habe gerade ein datenbank fehler wo ich nich mehr ihn die logs sehen kann
Beiträge von BetaDog
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Hallo,
Habe gerade ebend meine keyhandler bissen umgeschrieben und jetzt kann ich nix mehr machen
Spoiler anzeigen
//F Key
case 33: {private _side = _vehicle getVariable[ "side", sideUnknown ];
if( _vehicle isEqualTo player && _shift && !_alt && !_ctrlKey ) then {
_handled = true;if( !(playerSide isEqualTo civilian) && (side _cursorObject) isEqualTo civilian ) exitWith {};
// Some pre-conditions need to be met, otherwise the cooldown cripples the effectivity of the action
if( time - life_cooldown > 1 && { !(isNull _cursorObject) } && { isPlayer _cursorObject } ) then {
life_cooldown = time;
[_cursorObject] call life_fnc_knockoutAction;
};
};
if( !(_vehicle isEqualTo player) && { (driver _vehicle) isEqualTo player } && { _side in [west,independent] } && { time - life_cooldown > 2 } ) then {
life_cooldown = time;_message = "";
_duration = 0;
_sirenSound = "";switch ( true ) do {
// F = Standard Siren
case( _side == west && !_alt && !_ctrlKey && !_shift
{
_message = "Sirene";
_sirenSound = "sirencoplong";
_duration = 3.8;
};
// Shift+F = Short siren
case( _side == west && !_alt && !_ctrlKey && _shift
{
_message = "Heulen";
_sirenSound = "sirencop";
_duration = 3.7;
};
// Strg+F = Megaphon voice
case( _side == west && playerSide == west && !_alt && _ctrlKey && !_shift
{
_message = "Warnung";
_sirenSound = "warningcop";
_duration = 8;
};
case( _side == independent && !_alt && !_ctrlKey && !_shift
{
_message = "Sirene";
_sirenSound = "sirenmedic" ;
_duration = 3;
};
};if( _sirenSound isEqualTo "" ) exitWith {};
_state = _vehicle getVariable[ _sirenSound, false];
_vehicle setVariable[ _sirenSound, !_state, true ];if( _state ) then {
titleText[_message + " AUS", "PLAIN"];
} else {
titleText[_message + " AN", "PLAIN"];
[_vehicle, _sirenSound, _duration] remoteExec ["life_fnc_siren", -2 ];
};
};
};
// Red Gull (ALT + R)
if( !_shift && _alt && !_ctrlKey ) then {
_handled = true;
[ "redgull" ] call life_fnc_useItem;
};
};MFG Mabu
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sry habe verkehrte logs eingefügt
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moin bei mir öffnet sich das fenster gar nicht!
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werde das mal morgen probieren
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geht das BlackLagoon Marktsystem für 4.4r4 eigendlich?
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warum schreibt denn ein anderer das DynMarkt sein soll?
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Hallo
Wie heist das script mit diesem bild?
https://native-network.net/galerie/image/285-null-fehler/
MFG Mabu
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moin
wie kann man die icons machen?
welche größe denn?
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moin
wie kann man die icons machen?
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geht das Script auch für 4.4r4?
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Hallo,
Ich habe mal eine frage ist das normal wenn man als zivi in sein haus eine kiste eine waffe legen will das es nicht geht weil man die in der hand hat?
MFG Mabu
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-> Fehler ist in der Config_Vehicles.hpp
aber da fehlt bei mir nix Fahrzeuge liste bei 177
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Hallo,
seit 19 uhr geht mein server nicht mehr er gibt als fehler an" flie mpmissions\_CUR_MP.Altis\description.ext, line 177: / LifeCfgVehicles/: Missing '}' "
Spoiler anzeigen
disableChannels[]={0,1,2};#include "Config_Spyglass.hpp"
#include "CfgRemoteExec.hpp"
#include "dialog\MasterHandler.hpp"
#include "Config_Master.hpp"class CfgServer {
DatabaseName = "altislife"; //Config name that'll be grep in the [lexicon]extdb[/lexicon]-conf.ini. Default: [altislife]
DebugMode = 0; //Enable many server/hc debugging logs. Default: 0 (1 = Enabled / 0 = Disabled)
HeadlessSupport = 0; //Enable/Disable Headless client support. Default: 1 (1 = Enabled / 0 = Disabled)
/*
Enabled: When HeadlessSupport is set to 1 (enabled), the server will run without fault when no Headless Client is connected. However, it will support the Headless Client if you choose to connect one.
