1. Dashboard
  2. Forum
    1. Unerledigte Themen
  3. Downloads
  4. Galerie
    1. Alben
  5. Toolbox
    1. Passwort Generator
    2. Portchecker
  6. Mitglieder
    1. Mitgliedersuche
    2. Benutzer online
    3. Trophäen
    4. Team
Do: 22 Mai 2025
  • Anmelden oder registrieren
  • Suche
Dieses Thema
  • Alles
  • Dieses Thema
  • Dieses Forum
  • Artikel
  • Forum
  • Dateien
  • Seiten
  • Bilder
  • Erweiterte Suche

Schön, dass du den Weg zu NodeZone.net gefunden hast! Aktuell bist du nicht angemeldet und kannst deshalb nur eingeschränkt auf unsere Community zugreifen. Um alle Funktionen freizuschalten, spannende Inhalte zu entdecken und dich aktiv einzubringen, registriere dich jetzt kostenlos oder melde dich mit deinem Account an.

Anmelden oder registrieren
    1. Nodezone.net Community
    2. Forum
    3. Gameserver & Hosting
    4. ArmA Series - ArmA 3 / Reforger
    5. Hilfeforum

    Fehler in der Config_VItem

      • Altis Life
    • TitanGaming
    • 11. Mai 2020 um 21:48
    • Erledigt
    • TitanGaming
      Frischling
      Trophäen
      6
      Beiträge
      5
      • 11. Mai 2020 um 21:48
      • #1

      Moin wenn ich den Server Starte und Joinen Möchte bekomme ich einen Fehler in der Config_VItems ich Hoffe Ihr Könnt mir Helfen.

      im Anhang ist der Server Log

      und Ebenfalls die Config_Vitems

      Danke im Vorraus und MfG

      Code: Config_Vitems
      /*
      *    FORMAT:
      *        STRING (Conditions) - Must return boolean :
      *            String can contain any amount of conditions, aslong as the entire
      *            string returns a boolean. This allows you to check any levels, licenses etc,
      *            in any combination. For example:
      *                "call life_coplevel && license_civ_someLicense"
      *            This will also let you call any other function.
      */
      class VirtualShops {
          //Virtual Shops
          class market {
              name = "STR_Shops_Market";
              side = "civ";
              conditions = "";
              items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "pickaxe", "toolkit", "fuelFull", "peach", "storagesmall", "storagebig", "rabbit_raw", "hen_raw", "rooster_raw", "sheep_raw", "goat_raw" };
          };
      
          class med_market {
              name = "STR_Shops_Market";
              side = "med";
              conditions = "";
              items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "toolkit", "fuelFull", "peach", "defibrillator", "lockpick" };
          };
      
          class rebel {
              name = "STR_Shops_Rebel";
              side = "civ";
              conditions = "license_civ_rebel";
              items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "lockpick", "pickaxe", "toolkit", "fuelFull", "peach", "boltcutter", "blastingcharge" };
          };
      
          class gang {
              name = "STR_Shops_Gang";
              side = "civ";
              conditions = "";
              items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "lockpick", "pickaxe", "toolkit", "fuelFull", "peach", "boltcutter", "blastingcharge" };
          };
      
          class wongs {
              name = "STR_Shops_Wongs";
              side = "civ";
              conditions = "";
              items[] = { "turtle_soup", "turtle_raw" };
          };
      
          class coffee {
              name = "STR_Shops_Coffee";
              side = "civ";
              conditions = "";
              items[] = { "coffee", "donuts" };
          };
      
          class f_station_coffee {
              name = "STR_Shop_Station_Coffee";
              side = "";
              conditions = "";
              items[] = { "coffee", "donuts", "redgull", "toolkit", "fuelFull"};
          };
      
          class drugdealer {
              name = "STR_Shops_DrugDealer";
              side = "civ";
              conditions = "";
              items[] = { "cocaine_processed", "heroin_processed", "marijuana" };
          };
          
          class fishmarket {
              name = "STR_Shops_FishMarket";
              side = "civ";
              conditions = "";
              items[] = { "salema_raw", "salema", "ornate_raw", "ornate", "mackerel_raw", "mackerel", "tuna_raw", "tuna", "mullet_raw", "mullet", "catshark_raw", "catshark" };
          };
      
