Ich hab dem Globale Rechte Gegeben
Beiträge von Zuruhapser010
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Die behebt man wie? Ich hab dort keine Datei geändert
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So Mittlerweile alles Behoben , es gibt nur noch ein DB Fehler
Code[19:18:35:745119 +02:00] [Thread 924] extDB3: SQL: Initialized: Add Quotes around TEXT Datatypes mode: 2 [19:18:35:746120 +02:00] [Thread 924] extDB3: SQL: Initialized: NULL = "" [19:18:35:746214 +02:00] [Thread 924] extDB3: Locked [19:18:35:791907 +02:00] [Thread 9416] extDB3: SQL: Error MariaDBQueryException: DELETE command denied to user 'arma3'@'localhost' for table 'vehicles' [19:18:35:791989 +02:00] [Thread 9416] extDB3: SQL: Error MariaDBQueryException: Input: CALL deleteDeadVehicles [19:18:35:797726 +02:00] [Thread 9884] extDB3: SQL: Error MariaDBQueryException: DELETE command denied to user 'arma3'@'localhost' for table 'houses' [19:18:35:797752 +02:00] [Thread 6064] extDB3: SQL: Error MariaDBQueryException: DELETE command denied to user 'arma3'@'localhost' for table 'gangs' [19:18:35:797816 +02:00] [Thread 9884] extDB3: SQL: Error MariaDBQueryException: Input: CALL deleteOldHouses [19:18:35:797851 +02:00] [Thread 6064] extDB3: SQL: Error MariaDBQueryException: Input: CALL deleteOldGangs
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wenn irgendwie irgendwo ein Script Fehler ist kann die Datenbank nicht connecten , sonst geht sie aber immer
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Ich hab nur ein Teil des Backsups :o deswegen versuche ich ob man den Fehler finden kann bevor ich das ändern muss
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Hier wären mal alle Serverdaten , Texturenordner und Icons hab ich gelöscht , zudem aapps wegen Lizenzschlüssel
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Ich hab gerade 2 Stringtables hinzugefügt , da er die nicht finden konnte
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Theoretisch nicht , ich hab alle Files durchsucht
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Ich hab die Anweißungen vom ADAC einfügen befolgt , aber es kommt dieser Fehler
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Unsere Developer snd gegangen , da sie sagen sie möchten nichts am Server machen , und nur Geld bekommen , somit musste ich sie rausschmeißen , da ich nicht zahle , wenn sie nichts machen wollen , und nur das Geld raffen möchten. Jetzt sitz ich auf einen "halb" kaputten Arma 3 Server , und kenn mich nicht aus.
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Wie , bzw Wo muss ich die beheben?
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Ich hab jetzt ein paar sachen behoben , aber ich find die Restlichen Fehler nicht
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Könnte mir da wer helfen , ich weiß nicht genau , wo ich wie welche Fehler beheben muss
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Spoiler anzeigen
#define true 1
#define false 0
/*
Master settings for various features and functionality
*/
class Life_Settings {
/* Logging and Security Settings*/
/* Security Settings */
spyGlass_toggle = true; //Spyglass On/Off Toggle --> True = On & False = Off
/* Data Logging Settings */
battlEye_friendlyLogging = false; //False [default] - Read the logs from the server.rpt. True - Read the logs from the publicVariable.log. NOTE: Due to how diag_log works it will log to both files either way and the setting is merely for beautification purposes.
player_advancedLog = true; //False [default] - No advanced logging. True - Logs house purchase and sale, vehicle purchase, sale, and chop shopping, police arrests, and gang creations. Search for: advanced_log
player_moneyLog = true; //False [default] - No money logging. True - Logs player bank deposits, withdraws, and transfers, gang bank deposits and withdraws, money picked up off of the ground, and player robbery. Search for: money_log
player_deathLog = true; //False [default] - No death logging. True - Logs victim and killer, and vehicle or weapon if used, when a player dies. Search for: death_log
/* Database Related Settings */
/* Player Data Saving */
save_virtualItems = true; //Save Virtual items (all sides)?
saved_virtualItems[] = { "pickaxe","fuelEmpty","fuelFull", "spikeStrip", "lockpick", "defuseKit","storageSmall","storageBig","redgull","coffee","waterBottle","apple","peach","tbacon","donuts","rabbit","salema","ornate","mackerel","tuna","mullet","catshark","turtle_soup","hen","rooster","sheep","goat","defibrillator","toolkit" }; //Array of virtual items that can be saved on your player.
save_playerStats = true; //Save food, water and damage (all sides)?
save_civilian_weapons = true; //Allow civilians to save weapons on them?
save_civilian_position = false; //Save civilian location?
save_civilian_position_restart = false; //Save civilian location only between restarts. After a server restart you'll have to spawn again.
