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    ADAC System

    • PrideGame
    • 19. Juni 2016 um 22:05
    • Geschlossen
    • Shinji
      Profi
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      778
      • 20. Juni 2016 um 15:11
      • #21

      RPT-Logs wären da extrem hilfreich, denn ich glaube mit einfachem Code kommt hier erst einmal keiner weiter, dazu bitte noch [lexicon]ExtDB[/lexicon] log -> Da DB related

      Software Entwickler -
      Präzises Rätselraten, basierend auf unzuverlässigen Daten und fragwürdigem Wissen der Auftraggeber.

    • PrideGame
      Schüler
      Reaktionen
      21
      Trophäen
      9
      Beiträge
      111
      Bilder
      3
      • 20. Juni 2016 um 15:17
      • #22
      Code
      [Musste was weg nehmen -> zulang]                                            name |               modDir |    default |               origin |                                     hash | hashShort | fullPath
      15:04:15 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
      15:04:15                                            @extDB2 |              @extDB2 |      false |             GAME DIR |                                          |           | C:\server\A3Master\@extDB2
      15:04:15                                       @life_server |         @life_server |      false |             GAME DIR | 18abca9cadf23a47e9105afd42237968d120cf7f |    d5ebc5 | C:\server\A3Master\@life_server
      15:04:15                                    Arma 3 Marksmen |                 mark |       true |             GAME DIR | 712a72078c4f2cff7e6634753c58f30b3b0212a6 |  c621374f | C:\server\A3Master\mark
      15:04:15                                       Arma 3 Karts |                 kart |       true |             GAME DIR | d1cdcaa8f0600b304d1226f144660c820e23933f |  83125d6e | C:\server\A3Master\kart
      15:04:15                                 Arma 3 Helicopters |                 heli |       true |             GAME DIR | 9ce621e55aa13e7e925533f53a4fe69f033b389b |  f53557cc | C:\server\A3Master\heli
      15:04:15                                                BEC |                  BEC |      false |             GAME DIR |                                          |           | C:\server\A3Master\BEC
      15:04:15                                  Arma 3 DLC Bundle |            dlcbundle |       true |            NOT FOUND |                                          |           | 
      15:04:15                                        Arma 3 Apex |            expansion |       true |             GAME DIR | 65e3a6699175cc5284e3fd1e0f6a5386f4f53e29 |  2b5580af | C:\server\A3Master\expansion
      15:04:15                                        Arma 3 Zeus |              curator |       true |             GAME DIR | b976dd8c453d12252be8035eaa9058d46aa73312 |  9ada6e39 | C:\server\A3Master\curator
      15:04:15                                             Arma 3 |                   A3 |       true |            NOT FOUND |                                          |           | 
      15:04:15 ==========================================================================================================================================================================================================
      15:04:15 InitSound ...
      15:04:15 InitSound - complete
      15:04:15 PhysX3 SDK Init started ...
      15:04:15 PhysX3 SDK Init ended.
      15:04:17 Warning Message: Script \life_server\Functions\DynMarket\fn_calculatePrices.sqf not found
      15:04:17 Warning Message: Script \life_server\Functions\DynMarket\fn_config.sqf not found
      15:04:17 Warning Message: Script \life_server\Functions\DynMarket\fn_getUpdate.sqf not found
      15:04:17 Warning Message: Script \life_server\Functions\DynMarket\fn_HandleDB.sqf not found
      15:04:17 Warning Message: Script \life_server\Functions\DynMarket\fn_playerLogged.sqf not found
      15:04:17 Warning Message: Script \life_server\Functions\DynMarket\fn_sleeper.sqf not found
      15:04:18 Attempt to override final function - rscminimap_script
      15:04:18 Attempt to override final function - rscdisplayloading_script
      15:04:18 Attempt to override final function - rscdisplayloading_script
      15:04:18 Attempt to override final function - rscdisplayloading_script
      15:04:18 Attempt to override final function - rscdiary_script
      15:04:18 Attempt to override final function - rscdisplaysinglemission_script
      15:04:18 Attempt to override final function - rscdiary_script
      15:04:18 Attempt to override final function - rscdisplayremotemissions_script
      15:04:18 Attempt to override final function - rscdisplayloading_script
      15:04:18 Attempt to override final function - rscdiary_script
      15:04:18 Attempt to override final function - rscdiary_script
      15:04:18 Attempt to override final function - rscdisplaystrategicmap_script
      15:04:18 Attempt to override final function - rscdisplaycommon_script
      15:04:18 Attempt to override final function - rscdisplaygarage_script
      15:04:18 Attempt to override final function - rscdisplayhostsettings_script
      15:04:18 Attempt to override final function - rscdisplayloading_script
      15:04:19 Attempt to override final function - rscdisplaycurator_script
      15:04:19 Attempt to override final function - display3deneditcomposition_script
      15:04:19 Attempt to override final function - display3deneditattributes_script
      15:04:19 Attempt to override final function - display3deneditattributes_script
      15:04:19 Attempt to override final function - rscdisplayhostsettings_script
      15:04:19 Attempt to override final function - rscdisplaycommon_script
      15:04:19 Attempt to override final function - rscdisplaydebriefing_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      15:04:19 Attempt to override final function - rscunitinfo_script
      Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
      Steam AppId from steam_appid.txt: 107410
      Connected to Steam servers
      Unsupported language English in stringtable
      Unsupported language English in stringtable
      Mission Tanoa_Lifev0%2e2.Tanoa: Number of roles (111) is different from 'description.ext::Header::maxPlayer' (75)
      Server error: Player without identity PrideGame (id 1257775928)
      Server error: Player without identity PrideGame (id 1257775928)
      Starting mission:
       Mission file: Tanoa_Lifev0%2e2 (__cur_mp)
       Mission world: Tanoa
       Mission directory: mpmissions\__cur_mp.Tanoa\
      No more slot to add connection at 015030 (1523.6,3012.8)
      Unknown hit sound type in A3\data_f\Penetration\tyre.bisurf.soundHit
      Warning: Unaccessible ladder point for AI (already used for actionbegin2) in a3\structures_f_exp\commercial\shop_city_01\shop_city_01_f.p3d
      Warning: Unaccessible ladder point for AI (already used for actionbegin2) in a3\structures_f_exp\commercial\shop_city_01\shop_city_01_f.p3d
      Warning: Unaccessible ladder point for AI (already used for actionend2) in a3\structures_f_exp\commercial\shop_city_01\shop_city_01_f.p3d
      Warning: Unaccessible ladder point for AI (already used for actionend2) in a3\structures_f_exp\commercial\shop_city_01\shop_city_01_f.p3d
      Error in expression <lacklisted = (_this select 9);
      __CONST__(life_adaclevel,0);
      };
      
