Ja, als Zivi besteht da kein Problem. Auch als Medic ist das so. Man spawnt als "Army" Typ. Mit Langwaffe, Handgranaten etc...
Log file
[1476,94.758,0.426,"CBA_VERSIONING: cba=3.1.2.161105, ace=3.8.3.14, "]
[ACE] (common) INFO: ACE is version 3.8.3.14.
[ACE] (common) INFO: CBA is version 3.1.2.161105 (min required 3.1.1)
[ACE] (common) INFO: Extension version: ace_break_line: 3.6.0-eef2bb0
[ACE] (common) INFO: Extension version: ace_parse_imagepath: 3.6.0-eef2bb0
[ACE] (common) INFO: Extension version: ace_clipboard: 3.6.0-eef2bb0
[ACE] (common) INFO: Extension version: ace_fcs: 3.6.0-eef2bb0
[ACE] (common) INFO: Extension version: ace_advanced_ballistics: 3.6.0-eef2bb0
Error in expression <aticModels setVariable [toLower (_array select ((count _array) - 2)), _cfgClass]>
Error position: <select ((count _array) - 2)), _cfgClass]>
Error Zero divisor
File z\ace\addons\tagging\XEH_postInit.sqf, line 20
Error in expression <aticModels setVariable [toLower (_array select ((count _array) - 2)), _cfgClass]>
Error position: <select ((count _array) - 2)), _cfgClass]>
Error Zero divisor
File z\ace\addons\tagging\XEH_postInit.sqf, line 20
[1476,95.868,0.426,"XEH: PostInit finished."]
[ACE] (common) INFO: Settings received from server.
[ACE] (common) INFO: Settings initialized.
[ACE] (common) INFO: 236 delayed functions running.
Unable to get file version size: E:\SteamLibrary\steamapps\common\Arma 3 Server\@extDB\extDB.dll
Key frame animation, no 'keyframe' property
Warnings in e76_roads\roadsigns\city_01.p3d:1
Key frame animation, no 'keyframe' property
Warnings in e76_roads\roadsigns\city_01.p3d:2
Bad simulation fire, type Land_Campfire_F (class=house), a3\structures_f\civ\camping\campfire_f.p3d
Warning Message: Cannot open object a3\structures_f\ind\factory\factory_main_part2_f.p3d
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