Wie der Titel schon sagt würde ich gerne wissen wie man bei der 4.4 spawnpunkte lizenzgebunden machen kann.
Ich hoffe jemand weiß dort mehr und hoffe man kann mir bei diesem Problem helfen =)!

Lizenzgebundene Spawnpunkte
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David Brooks -
27. Juli 2016 um 02:19 -
Geschlossen
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https://board.nitrado.net/support-de-ger…n-puid-donator/
Müsste nach dem Prinzip auch in der 4.4 gehen -
Helfen wir also mal...:
Standart spawnconfig:
SQL
Alles anzeigen/* File: fn_spawnPointCfg.sqf Author: Bryan "Tonic" Boardwine Description: Master configuration for available spawn points depending on the units side. Return: [Spawn Marker,Spawn Name,Image Path] */ private["_side","_return"]; _side = [_this,0,civilian,[civilian]] call BIS_fnc_param; //Spawn Marker, Spawn Name, PathToImage switch (_side) do { case west: { _return = [ ["cop_spawn_1","Kavala HQ","\a3\ui_f\data\map\MapControl\watertower_ca.paa"], ["cop_spawn_2","Pyrgos HQ","\a3\ui_f\data\map\MapControl\fuelstation_ca.paa"], ["cop_spawn_3","Athira HQ","\a3\ui_f\data\map\GroupIcons\badge_rotate_0_gs.paa"], ["cop_spawn_4","Air HQ","\a3\ui_f\data\map\Markers\NATO\b_air.paa"], ["cop_spawn_5","HW Patrol","\a3\ui_f\data\map\GroupIcons\badge_rotate_0_gs.paa"] ]; }; case civilian: { _return = [ ["civ_spawn_1","Kavala","\a3\ui_f\data\map\MapControl\watertower_ca.paa"], ["civ_spawn_2","Pyrgos","\a3\ui_f\data\map\MapControl\watertower_ca.paa"], ["civ_spawn_3","Athira","\a3\ui_f\data\map\MapControl\watertower_ca.paa"], ["civ_spawn_4","Sofia","\a3\ui_f\data\map\MapControl\watertower_ca.paa"] ]; if(count life_houses > 0) then { { _pos = call compile format["%1",_x select 0]; _house = nearestBuilding _pos; _houseName = getText(configFile >> "CfgVehicles" >> (typeOf _house) >> "displayName"); _return pushBack [format["house_%1",_house getVariable "uid"],_houseName,"\a3\ui_f\data\map\MapControl\lighthouse_ca.paa"]; } foreach life_houses; }; }; case independent: { _return = [ ["medic_spawn_1","Kavala Hospital","\a3\ui_f\data\map\MapControl\hospital_ca.paa"], ["medic_spawn_2","Athira Regional","\a3\ui_f\data\map\MapControl\hospital_ca.paa"], ["medic_spawn_3","Pygros Hospital","\a3\ui_f\data\map\MapControl\hospital_ca.paa"] ]; }; }; _return;
Lizenz heißt jetzt drogenSQL
Alles anzeigen/* File: fn_spawnPointCfg.sqf Author: Bryan "Tonic" Boardwine Description: Master configuration for available spawn points depending on the units side. Return: [Spawn Marker,Spawn Name,Image Path] */ private["_side","_return"]; _side = [_this,0,civilian,[civilian]] call BIS_fnc_param; //Spawn Marker, Spawn Name, PathToImage switch (_side) do { case west: { _return = [ ["cop_spawn_1","Kavala HQ","\a3\ui_f\data\map\MapControl\watertower_ca.paa"], ["cop_spawn_2","Pyrgos HQ","\a3\ui_f\data\map\MapControl\fuelstation_ca.paa"], ["cop_spawn_3","Athira HQ","\a3\ui_f\data\map\GroupIcons\badge_rotate_0_gs.paa"], ["cop_spawn_4","Air HQ","\a3\ui_f\data\map\Markers\NATO\b_air.paa"], ["cop_spawn_5","HW Patrol","\a3\ui_f\data\map\GroupIcons\badge_rotate_0_gs.paa"] ]; }; case civilian: { _return = [ ["civ_spawn_1","Kavala","\a3\ui_f\data\map\MapControl\watertower_ca.paa"], ["civ_spawn_2","Pyrgos","\a3\ui_f\data\map\MapControl\watertower_ca.paa"], ["civ_spawn_3","Athira","\a3\ui_f\data\map\MapControl\watertower_ca.paa"], ["civ_spawn_4","Sofia","\a3\ui_f\data\map\MapControl\watertower_ca.paa"] ]; if(license_civ_drogen) then { _return = _return + [ ["drogen_spawn_1","Drogen Spawnerino","iconpfad..."], ["drogen_spawn_2","Drogen Spawnerino 2","iconpfad..."] ]; }; if(count life_houses > 0) then { { _pos = call compile format["%1",_x select 0]; _house = nearestBuilding _pos; _houseName = getText(configFile >> "CfgVehicles" >> (typeOf _house) >> "displayName"); _return pushBack [format["house_%1",_house getVariable "uid"],_houseName,"\a3\ui_f\data\map\MapControl\lighthouse_ca.paa"]; } foreach life_houses; }; }; case independent: { _return = [ ["medic_spawn_1","Kavala Hospital","\a3\ui_f\data\map\MapControl\hospital_ca.paa"], ["medic_spawn_2","Athira Regional","\a3\ui_f\data\map\MapControl\hospital_ca.paa"], ["medic_spawn_3","Pygros Hospital","\a3\ui_f\data\map\MapControl\hospital_ca.paa"] ]; }; }; _return;
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if(license_civ_drogen) then {
_return = _return + [
["drogen_spawn_1","Drogen Spawnerino","iconpfad..."],
["drogen_spawn_2","Drogen Spawnerino 2","iconpfad..."]
];
};besser wäre das hier:
Codeif(license_civ_drogen) then { _return pushBack ["drogen_spawn_1","Drogen Spawnerino","iconpfad..."]; _return pushBack ["drogen_spawn_2","Drogen Spawnerino 2","iconpfad..."]; };
aber funktionieren tut beides
Ist nur "schneller" (laut BI) und sieht etwas professioneller aus für Unwissende
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Vielen Dank Jungs =)!
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Vielen Dank Jungs =)!
David Brooks hat nen neuen Server?
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ja wieso
?!
aber woher kennst du mich -
ja wieso
?!
aber woher kennst du michSuchtklinik
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upps, deshalb kommt mir der name auch gerade so benannt vor
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nox
25. März 2023 um 00:57 Hat das Thema aus dem Forum Hilfeforum - ArmA 3 nach Archiv verschoben.