      
      
      
      class cement {
      name = "STR_Shops_Cement";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "cement" };
      };
      
      
      
      
      class gold {
      name = "STR_Shops_Gold";
      side = "civ";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "goldbar" };
      };
      
      
      
      
      class cop {
      name = "STR_Shops_Cop";
      side = "cop";
      license = "";
      level[] = { "", "", -1, "" };
      items[] = { "donuts", "coffee", "spikeStrip", "waterBottle", "rabbit", "apple", "redgull", "fuelFull", "defusekit" };
      };
      };
      
      
      
      
      /*
      * CLASS:
      * variable = Variable Name
      * displayName = Item Name
      * weight = Item Weight
      * buyPrice = Item Buy Price
      * sellPrice = Item Sell Price
      * illegal = Illegal Item
      * edible = Item Edible (-1 = Disabled)
      * icon = Item Icon
      * processedItem = Processed Item
      */
      class VirtualItems {
      //Virtual Items
      
      
      
      
      //Misc
      class pickaxe {
      variable = "pickaxe";
      displayName = "STR_Item_Pickaxe";
      weight = 2;
      buyPrice = 750;
      sellPrice = 350;
      illegal = false;
      edible = -1;
      icon = "icons\ico_pickaxe.paa";
      };
      
      
      
      
      class fuelEmpty {
      variable = "fuelEmpty";
      displayName = "STR_Item_FuelE";
      weight = 2;
      buyPrice = -1;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "icons\ico_fuelempty.paa";
      };
      
      
      
      
      class fuelFull {
      variable = "fuelFull";
      displayName = "STR_Item_FuelF";
      weight = 5;
      buyPrice = 850;
      sellPrice = 500;
      illegal = false;
      edible = -1;
      icon = "icons\ico_fuel.paa";
      };
      
      
      
      
      class spikeStrip {
      variable = "spikeStrip";
      displayName = "STR_Item_SpikeStrip";
      weight = 15;
      buyPrice = 2500;
      sellPrice = 1200;
      illegal = false;
      edible = -1;
      icon = "icons\ico_spikestrip.paa";
      };
      
      
      
      
      class lockpick {
      variable = "lockpick";
      displayName = "STR_Item_Lockpick";
      weight = 1;
      buyPrice = 150;
      sellPrice = 75;
      illegal = false;
      edible = -1;
      icon = "icons\ico_lockpick.paa";
      };
      
      
      
      
      class goldbar {
      variable = "goldBar";
      displayName = "STR_Item_GoldBar";
      weight = 12;
      buyPrice = -1;
      sellPrice = 95000;
      illegal = false;
      edible = -1;
      icon = "icons\ico_goldbar.paa";
      };
      
      
      
      
      class blastingcharge {
      variable = "blastingCharge";
      displayName = "STR_Item_BCharge";
      weight = 15;
      buyPrice = 35000;
      sellPrice = 10000;
      illegal = true;
      edible = -1;
      icon = "icons\ico_blastingCharge.paa";
      };
      
      
      
      
      class boltcutter {
      variable = "boltCutter";
      displayName = "STR_Item_BCutter";
      weight = 5;
      buyPrice = 7500;
      sellPrice = 1000;
      illegal = true;
      edible = -1;
      icon = "icons\ico_boltcutters.paa";
      };
      
      
      
      
      class defusekit {
      variable = "defuseKit";
      displayName = "STR_Item_DefuseKit";
      weight = 2;
      buyPrice = 2500;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "icons\ico_defusekit.paa";
      };
      
      
      
      
      class storagesmall {
      variable = "storageSmall";
      displayName = "STR_Item_StorageBS";
      weight = 5;
      buyPrice = 75000;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "icons\ico_storageSmall.paa";
      };
      
      
      
      
      class storagebig {
      variable = "storageBig";
      displayName = "STR_Item_StorageBL";
      weight = 10;
      buyPrice = 150000;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "icons\ico_storageBig.paa";
      };
      
      
      
      
      //Mined Items
      class oil_unprocessed {
      variable = "oilUnprocessed";
      displayName = "STR_Item_OilU";
      weight = 7;
      buyPrice = -1;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "icons\ico_oilUnprocessed.paa";
      };
      