      
      
      
      case civilian: {>
        Error position: <(life_adaclevel,0);
      };
      
      
      
      
      case civilian: {>
        Error Missing ;
      File mpmissions\__cur_mp.Tanoa\core\session\fn_requestReceived.sqf, line 55
      Error in expression <lacklisted = (_this select 9);
      __CONST__(life_adaclevel,0);
      };
      
      
      
      
      case civilian: {>
        Error position: <(life_adaclevel,0);
      };
      
      
      
      
      case civilian: {>
        Error Missing ;
      File mpmissions\__cur_mp.Tanoa\core\session\fn_requestReceived.sqf, line 55
      Attempt to override final function - bis_functions_list
      Attempt to override final function - bis_functions_listpreinit
      Attempt to override final function - bis_functions_listpostinit
      Attempt to override final function - bis_functions_listrecompile
      Attempt to override final function - bis_fnc_missiontaskslocal
      Attempt to override final function - bis_fnc_missionconversationslocal
      Attempt to override final function - bis_fnc_missionflow
        found in (40,17).
        [...]
        found in (407,431).
        found in (406,431).
      Loading movesType CfgGesturesMale
      Animation a3\anims_f_exp\data\anim\sdr\gst\gesturereloadctarprone.rtm not found or empty
      MovesType CfgGesturesMale load time 102 ms
      Loading movesType CfgMovesMaleSdr
      bin\config.bin/CfgMovesMaleSdr/States/UnconsciousReviveMedic.InterpolateTo: item count not multiple of 2 (is 11)
      Animation a3\cargoposes_f\anim\passenger_flatground_leanleft_kia.rtm not found or empty
      Animation a3\cargoposes_f\anim\passenger_flatground_leanright_kia.rtm not found or empty
      Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2aimtopistol_end.rtm not found or empty
      Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2aimunarmed_tobinoc_end.rtm not found or empty
      Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2aimunarmed_frombinoc_end.rtm not found or empty
      Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2aimlauncher1.rtm not found or empty
      Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2idlelauncher1.rtm not found or empty
      Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2aimlauncher_reload.rtm not found or empty
      MovesType CfgMovesMaleSdr load time 6963 ms
        found in (39,17).
        found in (37,19).
        found in (189,330).
      No speaker given for Maalik Tinibu
        found in (184,137).
        found in (182,126).
        found in (39,17).
        found in (439,467).
        found in (278,398).
        found in (183,136).
        found in (413,152).
        found in (283,415).
        found in (184,137).
        found in (346,284).
        found in (173,122).
        found in (313,350).
        found in (383,268).
        found in (430,157).
        found in (311,132).
        found in (51,229).
        found in (195,353).
        found in (291,124).
        found in (351,352).
      No speaker given for Kirabo Achebe
        found in (194,352).
        found in (399,323).
        found in (186,138).
        found in (388,437).
        found in (231,239).
        found in (84,252).
        found in (346,90).
        found in (192,140).
        found in (390,78).
        found in (414,131).
        found in (386,143).
        found in (329,450).
        found in (228,242).
        found in (378,411).
        found in (414,64).
        found in (315,135).
        found in (168,288).
        found in (171,288).
        found in (167,286).
      No speaker given for Mobutu Odili
        found in (388,84).
        found in (407,272).
        found in (172,294).
        found in (187,345).
        found in (189,352).
      No speaker given for Thomas Snowe
        found in (186,341).
        found in (189,330).
        found in (200,338).
      No speaker given for Zaim Hoxha
        found in (190,331).
      No speaker given for Bao Ong
        found in (189,330).
      soldier[B_diver_F]:Some of magazines weren't stored in soldier Vest or Uniform?
        found in (187,342).
      No speaker given for Benjamin Faulkner
        found in (189,354).
      No speaker given for Ryan Wright
        found in (41,17).
      No speaker given for Chad Wilson
        found in (189,354).
      No speaker given for Thomas Davis
        found in (189,354).
        found in (322,449).
      No speaker given for Idi Azikiwe
        found in (317,452).
        found in (310,456).
      No speaker given for Jack Martinez
        found in (394,435).
      No speaker given for Lewis Collins
        found in (188,134).
      No speaker given for Harvey Collins
        found in (390,85).
        found in (227,240).
        found in (73,286).
        found in (316,452).
      No speaker given for Bao Chang
        found in (329,450).
        found in (391,88).
        found in (390,100).
      No speaker given for Wang Ryu
        found in (386,87).
        found in (445,413).
        found in (167,86).
        found in (177,335).
        found in (456,408).
        found in (392,76).
        found in (464,415).
        found in (463,395).
        found in (283,458).
      No speaker given for Samuel Davies
        found in (390,85).
      No speaker given for Douglas Clark
        found in (188,134).
        found in (176,334).
        found in (180,135).
      No speaker given for Callum Bennett
        found in (168,286).
        found in (470,306).
        found in (152,71).
      No speaker given for Deng Lin
        found in (184,137).
        found in (120,72).
        found in (331,448).
        found in (193,140).
        found in (193,361).
        found in (227,244).
      No speaker given for Montgomery Jackson
        found in (379,175).
      No speaker given for Jamie Leahy
        found in (379,175).
        found in (413,473).
      No speaker given for Chad Abbey
        found in (393,84).
        found in (396,91).
        found in (300,459).
      soldier[B_diver_F]:Some of magazines weren't stored in soldier Vest or Uniform?
        found in (318,453).
      No speaker given for Paul Wood
        found in (392,92).
        found in (298,158).
      No speaker given for Hamidi Awolowo
        found in (388,75).
        found in (207,412).
        found in (238,140).
        found in (474,383).
        found in (93,189).
      No speaker given for Max Wilson
        found in (189,352).
      No speaker given for David Stewart
        found in (388,101).
      No speaker given for Adam Lewis
        found in (390,436).
        found in (439,467).
        found in (470,306).
      No speaker given for Kyle Faulkner
        found in (439,467).
        found in (191,331).
        found in (450,99).
      No speaker given for Danny Patel
        found in (192,135).
        found in (188,164).
        found in (341,168).
        found in (385,86).
      Error: Object(2 : 589) not found
      c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
      "extDB: Version: 63"
      "extDB: Connected to the Database"
      "extDB2: uisleep [4]: 158.399"
      "extDB2: uisleep [4]: 158.52"
      "extDB2: uisleep [4]: 165.875"
      "extDB2: uisleep [4]: 166.112"
      "extDB2: uisleep [4]: 166.264"
       Mission id: 0959991b3e0e144bc74b76f65ce94c6cbeaab103
      Alles anzeigen
      Code
      extDB2: Version: 63
      extDB2: https://github.com/Torndeco/extDB2
      extDB2: Windows Version
      Message: All development for extDB2 is done on a Linux Dedicated Server
      Message: If you would like to Donate to extDB2 Development
      Message: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=2SUEFTGABTAM2
      Message: Also leave a message if there is any particular feature you would like to see added.
      Message: Thanks for all the people that have donated.
      Message: Torndeco: 20/02/15
      