/* !!!TO SAVE POSITION BETWEEN RESTARTS save_civilian_position MUST BE TRUE!!! */
save_civilian_positionStrict = false; //Strip the player if possible combat-log? WARNING: Server crashes and lack of reliable syncing can trigger this.
/* Vehicle Data Saving */
save_vehicle_virtualItems = true; //Save virtual items inside the vehicle (all sides)(-- See defined items on next line --)
save_vehicle_items[] = { "pickaxe","fuelEmpty","fuelFull", "spikeStrip", "lockpick", "defuseKit","storageSmall","storageBig","redgull","coffee","waterBottle","apple","peach","tbacon","donuts","rabbit","salema","ornate","mackerel","tuna","mullet","catshark","turtle_soup","hen","rooster","sheep","goat","defibrillator","toolkit" };
save_vehicle_inventory = true; //Save Arma inventory of vehicle to the database
save_vehicle_fuel = true; //Save vehicle fuel level to the database (Impounded/Garaged).
save_vehicle_damage = true; //Save vehicle damage to the database.
save_vehicle_illegal = false; //This will allow cops to be advised when a vehicle, with illegal items in it, is impounded. This will also save illegal items as proof of crime, and needs "save_vehicle_virtualItems" set as true. Illegal items don't need to be set in save_vehicle_items[] for being saved, if it's enabled.
/* System Settings */
/* ATM & Federal Reserve System Configurations */
global_ATM = true; //Allow users to access any ATM on the map (Marked & Unmarked).
noatm_timer = 10; //Time in minutes that players cannot deposit money after selling stolen gold.
minimum_cops = 8; //Minimum cops required online to rob the Federal Reserve
/* Basic System Configurations */
donor_level = true; //Enable the donor level set in database (var = life_donorlevel; levels = 0,1,2,3,4,5). ATTENTION! Before enabling, read: https://www.bistudio.com/community/game-content-usage-rules & https://www.bistudio.com/monetization
enable_fatigue = true; //Set to false to disable the ARMA 3 fatigue system.
total_maxWeight = 30; //Static variable for the maximum weight allowed without having a backpack
respawn_timer = 500; //How many seconds a player should wait, before being able to respawn. Minimum 5 seconds.
/* Clothing System Configurations */
civ_skins = false; //Enable or disable civilian skins. Before enabling, you must add all the SEVEN files to textures folder. (It must be named as: civilian_uniform_1.jpg, civilian_uniform_2.jpg...civilian_uniform_6.jpg, civilian_uniform_7.jpg)
cop_extendedSkins = false; //Enable or disable cop skins by level. Before enabling, you must add all the EIGHT files to textures folder. (It must be named as: cop_uniform.jpg + cop_uniform_1.jpg, cop_uniform_2.jpg...cop_uniform_6.jpg, cop_uniform_7.jpg; meaning cop_uniform = life_coplevel=0, cop_uniform_1 = life_coplevel=1, cop_uniform_2 = life_coplevel=2, etc...)
clothing_noTP = false; //Disable clothing preview teleport? (true = no teleport. false = teleport)
clothing_box = true; //true = teleport to a black box. false = teleport to somewhere on map. (It only affects the game if clothing_noTP is set as false)
clothing_masks[] = { "H_Shemag_olive", "H_Shemag_khk", "H_Shemag_tan", "H_Shemag_olive_hs", "H_ShemagOpen_khk", "H_ShemagOpen_tan", "G_Balaclava_blk", "G_Balaclava_combat", "G_Balaclava_lowprofile", "G_Balaclava_oli", "G_Bandanna_aviator", "G_Bandanna_beast", "G_Bandanna_blk", "G_Bandanna_khk", "G_Bandanna_oli", "G_Bandanna_shades", "G_Bandanna_sport", "G_Bandanna_tan", "U_O_GhillieSuit", "U_I_GhillieSuit", "U_B_GhillieSuit", "H_RacingHelmet_1_black_F", "H_RacingHelmet_1_red_F", "H_RacingHelmet_1_white_F", "H_RacingHelmet_1_blue_F", "H_RacingHelmet_1_yellow_F", "H_RacingHelmet_1_green_F", "H_RacingHelmet_1_F", "H_RacingHelmet_2_F", "H_RacingHelmet_3_F", "H_RacingHelmet_4_F" };
/* Fuel System Configurations */
pump_service = false; //Allow users to use pump service on the map. Default = false
fuel_cost = 80; //Cost of fuel per liter at fuel stations (if not defined for the vehicle already).
