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    Startgeld nur auf 2500 $ [Bekanntes Problem]

    • xDreamzZ
    • 18. Juni 2016 um 14:48
    • Geschlossen
    • xDreamzZ
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      • 18. Juni 2016 um 14:48
      • #1

      Hallo zusammen,

      ja wie der Titel schon sagt ist mein Startgeld auf 2500 $. Vermute das der Fehler seid dem 1.58 is.

      Ich habe folgendes schon gemacht:

      fn_insertRequest.sqf:

      Code
      /*
      	File: fn_insertRequest.sqf
      	Author: Bryan "Tonic" Boardwine
      	Description:
      	Does something with inserting... Don't have time for
      	descriptions... Need to write it...
      */
      private["_uid","_name","_side","_money","_bank","_licenses","_handler","_thread","_queryResult","_query","_alias"];
      uid = [_this,0,"",[""]] call BIS_fnc_param;
      _name = [_this,1,"",[""]] call BIS_fnc_param;
      _money = [_this,2,0,[""]] call BIS_fnc_param;
      _bank = [_this,3,40000,[""]] call BIS_fnc_param;
      _returnToSender = [_this,4,ObjNull,[ObjNull]] call BIS_fnc_param;
      
      
      
      
      //Error checks
      if((_uid == "") OR (_name == "")) exitWith {systemChat "Bad UID or name";}; //Let the client be 'lost' in 'transaction'
      if(isNull _returnToSender) exitWith {systemChat "ReturnToSender is Null!";}; //No one to send this to!
      
      
      
      
      _query = format["SELECT playerid, name FROM players WHERE playerid='%1'",_uid];
      
      
      
      
      waitUntil{sleep (random 0.3); !DB_Async_Active};
      _tickTime = diag_tickTime;
      _queryResult = [_query,2] call DB_fnc_asyncCall;
      
      
      
      
      diag_log "------------- Insert Query Request -------------";
      diag_log format["QUERY: %1",_query];
      diag_log format["Time to complete: %1 (in seconds)",(diag_tickTime - _tickTime)];
      diag_log format["Result: %1",_queryResult];
      diag_log "------------------------------------------------";
      
      
      
      
      //Double check to make sure the client isn't in the database...
      if(typeName _queryResult == "STRING") exitWith {[[],"SOCK_fnc_dataQuery",(owner _returnToSender),false] spawn life_fnc_MP;}; //There was an entry!
      if(count _queryResult != 0) exitWith {[[],"SOCK_fnc_dataQuery",(owner _returnToSender),false] spawn life_fnc_MP;};
      
      
      
      
      //Clense and prepare some information.
      _name = [_name] call DB_fnc_mresString; //Clense the name of bad chars.
      _alias = [[_name]] call DB_fnc_mresArray;
      _money = [_money] call DB_fnc_numberSafe;
      _bank = [_bank] call DB_fnc_numberSafe;
      
      
      
      
      //Prepare the query statement..
      _query = format["INSERT INTO players (playerid, name, cash, bankacc, aliases, cop_licenses, med_licenses, adac_licenses, civ_licenses, civ_gear,cop_gear, med_gear, adac_gear) VALUES('%1', '%2', '%3', '%4','%5','""[]""','""[]""','""[]""','""[]""','""[]""','""[]""','""[]""','""[]""')",
      	_uid,
      	_name,
      	_money,
      	_bank,
      	_alias
      ];
      
      
      
      
      waitUntil {!DB_Async_Active};
      [_query,1] call DB_fnc_asyncCall;
      [[],"SOCK_fnc_dataQuery",(owner _returnToSender),false] spawn life_fnc_MP;
      Alles anzeigen

      configuration.sqf


      Code: configuration.sqf
      #include <macro.h>
      /*
      	Master Life Configuration File
      	This file is to setup variables for the client, there are still other configuration files in the system
      
      
      
      
      *****************************
      ****** Backend Variables *****
      *****************************
      */
      life_query_time = time;
      life_action_delay = time;
      life_trunk_vehicle = Objnull;
      life_session_completed = false;
      life_garage_store = false;
      life_session_tries = 0;
      life_net_dropped = false;
      life_hit_explosive = false;
      life_siren_active = false;
      life_clothing_filter = 0;
      life_clothing_uniform = -1;
      life_redgull_effect = time;
      life_is_processing = false;
      life_bail_paid = false;
      life_impound_inuse = false;
      life_action_inUse = false;
      life_spikestrip = ObjNull;
      life_absperrung = ObjNull;
      //life_respawn_timer = 0.1;
      life_knockout = false;
      life_interrupted = false;
      life_respawned = false;
      life_removeWanted = false;
      life_action_gathering = false;
      nn_last_vehicles = [];
      nn_empInUse = false;
      life_channel_send = true;
      