          class iron  {
              name = "STR_Shops_Minerals";
              side = "civ";
              conditions = "";
              items[] = { "iron_refined", "copper_refined" };
          };
      
          class diamond {
              name = "STR_Shops_Diamond";
              side = "civ";
              conditions = "";
              items[] = { "diamond_cut", "ruby_cut" };
          };
      
          class Großhandel {
              name = "STR_Shops_großhandel";
              side = "civ";
              conditions = "";
              items[] = { "salt_refined", "cement", "glass", "oil_processed", "paper" };
          };
      
          class gold {
              name = "STR_Shops_Gold";
              side = "civ";
              conditions = "";
              items[] = { "goldbar" };
          };
      
          class cop {
              name = "STR_Shops_Cop";
              side = "cop";
              conditions = "";
              items[] = { "donuts", "coffee", "spikeStrip", "waterBottle", "rabbit", "apple", "redgull", "toolkit", "fuelFull", "defusekit", "lockpick" };
          };
      };
      
      /*
      *    CLASS:
      *        variable = Variable Name
      *        displayName = Item Name
      *        weight = Item Weight
      *        buyPrice = Item Buy Price
      *        sellPrice = Item Sell Price
      *        illegal = Illegal Item
      *        edible = Item Edible (-1 = Disabled, other values = added value)
      *        drinkable = Item Drinkable (-1 = Disabled, other values = added value)
      *        icon = Item Icon
      *        processedItem = Processed Item
      */
      class VirtualItems {
          //Virtual Items
      
          //Misc
          class pickaxe {
              variable = "pickaxe";
              displayName = "STR_Item_Pickaxe";
              weight = 2;
              buyPrice = 250;
              sellPrice = 50;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_pickaxe.paa";
          };
      
          class defibrillator {
              variable = "defibrillator";
              displayName = "STR_Item_Defibrillator";
              weight = 4;
              buyPrice = 1;
              sellPrice = 0;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_defibrillator.paa";
          };
      
          class toolkit {
              variable = "toolkit";
              displayName = "STR_Item_Toolkit";
              weight = 4;
              buyPrice = 15;
              sellPrice = 5;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "\a3\weapons_f\items\data\UI\gear_toolkit_ca.paa";
          };
      
          class fuelEmpty {
              variable = "fuelEmpty";
              displayName = "STR_Item_FuelE";
              weight = 2;
              buyPrice = -1;
              sellPrice = 10;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_fuelEmpty.paa";
          };
      
          class fuelFull {
              variable = "fuelFull";
              displayName = "STR_Item_FuelF";
              weight = 5;
              buyPrice = 25;
              sellPrice = 10;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_fuel.paa";
          };
      
          class spikeStrip {
              variable = "spikeStrip";
              displayName = "STR_Item_SpikeStrip";
              weight = 15;
              buyPrice = 1;
              sellPrice = 1;
              illegal = true;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_spikeStrip.paa";
          };
      
          class lockpick {
              variable = "lockpick";
              displayName = "STR_Item_Lockpick";
              weight = 1;
              buyPrice = 15;
              sellPrice = 5;
              illegal = true;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_lockpick.paa";
          };
      
          class goldbar {
              variable = "goldBar";
              displayName = "STR_Item_GoldBar";
              weight = 12;
              buyPrice = -1;
              sellPrice = 15000;
              illegal = true;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_goldBar.paa";
          };
      
          class blastingcharge {
              variable = "blastingCharge";
              displayName = "STR_Item_BCharge";
              weight = 15;
              buyPrice = 20000;
              sellPrice = 5000;
              illegal = true;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_blastingCharge.paa";
          };
      
          class boltcutter {
              variable = "boltCutter";
              displayName = "STR_Item_BCutter";
              weight = 5;
              buyPrice = 700;
              sellPrice = 100;
              illegal = true;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_boltCutter.paa";
          };
      
          class defusekit {
              variable = "defuseKit";
              displayName = "STR_Item_DefuseKit";
              weight = 2;
              buyPrice = 2500;
              sellPrice = 1000;
              illegal = true;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_defuseKit.paa";
          };
      
          class storagesmall {
              variable = "storageSmall";
              displayName = "STR_Item_StorageBS";
              weight = 5;
              buyPrice = 7000;
              sellPrice = 3000;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_storageSmall.paa";
          };
      
          class storagebig {
              variable = "storageBig";
              displayName = "STR_Item_StorageBL";
              weight = 10;
              buyPrice = 15000;
              sellPrice = 7500;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_storageBig.paa";
          };
      
