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    4. ArmA Series - ArmA 3 / Reforger
    5. Hilfeforum

    Probleme mit Clothing Config

    • OssigamerTV
    • 3. Oktober 2017 um 18:14
    • Erledigt
    • OssigamerTV
      Anfänger
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      • 3. Oktober 2017 um 18:14
      • #1

      Guten Abend,

      ich habe ein weiteres Problem.

      Ich habe neue Kleidung eingefügt nun beim Joinen steht Config_Clothing line 153 'g' instead of ','

      Ich erkenne dort aber keine Fehler in der Datei bei Zeile 153

      Datei angehängt wer mit helfen kann bitte auch zeigen was der Fehler war danke!! <3


      Code
      /*
      *    ARRAY FORMAT:
      *        0: STRING (Classname)
      *        1: STRING (Display Name, leave as "" for default)
      *        2: SCALAR (Price)
      *        3: STRING (Conditions) - Must return boolean :
      *            String can contain any amount of conditions, aslong as the entire
      *            string returns a boolean. This allows you to check any levels, licenses etc,
      *            in any combination. For example:
      *                "call life_coplevel && license_civ_someLicense"
      *            This will also let you call any other function.
      *
      *   Clothing classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Equipment
      *   Backpacks/remaining classnames can be found here (TIP: Search page for "pack"): https://community.bistudio.com/wiki/Arma_3_CfgVehicles_EMPTY
      *
      */
      class Clothing {
          class bruce {
              title = "STR_Shops_C_Bruce";
              conditions = "";
              side = "civ";
              uniforms[] = {
                  { "NONE", $STR_C_Remove_uniforms, 0, "" },
                  { "U_C_Mechanic_01_F", "", 125, "" },
                  { "U_OG_Guerilla3_1", "", 125, "" },
                  { "U_C_Poloshirt_burgundy", "", 125, "" },
                  { "U_I_C_Soldier_Bandit_1_F", "", 125, "" },
                  { "U_I_C_Soldier_Bandit_5_F", "", 125, "" },
                  { "U_C_man_sport_1_F", "", 125, "" },
                  { "U_C_man_sport_3_F", "", 125, "" },
                  { "U_C_ConstructionCoverall_Vrana_F", "", 125, "" },
                  { "U_Marshal", "", 125, "" },
                  { "U_C_Poloshirt_stripped", "", 125, "" },
                  { "U_C_Poloshirt_redwhite", "", 150, "" },
                  { "U_C_Poloshirt_salmon", "", 175, "" },
                  { "U_C_Poloshirt_blue", "", 250, "" },
                  { "U_C_Poloshirt_burgundy", "", 275, "" },
                  { "U_C_Poloshirt_tricolour", "", 350, "" },
                  { "U_C_Poor_2", "", 250, "" },
                  { "U_IG_Guerilla2_2", "", 650, "" },
                  { "U_IG_Guerilla3_1", "", 735, "" },
                  { "U_OrestesBody", "", 1100, "" },
                  { "U_IG_Guerilla2_3", "", 1200, "" },
                  { "U_C_HunterBody_grn", "", 1500, "" },
                  { "U_C_WorkerCoveralls", "", 2500, "" },
                  { "U_NikosBody", "", 3000, "" },
                  { "U_NikosAgedBody", $STR_C_Civ_Niko, 5000, "" },
                  { "U_C_Man_casual_1_F", "", 5000, "" }, //Apex DLC
                  { "U_C_Man_casual_2_F", "", 5000, "" }, //Apex DLC
                  { "U_C_Man_casual_3_F", "", 5000, "" }, //Apex DLC
                  { "U_C_Man_casual_4_F", "", 5000, "" }, //Apex DLC
                  { "U_C_Man_casual_5_F", "", 5000, "" }, //Apex DLC
                  { "U_C_Man_casual_6_F", "", 5000, "" }, //Apex DLC
                  { "U_C_man_sport_1_F", "", 5000, "" }, //Apex DLC
                  { "U_C_man_sport_2_F", "", 5000, "" }, //Apex DLC
                  { "U_C_man_sport_3_F", "", 5000, "" } //Apex DLC
              };
              headgear[] = {
                  { "NONE", $STR_C_Remove_headgear, 0, "" },
                  { "H_HeadSet_yellow_F", "", 120, "" },
                  { "H_HeadSet_red_F", "", 120, "" },
                  { "H_Construction_earprot_vrana_F", "", 120, "" },
                  { "H_Construction_headset_white_F", "", 120, "" },
                  { "H_Construction_headset_black_F", "", 120, "" },
                  { "H_Cap_press", "", 120, "" },
                  { "H_PASGT_basic_blue_press_F", "", 120, "" },