      
      
      
      
      
      
      extDB2: Found extdb-conf.ini
      extDB2: Detected 4 Cores, Setting up 4 Worker Threads
      
      
      
      
      
      
      
      [15:05:59:070 +02:00] [Thread 2828] extDB2: Database Type: MySQL
      [15:05:59:088 +02:00] [Thread 2828] extDB2: Database Session Pool Started
      [15:05:59:091 +02:00] [Thread 2828] extDB2: SQL_CUSTOM_V2: Loading Template Filename: C:\server\A3Master\@extDB2\extDB\sql_custom_v2\altis-life-rpg-4.ini
      [15:05:59:091 +02:00] [Thread 2828] extDB2: SQL_CUSTOM_V2: Version 12 Detected, Latest Version 12 Available
      Alles anzeigen

      Jeffry ist das lebende PAWN-Lexikon.
      Quini  :love:
      Server Teamspeak 5.189.163.112

    • Shinji
      Profi
      Reaktionen
      576
      Trophäen
      10
      Beiträge
      778
      • 20. Juni 2016 um 15:25
      • #23

      [lexicon]Extdb[/lexicon] ist clean.
      Deine requestrecieved sagt dass du "ein Semikolon" vergessen hast, was quatsch ist, du versuchst eine constante zu erstellen mit dem adaclevel. Hast du dort die Macro eingebaut? bzw. wieso setzt du dem ADAC eine constante 0? Sollte das nicht variabel sein? Quasi Level basierend aus der DB

      Software Entwickler -
      Präzises Rätselraten, basierend auf unzuverlässigen Daten und fragwürdigem Wissen der Auftraggeber.

    • PrideGame
      Schüler
      Reaktionen
      21
      Trophäen
      9
      Beiträge
      111
      Bilder
      3
      • 20. Juni 2016 um 15:28
      • #24

      Du meinst das hier richtig?

      Code
      _query = format["playerInfoInsert:%1:%2:%3:%4:%5:%6:%7:%8:%9:%10:%11:%12:%13",
      	_uid,
      	_name,
      	_money,
      	_bank,
      	_alias,
      	[],	// Cop Licenses
          [], // Med Licenses
          [], // Civ Licenses
      	[], // Adac Licenses
          [], // Civ Gear
          [], // Cop Gear
          [], // Med Gear
      	[]  // Adac Gear
      ];
      Alles anzeigen

      Jeffry ist das lebende PAWN-Lexikon.
      Quini  :love:
      Server Teamspeak 5.189.163.112

    • Shinji
      Profi
      Reaktionen
      576
      Trophäen
      10
      Beiträge
      778
      • 20. Juni 2016 um 15:30
      • #25

      Wirds tatsächlich Zeit dass ich eine Lite Version meines Log-Filters schon jetzt Release? O.o

      Sorry wenns unfreundlich klang...

      Code
      Error in expression <lacklisted = (_this select 9);
      __CONST__(life_adaclevel,0);
      };
      case civilian: {>
       Error position: <(life_adaclevel,0);
      };
      case civilian: {>
       Error Missing ;
      File mpmissions\__cur_mp.Tanoa\core\session\fn_requestReceived.sqf, line 55

      Zeig mal die Datei (komplett bitte)

      Software Entwickler -
      Präzises Rätselraten, basierend auf unzuverlässigen Daten und fragwürdigem Wissen der Auftraggeber.

    • PrideGame
      Schüler
      Reaktionen
      21
      Trophäen
      9
      Beiträge
      111
      Bilder
      3
      • 20. Juni 2016 um 15:31
      • #26

      Du brauchst dich bei mir nicht immer zu entschuldigen, ich will das doch lernen!