Disabled: If HeadlessSupport is set to 0 (disabled), the connection of a Headless Client will make no difference. This option will increase server [lexicon]performance[/lexicon] a TINY but negligible amount.
*/
};class RscTitles {
#include "dialog\progress.hpp"
#include "dialog\hud_nameTags.hpp"
#include "dialog\hud_stats.hpp"
};class CfgFunctions {
#include "Functions.hpp"
};class CfgSounds {
sounds[] = {};
class SirenLong {
name = "SirenLong";
sound[] = {"\sounds\Siren_Long.ogg", 1.0, 1};
titles[] = {};
};class medicSiren {
name = "medicSiren";
sound[] = {"\sounds\medic_siren.ogg", 1.0, 1};
titles[] = {};
};class tazersound {
name = "Tazersound";
sound[] = {"\sounds\tazer.ogg", 0.25, 1};
titles[] = {};
};class flashbang {
name = "flashbang";
sound[] = {"\sounds\flashbang.ogg", 1.0, 1};
titles[] = {};
};class mining {
name = "mining";
sound[] = {"\sounds\mining.ogg", 1.0, 1};
titles[] = {};
};class harvest {
name = "harvest";
sound[] = {"\sounds\harvest.ogg", 1.0, 1};
titles[] = {};
};class LockCarSound {
name = "LockCarSound";
sound[] = {"\sounds\car_lock.ogg", 0.25, 1};
titles[] = {};
};class UnlockCarSound {
name = "UnlockCarSound";
sound[] = {"\sounds\unlock.ogg", 0.25, 1};
titles[] = {};
};
class speech {
name = "speech";
sound[] = {"\sounds\speech.ogg", 1.0, 1};
titles[] = {};
};
class cop_anhalten {
name = "cop_anhalten";
sound[] = {"\sounds\cop_anhalten.ogg", 1.0, 1};
titles[] = {};
};
};class CfgDebriefing {
class NotWhitelisted {
title = "$STR_NotWhitelisted_Title";
subtitle = "$STR_NotWhitelisted_SubTitle";
description = "$STR_NotWhitelisted_Descript";
pictureBackground = "";
picture = "";
pictureColor[] = {0,0.3,0.6,1};
};class Blacklisted {
title = "$STR_Blacklisted_Title";
subtitle = "$STR_Blacklisted_SubTitle";
description = "$STR_Blacklisted_Descript";
pictureBackground = "";
picture = "";
pictureColor[] = {0,0.3,0.6,1};
};class SpyGlass {
title = $STR_SpyDetect_Title;
subTitle = $STR_SpyDetect_SubTitle;
description = $STR_SpyDetect_Descript;
pictureBackground = "";
picture = "";
pictureColor[] = {0,0.3,0.6,1};
};
};class CfgNotifications {
class MedicalRequestEmerg {
title = "$STR_MedicalRequestEmerg_Title";
iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
description = "%1";
duration = 5;
priority = 7;
};class DeliveryAssigned {
title = "$STR_DeliveryAssigned_Title";
iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
description = "%1";
duration = 10;
priority = 7;
};class DeliveryFailed {
title = "$STR_DeliveryFailed_Title";
iconPicture = "\A3\ui_f\data\map\mapcontrol\taskiconfailed_ca.paa";
description = "%1";
duration = 7;
priority = 7;
};class DeliverySucceeded {
title = "$STR_DeliverySucceeded_Title";
iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcondone_ca.paa";
description = "%1";
duration = 6;
priority = 6;
};class TextMessage {
title = "$STR_TextMessage_Title";
iconPicture = "icons\ico_messageNew.paa";
description = "%1";
duration = 10;
priority = 6;
};class PoliceDispatch {
title = "$STR_PoliceDispatch_Title";
iconPicture = "icons\ico_messagePolice.paa";
description = "%1";
duration = 10;
priority = 6;
};class AdminDispatch {
title = "$STR_AdminDispatch_Title";
iconPicture = "icons\ico_messageAdmin.paa";
description = "%1";
duration = 10;
priority = 6;
};class AdminMessage {
title = "$STR_AdminMessage_Title";
iconPicture = "icons\ico_messageAdmin.paa";
description = "%1";
duration = 10;
priority = 5;
};
};MFG Mabu
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danke hat geklapt
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Hallo,
habe irgendwo ein fehler in der weapons list aber wir finden den fehler irgendwie nicht
Spoiler anzeigen
/*
* Format:
* level: ARRAY (This is for limiting items to certain things)
* 0: Variable to read from
* 1: Variable Value Type (SCALAR / BOOL / EQUAL)
* 2: What to compare to (-1 = Check Disabled)
* 3: Custom exit message (Optional)
*
* items: { Classname, Itemname, BuyPrice, SellPrice }
*
* Itemname only needs to be filled if you want to rename the original object name.