                  { "H_PASGT_neckprot_blue_press_F", "", 120, "" },
                  { "H_Bandanna_camo", "", 120, "" },
                  { "H_Bandanna_surfer", "", 130, "" },
                  { "H_Bandanna_khk", "", 145, "" },
                  { "H_Cap_blu", "", 150, "" },
                  { "H_Cap_grn", "", 150, "" },
                  { "H_Cap_grn_BI", "", 150, "" },
                  { "H_Cap_oli", "", 150, "" },
                  { "H_Cap_red", "", 150, "" },
                  { "H_Cap_tan", "", 150, "" },
                  { "H_Helmet_Skate", "", 150, "" }, //Apex DLC
                  { "H_Bandanna_gry", "", 150, "" },
                  { "H_Bandanna_sgg", "", 160, "" },
                  { "H_Bandanna_cbr", "", 165, "" },
                  { "H_StrawHat", "", 225, "" },
                  { "H_Hat_tan", "", 265, "" },
                  { "H_Hat_brown", "", 276, "" },
                  { "H_Hat_grey", "", 280, "" },
                  { "H_BandMask_blk", $STR_C_Civ_BandMask, 300, "" },
                  { "H_Hat_blue", "", 310, "" },
                  { "H_Hat_checker", "", 340, "" },
                  { "H_Booniehat_tan", "", 425, "" },
                  { "H_Booniehat_grn", "", 425, "" }
              };
              goggles[] = {
                  { "NONE", $STR_C_Remove_goggles, 0, "" },
                  { "G_Shades_Black", "", 20, "" },
                  { "G_Shades_Blue", "", 20, "" },
                  { "G_Shades_Green", "", 20, "" },
                  { "G_Shades_Red", "", 20, "" },
                  { "G_Sport_Blackred", "", 25, "" },
                  { "G_Sport_BlackWhite", "", 25, "" },
                  { "G_Sport_Blackyellow", "", 25, "" },
                  { "G_Sport_Checkered", "", 25, "" },
                  { "G_Sport_Greenblack", "", 25, "" },
                  { "G_Sport_Red", "", 25, "" },
                  { "G_Lowprofile", "", 30, "" },
                  { "G_Squares", "", 50, "" },
                  { "G_Aviator", "", 100, "" },
                  { "G_Combat", "", 125, "" },
                  { "G_Lady_Mirror", "", 150, "" },
                  { "G_Lady_Dark", "", 150, "" },
                  { "G_Lady_Blue", "", 150, "" }
              };
              vests[] = {
                  { "NONE", $STR_C_Remove_vests, 0, "" },
                  { "V_Press_F", "", 150, "" },
                  { "V_Safety_yellow_F", "", 150, "" },
                  { "V_Safety_orange_F", "", 150, "" },
                  { "V_LegStrapBag_black_F", "", 150, "" },
              };
              backpacks[] = {
                  { "NONE", $STR_C_Remove_backpacks, 0, "" },
                  { "B_OutdoorPack_blk", "", 500, "" },
                  { "B_AssaultPack_khk", "", 2000, "" },
                  { "B_AssaultPack_dgtl", "", 2000, "" },
                  { "B_AssaultPack_rgr", "", 2000, "" },
                  { "B_AssaultPack_sgg", "", 2000, "" },
                  { "B_AssaultPack_blk", "", 2000, "" },
                  { "B_AssaultPack_cbr", "", 2000, "" },
                  { "B_AssaultPack_mcamo", "", 2000, "" },
                  { "B_AssaultPack_tna_f", "", 2000, "" }, //Apex DLC
                  { "B_TacticalPack_oli", "", 2500, "" },
                  { "B_Kitbag_mcamo", "", 3500, "" },
                  { "B_Kitbag_sgg", "", 3500, "" },
                  { "B_Kitbag_cbr", "", 3500, "" },
                  { "B_FieldPack_blk", "", 5000, "" },
                  { "B_FieldPack_ocamo", "", 5000, "" },
                  { "B_FieldPack_oucamo", "", 5000, "" },
                  { "B_FieldPack_ghex_f", "", 5000, "" }, //Apex DLC
                  { "B_Bergen_sgg", "", 6500, "" },
                  { "B_Bergen_mcamo", "", 6500, "" },
                  { "B_Bergen_rgr", "", 6500, "" },
                  { "B_Bergen_blk", "", 6500, "" },
                  { "B_Carryall_ocamo", "", 7500, "" },
                  { "B_Carryall_oucamo", "", 7500, "" },
                  { "B_Carryall_mcamo", "", 7500, "" },
                  { "B_Carryall_oli", "", 7500, "" },
                  { "B_Carryall_khk", "", 7500, "" },
                  { "B_Carryall_cbr", "", 7500, "" },
                  { "B_Carryall_ghex_f", "", 7500, "" }, //Apex DLC
                  { "B_Bergen_dgtl_f", "", 9500, "" }, //Apex DLC
                  { "B_Bergen_tna_f", "", 9500, "" } //Apex DLC
              };
          };
      
