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    1. Nodezone.net Community
    2. Mitglieder
    3. Timo Steckelstepp

    Beiträge von Timo Steckelstepp

    • Shift + P DLC Kontent entfernen?

      • Timo Steckelstepp
      • 29. August 2017 um 13:11

      Hallo liebe Community,

      gibt es eine möglichkeit, dieses Shift + P DLC Popup SERVERSEITIG zu unterdrücken? Denn wir würden gerne ein EarPlug Script draufknallen.


      MfG

    • [TUTORIAL][Altis Life 4.0+] Cop/Medic Absperrungen per Menü

      • Timo Steckelstepp
      • 28. Juli 2017 um 21:11

      Wo ist der Anhang?

    • Wie entferne ich Waffen von Jets?

      • Timo Steckelstepp
      • 28. Juli 2017 um 15:22

      Hallo,

      ich versuche, die Waffen eines Neophorons zu entfernen bzw die Munition zu entfernen.

      if (_veh isEqualTo "O_Plane_CAS_02_F") then {

      _vehicle removeMagazinesTurret ["500Rnd_Cannon_30mm_Plane_CAS_02_F",[1]];

      _vehicle removeMagazinesTurret ["2Rnd_Missile_AA_03_F",[2]];

      _vehicle removeMagazinesTurret ["4Rnd_Missile_AGM_01_F",[3]];

      _vehicle removeMagazinesTurret ["2Rnd_Bomb_03_F",[4]];

      _vehicle removeMagazinesTurret ["20Rnd_Rocket_03_HE_F",[5]];

      _vehicle removeMagazinesTurret ["20Rnd_Rocket_03_AP_F",[6]];

      };

      aber es funzt nicht. Vielleicht kann mir ja jemand weiter helfen:D

      MfG

    • Helikopter & Flugzeug Waffen Deaktivieren/Munition Löschen?

      • Timo Steckelstepp
      • 28. Juli 2017 um 15:09

      Was genau falsch eingetragen? Bei mir funzt es net. Ich teste es an einem Neophoron, vllt kann mir ja jemand sagen, was falsch ist:P

      if (_veh isEqualTo "O_Plane_CAS_02_F") then {

      _vehicle removeMagazinesTurret ["500Rnd_Cannon_30mm_Plane_CAS_02_F",[0]];

      _vehicle removeMagazinesTurret ["2Rnd_Missile_AA_03_F",[0]];

      _vehicle removeMagazinesTurret ["4Rnd_Missile_AGM_01_F",[0]];

      _vehicle removeMagazinesTurret ["2Rnd_Bomb_03_F",[0]];

      _vehicle removeMagazinesTurret ["20Rnd_Rocket_03_HE_F",[0]];

      _vehicle removeMagazinesTurret ["20Rnd_Rocket_03_AP_F",[0]];

      };

    • Malden Life Mission File - Am Verzweifeln

      • Timo Steckelstepp
      • 23. Juli 2017 um 16:58

      Hallo liebe Community,

      ich sitze nun schon seit ca. 3 Tagen verzweifelnd an der Altis Life Mission File und versuche, sie mit Malden zu überschreiben bzw generell eine funktionierende Life Version unter Malden hinzukriegen. Es kommen immer neue Fehler hinzu, seien es Datenbank Fehler bishin zu Spawn Problemen oder der Server stürzt instant ab.

      Ich möchte garnicht, dass der Server öffentlich ist, sondern drei Kumpel und ich wollen einfach ein wenig daran rumprobieren. Mir reicht die Missionfile so, dass sie einfach spielbereit ist und funktioniert.

      Also wäre ich demjenigen, der es vielleicht geschafft hat und die Datei irgendwo rumfliegen hat, sehr sehr dankbar wenn er sie mir zukommen lassen könnte!:)

      Wie gesagt, das "Werk" des jenigen wird nicht für öffentliche Zwecke benutzt und bleibt im privaten Kreis!


      MfG

      Timo

    • Mauern unzerstörbar machen?

      • Timo Steckelstepp
      • 14. Februar 2017 um 14:23

      Dange funktioniert jz:D

    • Mauern unzerstörbar machen?

      • Timo Steckelstepp
      • 14. Februar 2017 um 13:42

      Hallo,

      ich befinde mich aktuell im Editor und möchte Mauern unzerstörbar machen, also dass sie nicht umgefahren werden können.
      Folgendes habe ich bereits in der Init Zeile stehen, aber man kann sie immer noch umfahren: this allowDamage false; this enableSimulation false;

      Mache ich was falsch?:D

      MfG

    • Spawne nackt (Medic, Cop, Civ)

      • Timo Steckelstepp
      • 11. Februar 2017 um 09:48

      Meine MySQL Version war 5.6, dann habe ich MySQL auf die Version 5.7 geupdatet. Habe die Altislife.sql genommen und sie Importiert, fertig. (MySQL 5.7 Installation siehe 7000000 Tutorials im Internet)

    • Spawne nackt (Medic, Cop, Civ)

      • Timo Steckelstepp
      • 11. Februar 2017 um 09:44

      Ja, das ist das einzige was ich gemacht habe xD Ich habe nix am Server verändert, nur die Datenbank geupdatet xD

    • Server startet nach XXX_Config edit nicht mehr

      • Timo Steckelstepp
      • 10. Februar 2017 um 22:28

      RPT LOG:

