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    [TUTORIAL] SQL basiertes Smartphone

      • Altis Life
    • Exodoos
    • 1. August 2016 um 18:57
    • Risk
      Kenner
      Reaktionen
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      573
      • 14. August 2017 um 18:26
      • #181

      Bei mir geht der Medic Notruf nicht mehr. Vllt hat das Problem ja schon mal jemand gehabt..

      Das ist der Fehler den ich bekomme.

      17:55:40 Error in expression <his select 3;


      _unit = _this select 4;


      _message = format >


      17:55:40 Error position: <select 4;


      _message = format >


      17:55:40 Error Nullteiler sagt der RPT.

      file

      mfg Risk

      https://www.twitch.tv/theriskarma

    • Cetrux
      Schüler
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      137
      • 17. August 2017 um 18:32
      • #182

      Moin Moin,

      Ich habe die ADAC Fraktion eingefügt. Man kann die SMS zwar versenden aber Sie kommt nicht bei den ADAC Mitarbeitern an.

      Code
      #include "script_macros.hpp"
      /*
          File: functions.sqf
          Author: Bryan "Tonic" Boardwine
      
          Description: They are functions.
      */
      
      publicVariable "TON_fnc_terrainSort";
      
      TON_fnc_index =
      compileFinal "
          private [""_item"",""_stack""];
          _item = _this select 0;
          _stack = _this select 1;
          _return = -1;
      
          {
              if (_item in _x) exitWith {
                  _return = _forEachIndex;
              };
          } forEach _stack;
      
          _return;
      ";
      
      TON_fnc_player_query =
      compileFinal "
          private [""_ret""];
          _ret = _this select 0;
          if (isNull _ret) exitWith {};
          if (isNil ""_ret"") exitWith {};
      
          [life_atmbank,life_cash,owner player,player,profileNameSteam,getPlayerUID player,playerSide] remoteExecCall [""life_fnc_adminInfo"",_ret];
      ";
      publicVariable "TON_fnc_player_query";
      publicVariable "TON_fnc_index";
      
      TON_fnc_isnumber =
      compileFinal "
          private [""_valid"",""_array""];
          _valid = [""0"",""1"",""2"",""3"",""4"",""5"",""6"",""7"",""8"",""9""];
          _array = [_this select 0] call KRON_StrToArray;
          _return = true;
      
          {
              if (!(_x in _valid)) exitWith {
                  _return = false;
              };
          } forEach _array;
          _return;
      ";
      
      publicVariable "TON_fnc_isnumber";
      
      TON_fnc_clientGangKick =
      compileFinal "
          private [""_unit"",""_group""];
          _unit = _this select 0;
          _group = _this select 1;
          if (isNil ""_unit"" || isNil ""_group"") exitWith {};
          if (player isEqualTo _unit && (group player) == _group) then {
              life_my_gang = objNull;
              [player] joinSilent (createGroup civilian);
              hint localize ""STR_GNOTF_KickOutGang"";
          };
      ";
      
      publicVariable "TON_fnc_clientGangKick";
      
      TON_fnc_clientGetKey =
      compileFinal "
          private [""_vehicle"",""_unit"",""_giver""];
          _vehicle = _this select 0;
          _unit = _this select 1;
          _giver = _this select 2;
          if (isNil ""_unit"" || isNil ""_giver"") exitWith {};
          if (player isEqualTo _unit && !(_vehicle in life_vehicles)) then {
              _name = getText(configFile >> ""CfgVehicles"" >> (typeOf _vehicle) >> ""displayName"");
              hint format [localize ""STR_NOTF_gaveKeysFrom"",_giver,_name];
              life_vehicles pushBack _vehicle;
              [getPlayerUID player,playerSide,_vehicle,1] remoteExecCall [""TON_fnc_keyManagement"",2];
          };
      ";
      
      publicVariable "TON_fnc_clientGetKey";
      
      TON_fnc_clientGangLeader =
      compileFinal "
          private [""_unit"",""_group""];
          _unit = _this select 0;
          _group = _this select 1;
          if (isNil ""_unit"" || isNil ""_group"") exitWith {};
          if (player isEqualTo _unit && (group player) == _group) then {
              player setRank ""COLONEL"";
              _group selectLeader _unit;
              hint localize ""STR_GNOTF_GaveTransfer"";
          };
      ";
      
      publicVariable "TON_fnc_clientGangLeader";
      
      TON_fnc_clientGangLeft =
      compileFinal "
          private [""_unit"",""_group""];
          _unit = _this select 0;
          _group = _this select 1;
          if (isNil ""_unit"" || isNil ""_group"") exitWith {};
          if (player isEqualTo _unit && (group player) == _group) then {
              life_my_gang = objNull;
              [player] joinSilent (createGroup civilian);
              hint localize ""STR_GNOTF_LeaveGang"";
          };
      ";
      
      publicVariable "TON_fnc_clientGangLeft";
      
      //Cell Phone Messaging
      /*
          -fnc_cell_textmsg
          -fnc_cell_textcop
          -fnc_cell_textadac
          -fnc_cell_textadmin
          -fnc_cell_adminmsg
          -fnc_cell_adminmsgall
      */
      
      //To EMS
      TON_fnc_cell_emsrequest =
      compileFinal "
      private [""_msg"",""_to""];
          ctrlShow[3022,false];
          _msg = ctrlText 3003;
          _length = count (toArray(_msg));
          if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[3022,true];};
          _to = ""EMS Units"";
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3022,true];};
      
          [_msg,name player,5,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",independent];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_ToEMS"",_to,_msg];
          ctrlShow[3022,true];
      ";
      //To One Person
      TON_fnc_cell_textmsg =
      compileFinal "
          private [""_msg"",""_to""];
          ctrlShow[3015,false];
          _msg = ctrlText 3003;
      
          _length = count (toArray(_msg));
          if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[3015,true];};
          if (lbCurSel 3004 isEqualTo -1) exitWith {hint localize ""STR_CELLMSG_SelectPerson""; ctrlShow[3015,true];};
      