      
      
      
      class oil_processed {
      variable = "oilProcessed";
      displayName = "STR_Item_OilP";
      weight = 6;
      buyPrice = -1;
      sellPrice = 3200;
      illegal = false;
      edible = -1;
      icon = "icons\ico_oilProcessed.paa";
      };
      
      
      
      
      class copper_unrefined {
      variable = "copperUnrefined";
      displayName = "STR_Item_CopperOre";
      weight = 4;
      buyPrice = -1;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "";
      };
      
      
      
      
      class copper_refined {
      variable = "copperRefined";
      displayName = "STR_Item_CopperIngot";
      weight = 3;
      buyPrice = -1;
      sellPrice = 1500;
      illegal = false;
      edible = -1;
      icon = "";
      };
      
      
      
      
      class iron_unrefined {
      variable = "ironUnrefined";
      displayName = "STR_Item_IronOre";
      weight = 5;
      buyPrice = -1;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "";
      };
      
      
      
      
      class iron_refined {
      variable = "ironRefined";
      displayName = "STR_Item_IronIngot";
      weight = 3;
      buyPrice = -1;
      sellPrice = 3200;
      illegal = false;
      edible = -1;
      icon = "";
      };
      
      
      
      
      class salt_unrefined {
      variable = "saltUnrefined";
      displayName = "STR_Item_Salt";
      weight = 3;
      buyPrice = -1;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "icons\ico_saltUnprocessed.paa";
      };
      
      
      
      
      class salt_refined {
      variable = "saltRefined";
      displayName = "STR_Item_SaltR";
      weight = 1;
      buyPrice = -1;
      sellPrice = 1450;
      illegal = false;
      edible = -1;
      icon = "icons\ico_saltProcessed.paa";
      };
      
      
      
      
      class sand {
      variable = "sand";
      displayName = "STR_Item_Sand";
      weight = 3;
      buyPrice = -1;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "";
      };
      
      
      
      
      class glass {
      variable = "glass";
      displayName = "STR_Item_Glass";
      weight = 1;
      buyPrice = -1;
      sellPrice = 1450;
      illegal = false;
      edible = -1;
      icon = "";
      };
      
      
      
      
      class diamond_uncut {
      variable = "diamondUncut";
      displayName = "STR_Item_DiamondU";
      weight = 4;
      buyPrice = -1;
      sellPrice = 750;
      illegal = false;
      edible = -1;
      icon = "icons\ico_diamondUncut.paa";
      };
      
      
      
      
      class diamond_cut {
      variable = "diamondCut";
      displayName = "STR_Item_DiamondC";
      weight = 2;
      buyPrice = -1;
      sellPrice = 2000;
      illegal = false;
      edible = -1;
      icon = "icons\ico_diamondCut.paa";
      };
      
      
      
      
      class rock {
      variable = "rock";
      displayName = "STR_Item_Rock";
      weight = 6;
      buyPrice = -1;
      sellPrice = -1;
      illegal = false;
      edible = -1;
      icon = "";
      };
      
      
      
      
      class cement {
      variable = "cement";
      displayName = "STR_Item_CementBag";
      weight = 5;
      buyPrice = -1;
      sellPrice = 1950;
      illegal = false;
      edible = -1;
      icon = "";
      class Pakete {
      variable = "Pakete";
      displayName = "STR_Item_Pakete";
      weight = 25;
      buyPrice = -1;
      sellPrice = 400;
      illegal = false;
      edible = -1;
      icon = "";
      };
      
      
      
      
      //Drugs
      class heroin_unprocessed {
      variable = "heroinUnprocessed";
      displayName = "STR_Item_HeroinU";
      weight = 6;
      buyPrice = -1;
      sellPrice = -1;
      illegal = true;
      edible = -1;
      icon = "icons\ico_heroinUnprocessed.paa";
      processedItem = "heroin_processed";
      };
      
      
      
      
      class heroin_processed {
      variable = "heroinProcessed";
      displayName = "STR_Item_HeroinP";
      weight = 4;
      buyPrice = 3500;
      sellPrice = 2560;
      illegal = true;
      edible = -1;
      icon = "icons\ico_heroinProcessed.paa";
      };
      
      
      
      
      class cannabis {
      variable = "cannabis";
      displayName = "STR_Item_Cannabis";
      weight = 4;
      buyPrice = -1;
      sellPrice = -1;
      illegal = true;
      edible = -1;
      icon = "icons\ico_cannabis.paa";
      processedItem = "marijuana";
      };
      