      Spoiler anzeigen

      22:24:21 SteamAPI initialization failed. Steam features wont's be accessible!
      22:24:22 Cannot register unknown string STR_USRACT_ACTIVESENSORSTOGGLE
      22:24:22 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SENSORS
      22:24:22 Cannot register unknown string STR_CLIENT_IS_HOST
      22:24:22 Cannot register unknown string STR_CLIENT_IS_DS_ADMIN
      22:24:22 Initializing stats manager.
      22:24:22 Stats config disabled.
      22:24:22 sessionID: f2c4b45ec0787af1e72b4abfa53134d1274a3263
      22:24:28 Updating base class RscShortcutButton->RscButton, by a3\editor_f\http://config.bin/RscDisplayEditObject/Controls/B_OK/
      22:24:28 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\http://config.bin/RscDisplayEditObject/Slider/
      22:24:28 Updating base class RscText->RscPicture, by a3\editor_f\http://config.bin/RscDisplayEditObject/Preview/
      22:24:28 Updating base class RscShortcutButton->RscButton, by a3\editor_f\http://config.bin/RscDisplayMissionLoad/Controls/B_OK/
      22:24:28 Updating base class RscShortcutButton->RscButton, by a3\editor_f\http://config.bin/RscDisplayMissionSave/Controls/B_OK/
      22:24:28 Updating base class BlendAnims->, by a3\anims_f\config\sdr\weaponswitching\http://config.bin/CfgMovesMaleSdr/BlendAnims/
      22:24:28 Updating base class ->RscControlsGroup, by a3\ui_f\http://config.bin/RscControlsGroupNoScrollbars/
      22:24:28 Updating base class ->RscControlsGroup, by a3\ui_f\http://config.bin/RscControlsGroupNoHScrollbars/
      22:24:28 Updating base class ->RscControlsGroup, by a3\ui_f\http://config.bin/RscControlsGroupNoVScrollbars/
      22:24:28 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscLine/
      22:24:28 Updating base class ->RscActiveText, by a3\ui_f\http://config.bin/RscActivePicture/
      22:24:28 Updating base class ->RscButton, by a3\ui_f\http://config.bin/RscButtonTextOnly/
      22:24:28 Updating base class ->RscShortcutButton, by a3\ui_f\http://config.bin/RscShortcutButtonMain/
      22:24:28 Updating base class ->RscShortcutButton, by a3\ui_f\http://config.bin/RscButtonEditor/
      22:24:28 Updating base class ->RscShortcutButton, by a3\ui_f\http://config.bin/RscIGUIShortcutButton/
      22:24:28 Updating base class ->RscShortcutButton, by a3\ui_f\http://config.bin/RscGearShortcutButton/
      22:24:28 Updating base class ->RscShortcutButton, by a3\ui_f\http://config.bin/RscButtonMenu/
      22:24:28 Updating base class ->RscButtonMenu, by a3\ui_f\http://config.bin/RscButtonMenuOK/
      22:24:28 Updating base class ->RscButtonMenu, by a3\ui_f\http://config.bin/RscButtonMenuCancel/
      22:24:28 Updating base class ->RscButtonMenu, by a3\ui_f\http://config.bin/RscButtonMenuSteam/
      22:24:28 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscLoadingText/
      22:24:28 Updating base class ->RscListBox, by a3\ui_f\http://config.bin/RscIGUIListBox/
      22:24:28 Updating base class ->RscListNBox, by a3\ui_f\http://config.bin/RscIGUIListNBox/
      22:24:28 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscBackground/
      22:24:28 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscBackgroundGUI/
      22:24:28 Updating base class ->RscPicture, by a3\ui_f\http://config.bin/RscBackgroundGUILeft/
      22:24:28 Updating base class ->RscPicture, by a3\ui_f\http://config.bin/RscBackgroundGUIRight/
      22:24:28 Updating base class ->RscPicture, by a3\ui_f\http://config.bin/RscBackgroundGUIBottom/
      22:24:28 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscBackgroundGUITop/
      22:24:28 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscBackgroundGUIDark/
      22:24:28 Updating base class ->RscPictureKeepAspect, by a3\ui_f\http://config.bin/RscBackgroundLogo/
      22:24:28 Updating base class ->RscMapControl, by a3\ui_f\http://config.bin/RscMapControlEmpty/
      22:24:28 Updating base class ->RscPicture, by a3\ui_f\http://config.bin/CA_Mainback/
      22:24:28 Updating base class ->CA_Mainback, by a3\ui_f\http://config.bin/CA_Back/
      22:24:28 Updating base class ->CA_Mainback, by a3\ui_f\http://config.bin/CA_Title_Back/
      22:24:28 Updating base class ->CA_Mainback, by a3\ui_f\http://config.bin/CA_Black_Back/
      22:24:28 Updating base class ->RscTitle, by a3\ui_f\http://config.bin/CA_Title/
      22:24:28 Updating base class ->RscPictureKeepAspect, by a3\ui_f\http://config.bin/CA_Logo/
      22:24:28 Updating base class ->CA_Logo, by a3\ui_f\http://config.bin/CA_Logo_Small/
      22:24:28 Updating base class ->RscButton, by a3\ui_f\http://config.bin/CA_RscButton/
      22:24:28 Updating base class ->CA_RscButton, by a3\ui_f\http://config.bin/CA_RscButton_dialog/
      22:24:28 Updating base class ->RscActiveText, by a3\ui_f\http://config.bin/CA_Ok/
      22:24:28 Updating base class ->RscText, by a3\ui_f\http://config.bin/CA_Ok_image/
      22:24:28 Updating base class ->RscText, by a3\ui_f\http://config.bin/CA_Ok_image2/
      22:24:28 Updating base class ->RscText, by a3\ui_f\http://config.bin/CA_Ok_text/
      22:24:28 Updating base class ->RscPicture, by a3\ui_f\http://config.bin/RscVignette/
      22:24:28 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\http://config.bin/RscMapControlTooltip/
      22:24:28 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\http://config.bin/RscInGameUI/RscUnitInfoAir/
      22:24:28 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\http://config.bin/RscInGameUI/Rs…erviewAssigned/
      22:24:28 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayDebug/Controls/B_OK/
      22:24:28 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayDebug/Controls/B_Cancel/
      22:24:28 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayDebug/Controls/B_Clear/
      22:24:28 Updating base class ->RscText, by a3\ui_f\http://config.bin/RscDisplayCapture/controls/TimeLines/
      22:24:28 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayCapture/controls/ButtonAverages/
      22:24:28 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayCapt…vePreviousData/
      22:24:28 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayCapt…onPreviousData/
      22:24:28 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\http://config.bin/RscDisplayMain/IconPicture/
      22:24:28 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\http://config.bin/RscDisplayMain/DlcOwnedIconPicture/
      22:24:28 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\http://config.bin/RscDisplayMain/DlcIconPicture/
      22:24:28 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\http://config.bin/RscDisplayCamp…/OverviewGroup/
      22:24:28 Updating base class RscButton->RscButtonSearch, by a3\ui_f\http://config.bin/RscDisplayCamp…s/SearchButton/
      22:24:28 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\http://config.bin/RscDisplayCamp…s/ButtonCancel/
      22:24:28 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayCamp…tonGameOptions/
      22:24:28 Updating base class RscShortcutButton->RscButtonMenuSteam, by a3\ui_f\http://config.bin/RscDisplayCamp…s/ButtonBuyDLC/
      22:24:28 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\http://config.bin/RscDisplayCamp…s/ButtonRevert/
      22:24:28 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\http://config.bin/RscDisplayCampaignLoad/controls/ButtonOK/
      22:24:28 Updating base class RscListBox->RscCombo, by a3\ui_f\http://config.bin/RscDisplayCustomizeController/Steepness/
      22:24:28 Updating base class ->RscStandardDisplay, by a3\ui_f\http://config.bin/RscDisplayControlSchemes/
      22:24:28 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\http://config.bin/RscDisplayCont…s/ButtonCancel/
      22:24:28 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\http://config.bin/RscDisplayCont…trols/ButtonOK/
      22:24:28 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\http://config.bin/RscDisplayFile…verviewPicture/
      22:24:28 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\http://config.bin/RscDisplayFiel…s/ButtonCancel/
      22:24:28 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably).
      22:24:28 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\http://config.bin/RscDisplayPubl…s/ButtonCancel/