          _to = call compile format [""%1"",(lbData[3004,(lbCurSel 3004)])];
          if (isNull _to) exitWith {ctrlShow[3015,true];};
          if (isNil ""_to"") exitWith {ctrlShow[3015,true];};
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3015,true];};
      
          [_msg,name player,0] remoteExecCall [""TON_fnc_clientMessage"",_to];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_ToPerson"",name _to,_msg];
          ctrlShow[3015,true];
      ";
      //To All Cops
      TON_fnc_cell_textcop =
      compileFinal "
          private [""_msg"",""_to""];
          ctrlShow[3016,false];
          _msg = ctrlText 3003;
          _to = ""The Police"";
      
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3016,true];};
          _length = count (toArray(_msg));
          if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[3016,true];};
      
          [_msg,name player,1,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",-2];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_ToPerson"",_to,_msg];
          ctrlShow[3016,true];
      ";
      //Zum ADAC
      TON_fnc_cell_textadac =
      compileFinal "
          private[""_msg"",""_to""];
          ctrlShow[3023,false];
          _msg = ctrlText 3003;
          _to = ""The Techniker"";
          
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3016,true];};
          _length = count (toArray(_msg));
          if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[3016,true];};
          
          [_msg,name player,1,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",east];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_ToPerson"",_to,_msg];
          ctrlShow[3017,true];
      ";
      //To All Admins
      TON_fnc_cell_textadmin =
      compileFinal "
          private [""_msg"",""_to"",""_from""];
          ctrlShow[3017,false];
          _msg = ctrlText 3003;
          _to = ""The Admins"";
      
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3017,true];};
          _length = count (toArray(_msg));
          if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[3017,true];};
      
          [_msg,name player,2,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",-2];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_ToPerson"",_to,_msg];
          ctrlShow[3017,true];
      ";
      //Admin To One Person
      TON_fnc_cell_adminmsg =
      compileFinal "
          if (isServer) exitWith {};
          if ((call life_adminlevel) < 1) exitWith {hint localize ""STR_CELLMSG_NoAdmin"";};
          private [""_msg"",""_to""];
          ctrlShow[3020,false];
          _msg = ctrlText 3003;
          _to = call compile format [""%1"",(lbData[3004,(lbCurSel 3004)])];
          if (isNull _to) exitWith {ctrlShow[3020,true];};
          if (isNil ""_to"") exitWith {ctrlShow[3020,true];};
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3020,true];};
      
          [_msg,name player,3] remoteExecCall [""TON_fnc_clientMessage"",_to];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_AdminToPerson"",name _to,_msg];
          ctrlShow[3020,true];
      ";
      
      TON_fnc_cell_adminmsgall =
      compileFinal "
          if (isServer) exitWith {};
          if ((call life_adminlevel) < 1) exitWith {hint localize ""STR_CELLMSG_NoAdmin"";};
          private [""_msg"",""_from""];
          ctrlShow[3021,false];
          _msg = ctrlText 3003;
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3021,true];};
      
          [_msg,name player,4] remoteExecCall [""TON_fnc_clientMessage"",-2];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_AdminToAll"",_msg];
          ctrlShow[3021,true];
      ";
      
      publicVariable "TON_fnc_cell_textmsg";
      publicVariable "TON_fnc_cell_textcop";
      publicVariable "TON_fnc_cell_textadmin";
      publicVariable "TON_fnc_cell_adminmsg";
      publicVariable "TON_fnc_cell_adminmsgall";
      publicVariable "TON_fnc_cell_emsrequest";
      publicVariable "TON_fnc_cell_textadac";
      //Client Message
      /*
          0 = private message
          1 = police message
          2 = message to admin
          3 = message from admin
          4 = admin message to all
      */
      TON_fnc_clientMessage =
      compileFinal "
          if (isServer) exitWith {};
          private [""_msg"",""_from"", ""_type""];
          _msg = _this select 0;
          _from = _this select 1;
          _type = _this select 2;
          if (_from isEqualTo """") exitWith {};
          switch (_type) do {
              case 0 : {
                  private [""_message""];
                  _message = format ["">>>MESSAGE FROM %1: %2"",_from,_msg];
                  hint parseText format [""<t color='#FFCC00'><t size='2'><t align='center'>New Message<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>You<br/><t color='#33CC33'>From: <t color='#ffffff'>%1<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%2"",_from,_msg];
      
                  [""TextMessage"",[format [""You Received A New Private Message From %1"",_from]]] call bis_fnc_showNotification;
                  systemChat _message;
              };
      
              case 1 : {
                  if (side player != west) exitWith {};
                  private [""_message"",""_loc"",""_unit""];
                  _loc = _this select 3;
                  _unit = _this select 4;
                  _message = format [""--- 911 DISPATCH FROM %1: %2"",_from,_msg];
                  if (isNil ""_loc"") then {_loc = ""Unknown"";};
                  hint parseText format [""<t color='#316dff'><t size='2'><t align='center'>New Dispatch<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>All Officers<br/><t color='#33CC33'>From: <t color='#ffffff'>%1<br/><t color='#33CC33'>Coords: <t color='#ffffff'>%2<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%3"",_from,_loc,_msg];
      
                  [""PoliceDispatch"",[format [""A New Police Report From: %1"",_from]]] call bis_fnc_showNotification;
                  systemChat _message;
              };
      
              case 2 : {
                  if ((call life_adminlevel) < 1) exitWith {};
                  private [""_message"",""_loc"",""_unit""];
                  _loc = _this select 3;
                  _unit = _this select 4;
                  _message = format [""!!! ADMIN REQUEST FROM %1: %2"",_from,_msg];
                  if (isNil ""_loc"") then {_loc = ""Unknown"";};
                  hint parseText format [""<t color='#ffcefe'><t size='2'><t align='center'>Admin Request<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>Admins<br/><t color='#33CC33'>From: <t color='#ffffff'>%1<br/><t color='#33CC33'>Coords: <t color='#ffffff'>%2<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%3"",_from,_loc,_msg];
      
