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    Dynamic Airdrop Script

      • Altis Life
    • CptPanther
    • 13. August 2015 um 23:08
    • CptPanther
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      • 13. August 2015 um 23:08
      • #1

      Allgemeines
      Dieses Script ermöglicht dynamische Airdrops mit selbst auswählbaren Items darin. Außerdem kann man Airdrops manuell per Command anfordern.
      Dies ist ein Only-Server-Side Script!

      Das Scripting

      Zu bearbeitende Dateien:

      • config.cpp
      • init.sqf
      • fn_broadcast.sqf

      Zu ergänzenden Dateien:

      • config.sqf
      • fn_generateairdrop.sqf
      • fn_generateairdropauto.sqf

      1. config.cpp
      Öffnet eure config.cpp im life_server Ordner. Unter der Sektion "class TON_Systems" fügt ihr folgenden Code hinzu:

      Code: config.cpp - class TON_Systems
      class Airdrop
      		{
      			file = "\life_server\Functions\airdrop";
      			class generateAirdrop {};
      		};


      2. Der Airdrop Ordner
      Erstellt in \life_server\Functions\ einen Ordner namens "airdrop" .

      3. Erstellt nun folgende drei Dateien im Ordner "airdrop"

      Spoiler anzeigen
      Code: config.sqf
      /*
      	@file Version: 1.0.0.0
      	@file Author: RYN_Ryan
      	@file edit: 20.01.2015
      	Copyright © 2015 Ryan Torzynski, All rights reserved
      	All servers are allowed to use this code, modify and publish it. Every modified release of this script must contain "Original by RTT"
      */
      
      
      
      
      airdrop_helicopter_main = "B_Heli_Transport_03_unarmed_F";
      airdrop_helicopter_scnd = "B_Heli_Attack_01_F";
      airdrop_chance = 10;
      airdrop_positions = [[6224.38,11925.8,0.00156784],[7592,13856,0.00119019],[10018,12119.2,0.00144005],[9122.34,17830.7,0.00247192]];
      _airdrop_time_interval = [1,4]; //Time given in hours, this is the interval in which the airdrop should take place. || GER: Zeiteinteilung in Stunden, das ist das Intervall, indem ein Airdrop stattfinden soll.
      
      
      
      
      // Do not modify the following code
      
      
      
      
      airdrop_time_min = _airdrop_time_interval select 0;
      airdrop_time_max = _airdrop_time_interval select 1;
      airdrop_time_min = airdrop_time_min*3600;
      airdrop_time_max = airdrop_time_max*3600;
      
      
      
      
      if (airdrop_time_min>=airdrop_time_max) exitWith {airdrop_enable=false;};
      airdrop_enable=true;
      airdrop_goingon=false;
      Alles anzeigen
      Code: fn_generateAirdrop.sqf
      /*
      	@file Version: 1.0.0.0
      	@file Author: RYN_Ryan
      	@file edit: 20.01.2015
      	Copyright © 2015 Ryan Torzynski, All rights reserved
      	All servers are allowed to use this code, modify and publish it. Every modified release of this script must contain "Original by RTT"!
      */
      _posPlayer = [_this,0,[]] call BIS_fnc_param;
      if (!airdrop_enable) exitWith {};
      if (airdrop_goingon) exitWith {};
      airdrop_goingon = true;
      _dest = _posPlayer;
      sleep 1;
      // AIRDROP STARTEN
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop-Mission</t></t><br/><br/><t size='1'>Ein Helikopter wirft eine Lieferung in 15min ab! Der Abwurfort wird noch durchgegeben!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 300;
      _marker = createMarker ["Airdropmarker", _dest];
      "Airdropmarker" setMarkerColor "ColorRed";
      "Airdropmarker" setMarkerType "Empty";
      "Airdropmarker" setMarkerShape "ELLIPSE";
      "Airdropmarker" setMarkerSize [500,500];
      _markerText = createMarker ["Airdropmarkertext", _dest];
      "Airdropmarkertext" setMarkerColor "ColorBlack";
      "Airdropmarkertext" setMarkerText "Airdrop";
      "Airdropmarkertext" setMarkerType "mil_warning";
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>10 Minuten bis zum Abwurf! Check deine Karte für die AZ!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 300;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>5 Minuten bis zum Abwurf!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 60;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>4 Minuten bis zum Abwurf!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 60;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>3 Minuten bis zum Abwurf!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 60;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>2 Minuten bis zum Abwurf!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 60;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>1 bis zum Abwurf!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      heli1 = CreateVehicle [airdrop_helicopter_main, [7950, 9667, 0], [], 0, "FLY"];
      heli2 = CreateVehicle [airdrop_helicopter_scnd, [7950, 9700, 0], [], 0, "FLY"];
      heli3 = CreateVehicle [airdrop_helicopter_scnd, [7950, 9630, 0], [], 0, "FLY"];
      heli1 allowDamage false;
      heli2 allowDamage false;
      heli3 allowDamage false;
      _mygroup1 = [[7950, 9667, 0], CIVILIAN, ["O_G_Soldier_SL_F"],[],[],[],[],[],180] call BIS_fnc_spawnGroup;
      _mygroup2 = [[7950, 9667, 0], CIVILIAN, ["O_G_Soldier_SL_F"],[],[],[],[],[],180] call BIS_fnc_spawnGroup;
      _mygroup3 = [[7950, 9667, 0], CIVILIAN, ["O_G_Soldier_SL_F"],[],[],[],[],[],180] call BIS_fnc_spawnGroup;
      {_x moveInDriver heli1} forEach units _mygroup1;
      {_x moveInDriver heli2} forEach units _mygroup2;
      {_x moveInDriver heli3} forEach units _mygroup3;
      _mygroup1 addWaypoint [_dest, 0];
      _mygroup1 addWaypoint [[2380.47,22267.8,0], 0];
      _mygroup2 addWaypoint [_dest, 0];
      _mygroup2 addWaypoint [[2380.47,22267.8,0], 0];
      _mygroup3 addWaypoint [_dest, 0];
      _mygroup3 addWaypoint [[2380.47,22267.8,0], 0];
      _markerText = createMarker ["airbox_marker", [14028.5,18719.7,0.0014267]];
      "airbox_marker" setMarkerColor "ColorBlue";
      "airbox_marker" setMarkerText " Airdrop-Box";
      "airbox_marker" setMarkerType "mil_destroy";
      _containerdummy = createVehicle ["Land_Cargo20_blue_F", [3450.7363, 16708.432, 90], [], 0, "CAN_COLLIDE"];
      _containerdummy attachTo [heli1,[0,0,-3.5]];
      _containerdummy setDir 90;
      while { _dest distance heli1 > 250 } do { "airbox_marker" setMarkerPos getPos heli1; sleep 1; };
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>Der Versorgungscontainer wurde abgeworfen! 20 Minuten bis zur Selbstzerstörung!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      // Drop the container
      deleteVehicle _containerdummy;
      sleep 0.1;
      _container = createVehicle ["Land_Cargo20_blue_F", [3450.7363, 16708.432, 90], [], 0, "CAN_COLLIDE"];
      _para = createVehicle ["O_Parachute_02_F", [getPos heli1 select 0, getPos heli1 select 1, getPos heli1 select 2], [], 0, ""];
      _para setPosATL (heli1 modelToWorld[0,0,100]);
      _para attachTo [heli1,[0,0,-10]];
      detach _para;
      _container attachTo [_para,[0,0,-2]];
      _container setDir 90;
      playSound3D ["a3\sounds_f\weapons\Flare_Gun\flaregun_1_shoot.wss", _container];
      _smoke="SmokeShellGreen" createVehicle [getpos _container select 0, getpos _container select 1,0];
      _smoke attachTo [_container,[0,0,0]];
      _light = "Chemlight_green" createVehicle getPos _container;
      _light attachTo [_container,[0,0,0]];
      _flare = "F_40mm_Green" createVehicle getPos _container;
      _flare attachTo [_container,[0,0,0]];
      sleep 0.1;
      while { (getPos _container select 2) > 2 } do { "airbox_marker" setMarkerPos getPos _container;sleep 1; };
      detach _container;
      _container setPos [getPos _container select 0, getPos _container select 1, (getPos _container select 2)+0.5];
      playSound3D ["A3\Sounds_F\sfx\alarm_independent.wss", _container];
      sleep 6;
      "M_NLAW_AT_F" createVehicle [getPos _container select 0, getPos _container select 1, 0];
      _pos_container = getPos _container;
      deleteVehicle _container;
      sleep 0.5;
      _box = createVehicle ["CargoNet_01_box_F", _pos_container, [], 0, "CAN_COLLIDE"];
      _box allowDamage false;
      _smoke="SmokeShellGreen" createVehicle [getpos _box select 0,getpos _box select 1,0];
      _flare = "F_40mm_Green" createVehicle getPos _container;
      _light attachTo [_box,[0,0,0]];
      _flare attachTo [_box,[0,0,0]];
      // Fill box
      clearWeaponCargoGlobal _box;
      clearMagazineCargoGlobal _box;
      clearItemCargoGlobal _box;
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_MX_SW_Black_F", 1];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["30Rnd_65x39_caseless_mag", 50];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_MX_GL_F", 5];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["30Rnd_556x45_Stanag_Tracer_Yellow", 50];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["3Rnd_UGL_FlareRed_F", 20];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_MX_F", 1];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["30Rnd_556x45_Stanag_Tracer_Yellow", 50];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["srifle_EBR_F", 5];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["srifle_DMR_01_F", 5];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_Katiba_GL_F", 5];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["hgun_Pistol_heavy_01_F", 5];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_MXM_F", 1];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["30Rnd_65x39_caseless_mag", 20];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["LMG_Mk200_F", 1];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["200Rnd_65x39_cased_Box", 2];};
      sleep 0.1;
      // Fill box end
      sleep 300;
      deleteVehicle heli1;
      deleteVehicle heli2;
      deleteVehicle heli3;
      sleep 600;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>5 Minuten bis zur Selbstzerstörung</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 240;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>1 Minuten bis zur Selbstzerstörung</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 50;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>10 Sekunden bis zur Selbstzerstörung</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 10;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop-Mission beendet!</t></t><br/><br/><t size='1'>Die Airdrop Mission wurde beendet!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      deleteVehicle _box; 
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-21,(getPos _box select 1)+21,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-1,(getPos _box select 1)+56,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+23,(getPos _box select 1)-75,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-50,(getPos _box select 1)+1,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+87,(getPos _box select 1)-22,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+0,(getPos _box select 1)-0,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+20,(getPos _box select 1)-20,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-100,(getPos _box select 1)+56,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+100,(getPos _box select 1)-100,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-55,(getPos _box select 1)+123,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+577,(getPos _box select 1)-83,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+35,(getPos _box select 1)-99,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+100,(getPos _box select 1)-100,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-431,(getPos _box select 1)-431,0];
      "Airdropmarker" setMarkerAlpha 0;
      "Airdropmarkertext" setMarkerAlpha 0;
      deleteMarker "airbox_marker";
      deleteMarker "Airdropmarker";
      deleteMarker "Airdropmarkertext";
      airdrop_goingon = false;
      Alles anzeigen
      Code: fn_generateAirdropAuto.sqf
      /*
      	@file Version: 1.0.0.0
      	@file Author: RYN_Ryan
      	@file edit: 20.01.2015
      	Copyright © 2015 Ryan Torzynski, All rights reserved
      	All servers are allowed to use this code, modify and publish it. Every modified release of this script must contain "Original by RTT"!
      */
      sleep 1;
      if (!airdrop_enable) exitWith {};
      if (airdrop_goingon) exitWith {};
      _chance = floor(random 100);
      if (_chance>airdrop_chance) exitWith {};
      _toWait = (random (airdrop_time_max - airdrop_time_min)) + airdrop_time_min;
      sleep _toWait; // Wait abit for the airdrop
      if (!airdrop_enable) exitWith {};
      if (airdrop_goingon) exitWith {};
      airdrop_goingon=true;
      // AIRDROP STARTEN
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop-Mission</t></t><br/><br/><t size='1'>Ein Helikopter wirft in 15 Minuten einen Versorgungs Container ab! Der Abwurfort wird bald durchgegeben!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      _poses = count airdrop_positions;
      _inArr = floor(random _poses);
      _dest = airdrop_positions select _inArr;
      sleep 300;
      _marker = createMarker ["Airdropmarker", _dest];
      "Airdropmarker" setMarkerColor "ColorRed";
      "Airdropmarker" setMarkerType "Empty";
      "Airdropmarker" setMarkerShape "ELLIPSE";
      "Airdropmarker" setMarkerSize [500,500];
      _markerText = createMarker ["Airdropmarkertext", _dest];
      "Airdropmarkertext" setMarkerColor "ColorBlack";
      "Airdropmarkertext" setMarkerText "Airdrop";
      "Airdropmarkertext" setMarkerType "mil_warning";
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop-Mission</t></t><br/><br/><t size='1'>10 Minuten bis zum Abwurf! Check deine Karte für die AZ!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 300;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>5 Minuten bis zum Abwurf!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 60;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>4 Minuten bis zum Abwurf!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 60;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>3 Minuten bis zum Abwurf!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 60;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>2 Minuten bis zum Abwurf!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 60;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>1 Minute bis zum Abwurf!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      heli1 = CreateVehicle [airdrop_helicopter_main, [7950, 9667, 0], [], 0, "FLY"];
      heli2 = CreateVehicle [airdrop_helicopter_scnd, [7950, 9700, 0], [], 0, "FLY"];
      heli3 = CreateVehicle [airdrop_helicopter_scnd, [7950, 9630, 0], [], 0, "FLY"];
      heli1 allowDamage false;
      heli2 allowDamage false;
      heli3 allowDamage false;
      _mygroup1 = [[7950, 9667, 0], CIVILIAN, ["O_G_Soldier_SL_F"],[],[],[],[],[],180] call BIS_fnc_spawnGroup;
      _mygroup2 = [[7950, 9667, 0], CIVILIAN, ["O_G_Soldier_SL_F"],[],[],[],[],[],180] call BIS_fnc_spawnGroup;
      _mygroup3 = [[7950, 9667, 0], CIVILIAN, ["O_G_Soldier_SL_F"],[],[],[],[],[],180] call BIS_fnc_spawnGroup;
      {_x moveInDriver heli1} forEach units _mygroup1;
      {_x moveInDriver heli2} forEach units _mygroup2;
      {_x moveInDriver heli3} forEach units _mygroup3;
      _mygroup1 addWaypoint [_dest, 0];
      _mygroup1 addWaypoint [[2380.47,22267.8,0], 0];
      _mygroup2 addWaypoint [_dest, 0];
      _mygroup2 addWaypoint [[2380.47,22267.8,0], 0];
      _mygroup3 addWaypoint [_dest, 0];
      _mygroup3 addWaypoint [[2380.47,22267.8,0], 0];
      _markerText = createMarker ["airbox_marker", [14028.5,18719.7,0.0014267]];
      "airbox_marker" setMarkerColor "ColorBlue";
      "airbox_marker" setMarkerText " Airdrop-Box";
      "airbox_marker" setMarkerType "mil_destroy";
      _containerdummy = createVehicle ["Land_Cargo20_blue_F", [3450.7363, 16708.432, 90], [], 0, "CAN_COLLIDE"];
      _containerdummy attachTo [heli1,[0,0,-3.5]];
      _containerdummy setDir 90;
      while { _dest distance heli1 > 250 } do { "airbox_marker" setMarkerPos getPos heli1; sleep 1; };
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>Der Versorgungs Container wurde abgeworfen! 20 Minuten bis zur Selbstzerstörung!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      // Drop the container
      deleteVehicle _containerdummy;
      sleep 0.1;
      _container = createVehicle ["Land_Cargo20_blue_F", [3450.7363, 16708.432, 90], [], 0, "CAN_COLLIDE"];
      _para = createVehicle ["O_Parachute_02_F", [getPos heli1 select 0, getPos heli1 select 1, getPos heli1 select 2], [], 0, ""];
      _para setPosATL (heli1 modelToWorld[0,0,100]);
      _para attachTo [heli1,[0,0,-10]];
      detach _para;
      _container attachTo [_para,[0,0,-2]];
      _container setDir 90;
      playSound3D ["a3\sounds_f\weapons\Flare_Gun\flaregun_1_shoot.wss", _container];
      _smoke="SmokeShellGreen" createVehicle [getpos _container select 0, getpos _container select 1,0];
      _smoke attachTo [_container,[0,0,0]];
      _light = "Chemlight_green" createVehicle getPos _container;
      _light attachTo [_container,[0,0,0]];
      _flare = "F_40mm_Green" createVehicle getPos _container;
      _flare attachTo [_container,[0,0,0]];
      sleep 0.1;
      while { (getPos _container select 2) > 2 } do { "airbox_marker" setMarkerPos getPos _container;sleep 1; };
      detach _container;
      _container setPos [getPos _container select 0, getPos _container select 1, (getPos _container select 2)+0.5];
      playSound3D ["A3\Sounds_F\sfx\alarm_independent.wss", _container];
      sleep 6;
      "M_NLAW_AT_F" createVehicle [getPos _container select 0, getPos _container select 1, 0];
      _pos_container = getPos _container;
      deleteVehicle _container;
      sleep 0.5;
      _box = createVehicle ["CargoNet_01_box_F", _pos_container, [], 0, "CAN_COLLIDE"];
      _box allowDamage false;
      _smoke="SmokeShellGreen" createVehicle [getpos _box select 0,getpos _box select 1,0];
      _flare = "F_40mm_Green" createVehicle getPos _container;
      _light attachTo [_box,[0,0,0]];
      _flare attachTo [_box,[0,0,0]];
      // Fill box
      clearWeaponCargoGlobal _box;
      clearMagazineCargoGlobal _box;
      clearItemCargoGlobal _box;
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_MX_SW_Black_F", 1];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["30Rnd_65x39_caseless_mag", 50];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_MX_GL_F", 5];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["30Rnd_556x45_Stanag_Tracer_Yellow", 50];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["3Rnd_UGL_FlareRed_F", 20];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_MX_F", 1];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["30Rnd_556x45_Stanag_Tracer_Yellow", 50];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["srifle_EBR_F", 5];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["srifle_DMR_01_F", 5];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_Katiba_GL_F", 5];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["hgun_Pistol_heavy_01_F", 5];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_MXM_F", 1];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["30Rnd_65x39_caseless_mag", 20];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["LMG_Mk200_F", 1];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["200Rnd_65x39_cased_Box", 2];};
      sleep 0.1;
      // Fill box end
      sleep 300;
      deleteVehicle heli1;
      deleteVehicle heli2;
      deleteVehicle heli3;
      sleep 600;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>5 Minuten bis zur Selbstzerstörung</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 240;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>1 Minuten bis zur Selbstzerstörung</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 50;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>10 Sekunden bis zur Selbstzerstörung</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 10;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop-Mission beendet!</t></t><br/><br/><t size='1'>Die AirDrop-Mission wurde beendet!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      deleteVehicle _box; 
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-21,(getPos _box select 1)+21,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-1,(getPos _box select 1)+56,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+23,(getPos _box select 1)-75,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-50,(getPos _box select 1)+1,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+87,(getPos _box select 1)-22,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+0,(getPos _box select 1)-0,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+20,(getPos _box select 1)-20,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-100,(getPos _box select 1)+56,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+100,(getPos _box select 1)-100,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-55,(getPos _box select 1)+123,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+577,(getPos _box select 1)-83,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+35,(getPos _box select 1)-99,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+100,(getPos _box select 1)-100,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-431,(getPos _box select 1)-431,0];
      "Airdropmarker" setMarkerAlpha 0;
      "Airdropmarkertext" setMarkerAlpha 0;
      deleteMarker "airbox_marker";
      deleteMarker "Airdropmarker";
      deleteMarker "Airdropmarkertext";
      airdrop_goingon = false;
      Alles anzeigen