          //Mined Items
          class paper {
              variable = "copperUnrefined";
              displayName = "STR_Item_paper";
              weight = 2;
              buyPrice = -1;
              sellPrice = 75;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "";
          };
          
          class ruby_cut {
              variable = "rubycut";
              displayName = "STR_Item_ruby";
              weight = 2;
              buyPrice = -1;
              sellPrice = 180;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_diamondCut.paa";
          };
          
          class oil_unprocessed {
              variable = "oilUnprocessed";
              displayName = "STR_Item_OilU";
              weight = 2;
              buyPrice = -1;
              sellPrice = -1;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_oilUnprocessed.paa";
          };
      
          class oil_processed {
              variable = "oilProcessed";
              displayName = "STR_Item_OilP";
              weight = 2;
              buyPrice = -1;
              sellPrice = 320;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_oilProcessed.paa";
          };
      
          class copper_unrefined {
              variable = "copperUnrefined";
              displayName = "STR_Item_CopperOre";
              weight = 2;
              buyPrice = -1;
              sellPrice = -1;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_copperOre.paa";
          };
      
          class copper_refined {
              variable = "copperRefined";
              displayName = "STR_Item_CopperIngot";
              weight = 1;
              buyPrice = -1;
              sellPrice = 150;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_copper.paa";
          };
      
          class iron_unrefined {
              variable = "ironUnrefined";
              displayName = "STR_Item_IronOre";
              weight = 2;
              buyPrice = -1;
              sellPrice = -1;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_ironOre.paa";
          };
      
          class iron_refined {
              variable = "ironRefined";
              displayName = "STR_Item_IronIngot";
              weight = 1;
              buyPrice = -1;
              sellPrice = 320;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_iron.paa";
          };
      
          class salt_unrefined {
              variable = "saltUnrefined";
              displayName = "STR_Item_Salt";
              weight = 2;
              buyPrice = -1;
              sellPrice = -1;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_saltUnprocessed.paa";
          };
      
          class salt_refined {
              variable = "saltRefined";
              displayName = "STR_Item_SaltR";
              weight = 1;
              buyPrice = -1;
              sellPrice = 145;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_saltProcessed.paa";
          };
      
          class sand {
              variable = "sand";
              displayName = "STR_Item_Sand";
              weight = 2;
              buyPrice = -1;
              sellPrice = -1;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_sand.paa";
          };
      
          class glass {
              variable = "glass";
              displayName = "STR_Item_Glass";
              weight = 1;
              buyPrice = -1;
              sellPrice = 145;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_glass.paa";
          };
      
          class diamond_uncut {
              variable = "diamondUncut";
              displayName = "STR_Item_DiamondU";
              weight = 2;
              buyPrice = -1;
              sellPrice = 75;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_diamondUncut.paa";
          };
      
          class diamond_cut {
              variable = "diamondCut";
              displayName = "STR_Item_DiamondC";
              weight = 1;
              buyPrice = -1;
              sellPrice = 200;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_diamondCut.paa";
          };
      
          class rock {
              variable = "rock";
              displayName = "STR_Item_Rock";
              weight = 2;
              buyPrice = -1;
              sellPrice = -1;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_rock.paa";
          };
      
          class cement {
              variable = "cement";
              displayName = "STR_Item_CementBag";
              weight = 1;
              buyPrice = -1;
              sellPrice = 195;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_cement.paa";
          };
      
          //Drugs
          class heroin_unprocessed {
              variable = "heroinUnprocessed";
              displayName = "STR_Item_HeroinU";
              weight = 2;
              buyPrice = -1;
              sellPrice = -1;
              illegal = true;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_heroinUnprocessed.paa";
              processedItem = "heroin_processed";
          };
      
          class heroin_processed {
              variable = "heroinProcessed";
              displayName = "STR_Item_HeroinP";
              weight = 1;
              buyPrice = 500;
              sellPrice = 350;
              illegal = true;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_heroinProcessed.paa";
          };
      