*
* Weapon classnames can be found here: Arma 3 CfgWeapons Weapons - Bohemia Interactive Community
* Item classnames can be found here: Arma 3 CfgWeapons Items - Bohemia Interactive Community
*
*/
class WeaponShops {
//Armory Shops
class gun {
name = "Billy Joe's Firearms";
side = "civ";
license = "gun";
level[] = { "", "", -1, "" };
items[] = {
{ "hgun_Rook40_F", "", 6500, 500 },
{ "hgun_Pistol_heavy_02_F", "", 9850, -1 },
{ "hgun_Pistol_heavy_01_F", "", 9850, -1 },
{ "hgun_ACPC2_F", "", 11500, -1 },
{ "hgun_PDW2000_F", "", 20000, -1 },
{ "arifle_Mk20_F", "", 150000, 650 }
};
mags[] = {
{ "16Rnd_9x21_Mag", "", 25 },
{ "6Rnd_45ACP_Cylinder", "", 50 },
{ "9Rnd_45ACP_Mag", "", 45 },
{ "30Rnd_9x21_Mag", "", 75 },
{ "11Rnd_45ACP_Mag", "", 75 }
};
accs[] = {
{ "optic_ACO_grn_smg", "", 2500 }
};
};class rebel {
name = "Mohammed's Jihadi Shop";
side = "civ";
license = "rebel";
level[] = { "", "", -1, "" };
items[] = {
{ "arifle_AKS_F", "", 150000, 2500 },
{ "arifle_TRG20_F", "", 25000, 2500 },
{ "arifle_Katiba_F", "", 30000, 5000 },
{ "srifle_DMR_01_F", "", 50000, 650 },
{ "arifle_SPAR_01_khk_F", 150000, 650 },
{ "arifle_CTAR_hex_F", 150000, 650 },
{ "arifle_MX_khk_F", 150000, 650 },
{ "srifle_DMR_03_tan_F", 150000, 650 },
{ "arifle_SDAR_F", "", 20000, 7500 }
};
mags[] = {
{ "30Rnd_556x45_Stanag", "", 300 },
{ "30Rnd_65x39_caseless_green", "", 275 },
{ "10Rnd_762x54_Mag", "", 500 },
{ "20Rnd_556x45_UW_mag", "", 125 },
{ "30Rnd_580x42_Mag_F", "", 1500 },
{ "30Rnd_556x45_Stanag_red", "", 1500 },
{ "30Rnd_545x39_Mag_F", "", 1500 },
{ "30Rnd_545x39_Mag_Green_F", "", 1500}
};
accs[] = {
{ "optic_Arco", "", 2500 },
{ "optic_Hamr", "", 2500 },
{ "optic_Aco", "", 2500 },
{ "optic_ACO_grn", "", 2500 },
{ "optic_Holosight", "", 2500 },
{ "optic_SOS", "", 2500 },
{ "acc_flashlight", "", 2500 },
{ "acc_pointer_IR", "", 2500 },
{ "optic_MRCO", "", 2500 }
};
};
class schwarz {
name = "Dillen Schwarzmarkt ";
side = "civ";
license = "schwarz";
level[] = { "", "", -1, "" };
items[] = {
{ "arifle_AK12_F", "", 25000, 2500 },
{ "arifle_ARX_hex_F", "", 25000, 2500 },
{ "arifle_SPAR_03_snd_F", "", 25000, 2500 },
{ "srifle_EBR_F", "", 25000, 2500 },
{ "LMG_Mk200_F", "",25000, 2500 }
};
mags[] = {
{ "30Rnd_762x39_Mag_F", "", 300 },
{ "30Rnd_762x39_Mag_Green_F", "", 275 },
{ "30Rnd_65x39_caseless_green", "", 1000 },
{ "20Rnd_762x51_Mag", "", 1000 },