      
      
      
      class marijuana {
      variable = "marijuana";
      displayName = "STR_Item_Marijuana";
      weight = 3;
      buyPrice = 2800;
      sellPrice = 2350;
      illegal = true;
      edible = -1;
      icon = "icons\ico_marijuana.paa";
      };
      
      
      
      
      class cocaine_unprocessed {
      variable = "cocaineUnprocessed";
      displayName = "STR_Item_CocaineU";
      weight = 6;
      buyPrice = -1;
      sellPrice = -1;
      illegal = true;
      edible = -1;
      icon = "icons\ico_cocaineUnprocessed.paa";
      processedItem = "cocaine_processed";
      };
      
      
      
      
      class cocaine_processed {
      variable = "cocaineProcessed";
      displayName = "STR_Item_CocaineP";
      weight = 4;
      buyPrice = -1;
      sellPrice = 5000;
      illegal = true;
      edible = -1;
      icon = "icons\ico_cocaineProcessed.paa";
      };
      
      
      
      
      
      
      
      //Drink
      class redgull {
      variable = "redgull";
      displayName = "STR_Item_RedGull";
      weight = 1;
      buyPrice = 1500;
      sellPrice = 200;
      illegal = false;
      edible = 100;
      icon = "icons\ico_redgull.paa";
      };
      
      
      
      
      class coffee {
      variable = "coffee";
      displayName = "STR_Item_Coffee";
      weight = 1;
      buyPrice = 10;
      sellPrice = 5;
      illegal = false;
      edible = 100;
      icon = "icons\ico_coffee.paa";
      };
      
      
      
      
      class waterBottle {
      variable = "waterBottle";
      displayName = "STR_Item_WaterBottle";
      weight = 1;
      buyPrice = 10;
      sellPrice = 5;
      illegal = false;
      edible = 100;
      icon = "icons\ico_waterBottle.paa";
      };
      
      
      
      
      //Food
      class apple {
      variable = "apple";
      displayName = "STR_Item_Apple";
      weight = 1;
      buyPrice = 65;
      sellPrice = 50;
      illegal = false;
      edible = 10;
      icon = "icons\ico_apple.paa";
      };
      
      
      
      
      class peach {
      variable = "peach";
      displayName = "STR_Item_Peach";
      weight = 1;
      buyPrice = 68;
      sellPrice = 55;
      illegal = false;
      edible = 10;
      icon = "icons\ico_peach.paa";
      };
      
      
      
      
      class tbacon {
      variable = "tbacon";
      displayName = "STR_Item_TBacon";
      weight = 1;
      buyPrice = 75;
      sellPrice = 25;
      illegal = false;
      edible = 40;
      icon = "icons\ico_tbacon.paa";
      };
      
      
      
      
      class donuts {
      variable = "donuts";
      displayName = "STR_Item_Donuts";
      weight = 1;
      buyPrice = 120;
      sellPrice = 60;
      illegal = false;
      edible = 30;
      icon = "icons\ico_donuts.paa";
      };
      
      
      