          class cannabis {
              variable = "cannabis";
              displayName = "STR_Item_Cannabis";
              weight = 2;
              buyPrice = -1;
              sellPrice = -1;
              illegal = true;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_cannabis.paa";
              processedItem = "marijuana";
          };
      
          class marijuana {
              variable = "marijuana";
              displayName = "STR_Item_Marijuana";
              weight = 1;
              buyPrice = 350;
              sellPrice = 250;
              illegal = true;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_marijuana.paa";
          };
      
          class cocaine_unprocessed {
              variable = "cocaineUnprocessed";
              displayName = "STR_Item_CocaineU";
              weight = 2;
              buyPrice = -1;
              sellPrice = -1;
              illegal = true;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_cocaineUnprocessed.paa";
              processedItem = "cocaine_processed";
          };
      
          class cocaine_processed {
              variable = "cocaineProcessed";
              displayName = "STR_Item_CocaineP";
              weight = 1;
              buyPrice = -1;
              sellPrice = 500;
              illegal = true;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_cocaineProcessed.paa";
          };
      
          //Drink
          class cola {
              variable = "cola";
              displayName = "STR_Item_cola";
              weight = 1;
              buyPrice = 5;
              sellPrice = 1;
              illegal = false;
              edible = -1;
              drinkable = 50;
              icon = "";
          };
          
          class whiskey {
              variable = "whiskey";
              displayName = "STR_Item_whiskey";
              weight = 1;
              buyPrice = 5;
              sellPrice = 1;
              illegal = false;
              edible = -1;
              drinkable = 50;
              icon = "";
          };
          
          class bier {
              variable = "bier";
              displayName = "STR_Item_bier";
              weight = 1;
              buyPrice = 5;
              sellPrice = 1;
              illegal = false;
              edible = -1;
              drinkable = 50;
              icon = "";
          };
          
          class redgull {
              variable = "redgull";
              displayName = "STR_Item_RedGull";
              weight = 1;
              buyPrice = 5;
              sellPrice = 1;
              illegal = false;
              edible = -1;
              drinkable = 50;
              icon = "icons\ico_redgull.paa";
          };
      
          class coffee {
              variable = "coffee";
              displayName = "STR_Item_Coffee";
              weight = 1;
              buyPrice = 10;
              sellPrice = 5;
              illegal = false;
              edible = -1;
              drinkable = 100;
              icon = "icons\ico_coffee.paa";
          };
      
          class waterBottle {
              variable = "waterBottle";
              displayName = "STR_Item_WaterBottle";
              weight = 1;
              buyPrice = 10;
              sellPrice = 5;
              illegal = false;
              edible = -1;
              drinkable = 100;
              icon = "icons\ico_waterBottle.paa";
          };
      
          //Food
          class eis {
              variable = "eis";
              displayName = "STR_Item_eis";
              weight = 1;
              buyPrice = 5;
              sellPrice = 1;
              illegal = false;
              edible = 10;
              drinkable = -1;
              icon = "icons\ico_apple.paa";
          };
          
          class currywurst {
              variable = "currywurst";
              displayName = "STR_Item_currywurst";
              weight = 1;
              buyPrice = 5;
              sellPrice = 1;
              illegal = false;
              edible = 10;
              drinkable = -1;
              icon = "icons\ico_apple.paa";
          };
          
          class pommes {
              variable = "pommes";
              displayName = "STR_Item_pommes";
              weight = 1;
              buyPrice = 5;
              sellPrice = 1;
              illegal = false;
              edible = 10;
              drinkable = -1;
              icon = "icons\ico_apple.paa";
          };
          
          class apple {
              variable = "apple";
              displayName = "STR_Item_Apple";
              weight = 1;
              buyPrice = 10;
              sellPrice = 5;
              illegal = false;
              edible = 10;
              drinkable = -1;
              icon = "icons\ico_apple.paa";
          };
      
          class peach {
              variable = "peach";
              displayName = "STR_Item_Peach";
              weight = 1;
              buyPrice = 68;
              sellPrice = 55;
              illegal = false;
              edible = 10;
              drinkable = -1;
              icon = "icons\ico_peach.paa";
          };
      
          class tbacon {
              variable = "tbacon";
              displayName = "STR_Item_TBacon";
              weight = 1;
              buyPrice = 10;
              sellPrice = 5;
              illegal = false;
              edible = 40;
              drinkable = -1;
              icon = "icons\ico_tBacon.paa";
          };
      
