Hast du den auch dein Webspace und Domain Nameserver so eingestellt das die zusammen Arbeiten?
Beiträge von MatzeGam1ngTv
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Ich glaub es gab mal 2 Projekte, Da aber langsam der Winter vorbei ist haben sie wieder gewechselt.
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Das muss man nicht. Aber wenn du sagst du warst bei UGC als Scripter kannst aber kein Script zum laufen bekommen da fragt man sich schon was du den überhaupt kannst.
Alleine das Bearbeiteten mach dich noch lang nicht zu ein Scripter.
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Vll mal den Fragen der euch das Verkauft hat?
Vll wurdet ihr auch einfach Abgezockt!
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Ich war bei AMD mit 2 PCs. Habe dann einen eigenen gebaut mit Intel und da bin ich mehr als begeistert.
Meine I5 2500k und meine GTX 1050 Ti leisten top Arbeit. Kann bis jetzt alles auf Hoch/Ultra Zocken und das sogar in Arma 3 mit Mordes Altis.
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Auto hinstellen. Kordinaten nehmen.
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Fahrzeuge Waffen Skins? Was genau?
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Mal eine frage, An die die genau so wie ich Anfänger sind was dialog bedrift. Ist das wirklich einfach zu machen?
Also ich bin am Überlegen mir das zu holen, Bin mir nur nicht Sicher ob es wirklich einfach ist für Anfänger da in den Videos nicht so rüber kommt?
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Hast du den ein anderes Problem mit da Mysql schon behoben?
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Hab das jetzt so gemacht.
Code[siren_Kavala,"alarmSiren",1000] remoteExec ["life_fnc_say3D",-2]; //play alarm Kavala [siren_Athira,"alarmSiren",1000] remoteExec ["life_fnc_say3D",-2]; //play alarm Athira [siren_Pyrgos,"alarmSiren",1000] remoteExec ["life_fnc_say3D",-2]; //play alarm Pyrgos [siren_Sofia,"alarmSiren",1000] remoteExec ["life_fnc_say3D",-2]; //play alarm Sofia
Muss ich ihr das auch hinzufügen?
Code[_sirenactive,"alarmSiren"] remoteExec ["life_fnc_say3D",-2]; //play alarm uisleep _duration; //wait until finished [_sirenactive,"alarmSiren"] remoteExec ["life_fnc_say3D",-2]; //play alarm uisleep _duration; //wait until finished [_sirenactive,"alarmSiren"] remoteExec ["life_fnc_say3D",-2]; //play alarm uisleep _duration; //wait until finished
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Ist es der Würfel der am Anfang da ist? Wenn man das Programm aufmacht als Neue Datei? Wenn ja lösch den einfach mal.
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Du kannst mit den Arma Tool eigende bikey machen für die Mods einfach in einen Ordner und Signieren.
Fahrzeug Namen kannst du ganz einfach per Editor Konsolen Befehl machen.
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So weit ich weiß braucht man die Source Dateien von den Fahrzeugen.
Mit den pbos sollte es meines Wissens nicht gehen.
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ReallifeRPG glaub ich war das die ihren Launcher Öffentlich zu Verfügung geben, Kannst ja damit mal versuchen
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Hallo Community
Ich hab jetzt schon länger das Problem mit meinen Waffen Shops.
Hab die Waffen bei Cops, Zivi, Reb geändert / erweitert genau so wie es dort auch vorgemacht war.
Nur werden mir die Waffen und Munition angezeigt, Ich kann auch bei manschen Waffen 2 Aufsetzte verwenden nur Laser und Licht.
Aber die ganzen anderen Aufsetzte gehen bei mir nicht. Ich hab auch keine Ahnung woran es liegen kann.