{ "200Rnd_65x39_cased_Box_Tracer", "", 10000 }
};
accs[] = {
{ "optic_Arco", "", 2500 },
{ "optic_Hamr", "", 2500 },
{ "optic_Aco", "", 2500 },
{ "optic_ACO_grn", "", 2500 },
{ "optic_Holosight", "", 2500 },
{ "optic_SOS", "", 2500 },
{ "acc_flashlight", "", 2500 },
{ "acc_pointer_IR", "", 2500 },
{ "optic_MRCO", "", 2500 }
};
};class gang {
name = "Hideout Armament";
side = "civ";
license = "";
level[] = { "", "", -1, "" };
items[] = {
{ "hgun_Rook40_F", "", 1500, 500 },
{ "hgun_Pistol_heavy_02_F", "", 2500, -1 },
{ "hgun_ACPC2_F", "", 4500, -1 },
{ "hgun_PDW2000_F", "", 9500, -1 }
};
mags[] = {
{ "16Rnd_9x21_Mag", "", 25 },
{ "6Rnd_45ACP_Cylinder", "", 50 },
{ "9Rnd_45ACP_Mag", "", 45 },
{ "30Rnd_9x21_Mag", "", 75 }
};
accs[] = {
{ "optic_ACO_grn_smg", "", 950 }
};
};//Basic Shops
class genstore {
name = "Altis General Store";
side = "civ";
license = "";
level[] = { "", "", -1, "" };
items[] = {
{ "Binocular", "", 150, -1 },
{ "ItemGPS", "", 100, 45 },
{ "ItemMap", "", 50, 35 },
{ "ItemCompass", "", 50, 25 },
{ "ItemWatch", "", 50, -1 },
{ "FirstAidKit", "", 150, 65 },
{ "NVGoggles", "", 2000, 980 },
{ "Chemlight_red", "", 300, -1 },
{ "Chemlight_yellow", "", 300, 50 },
{ "Chemlight_green", "", 300, 50 },
{ "Chemlight_blue", "", 300, 50 }
};
mags[] = {};
accs[] = {};
};class f_station_store {
name = "Altis Fuel Station Store";
side = "";
license = "";
level[] = { "", "", -1, "" };
items[] = {
{ "Binocular", "", 750, -1 },
{ "ItemGPS", "", 500, 45 },
{ "ItemMap", "", 250, 35 },
{ "ItemCompass", "", 250, 25 },
{ "ItemWatch", "", 250, -1 },
{ "FirstAidKit", "", 750, 65 },
{ "NVGoggles", "", 10000, 980 },
{ "Chemlight_red", "", 1500, -1 },
{ "Chemlight_yellow", "", 1500, 50 },
{ "Chemlight_green", "", 1500, 50 },
{ "Chemlight_blue", "", 1500, 50 }
};
mags[] = {};
accs[] = {};
};//Cop Shops
class cop_visier {
name = "Baumarkt Shop";
side = "cop";
license = "";
level[] = { "", "", -1, "" };
items[] = {
{ "ItemGPS", "", 100, 45 },
{ "Binocular", "", 150, -1 },
{ "FirstAidKit", "", 150, 65 },
{ "NVGoggles_OPFOR", "", 2000, 25 },
{ "Rangefinder", "", 10000, 25 }
};
mags[] = {
{ "16Rnd_9x21_Mag", "Taser Pistol Magazine", 25 },
{ "20Rnd_556x45_UW_mag", "Taser Rifle Magazine", 45 },
{ "30Rnd_9x21_Mag_SMG_02", "", 250},
{ "30Rnd_9x21_Mag_SMG_02", "", 250}
};
accs[] = {
{ "muzzle_snds_L", "", 650 }
};
};