          class donuts {
              variable = "donuts";
              displayName = "STR_Item_Donuts";
              weight = 1;
              buyPrice = 12;
              sellPrice = 5;
              illegal = false;
              edible = 30;
              drinkable = -1;
              icon = "icons\ico_donuts.paa";
          };
      
          class rabbit_raw {
              variable = "rabbitRaw";
              displayName = "STR_Item_RabbitRaw";
              weight = 2;
              buyPrice = -1;
              sellPrice = 95;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_rabbitRaw.paa";
          };
      
          class rabbit {
              variable = "rabbit";
              displayName = "STR_Item_Rabbit";
              weight = 1;
              buyPrice = 150;
              sellPrice = 115;
              illegal = false;
              edible = 20;
              drinkable = -1;
              icon = "icons\ico_rabbit.paa";
          };
      
          class salema_raw {
              variable = "salemaRaw";
              displayName = "STR_Item_SalemaRaw";
              weight = 2;
              buyPrice = -1;
              sellPrice = 60;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_salemaRaw.paa";
          };
      
          class salema {
              variable = "salema";
              displayName = "STR_Item_Salema";
              weight = 1;
              buyPrice = 70;
              sellPrice = 60;
              illegal = false;
              edible = 30;
              drinkable = -1;
              icon = "icons\ico_cookedFish.paa";
          };
      
          class ornate_raw {
              variable = "ornateRaw";
              displayName = "STR_Item_OrnateRaw";
              weight = 2;
              buyPrice = -1;
              sellPrice = 60;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_ornateRaw.paa";
          };
      
          class ornate {
              variable = "ornate";
              displayName = "STR_Item_Ornate";
              weight = 1;
              buyPrice = 70;
              sellPrice = 60;
              illegal = false;
              edible = 25;
              drinkable = -1;
              icon = "icons\ico_cookedFish.paa";
          };
      
          class mackerel_raw {
              variable = "mackerelRaw";
              displayName = "STR_Item_MackerelRaw";
              weight = 4;
              buyPrice = -1;
              sellPrice = 60;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_mackerelRaw.paa";
          };
      
          class mackerel {
              variable = "mackerel";
              displayName = "STR_Item_Mackerel";
              weight = 2;
              buyPrice = 70;
              sellPrice = 60;
              illegal = false;
              edible = 30;
              drinkable = -1;
              icon = "icons\ico_cookedFish.paa";
          };
      
          class tuna_raw {
              variable = "tunaRaw";
              displayName = "STR_Item_TunaRaw";
              weight = 6;
              buyPrice = -1;
              sellPrice = 700;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_tunaRaw.paa";
          };
      
          class tuna {
              variable = "tuna";
              displayName = "STR_Item_Tuna";
              weight = 3;
              buyPrice = 1250;
              sellPrice = 1000;
              illegal = false;
              edible = 100;
              drinkable = -1;
              icon = "icons\ico_cookedFish.paa";
          };
      
          class mullet_raw {
              variable = "mulletRaw";
              displayName = "STR_Item_MulletRaw";
              weight = 4;
              buyPrice = -1;
              sellPrice = 25;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_mulletRaw.paa";
          };
      
          class mullet {
              variable = "mullet";
              displayName = "STR_Item_Mullet";
              weight = 2;
              buyPrice = 70;
              sellPrice = 60;
              illegal = false;
              edible = 80;
              drinkable = -1;
              icon = "icons\ico_cookedFish.paa";
          };
      
          class catshark_raw {
              variable = "catsharkRaw";
              displayName = "STR_Item_CatSharkRaw";
              weight = 6;
              buyPrice = -1;
              sellPrice = 300;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_catsharkRaw.paa";
          };
      
          class catshark {
              variable = "catshark";
              displayName = "STR_Item_CatShark";
              weight = 3;
              buyPrice = 750;
              sellPrice = 500;
              illegal = false;
              edible = 100;
              drinkable = -1;
              icon = "icons\ico_cookedFish.paa";
          };
      
          class turtle_raw {
              variable = "turtleRaw";
              displayName = "STR_Item_TurtleRaw";
              weight = 6;
              buyPrice = -1;
              sellPrice = 3000;
              illegal = true;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_turtleRaw.paa";
          };
      