                  [""AdminDispatch"",[format [""%1 Has Requested An Admin!"",_from]]] call bis_fnc_showNotification;
                  systemChat _message;
              };
      
              case 3 : {
                  private [""_message""];
                  _message = format [""!!! ADMIN MESSAGE: %1"",_msg];
                  _admin = format [""Sent by admin: %1"", _from];
                  hint parseText format [""<t color='#FF0000'><t size='2'><t align='center'>Admin Message<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>You<br/><t color='#33CC33'>From: <t color='#ffffff'>An Admin<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%1"",_msg];
      
                  [""AdminMessage"",[""You Have Received A Message From An Admin!""]] call bis_fnc_showNotification;
                  systemChat _message;
                  if ((call life_adminlevel) > 0) then {systemChat _admin;};
              };
      
              case 4 : {
                  private [""_message"",""_admin""];
                  _message = format [""!!!ADMIN MESSAGE: %1"",_msg];
                  _admin = format [""Sent by admin: %1"", _from];
                  hint parseText format [""<t color='#FF0000'><t size='2'><t align='center'>Admin Message<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>All Players<br/><t color='#33CC33'>From: <t color='#ffffff'>The Admins<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%1"",_msg];
      
                  [""AdminMessage"",[""You Have Received A Message From An Admin!""]] call bis_fnc_showNotification;
                  systemChat _message;
                  if ((call life_adminlevel) > 0) then {systemChat _admin;};
              };
      
              case 5: {
                  if (side player != independent) exitWith {};
                  private [""_message"",""_loc"",""_unit""];
                  _loc = _this select 3;
                  _unit = _this select 4;
                  _message = format [""!!! EMS REQUEST: %1"",_msg];
                  hint parseText format [""<t color='#FFCC00'><t size='2'><t align='center'>EMS Request<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>You<br/><t color='#33CC33'>From: <t color='#ffffff'>%1<br/><t color='#33CC33'>Coords: <t color='#ffffff'>%2<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%3"",_from,_loc,_msg];
      
                  [""TextMessage"",[format [""EMS Request from %1"",_from]]] call bis_fnc_showNotification;
              };
              
              case 6: {
                  if (side player != east) exitWith {};
                  private [""_message"",""_loc"",""_unit""];
                  _loc = _this select 3;
                  _unit = _this select 4;
                  _message = format[""!!! ADAC NOTRUF: %1"",_msg];
                  hint parseText format [""<t color='#FFCC00'><t size='2'><t align='center'>Eingehender Notruf<br/><br/><t color='#33CC33'><t align='left'><t size='1'>Von: <t color='#ffffff'>%1<br/><t color='#33CC33'>Koordinaten: <t color='#ffffff'>%2<br/><br/><t color='#33CC33'>Nachricht:<br/><t color='#ffffff'>%3"",_from,_loc,_msg];
                  
                  [""AdacDispatch"",[format[""Notruf von %1"",_from]]] call bis_fnc_showNotification;
              };
          };
      ";
      publicVariable "TON_fnc_clientMessage";
      
      TON_fnc_MapMarkersAdmin = compileFinal "
        life_markers_Vehicles = [];
        life_markers_Players = [];
        if (!life_markers) then {
          life_markers = true;
          hint localize ""STR_ANOTF_MEnabled"";
        } else {
          life_markers = false;
          hint localize ""STR_ANOTF_MDisabled"";
        };
          for ""_i"" from 0 to 1 step 0 do {
              if (!life_markers) exitWith {};
          {
            if ((vehicle _x isKindOf ""LandVehicle"") || (vehicle _x isKindOf ""Air"") || (vehicle _x isKindOf ""Ship"")) then {
              if (count(crew vehicle _x) > 0) then {
                {
                  if (!(_x in life_markers_Vehicles) && (alive _x) && (getPlayerUID _x != """")) then {
                    private [""_pos"", ""_Markers"", ""_Vehicle""];
                    _Vehicle = vehicle _x;
                    _pos = visiblePosition _x;
                    _Markers = createMarkerLocal[format [""CRW%1%2"", _pos select 0, _pos select 1], [(_pos select 0) + 20, _pos select 1, 0]];
                    _TypeVehicle = (getText(configFile >> 'CfgVehicles' >> (typeOf vehicle _x) >> 'displayName'));
                    _Markers setMarkerTextLocal format ['%1---%2---%3m', name _x, _TypeVehicle, round(_x distance player)];
                    _Markers setMarkerTypeLocal ""mil_dot"";
                    if (side _x isEqualTo independent) then {
                      _Markers setMarkerColorLocal (""ColorIndependent"");
                    };
                    if (side _x isEqualTo civilian) then {
                      _Markers setMarkerColorLocal (""ColorCivilian"");
                    };
                    if (side _x isEqualTo west) then {
                      _Markers setMarkerColorLocal (""ColorBLUFOR"");
                    };
                    if (side _x isEqualTo east) then {
                      _Markers setMarkerColorLocal (""ColorOPFOR"");
                    };
                    _Markers setMarkerSizeLocal[1, 1];
                    life_markers_Vehicles pushBack _x;
                    [_x, _Markers, _Vehicle, _TypeVehicle] spawn {
                      private [""_PlayersOrVehicles"", ""_Marker"", ""_CrewVehicle""];
                      _PlayersOrVehicles = _this select 0;
                      _Marker = _this select 1;
                                      _TypeVehicle = _this select 3;
                                      for ""_i"" from 0 to 1 step 0 do {
                                          if (!life_markers && !(alive _PlayersOrVehicles) && (vehicle _PlayersOrVehicles == _PlayersOrVehicles) && (getPlayerUID _PlayersOrVehicles != """")) exitWith {};
                        _CrewVehicle = ((crew vehicle _PlayersOrVehicles) find _PlayersOrVehicles);
                        _Marker setMarkerPosLocal([(visiblePosition _PlayersOrVehicles select 0) + 20, (visiblePosition _PlayersOrVehicles select 1) - (25 + _CrewVehicle * 20), 0]);
                                          _Marker setMarkerTextLocal format ['%1---%2---%3m', name _PlayersOrVehicles, _TypeVehicle, round(_PlayersOrVehicles distance player)];
                        sleep 0.01;
                      };
                      deleteMarkerLocal _Marker;
                      if (_PlayersOrVehicles in life_markers_Vehicles) then {
                                          life_markers_Vehicles deleteAt (life_markers_Vehicles find _PlayersOrVehicles);
                      };
                      true;
                    };
                  };
                } forEach crew vehicle _x;
              };
            } else {
              if (!(_x in life_markers_Players) && (vehicle _x == _x) && (getPlayerUID _x != """")) then {
                private [""_pos"", ""_Markers""];
                _pos = visiblePosition _x;
                _Markers = createMarkerLocal[format [""PLR%1%2"", _pos select 0, _pos select 1], [(_pos select 0) + 20, _pos select 1, 0]];
                _Markers setMarkerTypeLocal ""mil_dot"";
                _Markers setMarkerSizeLocal[1, 1];
                if (side _x isEqualTo independent) then {
                  _Markers setMarkerColorLocal (""ColorIndependent"");
                };
                if (side _x isEqualTo civilian) then {
                  _Markers setMarkerColorLocal (""ColorCivilian"");
                };
                if (side _x isEqualTo west) then {
                  _Markers setMarkerColorLocal (""ColorBLUFOR"");
                };
                if (side _x isEqualTo east) then {
                  _Markers setMarkerColorLocal (""ColorOPFOR"");
                };
                _Markers setMarkerTextLocal format [""%1---%2"", name _x, round(_x distance player)];
                if (_x == player) then {
                  _Markers setMarkerColorLocal ""ColorGreen"";
                };
                life_markers_Players pushBack _x;
                [_x, _Markers] spawn {
                  private [""_PlayersOrVehicles"", ""_Marker""];
                  _PlayersOrVehicles = _this select 0;
                  _Marker = _this select 1;
                              for ""_i"" from 0 to 1 step 0 do {
                                  if (!life_markers && !(alive _PlayersOrVehicles) && (vehicle _PlayersOrVehicles != _PlayersOrVehicles) && (getPlayerUID _PlayersOrVehicles != """")) exitWith {};
                    _Marker setMarkerPosLocal([visiblePosition _PlayersOrVehicles select 0, visiblePosition _PlayersOrVehicles select 1, 0]);
                    _Marker setMarkerTextLocal format [""%1---%2"", name _PlayersOrVehicles, round(_PlayersOrVehicles distance player)];
                    sleep 0.01;
                  };
                  deleteMarkerLocal _Marker;
                  if (_PlayersOrVehicles in life_markers_Players) then {
                                  life_markers_Players deleteAt (life_markers_Players find _PlayersOrVehicles);
                  };
                  true;
                };
              };
            };
          } forEach playableUnits;
          sleep 0.3;
        };
        {
          _Markers = str _x;
          deleteMarkerLocal _Markers;
        } forEach playableUnits;
      ";
      