class cop_anwärter {
name = "Altis Cop Shop";
side = "cop";
license = "";
level[] = { "", "", -1, "" };
items[] = {
{ "arifle_sdar_F", "Taser Rifle", 20000, 7500 },
{ "hgun_P07_snds_F", "Taser Pistol", 2000, 7500 },
{ "SMG_02_F", "", 2000, 7500},
{ "SMG_05_F", "", 2000, 7500}
};
mags[] = {
{ "16Rnd_9x21_Mag", "Taser Pistol Magazine", 25 },
{ "20Rnd_556x45_UW_mag", "Taser Rifle Magazine", 45 },
{ "30Rnd_9x21_Mag_SMG_02", "", 250},
{ "30Rnd_9x21_Mag_SMG_02", "", 250}
};
accs[] = {
{ "muzzle_snds_L", "", 650 }
};
};class cop_meister {
name = "Polizeimeister Shop";
side = "cop";
license = "";
level[] = { "life_coplevel", "SCALAR", 2, "You must be a Sergeant Rank!" };
items[] = {
{ "hgun_ACPC2_F", "", 17500, 650 },
{ "SMG_02_ACO_F", "", 15000, 650 },
{ "arifle_MXC_F", "", 30000, 650 },
{ "arifle_SPAR_01_blk_F", "", 30000, 650 },
{ "arifle_Mk20_F", "", 25000, 650 }
};
mags[] = {
{ "9Rnd_45ACP_Mag", "", 200 },
{ "30Rnd_9x21_Mag", "", 60 },
{ "30Rnd_65x39_caseless_mag", "", 100 },
{ "30Rnd_556x45_Stanag", "", 1000 },
{ "30Rnd_556x45_Stanag_red", "", 1000 }
};
accs[] = {
{ "optic_Arco", "", 2500 },
{ "optic_Hamr", "", 2500 },
{ "optic_Aco", "", 2500 },
{ "optic_ACO_grn", "", 2500 },
{ "optic_Holosight", "", 2500 },
{ "optic_SOS", "", 2500 },
{ "acc_flashlight", "", 2500 },
{ "acc_pointer_IR", "", 2500 },
{ "optic_MRCO", "", 2500 },
{ "muzzle_snds_H", "", 2750 },
{ "muzzle_snds_L", "", 2750 },
{ "muzzle_snds_M", "", 2750 },
{ "muzzle_snds_B", "", 2750 }
};
};
class cop_obermeister {
name = "Polizeiobermeister Shop";
side = "cop";
license = "";
level[] = { "life_coplevel", "SCALAR", 3, "You must be a Sergeant Rank!" };
items[] = {
{ "hgun_ACPC2_F", "", 17500, 650 },
{ "SMG_02_ACO_F", "", 15000, 650 },
{ "arifle_MXC_F", "", 30000, 650 },
{ "arifle_SPAR_01_GL_blk_F", "", 30000, 650 },
{ "arifle_Mk20_F", "", 25000, 650 },
{ "arifle_MX_F", "", 25000, 650 }
};
mags[] = {
{ "9Rnd_45ACP_Mag", "", 200 },
{ "30Rnd_9x21_Mag", "", 60 },
{ "30Rnd_65x39_caseless_mag", "", 100 },
{ "30Rnd_556x45_Stanag", "", 100 },
{ "30Rnd_556x45_Stanag_red", "", 1000 },
{ "30Rnd_65x39_caseless_mag", "", 1000 },
{ "30Rnd_65x39_caseless_mag_Tracer", "", 1000 }
};
accs[] = {
{ "optic_Arco", "", 2500 },
{ "optic_Hamr", "", 2500 },
{ "optic_Aco", "", 2500 },
{ "optic_ACO_grn", "", 2500 },
{ "optic_Holosight", "", 2500 },
{ "optic_SOS", "", 2500 },
