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    4. ArmA Series - ArmA 3 / Reforger
    5. Hilfeforum

    Spieler können sich keine Schlüssel geben oder Items geben bzw löschen.

    • numixvenox jason
    • 2. Mai 2018 um 18:28
    • Erledigt
    • numixvenox jason
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      • 2. Mai 2018 um 18:28
      • #1

      Hallo N-N Community ^^

      Also mein Problem ist das sich unsere Spieler wenn sie das "Z-Menz" aufrufen, keine Items geben können ( Sie werden nicht mal zur Auswahl angezeigt) Denn Schweige können sie sich Geld oder Schlüssel geben.

      Liegt das vielleicht da dran das ich ein Ausweis System drin habe und sich das überschneidet?

      Danke im Vorraus... und ja ich weiß die logs sehen furchtbar aus und nein ich mache nicht alles neu:D! Grüße.

      Dateien

      Arma3_x64_2018-05-02_13-24-37.rpt 6,61 MB – 157 Downloads

    • perx
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      • 2. Mai 2018 um 18:41
      • #2
      Code
      13:29:27 Warning Message: File mpmissions\__CUR_MP.altis\config\Config_vItems.hpp, line 251: /VirtualShops.rocker: Member already defined.
      13:29:27 Warning Message: File mpmissions\__CUR_MP.altis\maverick\weaponshops\config.cpp, line 533: /maverick_weaponshop_cfg/shops.rocker_shop: Member already defined.

      Die Config_vItems.hpp wäre ganz hilfreich.

      Beste Grüße,

      euer LimnosLife Team.

      _______________________________________________

      Dein Kontakt zu uns:

      E-Mail: [email protected]

      TS3: ts.limnoslife.eu

      Arma: server.limnoslife.eu
      Webseite: limnoslife.eu

    • numixvenox jason
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      • 2. Mai 2018 um 18:50
      • #3

      Sorry musste datein Endung ändern das ich es hochladen kann.

      Dateien

      Config_vItems.txt 63,97 kB – 182 Downloads

    • perx
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      • 2. Mai 2018 um 19:11
      • #4
      Code
      class rocker {
              name = "STR_License_rocker";
              side = "civ";
              conditions = "license_civ_rocker";
              items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "lockpick", "pickaxe", "toolkit", "fuelFull", "peach", "boltcutter", "gpstracker", "ziptie", "gag", "cprKit", "blindfold" };
          };
          
          class rocker {
              name = "STR_License_mafia";
              side = "civ";
              conditions = "license_civ_rocker";
              items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "lockpick", "pickaxe", "toolkit", "fuelFull", "peach", "boltcutter", "gpstracker", "ziptie", "gag", "cprKit", "blindfold" };
          };
      Alles anzeigen

      Du hast rocker doppelt drin. Eins musst du rauslöschen oder anders benennen.
      Das gleiche gilt für /maverick_weaponshop_cfg/shops.rocker_shop: Member already defined.

      Beste Grüße,

      euer LimnosLife Team.

      _______________________________________________

      Dein Kontakt zu uns:

      E-Mail: [email protected]

      TS3: ts.limnoslife.eu

      Arma: server.limnoslife.eu
      Webseite: limnoslife.eu

    • numixvenox jason
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      • 2. Mai 2018 um 23:25
      • #5

      Habe die beiden Fehler behoben jedoch ist das Problem das sich Spieler im "Z-Menu" nicht auswählen können nach wie vor vertreten..


      liegt es vielleicht an der fn_playertag?

    • Kuchenplatte
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      • 3. Mai 2018 um 10:40
      • #6
      Zitat von numixvenox33

      Habe die beiden Fehler behoben jedoch ist das Problem das sich Spieler im "Z-Menu" nicht auswählen können nach wie vor vertreten..


      liegt es vielleicht an der fn_playertag?

      Ausweis eingefügt ?

      Ausweis sich gegenseitig zeigen dann geben

      Shadow|Eagle: "Frag mich eher why ich dich nicht noch irgendwas gegeben hab als Vorschlag xD"

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      https://github.com/Kuchenplatte

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    • moeck
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      • 3. Mai 2018 um 11:28
      • #7

      numixvenox jason hänge doch bitte mal deine fn_p_updateMenu.sqf mit an ;)

      Signatur? Was ist eine Signatur? Kann man das essen?

      Bitte beachten: Ich gebe keinen Support über private Nachrichten!


      Ganz wichtig: [Leitfaden] Wie frage Ich richtig um Hilfe?

      Nicht zu vergessen [Tutorial/Selbst-Test] Sollte ich einen Life Server eröffnen ?

    • numixvenox jason
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      • 3. Mai 2018 um 20:07
      • #8

      ---

      Dateien

      fn_p_updateMenu.sqf 2,37 kB – 161 Downloads

    • numixvenox jason
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      • 3. Mai 2018 um 20:17
      • #9
      Zitat von Kuchenplatte

      Ausweis eingefügt ?

      Ausweis sich gegenseitig zeigen dann geben

      Bekomme dann aber folgende Meldung:

    • Marius1773
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      • 3. Mai 2018 um 20:20
      • #10
      Zitat von numixvenox33

      Bekomme dann aber folgende Meldung:

      107410_screenshots_20180503201402_1.jpg

      #Offtopic

      Nen hübsches Hud bytheway,

      #Offtopicende

      Hast du irgendwas an Hud Dateien bearbeitet anstatt der hpp?