      Code
      #include "\life_server\script_macros.hpp"
      /*
      File: fn_insertRequest.sqf
      Author: Bryan "Tonic" Boardwine
      
      
      
      
      Description:
      Does something with inserting... Don't have time for
      descriptions... Need to write it...
      */
      private["_uid","_name","_side","_money","_bank","_licenses","_handler","_thread","_queryResult","_query","_alias"];
      _uid = [_this,0,"",[""]] call BIS_fnc_param;
      _name = [_this,1,"",[""]] call BIS_fnc_param;
      _money = [_this,2,0,[""]] call BIS_fnc_param;
      _bank = [_this,3,2500,[""]] call BIS_fnc_param;
      _returnToSender = [_this,4,ObjNull,[ObjNull]] call BIS_fnc_param;
      
      
      
      
      //Error checks
      if((_uid == "") OR (_name == "")) exitWith {systemChat "Bad UID or name";}; //Let the client be 'lost' in 'transaction'
      if(isNull _returnToSender) exitWith {systemChat "ReturnToSender is Null!";}; //No one to send this to!
      
      
      
      
      _query = format["playerInfo:%1",_uid];
      
      
      
      
      
      
      
      _tickTime = diag_tickTime;
      _queryResult = [_query,2,true] call DB_fnc_asyncCall;
      
      
      
      
      if((EQUAL(EXTDB_SETTINGS("MySQL_Query"),1))) then {
      ["diag_log",[
      "------------- Insert Query Request -------------",
      format["QUERY: %1",_query],
      format["Time to complete: %1 (in seconds)",(diag_tickTime - _tickTime)],
      format["Result: %1",_queryResult],
      "------------------------------------------------"
      ]] call TON_fnc_logIt;
      };
      
      
      
      
      //Double check to make sure the client isn't in the database...
      if(typeName _queryResult == "STRING") exitWith {[[],"SOCK_fnc_dataQuery",(owner _returnToSender),false] call life_fnc_MP;}; //There was an entry!
      if(count _queryResult != 0) exitWith {[[],"SOCK_fnc_dataQuery",(owner _returnToSender),false] call life_fnc_MP;};
      
      
      
      
      //Clense and prepare some information.
      _alias = [[_name]];
      _money = [_money] call DB_fnc_numberSafe;
      _bank = [_bank] call DB_fnc_numberSafe;
      
      
      
      
      //Prepare the query statement..
      _query = format["playerInfoInsert:%1:%2:%3:%4:%5:%6:%7:%8:%9:%10:%11:%12:%13",
      _uid,
      _name,
      _money,
      _bank,
      _alias,
      [], // Cop Licenses
          [], // Med Licenses
          [], // Civ Licenses
      [], // Adac Licenses
          [], // Civ Gear
          [], // Cop Gear
          [], // Med Gear
      []  // Adac Gear
      ];
      /*
      _query = format["INSERT INTO players (playerid, name, cash, bankacc, aliases, cop_licenses, med_licenses, civ_licenses, civ_gear, cop_gear, med_gear, adac_gear, adac_licenses) 
      VALUES('%1', '%2', '%3', '%4', '%5','""[]""','""[]""','""[]""','""[]""','""[]""','""[]""','""[]""','""[]""')",    _uid,    _name,    _money,    _bank,    _alias]; */
      
      
      
      
      [_query,1] call DB_fnc_asyncCall;
      [[],"SOCK_fnc_dataQuery",(owner _returnToSender),false] call life_fnc_MP;
      Alles anzeigen

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    • Shinji
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      • 20. Juni 2016 um 15:34
      • #27

      ?(

      File mpmissions\__cur_mp.[lexicon]Tanoa[/lexicon]\core\session\fn_requestReceived.sqf <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

      Software Entwickler -
      Präzises Rätselraten, basierend auf unzuverlässigen Daten und fragwürdigem Wissen der Auftraggeber.

    • PrideGame
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      • 20. Juni 2016 um 15:39
      • #28

      Hoppla

      Code
      #include <macro.h>
      #define SPY "spy_log"
      /*
      	File: fn_requestReceived.sqf
      	Author: Bryan "Tonic" Boardwine
      
      
      
      
      	Description:
      	Called by the server saying that we have a response so let's
      	sort through the information, validate it and if all valid
      	set the client up.
      */
      life_session_tries = life_session_tries + 1;
      if(life_session_completed) exitWith {}; //Why did this get executed when the client already initialized? arma...
      if(life_session_tries > 3) exitWith {cutText[localize "STR_Session_Error","BLACK FADED"]; 0 cutFadeOut 999999999;};
      
      
      
      
      0 cutText [localize "STR_Session_Received","BLACK FADED"];
      0 cutFadeOut 9999999;
      
      
      
      
      //Error handling and junk..
      if(isNil "_this") exitWith {[] call SOCK_fnc_insertPlayerInfo;};
      if(EQUAL(typeName _this,"STRING")) exitWith {[] call SOCK_fnc_insertPlayerInfo;};
      if(EQUAL(count _this,0)) exitWith {[] call SOCK_fnc_insertPlayerInfo;};
      if(EQUAL(SEL(_this,0),"Error")) exitWith {[] call SOCK_fnc_insertPlayerInfo;};
      if(!(EQUAL(steamid,SEL(_this,0)))) exitWith {[] call SOCK_fnc_dataQuery;};
      
      
      
      
      //Lets make sure some vars are not set before hand.. If they are get rid of them, hopefully the engine purges past variables but meh who cares.
      if(!isServer && (!isNil "life_adminlevel" OR !isNil "life_coplevel" OR !isNil "life_donator")) exitWith {
      	[[profileName,getPlayerUID player,"VariablesAlreadySet"],"SPY_fnc_cookieJar",false,false] call life_fnc_MP;
      	[[SPY,["VariablesAlreadySet"],profileName,steamid],"TON_fnc_logIt",false,false] call life_fnc_MP;
      	[[profileName,format["Variables set before client initialization...\nlife_adminlevel: %1\nlife_coplevel: %2\nlife_donator: %3",life_adminlevel,life_coplevel,life_donator]],"SPY_fnc_notifyAdmins",true,false] call life_fnc_MP;
      	sleep 0.9;
      	failMission "SpyGlass";
      };
      