      
      
      
      
      
      
      __CONST__(life_save_civ,TRUE);
      __CONST__(life_save_yinv,TRUE);
      __CONST__(life_revive_cops,TRUE);
      __CONST__(life_revive_fee,1500);
      __CONST__(life_houseLimit,5); // 2 = Normale Spieler! 5 = Donatorlimit!
      __CONST__(life_gangPrice,50000);
      __CONST__(life_gangUpgradeBase,10000);
      __CONST__(life_gangUpgradeMultipler,2.5);
      __CONST__(life_enableFatigue,TRUE);
      
      
      
      
      //Uniform price (0),Hat Price (1),Glasses Price (2),Vest Price (3),Backpack Price (4)
      life_clothing_purchase = [-1,-1,-1,-1,-1];
      /*
      *****************************
      ****** Weight Variables *****
      *****************************
      */
      life_maxWeight = 24; //Identifies the max carrying weight (gets adjusted throughout game when wearing different types of clothing).
      life_maxWeightT = 24; //Static variable representing the players max carrying weight on start.
      life_carryWeight = 0; //Represents the players current inventory weight (MUST START AT 0).
      
      
      
      
      /*
      *****************************
      ****** Life Variables *******
      *****************************
      */
      life_fadeSound = false; 
      life_smartphoneTarget = ObjNull;
      life_net_dropped = false;
      life_hit_explosive = false;
      life_siren_active = false;
      life_siren2_active = false;
      life_bank_fail = false;
      life_use_atm = true;
      life_is_arrested = false;
      life_delivery_in_progress = false;
      life_action_in_use = false;
      life_thirst = 100;
      life_hunger = 100;
      __CONST__(life_paycheck_period,10);
      life_ragecore_cash = 0;
      __CONST__(life_impound_car,6500);
      __CONST__(life_impound_boat,11000);
      __CONST__(life_impound_air,8500);
      life_istazed = false;
      life_my_gang = ObjNull;
      life_nlrtimer_stop = false;
      life_nlrtimer_running = false;
      
      
      
      
      life_vehicles = [];
      bank_robber = [];
      switch (playerSide) do
      {
      	case west: 
      	{
      		life_ragecore_atmcash = 30000; //Starting Bank Money
      		life_paycheck = 15000; //Paycheck Amount
      	};
      	case civilian: 
      	{
      		life_ragecore_atmcash = 40000; //Starting Bank Money
      		life_paycheck = 850; //Paycheck Amount
      	};
      	case independent: 
      	{
      		life_ragecore_atmcash = 30000;
      		life_paycheck = 5000;
      	};
      	case east:
          {
              life_ragecore_atmcash = 25000; //Starting Bank Money
              life_paycheck = 7000; //Paycheck Amount
          };
      };
      
      
      
      
      /*
      	Master Array of items?
      */
      life_vShop_rentalOnly = ["B_G_Offroad_01_armed_F"];
      __CONST__(life_vShop_rentalOnly,life_vShop_rentalOnly); //These vehicles can never be bought and only 'rented'. Used as a balancer & money sink. If you want your server to be chaotic then fine.. Remove it..
      
      
      