      Windows Server :love:

      Das Heilige Buch der Arma 3 Scripter, die Arma 3 Scripter Bibel: https://community.bistudio.com/wiki/Category:Scripting_Commands

    • numixvenox jason
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      • 3. Mai 2018 um 20:32
      • #11
      Zitat von Marius1773

      #Offtopic

      Nen hübsches Hud bytheway,

      #Offtopicende

      Hast du irgendwas an Hud Dateien bearbeitet anstatt der hpp?

      Nur in der player_inv.hpp. Und vielen dank freut mich zu hören^^

    • Marius1773
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      • 3. Mai 2018 um 20:40
      • #12
      Zitat von numixvenox33

      Nur in der player_inv.hpp. Und vielen dank freut mich zu hören^^

      Dann ersetz mal die ganzen inv sachen und pmenu sachen mit den Originalen Files ^^

      Code: fn_p_updateMenu.sqf
      #include "..\..\script_macros.hpp"
      /*
          File: fn_p_updateMenu.sqf
          Author: Bryan "Tonic" Boardwine
          Description:
          Updates the player menu (Virtual Interaction Menu)
      */
      private ["_inv","_lic","_licenses","_near","_near_units","_mstatus","_shrt","_side","_struct"];
      disableSerialization;
      
      if (FETCH_CONST(life_adminlevel) < 1) then {
          ctrlShow[2021,false];
      };
      
      _side = switch (playerSide) do {case west:{"cop"}; case civilian:{"civ"}; case independent:{"med"};};
      
      _inv = CONTROL(2001,2005);
      _lic = CONTROL(2001,2014);
      _near = CONTROL(2001,2022);
      _near_i = CONTROL(2001,2023);
      _mstatus = CONTROL(2001,2015);
      _struct = "";
      lbClear _inv;
      lbClear _near;
      lbClear _near_i;
      
      //Near players
      _near_units = [];
      { if (player distance _x < 10) then {_near_units pushBack _x};} forEach playableUnits;
      {
          if (!isNull _x && alive _x && player distance _x < 10 && !(_x isEqualTo player)) then {
              _near lbAdd format ["%1 - %2",_x getVariable ["realname",name _x], side _x];
              _near lbSetData [(lbSize _near)-1,str(_x)];
              _near_i lbAdd format ["%1 - %2",_x getVariable ["realname",name _x], side _x];
              _near_i lbSetData [(lbSize _near)-1,str(_x)];
          };
      } forEach _near_units;
      
      _mstatus ctrlSetStructuredText parseText format ["<img size='1.3' image='icons\ico_bank.paa'/> <t size='0.8px'>$%1</t><br/><img size='1.2' image='icons\ico_money.paa'/> <t size='0.8'>$%2</t>",[BANK] call life_fnc_numberText,[CASH] call life_fnc_numberText];
      ctrlSetText[2009,format ["Weight: %1 / %2", life_carryWeight, life_maxWeight]];
      
      {
          if (ITEM_VALUE(configName _x) > 0) then {
              _inv lbAdd format ["%2 [x%1]",ITEM_VALUE(configName _x),localize (getText(_x >> "displayName"))];
              _inv lbSetData [(lbSize _inv)-1,configName _x];
              _icon = M_CONFIG(getText,"VirtualItems",configName _x,"icon");
              if (!(_icon isEqualTo "")) then {
                  _inv lbSetPicture [(lbSize _inv)-1,_icon];
              };
          };
      } forEach ("true" configClasses (missionConfigFile >> "VirtualItems"));
      
      {
          _displayName = getText(_x >> "displayName");
      
          if (LICENSE_VALUE(configName _x,_side)) then {
              _struct = _struct + format ["%1<br/>",localize _displayName];
          };
      } forEach (format ["getText(_x >> 'side') isEqualTo '%1'",_side] configClasses (missionConfigFile >> "Licenses"));
      
      if (_struct isEqualTo "") then {
          _struct = "No Licenses";
      };
      
      _lic ctrlSetStructuredText parseText format ["
      <t size='0.8px'>
      %1
      </t>
      ",_struct];
      Alles anzeigen

      und

      Code: fn_giveItem.sqf
      #include "..\..\script_macros.hpp"
      
      /*
          File: fn_giveItem.sqf
          Author: Bryan "Tonic" Boardwine
          Description:
          Gives the selected item & amount to the selected player and
          removes the item & amount of it from the players virtual
          inventory.
      */
      
      ctrlShow [2002,false];
      
      call {
          private _value = ctrlText 2010;
      
          if ((lbCurSel 2023) isEqualTo -1) exitWith {
              hint localize "STR_NOTF_noOneSelected";
          };
      
          if ((lbCurSel 2005) isEqualTo -1) exitWith {
              hint localize "STR_NOTF_didNotSelectItemToGive";
          };
      
      
          private _unit = lbData [2023, lbCurSel 2023];
          _unit = call compile format ["%1",_unit];
      
          if (isNil "_unit") exitWith {
              hint localize "STR_NOTF_notWithinRange";
          };
          if (isNull _unit || {_unit isEqualTo player}) exitWith {};
      
          private _item = lbData [2005, lbCurSel 2005];
      
          if !([_value] call TON_fnc_isnumber) exitWith {
              hint localize "STR_NOTF_notNumberFormat";
          };
          if (parseNumber _value <= 0) exitWith {
              hint localize "STR_NOTF_enterAmountGive";
          };
          if !([false,_item, parseNumber _value] call life_fnc_handleInv) exitWith {
              hint localize "STR_NOTF_couldNotGive";
          };
      
          [_unit, _value, _item, player] remoteExecCall ["life_fnc_receiveItem", _unit];
          private _type = M_CONFIG(getText,"VirtualItems",_item,"displayName");
          hint format [localize "STR_NOTF_youGaveItem", _unit getVariable ["realname", name _unit], _value, localize _type];
      
          [] call life_fnc_p_updateMenu;
      };
      
      ctrlShow[2002,true];
      Alles anzeigen

      Windows Server :love:

      Das Heilige Buch der Arma 3 Scripter, die Arma 3 Scripter Bibel: https://community.bistudio.com/wiki/Category:Scripting_Commands

    • numixvenox jason
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      • 3. Mai 2018 um 22:54
      • #13

      Geht nachwie vor nicht :(

    • moeck
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      • 4. Mai 2018 um 07:07
      • #14

      hast Du mal die IDCs von deinem Menü geprüft ob die mit denen in der player_sys.sqf übereinstimmen?