      publicVariable "TON_fnc_MapMarkersAdmin";
      Alles anzeigen

      Vllt. hab ich etwas falsch gemacht. Ich finde einfach nirgends eine Lösung dafür.

    • AvirexDE
      Meister
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      • 17. August 2017 um 20:12
      • #183
      Zitat von Cetrux

      Moin Moin,

      Ich habe die ADAC Fraktion eingefügt. Man kann die SMS zwar versenden aber Sie kommt nicht bei den ADAC Mitarbeitern an.

      Code
      #include "script_macros.hpp"
      /*
          File: functions.sqf
          Author: Bryan "Tonic" Boardwine
      
          Description: They are functions.
      */
      
      publicVariable "TON_fnc_terrainSort";
      
      TON_fnc_index =
      compileFinal "
          private [""_item"",""_stack""];
          _item = _this select 0;
          _stack = _this select 1;
          _return = -1;
      
          {
              if (_item in _x) exitWith {
                  _return = _forEachIndex;
              };
          } forEach _stack;
      
          _return;
      ";
      
      TON_fnc_player_query =
      compileFinal "
          private [""_ret""];
          _ret = _this select 0;
          if (isNull _ret) exitWith {};
          if (isNil ""_ret"") exitWith {};
      
          [life_atmbank,life_cash,owner player,player,profileNameSteam,getPlayerUID player,playerSide] remoteExecCall [""life_fnc_adminInfo"",_ret];
      ";
      publicVariable "TON_fnc_player_query";
      publicVariable "TON_fnc_index";
      
      TON_fnc_isnumber =
      compileFinal "
          private [""_valid"",""_array""];
          _valid = [""0"",""1"",""2"",""3"",""4"",""5"",""6"",""7"",""8"",""9""];
          _array = [_this select 0] call KRON_StrToArray;
          _return = true;
      
          {
              if (!(_x in _valid)) exitWith {
                  _return = false;
              };
          } forEach _array;
          _return;
      ";
      
      publicVariable "TON_fnc_isnumber";
      
      TON_fnc_clientGangKick =
      compileFinal "
          private [""_unit"",""_group""];
          _unit = _this select 0;
          _group = _this select 1;
          if (isNil ""_unit"" || isNil ""_group"") exitWith {};
          if (player isEqualTo _unit && (group player) == _group) then {
              life_my_gang = objNull;
              [player] joinSilent (createGroup civilian);
              hint localize ""STR_GNOTF_KickOutGang"";
          };
      ";
      
      publicVariable "TON_fnc_clientGangKick";
      
      TON_fnc_clientGetKey =
      compileFinal "
          private [""_vehicle"",""_unit"",""_giver""];
          _vehicle = _this select 0;
          _unit = _this select 1;
          _giver = _this select 2;
          if (isNil ""_unit"" || isNil ""_giver"") exitWith {};
          if (player isEqualTo _unit && !(_vehicle in life_vehicles)) then {
              _name = getText(configFile >> ""CfgVehicles"" >> (typeOf _vehicle) >> ""displayName"");
              hint format [localize ""STR_NOTF_gaveKeysFrom"",_giver,_name];
              life_vehicles pushBack _vehicle;
              [getPlayerUID player,playerSide,_vehicle,1] remoteExecCall [""TON_fnc_keyManagement"",2];
          };
      ";
      
      publicVariable "TON_fnc_clientGetKey";
      