      22:24:28 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\http://config.bin/RscDisplayPubl…trols/ButtonOK/
      22:24:28 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\http://config.bin/RscDisplayPubl…s/ButtonCancel/
      22:24:28 Updating base class ->RscSubmenu, by a3\ui_f\http://config.bin/RscMainMenu/
      Cannot update non class from class a3\ui_f\http://config.bin/RscCallSupport/Items/
      Cannot update non class from class a3\ui_f\http://config.bin/RscRadio/Items/
      22:24:28 Updating base class ->DistanceClose, by a3\ui_f\http://config.bin/CfgSimpleTasks/Icon3D/DistanceMid/
      22:24:28 Updating base class ->DistanceClose, by a3\ui_f\http://config.bin/CfgSimpleTasks/Icon3D/DistanceLong/
      22:24:29 Updating base class ->BlendAnims, by a3\soft_f_kart\kart_01\http://config.bin/CfgMovesMaleSdr/BlendAnims/
      22:24:29 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\http://config.bin/RscDisplayOpti…kgroundDisable/
      22:24:29 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\http://config.bin/RscDisplayOpti…ndDisableTiles/
      22:24:29 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\http://config.bin/RscDisplayConf…kgroundDisable/
      22:24:29 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\http://config.bin/RscDisplayConf…ndDisableTiles/
      22:24:29 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\http://config.bin/RscDisplayConf…kgroundDisable/
      22:24:29 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\http://config.bin/RscDisplayConf…ndDisableTiles/
      22:24:29 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\http://config.bin/RscDisplayConf…kgroundDisable/
      22:24:29 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\http://config.bin/RscDisplayConf…ndDisableTiles/
      22:24:29 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\http://config.bin/RscDisplayGame…kgroundDisable/
      22:24:29 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\http://config.bin/RscDisplayGame…ndDisableTiles/
      22:24:29 Updating base class controls->, by a3\3den\http://config.bin/RscDisplayArcadeMap_Layout_2/Controls/
      22:24:29 Updating base class controls->, by a3\3den\http://config.bin/RscDisplayArcadeMap_Layout_6/Controls/
      22:24:29 Initializing Steam Manager
      22:24:29 unable to load subscribed content list. list will be updated from steam
      22:24:29 unable to load published content list. list will be updated from steam
      22:24:29 unable to load cached items meta info. save and update functionality will be broken
      22:24:29 Steam Manager initialized.
      22:24:29 ============================================================================================= List of mods ===============================================================================================
      22:24:29 modsReadOnly = true
      22:24:29 safeModsActivated = false
      22:24:29 customMods = true
      22:24:29 hash = '967C6D72D84AABD8EC1618D9BFCF10BED29D0F7D'
      22:24:29 hashShort = 'bdca5c8c'
      22:24:29 name | modDir | default | origin | hash | hashShort | fullPath
      22:24:29 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
      22:24:29 @life_server | @life_server | false | GAME DIR | 55bc854e8821424d038a11806762e41fcffae324 | bb5ea40f | /root/Steam/steamapps/common/Arma 3 Server/@life_server
      22:24:29 Arma 3 DLC Bundle | dlcbundle | true | NOT FOUND | | |
      22:24:29 Arma 3 Apex | expansion | true | GAME DIR | 889deca7b67b3edca0b2da51a5318a40167757dd | c794d30d | /root/Steam/steamapps/common/Arma 3 Server/expansion
      22:24:29 Arma 3 Marksmen | mark | true | GAME DIR | 7129193541b9133ea1bea45441e244eb180cbfe7 | 58644447 | /root/Steam/steamapps/common/Arma 3 Server/mark
      22:24:29 Arma 3 Helicopters | heli | true | GAME DIR | 037b8a52dea414a8999d947ae74a01089ef1178e | 6b140d2c | /root/Steam/steamapps/common/Arma 3 Server/heli
      22:24:29 Arma 3 Karts | kart | true | GAME DIR | 9b8fdc1c10171397e45e8a671074d3b570c758a9 | a5c8c24c | /root/Steam/steamapps/common/Arma 3 Server/kart
      22:24:29 [lexicon]Arma 3 Zeus[/lexicon] | curator | true | GAME DIR | e3578d1509f22cc901180ed73925c9d766cdc84c | e6c7fc7b | /root/Steam/steamapps/common/Arma 3 Server/curator
      22:24:29 Arma 3 | A3 | true | NOT FOUND | | |
      22:24:29 @extDB2 | @extDB2 | false | GAME DIR | | | /root/Steam/steamapps/common/Arma 3 Server/@extDB2
      22:24:29 ==========================================================================================================================================================================================================
      22:24:29 InitSound ...
      22:24:29 InitSound - complete
      22:24:29 Dedicated host created.
      22:24:29 PhysX3 SDK Init started ...
      22:24:29 PhysX3 SDK Init ended.
      Attempt to override final function - rscminimap_script
      Attempt to override final function - rscdisplayloading_script
      Attempt to override final function - rscdisplayloading_script
      Attempt to override final function - rscdisplayloading_script
      Attempt to override final function - rscdiary_script
      Attempt to override final function - rscdiary_script
      Attempt to override final function - rscdisplayremotemissions_script
      Attempt to override final function - rscdisplayloading_script
      Attempt to override final function - rscdiary_script
      Attempt to override final function - rscdiary_script
      Attempt to override final function - rscdisplaystrategicmap_script
      Attempt to override final function - rscdisplaycommon_script
      Attempt to override final function - rscdisplaygarage_script
      Attempt to override final function - rscdisplayhostsettings_script
      Attempt to override final function - rscdisplayloading_script
      Attempt to override final function - rscdisplaycurator_script
      Attempt to override final function - display3deneditcomposition_script
      Attempt to override final function - display3deneditattributes_script
      Attempt to override final function - display3deneditattributes_script
      Attempt to override final function - rscdisplayhostsettings_script
      Attempt to override final function - rscdisplaycommon_script
      Attempt to override final function - rscdisplaydebriefing_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      Attempt to override final function - rscunitinfo_script
      22:24:33 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
      a3_characters_f
      22:24:33 Loading movesType CfgGesturesMale
      22:24:33 MovesType CfgGesturesMale load time 70 ms
      22:24:33 Loading movesType CfgMovesMaleSdr
      22:24:42 SteamAPI initialization failed. Steam features wont's be accessible!
      22:24:42 Cannot register unknown string STR_USRACT_ACTIVESENSORSTOGGLE
      22:24:42 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SENSORS
      22:24:42 Cannot register unknown string STR_CLIENT_IS_HOST
      22:24:42 Cannot register unknown string STR_CLIENT_IS_DS_ADMIN
      22:24:42 Initializing stats manager.
      22:24:42 Stats config disabled.
      22:24:42 sessionID: 6f734000fae3f585531a291c72af9f631314078d
      22:25:12 Dedicated host created.
      22:25:24 BattlEye Server: Initialized (v1.215)
      22:25:24 Host identity created.
      22:25:24 Game Port: 2302, Steam Query Port: 2303
      Arma 3 Console version1.66.139586 : port 2302
      22:25:30 Timo Steckelstepp uses modified data file
      22:25:30 BattlEye Server: Player #0 Timo Steckelstepp (80.187.99.142:28388) connected
      22:25:30 Player Timo Steckelstepp connecting.
      22:25:30 Mission Altis_Life.Altis read from bank.
      22:25:32 BattlEye Server: Player #0 Timo Steckelstepp - GUID: e5524462545f3230cfff39dee066aa04
      22:25:32 Player Timo Steckelstepp connected (id=76561198220065021).
      22:25:32 BattlEye Server: Verified GUID (e5524462545f3230cfff39dee066aa04) of player #0 Timo Steckelstepp
      22:25:42 Roles assigned.
      22:25:42 Reading mission ...
      22:26:05 Mission read.
      22:26:39 Player Timo Steckelstepp disconnected.
      22:26:39 BattlEye Server: Player #0 Timo Steckelstepp disconnected
      22:26:39 All users disconnected, waiting for users.
      22:27:30