      
      life_inv_items = 
      [
      	"life_inv_oilu",
      	"life_inv_oilp",
      	"life_inv_heroinu",
      	"life_inv_heroinp",
      	"life_inv_cannabis",
      	"life_inv_marijuana",
      	"life_inv_apple",
      	"life_inv_rabbit",
      	"life_inv_salema",
      	"life_inv_ornate",
      	"life_inv_mackerel",
      	"life_inv_tuna",
      	"life_inv_mullet",
      	"life_inv_catshark",
      	"life_inv_turtle",
      	"life_inv_turtle_raw",
      	"life_inv_fishingpoles",
      	"life_inv_water",
      	"life_inv_donuts",
      	"life_inv_turtlesoup",
      	"life_inv_coffee",
      	"life_inv_fuelF",
      	"life_inv_fuelE",
      	"life_inv_pickaxe",
      	"life_inv_copperore",
      	"life_inv_copperr",
      	"life_inv_sand",
      	"life_inv_salt",
      	"life_inv_saltr",
      	"life_inv_glass",
      	"life_inv_tbacon",
      	"life_inv_lockpick",
      	"life_inv_redgull",
      	"life_inv_peach",
      	"life_inv_diamond",
      	"life_inv_cocaine",
      	"life_inv_cocainep",
      	"life_inv_diamondr",
      	"life_inv_spikeStrip",
      	"life_inv_absperrung",
      	"life_inv_rock",
      	"life_inv_cement",
      	"life_inv_goldbar",
      	"life_inv_blastingcharge",
      	"life_inv_boltcutter",
      	"life_inv_defusekit",
      	"life_inv_storagesmall",
      	"life_inv_storagebig",
      	"life_inv_frog",
      	"life_inv_lsd",
      	"life_inv_netz",
      	"life_inv_axe",
      	"life_inv_wood",
      	"life_inv_brett",
      	"life_inv_kirsche",
      	"life_inv_birne",
      	"life_inv_burgers",
      	"life_inv_cheeseburger",
      	"life_inv_nuggets",
      	"life_inv_pommes",
      	"life_inv_pommesmayo",
      	"life_inv_gyrosteller",
      	"life_inv_taxiteller",
      	"life_inv_gyroskebap",
      	"life_inv_salat",
      	"life_inv_ocb",
      	"life_inv_filter",
      	"life_inv_joint",
      	"life_inv_lighter",
      	"life_inv_goldkette",
      	"life_inv_eisenkette",
      	"life_inv_kupferkette",
      	"life_inv_goldring",
      	"life_inv_eisenring",
      	"life_inv_kupferring",
      	"life_inv_schmuckschatulle",
      	"life_inv_diamantring",
      	"life_inv_greenwonder",
      	"life_inv_ironore",
      	"life_inv_ironingot",
      	"life_inv_silveringot",
      	"life_inv_silverore",
      	"life_inv_henraw",
      	"life_inv_roosterraw",
      	"life_inv_sheepraw",
      	"life_inv_goatraw",
      	"life_inv_uwsl",
      	"life_inv_methu",
          "life_inv_methp",
      	"life_inv_salatu",
          "life_inv_salatp",
      	"life_inv_goldu",
          "life_inv_goldp",
      	"life_inv_schmuggelwaremg",
      	"life_inv_puranium",
          "life_inv_ipuranium",
          "life_inv_uranium1",
          "life_inv_uranium2",
          "life_inv_uranium3",
          "life_inv_uranium4",
          "life_inv_uranium"
      ];
      
      
      
      
      //Setup variable inv vars.
      {missionNamespace setVariable[_x,0];} foreach life_inv_items;
      //Licenses [license var, civ/cop]
      life_licenses =
      [
      	["license_cop_air","cop"],
      	["license_cop_swat","cop"],
      	["license_cop_cg","cop"],
      	["license_med_air","med"],
      	["license_civ_driver","civ"],
      	["license_civ_Theorie","civ"],
      	["license_civ_air","civ"],
      	["license_civ_heroin","civ"],
      	["license_civ_marijuana","civ"],
      	["license_civ_gang","civ"],
      	["license_civ_boat","civ"],
      	["license_civ_oil","civ"],
      	["license_civ_dive","civ"],
      	["license_civ_truck","civ"],
      	["license_civ_hunting","civ"],
      	["license_civ_waffen","civ"],
      	["license_civ_rebeleast","civ"],
      	["license_civ_cocaine","civ"],
      	["license_civ_diamond","civ"],
      	["license_civ_copper","civ"],
      	["license_civ_iron","civ"],
      	["license_civ_silver","civ"],
      	["license_civ_sand","civ"],
      	["license_civ_salt","civ"],
      	["license_civ_cement","civ"],
      	["license_civ_home","civ"],
      	["license_civ_lsd","civ"],
      	["license_civ_wood","civ"],
      	["license_civ_ausweis","civ"],
      	["license_civ_salat","civ"],
          ["license_civ_gold","civ"],
      	["license_civ_driver","adac"],
      	["license_civ_air","adac"],
      	["license_civ_heroin","adac"],
      	["license_civ_marijuana","adac"],
      	["license_civ_gang","adac"],
      	["license_civ_boat","adac"],
      	["license_civ_oil","adac"],
      	["license_civ_dive","adac"],
      	["license_civ_truck","adac"],
      	["license_civ_hunting","adac"],
      	["license_civ_waffen","adac"],
      	["license_civ_rebeleast","adac"],
      	["license_civ_cocaine","adac"],
      	["license_civ_diamond","adac"],
      	["license_civ_copper","adac"],
      	["license_civ_iron","adac"],
      	["license_civ_silver","adac"],
      	["license_civ_sand","adac"],
      	["license_civ_salt","adac"],
      	["license_civ_cement","adac"],
      	["license_civ_home","adac"],
      	["license_civ_lsd","adac"],
      	["license_civ_wood","adac"],
      	["license_civ_ausweis","adac"],
      	["license_civ_salat","adac"],
          ["license_civ_gold","adac"],
      	["license_civ_uranium","civ"]
      ];
      