      TON_fnc_clientGangLeader =
      compileFinal "
          private [""_unit"",""_group""];
          _unit = _this select 0;
          _group = _this select 1;
          if (isNil ""_unit"" || isNil ""_group"") exitWith {};
          if (player isEqualTo _unit && (group player) == _group) then {
              player setRank ""COLONEL"";
              _group selectLeader _unit;
              hint localize ""STR_GNOTF_GaveTransfer"";
          };
      ";
      
      publicVariable "TON_fnc_clientGangLeader";
      
      TON_fnc_clientGangLeft =
      compileFinal "
          private [""_unit"",""_group""];
          _unit = _this select 0;
          _group = _this select 1;
          if (isNil ""_unit"" || isNil ""_group"") exitWith {};
          if (player isEqualTo _unit && (group player) == _group) then {
              life_my_gang = objNull;
              [player] joinSilent (createGroup civilian);
              hint localize ""STR_GNOTF_LeaveGang"";
          };
      ";
      
      publicVariable "TON_fnc_clientGangLeft";
      
      //Cell Phone Messaging
      /*
          -fnc_cell_textmsg
          -fnc_cell_textcop
          -fnc_cell_textadac
          -fnc_cell_textadmin
          -fnc_cell_adminmsg
          -fnc_cell_adminmsgall
      */
      
      //To EMS
      TON_fnc_cell_emsrequest =
      compileFinal "
      private [""_msg"",""_to""];
          ctrlShow[3022,false];
          _msg = ctrlText 3003;
          _length = count (toArray(_msg));
          if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[3022,true];};
          _to = ""EMS Units"";
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3022,true];};
      
          [_msg,name player,5,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",independent];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_ToEMS"",_to,_msg];
          ctrlShow[3022,true];
      ";
      //To One Person
      TON_fnc_cell_textmsg =
      compileFinal "
          private [""_msg"",""_to""];
          ctrlShow[3015,false];
          _msg = ctrlText 3003;
      
          _length = count (toArray(_msg));
          if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[3015,true];};
          if (lbCurSel 3004 isEqualTo -1) exitWith {hint localize ""STR_CELLMSG_SelectPerson""; ctrlShow[3015,true];};
      
          _to = call compile format [""%1"",(lbData[3004,(lbCurSel 3004)])];
          if (isNull _to) exitWith {ctrlShow[3015,true];};
          if (isNil ""_to"") exitWith {ctrlShow[3015,true];};
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3015,true];};
      
          [_msg,name player,0] remoteExecCall [""TON_fnc_clientMessage"",_to];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_ToPerson"",name _to,_msg];
          ctrlShow[3015,true];
      ";
      //To All Cops
      TON_fnc_cell_textcop =
      compileFinal "
          private [""_msg"",""_to""];
          ctrlShow[3016,false];
          _msg = ctrlText 3003;
          _to = ""The Police"";
      
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3016,true];};
          _length = count (toArray(_msg));
          if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[3016,true];};
      
          [_msg,name player,1,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",-2];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_ToPerson"",_to,_msg];
          ctrlShow[3016,true];
      ";
      //Zum ADAC
      TON_fnc_cell_textadac =
      compileFinal "
          private[""_msg"",""_to""];
          ctrlShow[3023,false];
          _msg = ctrlText 3003;
          _to = ""The Techniker"";
          
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3016,true];};
          _length = count (toArray(_msg));
          if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[3016,true];};
          
          [_msg,name player,1,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",east];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_ToPerson"",_to,_msg];
          ctrlShow[3017,true];
      ";
      //To All Admins
      TON_fnc_cell_textadmin =
      compileFinal "
          private [""_msg"",""_to"",""_from""];
          ctrlShow[3017,false];
          _msg = ctrlText 3003;
          _to = ""The Admins"";
      
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3017,true];};
          _length = count (toArray(_msg));
          if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[3017,true];};
      
          [_msg,name player,2,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",-2];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_ToPerson"",_to,_msg];
          ctrlShow[3017,true];
      ";
      //Admin To One Person
      TON_fnc_cell_adminmsg =
      compileFinal "
          if (isServer) exitWith {};
          if ((call life_adminlevel) < 1) exitWith {hint localize ""STR_CELLMSG_NoAdmin"";};
          private [""_msg"",""_to""];
          ctrlShow[3020,false];
          _msg = ctrlText 3003;
          _to = call compile format [""%1"",(lbData[3004,(lbCurSel 3004)])];
          if (isNull _to) exitWith {ctrlShow[3020,true];};
          if (isNil ""_to"") exitWith {ctrlShow[3020,true];};
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3020,true];};
      
          [_msg,name player,3] remoteExecCall [""TON_fnc_clientMessage"",_to];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_AdminToPerson"",name _to,_msg];
          ctrlShow[3020,true];
      ";
      
      TON_fnc_cell_adminmsgall =
      compileFinal "
          if (isServer) exitWith {};
          if ((call life_adminlevel) < 1) exitWith {hint localize ""STR_CELLMSG_NoAdmin"";};
          private [""_msg"",""_from""];
          ctrlShow[3021,false];
          _msg = ctrlText 3003;
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3021,true];};
      
          [_msg,name player,4] remoteExecCall [""TON_fnc_clientMessage"",-2];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_AdminToAll"",_msg];
          ctrlShow[3021,true];
      ";
      
      publicVariable "TON_fnc_cell_textmsg";
      publicVariable "TON_fnc_cell_textcop";
      publicVariable "TON_fnc_cell_textadmin";
      publicVariable "TON_fnc_cell_adminmsg";
      publicVariable "TON_fnc_cell_adminmsgall";
      publicVariable "TON_fnc_cell_emsrequest";
      publicVariable "TON_fnc_cell_textadac";
      //Client Message
      /*
          0 = private message
          1 = police message
          2 = message to admin
          3 = message from admin
          4 = admin message to all
      */
      TON_fnc_clientMessage =
      compileFinal "
          if (isServer) exitWith {};
          private [""_msg"",""_from"", ""_type""];
          _msg = _this select 0;
          _from = _this select 1;
          _type = _this select 2;
          if (_from isEqualTo """") exitWith {};
          switch (_type) do {
              case 0 : {
                  private [""_message""];
                  _message = format ["">>>MESSAGE FROM %1: %2"",_from,_msg];
                  hint parseText format [""<t color='#FFCC00'><t size='2'><t align='center'>New Message<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>You<br/><t color='#33CC33'>From: <t color='#ffffff'>%1<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%2"",_from,_msg];
      
