Der fertige Code:
C#
case west: {
switch (FETCH_CONST(life_coplevel)) do {
case 1: {
if ((uniform player) isEqualTo "U_Rangemaster") then {
_skinName = "textures\cop\PMA.jpg";
};
};
case 2;
case 3: {
if ((uniform player) isEqualTo "U_Rangemaster") then {
_skinName = "textures\cop\PMA.jpg";
};
};
case 4: {
if ((uniform player) isEqualTo "U_Rangemaster") then {
_skinName = "textures\cop\PMA.jpg";
};
};
};
if (!isNil "_skinName") then {
player setObjectTextureGlobal [0, _skinName];
};
};
Alles anzeigen
Falls es Nachfragen gibt, dann einfach hier fragen.