      Signatur? Was ist eine Signatur? Kann man das essen?

      Bitte beachten: Ich gebe keinen Support über private Nachrichten!


      Ganz wichtig: [Leitfaden] Wie frage Ich richtig um Hilfe?

      Nicht zu vergessen [Tutorial/Selbst-Test] Sollte ich einen Life Server eröffnen ?

    • numixvenox jason
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      • 4. Mai 2018 um 15:20
      • #15
      player_sys.sqf

      /*

      File: player_sys.sqf

      Author:

      Description:

      */

      #define playersys_DIALOG 2001

      #define money_text 2002

      #define water_text 2003

      #define food_text 2004

      #define item_list 2005

      #define player_list 2006

      #define money_value 2007

      #define rogue_text 2008

      #define carry_weight 2009

      #define item_edit 2010

      Und meine Player_inv.hpp sieht so aus:

      Spoiler anzeigen

      ////Interface by Mediaforge/MatzeDesigns, GUI by Matthias Burns/////

      #include "player_sys.sqf"

      class playerSettings {

      idd = playersys_DIALOG;

      name = "playerSettings";

      movingenable = 1;

      enablesimulation = 1;

      class controlsBackground

      {

      class MainBackground : Life_RscPicture

      {

      text = "textures\zmenu1.paa";

      idc = -1;

      x = 0.128125 * safezoneW + safezoneX;

      y = -0.126843657817109 * safezoneH + safezoneY;

      w = 0.7796875 * safezoneW;

      h = 1.40412979351032 * safezoneH;

      };

      };

      class controls

      {

      class itemList : Life_RscListBox

      {

      idc = item_list;

      sizeex = 0.030;

      x = 0.578125 * safezoneW + safezoneX;

      y = 0.44346116027532 * safezoneH + safezoneY;

      w = 0.2421875 * safezoneW;

      h = 0.32448377581121 * safezoneH;

      colorbackground[] = {1,1,1,0};

      colortext[] = {1,1,1,1};

      };

      class moneyEdit : Life_RscEdit

      {

      idc = 2018;

      text = "1";

      sizeex = 0.030;

      x = 0.3371875 * safezoneW + safezoneX;

      y = 0.771878072763028 * safezoneH + safezoneY;

      w = 0.071666666666667 * safezoneW;

      h = 0.0344149459193708 * safezoneH;

      colorbackground[] = {1,1,1,0};

      colortext[] = {1,1,1,1};

      };

      class moneyStatusInfo : Life_RscStructuredText

      {

      idc = 2015;

      sizeex = 0.020;

      text = "";

      x = 0.259895833333333 * safezoneW + safezoneX;

      y = 0.504424778761062 * safezoneH + safezoneY;

      w = 0.165625 * safezoneW;

      h = 0.202556538839725 * safezoneH;

      };

      class NearPlayers : Life_RscCombo

      {

      idc = 2022;

      x = 0.255208333333333 * safezoneW + safezoneX;

      y = 0.771878072763028 * safezoneH + safezoneY;

      w = 0.0807291666666667 * safezoneW;

      h = 0.0344149459193708 * safezoneH;

      colorselect[] = {0.141176470588235,0.133333333333333,0.133333333333333,1};

      coloractive[] = {0.501960784313725,0.501960784313725,0.501960784313725,1};

      color[] = {1,1,1,0};

      };

      class moneyDrop : Life_RscButtonMenu

      {

      idc = 2001;

      text = "";

      onbuttonclick = "[] call life_fnc_giveMoney";

      sizeex = 0.025;

      x = 0.184969065656565 * safezoneW + safezoneX;

      y = 0.771878072763028 * safezoneH + safezoneY;

      w = 0.068155934343435 * safezoneW;

      h = 0.0344149459193708 * safezoneH;

      colorbackground[] = {1,1,1,0};

      colorbackground2[] = {1,1,1,0};

      colorbackgroundfocused[] = {1,1,1,0};

      color[] = {1,1,1,0};

      colorfocused[] = {1,1,1,0};

      color2[] = {1,1,1,0};

      colortext[] = {1,1,1,0};

      tooltipcolorshade[] = {1,1,1,0};

      tooltipcolorbox[] = {1,1,1,0};

      tooltipcolortext[] = {1,1,1,0};

      };

      class itemEdit : Life_RscEdit

      {

      idc = 11369;

      text = "1";

      sizeex = 0.030;

      x = 0.731770833333334 * safezoneW + safezoneX;

      y = 0.771878072763028 * safezoneH + safezoneY;

      w = 0.0203124999999998 * safezoneW;

      h = 0.0344149459193708 * safezoneH;

      colorbackground[] = {1,1,1,0};

      colortext[] = {1,1,1,1};

      };

      class iNearPlayers : Life_RscCombo

      {

      idc = 2023;

      x = 0.647916666666667 * safezoneW + safezoneX;

      y = 0.771878072763028 * safezoneH + safezoneY;

      w = 0.0833333333333331 * safezoneW;

      h = 0.0344149459193708 * safezoneH;