Vll hab ich auch einfach was vergessen einzustellen. Ka
Code
Alles anzeigenclass WeaponShops { //Armory Shops class gun { name = "Billy Joe's Firearms"; side = "civ"; conditions = "license_civ_gun"; items[] = { { "hgun_Pistol_heavy_01_F", "", 40600, 20300, "" }, { "hgun_ACPC2_F", "", 30800, 15400, "" }, { "hgun_P07_F", "", 20400, 10200, "" }, { "hgun_Pistol_01_F", "", 20400, 10200, "" }, { "hgun_Rook40_F", "", 15600, 7800, "" }, { "hgun_Pistol_heavy_02_F", "", 41700, 20750, "" } }; mags[] = { { "11Rnd_45ACP_Mag", "", 250, 125, "" }, { "9Rnd_45ACP_Mag", "", 250, 125, "" }, { "30Rnd_9x21_Mag", "", 250, 125, "" }, { "10Rnd_9x21_Mag", "", 250, 125, "" }, { "6Rnd_45ACP_Cylinder", "", 250, 125, "" } }; accs[] = { { "optic_ACO_grn_smg", "", 2500, 1250, "" }, { "muzzle_snds_L", "", 7500, 3750, "" }, { "muzzle_snds_acp", "", 7500, 3750, "" } }; }; class rebel { name = "Mohammed's Jihadi Shop"; side = "civ"; conditions = "license_civ_rebel"; items[] = { { "srifle_DMR_01_F", "", 200000, 100000, "" }, { "arifle_SDAR_F", "", 50000, 25000, "" }, { "LMG_Zafir_F", "", 950000, 475000, "" }, { "LMG_Mk200_F", "", 850000, 425000, "" }, { "srifle_DMR_03_F", "", 330000, 165000, "" }, { "srifle_DMR_02_F", "", 900000, 450000, "" }, { "MMG_02_black_F", "", 3800000, 1900000, "" }, { "MMG_01_hex_F", "", 4000000, 2000000, "" }, { "srifle_DMR_05_hex_F", "", 650000, 325000, "" }, { "srifle_DMR_06_camo_F", "", 290000, 145000, "" }, { "srifle_DMR_06_olive_F", "", 290000, 145000, "" }, { "srifle_DMR_04_F", "", 650000, 325000, "" }, { "arifle_AK12_F", "", 350000, 175000, "" }, //Apex DLC { "arifle_AKS_F", "", 95000, 47500, "" }, //Apex DLC { "arifle_AKM_F", "", 120000, 60000, "" }, //Apex DLC { "arifle_AKM_FL_F", "", 120000, 60000, "" }, //Apex DLC { "arifle_ARX_blk_F", "", 150000, 75000, "" }, //Apex DLC { "arifle_ARX_ghex_F", "", 150000, 75000, "" }, //Apex DLC { "arifle_ARX_hex_F", "", 150000, 75000, "" }, //Apex DLC { "arifle_SPAR_01_blk_F", "", 100000, 50000, "" }, //Apex DLC { "arifle_SPAR_01_khk_F", "", 100000, 50000, "" }, //Apex DLC { "arifle_SPAR_01_snd_F", "", 100000, 50000, "" }, //Apex DLC { "arifle_CTAR_blk_F", "", 120000, 60000, "" }, //Apex DLC { "arifle_CTAR_hex_F", "", 120000, 60000, "" }, //Apex DLC { "arifle_CTAR_ghex_F", "", 120000, 60000, "" } //Apex DLC }; mags[] = { { "10Rnd_762x51_Mag", "", 300, 150, "" }, { "30Rnd_556x45_Stanag", "", 300, 150, "" }, { "150Rnd_762x51_Box", "", 300, 150, "" }, { "200Rnd_65x39_cased_Box", "", 275, 140, "" }, { "30Rnd_762x39_Mag_F", "", 500, 250, "" }, { "30Rnd_65x39_caseless_green", "", 125, 60, "" }, { "10Rnd_50BW_Mag_F", "", 500, 250, "" }, { "150Rnd_556x45_Drum_Mag_F", "", 125, 60, "" }, { "150Rnd_762x54_Box", "", 125, 60, "" }, { "10Rnd_338_Mag", "", 125, 60, "" }, { "130Rnd_338_Mag", "", 125, 60, "" }, { "10Rnd_127x54_Mag", "", 125, 60, "" }, { "150Rnd_93x64_Mag", "", 125, 60, "" }, { "10Rnd_93x64_DMR_05_Mag", "", 125, 60, "" }, { "20Rnd_762x51_Mag", "", 125, 60, "" }, { "30Rnd_580x42_Mag_F", "", 125, 60, "" } }; accs[] = { { "muzzle_snds_M", "", 3500, 1750, "" }, { "muzzle_snds_H", "", 3600, 