                  [""TextMessage"",[format [""You Received A New Private Message From %1"",_from]]] call bis_fnc_showNotification;
                  systemChat _message;
              };
      
              case 1 : {
                  if (side player != west) exitWith {};
                  private [""_message"",""_loc"",""_unit""];
                  _loc = _this select 3;
                  _unit = _this select 4;
                  _message = format [""--- 911 DISPATCH FROM %1: %2"",_from,_msg];
                  if (isNil ""_loc"") then {_loc = ""Unknown"";};
                  hint parseText format [""<t color='#316dff'><t size='2'><t align='center'>New Dispatch<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>All Officers<br/><t color='#33CC33'>From: <t color='#ffffff'>%1<br/><t color='#33CC33'>Coords: <t color='#ffffff'>%2<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%3"",_from,_loc,_msg];
      
                  [""PoliceDispatch"",[format [""A New Police Report From: %1"",_from]]] call bis_fnc_showNotification;
                  systemChat _message;
              };
      
              case 2 : {
                  if ((call life_adminlevel) < 1) exitWith {};
                  private [""_message"",""_loc"",""_unit""];
                  _loc = _this select 3;
                  _unit = _this select 4;
                  _message = format [""!!! ADMIN REQUEST FROM %1: %2"",_from,_msg];
                  if (isNil ""_loc"") then {_loc = ""Unknown"";};
                  hint parseText format [""<t color='#ffcefe'><t size='2'><t align='center'>Admin Request<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>Admins<br/><t color='#33CC33'>From: <t color='#ffffff'>%1<br/><t color='#33CC33'>Coords: <t color='#ffffff'>%2<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%3"",_from,_loc,_msg];
      
                  [""AdminDispatch"",[format [""%1 Has Requested An Admin!"",_from]]] call bis_fnc_showNotification;
                  systemChat _message;
              };
      
              case 3 : {
                  private [""_message""];
                  _message = format [""!!! ADMIN MESSAGE: %1"",_msg];
                  _admin = format [""Sent by admin: %1"", _from];
                  hint parseText format [""<t color='#FF0000'><t size='2'><t align='center'>Admin Message<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>You<br/><t color='#33CC33'>From: <t color='#ffffff'>An Admin<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%1"",_msg];
      
                  [""AdminMessage"",[""You Have Received A Message From An Admin!""]] call bis_fnc_showNotification;
                  systemChat _message;
                  if ((call life_adminlevel) > 0) then {systemChat _admin;};
              };
      
              case 4 : {
                  private [""_message"",""_admin""];
                  _message = format [""!!!ADMIN MESSAGE: %1"",_msg];
                  _admin = format [""Sent by admin: %1"", _from];
                  hint parseText format [""<t color='#FF0000'><t size='2'><t align='center'>Admin Message<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>All Players<br/><t color='#33CC33'>From: <t color='#ffffff'>The Admins<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%1"",_msg];
      
                  [""AdminMessage"",[""You Have Received A Message From An Admin!""]] call bis_fnc_showNotification;
                  systemChat _message;
                  if ((call life_adminlevel) > 0) then {systemChat _admin;};
              };
      
              case 5: {
                  if (side player != independent) exitWith {};
                  private [""_message"",""_loc"",""_unit""];
                  _loc = _this select 3;
                  _unit = _this select 4;
                  _message = format [""!!! EMS REQUEST: %1"",_msg];
                  hint parseText format [""<t color='#FFCC00'><t size='2'><t align='center'>EMS Request<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>You<br/><t color='#33CC33'>From: <t color='#ffffff'>%1<br/><t color='#33CC33'>Coords: <t color='#ffffff'>%2<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%3"",_from,_loc,_msg];
      
                  [""TextMessage"",[format [""EMS Request from %1"",_from]]] call bis_fnc_showNotification;
              };
              
              case 6: {
                  if (side player != east) exitWith {};
                  private [""_message"",""_loc"",""_unit""];
                  _loc = _this select 3;
                  _unit = _this select 4;
                  _message = format[""!!! ADAC NOTRUF: %1"",_msg];
                  hint parseText format [""<t color='#FFCC00'><t size='2'><t align='center'>Eingehender Notruf<br/><br/><t color='#33CC33'><t align='left'><t size='1'>Von: <t color='#ffffff'>%1<br/><t color='#33CC33'>Koordinaten: <t color='#ffffff'>%2<br/><br/><t color='#33CC33'>Nachricht:<br/><t color='#ffffff'>%3"",_from,_loc,_msg];
                  
                  [""AdacDispatch"",[format[""Notruf von %1"",_from]]] call bis_fnc_showNotification;
              };
          };
      ";
      publicVariable "TON_fnc_clientMessage";
      