      
      
      
      //Setup License Variables
      {missionNamespace setVariable[(_x select 0),false];} foreach life_licenses;
      
      
      
      
      life_dp_points = ["dp_1","dp_2","dp_3","dp_4","dp_5","dp_6","dp_7","dp_8","dp_9","dp_10","dp_11","dp_12","dp_13","dp_14","dp_15","dp_15","dp_16","dp_17","dp_18","dp_19","dp_20","dp_21","dp_22","dp_23","dp_24","dp_25"];
      //[shortVar,reward]
      life_illegal_items = [["heroinu",1200],["heroinp",2500],["cocaine",1500],["cocainep",3500],["marijuana",2000],["turtle",3000],["blastingcharge",10000],["boltcutter",500],["lsd",3000],["schmuggelwaremg",15000],["ipuranium",10000]];
      
      
      
      
      
      
      
      /*
      	Sell / buy arrays
      */
      sell_array = 
      [
      	["apple",50],
      	["heroinu",1150],
      	["heroinp",2650],
      	["salema",45],
      	["ornate",40],
      	["mackerel",175],
      	["tuna",700],
      	["mullet",250],
      	["catshark",300],
      	["rabbit",65],
      	["oilp",3450],
      	["turtle",7500],
      	["water",5],
      	["coffee",5],
      	["turtlesoup",1000],
      	["donuts",60],
      	["marijuana",2465],
      	["tbacon",25],
      	["lockpick",75],
      	["pickaxe",750],
      	["redgull",200],
      	["peach",55],
      	["cocaine",2500],
      	["cocainep",5000],
      	["diamond",750],
      	["diamondc",2650],
      	["silveringot",3000],
      	["copper_r",1680],
      	["salt_r",1850],
      	["glass",1650],
      	["fuelF",500],
      	["spikeStrip",1200],
      	["absperrung",2500],
      	["cement",2000],
      	["goldbar",95000],
      	["netz",50],
      	["lsd",2190],
      	["wood",860],
      	["brett",2250],
      	["axe",50],
      	["burgers",175],
      	["cheeseburger",175],
      	["nuggets",175],
      	["pommes",175],
      	["pommesmayo",175],
      	["gyrosteller",25],
      	["taxiteller",35],
      	["gyroskebap",35],
      	["salat",35],
      	["kirsche",15],
      	["birne",25],
      	["ocb",45],
      	["filter",35],
      	["joint",150],
      	["lighter",65],
      	["goldkette",25500],
      	["eisenkette",11700],
      	["kupferkette",9200],
      	["goldring",25500],
      	["eisenring",14200],
      	["kupferring",8600],
      	["schmuckschatulle",65000],
      	["diamantring",45000],
      	["greenwonder",2500],
      	["henraw",8500],
      	["roosterraw",11500],
      	["sheepraw",11500],
      	["goatraw",11500],
      	["rabbitraw",11500],
      	["uwsl",5000],
      	["salatu",400],
          ["salatp",2000],
      	["goldu",500],
          ["goldp",3600],
      	["schmuggelwaremg",10000],
      	["uranium",35000]
      ];
      //__CONST__(sell_array,sell_array); //DynMarket !
      