service_chopper = 1000; //Cost to service chopper at chopper service station(Repair/Refuel).
fuelCan_refuel = 250; //Cost to refuel an empty fuel canister at the fuel station pumps. (Be wary of your buy/sell prices on fuel cans to prevent exploits...)
/* Gang System Configurations */
gang_price = 2000000; //Gang creation price. --Remember they are persistent so keep it reasonable to avoid millions of gangs.
gang_upgradeBase = 100000; //The base cost for purchasing additional slots in a gang
gang_upgradeMultiplier = 1.68; //CURRENTLY NOT IN USE
/* Housing System Configurations */
house_limit = 3; //Maximum number of houses a player can own.
/* Hunting & Fishing System Configurations */
animaltypes_fish[] = { "Salema_F", "Ornate_random_F", "Mackerel_F", "Tuna_F", "Mullet_F", "CatShark_F", "Turtle_F" }; //Classnames of fish you can catch
animaltypes_hunting[] = { "Sheep_random_F", "Goat_random_F", "Hen_random_F", "Cock_random_F", "Rabbit_F" }; //Classnames of aniamls you can hunt/gut
/* Item-related Restrictions */
restrict_medic_weapons = false; //Set to false to allow medics to use any weapon --true will remove ANY weapon they attempt to use (primary,secondary,launcher)
restrict_clothingPickup = true; //Set to false to allow civilians to pickup/take any uniform (ground/crates/vehicles)
restrict_weaponPickup = false; //Set to false to allow civilians to pickup/take any weapon (ground/crates/vehicles)
restricted_uniforms[] = { "U_Rangemaster", "U_B_CombatUniform_mcam_tshirt", "U_B_CombatUniform_mcam_worn", "U_B_survival_uniform" };
restricted_weapons[] = { "hgun_P07_snds_F", "arifle_MX_F", "arifle_MXC_F" };
/* Jail System Configurations */
jail_seize_vItems[] = { "spikeStrip","lockpick","goldbar","blastingcharge","boltcutter","defusekit","heroin_unprocessed","heroin_processed","cannabis","marijuana","cocaine_unprocessed","cocaine_processed","turtle_raw" }; //Define VIRTUAL items you want to be removed from players upon jailing here. Use "jail_seize_inventory" for Arma inventory items.
jail_seize_inventory = false; //Set to true to run the cop seize script on inmates. False will remove only weapons and magazines otherwise. (Basically used in case cops forget to seize items). [See Lines 106-111 below]
sendtoJail_locations[] = { "police_hq_1", "police_hq_2", "cop_spawn_3", "cop_spawn_5", "Correctional_Facility" }; //Enter the variableName from the mission.sqm here to allow cops to send a person to jail at these locations.
/* Medical System Configurations */
revive_cops = true; //true to enable cops the ability to revive everyone or false for only medics/ems.
revive_fee = 10000; //Revive fee that players have to pay and medics only EMS(independent) are rewarded with this amount.