      };

      class DropButton : Life_RscButtonMenu

      {

      idc = 2002;

      text = "";

      onbuttonclick = "[] call life_fnc_giveItem;";

      x = 0.578125 * safezoneW + safezoneX;

      y = 0.771878072763028 * safezoneH + safezoneY;

      w = 0.0697916666666667 * safezoneW;

      h = 0.0344149459193708 * safezoneH;

      colorbackground[] = {1,1,1,0};

      colorbackgroundfocused[] = {1,1,1,0};

      colorbackground2[] = {1,1,1,0};

      color[] = {1,1,1,0};

      colorfocused[] = {1,1,1,0};

      color2[] = {1,1,1,0};

      colortext[] = {1,1,1,0};

      tooltipcolorshade[] = {1,1,1,0};

      tooltipcolortext[] = {1,1,1,0};

      tooltipcolorbox[] = {1,1,1,0};

      };

      class UseButton : Life_RscButtonMenu

      {

      text = "";

      onbuttonclick = "[] call life_fnc_useItem;";

      x = 0.578125 * safezoneW + safezoneX;

      y = 0.807276302851524 * safezoneH + safezoneY;

      w = 0.0697916666666667 * safezoneW;

      h = 0.0334316617502455 * safezoneH;

      idc = 1000;

      colorbackground[] = {1,1,1,0};

      colorbackgroundfocused[] = {1,1,1,0};

      colorbackground2[] = {1,1,1,0};

      color[] = {1,1,1,0};

      colorfocused[] = {1,1,1,0};

      color2[] = {1,1,1,0};

      colortext[] = {1,1,1,0};

      tooltipcolorshade[] = {1,1,1,0};

      tooltipcolorbox[] = {1,1,1,0};

      tooltipcolortext[] = {1,1,1,0};

      };

      class RemoveButton : Life_RscButtonMenu

      {

      text = "";

      onbuttonclick = "[] call life_fnc_removeItem;";

      x = 0.578125 * safezoneW + safezoneX;

      y = 0.843657817109145 * safezoneH + safezoneY;

      w = 0.0697916666666667 * safezoneW;

      h = 0.0363815142576204 * safezoneH;

      idc = 1000;

      colorbackground[] = {1,1,1,0};

      colorbackgroundfocused[] = {1,1,1,0};

      colorbackground2[] = {1,1,1,0};

      color[] = {1,1,1,0};

      colorfocused[] = {1,1,1,0};

      color2[] = {1,1,1,0};

      colortext[] = {1,1,1,0};

      tooltipcolortext[] = {1,1,1,0};

      tooltipcolorbox[] = {1,1,1,0};

      tooltipcolorshade[] = {1,1,1,0};

      };

      class ButtonClose : Life_RscButtonMenu

      {

      text = "";

      onbuttonclick = "closeDialog 0;";

      x = 0.838020833333333 * safezoneW + safezoneX;

      y = 0.0972664700098324 * safezoneH + safezoneY;

      w = 0.0532916666666668 * safezoneW;

      h = 0.0797246804326451 * safezoneH;

      idc = 1000;

      colorbackground[] = {1,1,1,0};

      colorbackgroundfocused[] = {1,1,1,0};

      colorbackground2[] = {1,1,1,0};

      color[] = {1,1,1,0};

      colortext[] = {1,1,1,0};

      color2[] = {1,1,1,0};

      colorfocused[] = {1,1,1,0};

      tooltipcolorshade[] = {1,1,1,0};

      tooltipcolorbox[] = {1,1,1,0};

      tooltipcolortext[] = {1,1,1,0};

      };

      class ButtonSettings : Life_RscButtonMenu

      {

      text = "";

      onbuttonclick = "[] call life_fnc_settingsMenu;";

      x = 0.708854166666666 * safezoneW + safezoneX;

      y = 0.278269419862341 * safezoneH + safezoneY;

      w = 0.113020833333334 * safezoneW;

      h = 0.0471976401179945 * safezoneH;

      idc = 1000;

      colorbackground[] = {1,1,1,0};

      colorbackgroundfocused[] = {1,1,1,0};

      colorbackground2[] = {1,1,1,0};

      color[] = {1,1,1,0};

      colorfocused[] = {1,1,1,0};

      color2[] = {1,1,1,0};

      colortext[] = {1,1,1,0};

      tooltipcolorshade[] = {1,1,1,0};

      tooltipcolortext[] = {1,1,1,0};

      tooltipcolorbox[] = {1,1,1,0};

      };

      class ButtonMyGang : Life_RscButtonMenu

      {

      idc = 2011;

      text = "";

      onbuttonclick = "if (isNil ""life_action_gangInUse"") then {if (isNil {(group player) getVariable ""gang_owner""}) then {createDialog ""Life_Create_Gang_Diag"";} else {[] spawn life_fnc_gangMenu;};};";

      x = 0.447083333333333 * safezoneW + safezoneX;

      y = 0.278269419862341 * safezoneH + safezoneY;

      w = 0.111770833333334 * safezoneW;

      h = 0.0471976401179945 * safezoneH;

      colorbackground[] = {1,1,1,0};

      colorbackgroundfocused[] = {1,1,1,0};

      colorbackground2[] = {1,1,1,0};

      color[] = {1,1,1,0};

      colorfocused[] = {1,1,1,0};

      color2[] = {1,1,1,0};

      colortext[] = {1,1,1,0};

      tooltipcolorshade[] = {1,1,1,0};

      tooltipcolorbox[] = {1,1,1,0};

      tooltipcolortext[] = {1,1,1,0};