      
      
      
      //Parse basic player information.
      CASH = parseNumber (SEL(_this,2));
      BANK = parseNumber (SEL(_this,3));
      CONST(life_adminlevel,parseNumber (SEL(_this,4)));
      CONST(life_donator,0);
      
      
      
      
      //Loop through licenses
      if(count (SEL(_this,6)) > 0) then {
      	{SVAR_MNS [SEL(_x,0),SEL(_x,1)];} foreach (SEL(_this,6));
      };
      
      
      
      
      life_gear = SEL(_this,8);
      [true] call life_fnc_loadGear;
      
      
      
      
      //Parse side specific information.
      switch(playerSide) do {
      	case west: {
      		CONST(life_coplevel, parseNumber(SEL(_this,7)));
      		CONST(life_medicLevel,0);
      		life_blacklisted = SEL(_this,9);
      		__CONST__(life_adaclevel,0);
      	};
      
      
      
      
      	case civilian: {
      		life_is_arrested = SEL(_this,7);
      		CONST(life_coplevel, 0);
      		CONST(life_medicLevel, 0);
      		life_houses = SEL(_this,9);
      		{
      			_house = nearestBuilding (call compile format["%1", SEL(_x,0)]);
      			life_vehicles pushBack _house;
      		} foreach life_houses;
      
      
      
      
      		life_gangData = SEL(_this,10);
      		if(!(EQUAL(count life_gangData,0))) then {
      			[] spawn life_fnc_initGang;
      		};
      		[] spawn life_fnc_initHouses;
      		__CONST__(life_adaclevel,0);
      	};
      
      
      
      
      	case independent: {
      		CONST(life_medicLevel, parseNumber(SEL(_this,7)));
      		CONST(life_coplevel,0);
      		__CONST__(life_adaclevel,0);
      	};
      
      	case east: {
      		__CONST__(life_adaclevel, parseNumber(_this select 7));
      		__CONST__(life_coplevel,0);
      		__CONST__(life_medicLevel,0);
      	};
      };
      
      
      
      
      if(count (SEL(_this,12)) > 0) then {
      	{life_vehicles pushBack _x;} foreach (SEL(_this,12));
      };
      
      
      
      
      life_session_completed = true;
      Alles anzeigen

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    • Shinji
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      • 20. Juni 2016 um 15:44
      • #29
      Code
      CONST(life_coplevel,0);
       __CONST__(life_adaclevel,0);

      Da brauch ich nichmal groß reinschauen o.o > das obere CONST ist das richtige, du musst alle __CONST__ zu CONST machen.

      Software Entwickler -
      Präzises Rätselraten, basierend auf unzuverlässigen Daten und fragwürdigem Wissen der Auftraggeber.

    • PrideGame
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      • 20. Juni 2016 um 15:47
      • #30

      Wieso und was bedeutet das?

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    • Shinji
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      • 20. Juni 2016 um 15:50
      • #31

      Diese constante da ist von Tonics Macros definiert, die gab es früher mal in dieser Version. In den neueren hat er es (wie er es bei allen Versionen macht/gemacht hat und jeder logischen Struktur -.-) geändert.

      Das heißt einfach nur, dass man diese Zahl nicht mehr ändern während der Laufzeit bis der Spieler sich frisch einloggt.

      Software Entwickler -
      Präzises Rätselraten, basierend auf unzuverlässigen Daten und fragwürdigem Wissen der Auftraggeber.

    • PrideGame
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      • 20. Juni 2016 um 15:51
      • #32

      Ich teste mal.