      4. init.sqf
      Öffnet eure init.sqf im life_server und fügt folgende Zeilen ganz unten hinzu:

      Code: life_server\init.sqf
      [] execVM "\life_server\Functions\airdrop\config.sqf";
      [] execVM "\life_server\Functions\airdrop\fn_generateAirdropAuto.sqf";


      5. Ersetzen der fn_broadcast.sqf
      Geht in euren Missions Ordner in functions\network und öffnet die fn_broadcast.sqf und ersetzt alles mit folgendem Code, um den Broadcast zu ermöglichen:

      Spoiler anzeigen
      Code: fn_broadcast.sqf
      /*
          File: fn_broadcast.sqf
          Author: Bryan "Tonic" Boardwine
      
          Description:
          Broadcast system used in the life mission for multi-notification purposes.
      */
      private["_type","_message"];
      _type = [_this,0,0,[[],0]] call BIS_fnc_param;
      _message = [_this,1,"",[""]] call BIS_fnc_param;
      _localize = [_this,2,false,[false]] call BIS_fnc_param;
      if(_message == "") exitwith {};
      
      
      
      
      if(_localize) exitWith {
          _arr = _this select 3;
          _msg = switch(count _arr) do {
              case 0: {localize _message;};
              case 1: {format[localize _message,_arr select 0];};
              case 2: {format[localize _message,_arr select 0, _arr select 1];};
              case 3: {format[localize _message,_arr select 0, _arr select 1, _arr select 2];};
              case 4: {format[localize _message,_arr select 0, _arr select 1, _arr select 2, _arr select 3];};
      
          };
      
          if(typeName _type == typeName []) then {
              for "_i" from 0 to (count _type)-1 do
              {
                  switch((_type select _i)) do
                  {
                      case 0: {systemChat _msg;};
                      case 1: {hint _msg;};
                      case 2: {titleText[_msg,"PLAIN"];};
                  };
              };
          } else {
              switch (_type) do
              {
                  case 0: {systemChat _msg;};
                  case 1: {hint _msg;};
                  case 2: {titleText[_msg,"PLAIN"];};
              };
          };
      };
      
      
      
      
      if(typeName _type == typeName []) then
      {
          for "_i" from 0 to (count _type)-1 do
          {
              switch((_type select _i)) do
              {
                  case 0: {systemChat _message};
                  case 1: {hint format["%1", _message]};
                  case 2: {titleText[format["%1",_message],"PLAIN"];};
                  case 5: {hint parseText format["%1", _message]};
              };
          };
      }
          else
      {
          switch (_type) do
          {
              case 0: {systemChat _message};
              case 1: {hint format["%1", _message]};
              case 2: {titleText[format["%1",_message],"PLAIN"];};
              case 5: {hint parseText format["%1", _message]};
          };
      };
      Alles anzeigen



      Einen Airdrop manuell anfordern
      Um einen Airdrop manuell anfordern zu können, meldet euch als Admin an und führt folgenden Code in der Debug oder ähnlichem durch:
      [[position player],"TON_fnc_generateAirdrop",false,false] spawn life_fnc_MP;

      Airdrops personalisieren
      Um euren Airdrop zu personalisieren, öffnet einfach eure config.sqf in life_server\Functions\airdrop

      1. Airdrop Zeit einstellen
      Ersetzt die 1 um die Stunden nach startzustellen, wann ein Airdrop stattfinden. Ersetzt die 4 um die Stunden einzustellen, nachdem eurer Server neustartet.
      _airdrop_time_interval = [1,4]; //Time given in hours, this is the interval in which the airdrop should take place

      2. Die Airdrop Chance personalisieren
      airdrop_chance = 10;
      Verändert die 10 in eine andere ganze Zahl zwischen 1 und 100, um die Wahrscheinlichkeit eines Airdrops nach Serverrestart festzulegen.