          class turtle_soup {
              variable = "turtleSoup";
              displayName = "STR_Item_TurtleSoup";
              weight = 2;
              buyPrice = 1000;
              sellPrice = 750;
              illegal = false;
              edible = 100;
              drinkable = -1;
              icon = "icons\ico_turtleSoup.paa";
          };
      
          class hen_raw {
              variable = "henRaw";
              displayName = "STR_Item_HenRaw";
              weight = 1;
              buyPrice = -1;
              sellPrice = 65;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_wholeChickenRaw.paa";
          };
      
          class hen {
              variable = "hen";
              displayName = "STR_Item_Hen";
              weight = 1;
              buyPrice = 115;
              sellPrice = 85;
              illegal = false;
              edible = 65;
              drinkable = -1;
              icon = "icons\ico_wholeChicken.paa";
          };
      
          class rooster_raw {
              variable = "roosterRaw";
              displayName = "STR_Item_RoosterRaw";
              weight = 1;
              buyPrice = -1;
              sellPrice = 65;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_chickenDrumstickRaw.paa";
          };
      
          class rooster {
              variable = "rooster";
              displayName = "STR_Item_Rooster";
              weight = 115;
              buyPrice = 90;
              sellPrice = 85;
              illegal = false;
              edible = 45;
              drinkable = -1;
              icon = "icons\ico_chickenDrumstick.paa";
          };
      
          class sheep_raw {
              variable = "sheepRaw";
              displayName = "STR_Item_SheepRaw";
              weight = 2;
              buyPrice = -1;
              sellPrice = 95;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_lambChopRaw.paa";
          };
      
          class sheep {
              variable = "sheep";
              displayName = "STR_Item_Sheep";
              weight = 2;
              buyPrice = 155;
              sellPrice = 115;
              illegal = false;
              edible = 100;
              drinkable = -1;
              icon = "icons\ico_lambChop.paa";
          };
      
          class goat_raw {
              variable = "goatRaw";
              displayName = "STR_Item_GoatRaw";
              weight = 2;
              buyPrice = -1;
              sellPrice = 115;
              illegal = false;
              edible = -1;
              drinkable = -1;
              icon = "icons\ico_muttonLegRaw.paa";
          };
      
          class goat {
              variable = "goat";
              displayName = "STR_Item_Goat";
              weight = 2;
              buyPrice = 175;
              sellPrice = 135;
              illegal = false;
              edible = 100;
              drinkable = -1;
              icon = "icons\ico_muttonLeg.paa";
          };
      };
      Alles anzeigen

      Dateien

      arma3server_x64_2020-05-11_21-36-41.rpt 355,39 kB – 104 Downloads
    • Webix
      Amateur
      Reaktionen
      66
      Trophäen
      10
      Beiträge
      190
      Bilder
      2
      • 11. Mai 2020 um 22:03
      • #2

      Änder mal deine Zeile 89 von

      class Großhandel {

      zu

      class grosshandel {

      Mit Grüßen

      Webix

    • TitanGaming
      Frischling
      Trophäen
      6
      Beiträge
      5
      • 11. Mai 2020 um 22:13
      • #3

      Hey, ja der Fehler ist weg allerdings bekomme ich Jetzt Some Input after end of File...

    • TitanGaming
      Frischling
      Trophäen
      6
      Beiträge
      5
      • 11. Mai 2020 um 22:14
      • #4

      Also: Warning Message: Config : some input after EndOfFile.

      Dateien

      arma3server_x64_2020-05-11_22-08-00.rpt 361,01 kB – 128 Downloads
    • Webix
      Amateur
      Reaktionen
      66
      Trophäen
      10
      Beiträge
      190
      Bilder
      2
      • 11. Mai 2020 um 22:24
      • #5

      Das ist ja eine sehr genaue Fehlermeldung ...

      Ich würde noch versuchen zeile 90 von

      name = "STR_Shops_großhandel";

      zu

      name = "STR_Shops_grosshandel";

      zuändern

      Mit Grüßen

      Webix

    • CrypteX
      Fortgeschrittener
      Reaktionen
      23
      Trophäen
      9
      Beiträge
      316
      • 11. Mai 2020 um 23:34
      • #6

      TitanGaming schau dir deine Log Datei mal genau an. Da sind mehrere Fehlermeldungen. Fang mal oben an alle Fehler zu beheben und dann löst sich dein Problem von selbst.