          class cop {
              title = "STR_Shops_C_Police";
              conditions = "";
              side = "cop";
              uniforms[] = {
                  { "NONE", $STR_C_Remove_uniforms, 0, "" },
                  { "U_Rangemaster", $STR_C_Cop_uniforms, 25, "" },
                  { "U_B_Wetsuit", "", 350, "call life_coplevel >= 1" },
                  { "U_B_GEN_Soldier_F", "", 350, "call life_coplevel >= 1" },
                  { "U_B_GEN_Commander_F", "", 550, "call life_coplevel >= 5" }
              };
              headgear[] = {
                  { "NONE", $STR_C_Remove_headgear, 0, "" },
                  { "H_Cap_police", "", 25, "" },
                  { "H_WirelessEarpiece_F", "", 25, "" },
                  { "H_Beret_blk_POLICE", "", 50, "call life_coplevel >= 5" },
                  { "H_MilCap_gen_F", "", 120, "call life_coplevel >= 2" } //Apex DLC
              goggles[] = {
                  { "NONE", $STR_C_Remove_goggles, 0, "" },
                  { "G_Diving", "", 10, "" },
                  { "G_Sport_BlackWhite", "", 20, "" },
                  { "G_Shades_Black", "", 25, "" },
                  { "G_Lowprofile", "", 30, "" },
                  { "G_Aviator", "", 100, "" }
              };
              vests[] = {
                  { "NONE", $STR_C_Remove_vests, 0, "" },
                  { "V_Rangemaster_belt", "", 800, "" },
                  { "V_TacVest_blk_POLICE", "", 100, "call life_coplevel >= 1" },
                  { "V_DeckCrew_yellow_F", "", 100, "call life_coplevel >= 1" },
                  { "V_TacVest_gen_F", "", 100, "call life_coplevel >= 1" }, //Apex DLC
                  { "V_RebreatherB", "", 150, "call life_coplevel >= 1" }
              };
              backpacks[] = {
                  { "NONE", $STR_C_Remove_backpacks, 0, "" },
                  { "B_AssaultPack_cbr", "", 70, "" },
                  { "B_Bergen_sgg", "", 250, "" },
                  { "B_Carryall_cbr", "", 350, "" }
              };
          };
      
          class dive {
              title = "STR_Shops_C_Diving";
              conditions = "license_civ_dive";
              side = "civ";
              uniforms[] = {
                  { "NONE", $STR_C_Remove_uniforms, 0, "" },
                  { "U_B_Wetsuit", "", 2000, "" }
              };
              headgear[] = {
                  { "NONE", $STR_C_Remove_headgear, 0, "" }
              };
              goggles[] = {
                  { "NONE", $STR_C_Remove_goggles, 0, "" },
                  { "G_Diving", "", 500, "" }
              };
              vests[] = {
                  { "NONE", $STR_C_Remove_vests, 0, "" },
                  { "V_RebreatherB", "", 5000, "" }
              };
              backpacks[] = {
                  { "NONE", $STR_C_Remove_backpacks, 0, "" }
              };
          };
      