      TON_fnc_MapMarkersAdmin = compileFinal "
        life_markers_Vehicles = [];
        life_markers_Players = [];
        if (!life_markers) then {
          life_markers = true;
          hint localize ""STR_ANOTF_MEnabled"";
        } else {
          life_markers = false;
          hint localize ""STR_ANOTF_MDisabled"";
        };
          for ""_i"" from 0 to 1 step 0 do {
              if (!life_markers) exitWith {};
          {
            if ((vehicle _x isKindOf ""LandVehicle"") || (vehicle _x isKindOf ""Air"") || (vehicle _x isKindOf ""Ship"")) then {
              if (count(crew vehicle _x) > 0) then {
                {
                  if (!(_x in life_markers_Vehicles) && (alive _x) && (getPlayerUID _x != """")) then {
                    private [""_pos"", ""_Markers"", ""_Vehicle""];
                    _Vehicle = vehicle _x;
                    _pos = visiblePosition _x;
                    _Markers = createMarkerLocal[format [""CRW%1%2"", _pos select 0, _pos select 1], [(_pos select 0) + 20, _pos select 1, 0]];
                    _TypeVehicle = (getText(configFile >> 'CfgVehicles' >> (typeOf vehicle _x) >> 'displayName'));
                    _Markers setMarkerTextLocal format ['%1---%2---%3m', name _x, _TypeVehicle, round(_x distance player)];
                    _Markers setMarkerTypeLocal ""mil_dot"";
                    if (side _x isEqualTo independent) then {
                      _Markers setMarkerColorLocal (""ColorIndependent"");
                    };
                    if (side _x isEqualTo civilian) then {
                      _Markers setMarkerColorLocal (""ColorCivilian"");
                    };
                    if (side _x isEqualTo west) then {
                      _Markers setMarkerColorLocal (""ColorBLUFOR"");
                    };
                    if (side _x isEqualTo east) then {
                      _Markers setMarkerColorLocal (""ColorOPFOR"");
                    };
                    _Markers setMarkerSizeLocal[1, 1];
                    life_markers_Vehicles pushBack _x;
                    [_x, _Markers, _Vehicle, _TypeVehicle] spawn {
                      private [""_PlayersOrVehicles"", ""_Marker"", ""_CrewVehicle""];
                      _PlayersOrVehicles = _this select 0;
                      _Marker = _this select 1;
                                      _TypeVehicle = _this select 3;
                                      for ""_i"" from 0 to 1 step 0 do {
                                          if (!life_markers && !(alive _PlayersOrVehicles) && (vehicle _PlayersOrVehicles == _PlayersOrVehicles) && (getPlayerUID _PlayersOrVehicles != """")) exitWith {};
                        _CrewVehicle = ((crew vehicle _PlayersOrVehicles) find _PlayersOrVehicles);
                        _Marker setMarkerPosLocal([(visiblePosition _PlayersOrVehicles select 0) + 20, (visiblePosition _PlayersOrVehicles select 1) - (25 + _CrewVehicle * 20), 0]);
                                          _Marker setMarkerTextLocal format ['%1---%2---%3m', name _PlayersOrVehicles, _TypeVehicle, round(_PlayersOrVehicles distance player)];
                        sleep 0.01;
                      };
                      deleteMarkerLocal _Marker;
                      if (_PlayersOrVehicles in life_markers_Vehicles) then {
                                          life_markers_Vehicles deleteAt (life_markers_Vehicles find _PlayersOrVehicles);
                      };
                      true;
                    };
                  };
                } forEach crew vehicle _x;
              };
            } else {
              if (!(_x in life_markers_Players) && (vehicle _x == _x) && (getPlayerUID _x != """")) then {
                private [""_pos"", ""_Markers""];
                _pos = visiblePosition _x;
                _Markers = createMarkerLocal[format [""PLR%1%2"", _pos select 0, _pos select 1], [(_pos select 0) + 20, _pos select 1, 0]];
                _Markers setMarkerTypeLocal ""mil_dot"";
                _Markers setMarkerSizeLocal[1, 1];
                if (side _x isEqualTo independent) then {
                  _Markers setMarkerColorLocal (""ColorIndependent"");
                };
                if (side _x isEqualTo civilian) then {
                  _Markers setMarkerColorLocal (""ColorCivilian"");
                };
                if (side _x isEqualTo west) then {
                  _Markers setMarkerColorLocal (""ColorBLUFOR"");
                };
                if (side _x isEqualTo east) then {
                  _Markers setMarkerColorLocal (""ColorOPFOR"");
                };
                _Markers setMarkerTextLocal format [""%1---%2"", name _x, round(_x distance player)];
                if (_x == player) then {
                  _Markers setMarkerColorLocal ""ColorGreen"";
                };
                life_markers_Players pushBack _x;
                [_x, _Markers] spawn {
                  private [""_PlayersOrVehicles"", ""_Marker""];
                  _PlayersOrVehicles = _this select 0;
                  _Marker = _this select 1;
                              for ""_i"" from 0 to 1 step 0 do {
                                  if (!life_markers && !(alive _PlayersOrVehicles) && (vehicle _PlayersOrVehicles != _PlayersOrVehicles) && (getPlayerUID _PlayersOrVehicles != """")) exitWith {};
                    _Marker setMarkerPosLocal([visiblePosition _PlayersOrVehicles select 0, visiblePosition _PlayersOrVehicles select 1, 0]);
                    _Marker setMarkerTextLocal format [""%1---%2"", name _PlayersOrVehicles, round(_PlayersOrVehicles distance player)];
                    sleep 0.01;
                  };
                  deleteMarkerLocal _Marker;
                  if (_PlayersOrVehicles in life_markers_Players) then {
                                  life_markers_Players deleteAt (life_markers_Players find _PlayersOrVehicles);
                  };
                  true;
                };
              };
            };
          } forEach playableUnits;
          sleep 0.3;
        };
        {
          _Markers = str _x;
          deleteMarkerLocal _Markers;
        } forEach playableUnits;
      ";
      
      publicVariable "TON_fnc_MapMarkersAdmin";
      Alles anzeigen

      Vllt. hab ich etwas falsch gemacht. Ich finde einfach nirgends eine Lösung dafür.

      Tritt den kein Fehler im RPT Log auf ? Häng den doch mal an bitte !!!

      ●●●▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄●●●

      ▀ Freundliche Grüße ▀

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    • Cetrux
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      • 17. August 2017 um 20:15
      • #184

      Hier Bitte.

      Und schon mal danke für die Hilfe :)

      Dateien

      Arma3_x64_2017-08-17_17-57-37.rpt 515,16 kB – 206 Downloads arma3server_x64_2017-08-17_18-02-41.rpt 510,65 kB – 210 Downloads
    • AvirexDE
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      • 17. August 2017 um 20:21
      • #185

      Ich würde dir erstmal empfehlen alle Fehler die in den Logs stehen zu entfernen und dann weiter zuschauen. ;)

      ●●●▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄●●●

      ▀ Freundliche Grüße ▀

      giphy.gif

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    • Cetrux
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      • 17. August 2017 um 20:35
      • #186

      Danke für den Tipp.

      Ich kann mir teilweise die Fehler nicht einmal erklären :D bin froh das es soweit läuft.

      Ich bin erstmal auf Funktion aus.

      Fehler ausbessern geht jeder Zeit. Wie gesagt wenn ich alles wüsste warum es Fehler ausspuckt.