      3. Gegenstände im Container personalisieren
      Um die lootbaren Gegenstände der Container zu personalisieren, öffnet fn_generateAirdrop.sqf und fn_generateAirdropAuto.sqf. Bearbeitet den Code wie ihr wollt.

      Code: Configuration der Lootitems in gen.Airdrop und gen.AirdropAuto
      // Fill box
      
      
      
      
      clearWeaponCargoGlobal _box;
      clearMagazineCargoGlobal _box;
      clearItemCargoGlobal _box;
      
      
      
      
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_MX_SW_Black_F", 1];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["30Rnd_65x39_caseless_mag", 50];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_MX_GL_F", 5];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["30Rnd_556x45_Stanag_Tracer_Yellow", 50];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["3Rnd_UGL_FlareRed_F", 20];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_MX_F", 1];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["30Rnd_556x45_Stanag_Tracer_Yellow", 50];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["srifle_EBR_F", 5];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["srifle_DMR_01_F", 5];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_Katiba_GL_F", 5];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["hgun_Pistol_heavy_01_F", 5];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_MXM_F", 1];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["30Rnd_65x39_caseless_mag", 20];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["LMG_Mk200_F", 1];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["200Rnd_65x39_cased_Box", 2];};
      sleep 0.1;
      
      
      
      
      // Fill box end
      Alles anzeigen


      4. Neue Gegenstände hinzufügen:
      Benutzt folgenden Code Schnipsel als Vorlage und fügt dies vor //Fill box end in fn_generateAirdrop.sqf und fn_generateAirdropAuto.sqf ein.

      Code
      // Dies fügt Waffen hinzu
      
      
      
      
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["WEAPONCLASSNAME", AMOUNT];};
      
      
      
      
      // Dies die dazugehörigen Magazine
      
      
      
      
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["MAGAZINECLASSNAME", AMOUNT];};
      Alles anzeigen

      Übersetzung und Ausarbeitung: CptPanther
      Scripting: RyanTT

      Credits dem, der es geschrieben hat

    • InFiNiTy
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      • 25. Oktober 2015 um 09:43
      • #2

      Hey,
      ich habe das Script eingebaut, nur leider hab ich folgendes problem:


      Warum??

      sonstiges wie das die Helis gespawnt werden und die Crate gedropt wird funktioniert kann mir da bitte einer helfen?

    • Motombo
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      • 25. Oktober 2015 um 09:54
      • #3

      Links unten sind immer die 0 Koordinaten. Wird n Fehler in deinen koordinaten sein

    • InFiNiTy
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      • 25. Oktober 2015 um 10:44
      • #4

      Ja wo sind den die Koordinaten angegeben?

      PS: Danke für die schnelle Antwort


      airdrop_positions = [[6224.38,11925.8,0.00156784],[7592,13856,0.00119019],[10018,12119.2,0.00144005],[9122.34,17830.7,0.00247192]];

      die habe ich gefunden aber so habe ich die ja auch übernommen

    • Motombo
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      • 25. Oktober 2015 um 10:55
      • #5

      RPT bitte anhängen :)

    • InFiNiTy
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      • 25. Oktober 2015 um 11:01
      • #6

      hier

      Dateien

      log.rpt 123,8 kB – 440 Downloads
    • Motombo
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      • 25. Oktober 2015 um 11:04
      • #7

      So sieht man 0^^

      Musst das Script schon ausführen und dann RPT anhängen :P

    • InFiNiTy
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      • 25. Oktober 2015 um 13:53
      • #8
      Spoiler anzeigen


      =====================================================================
      == X:\arma3\arma3server.exe
      == arma3server.exe -mod=@life_server; -serverMod= -ip=85.131.182.41 -port=2302 -maxmem=2047 -noCB -exThreads=1 -filePatching -malloc=tbb4malloc_bi -profiles=config -config=config\server.cfg -cfg=config\basic.cfg -name=arma3 -loadMissionToMemory


      Original output filename: Arma3Retail_Server
      Exe timestamp: 2015/09/29 17:25:45
      Current time: 2015/10/25 13:30:01


      Type: Public
      Branch: Stable
      Version: 1.52.132676


      Allocator: X:\arma3\dll\tbb4malloc_bi.dll
      =====================================================================