          class gun_clothing {
              title = "STR_Shops_C_Gun";
              conditions = "license_civ_gun";
              side = "civ";
              uniforms[] = {
                  { "NONE", $STR_C_Remove_uniforms, 0, "" }
              };
              headgear[] = {
                  { "NONE", $STR_C_Remove_headgear, 0, "" }
              };
              goggles[] = {
                  { "NONE", $STR_C_Remove_goggles, 0, "" }
              };
              vests[] = {
                  { "NONE", $STR_C_Remove_vests, 0, "" },
                  { "V_Rangemaster_belt", "", 4900, "" }
              };
              backpacks[] = {
                  { "NONE", $STR_C_Remove_backpacks, 0, "" }
              };
          };
      
          class gang_clothing {
              title = "STR_Shops_C_Gang";
              conditions = "";
              side = "civ";
              uniforms[] = {
                  { "NONE", $STR_C_Remove_uniforms, 0, "" }
              };
              headgear[] = {
                  { "NONE", $STR_C_Remove_headgear, 0, "" }
              };
              goggles[] = {
                  { "NONE", $STR_C_Remove_goggles, 0, "" }
              };
              vests[] = {
                  { "NONE", $STR_C_Remove_vests, 0, "" },
                  { "V_Rangemaster_belt", "", 1900, "" }
              };
              backpacks[] = {
                  { "NONE", $STR_C_Remove_backpacks, 0, "" }
              };
          };
      
          class med_clothing {
              title = "STR_MAR_EMS_Clothing_Shop";
              conditions = "";
              side = "med";
              uniforms[] = {
                  { "NONE", $STR_C_Remove_uniforms, 0, "" },
                  { "U_Rangemaster", $STR_C_EMS_uniforms, 50, "" },
                  { "U_BG_Guerilla2_1", "", 50, "" }
              };
              headgear[] = {
                  { "NONE", $STR_C_Remove_headgear, 0, "" },
                  { "H_Cap_blu", "", 10, "" },
                  { "H_WirelessEarpiece_F", "", 25, "" }
              };
              goggles[] = {
                  { "NONE", $STR_C_Remove_goggles, 0, "" },
                  { "G_Shades_Blue", "", 10, "" }
              };
              vests[] = {
                  { "NONE", $STR_C_Remove_vests, 0, "" }
              };
              backpacks[] = {
                  { "NONE", $STR_C_Remove_backpacks, 0, "" },
                  { "B_FieldPack_oli", $STR_C_EMS_backpacks, 300, "" },
                  { " B_TacticalPack_blk", "", 300, "" },
              };
          };
      