    • MatzeGam1ngTv
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      • 17. August 2017 um 20:46
      • #187

      Wenn du deine Fehler weg machst. Vll geht ja dann. Ein Fehler verursacht gerne neue Fehlermeldung

    • Cetrux
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      • 17. August 2017 um 23:15
      • #188

      Ja verstehe ich schon. Aber ich suche nach dem Fehler warum die Nachricht nicht ankommt.

      Das muss ja auch ein Fehler sein und ich finde ihn einfach nicht.

    • DeadBang
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      • 3. September 2017 um 17:38
      • #189

      Gibt es eine Möglichkeit, die Cop/Medic Notrufe zu speichern?

    • moeck
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      • 3. September 2017 um 19:47
      • #190

      ja selber schreiben ;) , es funktioniert auf jeden fall.

      Signatur? Was ist eine Signatur? Kann man das essen?

      Bitte beachten: Ich gebe keinen Support über private Nachrichten!


      Ganz wichtig: [Leitfaden] Wie frage Ich richtig um Hilfe?

      Nicht zu vergessen [Tutorial/Selbst-Test] Sollte ich einen Life Server eröffnen ?

    • moeck
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      • 4. September 2017 um 09:20
      • #191

      Moin,

      ich gebe Dir mal einen kleinen Denkanstoß, was alles gemacht werden muss. Allerdings werde ich nicht die komplette Lösung posten, da man sich schon mal selbst auch damit auseinander setzen sollte. Grundsätzlich musst Du halt bei Speichern ein Flag setzen und natürlich das Ganze bei der Anzeige auch wieder mit auslesen. Ich bin mir gerade nicht mal sicher ob ich das nicht hier schon mal gepostet habe :/.

      So hier mal die Hinweise:

      1. fn_handleMessages.sqf  Änderung der cases 1 und 3 also Cops und Medics. Hier muss das SQL entsprechend angepasst werden.

      2. fn_msgRequest.sqf Erweiterung des SQL Statements um das Flag für Cops (west) und Medics (independent), optional natürlich ADAC (opfor) falls vorhanden

      Eigentlich war es das auch schon außer man möchte auch gleich noch das mit dem Antworten mit einbauen. Sofern man sich mit SQF bzw. SQL einwenig auskennt ist das vielleicht ein Aufwand von 10 Minuten. Mit den Hinweisen geht es so gar noch schneller.

      Gruß,

      moeck

      Signatur? Was ist eine Signatur? Kann man das essen?

      Bitte beachten: Ich gebe keinen Support über private Nachrichten!


      Ganz wichtig: [Leitfaden] Wie frage Ich richtig um Hilfe?

      Nicht zu vergessen [Tutorial/Selbst-Test] Sollte ich einen Life Server eröffnen ?

    • BattleSheep
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      • 23. September 2017 um 20:05
      • #192

      Wäre es hier möglich Anonyme SMS zu verschicken? :)

    • AvirexDE
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      • 29. September 2017 um 20:39
      • #193
      Zitat von BattleSheep

      Wäre es hier möglich Anonyme SMS zu verschicken? :)

      Ja indem du die Koordinaten rausnimmst. :thumbup:

      ●●●▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄●●●

      ▀ Freundliche Grüße ▀

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    • Saturin78
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      • 4. Oktober 2017 um 12:31
      • #194

      Hallo nochmal,

      ich wollte fragen, ob jemand weiss wie oder ob es geht, dass die Nachrichten sortiert angezeigt werden. Am besten nach der Reihenfolge wie empfangen wurde? Weil aktuell ist es ja so, dass alle Nachrichten einfach Reingedonnert werden und man im Smartphone dann erstmal suchen muss.

      MfG

      Saturin78

      Tapse mich wieder ins Arma3 xxx-Life rein :D

    • moeck
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      • 4. Oktober 2017 um 13:20
      • #195

      ja kann man,

      SQL
      _query = format["SELECT fromID, toID, message, fromName, toName FROM messages WHERE toID='%1' ORDER BY time DESC",_uid];

      einfach an jedes Statement das folgende an hängen

      ORDER BY time DESC heisst die neueste Nachricht steht ob ohne desc ist die neueste unten.

      Signatur? Was ist eine Signatur? Kann man das essen?

      Bitte beachten: Ich gebe keinen Support über private Nachrichten!


      Ganz wichtig: [Leitfaden] Wie frage Ich richtig um Hilfe?

      Nicht zu vergessen [Tutorial/Selbst-Test] Sollte ich einen Life Server eröffnen ?

    • MusterSpieler
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      • 4. Oktober 2017 um 14:45
      • #196

      Ist dies auch mit der v5.0 Kompatibel?

    • moeck
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      • 4. Oktober 2017 um 14:58
      • #197

      da es sich hier um ein SQL Statement handelt ist das völlig egal mit welcher Version Du das verwendest! Du muss das Statement in der msgRequest raussuchen und anpassen.

      Signatur? Was ist eine Signatur? Kann man das essen?

      Bitte beachten: Ich gebe keinen Support über private Nachrichten!


      Ganz wichtig: [Leitfaden] Wie frage Ich richtig um Hilfe?

      Nicht zu vergessen [Tutorial/Selbst-Test] Sollte ich einen Life Server eröffnen ?

    • BlackOpium
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      • 17. Februar 2018 um 17:56
      • #198

      Fixed!

      Einmal editiert, zuletzt von BlackOpium (17. Februar 2018 um 18:49)

    • Harti2000
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      • 17. Februar 2018 um 23:37
      • #199

      hay,
      ich habe das Problem, das wenn ein Spieler an die Medics ein notruf schickt, wird es zwar oben rechts angezeigt aber im Smartphone steht nichts drin

    • AvirexDE
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      • 18. Februar 2018 um 10:07
      • #200
      Zitat von 22 Infanterie Regiment

      hay,
      ich habe das Problem, das wenn ein Spieler an die Medics ein notruf schickt, wird es zwar oben rechts angezeigt aber im Smartphone steht nichts drin

      RPT und Client Log bitte ;)

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      ▀ Freundliche Grüße ▀

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