{ "acc_flashlight", "", 2500 },
{ "acc_pointer_IR", "", 2500 },
{ "optic_LRPS", "", 2500 },
{ "optic_AMS", "", 2500 },
{ "muzzle_snds_H", "", 2750 },
{ "muzzle_snds_L", "", 2750 },
{ "muzzle_snds_M", "", 2750 },
{ "muzzle_snds_B", "", 2750 }
};
};
class cop_hauprmeister {
name = "Polizeihauptmeister Shop";
side = "cop";
license = "";
level[] = { "life_coplevel", "SCALAR", 4, "You must be a Sergeant Rank!" };
items[] = {
{ "hgun_ACPC2_F", "", 17500, 650 },
{ "SMG_02_ACO_F", "", 15000, 650 },
{ "arifle_MXC_F", "", 30000, 650 },
{ "arifle_SPAR_01_GL_blk_F", "", 30000, 650 },
{ "arifle_Mk20_F", "", 25000, 650 },
{ "arifle_MX_F", "", 25000, 650 },
{ "arifle_MX_SW_F", "", 25000, 650 },
{ "arifle_MXM_F", "", 25000, 650 }
};
mags[] = {
{ "9Rnd_45ACP_Mag", "", 200 },
{ "30Rnd_9x21_Mag", "", 60 },
{ "30Rnd_65x39_caseless_mag", "", 100 },
{ "30Rnd_556x45_Stanag", "", 1000 },
{ "30Rnd_556x45_Stanag_red", "", 1000 },
{ "30Rnd_65x39_caseless_mag", "", 1000 },
{ "30Rnd_65x39_caseless_mag_Tracer", "", 1000 }
};
accs[] = {
{ "optic_Arco", "", 2500 },
{ "optic_Hamr", "", 2500 },
{ "optic_Aco", "", 2500 },
{ "optic_ACO_grn", "", 2500 },
{ "optic_Holosight", "", 2500 },
{ "optic_SOS", "", 2500 },
{ "acc_flashlight", "", 2500 },
{ "acc_pointer_IR", "", 2500 },
{ "optic_MRCO", "", 2500 },
{ "optic_AMS", "", 2500 },
{ "muzzle_snds_H", "", 2750 },
{ "muzzle_snds_L", "", 2750 },
{ "muzzle_snds_M", "", 2750 },
{ "muzzle_snds_B", "", 2750 }
};
};
class cop_kommissarA {
name = "Polizeikommissar-Anwärter Shop";
side = "cop";
license = "";
level[] = { "life_coplevel", "SCALAR", 5, "You must be a Sergeant Rank!" };
items[] = {
{ "hgun_ACPC2_F", "", 17500, 650 },
{ "SMG_02_ACO_F", "", 15000, 650 },
{ "arifle_MXC_F", "", 30000, 650 },
{ "arifle_SPAR_01_GL_blk_F", "", 30000, 650 },
{ "arifle_Mk20_F", "", 25000, 650 },
{ "arifle_MX_F", "", 25000, 650 },
{ "arifle_MX_SW_F", "", 25000, 650 },
{ "arifle_MXM_F", "", 25000, 650 }
};
mags[] = {
{ "9Rnd_45ACP_Mag", "", 200 },
{ "30Rnd_9x21_Mag", "", 60 },
{ "30Rnd_65x39_caseless_mag", "", 100 },
{ "30Rnd_556x45_Stanag", "", 1000 },
{ "30Rnd_556x45_Stanag_red", "", 1000 },
{ "30Rnd_65x39_caseless_mag", "", 1000 },
{ "30Rnd_65x39_caseless_mag_Tracer", "", 1000 }
};
accs[] = {
{ "optic_Arco", "", 2500 },
{ "optic_Hamr", "", 2500 },
{ "optic_Aco", "", 2500 },
{ "optic_ACO_grn", "", 2500 },
{ "optic_Holosight", "", 2500 },