1800, "" }, { "muzzle_snds_H_MG", "", 7500, 3750, "" }, { "muzzle_snds_B", "", 2500, 1250, "" }, { "muzzle_snds_L", "", 2500, 1250, "" }, { "optic_Hamr", "", 7500, 3750, "" }, { "optic_Arco", "", 7500, 3750, "" }, { "optic_Aco", "", 7500, 3750, "" }, { "optic_Holosight", "", 7500, 3750, "" }, { "optic_SOS", "", 7500, 3750, "" }, { "optic_MRCO", "", 1000, 500, "" }, { "optic_NVS", "", 1000, 500, "" }, { "optic_tws", "", 1000, 500, "" }, { "optic_DMS", "", 1000, 500, "" }, { "optic_LRPS", "", 1000, 500, "" }, { "acc_pointer_IR", "", 1000, 500, "" }, { "acc_flashlight", "", 1000, 500, "" } }; }; class gang { name = "Hideout Armament"; side = "civ"; conditions = ""; items[] = { { "hgun_PDW2000_F", "", 42300, 21150, "" }, { "SMG_05_F", "", 65000, 32500, "" }, { "SMG_02_F", "", 75000, 37500, "" }, { "SMG_01_F", "", 49400, 24700, "" } }; mags[] = { { "30Rnd_9x21_Mag", "", 125, 60, "" }, { "30Rnd_9x21_Mag_SMG_02", "", 200, 100, "" }, { "30Rnd_45ACP_Mag_SMG_01", "", 250, 125, "" } }; accs[] = { { "optic_ACO_grn_smg", "", 950, 475, "" }, { "muzzle_snds_L", "", 7500, 3750, "" }, { "muzzle_snds_acp", "", 7500, 3750, "" } }; }; //Basic Shops class genstore { name = "Altis General Store"; side = "civ"; conditions = ""; items[] = { { "Binocular", "", 250, 125, "" }, { "Rangefinder", "", 8000, 4000, "" }, { "tf_fadak", "", 2000, 1000, "" }, { "tf_mr3000", "", 2000, 1000, "" }, { "ItemGPS", "", 1500, 750, "" }, { "ItemMap", "", 100, 50, "" }, { "ItemCompass", "", 100, 50, "" }, { "ItemWatch", "", 100, 50, "" }, { "FirstAidKit", "", 150, 75, "" }, { "NVGoggles", "", 2000, 1000, "" } }; mags[] = {}; accs[] = {}; }; class f_station_store { name = "Altis Fuel Station Store"; side = ""; conditions = ""; items[] = { { "Binocular", "", 250, 125, "" }, { "Rangefinder", "", 8000, 4000, "" }, { "tf_fadak", "", 2000, 1000, "" }, { "tf_mr3000", "", 2000, 1000, "" }, { "ItemGPS", "", 1500, 750, "" }, { "ItemMap", "", 100, 50, "" }, { "ItemCompass", "", 100, 50, "" }, { "ItemWatch", "", 100, 50, "" }, { "FirstAidKit", "", 150, 75, "" }, { "NVGoggles", "", 2000, 1000, "" } }; mags[] = {}; accs[] = {}; }; //Cop Shops class cop_basic { name = "Altis Cop Shop"; side = "cop"; conditions = ""; items[] = { { "Binocular", "", 150, 75, "" }, { "Rangefinder", "", 150, 75, "" }, { "ItemGPS", "", 100, 50, "" }, { "FirstAidKit", "", 150, 75, "" }, { "NVGoggles", "", 2000, 1000, "" }, { "ARP_Objects_card_black_m", "", 100, 50, "" }, { "tf_anprc152", "", 2000, 1000, "" }, { "tf_rt1523g", "", 2000, 1000, "" }, { "HandGrenade_Stone", $STR_W_items_Flashbang, 1700, 850, "" }, { "hgun_P07_snds_F", $STR_W_items_StunPistol, 2000, 1000, "" }, { "arifle_SDAR_F", $STR_W_items_TaserRifle, 20000, 10000, "" }, { "hgun_P07_khk_F", "", 7500, 3750, "" }, { "hgun_Pistol_heavy_01_F", "", 9500, 4750, "call life_coplevel >= 1" }, { "hgun_ACPC2_F", "", 17500, 8750, "call life_coplevel >= 3" }, { "LMG_Zafir_F", "", 20000, 10000, "call life_coplevel >= 3" }, { "LMG_Mk200_F", "", 20000, 10000, "call life_coplevel >= 3" }, { "SMG_02_F", "", 30000, 15000, "call life_coplevel >= 2" }, { "srifle_DMR_03_F", "", 