      13:30:01 Item str_disp_hintc_continue listed twice
      13:30:01 Item str_lib_info_author listed twice
      13:30:03 Updating base class ->Base, by a3\dubbing_radio_f\http://config.bin/CfgHQIdentities/PAPA_BEAR/
      13:30:03 Updating base class ->Base, by a3\dubbing_radio_f\http://config.bin/CfgHQIdentities/AirBase/
      13:30:03 Updating base class RscShortcutButton->RscButton, by a3\editor_f\http://config.bin/RscDisplayEditObject/Controls/B_OK/
      13:30:03 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\http://config.bin/RscDisplayEditObject/Slider/
      13:30:03 Updating base class RscText->RscPicture, by a3\editor_f\http://config.bin/RscDisplayEditObject/Preview/
      13:30:03 Updating base class RscShortcutButton->RscButton, by a3\editor_f\http://config.bin/RscDisplayMissionLoad/Controls/B_OK/
      13:30:03 Updating base class RscShortcutButton->RscButton, by a3\editor_f\http://config.bin/RscDisplayMissionSave/Controls/B_OK/
      13:30:03 Updating base class ->RscControlsGroup, by a3\ui_f\http://config.bin/RscControlsGroupNoScrollbars/
      13:30:03 Updating base class ->RscControlsGroup, by a3\ui_f\http://config.bin/RscControlsGroupNoHScrollbars/
      13:30:03 Updating base class ->RscControlsGroup, by a3\ui_f\http://config.bin/RscControlsGroupNoVScrollbars/
      13:30:03 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscLine/
      13:30:03 Updating base class ->RscActiveText, by a3\ui_f\http://config.bin/RscActivePicture/
      13:30:03 Updating base class ->RscButton, by a3\ui_f\http://config.bin/RscButtonTextOnly/
      13:30:03 Updating base class ->RscShortcutButton, by a3\ui_f\http://config.bin/RscShortcutButtonMain/
      13:30:03 Updating base class ->RscShortcutButton, by a3\ui_f\http://config.bin/RscButtonEditor/
      13:30:03 Updating base class ->RscShortcutButton, by a3\ui_f\http://config.bin/RscIGUIShortcutButton/
      13:30:03 Updating base class ->RscShortcutButton, by a3\ui_f\http://config.bin/RscGearShortcutButton/
      13:30:03 Updating base class ->RscShortcutButton, by a3\ui_f\http://config.bin/RscButtonMenu/
      13:30:03 Updating base class ->RscButtonMenu, by a3\ui_f\http://config.bin/RscButtonMenuOK/
      13:30:03 Updating base class ->RscButtonMenu, by a3\ui_f\http://config.bin/RscButtonMenuCancel/
      13:30:03 Updating base class ->RscButtonMenu, by a3\ui_f\http://config.bin/RscButtonMenuSteam/
      13:30:03 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscLoadingText/
      13:30:03 Updating base class ->RscListBox, by a3\ui_f\http://config.bin/RscIGUIListBox/
      13:30:03 Updating base class ->RscListNBox, by a3\ui_f\http://config.bin/RscIGUIListNBox/
      13:30:03 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscBackground/
      13:30:03 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscBackgroundGUI/
      13:30:03 Updating base class ->RscPicture, by a3\ui_f\http://config.bin/RscBackgroundGUILeft/
      13:30:03 Updating base class ->RscPicture, by a3\ui_f\http://config.bin/RscBackgroundGUIRight/
      13:30:03 Updating base class ->RscPicture, by a3\ui_f\http://config.bin/RscBackgroundGUIBottom/
      13:30:03 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscBackgroundGUITop/
      13:30:03 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscBackgroundGUIDark/
      13:30:03 Updating base class ->RscPictureKeepAspect, by a3\ui_f\http://config.bin/RscBackgroundLogo/
      13:30:03 Updating base class ->RscMapControl, by a3\ui_f\http://config.bin/RscMapControlEmpty/
      13:30:03 Updating base class ->RscPicture, by a3\ui_f\http://config.bin/CA_Mainback/
      13:30:03 Updating base class ->CA_Mainback, by a3\ui_f\http://config.bin/CA_Back/
      13:30:03 Updating base class ->CA_Mainback, by a3\ui_f\http://config.bin/CA_Title_Back/
      13:30:03 Updating base class ->CA_Mainback, by a3\ui_f\http://config.bin/CA_Black_Back/
      13:30:03 Updating base class ->RscTitle, by a3\ui_f\http://config.bin/CA_Title/
      13:30:03 Updating base class ->RscPictureKeepAspect, by a3\ui_f\http://config.bin/CA_Logo/
      13:30:03 Updating base class ->CA_Logo, by a3\ui_f\http://config.bin/CA_Logo_Small/
      13:30:03 Updating base class ->RscButton, by a3\ui_f\http://config.bin/CA_RscButton/
      13:30:03 Updating base class ->CA_RscButton, by a3\ui_f\http://config.bin/CA_RscButton_dialog/
      13:30:03 Updating base class ->RscActiveText, by a3\ui_f\http://config.bin/CA_Ok/
      13:30:03 Updating base class ->RscText, by a3\ui_f\http://config.bin/CA_Ok_image/
      13:30:03 Updating base class ->RscText, by a3\ui_f\http://config.bin/CA_Ok_image2/
      13:30:03 Updating base class ->RscText, by a3\ui_f\http://config.bin/CA_Ok_text/
      13:30:03 Updating base class ->RscPicture, by a3\ui_f\http://config.bin/RscVignette/
      13:30:03 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\http://config.bin/RscMapControlTooltip/
      13:30:03 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\http://config.bin/RscInGameUI/RscUnitInfoAir/
      13:30:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayDebug/Controls/B_OK/
      13:30:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayDebug/Controls/B_Cancel/
      13:30:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayDebug/Controls/B_Clear/
      13:30:03 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscDisplayCapture/controls/TimeLines/
      13:30:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayCapture/controls/ButtonAverages/
      13:30:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayCapt…vePreviousData/
      13:30:03 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayCapt…onPreviousData/
      13:30:03 Updating base class RscControlsGroup->RscControlsGroupNoHScrollbars, by a3\ui_f\http://config.bin/RscDisplayMain/controls/ModIcons/
      13:30:03 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\http://config.bin/RscDisplayMain/IconPicture/
      13:30:03 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\http://config.bin/RscDisplayMain/DlcOwnedIconPicture/
      13:30:03 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\http://config.bin/RscDisplayMain/DlcIconPicture/
      13:30:03 Updating base class RscListBox->RscCombo, by a3\ui_f\http://config.bin/RscDisplayCustomizeController/Steepness/
      13:30:03 Updating base class ->RscStandardDisplay, by a3\ui_f\http://config.bin/RscDisplayControlSchemes/
      13:30:03 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\http://config.bin/RscDisplayCont…s/ButtonCancel/
      13:30:03 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\http://config.bin/RscDisplayCont…trols/ButtonOK/
      13:30:03 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\http://config.bin/RscDisplayFile…verviewPicture/
      13:30:03 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\http://config.bin/RscDisplayFiel…s/ButtonCancel/
      13:30:03 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably).
      13:30:03 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\http://config.bin/RscDisplayPubl…s/ButtonCancel/
      13:30:03 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\http://config.bin/RscDisplayPubl…trols/ButtonOK/
      13:30:03 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\http://config.bin/RscDisplayPubl…s/ButtonCancel/
      13:30:03 Updating base class ->RscSubmenu, by a3\ui_f\http://config.bin/RscMainMenu/
      13:30:03 Cannot update non class from class a3\ui_f\http://config.bin/RscCallSupport/Items/
      13:30:03 Cannot update non class from class a3\ui_f\http://config.bin/RscRadio/Items/
      13:30:03 Updating base class RscStandardDisplay->, by a3\ui_f_mp_mark\http://config.bin/RscDisplayRespawn/
      13:30:04 Updating base class ->SlotInfo, by a3\weapons_f_mark\http://config.bin/UnderBarrelSlot/
      13:30:04 Texture header "a3\missions_f_mp_mark\data\marksmen_scenario01_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f_kart\data\timetrials\onground_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f_kart\data\timetrials\sl_carry_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f_kart\data\timetrials\quit_igui_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f_kart\data\timetrials\sl_load_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f_kart\data\timetrials\sl_unload_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\icon_hc_sub_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\icon_jukebox_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\iconstrategicmapimage_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\portraitstrategicmapopen_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\icon_acm_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\icon_hc_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\iconmodule_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\iconunlock_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\portraitmodule_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\iconstrategicmapmission_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\portraitstrategicmapimage_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\portraitstrategicmapmission_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\icon_functions_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\portraitstrategicmapinit_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\icon_effects_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\iconstrategicmapopen_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\iconsector_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\iconstrategicmaporbat_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\icon_marta_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\portraitsectordummy_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\portraithq_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\portraitrespawn_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\portraitsector_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\iconlock_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\iconrespawn_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\iconsectordummy_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\iconhq_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\iconstrategicmapinit_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\modules_f\data\portraitstrategicmaporbat_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusc5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_crawl4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_kneel3_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_right4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_move_left4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_noshoot_target5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_penetrate2_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_rifle2_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_sidearm4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_stand5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_target_right3_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_target_target5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_vault4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\sp_fd01_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\whiteboards\whiteboard_sp_fd01_co.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusb2_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusd1_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_crouch4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_move_right3_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_prone4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_target_noshoot2_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_watch_out5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_crawl5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_kneel4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_right5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_move_left5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_penetrate3_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_rifle3_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_target_right4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_vault5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\showcase_combined_arms_briefing_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\whiteboards\whiteboard_sp_fd02_co.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusb3_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusd2_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_crouch5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_move_right4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_prone5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_sidearm5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_target_noshoot3_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\portraitmptypedefense_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_kneel5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_left1_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_penetrate4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_rifle4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_target_right5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\firingdrills_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\showcase_commanding_i_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\whiteboards\whiteboard_sp_fd03_co.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusa1_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusb4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusd3_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonush1_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_move_right5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_target_noshoot4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\sp_fd02_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_left2_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_noshoot_target1_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_penetrate5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_rifle5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_stand1_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\whiteboards\whiteboard_sp_fd04_co.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusa2_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusb5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusc1_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusd4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonush2_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_target_noshoot5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_target_target1_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_left3_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_right1_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_noshoot_target2_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_vault1_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_watch_out1_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\mp_coop_m04_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\showcase_combined_arms_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\showcase_night_briefing_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\showcase_supports_briefing_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusa3_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusc2_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusd5_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonush3_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_crawl1_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_move_left1_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_sidearm1_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_stand2_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_target_target2_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\sp_fd03_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\campaign_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\challenges_overview_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_crouch1_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_kneel1_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_left4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_noshoot_target3_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_prone1_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_watch_out2_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusa4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonusc3_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_bonush4_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_crawl2_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_lean_right2_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_move_left2_ca.paa" already in the manager and new header is different! Removing header from the manager.
      13:30:04 Texture header "a3\missions_f_beta\data\img\decals\decal_sidearm2_ca.paa" already in the manager and new header is different! Removing header from the manager.
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      13:30:05 ragdollHitDmgLimit (0.000000) is lower than minimum (0.010000) and it was set to min.
      13:30:05 Initializing Steam Manager
      13:30:05 Steam Manager initialized.
      13:30:05
      13:30:05 ==== Loaded addons ====
      13:30:05
      13:30:05 dta\core.pbo - 84186
      13:30:05 dta\languagecore_f.pbo - 86935
      13:30:05 dta\bin.pbo - unknown
      13:30:05 X:\arma3\@life_server\addons\life_server.pbo - unknown
      13:30:05 X:\arma3\mark\addons\weapons_f_mark.ebo - 86999
      13:30:05 X:\arma3\mark\addons\data_f_mark.ebo - 84958
      13:30:05 X:\arma3\mark\addons\dubbing_f_mark.ebo - 81923
      13:30:05 X:\arma3\mark\addons\language_f_mark.ebo - 86295
      13:30:05 X:\arma3\mark\addons\functions_f_mark.ebo - 87002
      13:30:05 X:\arma3\mark\addons\missions_f_mark.ebo - 86807
      13:30:05 X:\arma3\mark\addons\missions_f_mark_data.ebo - 83115
      13:30:05 X:\arma3\mark\addons\music_f_mark.ebo - 81958
      13:30:05 X:\arma3\mark\addons\missions_f_mp_mark.ebo - 86837
      13:30:05 X:\arma3\mark\addons\sounds_f_mark.ebo - 83408
      13:30:05 X:\arma3\mark\addons\languagemissions_f_mark.ebo - 72782
      13:30:05 X:\arma3\mark\addons\ui_f_mark.ebo - 84397
      13:30:05 X:\arma3\mark\addons\dubbing_f_mp_mark.ebo - 81923
      13:30:05 X:\arma3\mark\addons\modules_f_mp_mark.ebo - 87140
      13:30:05 X:\arma3\mark\addons\missions_f_mp_mark_data.ebo - 81558
      13:30:05 X:\arma3\mark\addons\ui_f_mp_mark.ebo - 86988
      13:30:05 X:\arma3\mark\addons\functions_f_mp_mark.ebo - 87002
      13:30:05 X:\arma3\mark\addons\missions_f_mark_video.ebo - 81429
      13:30:05 X:\arma3\mark\addons\language_f_mp_mark.ebo - 85177
      13:30:05 X:\arma3\mark\addons\music_f_mark_music.ebo - 81930
      13:30:05 X:\arma3\mark\addons\supplies_f_mark.ebo - 79552
      13:30:05 X:\arma3\mark\addons\anims_f_mark.ebo - 83739
      13:30:05 X:\arma3\mark\addons\modules_f_mark.ebo - 81710
      13:30:05 X:\arma3\mark\addons\static_f_mark.ebo - 84104
      13:30:05 X:\arma3\mark\addons\characters_f_mark.ebo - 85641
      13:30:05 X:\arma3\mark\addons\structures_f_mark.ebo - 85075
      13:30:05 X:\arma3\mark\addons\languagemissions_f_mp_mark.ebo - 86295
      13:30:05 X:\arma3\heli\addons\data_f_heli.pbo - 80757
      13:30:05 X:\arma3\heli\addons\music_f_heli.pbo - 76012
      13:30:05 X:\arma3\heli\addons\missions_f_heli_video.pbo - 75065
      13:30:05 X:\arma3\heli\addons\music_f_heli_music.pbo - 76012
      13:30:05 X:\arma3\heli\addons\missions_f_heli.pbo - 86336
      13:30:05 X:\arma3\heli\addons\languagemissions_f_heli.pbo - 86295
      13:30:05 X:\arma3\heli\addons\language_f_heli.pbo - 86295
      13:30:05 X:\arma3\heli\addons\cargoposes_f_heli.pbo - 84953
      13:30:05 X:\arma3\heli\addons\supplies_f_heli.pbo - 84559
      13:30:05 X:\arma3\heli\addons\soft_f_heli.pbo - 82564
      13:30:05 X:\arma3\heli\addons\modules_f_heli.pbo - 84211
      13:30:05 X:\arma3\heli\addons\functions_f_heli.pbo - 84398
      13:30:05 X:\arma3\heli\addons\boat_f_heli.pbo - 82564
      13:30:05 X:\arma3\heli\addons\dubbing_f_heli.pbo - 75138
      13:30:05 X:\arma3\heli\addons\structures_f_heli.pbo - 85075
      13:30:05 X:\arma3\heli\addons\sounds_f_heli.pbo - 79398
      13:30:05 X:\arma3\heli\addons\air_f_heli.pbo - 86967
      13:30:05 X:\arma3\heli\addons\missions_f_heli_data.pbo - 75977
      13:30:05 X:\arma3\heli\addons\ui_f_heli.pbo - 76986
      13:30:05 X:\arma3\heli\addons\anims_f_heli.pbo - 80475
      13:30:05 X:\arma3\kart\addons\missions_f_kart_data.pbo - 75687
      13:30:05 X:\arma3\kart\addons\modules_f_kart.pbo - 86933
      13:30:05 X:\arma3\kart\addons\languagemissions_f_kart.pbo - 86295
      13:30:05 X:\arma3\kart\addons\sounds_f_kart.pbo - 79398
      13:30:05 X:\arma3\kart\addons\anims_f_kart.pbo - 80475
      13:30:05 X:\arma3\kart\addons\language_f_kart.pbo - 86295
      13:30:05 X:\arma3\kart\addons\weapons_f_kart.pbo - 83573
      13:30:05 X:\arma3\kart\addons\soft_f_kart.pbo - 85476
      13:30:05 X:\arma3\kart\addons\characters_f_kart.pbo - 85651
      13:30:05 X:\arma3\kart\addons\modules_f_kart_data.pbo - 74588
      13:30:05 X:\arma3\kart\addons\ui_f_kart.pbo - 73106