      };

      class Licenses_Menu : Life_RscControlsGroup

      {

      w = 0.111770833333334 * safezoneW;

      h = 0.32448377581121 * safezoneH;

      x = 0.447083333333333 * safezoneW + safezoneX;

      y = 0.44346116027532 * safezoneH + safezoneY;

      idc = 1000;

      class Controls {

      class Life_Licenses: Life_RscStructuredText

      {

      idc = 2014;

      sizeex = 0.020;

      text = "";

      x = 0;

      y = 0;

      w = 0.27;

      h = 0.65;

      };

      };

      };

      class ButtonGangList : Life_RscButtonMenu

      {

      idc = 2012;

      text = "$STR_PM_WantedList";

      onbuttonclick = "[] call life_fnc_wantedMenu";

      x = 0.578125 * safezoneW + safezoneX;

      y = 0.278269419862341 * safezoneH + safezoneY;

      w = 0.111979166666667 * safezoneW;

      h = 0.0471976401179945 * safezoneH;

      };

      class ButtonKeys : Life_RscButtonMenu

      {

      idc = 2013;

      text = "$STR_PM_KeyChain";

      onbuttonclick = "createDialog ""Life_key_management"";";

      x = 0.317395833333333 * safezoneW + safezoneX;

      y = 0.278269419862341 * safezoneH + safezoneY;

      w = 0.110729166666667 * safezoneW;

      h = 0.0471976401179945 * safezoneH;

      tooltipcolorshade[] = {1,1,1,0};

      tooltipcolorbox[] = {1,1,1,0};

      tooltipcolortext[] = {1,1,1,0};

      color2[] = {1,1,1,0};

      colorfocused[] = {1,1,1,0};

      colortext[] = {1,1,1,0};

      color[] = {1,1,1,0};

      colorbackground2[] = {1,1,1,0};

      colorbackgroundfocused[] = {1,1,1,0};

      colorbackground[] = {1,1,1,0};

      colordisabled[] = {1,1,1,0};

      };

      class ButtonCell : Life_RscButtonMenu

      {

      idc = 2014;

      text = "";

      onbuttonclick = "createDialog ""Life_my_smartphone"";";

      x = 0.184969065656565 * safezoneW + safezoneX;

      y = 0.278269419862341 * safezoneH + safezoneY;

      w = 0.111905934343435 * safezoneW;

      h = 0.0471976401179945 * safezoneH;

      colorbackground[] = {1,1,1,0};

      colorfocused[] = {1,1,1,0};

      color2[] = {1,1,1,0};

      colorbackgroundfocused[] = {1,1,1,0};

      colorbackground2[] = {1,1,1,0};

      color[] = {1,1,1,0};

      colortext[] = {1,1,1,0};

      tooltipcolorshade[] = {1,1,1,0};

      tooltipcolorbox[] = {1,1,1,0};

      tooltipcolortext[] = {1,1,1,0};

      };

      class ButtonAdminMenu : Life_RscButtonMenu

      {

      idc = 2021;

      text = "$STR_PM_AdminMenu";

      onbuttonclick = "abcdefghijklmnopqrstuvwxy = true"";";

      x = 0.578125 * safezoneW + safezoneX;

      y = 0.331366764995084 * safezoneH + safezoneY;

      w = 0.111979166666667 * safezoneW;

      h = 0.0471976401179945 * safezoneH;

      };

      class aapps_notruf : Life_RscButtonMenu

      {

      idc = 4111;

      text = "Notrufverwaltung";

      onButtonClick = "0 call life_notruf_start";

      x = 0.1 + (6.25 / 40) + (1 / 250 / (safezoneW / safezoneH));

      y = 0.885;

      w = (6.25 / 40);

      h = (1 / 25);

      };

      class ButtonSyncData : Life_RscButtonMenu

      {

      text = "";

      onbuttonclick = "[] call SOCK_fnc_syncData;";

      x = 0.827083333333333 * safezoneW + safezoneX;

      y = 0.827925270403147 * safezoneH + safezoneY;

      w = 0.08125 * safezoneW;

      h = 0.136002949852507 * safezoneH;

      idc = 1000;

      tooltipcolorshade[] = {1,1,1,0};

      tooltipcolorbox[] = {1,1,1,0};

      tooltipcolortext[] = {1,1,1,0};

      colortext[] = {1,1,1,0};

      color2[] = {1,1,1,0};

      colorfocused[] = {1,1,1,0};

      color[] = {1,1,1,0};

      colorbackground2[] = {1,1,1,0};

      colorbackgroundfocused[] = {1,1,1,0};

      colorbackground[] = {1,1,1,0};

      };

      };

      };

      da stimmt was nicht oder?

    • Marius1773
      Profi
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      • 4. Mai 2018 um 15:27
      • #16
      C
      ////Interface by Mediaforge/MatzeDesigns, GUI by Matthias Burns/////
      
      #include "player_sys.sqf"
      class playerSettings {
      idd = playersys_DIALOG;
      name = "playerSettings";
      movingenable = 1;
      enablesimulation = 1;
      class controlsBackground
      {
      class MainBackground : Life_RscPicture
      {
      text = "textures\zmenu1.paa";
      idc = -1;
      x = 0.128125 * safezoneW + safezoneX;
      y = -0.126843657817109 * safezoneH + safezoneY;
      w = 0.7796875 * safezoneW;
      h = 1.40412979351032 * safezoneH;
      };
      