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    • PrideGame
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      • 20. Juni 2016 um 15:57
      • #33
      Code
      15:49:17                                               name |               modDir |    default |               origin |                                     hash | hashShort | fullPath
      15:49:17 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
      15:49:17                                            @extDB2 |              @extDB2 |      false |             GAME DIR |                                          |           | C:\server\A3Master\@extDB2
      15:49:17                                       @life_server |         @life_server |      false |             GAME DIR | 18abca9cadf23a47e9105afd42237968d120cf7f |    d5ebc5 | C:\server\A3Master\@life_server
      15:49:17                                    Arma 3 Marksmen |                 mark |       true |             GAME DIR | 712a72078c4f2cff7e6634753c58f30b3b0212a6 |  c621374f | C:\server\A3Master\mark
      15:49:17                                       Arma 3 Karts |                 kart |       true |             GAME DIR | d1cdcaa8f0600b304d1226f144660c820e23933f |  83125d6e | C:\server\A3Master\kart
      15:49:17                                 Arma 3 Helicopters |                 heli |       true |             GAME DIR | 9ce621e55aa13e7e925533f53a4fe69f033b389b |  f53557cc | C:\server\A3Master\heli
      15:49:17                                                BEC |                  BEC |      false |             GAME DIR |                                          |           | C:\server\A3Master\BEC
      15:49:17                                  Arma 3 DLC Bundle |            dlcbundle |       true |            NOT FOUND |                                          |           | 
      15:49:17                                        Arma 3 Apex |            expansion |       true |             GAME DIR | 65e3a6699175cc5284e3fd1e0f6a5386f4f53e29 |  2b5580af | C:\server\A3Master\expansion
      15:49:17                                        Arma 3 Zeus |              curator |       true |             GAME DIR | b976dd8c453d12252be8035eaa9058d46aa73312 |  9ada6e39 | C:\server\A3Master\curator
      15:49:17                                             Arma 3 |                   A3 |       true |            NOT FOUND |                                          |           | 
      15:49:17 ==========================================================================================================================================================================================================
      15:49:17 InitSound ...
      15:49:17 InitSound - complete
      15:49:17 PhysX3 SDK Init started ...
      15:49:17 PhysX3 SDK Init ended.
      15:49:20 Warning Message: Script \life_server\Functions\DynMarket\fn_calculatePrices.sqf not found
      15:49:20 Warning Message: Script \life_server\Functions\DynMarket\fn_config.sqf not found
      15:49:20 Warning Message: Script \life_server\Functions\DynMarket\fn_getUpdate.sqf not found
      15:49:20 Warning Message: Script \life_server\Functions\DynMarket\fn_HandleDB.sqf not found
      15:49:20 Warning Message: Script \life_server\Functions\DynMarket\fn_playerLogged.sqf not found
      15:49:20 Warning Message: Script \life_server\Functions\DynMarket\fn_sleeper.sqf not found
      15:49:20 Attempt to override final function - rscminimap_script
      15:49:20 Attempt to override final function - rscdisplayloading_script
      15:49:20 Attempt to override final function - rscdisplayloading_script
      15:49:20 Attempt to override final function - rscdisplayloading_script
      15:49:20 Attempt to override final function - rscdiary_script
      15:49:20 Attempt to override final function - rscdisplaysinglemission_script
      15:49:20 Attempt to override final function - rscdiary_script
      15:49:20 Attempt to override final function - rscdisplayremotemissions_script
      15:49:20 Attempt to override final function - rscdisplayloading_script
      15:49:20 Attempt to override final function - rscdiary_script
      15:49:20 Attempt to override final function - rscdiary_script
      15:49:20 Attempt to override final function - rscdisplaystrategicmap_script
      15:49:20 Attempt to override final function - rscdisplaycommon_script
      15:49:20 Attempt to override final function - rscdisplaygarage_script
      15:49:21 Attempt to override final function - rscdisplayhostsettings_script
      15:49:21 Attempt to override final function - rscdisplayloading_script
      15:49:21 Attempt to override final function - rscdisplaycurator_script
      15:49:21 Attempt to override final function - display3deneditcomposition_script
      15:49:21 Attempt to override final function - display3deneditattributes_script
      15:49:21 Attempt to override final function - display3deneditattributes_script
      15:49:21 Attempt to override final function - rscdisplayhostsettings_script
      15:49:21 Attempt to override final function - rscdisplaycommon_script
      15:49:21 Attempt to override final function - rscdisplaydebriefing_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:21 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      15:49:22 Attempt to override final function - rscunitinfo_script
      Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
      Steam AppId from steam_appid.txt: 107410
      Connected to Steam servers
      Unsupported language English in stringtable
      Unsupported language English in stringtable
      Mission Tanoa_Lifev0%2e2.Tanoa: Number of roles (111) is different from 'description.ext::Header::maxPlayer' (75)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Server error: Player without identity PrideGame (id 1761393266)
      Starting mission:
       Mission file: Tanoa_Lifev0%2e2 (__cur_mp)
       Mission world: Tanoa
       Mission directory: mpmissions\__cur_mp.Tanoa\
      No more slot to add connection at 015030 (1523.6,3012.8)
      Unknown hit sound type in A3\data_f\Penetration\tyre.bisurf.soundHit
      Warning: Unaccessible ladder point for AI (already used for actionbegin2) in a3\structures_f_exp\commercial\shop_city_01\shop_city_01_f.p3d
      Warning: Unaccessible ladder point for AI (already used for actionbegin2) in a3\structures_f_exp\commercial\shop_city_01\shop_city_01_f.p3d
      Warning: Unaccessible ladder point for AI (already used for actionend2) in a3\structures_f_exp\commercial\shop_city_01\shop_city_01_f.p3d
      Warning: Unaccessible ladder point for AI (already used for actionend2) in a3\structures_f_exp\commercial\shop_city_01\shop_city_01_f.p3d
      Error in expression <ted = (_this select 9);
       (life_adaclevel,0);
      };
      
      
      
      
      case civilian: {
      life_is_arrest>
        Error position: <,0);
      };
      
      
      
      
      case civilian: {
      life_is_arrest>
        Error Missing )
      File mpmissions\__cur_mp.Tanoa\core\session\fn_requestReceived.sqf, line 55
      Error in expression <ted = (_this select 9);
       (life_adaclevel,0);
      };
      
      
      
      
      case civilian: {
      life_is_arrest>
        Error position: <,0);
      };
      
      
      