      13:30:05 X:\arma3\kart\addons\data_f_kart.pbo - 84958
      13:30:05 X:\arma3\kart\addons\missions_f_kart.pbo - 86327
      13:30:05 X:\arma3\kart\addons\structures_f_kart.pbo - 85075
      13:30:05 X:\arma3\curator\addons\functions_f_curator.pbo - 86837
      13:30:05 X:\arma3\curator\addons\language_f_curator.pbo - 86295
      13:30:05 X:\arma3\curator\addons\ui_f_curator.pbo - 87002
      13:30:05 X:\arma3\curator\addons\modules_f_curator.pbo - 87002
      13:30:05 X:\arma3\curator\addons\missions_f_curator.pbo - 86674
      13:30:05 X:\arma3\curator\addons\data_f_curator.pbo - 84958
      13:30:05 addons\soft_f_beta.pbo - 85752
      13:30:05 addons\misc_f.pbo - 85025
      13:30:05 addons\structures_f_mil.pbo - 85518
      13:30:05 addons\armor_f_epc.pbo - 86840
      13:30:05 addons\map_altis_data_layers_00_01.pbo - 79087
      13:30:05 addons\missions_f_beta_video.pbo - 73106
      13:30:05 addons\weapons_f_bootcamp.pbo - 86841
      13:30:05 addons\modules_f_beta_data.pbo - 80976
      13:30:05 addons\weapons_f_gamma.pbo - 83947
      13:30:05 addons\dubbing_f_beta.pbo - 73106
      13:30:05 addons\anims_f.pbo - 86793
      13:30:05 addons\weapons_f_epc.pbo - 80374
      13:30:05 addons\language_f.pbo - 86295
      13:30:05 addons\missions_f_epa_video.pbo - 73106
      13:30:05 addons\music_f_epb.pbo - 73106
      13:30:05 addons\sounds_f_epb.pbo - 79398
      13:30:05 addons\ui_f_bootcamp.pbo - 76325
      13:30:05 addons\map_vr.pbo - 82252
      13:30:05 addons\map_altis_data_layers_00_00.pbo - 79087
      13:30:05 addons\anims_f_bootcamp.pbo - 72362
      13:30:05 addons\air_f_gamma.pbo - 86988
      13:30:05 addons\characters_f.pbo - 86837
      13:30:05 addons\static_f.pbo - 85125
      13:30:05 addons\missions_f_bootcamp.pbo - 86895
      13:30:05 addons\modules_f_data.pbo - 85167
      13:30:05 addons\armor_f_gamma.pbo - 86121
      13:30:05 addons\dubbing_radio_f_data.pbo - 78762
      13:30:05 addons\modules_f_epb.pbo - 79398
      13:30:05 addons\language_f_epa.pbo - 86295
      13:30:05 addons\dubbing_f_epb.pbo - 76110
      13:30:05 addons\music_f_epb_music.pbo - 73106
      13:30:05 addons\roads_f.pbo - 82537
      13:30:05 addons\languagemissions_f_gamma.pbo - 46919
      13:30:05 addons\plants_f.pbo - 85827
      13:30:05 addons\modules_f.pbo - 86933
      13:30:05 addons\air_f.pbo - 86838
      13:30:05 addons\sounds_f.pbo - 87079
      13:30:05 addons\language_f_bootcamp.pbo - 86648
      13:30:05 addons\music_f_bootcamp_music.pbo - 73106
      13:30:05 addons\missions_f_epc.pbo - 87002
      13:30:05 addons\air_f_epc.pbo - 87002
      13:30:05 addons\structures_f_wrecks.pbo - 85075
      13:30:05 addons\data_f.pbo - 86909
      13:30:05 addons\music_f.pbo - 73106
      13:30:05 addons\map_data.pbo - 81846
      13:30:05 addons\armor_f.pbo - 82564
      13:30:05 addons\map_stratis.pbo - 85518
      13:30:05 addons\boat_f_gamma.pbo - 85687
      13:30:05 addons\missions_f.pbo - 86453
      13:30:05 addons\map_stratis_scenes_f.pbo - 73106
      13:30:05 addons\uifonts_f.pbo - 73106
      13:30:05 addons\missions_f_beta_data.pbo - 85005
      13:30:05 addons\weapons_f_epb.pbo - 80958
      13:30:05 addons\languagemissions_f_beta.pbo - 46919
      13:30:05 addons\map_stratis_data_layers.pbo - 79082
      13:30:05 addons\map_altis_data_layers_01_00.pbo - 79087
      13:30:05 addons\animals_f_beta.pbo - 86442
      13:30:05 addons\dubbing_f_gamma.pbo - 73106
      13:30:05 addons\dubbing_f_epc.pbo - 87001
      13:30:05 addons\rocks_f.pbo - 84519
      13:30:05 addons\map_altis_data_layers.pbo - 79087
      13:30:05 addons\missions_f_bootcamp_video.pbo - 75065
      13:30:05 addons\sounds_f_epc.pbo - 86933
      13:30:05 addons\characters_f_epa.pbo - 83523
      13:30:05 addons\drones_f.pbo - 86861
      13:30:05 addons\air_f_epb.pbo - 86810
      13:30:05 addons\cargoposes_f.pbo - 86243
      13:30:05 addons\modules_f_bootcamp.pbo - 79398
      13:30:05 addons\structures_f_households.pbo - 86882
      13:30:05 addons\armor_f_epb.pbo - 86110
      13:30:05 addons\missions_f_beta.pbo - 86721
      13:30:05 addons\missions_f_epc_video.pbo - 84725
      13:30:05 addons\signs_f.pbo - 82967
      13:30:05 addons\missions_f_epb_video.pbo - 73106
      13:30:05 addons\boat_f.pbo - 86857
      13:30:05 addons\air_f_rtd.pbo - 76933
      13:30:05 addons\static_f_gamma.pbo - 82090
      13:30:05 addons\weapons_f.pbo - 87081
      13:30:05 addons\characters_f_gamma.pbo - 85675
      13:30:05 addons\soft_f_gamma.pbo - 87002
      13:30:05 addons\music_f_epa_music.pbo - 73106
      13:30:05 addons\dubbing_f_epa.pbo - 73106
      13:30:05 addons\structures_f_epb.pbo - 85075
      13:30:05 addons\dubbing_radio_f.pbo - 86797
      13:30:05 addons\language_f_epb.pbo - 86651
      13:30:05 addons\structures_f_ind.pbo - 85517
      13:30:05 addons\music_f_bootcamp.pbo - 73106
      13:30:05 addons\map_altis_scenes_f.pbo - 73106
      13:30:05 addons\functions_f_bootcamp.pbo - 86767
      13:30:05 addons\language_f_epc.pbo - 86295
      13:30:05 addons\structures_f_epa.pbo - 85075
      13:30:05 addons\missions_f_gamma_video.pbo - 73106
      13:30:05 addons\baseconfig_f.pbo - 73106
      13:30:05 addons\static_f_beta.pbo - 79398
      13:30:05 addons\functions_f.pbo - 87002
      13:30:05 addons\missions_f_epa.pbo - 87085
      13:30:05 addons\languagemissions_f_epa.pbo - 86933
      13:30:05 addons\soft_f.pbo - 86906
      13:30:05 addons\characters_f_bootcamp.pbo - 86933
      13:30:05 addons\missions_f_data.pbo - 73106
      13:30:05 addons\missions_f_gamma_data.pbo - 86243
      13:30:05 addons\armor_f_beta.pbo - 86856
      13:30:05 addons\missions_f_epa_data.pbo - 73106
      13:30:05 addons\sounds_f_weapons.pbo - 84865
      13:30:05 addons\structures_f_data.pbo - 85075
      13:30:05 addons\uifonts_f_data.pbo - 73106
      13:30:05 addons\sounds_f_vehicles.pbo - 85560
      13:30:05 addons\weapons_f_epa.pbo - 83667
      13:30:05 addons\characters_f_beta.pbo - 86837
      13:30:05 addons\music_f_epc_music.pbo - 73106
      13:30:05 addons\languagemissions_f_epb.pbo - 86841
      13:30:05 addons\characters_f_epb.pbo - 85686
      13:30:05 addons\missions_f_gamma.pbo - 86941
      13:30:05 addons\soft_f_epc.pbo - 86934
      13:30:05 addons\data_f_exp_b.pbo - 86189
      13:30:05 addons\functions_f_epc.pbo - 84400
      13:30:05 addons\language_f_beta.pbo - 86792
      13:30:05 addons\missions_f_epc_data.pbo - 84724
      13:30:05 addons\languagemissions_f.pbo - 86295
      13:30:05 addons\languagemissions_f_epc.pbo - 51076
      13:30:05 addons\structures_f.pbo - 86067
      13:30:05 addons\music_f_music.pbo - 73106
      13:30:05 addons\ui_f_data.pbo - 86284
      13:30:05 addons\map_stratis_data.pbo - 80737
      13:30:05 addons\soft_f_bootcamp.pbo - 85752
      13:30:05 addons\music_f_epc.pbo - 84723
      13:30:05 addons\languagemissions.pbo - unknown
      13:30:05 addons\dubbing_f_bootcamp.pbo - 73106
      13:30:05 addons\map_altis.pbo - 85518
      13:30:05 addons\map_altis_data_layers_01_01.pbo - 79087
      13:30:05 addons\editor_f.pbo - 82563
      13:30:05 addons\map_altis_data.pbo - 80737
      13:30:05 addons\characters_f_epc.pbo - 84064
      13:30:05 addons\missions_f_epb_data.pbo - 73106
      13:30:05 addons\structures_f_bootcamp.pbo - 85075
      13:30:05 addons\ui_f.pbo - 87002
      13:30:05 addons\missions_f_video.pbo - 73106
      13:30:05 addons\missions_f_bootcamp_data.pbo - 72362
      13:30:05 addons\anims_f_epc.pbo - 72362
      13:30:05 addons\language_f_gamma.pbo - 86295
      13:30:05 addons\map_vr_scenes_f.pbo - 82252
      13:30:05 addons\boat_f_epc.pbo - 82564
      13:30:05 addons\dubbing_f.pbo - 73106
      13:30:05 addons\languagemissions_f_bootcamp.pbo - 65850
      13:30:05 addons\anims_f_data.pbo - 85891
      13:30:05 addons\air_f_beta.pbo - 86965
      13:30:05 addons\sounds_f_bootcamp.pbo - 82576
      13:30:05 addons\modules_f_beta.pbo - 86933
      13:30:05 addons\weapons_f_beta.pbo - 86067
      13:30:05 addons\a3.pbo - unknown
      13:30:05 addons\missions_f_epb.pbo - 86791
      13:30:05 addons\structures_f_epc.pbo - 85252
      13:30:05 addons\music_f_epa.pbo - 73106
      13:30:05 addons\data_f_bootcamp.pbo - 76960
      13:30:05 addons\functions_f_epa.pbo - 84402
      13:30:05 addons\boat_f_beta.pbo - 83805
      13:30:05 addons\animals_f.pbo - 86114
      13:30:05 addons\anims_f_epa.pbo - 78608
      13:30:05
      13:30:05 =======================
      13:30:05
      13:30:05 ============================================================================================= List of mods ===============================================================================================
      13:30:05 modsReadOnly = true
      13:30:05 safeModsActivated = false
      13:30:05 customMods = true
      13:30:05 hash = '1BF1C88BEB34346AA134A830763E310B9ADB5EDC'
      13:30:05 hashShort = 'b950bc78'
      13:30:05 name | modDir | default | origin | hash | hashShort | fullPath
      13:30:05 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
      13:30:05 @life_server | @life_server | false | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | 11fdd19c | X:\arma3\@life_server
      13:30:05 Arma 3 DLC Bundle | dlcbundle | true | NOT FOUND | | |
      13:30:05 Arma 3 Marksmen | mark | true | GAME DIR | 72dafe7fb444b4ca8438eb4a18bb963f04451f1c | d80931de | X:\arma3\mark
      13:30:05 Arma 3 Helicopters | heli | true | GAME DIR | d501ad2cecf1acdf8df830a3c4c82c549508a1f0 | 54e1c164 | X:\arma3\heli
      13:30:05 Arma 3 Karts | kart | true | GAME DIR | ff5d4beff64aa06e5291ee726dba99122de0c9be | 3d3c6d | X:\arma3\kart
      13:30:05 Arma 3 Zeus | curator | true | GAME DIR | 13fd3ee42f34a3437b91fcb413b4f9469c6e9781 | 6dbbef82 | X:\arma3\curator
      13:30:05 Arma 3 | A3 | true | NOT FOUND | | |
      13:30:05 ==========================================================================================================================================================================================================
      13:30:05 InitSound ...
      13:30:05 InitSound - complete
      13:30:05 PhysX3 SDK Init started ...
      13:30:05 PhysX3 SDK Init ended.
      13:30:07 Attempt to override final function - rscminimap_script
      13:30:07 Attempt to override final function - rscdisplayloading_script
      13:30:07 Attempt to override final function - rscdisplayloading_script
      13:30:07 Attempt to override final function - rscdisplayloading_script
      13:30:07 Attempt to override final function - rscdiary_script
      13:30:07 Attempt to override final function - rscdisplaysinglemission_script
      13:30:07 Attempt to override final function - rscdiary_script
      13:30:07 Attempt to override final function - rscdisplayremotemissions_script
      13:30:07 Attempt to override final function - rscdisplayloading_script
      13:30:07 Attempt to override final function - rscdiary_script
      13:30:07 Attempt to override final function - rscdiary_script
      13:30:07 Attempt to override final function - rscdisplaystrategicmap_script
      13:30:07 Attempt to override final function - rscdisplaycommon_script
      13:30:07 Attempt to override final function - rscdisplayloading_script
      13:30:08 Attempt to override final function - rscdisplaycurator_script
      13:30:08 Attempt to override final function - rscdisplayattributes_script
      13:30:08 Attempt to override final function - rscdisplayattributes_script
      13:30:08 Attempt to override final function - rscdisplayattributes_script
      13:30:08 Attempt to override final function - rscdisplaycommon_script
      13:30:08 Attempt to override final function - rscdisplaydebriefing_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:08 Attempt to override final function - rscunitinfo_script
      13:30:10 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
      13:30:11 Connected to Steam servers
      13:31:05 Mission Altis_Life.Altis: Number of roles (99) is different from 'description.ext::Header::maxPlayer' (75)
      13:31:06 Server error: Player without identity Ismir Schnuppe (id 1598560920)
      13:31:06 Server error: Player without identity Ismir Schnuppe (id 1598560920)
      13:31:06 Server error: Player without identity Ismir Schnuppe (id 1598560920)
      13:31:06 Server error: Player without identity Ismir Schnuppe (id 1598560920)
      13:31:06 Server error: Player without identity Ismir Schnuppe (id 1598560920)
      13:31:06 Server error: Player without identity Ismir Schnuppe (id 1598560920)
      13:31:06 Server error: Player without identity Ismir Schnuppe (id 1598560920)
      13:31:06 Server error: Player without identity Ismir Schnuppe (id 1598560920)
      13:31:06 Server error: Player without identity Ismir Schnuppe (id 1598560920)
      13:31:06 Server error: Player without identity Ismir Schnuppe (id 1598560920)
      13:31:06 Server error: Player without identity Ismir Schnuppe (id 1598560920)
      13:31:06 Server error: Player without identity Ismir Schnuppe (id 1598560920)
      13:31:06 Server error: Player without identity Ismir Schnuppe (id 1598560920)
      13:31:06 Server error: Player without identity Ismir Schnuppe (id 1598560920)
      13:31:14 Starting mission:
      13:31:14 Mission file: Altis_Life
      13:31:14 Mission world: Altis
      13:31:14 Mission directory: mpmissions\Altis_Life.Altis\
      13:31:22 Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView
      13:31:22 Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView
      13:31:30 Attempt to override final function - bis_functions_list
      13:31:30 Attempt to override final function - bis_functions_listpreinit
      13:31:30 Attempt to override final function - bis_functions_listpostinit
      13:31:30 Attempt to override final function - bis_functions_listrecompile
      13:31:30 Attempt to override final function - bis_fnc_missiontaskslocal
      13:31:30 Attempt to override final function - bis_fnc_missionconversationslocal
      13:31:30 Attempt to override final function - bis_fnc_missionflow
      13:31:35 No speaker given for Teshi Azikiwe
      13:31:36 No speaker given for Katungi Sesse-Seko
      13:31:36 No speaker given for Katungi Azikiwe
      13:31:36 No speaker given for Gillis Griffiths
      13:31:36 No speaker given for Kwame Awolowo
      13:31:36 No speaker given for Lin Wu
      13:31:36 soldier[B_diver_F]:Some of magazines weren't stored in soldier Vest or Uniform?
      13:31:36 No speaker given for Ian Lee
      13:31:36 No speaker given for Max Robertson
      13:31:36 No speaker given for Jack Jones
      13:31:36 No speaker given for Alfie Young
      13:31:36 No speaker given for Kofi Ibori
      13:31:36 No speaker given for George Bennett
      13:31:36 No speaker given for Shawn Martinez
      13:31:36 No speaker given for Joseph Smith
      13:31:36 No speaker given for Pan Ng
      13:31:36 No speaker given for Kong Il
      13:31:36 No speaker given for Oliver Taylor
      13:31:36 No speaker given for Thomas Morgan
      13:31:36 No speaker given for Harry Faulkner
      13:31:36 No speaker given for Kuang Lee
      13:31:36 No speaker given for Luke Halliwell
      13:31:36 No speaker given for Sean Abbey
      13:31:36 No speaker given for Conor Stewart
      13:31:36 soldier[B_diver_F]:Some of magazines weren't stored in soldier Vest or Uniform?
      13:31:36 No speaker given for Tyler Moore
      13:31:36 No speaker given for Davu Tinibu
      13:31:36 No speaker given for Keith MacDonald
      13:31:36 No speaker given for Geoff Faulkner
      13:31:36 No speaker given for Toby Lewis
      13:31:36 No speaker given for Charlie Wood
      13:31:36 No speaker given for Jack Campbell
      13:31:37 Strange convex component322 in a3\structures_f\research\dome_big_f.p3d:geometryFire
      13:31:37 Strange convex component327 in a3\structures_f\research\dome_big_f.p3d:geometryFire
      13:31:37 "Market prices generated!"
      13:31:37 "Server FSM executed"
      13:31:37 Error: Object(2 : 99) not found
      13:31:37 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
      13:31:37 Unable to get file version size: .\extDB.dll
      13:31:37 "extDB: Version: 35"
      13:31:37 "extDB: Connected to Database"
      13:31:37 "Server FSM timer"
      13:32:50 "------------- Client Query Request -------------"
      13:32:50 "QUERY: SELECT playerid, name, cash, bankacc, adminlevel, donatorlvl, civ_licenses, arrested, civ_gear FROM players WHERE playerid='76561198147150228'"
      13:32:50 "Time to complete: 0.0249939 (in seconds)"
      13:32:50 "Result: ["76561198147150228","Ismir Schnuppe",730000,157000,"3","0","[[`license_civ_driver`,1],[`license_civ_air`,1],[`license_civ_heroin`,1],[`license_civ_marijuana`,1],[`license_civ_gang`,1],[`license_civ_boat`,1],[`license_civ_oil`,1],[`license_civ_dive`,1],[`license_civ_truck`,1],[`license_civ_gun`,1],[`license_civ_rebel`,1],[`license_civ_coke`,1],[`license_civ_diamond`,1],[`license_civ_copper`,1],[`license_civ_iron`,1],[`license_civ_sand`,1],[`license_civ_salt`,1],[`license_civ_cement`,1],[`license_civ_home`,1]]",0,"[`U_O_GhillieSuit`,`V_BandollierB_cbr`,`B_Carryall_oli`,`G_Sport_Blackred`,`H_Beret_02`,[`ItemMap`,`ItemCompass`,`ItemWatch`,`ItemRadio`,`ItemGPS`,`NVGoggles`,`Rangefinder`],`srifle_DMR_01_F`,`hgun_P07_F`,[],[],[`FirstAidKit`,`FirstAidKit`],[`10Rnd_762x54_Mag`,`10Rnd_762x54_Mag`,`10Rnd_762x54_Mag`,`10Rnd_762x54_Mag`,`10Rnd_762x54_Mag`,`10Rnd_762x54_Mag`,`30Rnd_9x21_Mag`,`30Rnd_9x21_Mag`,`30Rnd_9x21_Mag`,`30Rnd_9x21_Mag`,`30Rnd_9x21_Mag`,`30Rnd_9x21_Mag`,`30Rnd_9x21_Mag`,`30Rnd_9x21_Mag`,`30
      13:32:50 "------------------------------------------------"
      13:33:17 Admin logged in, player: Ismir Schnuppe, playerUID: 76561198147150228, IP: 192.168.0.100:2304.
      13:47:50 "[MARKET] marketChange called."
      13:47:50 "+Market+ Correcting market value of oilp from 3000 to 3000 by 0"
      13:47:50 "+Market+ Correcting market value of iron_r from 1200 to 1200 by 0"
      13:47:50 "Server FSM timer"
      13:47:50 "+Market+ Correcting market value of diamondc from 3500 to 3500 by 0"
      13:47:50 "+Market+ Correcting market value of copper_r from 1500 to 1500 by 0"
      13:47:50 "+Market+ Correcting market value of salt_r from 2500 to 2500 by 0"
      13:47:50 "+Market+ Correcting market value of glass from 2300 to 2300 by 0"
      13:47:50 "+Market+ Correcting market value of cement from 1900 to 1900 by 0"
      13:47:50 "+Market+ Correcting market value of turtle from 3000 to 3000 by 0"
      13:47:50 "+Market+ Correcting market value of marijuana from 5500 to 5500 by 0"
      13:47:50 "+Market+ Correcting market value of cocainep from 8000 to 8000 by 0"
      13:47:50 "+Market+ Correcting market value of heroinp from 7000 to 7000 by 0"
      13:50:40 Warning Message: No entry 'bin\http://config.bin/CfgWeapons.30Rnd_65x39_caseless_mag'.
      13:50:40 Warning Message: No entry '.scope'.
      13:50:40 Warning Message: '/' is not a value
      13:50:40 Warning Message: Error: creating weapon 30Rnd_65x39_caseless_mag with scope=private
      13:50:40 Warning Message: No entry '.displayName'.
      13:50:40 Warning Message: '/' is not a value
      13:50:40 Warning Message: No entry '.nameSound'.
      13:50:40 Warning Message: '/' is not a value
      13:50:40 Warning Message: No entry '.type'.
      13:50:40 Warning Message: '/' is not a value
      13:50:40 Warning Message: No entry '.picture'.
      13:50:40 Warning Message: '/' is not a value
      13:50:40 Warning Message: No entry '.Library'.
      13:50:40 Warning Message: No entry '.libTextDesc'.
      13:50:40 Warning Message: '/' is not a value
      13:50:40 Warning Message: No entry '.model'.
      13:50:40 Warning Message: '/' is not a value
      13:50:40 Warning Message: No entry '.simulation'.
      13:50:40 Warning Message: '/' is not a value
      13:50:40 Warning Message: No entry '.fireLightDuration'.
      13:50:40 Warning Message: '/' is not a value
      13:50:40 Warning Message: No entry '.fireLightIntensity'.
      13:50:40 Warning Message: '/' is not a value
      13:50:40 Warning Message: No entry '.fireLightDiffuse'.
      13:50:40 Warning Message: Size: '/' not an array
      13:50:40 Warning Message: Size: '/' not an array
      13:50:40 Warning Message: No entry '.fireLightAmbient'.
      13:50:40 Warning Message: Size: '/' not an array
      13:50:40 Warning Message: Size: '/' not an array
      13:50:40 Warning Message: No entry '.weaponLockDelay'.
      13:50:40 Warning Message: '/' is not a value
      13:50:40 Warning Message: No entry '.weaponLockSystem'.
      13:50:40 Warning Message: '/' is not a value
      13:50:40 Warning Message: No entry '.cmImmunity'.
      13:50:40 Warning Message: '/' is not a value
      13:50:40 Warning Message: No entry '.weight'.
      13:50:40 Warning Message: '/' is not a value
      13:50:40 Warning Message: No entry '.lockingTargetSound'.
      13:50:40 Warning Message: Size: '/' not an array
      13:50:40 Warning Message: No entry '.lockedTargetSound'.
      13:50:40 Warning Message: Size: '/' not an array
      13:50:40 Warning Message: No entry '.detectRange'.
      13:50:40 Warning Message: '/' is not a value
      13:50:40 Warning Message: No entry '.muzzles'.
      13:50:40 Warning Message: Size: '/' not an array

