Guten Abend,
ich habe folgendes Problem ich habe einen Skin für diese Unifrom angefertig U_NikosAgedBody nur leider lädt er immer diese Händler Unifrom bzw. die Standartmäßige.
Ich habe keine Ahnung was ich da noch machen kann bzw. welche andere Uniform ich verwenden könnte um den Skin drauflzulegen [Habe schon so einige probiert].
Code: Config_Clothing.hpp
class Clothing {
class bruce {
title = "STR_Shops_C_Bruce";
conditions = "";
side = "civ";
uniforms[] = {
{ "NONE", $STR_C_Remove_uniforms, 0, "" },
{ "U_C_Poloshirt_stripped", "Green-Life-1", 100, "" },
{ "U_C_Poloshirt_tricolour", "Green-Life-2", 100, "" },
{ "U_C_Poloshirt_redwhite", "Weed Shirt", 320, "" },
{ "U_C_IDAP_Man_cargo_F", "", 325, "" },
{ "U_C_IDAP_Man_Jeans_F", "", 310, "" },
{ "U_C_IDAP_Man_casual_F", "", 300, "" },
{ "U_C_IDAP_Man_shorts_F", "", 300, "" },
{ "U_C_IDAP_Man_Tee_F", "", 350, "" },
{ "U_C_IDAP_Man_TeeShorts_F", "", 450, "" },
{ "U_C_Mechanic_01_F", "", 450, "" },
{ "U_C_ConstructionCoverall_Blue_F", "", 450, "" },
{ "U_C_ConstructionCoverall_Red_F", "", 450, "" },
{ "U_C_ConstructionCoverall_Black_F", "", 450, "" },
{ "U_C_ConstructionCoverall_Vrana_F", "", 500, "" },
{ "U_C_Poloshirt_salmon", "", 500, "" },
{ "U_C_Poloshirt_blue", "", 500, "" },
{ "U_C_Poloshirt_burgundy", "", 500, "" },
{ "U_C_Poor_2", "", 550, "" },
{ "U_BG_Guerilla2_1", "", 650, "" },
{ "U_IG_Guerilla3_1", "", 735, "" },
{ "U_OrestesBody", "", 1100, "" },
{ "U_IG_Guerilla2_3", "", 1200, "" },
{ "U_C_HunterBody_grn", "", 1500, "" },
{ "U_C_WorkerCoveralls", "", 2500, "" },
{ "U_NikosBody", "", 3000, "" },
{ "U_NikosAgedBody", "", 4000, "" },
{ "U_C_Man_casual_1_F", "", 4500, "" }, //Apex DLC
{ "U_C_Man_casual_3_F", "", 4600, "" }, //Apex DLC
{ "U_C_Man_casual_3_F", "", 4700, "" }
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Code: fn_playerSkins.sqf
switch (playerSide) do {
case civilian: {
if (uniform player isEqualTo "U_C_Poloshirt_stripped") then {
player setObjectTextureGlobal [0, "textures\civ\uni\tshirt_01.paa"];
};
if (uniform player isEqualTo "U_C_Poloshirt_tricolour") then {
player setObjectTextureGlobal [0, "textures\civ\uni\tshirt_02.paa"];
};
if (uniform player isEqualTo "U_C_Scientist") then {
player setObjectTextureGlobal [0, "textures\civ\uni\jail_clothing.paa"];
};
if (uniform player isEqualTo "U_C_Poloshirt_redwhite") then {
player setObjectTextureGlobal [0, "textures\civ\uni\civ_weed.paa"];
};
if (uniform player isEqualTo "U_NikosAgedBody") then {
player setObjectTextureGlobal [0, "textures\civ\uni\mafia.paa"];
};
};
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Beachtet bitte es sind nur Datei ausschnitte bei weiteren Dateien gerne Anfragen.
Danke für die Hilfe