    • Spawne nackt (Medic, Cop, Civ)

      • Timo Steckelstepp
      • 10. Februar 2017 um 22:27

      Ich weiß es nicht genau, ich habe einfach die Datenbank von version 5.6 auf 5.7 geupdatet, Tabellen eingetragen und dann hats gefunzt

    • Server startet nach XXX_Config edit nicht mehr

      • Timo Steckelstepp
      • 10. Februar 2017 um 22:19

      Ja, mir ist grade aufgefallen, dass der Server garnicht mehr startet, sobald eine Config minimal bearbeitet wurde...

    • Server startet nach XXX_Config edit nicht mehr

      • Timo Steckelstepp
      • 10. Februar 2017 um 21:45

      Hallo,

      mein Server startet dann zwar noch, aber ich werde instant wieder gekickt.
      Ich füge jediglich in der Vehicle_Config bei den Civ Fahrzeugen folgende Zeile darunter hinzu: { "C_Kart_01_Blu_F", { "", "", -1 } }
      Das Kart besitzt schon eine eigene Class.

      Hier die Config:

      Spoiler anzeigen

      class CarShops {
      /*
      * ARRAY FORMAT:
      * 0: STRING (Classname)
      * 1: ARRAY (This is for limiting items to certain things)
      * 0: Variable to read from
      * 1: Variable Value Type (SCALAR / BOOL /EQUAL)
      * 2: What to compare to (-1 = Check Disabled)
      *
      * BLUFOR Vehicle classnames can be found here: Arma 3 CfgVehicles WEST - Bohemia Interactive Community
      * OPFOR Vehicle classnames can be found here: Arma 3 CfgVehicles EAST - Bohemia Interactive Community
      * Independent Vehicle classnames can be found here: Arma 3 CfgVehicles GUER - Bohemia Interactive Community
      * Civilian Vehicle classnames can be found here: Arma 3 CfgVehicles CIV - Bohemia Interactive Community
      */
      class civ_car {
      side = "civ";
      vehicles[] = {
      { "B_Quadbike_01_F", { "", "", -1 } },
      { "C_Hatchback_01_F", { "", "", -1 } },
      { "C_Offroad_01_F", { "", "", -1 } },
      { "C_SUV_01_F", { "", "", -1 } },
      { "C_Hatchback_01_sport_F", { "", "", -1 } },
      { "C_Van_01_transport_F", { "", "", -1 } },
      { "C_Kart_01_Blu_F", { "", "", -1 } }
      };
      };