      Hier nochmal kannst du mir eventuel sagen, wie ich die Position von Koordinaten zu Marker abändere?

    • Motombo
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      • 25. Oktober 2015 um 14:39
      • #9

      Öhm, könnte so funzen
      airdrop_positions = [(getMarkerPos "DEINMARKERNAME"), (getMarkerPos "DEINMARKERNAME"), (getMarkerPos "DEINMARKERNAME3)];

    • InFiNiTy
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      • 25. Oktober 2015 um 15:26
      • #10

      Nein leider spawnt da immernoch unten links

      airdrop_helicopter_main = "B_Heli_Transport_03_unarmed_F";
      airdrop_helicopter_scnd = "B_Heli_Attack_01_F";
      airdrop_chance = 100;
      airdrop_positions = [(getMarkerPos "airdrop_1"), (getMarkerPos "airdrop_2"), (getMarkerPos "airdrop_3")];
      _airdrop_time_interval = [0,4]; //Time given in hours, this is the interval in which the airdrop should take place. || GER: Zeiteinteilung in Stunden, das ist das Intervall, indem ein Airdrop stattfinden soll.
      // Do not modify the following code
      airdrop_time_min = _airdrop_time_interval select 0;
      airdrop_time_max = _airdrop_time_interval select 1;
      airdrop_time_min = airdrop_time_min*3600;
      airdrop_time_max = airdrop_time_max*3600;
      if (airdrop_time_min>=airdrop_time_max) exitWith {airdrop_enable=false;};
      airdrop_enable=true;
      airdrop_goingon=false;

    • xEpicGameTVx
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      1
      • 2. Januar 2016 um 12:40
      • #11

      Ich hätte kurz eine kleine Frage...
      Kann man auch einfügen das man Geld bekommt also eine chance geld darin zu finden und dies dem spieler hinzuzufügen?