      
      class rabbit_raw {
      variable = "rabbitRaw";
      displayName = "STR_Item_RabbitRaw";
      weight = 2;
      buyPrice = -1;
      sellPrice = 95;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class rabbit {
      variable = "rabbit";
      displayName = "STR_Item_Rabbit";
      weight = 1;
      buyPrice = 150;
      sellPrice = 115;
      illegal = false;
      edible = 20;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class salema_raw {
      variable = "salemaRaw";
      displayName = "STR_Item_SalemaRaw";
      weight = 2;
      buyPrice = -1;
      sellPrice = 45;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class salema {
      variable = "salema";
      displayName = "STR_Item_Salema";
      weight = 1;
      buyPrice = 75;
      sellPrice = 55;
      illegal = false;
      edible = 30;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class ornate_raw {
      variable = "ornateRaw";
      displayName = "STR_Item_OrnateRaw";
      weight = 2;
      buyPrice = -1;
      sellPrice = 40;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class ornate {
      variable = "ornate";
      displayName = "STR_Item_Ornate";
      weight = 1;
      buyPrice = 175;
      sellPrice = 150;
      illegal = false;
      edible = 25;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class mackerel_raw {
      variable = "mackerelRaw";
      displayName = "STR_Item_MackerelRaw";
      weight = 4;
      buyPrice = -1;
      sellPrice = 175;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class mackerel {
      variable = "mackerel";
      displayName = "STR_Item_Mackerel";
      weight = 2;
      buyPrice = 250;
      sellPrice = 200;
      illegal = false;
      edible = 30;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class tuna_raw {
      variable = "tunaRaw";
      displayName = "STR_Item_TunaRaw";
      weight = 6;
      buyPrice = -1;
      sellPrice = 700;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class tuna {
      variable = "tuna";
      displayName = "STR_Item_Tuna";
      weight = 3;
      buyPrice = 1250;
      sellPrice = 1000;
      illegal = false;
      edible = 100;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class mullet_raw {
      variable = "mulletRaw";
      displayName = "STR_Item_MulletRaw";
      weight = 4;
      buyPrice = -1;
      sellPrice = 250;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class mullet {
      variable = "mullet";
      displayName = "STR_Item_Mullet";
      weight = 2;
      buyPrice = 600;
      sellPrice = 400;
      illegal = false;
      edible = 80;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class catshark_raw {
      variable = "catsharkRaw";
      displayName = "STR_Item_CatSharkRaw";
      weight = 6;
      buyPrice = -1;
      sellPrice = 300;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class catshark {
      variable = "catshark";
      displayName = "STR_Item_CatShark";
      weight = 3;
      buyPrice = 750;
      sellPrice = 500;
      illegal = false;
      edible = 100;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class turtle_raw {
      variable = "turtleRaw";
      displayName = "STR_Item_TurtleRaw";
      weight = 6;
      buyPrice = -1;
      sellPrice = 3000;
      illegal = true;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class turtle_soup {
      variable = "turtleSoup";
      displayName = "STR_Item_TurtleSoup";
      weight = 2;
      buyPrice = 1000;
      sellPrice = 750;
      illegal = false;
      edible = 100;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class hen_raw {
      variable = "henRaw";
      displayName = "STR_Item_HenRaw";
      weight = 1;
      buyPrice = -1;
      sellPrice = 65;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class hen {
      variable = "hen";
      displayName = "STR_Item_Hen";
      weight = 1;
      buyPrice = 115;
      sellPrice = 85;
      illegal = false;
      edible = 65;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class rooster_raw {
      variable = "roosterRaw";
      displayName = "STR_Item_RoosterRaw";
      weight = 1;
      buyPrice = -1;
      sellPrice = 65;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class rooster {
      variable = "rooster";
      displayName = "STR_Item_Rooster";
      weight = 115;
      buyPrice = 90;
      sellPrice = 85;
      illegal = false;
      edible = 45;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class sheep_raw {
      variable = "sheepRaw";
      displayName = "STR_Item_SheepRaw";
      weight = 2;
      buyPrice = -1;
      sellPrice = 95;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class sheep {
      variable = "sheep";
      displayName = "STR_Item_Sheep";
      weight = 2;
      buyPrice = 155;
      sellPrice = 115;
      illegal = false;
      edible = 100;
      icon = "icons\ico_cookedMeat.paa";
      };
      
      
      
      
      class goat_raw {
      variable = "goatRaw";
      displayName = "STR_Item_GoatRaw";
      weight = 2;
      buyPrice = -1;
      sellPrice = 115;
      illegal = false;
      edible = -1;
      icon = "icons\ico_meat.paa";
      };
      
      
      
      
      class goat {
      variable = "goat";
      displayName = "STR_Item_Goat";
      weight = 2;
      buyPrice = 175;
      sellPrice = 135;
      illegal = false;
      edible = 100;
      icon = "icons\ico_cookedMeat.paa";
      };
      };
      Alles anzeigen

      und zuletzt noch die "fn_gather.sqf"

      Code
      #include "..\..\script_macros.hpp"
      /*
      File: fn_gather.sqf
      Author: Bryan "Tonic" Boardwine
      
      
      
      
      Description:
      Main functionality for gathering.
      */
      if(isNil "life_action_gathering") then {life_action_gathering = false;};
      private["_gather","_itemWeight","_diff","_itemName","_resourceZones","_zone"];
      _resourceZones = ["apple_1","apple_2","apple_3","apple_4","peaches_1","peaches_2","peaches_3","peaches_4","heroin_1","cocaine_1","weed_1"];
      _zone = "";
      