      
      
      
      buy_array = 
      [
      	["apple",85],
      	["rabbit",75],
      	["salema",55],
      	["ornate",50],
      	["mackerel",200],
      	["tuna",900],
      	["mullet",300],
      	["catshark",350],
      	["water",10],
      	["turtle",12000],
      	["turtlesoup",2500],
      	["donuts",120],
      	["coffee",10],
      	["tbacon",75],
      	["lockpick",2500],
      	["pickaxe",1200],
      	["redgull",1500],
      	["fuelF",850],
      	["peach",85],
      	["spikeStrip",2500],
      	["absperrung",3500],
      	["blastingcharge",55000],
      	["boltcutter",9500],
      	["defusekit",3500],
      	["storagesmall",750000],
      	["storagebig",1500000],
      	["netz",1250],
      	["axe",2500],
      	["kirsche",115],
      	["birne",125],
      	["burgers",350],
      	["cheeseburger",350],
      	["nuggets",350],
      	["pommes",350],
      	["pommesmayo",350],
      	["gyrosteller",250],
      	["taxiteller",305],
      	["gyroskebap",305],
      	["salat",305],
      	["ocb",85],
      	["filter",55],
      	["joint",850],
      	["lighter",150],
      	["greenwonder",8500],
      	["uwsl",10000],
      	["puranium",15000],
          ["ipuranium",9000]
      ];
      __CONST__(buy_array,buy_array);
      
      
      
      
      life_weapon_shop_array =
      [
      	["arifle_sdar_F",7500],
      	["hgun_P07_snds_F",650],
      	["hgun_P07_F",1500],
      	["ItemGPS",45],
      	["ToolKit",250],
      	["FirstAidKit",65],
      	["Medikit",450],
      	["NVGoggles",980],
      	["16Rnd_9x21_Mag",15],
      	["20Rnd_556x45_UW_mag",35],
      	["ItemMap",35],
      	["ItemCompass",25],
      	["Chemlight_blue",50],
      	["Chemlight_yellow",50],
      	["Chemlight_green",50],
      	["Chemlight_red",50],
      	["hgun_Rook40_F",500],
      	["arifle_Katiba_F",5000],
      	["30Rnd_556x45_Stanag",65],
      	["20Rnd_762x51_Mag",85],
      	["30Rnd_65x39_caseless_green",50],
      	["DemoCharge_Remote_Mag",7500],
      	["SLAMDirectionalMine_Wire_Mag",2575],
      	["optic_ACO_grn",250],
      	["acc_flashlight",100],
      	["srifle_EBR_F",15000],
      	["arifle_TRG21_F",3500],
      	["optic_MRCO",5000],
      	["optic_Aco",850],
      	["arifle_MX_F",7500],
      	["arifle_MXC_F",5000],
      	["arifle_MXM_F",8500],
      	["MineDetector",500],
      	["optic_Holosight",275],
      	["acc_pointer_IR",175],
      	["arifle_TRG20_F",2500],
      	["SMG_01_F",1500],
      	["arifle_Mk20C_F",4500],
      	["30Rnd_45ACP_Mag_SMG_01",60],
      	["30Rnd_9x21_Mag",30]
      ];
      __CONST__(life_weapon_shop_array,life_weapon_shop_array);
      
      
      
      
      life_garage_prices =
      [
      	["B_QuadBike_01_F",550],
      	["C_Hatchback_01_F",1500],
      	["C_Offroad_01_F", 2500],
      	["B_G_Offroad_01_F",3500],
      	["C_SUV_01_F",5250],
      	["C_Van_01_transport_F",7890],
      	["C_Hatchback_01_sport_F",2350],
      	["C_Van_01_fuel_F",4500],
      	["I_Heli_Transport_02_F",100000],
      	["C_Van_01_box_F",9000],
      	["I_Truck_02_transport_F",12000],
      	["I_Truck_02_covered_F",14500],
      	["B_Truck_01_transport_F",25650],
      	["B_Truck_01_box_F",35000],
      	["B_Truck_01_ammo_F",10000],
      	["B_Heli_Light_01_F",20000],
      	["I_Heli_Transport_02_F",60000],
      	["O_MRAP_02_F",30000],
      	["B_Heli_Light_01_F",8500],
      	["I_Heli_light_03_F",35000],
      	["B_Heli_Transport_03_unarmed_F",80000],
      	["O_Truck_02_covered_F",25000],
      	["O_Heli_Light_02_unarmed_F",25000],
      	["C_Rubberboat",400],
      	["C_Boat_Civil_01_F",4500],
      	["I_Heli_light_03_unarmed_F",35000],
      	["B_Boat_Transport_01_F",450],
      	["I_MRAP_03_F",40000],
      	["C_Boat_Civil_01_police_F",3500],
      	["B_Boat_Armed_01_minigun_F",16500],
      	["B_SDV_01_F",25000],
      	["B_MRAP_01_F",30000]
      ];
      __CONST__(life_garage_prices,life_garage_prices);
      