20000, 10000, "call life_coplevel >= 3" }, { "srifle_DMR_02_F", "", 20000, 10000, "call life_coplevel >= 3" }, { "MMG_02_black_F", "", 20000, 10000, "call life_coplevel >= 3" }, { "MMG_01_hex_F", "", 20000, 10000, "call life_coplevel >= 3" }, { "srifle_DMR_05_hex_F", "", 20000, 10000, "call life_coplevel >= 3" }, { "srifle_DMR_06_camo_F", "", 20000, 10000, "call life_coplevel >= 3" }, { "srifle_DMR_06_olive_F", "", 20000, 10000, "call life_coplevel >= 3" }, { "srifle_DMR_04_F", "", 20000, 10000, "call life_coplevel >= 3" }, { "arifle_MX_F", "", 35000, 17500, "call life_coplevel >= 2" }, { "arifle_MXC_F", "", 30000, 15000, "call life_coplevel >= 3" }, { "srifle_EBR_F", "", 32000, 16000, "call life_coplevel >= 3" }, { "srifle_GM6_F", "", 32000, 16000, "call life_coplevel >= 3" }, { "srifle_LRR_F", "", 32000, 16000, "call life_coplevel >= 3" }, { "srifle_DMR_07_blk_F", "", 32000, 16000, "call life_coplevel >= 3" }, { "srifle_DMR_07_hex_F", "", 32000, 16000, "call life_coplevel >= 3" }, { "srifle_DMR_07_ghex_F", "", 32000, 16000, "call life_coplevel >= 3" } }; mags[] = { { "20Rnd_556x45_UW_mag", $STR_W_mags_TaserRifle, 250, 100, "" }, { "30Rnd_9x21_Mag", "", 250, 100, "" }, { "11Rnd_45ACP_Mag", "", 250, 100, "" }, { "9Rnd_45ACP_Mag", "", 250, 100, "" }, { "150Rnd_762x51_Box", "", 250, 100, "" }, { "200Rnd_65x39_cased_Box", "", 250, 100, "" }, { "30Rnd_9x21_Mag_SMG_02", "", 250, 100, "" }, { "30Rnd_65x39_caseless_mag", "", 250, 100, "" }, { "20Rnd_762x51_Mag", "", 250, 100, "" }, { "10Rnd_338_Mag", "", 250, 100, "" }, { "130Rnd_338_Mag", "", 250, 100, "" }, { "10Rnd_127x54_Mag", "", 250, 100, "" }, { "150Rnd_93x64_Mag", "", 250, 100, "" }, { "10Rnd_93x64_DMR_05_Mag", "", 250, 100, "" }, { "5Rnd_127x108_Mag", "", 250, 100, "" }, { "7Rnd_408_Mag", "", 250, 100, "" }, { "20Rnd_650x39_Cased_Mag_F", "", 250, 100, "" } }; accs[] = { { "muzzle_snds_M", "", 3500, 1750, "" }, { "muzzle_snds_H", "", 3600, 1800, "" }, { "muzzle_snds_H_MG", "", 7500, 3750, "" }, { "muzzle_snds_B", "", 2500, 1250, "" }, { "muzzle_snds_L", "", 2500, 1250, "" }, { "optic_Hamr", "", 7500, 3750, "" }, { "optic_Arco", "", 7500, 3750, "" }, { "optic_Aco", "", 7500, 3750, "" }, { "optic_Holosight", "", 7500, 3750, "" }, { "optic_SOS", "", 7500, 3750, "" }, { "optic_MRCO", "", 1000, 500, "" }, { "optic_NVS", "", 1000, 500, "" }, { "optic_tws", "", 1000, 500, "" }, { "optic_DMS", "", 1000, 500, "" }, { "optic_LRPS", "", 1000, 500, "" }, { "acc_pointer_IR", "", 1000, 500, "" }, { "acc_flashlight", "", 1000, 500, "" } }; }; //Medic Shops class med_basic { name = "store"; side = "med"; conditions = ""; items[] = { { "ItemGPS", "", 1500, 750, "" }, { "Binocular", "", 250, 125, "" }, { "Rangefinder", "", 8000, 4000, "" }, { "FirstAidKit", "", 150, 75, "" }, { "NVGoggles", "", 1200, 600, "" }, { "tf_anprc148jem", "", 2000, 1000, "" }, { "tf_anprc155", "", 2000, 1000, "" }, { "Chemlight_red", "", 250, 50, "" }, { "Chemlight_yellow", "", 250, 50, "" }, { "Chemlight_green", "", 250, 50, "" }, { "Chemlight_blue", "", 250, 50, "" } }; mags[] = {}; accs[] = {}; }; };