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    4. SCUM - RSS Feed

    Work in Progress Update [Feb 8, 2019]

    • RSS-BOT
    • 8. Februar 2019 um 17:21
    • RSS-BOT
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      • 8. Februar 2019 um 17:21
      • #1
      Zitat von SCUM - RSS Feed

      Good afternoon, boys and girls!



      We just wanted to bring you up to speed with the stuff we're working on (I walked way too much around the office today to get all of that)!


      • Here's a new gun model fresh from our art team - a DT11. Right now they're working on the animations for it, so it's not quite ready yet, but worry not - you'll have two different new guns to play with in the next patch while you wait for this bad boy.

        db75c72a78ba74ad37c35ce341919539f7e73da1.jpg

        b373c70d7249c2f1be0ef27af839bc00493f1ef3.jpg

        f7d9f2ce1b6f7d5b4025ab0d0d7e47361c735676.jpg

      bbbb7395fadc918312cd8fccca6efa992c9b7c47.png
      • We've promised to add more car models with time and we always keep our word - here's the latest model we're working on.

        55f30c14c1073c984babdfcf76a54ff04371e42b.jpg

        1f8c87235ca1657ba1699ea8c9ce484072b68ec3.jpg

        We're working on upgrading our driving system with these neat new additions (driving skill will soon be a thing):

      • Improved Vehicle Handling
        Driving skill and skill levels
        Improved Damage System
        Basic Vehicle Repair
        Lock/Open vehicle
        Lockpick/hot wire vehicle
        Refill Fuel System
        Vehicle Sounds/FX

      bbbb7395fadc918312cd8fccca6efa992c9b7c47.png
      • We're also working on the urban assets! Yes, we understand you're tired of all the little villages and the scenery and the beautiful coastal area! Okay! We get it! You hate pretty things! That's why we're adding cities, which means we have to make a bunch of stuff to fill them with,

        311f8199c5d5240102a21e69fead3b4030042d9d.jpg
        Low residential building with small cute shops.

        893602b6aba51e97e010cd564dd1204c5aff046c.jpg
        Residential building with creepy stuff in the attic.

        8a9443375d5d225383abe3e16f09ff3d68426d82.jpg
        City warehouse that will hold a lot of goodies! (Because why would we lie and lead you to your eternal doom)
      bbbb7395fadc918312cd8fccca6efa992c9b7c47.png
      • As you guys liked our caves a lot, we're adding a whole damn mine in the game. No better feeling than being down there without food and water and hearing the support beams start breaking down.

        699fb0d6f7b01c176740112fea190e5f6554955a.jpg
        Entrance to the best party in town!

        3a311b475b9b42416dd0718bdc48474757965142.jpg
        Just joking, it's filled with terror.

        8f5f9e3bfdb696d3e2d483f12e6adaacb40eb758.jpg
        But for real, do not go down there.
      bbbb7395fadc918312cd8fccca6efa992c9b7c47.png
      • I wanted to start this with a rock hard joke, but I wasn't allowed. Anyway, we have a quarry on the way as well. Couldn't find a rock for that knife? We got you, fam!

        ebef02e3b7166df9c743d190943878356dcf7793.jpg

        d15bcd273d0c94eea209c00a5be756e5c5683f52.jpg

        f8e6c1c7b57e4c12bfc7b987be863197608e42c0.jpg
      bbbb7395fadc918312cd8fccca6efa992c9b7c47.png
      • Let's talk items. We have a lot of new items in the works for you guys, here are some previews!

        1a32dd6cef4bb9231008e80ddd4e7240d5f42454.jpg
        A small trap for small animals.

        6cd67adad5b357c3cd27e19804b366851c74a24a.jpg
        Can't wait to see what you guys will do with this one.

        0ae7421372912cf99e12fcc627c56103f370329d.jpg
        A deadly weapon and a tool, 2 in 1, nailed it!

        35ba40994800092b62ed00c862ffc9ae751b8aae.jpg
        More bows more fun!

        154116cbec109e0cddc77e07d7bba2c70840d2d7.jpg
        We also heard you like crossbows
      bbbb7395fadc918312cd8fccca6efa992c9b7c47.png


      Okay, we sorted all the pretty pictures (did we?). But we still have other info that we want to share!


      • We started working on objectives, missions and tutorials. Down below you can see some concepts of future NPCs that will play a role in SCUM.

        d0929ed530a687ecf6d9ade13900dc0ea4f6483a.jpg
      bbbb7395fadc918312cd8fccca6efa992c9b7c47.png
      • Inventory rework

        From the ground up, visuals and functionality. We are aware that the current inventory is a bit clunky and confusing. That's why we decided to get back to the drawing board with it. Item stacking, item rotation, better stash management, all of it will be better, prettier and more efficient. We'll keep you posted as we make progress!

      • Cooking rework

        That pizza shop I was talking about before? Now you'll be able to have it, and put pineapples on it, as well as other terrifying things. In short, cooking will now work per design, also including various diseases, and possible death. The cooking skill will also be upgraded so having a person who knows how to cook will be a big bonus if you don't want to eat poison mushrooms or bad meat.

        DISCLAIMER: Everything you see and read here is prone to changes, and might end up in the game in a different way.


      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…988727366639416

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