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    4. ArmA Series - ArmA 3 / Reforger
    5. Hilfeforum

    Problem mit player_inv.hpp

    • Julian
    • 31. Dezember 2017 um 01:42
    • Geschlossen
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    • Julian
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      • 31. Dezember 2017 um 01:42
      • #1

      Guten Abend,

      Ich habe bisschen rum gebastelt und nun möchte ich wissen warum ich immer diese Fehlermeldung bekomme

      dialog\player_inv.hpp, line 2: '.': ';' encountered instead of '='

      Ich weiss nicht wo mein Fehler liegt ich lade euch mal meine player_inv.hpp hoch vielleicht könnt ihr mal drüber gucken

      Code
      #include "player_sys.sqf";
      
      class playerSettings {
         idd = playersys_DIALOG;
         name = "playerSettings2";
         movingenable = 1;
         enablesimulation = 1;
         class controlsBackground
         {
             class HG: life_RscPicture
             {
                 text = "textures\zmenu.paa";
                 idc = -1;
                 x = 0.150520833333333 * safezoneW + safezoneX;
                 y = 0.126843657817109 * safezoneH + safezoneY;
                 w = 0.703645833333333 * safezoneW;
                 h = 0.705014749262537 * safezoneH;
             };
         };
         class controls
         {
             class itemList : Life_RscListBox
             {
                 idc = 11217;
                 sizeex = 0.030;
                 x = 0.644270833333333 * safezoneW + safezoneX;
                 y = 0.24385447394297 * safezoneH + safezoneY;
                 w = 0.1625 * safezoneW;
                 h = 0.230088495575221 * safezoneH;
                 colorbackground[] = {1,1,1,0};
                 colortext[] = {1,1,1,1};
             };
             class moneyEdit : Life_RscEdit
             {
                 idc = 2018;
                 text = "1";
                 sizeex = 0.030;
                 x = 0.465625 * safezoneW + safezoneX;
                 y = 0.357915437561455 * safezoneH + safezoneY;
                 w = 0.0307291666666667 * safezoneW;
                 h = 0.0344149459193708 * safezoneH;
                 colorbackground[] = {1,1,1,0};
                 colortext[] = {1,1,1,1};
             };
             class moneyStatusInfo : Life_RscStructuredText
             {
                 idc = 2015;
                 sizeex = 0.020;
                 text = "";
                 x = 0.333333333333333 * safezoneW + safezoneX;
                 y = 0.24385447394297 * safezoneH + safezoneY;
                 w = 0.161979166666667 * safezoneW;
                 h = 0.111111111111111 * safezoneH;
             };
             class NearPlayers : Life_RscCombo
             {
                 idc = 2022;
                 x = 0.4 * safezoneW + safezoneX;
                 y = 0.357915437561455 * safezoneH + safezoneY;
                 w = 0.0625000000000004 * safezoneW;
                 h = 0.0344149459193708 * safezoneH;
                 colorselect[] = {0.141176470588235,0.133333333333333,0.133333333333333,1};
                 coloractive[] = {0.501960784313725,0.501960784313725,0.501960784313725,1};
                 color[] = {1,1,1,0};
             };
             class moneyDrop : Life_RscButtonMenu
             {
                 idc = 2001;
                 text = "";
                 onbuttonclick = "[] call life_fnc_giveMoney";
                 sizeex = 0.025;
                 x = 0.333333333333333 * safezoneW + safezoneX;
                 y = 0.357915437561455 * safezoneH + safezoneY;
                 w = 0.0614583333333333 * safezoneW;
                 h = 0.0344149459193708 * safezoneH;
                 colorbackground[] = {1,1,1,0};
                 colorbackground2[] = {1,1,1,0};
                 colorbackgroundfocused[] = {1,1,1,0};
                 color[] = {1,1,1,0};
                 colorfocused[] = {1,1,1,0};
                 color2[] = {1,1,1,0};
                 colortext[] = {1,1,1,0};
                 tooltipcolorshade[] = {1,1,1,0};
                 tooltipcolorbox[] = {1,1,1,0};
                 tooltipcolortext[] = {1,1,1,0};
             };
             class itemEdit : Life_RscEdit
             {
                 idc = 11369;
                 text = "1";
                 sizeex = 0.030;
                 x = 0.790625000000001 * safezoneW + safezoneX;