          class reb {
              title = "STR_Shops_C_Rebel";
              conditions = "license_civ_rebel";
              side = "civ";
              uniforms[] = {
                  { "NONE", $STR_C_Remove_uniforms, 0, "" },
                  { "U_IG_Guerilla1_1", "", 5000, "" },
                  { "U_I_G_Story_Protagonist_F", "", 7500, "" },
                  { "U_I_G_resistanceLeader_F", "", 11500, "" },
                  { "U_IG_leader", "", 15340, "" },
                  { "U_O_PilotCoveralls", "", 15610, "" },
                  { "U_O_SpecopsUniform_ocamo", "", 17500, "" },
                  { "U_O_GhillieSuit", "", 50000, "" },
                  { "U_B_T_Soldier_F", "", 50000, "" }, //Apex DLC
                  { "U_I_C_Soldier_Bandit_1_F", "", 50000, "" }, //Apex DLC
                  { "U_I_C_Soldier_Bandit_2_F", "", 51000, "" }, //Apex DLC
                  { "U_I_C_Soldier_Bandit_3_F", "", 50032, "" }, //Apex DLC
                  { "U_I_C_Soldier_Bandit_4_F", "", 50020, "" }, //Apex DLC
                  { "U_I_C_Soldier_Bandit_5_F", "", 50020, "" }, //Apex DLC
                  { "U_I_C_Soldier_Camo_F", "", 52000, "" } //Apex DLC
              };
              headgear[] = {
                  { "NONE", $STR_C_Remove_headgear, 0, "" },
                  { "H_Bandanna_camo", "", 650, "" },
                  { "H_ShemagOpen_khk", "", 800, "" },
                  { "H_ShemagOpen_tan", "", 850, "" },
                  { "H_Shemag_olive", "", 850, "" },
                  { "H_HelmetO_ocamo", "", 2500, "" }
              };
              goggles[] = {
                  { "NONE", $STR_C_Remove_goggles, 0, "" },
                  { "G_Shades_Black", "", 20, "" },
                  { "G_Shades_Blue", "", 20, "" },
                  { "G_Sport_Blackred", "", 25, "" },
                  { "G_Sport_Checkered", "", 25, "" },
                  { "G_Sport_Blackyellow", "", 25, "" },
                  { "G_Sport_BlackWhite", "", 25, "" },
                  { "G_Lowprofile", "", 30, "" },
                  { "G_Squares", "", 50, "" },
                  { "G_Combat", "", 125, "" },
                  { "G_Balaclava_blk", "", 150, "" },
                  { "G_Balaclava_combat", "", 150, "" },
                  { "G_Balaclava_lowprofile", "", 150, "" },
                  { "G_Balaclava_oli", "", 150, "" },
                  { "G_Bandanna_aviator", "", 150, "" },
                  { "G_Bandanna_beast", "", 150, "" },
                  { "G_Bandanna_blk", "", 150, "" },
                  { "G_Bandanna_khk", "", 150, "" },
                  { "G_Bandanna_oli", "", 150, "" },
                  { "G_Bandanna_shades", "", 150, "" },
                  { "G_Bandanna_sport", "", 150, "" },
                  { "G_Bandanna_tan", "", 150, "" }
              };
              vests[] = {
                  { "NONE", $STR_C_Remove_vests, 0, "" },
                  { "V_BandollierB_cbr", "", 4500, "" },
                  { "V_HarnessO_brn", "", 7500, "" },
                  { "V_TacVest_khk", "", 12500, "" },
                  { "V_TacChestrig_grn_F", "", 17500, "" } //Apex DLC
              };
              backpacks[] = {
                  { "NONE", $STR_C_Remove_backpacks, 0, "" },
                  { "B_OutdoorPack_blk", "", 500, "" },
                  { "B_AssaultPack_khk", "", 2000, "" },
                  { "B_AssaultPack_dgtl", "", 2000, "" },
                  { "B_AssaultPack_rgr", "", 2000, "" },
                  { "B_AssaultPack_sgg", "", 2000, "" },
                  { "B_AssaultPack_blk", "", 2000, "" },
                  { "B_AssaultPack_cbr", "", 2000, "" },
                  { "B_AssaultPack_mcamo", "", 2000, "" },
                  { "B_TacticalPack_oli", "", 2500, "" },
                  { "B_Kitbag_mcamo", "", 3500, "" },
                  { "B_Kitbag_sgg", "", 3500, "" },
                  { "B_Kitbag_cbr", "", 3500, "" },
                  { "B_FieldPack_blk", "", 5000, "" },
                  { "B_FieldPack_ocamo", "", 5000, "" },
                  { "B_FieldPack_oucamo", "", 5000, "" },
                  { "B_Bergen_sgg", "", 6500, "" },
                  { "B_Bergen_mcamo", "", 6500, "" },
                  { "B_Bergen_rgr", "", 6500, "" },
                  { "B_Bergen_blk", "", 6500, "" },
                  { "B_Carryall_ocamo", "", 7500, "" },
                  { "B_Carryall_oucamo", "", 7500, "" },
                  { "B_Carryall_mcamo", "", 7500, "" },
                  { "B_Carryall_oli", "", 7500, "" },
                  { "B_Carryall_khk", "", 7500, "" },
                  { "B_Carryall_cbr", "", 7500, "" }
              };
          };
      
