Also so
Code
.....
}
else
{
player setPos (getMarkerPos (life_spawn_point select 0));
};
titleText[format["%2 %1",life_spawn_point select 1,localize "STR_Spawn_Spawned"],"BLACK IN"];
};
if(life_firstSpawn) then {
life_firstSpawn = false;
[] call life_fnc_welcomeNotification;
};
[] call life_fnc_hudSetup;
playsound "intro";
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EDIT VON NOX: Code-Tags sind fein...