                 y = 0.481809242871189 * safezoneH + safezoneY;
                 w = 0.0203124999999998 * safezoneW;
                 h = 0.0344149459193708 * safezoneH;
                 colorbackground[] = {1,1,1,0};
                 colortext[] = {1,1,1,1};
             };
             class iNearPlayers : Life_RscCombo
             {
                 idc = 2023;
                 x = 0.713541666666667 * safezoneW + safezoneX;
                 y = 0.481809242871189 * safezoneH + safezoneY;
                 w = 0.0739583333333333 * safezoneW;
                 h = 0.0344149459193708 * safezoneH;
             };
             class DropButton : Life_RscButtonMenu
             {
                 idc = 2002;
                 text = "";
                 onbuttonclick = "[] call life_fnc_giveItem;";
                 x = 0.6390625 * safezoneW + safezoneX;
                 y = 0.481809242871189 * safezoneH + safezoneY;
                 w = 0.075 * safezoneW;
                 h = 0.0344149459193708 * safezoneH;
                 colorbackground[] = {1,1,1,0};
                 colorbackgroundfocused[] = {1,1,1,0};
                 colorbackground2[] = {1,1,1,0};
                 color[] = {1,1,1,0};
                 colorfocused[] = {1,1,1,0};
                 color2[] = {1,1,1,0};
                 colortext[] = {1,1,1,0};
                 tooltipcolorshade[] = {1,1,1,0};
                 tooltipcolortext[] = {1,1,1,0};
                 tooltipcolorbox[] = {1,1,1,0};
             };
             class UseButton : Life_RscButtonMenu
             {
                 text = "";
                 onbuttonclick = "[] call life_fnc_useItem;";
                 x = 0.6390625 * safezoneW + safezoneX;
                 y = 0.517207472959685 * safezoneH + safezoneY;
                 w = 0.075 * safezoneW;
                 h = 0.0334316617502455 * safezoneH;
                 idc = 1000;
                 colorbackground[] = {1,1,1,0};
                 colorbackgroundfocused[] = {1,1,1,0};
                 colorbackground2[] = {1,1,1,0};
                 color[] = {1,1,1,0};
                 colorfocused[] = {1,1,1,0};
                 color2[] = {1,1,1,0};
                 colortext[] = {1,1,1,0};
                 tooltipcolorshade[] = {1,1,1,0};
                 tooltipcolorbox[] = {1,1,1,0};
                 tooltipcolortext[] = {1,1,1,0};
             };
             class RemoveButton : Life_RscButtonMenu
             {
                 text = "";
                 onbuttonclick = "[] call life_fnc_removeItem;";
                 x = 0.713541666666667 * safezoneW + safezoneX;
                 y = 0.517207472959685 * safezoneH + safezoneY;
                 w = 0.0739583333333333 * safezoneW;
                 h = 0.0334316617502455 * safezoneH;
                 idc = 1000;
                 colorbackground[] = {1,1,1,0};
                 colorbackgroundfocused[] = {1,1,1,0};
                 colorbackground2[] = {1,1,1,0};
                 color[] = {1,1,1,0};
                 colorfocused[] = {1,1,1,0};
                 color2[] = {1,1,1,0};
                 colortext[] = {1,1,1,0};
                 tooltipcolortext[] = {1,1,1,0};
                 tooltipcolorbox[] = {1,1,1,0};
                 tooltipcolorshade[] = {1,1,1,0};
             };
             class ButtonClose : Life_RscButtonMenu
             {
                 text = "";
                 onbuttonclick = "closeDialog 0;";
                 x = 0.156979166666666 * safezoneW + safezoneX;
                 y = 0.752133726647001 * safezoneH + safezoneY;
                 w = 0.132604166666667 * safezoneW;
                 h = 0.0590757128810231 * safezoneH;
                 idc = 1000;
                 colorbackground[] = {1,1,1,0};
                 colorbackgroundfocused[] = {1,1,1,0};
                 colorbackground2[] = {1,1,1,0};
                 color[] = {1,1,1,0};
                 colortext[] = {1,1,1,0};
                 color2[] = {1,1,1,0};
                 colorfocused[] = {1,1,1,0};
                 tooltipcolorshade[] = {1,1,1,0};
                 tooltipcolorbox[] = {1,1,1,0};
                 tooltipcolortext[] = {1,1,1,0};
             };
             class ButtonSettings : Life_RscButtonMenu
             {
                 text = "";
                 onbuttonclick = "[] call life_fnc_settingsMenu;";
                 x = 0.156979166666666 * safezoneW + safezoneX;