          class kart {
              title = "STR_Shops_C_Kart";
              conditions = "";
              side = "civ";
              uniforms[] = {
                  { "NONE", $STR_C_Remove_uniforms, 0, "" },
                  { "U_C_Driver_1_black", "", 1500, "" },
                  { "U_C_Driver_1_blue", "", 1500, "" },
                  { "U_C_Driver_1_red", "", 1500, "" },
                  { "U_C_Driver_1_orange", "", 1500, "" },
                  { "U_C_Driver_1_green", "", 1500, "" },
                  { "U_C_Driver_1_white", "", 1500, "" },
                  { "U_C_Driver_1_yellow", "", 1500, "" },
                  { "U_C_Driver_2", "", 3500, "" },
                  { "U_C_Driver_1", "", 3600, "" },
                  { "U_C_Driver_3", "", 3700, "" },
                  { "U_C_Driver_4", "", 3700, "" }
              };
              headgear[] = {
                  { "NONE", $STR_C_Remove_headgear, 0, "" },
                  { "H_RacingHelmet_1_black_F", "", 1000, "" },
                  { "H_RacingHelmet_1_red_F", "", 1000, "" },
                  { "H_RacingHelmet_1_white_F", "", 1000, "" },
                  { "H_RacingHelmet_1_blue_F", "", 1000, "" },
                  { "H_RacingHelmet_1_yellow_F", "", 1000, "" },
                  { "H_RacingHelmet_1_green_F", "", 1000, "" },
                  { "H_RacingHelmet_1_F", "", 2500, "" },
                  { "H_RacingHelmet_2_F", "", 2500, "" },
                  { "H_RacingHelmet_3_F", "", 2500, "" },
                  { "H_RacingHelmet_4_F", "", 2500, "" }
              };
              goggles[] = {
                  { "NONE", $STR_C_Remove_goggles, 0, "" }
              };
              vests[] = {
                  { "NONE", $STR_C_Remove_vests, 0, "" }
              };
              backpacks[] = {
                  { "NONE", $STR_C_Remove_backpacks, 0, "" }
              };
          };
      };
      Alles anzeigen

      GERmoose

    • SilentF0x
      Profi
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      • 3. Oktober 2017 um 18:16
      • #2

      Zeile 116 ist am Ende ein ",". Vielleicht liegt es daran.

      ✌

      Aktuelle Dateien:

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    • Askeroth
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      • 3. Oktober 2017 um 18:18
      • #3
      Code
      vests[] = { 
      { "NONE", $STR_C_Remove_vests, 0, "" },
       { "V_Press_F", "", 150, "" }, 
      { "V_Safety_yellow_F", "", 150, "" }, 
      { "V_Safety_orange_F", "", 150, "" }, 
      { "V_LegStrapBag_black_F", "", 150, "" }, 
      };
      Code
      backpacks[] = {
       { "NONE", $STR_C_Remove_backpacks, 0, "" },
       { "B_FieldPack_oli", $STR_C_EMS_backpacks, 300, "" },
       { " B_TacticalPack_blk", "", 300, "" },
       };

      zeile 116, 286 ist ein , zuviel.

    • OssigamerTV
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      • 3. Oktober 2017 um 20:54
      • #4
      Zitat von Askeroth
      Code
      vests[] = { 
      { "NONE", $STR_C_Remove_vests, 0, "" },
       { "V_Press_F", "", 150, "" }, 
      { "V_Safety_yellow_F", "", 150, "" }, 
      { "V_Safety_orange_F", "", 150, "" }, 
      { "V_LegStrapBag_black_F", "", 150, "" }, 
      };
      Code
      backpacks[] = {
       { "NONE", $STR_C_Remove_backpacks, 0, "" },
       { "B_FieldPack_oli", $STR_C_EMS_backpacks, 300, "" },
       { " B_TacticalPack_blk", "", 300, "" },
       };

      zeile 116, 286 ist ein , zuviel.

      Hab dies geändert doch hab den selben Fehler auf dem Server Line 153 encounter 'g' instead of ','

      Hat jemand noch ein Fehler gefunden?

      GERmoose

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