    • morris123
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      • 5. Februar 2016 um 21:38
      • #12

      Moin ^^ bei mir hat soweit alles geklappt kann auch den airdrop anfordern einmal war der sogar an einer richtigen posi aber irgendwie spawnt der jetzt auch immer unten links auf der Map wie bei Infinity ^^

    • M0rT4lx
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      • 20. April 2016 um 17:45
      • #13

      Hey :D ich hab das Script aus dem Global Flamer Forum genommen. Das funktioniert einwandfrei nur der Drop will nicht verschwinden also er Spawnt, Kiste dropt und dann bleibt der Rote Kreis mit der kiste da woran könnte das liegen?

    • Saturin78
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      • 20. April 2016 um 18:02
      • #14

      also mich wurde interessieren, was ich entfernen muss, dass der Marker fur die Kiste weg ist. Will dass man die Kiste innerhalb der pvo zone suchen muss.

      Tapse mich wieder ins Arma3 xxx-Life rein :D

    • M0rT4lx
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      • 20. April 2016 um 18:08
      • #15
      Zitat von Saturin78

      also mich wurde interessieren, was ich entfernen muss, dass der Marker fur die Kiste weg ist. Will dass man die Kiste innerhalb der pvo zone suchen muss.

      Ich komm mal kurz bei dir aufn TS :D Eine Hand wäscht die andere rofl

    • Saturin78
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      • 20. April 2016 um 19:35
      • #16

      komme erst später an pc.

      Tapse mich wieder ins Arma3 xxx-Life rein :D

    • M0rT4lx
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      • 26. April 2016 um 13:53
      • #17

      Der sagt mir in der RPT das hier:

      Spoiler anzeigen


      12:01:19 Error in expression <rdrop_time_min*3600;
      airdrop_time_max = airdrop_time_max*3600;
      if (airdrop_time_>
      12:01:19 Error position: <airdrop_time_max*3600;
      if (airdrop_time_>
      12:01:19 Error Undefined variable in expression: airdrop_time_max
      12:01:19 File life_server\Functions\airdrop\config.sqf, line 17
      12:01:24 Error in expression <chance) exitWith {};
      _toWait = (random (airdrop_time_max - airdrop_time_min)) + >
      12:01:24 Error position: <airdrop_time_max - airdrop_time_min)) + >
      12:01:24 Error Undefined variable in expression: airdrop_time_max
      12:01:24 File life_server\Functions\airdrop\fn_generateAirdropAuto.sqf, line 13

      config.cpp

      Spoiler anzeigen


      /*
      File Version: 1.0.0.0
      File Author: RYN_Ryan
      File edit: 20.01.2015
      Copyright © 2015 Ryan Torzynski, All rights reserved
      All servers are allowed to use this code, modify and publish it. Every modified release of this script must contain "Original by RTT"
      */
      airdrop_helicopter_main = "B_Heli_Transport_03_unarmed_F";
      airdrop_helicopter_scnd = "B_Heli_Attack_01_F";
      airdrop_chance = 100;
      airdrop_positions = [[6462.26,13112.6,100.024],[11614.4,22348.3,27.2799],[10655.1,8169.25,73.3213],[19925.4,8125.64,54.6152],[12552.1,14405.3,16.7959]];
      _airdrop_time_interval = [2]; //Time given in hours, this is the interval in which the airdrop should take place
      // Do not modify the following code
      airdrop_time_min = _airdrop_time_interval select 0;
      airdrop_time_max = _airdrop_time_interval select 1;
      airdrop_time_min = airdrop_time_min*3600;
      airdrop_time_max = airdrop_time_max*3600;
      if (airdrop_time_min>=airdrop_time_max) exitWith {airdrop_enable=false;};
      airdrop_enable=true;
      airdrop_goingon=false;

      fn_generateAirdropAuto.sqf

      Spoiler anzeigen


      /*
      File Version: 1.0.0.0
      File Author: RYN_Ryan
      File edit: 20.01.2015
      Copyright © 2015 Ryan Torzynski, All rights reserved
      All servers are allowed to use this code, modify and publish it. Every modified release of this script must contain "Original by RTT"!
      */
      sleep 1;
      if (!airdrop_enable) exitWith {};
      if (airdrop_goingon) exitWith {};
      _chance = floor(random 100);
      if (_chance>airdrop_chance) exitWith {};
      _toWait = (random (airdrop_time_max - airdrop_time_min)) + airdrop_time_min;
      sleep _toWait; // Wait abit for the airdrop
      if (!airdrop_enable) exitWith {};
      if (airdrop_goingon) exitWith {};
      airdrop_goingon=true;
      // AIRDROP STARTEN
      [[5,"<t size='1.2'><t color='#FF0000'>Mission</t></t><br/><br/><t size='1'>Ein Hubschrauber wird in 15 Minuten ein Airdrop abwerfen! Der Airdrop Standort wird in Kuerze uebermittelt!!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      _poses = count airdrop_positions;
      _inArr = floor(random _poses);
      _dest = airdrop_positions select _inArr;
      sleep 300;
      _marker = createMarker ["Airdropmarker", _dest];
      "Airdropmarker" setMarkerColor "ColorRed";
      "Airdropmarker" setMarkerType "Empty";
      "Airdropmarker" setMarkerShape "ELLIPSE";
      "Airdropmarker" setMarkerSize [800,800];
      _markerText = createMarker ["Airdropmarkertext", _dest];
      "Airdropmarkertext" setMarkerColor "ColorBlack";
      "Airdropmarkertext" setMarkerText "Airdrop-Gebiet PVP-Zone";
      "Airdropmarkertext" setMarkerType "mil_warning";
      [[5,"<t size='1.2'><t color='#FF0000'>Mission</t></t><br/><br/><t size='1'>10 Minuten bis der Hubschrauber den Airdrop fallen laesst! Ueberpruefen Sie Ihre Karte fuer die AirDrop Koordinaten</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 300;
      [[5,"<t size='1.2'><t color='#FF0000'>Mission</t></t><br/><br/><t size='1'>5 Minuten bis der Hubschrauber den Airdrop fallen laesst!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 60;
      [[5,"<t size='1.2'><t color='#FF0000'>Mission</t></t><br/><br/><t size='1'>4 Minuten bis der Hubschrauber den Airdrop fallen laesst!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 60;
      [[5,"<t size='1.2'><t color='#FF0000'>Mission</t></t><br/><br/><t size='1'>3 Minuten bis der Hubschrauber den Airdrop fallen laesst!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 60;
      [[5,"<t size='1.2'><t color='#FF0000'>Mission</t></t><br/><br/><t size='1'>2 Minuten bis der Hubschrauber den Airdrop fallen laesst!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 60;
      [[5,"<t size='1.2'><t color='#FF0000'>Mission</t></t><br/><br/><t size='1'>1 Minuten bis der Hubschrauber den Airdrop fallen laesst!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      heli1 = CreateVehicle [airdrop_helicopter_main, [7950, 9667, 0], [], 0, "FLY"];
      heli2 = CreateVehicle [airdrop_helicopter_scnd, [7950, 9700, 0], [], 0, "FLY"];
      heli3 = CreateVehicle [airdrop_helicopter_scnd, [7950, 9630, 0], [], 0, "FLY"];
      heli1 allowDamage false;
      heli2 allowDamage false;
      heli3 allowDamage false;
      _mygroup1 = [[7950, 9667, 0], CIVILIAN, ["O_G_Soldier_SL_F"],[],[],[],[],[],180] call BIS_fnc_spawnGroup;
      _mygroup2 = [[7950, 9667, 0], CIVILIAN, ["O_G_Soldier_SL_F"],[],[],[],[],[],180] call BIS_fnc_spawnGroup;
      _mygroup3 = [[7950, 9667, 0], CIVILIAN, ["O_G_Soldier_SL_F"],[],[],[],[],[],180] call BIS_fnc_spawnGroup;
      {_x moveInDriver heli1} forEach units _mygroup1;
      {_x moveInDriver heli2} forEach units _mygroup2;
      {_x moveInDriver heli3} forEach units _mygroup3;
      _mygroup1 addWaypoint [_dest, 0];
      _mygroup1 addWaypoint [[2380.47,22267.8,0], 0];
      _mygroup2 addWaypoint [_dest, 0];
      _mygroup2 addWaypoint [[2380.47,22267.8,0], 0];
      _mygroup3 addWaypoint [_dest, 0];
      _mygroup3 addWaypoint [[2380.47,22267.8,0], 0];
      _containerdummy = createVehicle ["Land_Cargo20_blue_F", [3450.7363, 16708.432, 90], [], 0, "CAN_COLLIDE"];
      _containerdummy attachTo [heli1,[0,0,-3.5]];
      _containerdummy setDir 90;
      while { _dest distance heli1 > 250 } do { "airbox_marker" setMarkerPos getPos heli1; sleep 1; };
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>Der Airdrop wurde fallen gelassen!! 20 Minuten, bis zur Selbstzerstörung</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      // Drop the container
      deleteVehicle _containerdummy;
      sleep 0.1;
      _container = createVehicle ["Land_Cargo20_blue_F", [3450.7363, 16708.432, 90], [], 0, "CAN_COLLIDE"];
      _para = createVehicle ["O_Parachute_02_F", [getPos heli1 select 0, getPos heli1 select 1, getPos heli1 select 2], [], 0, ""];
      _para setPosATL (heli1 modelToWorld[0,0,100]);
      _para attachTo [heli1,[0,0,-10]];
      detach _para;
      _container attachTo [_para,[0,0,-2]];
      _container setDir 90;
      playSound3D ["a3\sounds_f\weapons\Flare_Gun\flaregun_1_shoot.wss", _container];
      _smoke="SmokeShellGreen" createVehicle [getpos _container select 0, getpos _container select 1,0];
      _smoke attachTo [_container,[0,0,0]];
      _light = "Chemlight_green" createVehicle getPos _container;
      _light attachTo [_container,[0,0,0]];
      _flare = "F_40mm_Green" createVehicle getPos _container;
      _flare attachTo [_container,[0,0,0]];
      sleep 0.1;
      while { (getPos _container select 2) > 2 } do { "airbox_marker" setMarkerPos getPos _container;sleep 1; };
      detach _container;
      _container setPos [getPos _container select 0, getPos _container select 1, (getPos _container select 2)+0.5];
      playSound3D ["A3\Sounds_F\sfx\alarm_independent.wss", _container];
      sleep 6;
      "M_NLAW_AT_F" createVehicle [getPos _container select 0, getPos _container select 1, 0];
      _pos_container = getPos _container;
      deleteVehicle _container;
      sleep 0.5;
      _box = createVehicle ["CargoNet_01_box_F", _pos_container, [], 0, "CAN_COLLIDE"];
      _box allowDamage false;
      _smoke="SmokeShellGreen" createVehicle [getpos _box select 0,getpos _box select 1,0];
      _flare = "F_40mm_Green" createVehicle getPos _container;
      _light attachTo [_box,[0,0,0]];
      _flare attachTo [_box,[0,0,0]];
      //#/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/#
      //#/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/#
      //#/##/##/##/##/##/##/##/##/##/##/##/##/##http://hardgame-life.xobor.net/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##
      //#/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/#
      //#///##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##
      //#/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/#
      // Fill box
      clearWeaponCargoGlobal _box;
      clearMagazineCargoGlobal _box;
      clearItemCargoGlobal _box;
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["20Rnd_762x51_Mag", 50];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["30Rnd_556x45_Stanag_Tracer_Yellow", 20];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["3Rnd_UGL_FlareRed_F", 20];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["30Rnd_556x45_Stanag_Tracer_Yellow", 20];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["30Rnd_65x39_caseless_mag", 10];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addItemCargoGlobal ["optic_Hamr", 3];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addItemCargoGlobal ["optic_Aco", 4];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addItemCargoGlobal ["muzzle_snds_H", 5];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addItemCargoGlobal ["FirstAidKit", 20];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addItemCargoGlobal ["optic_DMS", 6];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addItemCargoGlobal ["acc_pointer_IR", 7];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["5Rnd_127x108_Mag",2];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["200Rnd_65x39_cased_Box",2];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addItemCargoGlobal ["optic_NVS", 3];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["20Rnd_762x51_Mag",2];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addMagazineCargoGlobal ["10Rnd_93x64_DMR_05_Mag",12];};
      //#/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/#
      //#/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/#
      //#/##/##/##/##/##/##/##/##/##/##/##/##/##/WAFFEN/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/###/##
      //#/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/#
      //#///##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##
      //#/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/#
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["srifle_EBR_F", 2];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_MX_F", 1];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_MXM_F", 1];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_MX_SW_Black_F", 1];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["srifle_DMR_01_F", 2];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["arifle_Katiba_GL_F", 3];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["hgun_Pistol_heavy_01_F", 5];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["srifle_GM6_F", 1];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["srifle_DMR_05_tan_f", 3];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["LMG_Mk200_F", 1];};
      sleep 0.1;
      _var=floor(random 2);
      if (_var==1) then {_box addWeaponCargoGlobal ["srifle_EBR_ACO_F", 4];};
      //#/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/#
      //#/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/#
      //#/##/##/##/##/##/##/##/##/##/##/##/##/##/WAFFEN/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/###/##
      //#/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/#
      //#/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/#
      //#/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/##/#
      // Fill box end
      sleep 500;
      deleteVehicle heli1;
      deleteVehicle heli2;
      deleteVehicle heli3;
      sleep 700;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>3 Minuten, bis zur Selbstzerstoerung</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 190;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>2 Minuten, bis zur Selbstzerstoerung</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 110;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop</t></t><br/><br/><t size='1'>10 Sekunden bis zur Selbstzerstoerung</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 10;
      [[5,"<t size='1.2'><t color='#FF0000'>Airdrop beendet!</t></t><br/><br/><t size='1'>Die AirDrop-Mission wurde beendet!!!</t>"],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      deleteVehicle _box;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-21,(getPos _box select 1)+21,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-1,(getPos _box select 1)+56,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+23,(getPos _box select 1)-75,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-50,(getPos _box select 1)+1,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+87,(getPos _box select 1)-22,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+0,(getPos _box select 1)-0,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+20,(getPos _box select 1)-20,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-100,(getPos _box select 1)+56,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+100,(getPos _box select 1)-100,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-55,(getPos _box select 1)+123,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+577,(getPos _box select 1)-83,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+35,(getPos _box select 1)-99,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)+100,(getPos _box select 1)-100,0];
      sleep 1;
      _bmb = "BO_GBU12_LGB" createVehicle [(getPos _box select 0)-431,(getPos _box select 1)-431,0];
      "Airdropmarker" setMarkerAlpha 0;
      "Airdropmarkertext" setMarkerAlpha 0;
      deleteMarker "airbox_marker";
      deleteMarker "Airdropmarker";
      deleteMarker "Airdropmarkertext";
      airdrop_goingon = false;