                 y = 0.208456243854474 * safezoneH + safezoneY;
                 w = 0.132604166666667 * safezoneW;
                 h = 0.0580137659783678 * safezoneH;
                 idc = 1000;
                 colorbackground[] = {1,1,1,0};
                 colorbackgroundfocused[] = {1,1,1,0};
                 colorbackground2[] = {1,1,1,0};
                 color[] = {1,1,1,0};
                 colorfocused[] = {1,1,1,0};
                 color2[] = {1,1,1,0};
                 colortext[] = {1,1,1,0};
                 tooltipcolorshade[] = {1,1,1,0};
                 tooltipcolortext[] = {1,1,1,0};
                 tooltipcolorbox[] = {1,1,1,0};
             };
             class ButtonMyGang : Life_RscButtonMenu
             {
                 idc = 2011;
                 text = "";
                 onbuttonclick = "if (isNil ""life_action_gangInUse"") then {if (isNil {(group player) getVariable ""gang_owner""}) then {createDialog ""Life_Create_Gang_Diag"";} else {[] spawn life_fnc_gangMenu;};};";
                 x = 0.156979166666666 * safezoneW + safezoneX;
                 y = 0.379547689282203 * safezoneH + safezoneY;
                 w = 0.132604166666667 * safezoneW;
                 h = 0.058013765978367 * safezoneH;
                 colorbackground[] = {1,1,1,0};
                 colorbackgroundfocused[] = {1,1,1,0};
                 colorbackground2[] = {1,1,1,0};
                 color[] = {1,1,1,0};
                 colorfocused[] = {1,1,1,0};
                 color2[] = {1,1,1,0};
                 colortext[] = {1,1,1,0};
                 tooltipcolorshade[] = {1,1,1,0};
                 tooltipcolorbox[] = {1,1,1,0};
                 tooltipcolortext[] = {1,1,1,0};
             };
             class Licenses_Menu : Life_RscControlsGroup
             {
                 w = 0.157291666666667 * safezoneW;
                 h = 0.230088495575221 * safezoneH;
                 x = 0.333333333333333 * safezoneW + safezoneX;
                 y = 0.466076696165192 * safezoneH + safezoneY;
                 idc = 1000;
                 class Controls {
                     class Life_Licenses: Life_RscStructuredText
                     {
                     idc = 2014;
                     sizeex = 0.020;
                     text = "";
                     x = 0;
                     y = 0;
                     w = 0.27;
                     h = 0.65;
                     };
                 };
             };
             class ButtonGangList : Life_RscButtonMenu
             {
                 idc = 2012;
                 text = "$STR_PM_WantedList";
                 onbuttonclick = "[] call life_fnc_wantedMenu";
                 x = 0.522916666666667 * safezoneW + safezoneX;
                 y = 0.52802359882006 * safezoneH + safezoneY;
                 w = 0.111979166666667 * safezoneW;
                 h = 0.0471976401179946 * safezoneH;
             };
             class ButtonKeys : Life_RscButtonMenu
             {
                 idc = 2013;
                 text = "$STR_PM_KeyChain";
                 onbuttonclick = "createDialog ""Life_key_management"";";
                 x = 0.156979166666666 * safezoneW + safezoneX;
                 y = 0.294001966568339 * safezoneH + safezoneY;
                 w = 0.132604166666667 * safezoneW;
                 h = 0.0560471976401172 * safezoneH;
                 tooltipcolorshade[] = {1,1,1,0};
                 tooltipcolorbox[] = {1,1,1,0};
                 tooltipcolortext[] = {1,1,1,0};
                 color2[] = {1,1,1,0};
                 colorfocused[] = {1,1,1,0};
                 colortext[] = {1,1,1,0};
                 color[] = {1,1,1,0};
                 colorbackground2[] = {1,1,1,0};
                 colorbackgroundfocused[] = {1,1,1,0};
                 colorbackground[] = {1,1,1,0};
                 colordisabled[] = {1,1,1,0};
             };
             class ButtonCell : Life_RscButtonMenu
             {
                 idc = 2014;
                 text = "";
                 onbuttonclick = "createDialog ""Life_cell_phone"";";
                 x = 0.156979166666666 * safezoneW + safezoneX;
                 y = 0.463126843657817 * safezoneH + safezoneY;
                 w = 0.132604166666667 * safezoneW;
                 h = 0.056047197640118 * safezoneH;
                 colorbackground[] = {1,1,1,0};
                 colorfocused[] = {1,1,1,0};