      };
      
      class controls
      
      {
      
      class itemList : Life_RscListBox
      
      {
      
      idc = 2005;
      
      sizeex = 0.030;
      
      x = 0.578125 * safezoneW + safezoneX;
      
      y = 0.44346116027532 * safezoneH + safezoneY;
      
      w = 0.2421875 * safezoneW;
      
      h = 0.32448377581121 * safezoneH;
      
      colorbackground[] = {1,1,1,0};
      
      colortext[] = {1,1,1,1};
      
      };
      
      class moneyEdit : Life_RscEdit
      
      {
      
      idc = 2018;
      
      text = "1";
      
      sizeex = 0.030;
      
      x = 0.3371875 * safezoneW + safezoneX;
      
      y = 0.771878072763028 * safezoneH + safezoneY;
      
      w = 0.071666666666667 * safezoneW;
      
      h = 0.0344149459193708 * safezoneH;
      
      colorbackground[] = {1,1,1,0};
      
      colortext[] = {1,1,1,1};
      
      };
      
      class moneyStatusInfo : Life_RscStructuredText
      
      {
      
      idc = 2015;
      
      sizeex = 0.020;
      
      text = "";
      
      x = 0.259895833333333 * safezoneW + safezoneX;
      
      y = 0.504424778761062 * safezoneH + safezoneY;
      
      w = 0.165625 * safezoneW;
      
      h = 0.202556538839725 * safezoneH;
      
      };
      
      class NearPlayers : Life_RscCombo
      
      {
      
      idc = 2022;
      
      x = 0.255208333333333 * safezoneW + safezoneX;
      
      y = 0.771878072763028 * safezoneH + safezoneY;
      
      w = 0.0807291666666667 * safezoneW;
      
      h = 0.0344149459193708 * safezoneH;
      
      colorselect[] = {0.141176470588235,0.133333333333333,0.133333333333333,1};
      
      coloractive[] = {0.501960784313725,0.501960784313725,0.501960784313725,1};
      
      color[] = {1,1,1,0};
      
      };
      
      class moneyDrop : Life_RscButtonMenu
      
      {
      
      idc = 2001;
      
      text = "";
      
      onbuttonclick = "[] call life_fnc_giveMoney";
      
      sizeex = 0.025;
      
      x = 0.184969065656565 * safezoneW + safezoneX;
      
      y = 0.771878072763028 * safezoneH + safezoneY;
      
      w = 0.068155934343435 * safezoneW;
      
      h = 0.0344149459193708 * safezoneH;
      
      colorbackground[] = {1,1,1,0};
      
      colorbackground2[] = {1,1,1,0};
      
      colorbackgroundfocused[] = {1,1,1,0};
      
      color[] = {1,1,1,0};
      
      colorfocused[] = {1,1,1,0};
      
      color2[] = {1,1,1,0};
      
      colortext[] = {1,1,1,0};
      
      tooltipcolorshade[] = {1,1,1,0};
      
      tooltipcolorbox[] = {1,1,1,0};
      
      tooltipcolortext[] = {1,1,1,0};
      
      };
      
      class itemEdit : Life_RscEdit
      
      {
      
      idc = 2010;
      
      text = "1";
      
      sizeex = 0.030;
      
      x = 0.731770833333334 * safezoneW + safezoneX;
      
      y = 0.771878072763028 * safezoneH + safezoneY;
      
      w = 0.0203124999999998 * safezoneW;
      
      h = 0.0344149459193708 * safezoneH;
      
      colorbackground[] = {1,1,1,0};
      
      colortext[] = {1,1,1,1};
      
      };
      
      class iNearPlayers : Life_RscCombo
      
      {
      
      idc = 2023;
      
      x = 0.647916666666667 * safezoneW + safezoneX;
      
      y = 0.771878072763028 * safezoneH + safezoneY;
      
      w = 0.0833333333333331 * safezoneW;
      
      h = 0.0344149459193708 * safezoneH;
      
      };
      
      class DropButton : Life_RscButtonMenu
      
      {
      
      idc = 2002;
      
      text = "";
      
      onbuttonclick = "[] call life_fnc_giveItem;";
      
      x = 0.578125 * safezoneW + safezoneX;
      
      y = 0.771878072763028 * safezoneH + safezoneY;
      
      w = 0.0697916666666667 * safezoneW;
      
      h = 0.0344149459193708 * safezoneH;
      
      colorbackground[] = {1,1,1,0};
      
      colorbackgroundfocused[] = {1,1,1,0};
      
      colorbackground2[] = {1,1,1,0};
      
      color[] = {1,1,1,0};
      
      colorfocused[] = {1,1,1,0};
      
      color2[] = {1,1,1,0};
      
      colortext[] = {1,1,1,0};
      
      tooltipcolorshade[] = {1,1,1,0};
      
      tooltipcolortext[] = {1,1,1,0};
      
      tooltipcolorbox[] = {1,1,1,0};
      
      };
      
      class UseButton : Life_RscButtonMenu
      
      {
      
      text = "";
      
      onbuttonclick = "[] call life_fnc_useItem;";
      
      x = 0.578125 * safezoneW + safezoneX;
      
      y = 0.807276302851524 * safezoneH + safezoneY;
      
      w = 0.0697916666666667 * safezoneW;
      
      h = 0.0334316617502455 * safezoneH;
      
      idc = 1000;
      
      colorbackground[] = {1,1,1,0};
      
      colorbackgroundfocused[] = {1,1,1,0};
      
      colorbackground2[] = {1,1,1,0};
      
      color[] = {1,1,1,0};
      
      colorfocused[] = {1,1,1,0};
      
      color2[] = {1,1,1,0};
      
      colortext[] = {1,1,1,0};
      
      tooltipcolorshade[] = {1,1,1,0};
      
      tooltipcolorbox[] = {1,1,1,0};
      
      tooltipcolortext[] = {1,1,1,0};
      