hospital_heal_fee = 10000; //Fee to heal at a hospital NPC
/* Paycheck & Bank System Configurations */
bank_cop = 50000; //Amount of cash in bank for new cops
bank_civ = 50000; //Amount of cash in bank for new civillians
bank_med = 50000; //Amount of cash in bank for new medics
paycheck_cop = 7500; //Payment for cops
paycheck_civ = 2500; //Payment for civillians
paycheck_med = 9000; //Payment for medics
paycheck_period = 10; //Scaled in minutes
bank_transferTax = .05; //Tax that player pays when transferring money from ATM. Tax = Amount * multiplier
/* Player Job System Configurations */
delivery_points[] = { "dp_1", "dp_2", "dp_3", "dp_4", "dp_5", "dp_6", "dp_7", "dp_8", "dp_9", "dp_10", "dp_11", "dp_12", "dp_13", "dp_14", "dp_15", "dp_15", "dp_16", "dp_17", "dp_18", "dp_19", "dp_20", "dp_21", "dp_22", "dp_23", "dp_24", "dp_25" };
fuelTank_winMultiplier = 1; //Win Multiplier in FuelTank Missions. Increase for greater payout. Default = 1
/* Search & Seizure System Configurations */
seize_exempt[] = { "Binocular", "ItemWatch", "ItemCompass", "ItemGPS", "ItemMap", "NVGoggles", "FirstAidKit", "ToolKit", "Chemlight_red", "Chemlight_yellow", "Chemlight_green", "Chemlight_blue", "optic_ACO_grn_smg" }; //Arma items that will not get seized from player inventories
seize_uniform[] = { "" }; //Any specific uniforms you want to be seized from players
seize_vest[] = { "" }; //Any specific vests you want to be seized from players
seize_headgear[] = { "" }; //Any hats or helmets you want seized from players
seize_minimum_rank = 2; //Required minimum CopLevel to be able to seize items from players
/* Vehicle System Configurations */
chopShop_vehicles[] = { "Car", "Air" }; //Vehicles that can be chopped. (Can add: "Ship" and possibly more -> look at the BI wiki...)
vehicle_infiniteRepair[] = {false, false, true, false}; //Set to true for unlimited repairs with 1 toolkit. False will remove toolkit upon use. civilian, west, independent, east
vehicleShop_rentalOnly[] = { "B_MRAP_01_hmg_F", "B_G_Offroad_01_armed_F", "B_Boat_Armed_01_minigun_F" }; //Vehicles that can only be rented and not purchased. (Last only for the session)
vehicleShop_3D = true; //Add preview 3D inside Shop vehicle. Default : False
/* Vehicle Purchase Prices */
vehicle_purchase_multiplier_CIVILIAN = 1; //Civilian Vehicle Buy Price = Config_Vehicle price * multiplier
vehicle_purchase_multiplier_COP = .0002; //Cop Vehicle Buy Price = Config_Vehicle price * multiplier
vehicle_purchase_multiplier_MEDIC = .0002; //Medic Vehicle Buy Price = Config_Vehicle price * multiplier
vehicle_purchase_multiplier_OPFOR = -1; // -- NOT IN USE -- Simply left in for east support.
/* Vehicle Rental Prices */
vehicle_rental_multiplier_CIVILIAN = .43; //Civilian Vehicle Rental Price = Config_Vehicle price * multiplier
vehicle_rental_multiplier_COP = .00001; //Cop Vehicle Rental Price = Config_Vehicle price * multiplier
vehicle_rental_multiplier_MEDIC = .00001; //Medic Vehicle Rental Price = Config_Vehicle price * multiplier
vehicle_rental_multiplier_OPFOR = -1; // -- NOT IN USE -- Simply left in for east support.
/* Vehicle Sell Prices */
vehicle_sell_multiplier_CIVILIAN = .5; //Civilian Vehicle Garage Sell Price = Vehicle Buy Price * multiplier
vehicle_sell_multiplier_COP = .000000010; //Cop Vehicle Garage Sell Price = Vehicle Buy Price * multiplier
vehicle_sell_multiplier_MEDIC = .0000001; //Medic Vehicle Garage Sell Price = Vehicle Buy Price * multiplier
vehicle_sell_multiplier_OPFOR = -1; // -- NOT IN USE -- Simply left in for east support.