      class kart_shop {
      side = "civ";
      vehicles[] = {
      { "C_Kart_01_Blu_F", { "", "", -1 } },
      { "C_Kart_01_Fuel_F", { "", "", -1 } },
      { "C_Kart_01_Red_F", { "", "", -1 } },
      { "C_Kart_01_Vrana_F", { "", "", -1 } }
      };
      };

      class civ_truck {
      side = "civ";
      vehicles[] = {
      { "C_Van_01_box_F", { "", "", -1 } },
      { "I_Truck_02_transport_F", { "", "", -1 } },
      { "I_Truck_02_covered_F", { "", "", -1 } },
      { "B_Truck_01_transport_F", { "", "", -1 } },
      { "O_Truck_03_transport_F", { "", "", -1 } },
      { "O_Truck_03_covered_F", { "", "", -1 } },
      { "B_Truck_01_box_F", { "", "", -1 } },
      { "O_Truck_03_device_F", { "", "", -1 } },
      { "C_Van_01_fuel_F", { "", "", -1 } },
      { "I_Truck_02_fuel_F", { "", "", -1 } },
      { "B_Truck_01_fuel_F", { "", "", -1 } }
      };
      };

      class civ_air {
      side = "civ";
      vehicles[] = {
      { "C_Heli_Light_01_civil_F", { "", "", -1 } },
      { "B_Heli_Light_01_F", { "", "", -1 } },
      { "O_Heli_Light_02_unarmed_F", { "", "", -1 } }
      };
      };

      class civ_ship {
      side = "civ";
      vehicles[] = {
      { "C_Rubberboat", { "", "", -1 } },
      { "C_Boat_Civil_01_F", { "", "", -1 } },
      { "B_SDV_01_F", { "", "", -1 } }
      };
      };

      class reb_car {
      side = "civ";
      vehicles[] = {
      { "B_Quadbike_01_F", { "", "", -1 } },
      { "B_G_Offroad_01_F", { "", "", -1 } },
      { "O_MRAP_02_F", { "", "", -1 } },
      { "B_Heli_Light_01_stripped_F", { "", "", -1 } },
      { "B_G_Offroad_01_armed_F", { "", "", -1 } }
      };
      };

      class med_shop {
      side = "med";
      vehicles[] = {
      { "C_Offroad_01_F", { "", "", -1 } },
      { "I_Truck_02_medical_F", { "", "", -1 } },
      { "O_Truck_03_medical_F", { "", "", -1 } },
      { "B_Truck_01_medical_F", { "", "", -1 } }
      };
      };

      class med_air_hs {
      side = "med";
      vehicles[] = {
      { "B_Heli_Light_01_F", { "", "", -1 } },
      { "O_Heli_Light_02_unarmed_F", { "", "", -1 } }
      };
      };

      class cop_car {
      side = "cop";
      vehicles[] = {
      { "C_Offroad_01_F", { "", "", -1 } },
      { "C_SUV_01_F", { "", "", -1 } },
      { "C_Hatchback_01_sport_F", { "life_coplevel", "SCALAR", 1 } },
      { "B_MRAP_01_F", { "life_coplevel", "SCALAR", 2 } },
      { "B_MRAP_01_hmg_F", { "life_coplevel", "SCALAR", 3 } }
      };
      };

      class cop_air {
      side = "cop";
      vehicles[] = {
      { "B_Heli_Light_01_F", { "", "", -1 } },
      { "B_Heli_Transport_01_F", { "life_coplevel", "SCALAR", 3 } }
      };
      };

      class cop_ship {
      side = "cop";
      vehicles[] = {
      { "B_Boat_Transport_01_F", { "", "", -1 } },
      { "C_Boat_Civil_01_police_F", { "", "", -1 } },
      { "B_Boat_Armed_01_minigun_F", { "life_coplevel", "SCALAR", 3 } },
      { "B_SDV_01_F", { "", "", -1 } }
      };
      };
      };

      class LifeCfgVehicles {
      /*
      * Vehicle Configs (Contains textures and other stuff)
      *
      * "price" is the price before any multipliers set in Master_Config are applied.
      *
      * Default Multiplier Values & Calculations:
      * Civilian [Purchase, Sell]: [1.0, 0.5]
      * Cop [Purchase, Sell]: [0.5, 0.5]
      * Medic [Purchase, Sell]: [0.75, 0.5]
      * ChopShop: Payout = price * 0.25
      * GarageSell: Payout = price * [0.5, 0.5, 0.5, -1]
      * Cop Impound: Payout = price * 0.1
      * Pull Vehicle from Garage: Cost = price * [1, 0.5, 0.75, -1] * [0.5, 0.5, 0.5, -1]
      * -- Pull Vehicle & GarageSell Array Explanation = [civ,cop,medic,east]
      *
      * 1: ARRAY (license required)
      * Ex: { "driver", "" , "" , "" } //civilian, west, independent, east
      * licenses[] = { {"CIV"}, {"COP"}, {"MEDIC"}, {"EAST"} };
      * Textures config follows { Texture Name, side, {texture(s)path}}
      * Texture(s)path follows this format:
      * INDEX 0: Texture Layer 0
      * INDEX 1: Texture Layer 1
      * INDEX 2: Texture Layer 2
      * etc etc etc
      *
      */

      class Default {
      vItemSpace = -1;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = -1;
      textures[] = {};
      };

      class I_Truck_02_medical_F {
      vItemSpace = 150;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = 25000;
      textures[] = {};
      };

      class O_Truck_03_medical_F {
      vItemSpace = 200;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = 45000;
      textures[] = {};
      };

      class B_Truck_01_medical_F {
      vItemSpace = 250;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = 60000;
      textures[] = {};
      };

      class C_Rubberboat {
      vItemSpace = 45;
      licenses[] = { {"boat"}, {""}, {""}, {""} };
      price = 5000;
      textures[] = { };
      };

      class B_Heli_Transport_01_F {
      vItemSpace = 200;
      licenses[] = { {""}, {"cAir"}, {""}, {""} };
      price = 200000;
      textures[] = {};
      };

      class B_MRAP_01_hmg_F {
      vItemSpace = 100;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = 750000;
      textures[] = {
      { "Black", "cop", {
      "#(argb,8,8,3)color(0.05,0.05,0.05,1)",
      "#(argb,8,8,3)color(0.05,0.05,0.05,1)",
      "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
      } }
      };
      };