      
      case civilian: {
      life_is_arrest>
        Error Missing )
      File mpmissions\__cur_mp.Tanoa\core\session\fn_requestReceived.sqf, line 55
      Attempt to override final function - bis_functions_list
      Attempt to override final function - bis_functions_listpreinit
      Attempt to override final function - bis_functions_listpostinit
      Attempt to override final function - bis_functions_listrecompile
      Attempt to override final function - bis_fnc_missiontaskslocal
      Attempt to override final function - bis_fnc_missionconversationslocal
      Attempt to override final function - bis_fnc_missionflow
        found in (40,17).
        found in (380,209).
        found in (449,319).
       [...]
      Loading movesType CfgGesturesMale
      Animation a3\anims_f_exp\data\anim\sdr\gst\gesturereloadctarprone.rtm not found or empty
      MovesType CfgGesturesMale load time 384 ms
      Loading movesType CfgMovesMaleSdr
      bin\config.bin/CfgMovesMaleSdr/States/UnconsciousReviveMedic.InterpolateTo: item count not multiple of 2 (is 11)
      Animation a3\cargoposes_f\anim\passenger_flatground_leanleft_kia.rtm not found or empty
      Animation a3\cargoposes_f\anim\passenger_flatground_leanright_kia.rtm not found or empty
      Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2aimtopistol_end.rtm not found or empty
      Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2aimunarmed_tobinoc_end.rtm not found or empty
      Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2aimunarmed_frombinoc_end.rtm not found or empty
      Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2aimlauncher1.rtm not found or empty
      Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2idlelauncher1.rtm not found or empty
      Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2aimlauncher_reload.rtm not found or empty
      MovesType CfgMovesMaleSdr load time 13229 ms
        found in (39,17).
        found in (189,330).
      No speaker given for Maalik Tinibu
        found in (184,137).
        found in (182,126).
        found in (39,17).
        found in (439,467).
        found in (278,398).
        found in (183,136).
        found in (413,152).
        found in (283,415).
        found in (184,137).
        found in (346,284).
        found in (173,122).
        found in (313,350).
        found in (383,268).
        found in (430,157).
        found in (311,132).
        found in (51,229).
        found in (195,353).
        found in (291,124).
        found in (351,352).
      No speaker given for Kirabo Achebe
        found in (194,352).
        found in (399,323).
        found in (186,138).
        found in (388,437).
        found in (231,239).
        found in (84,252).
        found in (346,90).
        found in (192,140).
        found in (390,78).
        found in (414,131).
        found in (386,143).
        found in (329,450).
        found in (228,242).
        found in (378,411).
        found in (414,64).
        found in (315,135).
        found in (168,288).
        found in (171,288).
        found in (167,286).
      No speaker given for Mobutu Odili
        found in (388,84).
        found in (407,272).
        found in (172,294).
        found in (187,345).
        found in (189,352).
      No speaker given for Thomas Snowe
        found in (186,341).
        found in (189,330).
        found in (200,338).
      No speaker given for Zaim Hoxha
        found in (190,331).
      No speaker given for Bao Ong
        found in (189,330).
      soldier[B_diver_F]:Some of magazines weren't stored in soldier Vest or Uniform?
        found in (187,342).
      No speaker given for Benjamin Faulkner
        found in (189,354).
      No speaker given for Ryan Wright
        found in (41,17).
      No speaker given for Chad Wilson
        found in (189,354).
      No speaker given for Thomas Davis
        found in (189,354).
        found in (322,449).
      No speaker given for Idi Azikiwe
        found in (317,452).
        found in (310,456).
      No speaker given for Jack Martinez
        found in (394,435).
      No speaker given for Lewis Collins
        found in (188,134).
      No speaker given for Harvey Collins
        found in (390,85).
        found in (227,240).
        found in (73,286).
        found in (316,452).
      No speaker given for Bao Chang
        found in (329,450).
        found in (391,88).
        found in (390,100).
      No speaker given for Wang Ryu
        found in (386,87).
        found in (445,413).
        found in (167,86).
        found in (177,335).
        found in (456,408).
        found in (392,76).
        found in (464,415).
        found in (463,395).
        found in (283,458).
      No speaker given for Samuel Davies
        found in (390,85).
      No speaker given for Douglas Clark
        found in (188,134).
        found in (176,334).
        found in (180,135).
      No speaker given for Callum Bennett
        found in (168,286).
        found in (470,306).
        found in (152,71).
      No speaker given for Deng Lin
        found in (184,137).
        found in (120,72).
        found in (331,448).
        found in (193,140).
        found in (193,361).
        found in (227,244).
      No speaker given for Montgomery Jackson
        found in (379,175).
      No speaker given for Jamie Leahy
        found in (379,175).
        found in (413,473).
      No speaker given for Chad Abbey
        found in (393,84).
        found in (396,91).
        found in (300,459).
      soldier[B_diver_F]:Some of magazines weren't stored in soldier Vest or Uniform?
        found in (318,453).
      No speaker given for Paul Wood
        found in (392,92).
        found in (298,158).
      No speaker given for Hamidi Awolowo
        found in (388,75).
        found in (207,412).
        found in (238,140).
        found in (474,383).
        found in (93,189).
      No speaker given for Max Wilson
        found in (189,352).
      No speaker given for David Stewart
        found in (388,101).
      No speaker given for Adam Lewis
        found in (390,436).
        found in (439,467).
        found in (470,306).
      No speaker given for Kyle Faulkner
        found in (439,467).
        found in (191,331).
        found in (450,99).
      No speaker given for Danny Patel
        found in (192,135).
        found in (188,164).
        found in (341,168).
        found in (385,86).
        found in (37,18).
      Error: Object(2 : 589) not found
      c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
      "extDB: Version: 63"
      "extDB: Connected to the Database"
      "extDB2: uisleep [4]: 205.342"
      "extDB2: uisleep [4]: 205.449"
      "extDB2: uisleep [4]: 238.602"
       Mission id: 0f488a8f36aa7247f10081b0a4df1bd499a841ad
      Alles anzeigen

      "Empfange Dateien vom Server, überprüfe." Die [lexicon]ExtDB[/lexicon] Log ist immer noch clean.
      Was heißt dieses "found in .." eigentlich, oder diese ganzen Namen?

      Jeffry ist das lebende PAWN-Lexikon.
      Quini  :love:
      Server Teamspeak 5.189.163.112

    • Shinji
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      • 20. Juni 2016 um 16:00
      • #34

      Ai... Du musst entweder die Syntax für die Constante lassen oder der Variable den Wert zuweisen...

      CONST(life_adaclevel,0);

      oder

      life_adaclevel = 0; << das ist während dem spielen änderbar

      Software Entwickler -
      Präzises Rätselraten, basierend auf unzuverlässigen Daten und fragwürdigem Wissen der Auftraggeber.

    • PrideGame
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      • 20. Juni 2016 um 16:03
      • #35
      Code
      #include <macro.h>
      #define SPY "spy_log"
      /*
      	File: fn_requestReceived.sqf
      	Author: Bryan "Tonic" Boardwine
      
      
      
      
      	Description:
      	Called by the server saying that we have a response so let's
      	sort through the information, validate it and if all valid
      	set the client up.
      */
      life_session_tries = life_session_tries + 1;
      if(life_session_completed) exitWith {}; //Why did this get executed when the client already initialized? arma...
      if(life_session_tries > 3) exitWith {cutText[localize "STR_Session_Error","BLACK FADED"]; 0 cutFadeOut 999999999;};
      
      
      
      
      0 cutText [localize "STR_Session_Received","BLACK FADED"];
      0 cutFadeOut 9999999;
      
      
      