      };
      
      class RemoveButton : Life_RscButtonMenu
      
      {
      
      text = "";
      
      onbuttonclick = "[] call life_fnc_removeItem;";
      
      x = 0.578125 * safezoneW + safezoneX;
      
      y = 0.843657817109145 * safezoneH + safezoneY;
      
      w = 0.0697916666666667 * safezoneW;
      
      h = 0.0363815142576204 * safezoneH;
      
      idc = 1000;
      
      colorbackground[] = {1,1,1,0};
      
      colorbackgroundfocused[] = {1,1,1,0};
      
      colorbackground2[] = {1,1,1,0};
      
      color[] = {1,1,1,0};
      
      colorfocused[] = {1,1,1,0};
      
      color2[] = {1,1,1,0};
      
      colortext[] = {1,1,1,0};
      
      tooltipcolortext[] = {1,1,1,0};
      
      tooltipcolorbox[] = {1,1,1,0};
      
      tooltipcolorshade[] = {1,1,1,0};
      
      };
      
      class ButtonClose : Life_RscButtonMenu
      
      {
      
      text = "";
      
      onbuttonclick = "closeDialog 0;";
      
      x = 0.838020833333333 * safezoneW + safezoneX;
      
      y = 0.0972664700098324 * safezoneH + safezoneY;
      
      w = 0.0532916666666668 * safezoneW;
      
      h = 0.0797246804326451 * safezoneH;
      
      idc = 1000;
      
      colorbackground[] = {1,1,1,0};
      
      colorbackgroundfocused[] = {1,1,1,0};
      
      colorbackground2[] = {1,1,1,0};
      
      color[] = {1,1,1,0};
      
      colortext[] = {1,1,1,0};
      
      color2[] = {1,1,1,0};
      
      colorfocused[] = {1,1,1,0};
      
      tooltipcolorshade[] = {1,1,1,0};
      
      tooltipcolorbox[] = {1,1,1,0};
      
      tooltipcolortext[] = {1,1,1,0};
      
      };
      
      class ButtonSettings : Life_RscButtonMenu
      
      {
      
      text = "";
      
      onbuttonclick = "[] call life_fnc_settingsMenu;";
      
      x = 0.708854166666666 * safezoneW + safezoneX;
      
      y = 0.278269419862341 * safezoneH + safezoneY;
      
      w = 0.113020833333334 * safezoneW;
      
      h = 0.0471976401179945 * safezoneH;
      
      idc = 1000;
      
      colorbackground[] = {1,1,1,0};
      
      colorbackgroundfocused[] = {1,1,1,0};
      
      colorbackground2[] = {1,1,1,0};
      
      color[] = {1,1,1,0};
      
      colorfocused[] = {1,1,1,0};
      
      color2[] = {1,1,1,0};
      
      colortext[] = {1,1,1,0};
      
      tooltipcolorshade[] = {1,1,1,0};
      
      tooltipcolortext[] = {1,1,1,0};
      
      tooltipcolorbox[] = {1,1,1,0};
      
      };
      
      class ButtonMyGang : Life_RscButtonMenu
      
      {
      
      idc = 2011;
      
      text = "";
      
      onbuttonclick = "if (isNil ""life_action_gangInUse"") then {if (isNil {(group player) getVariable ""gang_owner""}) then {createDialog ""Life_Create_Gang_Diag"";} else {[] spawn life_fnc_gangMenu;};};";
      
      x = 0.447083333333333 * safezoneW + safezoneX;
      
      y = 0.278269419862341 * safezoneH + safezoneY;
      
      w = 0.111770833333334 * safezoneW;
      
      h = 0.0471976401179945 * safezoneH;
      
      colorbackground[] = {1,1,1,0};
      
      colorbackgroundfocused[] = {1,1,1,0};
      
      colorbackground2[] = {1,1,1,0};
      
      color[] = {1,1,1,0};
      
      colorfocused[] = {1,1,1,0};
      
      color2[] = {1,1,1,0};
      
      colortext[] = {1,1,1,0};
      
      tooltipcolorshade[] = {1,1,1,0};
      
      tooltipcolorbox[] = {1,1,1,0};
      
      tooltipcolortext[] = {1,1,1,0};
      
      };
      
      class Licenses_Menu : Life_RscControlsGroup
      
      {
      
      w = 0.111770833333334 * safezoneW;
      
      h = 0.32448377581121 * safezoneH;
      
      x = 0.447083333333333 * safezoneW + safezoneX;
      
      y = 0.44346116027532 * safezoneH + safezoneY;
      
      idc = 1000;
      
      class Controls {
      
      class Life_Licenses: Life_RscStructuredText
      
      {
      
      idc = 2014;
      
      sizeex = 0.020;
      
      text = "";
      
      x = 0;
      
      y = 0;
      
      w = 0.27;
      
      h = 0.65;
      
      };
      
      };
      
      };
      
      class ButtonGangList : Life_RscButtonMenu
      
      {
      
      idc = 2012;
      
      text = "$STR_PM_WantedList";
      
      onbuttonclick = "[] call life_fnc_wantedMenu";
      
      x = 0.578125 * safezoneW + safezoneX;
      
      y = 0.278269419862341 * safezoneH + safezoneY;
      
      w = 0.111979166666667 * safezoneW;
      
      h = 0.0471976401179945 * safezoneH;
      