      
      
      
      if(life_action_inUse) exitWith {}; //Action is in use, exit to prevent spamming.
      life_action_inUse = true;
      //Find out what zone we're near
      {
      if(player distance (getMarkerPos _x) < 30) exitWith {_zone = _x;};
      } foreach _resourceZones;
      
      
      
      
      if(EQUAL(_zone,"")) exitWith {life_action_inUse = false;};
      
      
      
      
      //Get the resource that will be gathered from the zone name...
      switch(true) do {
      case (_zone in ["apple_1","apple_2","apple_3","apple_4"]): {_gather = ["apple",3];};
      case (_zone in ["peaches_1","peaches_2","peaches_3","peaches_4"]): {_gather = ["peach",3];};
      case (_zone in ["heroin_1"]): {_gather = ["heroin_unprocessed",1];};
      case (_zone in ["cocaine_1"]): {_gather = ["cocaine_unprocessed",1];};
      case (_zone in ["weed_1"]): {_gather = ["cannabis",1];};
      ase (_zone in ["Pakete_1","Pakete_2","Pakete_3","Pakete_4"]): {_gather = ["Paket",1];};
      default {""};
      };
      //gather check??
      if(vehicle player != player) exitWith {};
      
      
      
      
      _diff = [SEL(_gather,0),SEL(_gather,1),life_carryWeight,life_maxWeight] call life_fnc_calWeightDiff;
      if(EQUAL(_diff,0)) exitWith {hint localize "STR_NOTF_InvFull"};
      life_action_inUse = true;
      
      
      
      
      for "_i" from 0 to 2 do {
      player playMove "AinvPercMstpSnonWnonDnon_Putdown_AmovPercMstpSnonWnonDnon";
      waitUntil{animationState player != "AinvPercMstpSnonWnonDnon_Putdown_AmovPercMstpSnonWnonDnon";};
      sleep 2.5;
      };
      
      
      
      
      if(([true,SEL(_gather,0),_diff] call life_fnc_handleInv)) then {
      _itemName = M_CONFIG(getText,"VirtualItems",SEL(_gather,0),"displayName");
      titleText[format[localize "STR_NOTF_Gather_Success",(localize _itemName),_diff],"PLAIN"];
      };
      
      
      
      
      life_action_inUse = false;
      Alles anzeigen

      Geändert habe ich das alles wo Pakete steht.

      Will Pakete als Farmroute einführen.
      (Konnte nur 25k Zeichen machen deshalb eine Antwort auf meinen Beitrag, bitte dies zu entschuldigen :D )

      Danke, freue mich über jede Hilfe

      StitZle

      Alles anzeigen

      In der Config_vItems.hpp fehlt bei "cement" ein "}" ^^

      #MAKE_ARMA_NOT_WAR

      ⥴ Scripts made with love

      Why do programmers work in dark rooms?

      Because light attracts bugs...

    • niclasbuerger
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      • 11. August 2016 um 20:00
      • #7

      Danke werde gleich schauen ob es geht :D

      aber warum sagt der Server mir dann das etwas in der description.ext fehlt ?


      //Edit: Danke hat geklappt :D

    • nflug
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      • 11. August 2016 um 20:09
      • #8
      Zitat von StitZle

      Danke werde gleich schauen ob es geht :D

      aber warum sagt der Server mir dann das etwas in der description.ext fehlt ?


      //Edit: Danke hat geklappt :D

      Das sagt er dir weil du in der Descriptions.ext
      Die Config_Master ausgeführt wird und von der Config_Master wiederum die Config_vItems.

      #MAKE_ARMA_NOT_WAR

      ⥴ Scripts made with love

      Why do programmers work in dark rooms?

      Because light attracts bugs...

    • niclasbuerger
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      • 11. August 2016 um 20:12
      • #9

      Achso danke

    • Tricey
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      • 11. August 2016 um 20:13
      • #10

      @StitZle

      Alle fragen geklärt?

    • niclasbuerger
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      • 11. August 2016 um 21:27
      • #11

      Ja :D

    • Tricey
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      • 11. August 2016 um 21:37
      • #12
      Zitat von StitZle

      Ja :D


      [modclose][/modclose]

      Mfg
      Tricey aka. Dominik

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