      PS: Webix am STR_Shop_großhandel liegt es nicht.

    • Alice Kingsleigh
      Profi
      Reaktionen
      329
      Trophäen
      8
      Beiträge
      1.141
      • 12. Mai 2020 um 16:10
      • #7

      Zu aller erst bitte Startparameter anpassen, momentan hast du -mod=@extDB3;@infiSTAR_A3;@life_Server;@The_Programmer;@TitanGaming - Havenborn

      Es sollte aber

      -servermod=@extDB3;@infiSTAR_A3;@life_Server;@The_Programmer -mod=@TitanGaming - Havenborn sein

      Ich rate jetzt mal ins Blaue, dass du die config_vItems beim Anpassen der class grosshandel verhauen hast. Ansonsten hilft es auch immer Server- UND Clientlogs zu senden :)

    • Der Revoc
      Frischling
      Reaktionen
      1
      Trophäen
      9
      Beiträge
      5
      • 12. Mai 2020 um 19:45
      • #8

      Was ich noch sehe :D

      //Mined Items

      class paper {

      variable = "copperUnrefined";

      class copper_unrefined {

      variable = "copperUnrefined";

    Registrieren oder Einloggen

    Du bist noch kein Mitglied von NodeZone.net? Registriere dich kostenlos und werde Teil einer großartigen Community!

    Registrieren

    Ähnliche Themen

    • Respawn bug (neuste Ace 3 Version ist installiert)

      • _David_
      • 19. April 2020 um 12:13
      • Hilfeforum
    • Probleme mit der Config_vItems

      • Planac
      • 16. Januar 2020 um 21:16
      • Hilfeforum
    • Modded - ExtDB3 No such node (ayu_public.IP)

      • 1Manuel
      • 29. Oktober 2019 um 15:03
      • Hilfeforum
    • Axt hinzufügen

      • Minedoc01
      • 4. Oktober 2019 um 17:51
      • Hilfeforum
    • Verarbeiter Problem!

      • PitBull85
      • 25. August 2019 um 17:47
      • Hilfeforum
    • Altis life 5.0.0 Verbandskasten einfügen um auf 100% zu heilen?

      • Luka Cybex
      • 10. März 2018 um 11:11
      • Hilfeforum

    Wichtige Links & Informationen

    Server & Hosting-Ressourcen

      Server Administration & Hosting Basics

      Windows Server Support & Guides

      Linux Server Configuration & Help

      Setting up TeamSpeak 3 & VoIP Servers

      Domains & Web Hosting for Beginners & Professionals

      Cloud Hosting, Docker & Kubernetes Tutorials

    Gameserver & Modding-Ressourcen

      ArmA 3 Tutorials & Script Collection

      Renting & Operating Gameservers

      DayZ Server Management & Help

      FiveM (GTA V) Server & Script Development

      Rust Server Modding & Administration

      Setting up & Optimizing ARK Survival Servers

    NodeZone.net – Deine Community für Gameserver, Server-Hosting & Modding

      NodeZone.net ist dein Forum für Gameserver-Hosting, Rootserver, vServer, Webhosting und Modding. Seit 2015 bietet unsere Community eine zentrale Anlaufstelle für Server-Admins, Gamer und Technikbegeisterte, die sich über Server-Management, Hosting-Lösungen und Spielemodding austauschen möchten.


      Ob Anleitungen für eigene Gameserver, Hilfe bei Root- und vServer-Konfigurationen oder Tipps zu Modding & Scripting – bei uns findest du fundiertes Wissen und praxisnahe Tutorials. Mit einer stetig wachsenden Community findest du hier Antworten auf deine Fragen, Projektpartner und Gleichgesinnte für deine Gaming- und Serverprojekte. Schließe dich NodeZone.net an und werde Teil einer aktiven Community rund um Server-Hosting, Gameserver-Management und Modding-Ressourcen.

    Wer jetzt nicht teilt ist selber Schuld:
    1. Nutzungsbestimmungen
    2. Datenschutzerklärung
    3. Impressum
    4. Urheberrechts- oder Lizenzverstoß melden
  • Trimax Design coded & layout by Gino Zantarelli 2023-2025©
    Community-Software: WoltLab Suite™