      class B_Boat_Armed_01_minigun_F {
      vItemSpace = 175;
      licenses[] = { {""}, {"cg"}, {""}, {""} };
      price = 75000;
      textures[] = { };
      };

      class B_Boat_Transport_01_F {
      vItemSpace = 45;
      licenses[] = { {""}, {"cg"}, {""}, {""} };
      price = 3000;
      textures[] = { };
      };

      class O_Truck_03_transport_F {
      vItemSpace = 285;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 200000;
      textures[] = { };
      };

      class O_Truck_03_device_F {
      vItemSpace = 350;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 450000;
      textures[] = { };
      };

      class Land_CargoBox_V1_F {
      vItemSpace = 5000;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = -1;
      textures[] = {};
      };

      class Box_IND_Grenades_F {
      vItemSpace = 350;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = -1;
      textures[] = {};
      };

      class B_supplyCrate_F {
      vItemSpace = 700;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = -1;
      textures[] = {};
      };

      class B_G_Offroad_01_F {
      vItemSpace = 65;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = 12500;
      textures[] = { };
      };

      class B_G_Offroad_01_armed_F {
      vItemSpace = 65;
      licenses[] = { {"rebel"}, {""}, {""}, {""} };
      price = 750000;
      textures[] = { };
      };

      class C_Boat_Civil_01_F {
      vItemSpace = 85;
      licenses[] = { {"boat"}, {""}, {""}, {""} };
      price = 22000;
      textures[] = { };
      };

      class C_Boat_Civil_01_police_F {
      vItemSpace = 85;
      licenses[] = { {""}, {"cg"}, {""}, {""} };
      price = 20000;
      textures[] = { };
      };

      class B_Truck_01_box_F {
      vItemSpace = 450;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 350000;
      textures[] = { };
      };

      class B_Truck_01_transport_F {
      vItemSpace = 325;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 275000;
      textures[] = { };
      };

      class O_MRAP_02_F {
      vItemSpace = 60;
      licenses[] = { {"driver"}, {""}, {""}, {""} };
      price = 150000;
      textures[] = { };
      };

      class C_Offroad_01_F {
      vItemSpace = 65;
      licenses[] = { {"driver"}, {""}, {""}, {""} };
      price = 12500;
      textures[] = {
      { "Red", "civ", {
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa",
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa"
      } },
      { "Yellow", "civ", {
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa",
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa"
      } },
      { "White", "civ", {
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa",
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa"
      } },
      { "Blue", "civ", {
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa",
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa"
      } },
      { "Dark Red", "civ", {
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa",
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa"
      } },
      { "Blue / White", "civ", {
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa",
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa"
      } },
      { "Taxi", "civ", {
      "#(argb,8,8,3)color(0.6,0.3,0.01,1)"
      } },
      { "Police", "cop", {
      "#(ai,64,64,1)Fresnel(1.3,7)"
      } }
      };
      };

      class C_Kart_01_Blu_F {
      vItemSpace = 20;
      licenses[] = { {"driver"}, {""}, {""}, {""} };
      price = 15000;
      textures[] = {};
      };
      /*
      To edit another information in this classes you can use this exemple.
      class C_Kart_01_Fuel_F : C_Kart_01_Blu_F{
      vItemSpace = 40;
      price = ;
      };

      will modify the virtual space and the price of the vehicle, but other information such as license and textures will pick up the vehicle declare at : Vehicle {};
      */
      class C_Kart_01_Fuel_F : C_Kart_01_Blu_F{}; // Get all information of C_Kart_01_Blu_F
      class C_Kart_01_Red_F : C_Kart_01_Blu_F{};
      class C_Kart_01_Vrana_F : C_Kart_01_Blu_F{};

      class C_Hatchback_01_sport_F {
      vItemSpace = 45;
      licenses[] = { {"driver"}, {""}, {""}, {""} };
      price = 40000;
      textures[] = {
      { "Red", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport01_co.paa"
      } },
      { "Dark Blue", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport02_co.paa"
      } },
      { "Orange", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport03_co.paa"
      } },
      { "Black / White", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport04_co.paa"
      } },
      { "Beige", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport05_co.paa"
      } },
      { "Green", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport06_co.paa"
      } },
      { "Police", "cop", {
      "#(ai,64,64,1)Fresnel(1.3,7)"
      } }
      };
      };

      class B_Quadbike_01_F {
      vItemSpace = 25;
      licenses[] = { {"driver"}, {""}, {""}, {""} };
      price = 2500;
      textures[] = {
      { "Brown", "cop", {
      "\A3\Soft_F\Quadbike_01\Data\Quadbike_01_co.paa"
      } },
      { "Digi Desert", "reb", {
      "\A3\Soft_F\Quadbike_01\Data\quadbike_01_opfor_co.paa"
      } },
      { "Black", "civ", {
      "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_black_co.paa"
      } },
      { "Blue", "civ", {
      "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_blue_co.paa"
      } },
      { "Red", "civ", {
      "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_red_co.paa"
      } },
      { "White", "civ", {
      "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_white_co.paa"
      } },
      { "Digi Green", "civ", {
      "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_indp_co.paa"
      } },
      { "Hunter Camo", "civ", {
      "\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
      } },
      { "Rebel Camo", "reb", {
      "\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
      } }
      };
      };

      class I_Truck_02_covered_F {
      vItemSpace = 250;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 100000;
      textures[] = {
      { "Orange", "civ", {
      "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
      "\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"
      } },
      { "Black", "cop", {
      "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
      } }
      };
      };

      class I_Truck_02_transport_F {
      vItemSpace = 200;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 75000;
      textures[] = {
      { "Orange", "civ", {
      "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
      "\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"
      } },
      { "Black", "cop", {
      "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
      } }
      };
      };

      class O_Truck_03_covered_F {
      vItemSpace = 300;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 250000;
      textures[] = {};
      };