      };
      
      class ButtonKeys : Life_RscButtonMenu
      
      {
      
      idc = 2013;
      
      text = "$STR_PM_KeyChain";
      
      onbuttonclick = "createDialog ""Life_key_management"";";
      
      x = 0.317395833333333 * safezoneW + safezoneX;
      
      y = 0.278269419862341 * safezoneH + safezoneY;
      
      w = 0.110729166666667 * safezoneW;
      
      h = 0.0471976401179945 * safezoneH;
      
      tooltipcolorshade[] = {1,1,1,0};
      
      tooltipcolorbox[] = {1,1,1,0};
      
      tooltipcolortext[] = {1,1,1,0};
      
      color2[] = {1,1,1,0};
      
      colorfocused[] = {1,1,1,0};
      
      colortext[] = {1,1,1,0};
      
      color[] = {1,1,1,0};
      
      colorbackground2[] = {1,1,1,0};
      
      colorbackgroundfocused[] = {1,1,1,0};
      
      colorbackground[] = {1,1,1,0};
      
      colordisabled[] = {1,1,1,0};
      
      };
      
      class ButtonCell : Life_RscButtonMenu
      
      {
      
      idc = 2014;
      
      text = "";
      
      onbuttonclick = "createDialog ""Life_my_smartphone"";";
      
      x = 0.184969065656565 * safezoneW + safezoneX;
      
      y = 0.278269419862341 * safezoneH + safezoneY;
      
      w = 0.111905934343435 * safezoneW;
      
      h = 0.0471976401179945 * safezoneH;
      
      colorbackground[] = {1,1,1,0};
      
      colorfocused[] = {1,1,1,0};
      
      color2[] = {1,1,1,0};
      
      colorbackgroundfocused[] = {1,1,1,0};
      
      colorbackground2[] = {1,1,1,0};
      
      color[] = {1,1,1,0};
      
      colortext[] = {1,1,1,0};
      
      tooltipcolorshade[] = {1,1,1,0};
      
      tooltipcolorbox[] = {1,1,1,0};
      
      tooltipcolortext[] = {1,1,1,0};
      
      };
      
      class ButtonAdminMenu : Life_RscButtonMenu
      
      {
      
      idc = 2021;
      
      text = "$STR_PM_AdminMenu";
      
      onbuttonclick = "abcdefghijklmnopqrstuvwxy = true"";";
      
      x = 0.578125 * safezoneW + safezoneX;
      
      y = 0.331366764995084 * safezoneH + safezoneY;
      
      w = 0.111979166666667 * safezoneW;
      
      h = 0.0471976401179945 * safezoneH;
      
      };
      
      class aapps_notruf : Life_RscButtonMenu
      
      {
      
      idc = 4111;
      
      text = "Notrufverwaltung";
      
      onButtonClick = "0 call life_notruf_start";
      
      x = 0.1 + (6.25 / 40) + (1 / 250 / (safezoneW / safezoneH));
      
      y = 0.885;
      
      w = (6.25 / 40);
      
      h = (1 / 25);
      
      };
      
      class ButtonSyncData : Life_RscButtonMenu
      
      {
      
      text = "";
      
      onbuttonclick = "[] call SOCK_fnc_syncData;";
      
      x = 0.827083333333333 * safezoneW + safezoneX;
      
      y = 0.827925270403147 * safezoneH + safezoneY;
      
      w = 0.08125 * safezoneW;
      
      h = 0.136002949852507 * safezoneH;
      
      idc = 1000;
      
      tooltipcolorshade[] = {1,1,1,0};
      
      tooltipcolorbox[] = {1,1,1,0};
      
      tooltipcolortext[] = {1,1,1,0};
      
      colortext[] = {1,1,1,0};
      
      color2[] = {1,1,1,0};
      
      colorfocused[] = {1,1,1,0};
      
      color[] = {1,1,1,0};
      
      colorbackground2[] = {1,1,1,0};
      
      colorbackgroundfocused[] = {1,1,1,0};
      
      colorbackground[] = {1,1,1,0};
      
      };
      
      };
      
      };
      Alles anzeigen

      Windows Server :love:

      Das Heilige Buch der Arma 3 Scripter, die Arma 3 Scripter Bibel: https://community.bistudio.com/wiki/Category:Scripting_Commands

    • numixvenox jason
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      • 4. Mai 2018 um 15:32
      • #17

      Und so würde es gehen? (Bin gerade mit Laptop dabei)

    • Marius1773
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      • 4. Mai 2018 um 15:33
      • #18
      Zitat von numixvenox33

      Und so würde es gehen? (Bin gerade mit Laptop dabei)

      Backup von alter Datei machen und die mal einfügen mal gucken ^^

      Windows Server :love:

      Das Heilige Buch der Arma 3 Scripter, die Arma 3 Scripter Bibel: https://community.bistudio.com/wiki/Category:Scripting_Commands

    • numixvenox jason
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      • 4. Mai 2018 um 15:56
      • #19
      Zitat von Marius1773

      Backup von alter Datei machen und die mal einfügen mal gucken ^^

      Also erstmal vielen Dank! Wir können uns wieder Items geben. Aber wir können nicht uns Schlüssel geben ( Werden nicht mal zur auswahl angezeigt) Und in der Telefon liste, wo eigentlich alle Spieler aufgelistet sind, sind auch keine

    • moeck
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      • 4. Mai 2018 um 16:22
      • #20

      ja das ist in einer anderen datei ^^ fn_keyMenu da sind wahrscheinlich auch falsche idcs drin 8o

      Signatur? Was ist eine Signatur? Kann man das essen?

      Bitte beachten: Ich gebe keinen Support über private Nachrichten!


      Ganz wichtig: [Leitfaden] Wie frage Ich richtig um Hilfe?

      Nicht zu vergessen [Tutorial/Selbst-Test] Sollte ich einen Life Server eröffnen ?

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