      Kann aber nicht finden wo da der Fehler liegt. Jemand ne Ahnung?

    • Tass
      Fortgeschrittener
      Reaktionen
      103
      Beiträge
      408
      Bilder
      3
      • 26. April 2016 um 15:26
      • #18

      spontan würde ich sagen das du die 2te zahl vom _airdrop_time_interval auf jeden fall mit angeben solltest

      Ich bin keine Signatur... ich putz hier nur ;d

    • Oxygen
      Schüler
      Reaktionen
      16
      Trophäen
      11
      Beiträge
      109
      • 28. Mai 2016 um 12:25
      • #19

      Moin bis zur 4.4 läuft das script wenn man es so einfügt wie hier beschrieben ohne probleme
      nur in der 4.4r2 habe ich das problem das der airdrop einfach nicht startet egal ob automatisch oder sebst gerufen
      vill hat es ja schon jemand geschaft in der 4.4r2 dann lönnte der sich ja bei mir mal melden
      wenn jemand bei älteren versionen hilfe brauchteinfach bescheid sagen


      PS. leider wird mir im rpt nichts angezeigt

      https://www.fs-life.de

    • Oxygen
      Schüler
      Reaktionen
      16
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      11
      Beiträge
      109
      • 29. Mai 2016 um 08:55
      • #20

      scheinbar gibt es ein probem mit dem nachrichten system vill weiß jemand was zu tun ist

      Spoiler anzeigen
      Code
      2016/05/29,  3:11:48 Error in expression <,"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      _poses = count airdrop_posi>
      2016/05/29,  3:11:48   Error position: <life_fnc_MP;
      _poses = count airdrop_posi>
      2016/05/29,  3:11:48   Error Undefined variable in expression: life_fnc_mp
      2016/05/29,  3:11:48 File life_server\Functions\airdrop\fn_generateAirdropAuto.sqf, line 23
      2016/05/29,  3:16:48 Error in expression <,"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      
      
      
      
      sleep 300;
      
      
      
      
      [[5,"<t size='>
      2016/05/29,  3:16:48   Error position: <life_fnc_MP;
      
      
      
      
      sleep 300;
      
      
      
      
      [[5,"<t size='>
      2016/05/29,  3:16:48   Error Undefined variable in expression: life_fnc_mp
      2016/05/29,  3:16:48 File life_server\Functions\airdrop\fn_generateAirdropAuto.sqf, line 39
      2016/05/29,  3:21:48 Error in expression <,"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      
      
      
      
      sleep 60;
      
      
      
      
      [[5,"<t size='1>
      2016/05/29,  3:21:48   Error position: <life_fnc_MP;
      
      
      
      
      sleep 60;
      
      
      
      
      [[5,"<t size='1>
      2016/05/29,  3:21:48   Error Undefined variable in expression: life_fnc_mp
      2016/05/29,  3:21:48 File life_server\Functions\airdrop\fn_generateAirdropAuto.sqf, line 43
      2016/05/29,  3:22:48 Error in expression <,"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      
      
      
      
      sleep 60;
      
      
      
      
      [[5,"<t size='1>
      2016/05/29,  3:22:48   Error position: <life_fnc_MP;
      
      
      
      
      sleep 60;
      
      
      
      
      [[5,"<t size='1>
      2016/05/29,  3:22:48   Error Undefined variable in expression: life_fnc_mp
      2016/05/29,  3:22:48 File life_server\Functions\airdrop\fn_generateAirdropAuto.sqf, line 47
      2016/05/29,  3:23:48 Error in expression <,"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      
      
      
      
      sleep 60;
      
      
      
      
      [[5,"<t size='1>
      2016/05/29,  3:23:48   Error position: <life_fnc_MP;
      
      
      
      
      sleep 60;
      
      
      
      
      [[5,"<t size='1>
      2016/05/29,  3:23:48   Error Undefined variable in expression: life_fnc_mp
      2016/05/29,  3:23:48 File life_server\Functions\airdrop\fn_generateAirdropAuto.sqf, line 51
      2016/05/29,  3:24:48 Error in expression <,"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      
      
      
      
      sleep 60;
      
      
      
      
      [[5,"<t size='1>
      2016/05/29,  3:24:48   Error position: <life_fnc_MP;
      
      
      
      
      sleep 60;
      
      
      
      
      [[5,"<t size='1>
      2016/05/29,  3:24:48   Error Undefined variable in expression: life_fnc_mp
      2016/05/29,  3:24:48 File life_server\Functions\airdrop\fn_generateAirdropAuto.sqf, line 55
      2016/05/29,  3:25:48 Error in expression <,"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      
      
      
      
      heli1 = CreateVehicle [air>
      2016/05/29,  3:25:48   Error position: <life_fnc_MP;
      
      
      
      
      heli1 = CreateVehicle [air>
      2016/05/29,  3:25:48   Error Undefined variable in expression: life_fnc_mp
      2016/05/29,  3:25:48 File life_server\Functions\airdrop\fn_generateAirdropAuto.sqf, line 59
      2016/05/29,  3:27:55 Error in expression <,"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      
      
      
      
      
      
      
      
      
      
      deleteVehicle _container>
      2016/05/29,  3:27:55   Error position: <life_fnc_MP;
      
      
      
      
      
      
      
      
      
      
      deleteVehicle _container>
      2016/05/29,  3:27:55   Error Undefined variable in expression: life_fnc_mp
      2016/05/29,  3:27:55 File life_server\Functions\airdrop\fn_generateAirdropAuto.sqf, line 95
      2016/05/29,  3:27:55 Error: Bone sphere63 doesn't exist in skeleton Parachute_02
      2016/05/29,  3:27:55 Error: Bone sphere62 doesn't exist in skeleton Parachute_02
      2016/05/29,  3:27:55 Error: Bone sphere63 doesn't exist in skeleton Parachute_02
      2016/05/29,  3:27:55 Error: Bone sphere62 doesn't exist in skeleton Parachute_02
      2016/05/29,  3:43:17 Error in expression <,"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 240;
      [[5,"<t size='1.>
      2016/05/29,  3:43:17   Error position: <life_fnc_MP;
      sleep 240;
      [[5,"<t size='1.>
      2016/05/29,  3:43:17   Error Undefined variable in expression: life_fnc_mp
      2016/05/29,  3:43:17 File life_server\Functions\airdrop\fn_generateAirdropAuto.sqf, line 255
      2016/05/29,  3:47:17 Error in expression <,"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 50;
      [[5,"<t size='1.5>
      2016/05/29,  3:47:17   Error position: <life_fnc_MP;
      sleep 50;
      [[5,"<t size='1.5>
      2016/05/29,  3:47:17   Error Undefined variable in expression: life_fnc_mp
      2016/05/29,  3:47:17 File life_server\Functions\airdrop\fn_generateAirdropAuto.sqf, line 257
      2016/05/29,  3:48:07 Error in expression <,"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      sleep 10;
      [[5,"<t size='1.5>
      2016/05/29,  3:48:07   Error position: <life_fnc_MP;
      sleep 10;
      [[5,"<t size='1.5>
      2016/05/29,  3:48:07   Error Undefined variable in expression: life_fnc_mp
      2016/05/29,  3:48:07 File life_server\Functions\airdrop\fn_generateAirdropAuto.sqf, line 259
      2016/05/29,  3:48:17 Error in expression <,"life_fnc_broadcast",true,false] spawn life_fnc_MP;
      deleteVehicle _box; 
      _bmb =>
      2016/05/29,  3:48:17   Error position: <life_fnc_MP;
      deleteVehicle _box; 
      _bmb =>
      2016/05/29,  3:48:17   Error Undefined variable in expression: life_fnc_mp
      2016/05/29,  3:48:17 File life_server\Functions\airdrop\fn_generateAirdropAuto.sqf, line 261
      Alles anzeigen

      https://www.fs-life.de

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