      class C_Hatchback_01_F {
      vItemSpace = 40;
      licenses[] = { {"driver"}, {""}, {""}, {""} };
      price = 9500;
      textures[] = {
      { "Beige", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base01_co.paa"
      } },
      { "Green", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base02_co.paa"
      } },
      { "Blue", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base03_co.paa"
      } },
      { "Dark Blue", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base04_co.paa"
      } },
      { "Yellow", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base06_co.paa"
      } },
      { "White", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base07_co.paa"
      } },
      { "Grey", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base08_co.paa"
      } },
      { "Black", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base09_co.paa"
      } }
      };
      };

      class C_SUV_01_F {
      vItemSpace = 50;
      licenses[] = { {"driver"}, {""}, {""}, {""} };
      price = 30000;
      textures[] = {
      { "Dark Red", "civ", {
      "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_co.paa"
      } },
      { "Silver", "civ", {
      "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_03_co.paa"
      } },
      { "Orange", "civ", {
      "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_04_co.paa"
      } },
      { "Police", "cop", {
      "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_02_co.paa"
      } },
      };
      };

      class C_Van_01_transport_F {
      vItemSpace = 100;
      licenses[] = { {"driver"}, {""}, {""}, {""} };
      price = 45000;
      textures[] = {
      { "White", "civ", {
      "\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
      } },
      { "Red", "civ", {
      "\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
      } }
      };
      };

      class C_Van_01_box_F {
      vItemSpace = 150;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 60000;
      textures[] = {
      { "White", "civ", {
      "\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
      } },
      { "Red", "civ", {
      "\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
      } }
      };
      };

      class B_MRAP_01_F {
      vItemSpace = 65;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = 30000;
      textures[] = {
      { "Black", "cop", {
      "#(argb,8,8,3)color(0.05,0.05,0.05,1)",
      "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
      } }
      };
      };

      class B_Heli_Light_01_stripped_F {
      vItemSpace = 90;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = 275000;
      textures[] = {
      { "Rebel Digital", "reb", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"
      } }
      };
      };

      class B_Heli_Light_01_F {
      vItemSpace = 90;
      licenses[] = { {"pilot"}, {"cAir"}, {"mAir"}, {""} };
      price = 245000;
      textures[] = {
      { "Police", "cop", {
      "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_ion_co.paa"
      } },
      { "Sheriff", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sheriff_co.paa"
      } },
      { "Civ Blue", "civ", {
      "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa"
      } },
      { "Civ Red", "civ", {
      "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa"
      } },
      { "Blueline", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueline_co.paa"
      } },
      { "Elliptical", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa"
      } },
      { "Furious", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa"
      } },
      { "Jeans Blue", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa"
      } },
      { "Speedy Redline", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa"
      } },
      { "Sunset", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa"
      } },
      { "Vrana", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa"
      } },
      { "Waves Blue", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa"
      } },
      { "Rebel Digital", "reb", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"
      } },
      { "Digi Green", "reb", {
      "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_indp_co.paa"
      } },
      { "EMS White", "med", {
      "#(argb,8,8,3)color(1,1,1,0.8)"
      } }
      };
      };

      class C_Heli_Light_01_civil_F : B_Heli_Light_01_F {
      vItemSpace = 75;
      price = 245000;
      };

      class O_Heli_Light_02_unarmed_F {
      vItemSpace = 210;
      licenses[] = { {"pilot" }, {""}, {"mAir"}, {""} };
      price = 750000;
      textures[] = {
      { "Black", "cop", {
      "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_co.paa"
      } },
      { "White / Blue", "civ", {
      "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_civilian_co.paa"
      } },
      { "Digi Green", "civ", {
      "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_indp_co.paa"
      } },
      { "Desert Digi", "reb", {
      "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_opfor_co.paa"
      } },
      { "EMS White", "med", {
      "#(argb,8,8,3)color(1,1,1,0.8)"
      } }
      };
      };

      class B_SDV_01_F {
      vItemSpace = 50;
      licenses[] = { {"boat"}, {"cg"}, {""}, {""} };
      price = 150000;
      textures[] = {};
      };

      class C_Van_01_fuel_F {
      vItemSpace = 20;
      vFuelSpace = 19500;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 120000;
      textures[] = {
      { "White", "civ", {
      "\A3\soft_f_gamma\Van_01\data\van_01_ext_co.paa",
      "\A3\soft_f_gamma\Van_01\data\van_01_tank_co.paa"
      } },
      { "Red", "civ", {
      "\A3\soft_f_gamma\Van_01\data\van_01_ext_red_co.paa",
      "\A3\soft_f_gamma\Van_01\data\van_01_tank_red_co.paa"
      } }
      };
      };

      class I_Truck_02_fuel_F {
      vItemSpace = 40;
      vFuelSpace = 42000;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 200000;
      textures[] = {
      { "White", "civ", {
      "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
      "\A3\Soft_F_Beta\Truck_02\data\truck_02_fuel_co.paa"
      } }
      };
      };

      class B_Truck_01_fuel_F {
      vItemSpace = 50;
      vFuelSpace = 50000;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 250000;
      textures[] = {};
      };
      };

      Vielleicht kann mir ja jemand sagen was falsch ist.

      MfG

    • Spawne nackt (Medic, Cop, Civ)

      • Timo Steckelstepp
      • 10. Februar 2017 um 21:42

      Hat sich erledigt, alles geupdatet und jz klappts. Benutze mysql 5.7.

      Thread kann geschlossen werden

    • Spawne nackt (Medic, Cop, Civ)

      • Timo Steckelstepp
      • 10. Februar 2017 um 15:05

      Aber ich habs trotzdem mal geändert

    • Spawne nackt (Medic, Cop, Civ)

      • Timo Steckelstepp
      • 10. Februar 2017 um 15:01

      Das war schon richtig so, er konnte sich mit der Datenbank verbinden. Ich konnte auch in der Tabelle in der Datenbank mein Inv sehen, aber als ich Disconnected hat sich die Zeile immer wieder geleert.