      
      
      
      life_garage_sell =
      [
      	["B_Quadbike_01_F",860],
      	["C_Hatchback_01_F",2950],
      	["C_SUV_01_F",4900],
      	["C_Offroad_01_F",5650],
      	["C_Van_01_transport_F",10400],
      	["C_Van_01_box_F",15750],
      	["C_Hatchback_01_sport_F",49500],
      	["C_Offroad_01_repair_F",6750],
      	["O_Truck_02_transport_F",4500],
      	["O_Truck_02_covered_F",49500],
      	["B_Truck_01_transport_F",99000],
      	["B_Truck_01_covered_F",135000],
      	["B_Truck_01_ammo_F",174000],
      	["B_Truck_01_box_F",1980000],
      	["O_Truck_03_transport_F",945000],
      	["O_Truck_03_covered_F",1125000],
      	["O_Truck_03_device_F",1485000],
      	["C_Van_01_fuel_F",13500],
      	["O_Truck_02_fuel_F",153000],
      	["B_Truck_01_fuel_F",292500],
      	["O_Truck_03_fuel_F",495000],
      	["B_Heli_Light_01_F",63000],
      	["C_Heli_Light_01_civil_F",74500],
      	["O_Heli_Light_02_unarmed_F",495000],
      	["I_Heli_Transport_02_F",945000],
      	["B_Heli_Transport_03_unarmed_F",1845000],
      	["B_Quadbike_01_F",540],
      	["B_G_Offroad_01_F",4950],
      	["B_MRAP_01_F",184500],
      	["O_MRAP_02_F",207000],
      	["I_MRAP_03_F",211500],
      	["B_Heli_Light_01_F",96750],
      	["O_Heli_Light_02_unarmed_F",832500],
      	["I_Heli_light_03_unarmed_F",495000],
      	["O_Heli_Transport_04_F",229500],
      	["O_Heli_Transport_04_ammo_F",279000],
      	["O_Heli_Transport_04_bench_F",234000],
      	["O_Heli_Transport_04_box_F",234000],
      	["O_Heli_Transport_04_repair_F",366000],
      	["O_Heli_Transport_04_covered_F",369000]
      ];
      __CONST__(life_garage_sell,life_garage_sell);
      Alles anzeigen


      Bin hier echt am verzweifeln... RPT gibt auch keine Errors, Client Logs auch nicht.
      Und ja hatte Spieler aus datenbank entfernt. Neue PBO wurde auch aus LifeServer gemacht

      Grüße

    • Molaron
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      • 18. Juni 2016 um 15:12
      • #2

      Als erstes haben wir hier ein Problem:
      _money = [_this,2,0,[""]] call BIS_fnc_param;
      _bank = [_this,3,40000,[""]] call BIS_fnc_param;
      Das muss folgendermaßen ersetzt werden:
      _money = [_this,2,0,[0]] call BIS_fnc_param;
      _bank = [_this,3,40000,[0]] call BIS_fnc_param;

      Aber, da du dort 40.000 $ eingetragen hast, sollten trotzdem im Falle von Falscher Datenüberlieferung 40.000 $ als Standart gesetzt werden.
      Ich denke mir, dass du irgendwo in deiner mission, die 2500 $ noch zu stehen hast, schau doch mal in der Datei, in der die Remoteexecution
      mit der Funktion DB_fnc_insertRequest durchgeführt wird.
      Solltest du nirgendwo was finden, benutze doch zum Beispiel SublimeText oder Atom. Öffne damit dann den Ordner, in dem sich die Ordner life_server und Altis_Life.altis
      befinden und suche alle Dateien durch nach der 2500, um dem Problem auf die Spur zu kommen ;)

      LG,
      Anton

    • xDreamzZ
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      • 18. Juni 2016 um 15:17
      • #3

      Hallo,

      habe die Lösung bei mir jetzt zumindest gefunden. Sehr seltsam. Bei der MPMission hatte ich in letzter zeit nie eine PBO gemacht, der übernimmt ja auch so die änderungen wen ich das nur im Ordner habe. Nur bei LifeServer muss ja eine PBO sein. Hatte ma zum test bei der MPMission eine PBO erstellt und nun klappt alles. Sehr seltsam...

      Kann geclosed werden

    • nox 25. März 2023 um 00:47

      Hat das Thema aus dem Forum Hilfeforum - ArmA 3 nach Archiv verschoben.

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