/* "Other" Vehicle Prices */
vehicle_chopShop_multiplier = .25; //Chop Shop price for vehicles. TO AVOID EXPLOITS NEVER SET HIGHER THAN A PURCHASE/RENTAL multipler! Payout = Config_vehicle Price * multiplier
vehicle_storage_fee_multiplier = .0001; //Pull from garage cost --> Cost takes the playersides Buy Price * multiplier
vehicle_cop_impound_multiplier = .1; //TO AVOID EXPLOITS NEVER SET HIGHER THAN A PURCHASE/RENTAL multipler! Payout = Config_vehicle Price * multiplier
/* Wanted System Settings *
/* crimes[] = {String, Bounty, Code} */
crimes[] = {
{"---------------------------------------","0",""},
{"Missbrauchen der Hupe","2000",""},
{"Sicherheitsrichtlinien missachtet","1000",""},
{"Nicht erlaubtes parken","5000",""},
{"[Leicht] Blockieren der Einsatzkräfte","20000",""},
{"[Schwer] Blockieren der EInsatzkräfte","40000",""},
{"[Leicht] Nicht respektieren des Rechtsfahrgebotes","5000",""},
{"[Schwer] Nicht respektieren des Rechtsfahrgebotes","10000",""},
{"Nicht angehalten nach Aufforderung","5500",""},
{"[Leicht] Mindestflughöhe Missachtet","25000",""},
{"[Schwer] Mindestflughöhe Missachtet","50000",""},
{"Fahrzeug nicht Verkehrstauglich","3000",""},
{"Fahren ohne Führerschein","50000",""},
{"[Leicht] Fahrerflucht","90000",""},
{"[Schwer] Fahrerflucht","180000",""},
{"zu schnell +50%","5000",""},
{"zu schnell +100%","11000",""},
{"zu schnell > +100%","25000",""},
{"---------------------------------------","0",""},
{"Verkehrsbehinderung mit Vorsatz","15000",""},
{"Störung der öffentlichen Ordnung","4000",""},
{"[Leicht] Polizeieinsatz behindern","80000",""},
{"[Schwer] Polizeieinsatz behindern","160000",""},
{"[Leicht] Polizist geringschätzen","60000",""},
{"[Schwer] Polizist geringschätzen","120000",""},
{"[Leicht] verbale Bedrohung an Polizist","100000",""},
{"[Schwer] verbale Bedrohung an Polizist","200000",""},
{"Illegale Demonstration","25000",""},
{"versuchte Bestechung","350000",""},
{"---------------------------------------","0",""},
{"[Leicht] Unbefugter Besitz einer Waffe","35000",""},
{"[Schwer] Unbefugter Besitz einer Waffe","120000",""},
{"Autodiebstahl","100000",""},
{"[Leicht] Drogenverkauf","425000",""},
{"[Schwer] Drogenverkauf","750000",""},
{"Drogenbesitz","700000",""},
{"[Leicht] Geiselnahme","400000",""},
{"[Schwer] Geiselnahme","800000",""},
{"[Leicht] Laden[Tankstellen]raub","150000",""},
{"[Schwer] Laden[Tankstellen]raub","300000",""},
{"[Leichte] Sachbeschädigung","26000",""},
{"[Schwere] Sachbeschädigung","52000",""},
{"---------------------------------------","0",""},
{"[Leicht] Körperverletzung","230000",""},
{"[Schwer] Körperverletzung","460000",""},
{"Bankraub","15000000",""},
{"Schießen auf Zivilisten","250000",""},
{"Schießen auf Beamten","500000",""},
{"versuchter Mord an Zivilisten","350000",""},
{"versuchter Mord an einem Beamten","700000",""},
{"Mord an Zivilisten","1500000",""},
{"Mord an Beamten","3000000",""},
};
};
#include "Config_Clothing.hpp"
#include "Config_Licenses.hpp"
#include "Config_Vehicles.hpp"
#include "Config_vItems.hpp"
#include "Config_Weapons.hpp"
#include "Config_Gather.hpp"
#include "Config_SpawnPoints.hpp"
#include "Config_Process.hpp"
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Sobald ich wieder zugreifen kann schick ich die Datei
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AvirexDE , welche Dateinanhangs-Funktionen?
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Laut rpt Logs taucht ununterbrochen dieser fehler auf
21:01:35 Error in expression <(time - _lastcheck) > ((call life_paycheck_period) * 60)>
21:01:35 Error position: <life_paycheck_period) * 60)>
21:01:35 Error Nicht definierte Variable in Ausdruck: life_paycheck_period
Zudem auch manchmal dieser Fehler
Error in expression <(time - _lastcheck) > ((call life_paycheck_period) * 60)>
20:53:13 Error position: <life_paycheck_period) * 60)>
20:53:13 Error Nicht definierte Variable in Ausdruck: life_paycheck_period
20:53:13 WARNING: Function 'name' - civ_4 has no unit
20:53:13 - network id 14:6
20:53:13 - person Mike Brand
20:53:13 - dead
Da ich keinen Server selbst habe , sondern diesen bei Zap-Hostinggemietet habe wird dieser bei mehr als 200% Auslastung gesperrt
Diese life_paycheck datein finde ich aber nirgends im System.
Tja , geänderte Datein sind es einige , deswegen kann ich auch nicht sagen wo der Fehler liegen könnte.
Einen Schönen Tag noch
und Danke im Vorraus