    • Spawne nackt (Medic, Cop, Civ)

      • Timo Steckelstepp
      • 10. Februar 2017 um 14:17

      Ich benutze die Version 4.3r4 und die Datenbank heißt AltisLife

    • Spawne nackt (Medic, Cop, Civ)

      • Timo Steckelstepp
      • 10. Februar 2017 um 13:52

      extd cfg:

      Spoiler anzeigen

      [Main]
      Version = 5

      ;Threads = 0
      ; Default Value is the number of CPU Cores Detected (max value is 6, min value is 2)

      Randomize Config File = false
      ;This is a legacy option to randomize config file for Arma2 Servers. Only for Windows Builds


      [Rcon]
      ;; This is functional, should be working fine. Just needs abit of testing on a $
      ;; Allow for changing Address for those running server in a VM environment.
      IP = 127.0.0.1
      Port = 2302

      ;; Rcon Password i.e Battleye/beserver.cfg
      Password = password

      ;; Bad Player Name Checks
      ;;This will only work if your mission / mod has started extDB2 Rcon. i.e 9:START_RCON:RCON
      Bad Playername Enable = false
      Bad Playername Kick Message = Bad Player Name

      ;; By default : is a bad character (used as seperator for extDB2 Calls (this is hardcoded in)
      ;;Bad Playername Strings = (:):{:}
      ;;Bad Playername Regex_1 = [:alnum:]
      ;;Bad Playername Regex_2 = [:alnum:]
      ;;Bad Playername Regex_3 = [:alnum:]


      ;; Whitelisting / Reserve Slots
      ;;This will only work if your mission / mod has started extDB2 Rcon. i.e 9:START_RCON:RCON
      Whitelist Enable = false
      Whitelist Kick Message = Only Reserved Slots Left

      Whitelist Public Slots = 999

      ;; Database settings to use (Optional)
      Whitelist Database = MySQL_Example
      Whitelist SQL Prepared Statement = SELECT CASE WHEN EXISTS(SELECT UID FROM PlayerInfo WHERE BattlEyeGUID=? AND Whitelisted=1) THEN 1 ELSE 0 END
      Whitelist Kick on SQL Query Failed = false

      ;; Hardcoded BEGuids for whitelisted players
      ;Whitelist BEGuids = xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx : yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy


      [Steam]
      ;; This is for VAC Protocol for VAC Bans + Steam Friends.
      ;; https://steamcommunity.com/dev/apikey
      API Key = xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx


      [VAC]
      ;; This feature requires Steam + Rcon to be enabled.
      ;; Also this feature is called via SQF Code atm, i.e it doesn't auto detect players joining server yet....
      Auto Ban = true

      ;; For Player to get banned ( their total VAC Bans => NumberOfVACBans) AND ( Days Since their Last Ban was <= DaysSinceLastBan)
      ;; This is also used extDB Protocol VAC:VACBanned returned results

      NumberOfVACBans = 1
      DaysSinceLastBan = 999999999
      BanDuration = 0
      ;; 0 = Forever, otherwise its x Minutes
      BanMessage = Steam VAC Banned


      [Log]
      ;; Flush Logs after each write, more work on Harddrive
      Flush = true


      [altislife]
      Type = MySQL
      Name = AltisLife

      Username = root
      Password = xxx

      IP = 127.0.0.1
      Port = 3306

      ;minSessions = 2
      idleTime = 60

      compress = false
      ; Really should only use this if MySQL server is external. Also only for MySQL

      Secure Auth = true
      ; Recommend you turn this on @@7f54df0f89230a154a761c9e425e5ca3d43ff043@@


      [SQLite_Example]
      Type = SQLite
      Name = sqlite.db

      minSessions = 1
      ; minSession Default Value = 1

      ;maxSessions = 4
      ; maxSession Default Value = number of Main->Threads
      ; You really should leave this value alone
      idleTime = 60
      ; idleTime no Default Value yet, needs to be defined.
      ; idleTime is the time before a database session is stopped if not used.
      ; If Database Sessions are greater than minSessions

    • Altis Life 4.4 Fahrzeuge einfügen

      • Timo Steckelstepp
      • 10. Februar 2017 um 13:51

      Ja vielen Dank:D

    • Spawne nackt (Medic, Cop, Civ)

      • Timo Steckelstepp
      • 10. Februar 2017 um 13:43

      [lexicon]extdb[/lexicon] Log:

      Spoiler anzeigen

      extDB2: Version: 71
      extDB2: https://github.com/Torndeco/extDB2
      extDB2: Linux Version
      Message: All development for extDB2 is done on a Linux Dedicated Server
      Message: If you would like to Donate to extDB2 Development
      Message: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=2SUEFTGABTAM2
      Message: Also leave a message if there is any particular feature you would like to see added.
      Message: Thanks for all the people that have donated.
      Message: Torndeco: 20/02/15


      extDB2: Found [lexicon]extdb[/lexicon]-conf.ini
      extDB2: Detected 4 Cores, Setting up 4 Worker Threads


      [21:02:01 +01:00] [Thread 969] extDB2: No Config Option Found:


      RPT Log:

      Spoiler anzeigen

      13:39:12 Dedicated host created.
      13:39:25 BattlEye Server: Initialized (v1.215)
      13:39:25 Host identity created.
      13:39:26 Game Port: 2302, Steam Query Port: 2303
      Arma 3 Console version1.66.139586 : port 2302
      13:40:50 Timo Steckelstepp uses modified data file
      13:40:50 BattlEye Server: Player #0 Timo Steckelstepp (80.137.232.223:2304) connected
      13:40:50 Player Timo Steckelstepp connecting.
      13:40:50 Mission Altis Life RPG read from bank.
      13:40:53 BattlEye Server: Player #0 Timo Steckelstepp - GUID: e5524462545f3230cfff39dee066aa04
      13:40:56 Player Timo Steckelstepp connected (id=76561198220065021).
      13:40:56 BattlEye Server: Verified GUID (e5524462545f3230cfff39dee066aa04) of player #0 Timo Steckelstepp
      13:41:00 Roles assigned.
      13:41:00 Reading mission ...
      13:41:26 Mission read.
      13:41:38 Game started.
      13:42:10 Admin logged in, player: Timo Steckelstepp, playerUID: 76561198220065021, IP: 192.168.178.137:2304.
      13:42:18

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