      
      //Error handling and junk..
      if(isNil "_this") exitWith {[] call SOCK_fnc_insertPlayerInfo;};
      if(EQUAL(typeName _this,"STRING")) exitWith {[] call SOCK_fnc_insertPlayerInfo;};
      if(EQUAL(count _this,0)) exitWith {[] call SOCK_fnc_insertPlayerInfo;};
      if(EQUAL(SEL(_this,0),"Error")) exitWith {[] call SOCK_fnc_insertPlayerInfo;};
      if(!(EQUAL(steamid,SEL(_this,0)))) exitWith {[] call SOCK_fnc_dataQuery;};
      
      
      
      
      //Lets make sure some vars are not set before hand.. If they are get rid of them, hopefully the engine purges past variables but meh who cares.
      if(!isServer && (!isNil "life_adminlevel" OR !isNil "life_coplevel" OR !isNil "life_donator")) exitWith {
      	[[profileName,getPlayerUID player,"VariablesAlreadySet"],"SPY_fnc_cookieJar",false,false] call life_fnc_MP;
      	[[SPY,["VariablesAlreadySet"],profileName,steamid],"TON_fnc_logIt",false,false] call life_fnc_MP;
      	[[profileName,format["Variables set before client initialization...\nlife_adminlevel: %1\nlife_coplevel: %2\nlife_donator: %3",life_adminlevel,life_coplevel,life_donator]],"SPY_fnc_notifyAdmins",true,false] call life_fnc_MP;
      	sleep 0.9;
      	failMission "SpyGlass";
      };
      
      
      
      
      //Parse basic player information.
      CASH = parseNumber (SEL(_this,2));
      BANK = parseNumber (SEL(_this,3));
      CONST(life_adminlevel,parseNumber (SEL(_this,4)));
      CONST(life_donator,0);
      
      
      
      
      //Loop through licenses
      if(count (SEL(_this,6)) > 0) then {
      	{SVAR_MNS [SEL(_x,0),SEL(_x,1)];} foreach (SEL(_this,6));
      };
      
      
      
      
      life_gear = SEL(_this,8);
      [true] call life_fnc_loadGear;
      
      
      
      
      //Parse side specific information.
      switch(playerSide) do {
      	case west: {
      		CONST(life_coplevel, parseNumber(SEL(_this,7)));
      		CONST(life_medicLevel,0);
      		life_blacklisted = SEL(_this,9);
      		CONST (life_adaclevel,0);
      	};
      
      
      
      
      	case civilian: {
      		life_is_arrested = SEL(_this,7);
      		CONST(life_coplevel, 0);
      		CONST(life_medicLevel, 0);
      		life_houses = SEL(_this,9);
      		{
      			_house = nearestBuilding (call compile format["%1", SEL(_x,0)]);
      			life_vehicles pushBack _house;
      		} foreach life_houses;
      
      
      
      
      		life_gangData = SEL(_this,10);
      		if(!(EQUAL(count life_gangData,0))) then {
      			[] spawn life_fnc_initGang;
      		};
      		[] spawn life_fnc_initHouses;
      		CONST (life_adaclevel,0);
      	};
      
      
      
      
      	case independent: {
      		CONST(life_medicLevel, parseNumber(SEL(_this,7)));
      		CONST(life_coplevel,0);
      		CONST (life_adaclevel,0);
      	};
      	case east: {
      		CONST (life_adaclevel, parseNumber(_this select 7));
      		CONST (life_coplevel,0);
      		CONST (life_medicLevel,0);
      	};
      };
      
      
      
      
      if(count (SEL(_this,12)) > 0) then {
      	{life_vehicles pushBack _x;} foreach (SEL(_this,12));
      };
      
      
      
      
      life_session_completed = true;
      Alles anzeigen

      So ist also nicht richtig.. sollte ich lieber CONST (life_adaclevel,0); zu life_adaclevel = 0; abändern?

      Jeffry ist das lebende PAWN-Lexikon.
      Quini  :love:
      Server Teamspeak 5.189.163.112

    • Shinji
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      • 20. Juni 2016 um 16:05
      • #36

      Nene du kannst das lassen, nur orientiere dich bitte an dem Code der bereits vorhanden ist. sieh dir das coplevel an.
      Da ist kein Leerzeichen zwischen CONST und der Klammer ;)

      Software Entwickler -
      Präzises Rätselraten, basierend auf unzuverlässigen Daten und fragwürdigem Wissen der Auftraggeber.

    • PrideGame
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      • 20. Juni 2016 um 16:24
      • #37

      Ach, ja jetzt ist es logisch.. danke dir!
      Ich werds mal testen.

      Jeffry ist das lebende PAWN-Lexikon.
      Quini  :love:
      Server Teamspeak 5.189.163.112

    • PrideGame
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      • 20. Juni 2016 um 16:29
      • #38

      Ich danke dir @Shinji du bist so eine große Hilfe gewesen!! <3

      Hab da zwar jetzt noch ein oder zwei Aufgaben zulösen bzg. Shop und Garage der ADAC'lers.. Tuts dafür gibts nicht oder?

      Jeffry ist das lebende PAWN-Lexikon.
      Quini  :love:
      Server Teamspeak 5.189.163.112

    • Shinji
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      • 21. Juni 2016 um 08:18
      • #39

      Ich denke da wird es keine guten geben. Wer was neues will, muss eben selber Hand anlegen. :)

      Software Entwickler -
      Präzises Rätselraten, basierend auf unzuverlässigen Daten und fragwürdigem Wissen der Auftraggeber.

    • Saturin78
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      • 21. Juni 2016 um 08:25
      • #40

      Funktioniert die Ofor Fraktion überhaupt ordentlich bei Altis Life? Mir wurde immer wieder gesagt, lass blos das Ofor weg, du versaust dir den Server und diese Fraction ist total verbuggt im Altis Life, war angeblich nie vorgesehen. Aber kann mir das nicht wirklich vorstellen.

      Tapse mich wieder ins Arma3 xxx-Life rein :D

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