                 color2[] = {1,1,1,0};
                 colorbackgroundfocused[] = {1,1,1,0};
                 colorbackground2[] = {1,1,1,0};
                 color[] = {1,1,1,0};
                 colortext[] = {1,1,1,0};
                 tooltipcolorshade[] = {1,1,1,0};
                 tooltipcolorbox[] = {1,1,1,0};
                 tooltipcolortext[] = {1,1,1,0};
             };
             class ButtonAdminMenu : Life_RscButtonMenu
             {
                 idc = 2021;
                 text = "$STR_PM_AdminMenu";
                 onbuttonclick = "closeDialog 0; createDialog ""life_admin_menu"";";
                 x = 0.522916666666667 * safezoneW + safezoneX;
                 y = 0.604719764011799 * safezoneH + safezoneY;
                 w = 0.111979166666667 * safezoneW;
                 h = 0.0471976401179946 * safezoneH;
             };
             class ButtonSyncData : Life_RscButtonMenu
             {
                 text = "";
                 onbuttonclick = "[] call SOCK_fnc_syncData;";
                 x = 0.713541666666667 * safezoneW + safezoneX;
                 y = 0.752133726647001 * safezoneH + safezoneY;
                 w = 0.134375 * safezoneW;
                 h = 0.0590757128810231 * safezoneH;
                 idc = 1000;
                 tooltipcolorshade[] = {1,1,1,0};
                 tooltipcolorbox[] = {1,1,1,0};
                 tooltipcolortext[] = {1,1,1,0};
                 colortext[] = {1,1,1,0};
                 color2[] = {1,1,1,0};
                 colorfocused[] = {1,1,1,0};
                 color[] = {1,1,1,0};
                 colorbackground2[] = {1,1,1,0};
                 colorbackgroundfocused[] = {1,1,1,0};
                 colorbackground[] = {1,1,1,0};
             };
             class ButtonLevel : Life_RscButtonMenu
             {
                 idc = 1001;
                 text = "";
                 onbuttonclick = createDialog ;
                 x = 0.156979166666666 * safezoneW + safezoneX;
                 y = 0.544247787610619 * safezoneH + safezoneY;
                 w = 0.132604166666667 * safezoneW;
                 h = 0.056047197640118 * safezoneH;
                 colorbackground[] = {1,1,1,0};
                 colorfocused[] = {1,1,1,0};
                 color2[] = {1,1,1,0};
                 colorbackgroundfocused[] = {1,1,1,0};
                 colorbackground2[] = {1,1,1,0};
                 color[] = {1,1,1,0};
                 colortext[] = {1,1,1,0};
                 tooltipcolorshade[] = {1,1,1,0};
                 tooltipcolorbox[] = {1,1,1,0};
                 tooltipcolortext[] = {1,1,1,0};
             };
             class ButtonHilfe : Life_RscButtonMenu
             {
                 idc = 1002;
                 text = "";
                 onbuttonclick = createDialog ;
                 x = 0.31546875 * safezoneW + safezoneX;
                 y = 0.752133726647001 * safezoneH + safezoneY;
                 w = 0.132604166666667 * safezoneW;
                 h = 0.0590757128810231 * safezoneH;
                 colorbackground[] = {1,1,1,0};
                 colorfocused[] = {1,1,1,0};
                 color2[] = {1,1,1,0};
                 colorbackgroundfocused[] = {1,1,1,0};
                 colorbackground2[] = {1,1,1,0};
                 color[] = {1,1,1,0};
                 colortext[] = {1,1,1,0};
                 tooltipcolorshade[] = {1,1,1,0};
                 tooltipcolorbox[] = {1,1,1,0};
                 tooltipcolortext[] = {1,1,1,0};
             };
         };
      };
      Alles anzeigen


      MFG Julian ;)

      Mit freundlichen Grüßen,

      Julian


      Bitte erst Denken und dann Fragen


      Hier lesen: das Heilige Buch der Arma3 Scripter

    • Matthias Burns
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      • 31. Dezember 2017 um 03:07
      • #2

      ganz oben bei #include player_sys in Zeile 1 das ; weg

    • Julian
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      • 31. Dezember 2017 um 11:56
      • #3
      Zitat von Matthias Burns

      ganz oben bei #include player_sys in Zeile 1 das ; weg

      Wow danke ..... Bin gestern Nacht einfach nicht mehr drauf gekommen

      Mit freundlichen Grüßen,

      Julian


      Bitte erst Denken und dann Fragen


      Hier lesen: das Heilige Buch der Arma3 Scripter

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