{ "optic_SOS", "", 2500 },
{ "acc_flashlight", "", 2500 },
{ "acc_pointer_IR", "", 2500 },
{ "optic_MRCO", "", 2500 },
{ "optic_LRPS", "", 2500 },
{ "optic_AMS", "", 2500 },
{ "muzzle_snds_H", "", 2750 },
{ "muzzle_snds_L", "", 2750 },
{ "muzzle_snds_M", "", 2750 },
{ "muzzle_snds_B", "", 2750 }
};
};
class cop_kommissar {
name = "Polizeikomissar Shop";
side = "cop";
license = "";
level[] = { "life_coplevel", "SCALAR", 6, "You must be a Sergeant Rank!" };
items[] = {
{ "hgun_ACPC2_F", "", 17500, 650 },
{ "SMG_02_ACO_F", "", 15000, 650 },
{ "arifle_MXC_F", "", 30000, 650 },
{ "arifle_SPAR_01_GL_blk_F", "", 30000, 650 },
{ "arifle_SPAR_03_blk_F", "", 30000, 650 },
{ "arifle_Mk20_F", "", 25000, 650 },
{ "arifle_MX_F", "", 25000, 650 },
{ "arifle_MX_SW_F", "", 25000, 650 },
{ "arifle_MXM_F", "", 25000, 650 },
{ "srifle_DMR_03_F", "", 45000, 650 }
};
mags[] = {
{ "9Rnd_45ACP_Mag", "", 200 },
{ "30Rnd_9x21_Mag", "", 60 },
{ "30Rnd_65x39_caseless_mag", "", 100 },
{ "30Rnd_556x45_Stanag", "", 1000 },
{ "30Rnd_556x45_Stanag_red", "", 1000 },
{ "30Rnd_65x39_caseless_mag", "", 1000 },
{ "30Rnd_65x39_caseless_mag_Tracer", "", 1000 },
{ "20Rnd_762x51_Mag", "", 1500 },
{ "20Rnd_762x51_Mag", "", 1500 }
};
accs[] = {
{ "optic_Arco", "", 2500 },
{ "optic_Hamr", "", 2500 },
{ "optic_Aco", "", 2500 },
{ "optic_ACO_grn", "", 2500 },
{ "optic_Holosight", "", 2500 },
{ "optic_SOS", "", 2500 },
{ "acc_flashlight", "", 2500 },
{ "acc_pointer_IR", "", 2500 },
{ "optic_MRCO", "", 2500 },
{ "optic_LRPS", "", 2500 },
{ "optic_AMS", "", 2500 },
{ "muzzle_snds_H", "", 2750 },
{ "muzzle_snds_L", "", 2750 },
{ "muzzle_snds_M", "", 2750 },
{ "muzzle_snds_B", "", 2750 }
};
};
class cop_oberkommissar {
name = "Polizeioberkommissar Shop";
side = "cop";
license = "";
level[] = { "life_coplevel", "SCALAR", 7, "You must be a Sergeant Rank!" };
items[] = {
{ "hgun_ACPC2_F", "", 17500, 650 },
{ "SMG_02_ACO_F", "", 15000, 650 },
{ "arifle_MXC_F", "", 30000, 650 },
{ "arifle_SPAR_01_GL_blk_F", "", 30000, 650 },
{ "arifle_Mk20_F", "", 25000, 650 },
{ "arifle_MX_F", "", 25000, 650 },
{ "arifle_MX_SW_F", "", 25000, 650 },
{ "arifle_MXM_F", "", 25000, 650 },
{ "srifle_DMR_03_F", "", 45000, 650 }
};
mags[] = {
{ "9Rnd_45ACP_Mag", "", 200 },
{ "30Rnd_9x21_Mag", "", 60 },
{ "30Rnd_65x39_caseless_mag", "", 100 },
{ "30Rnd_556x45_Stanag", "", 1000 },
{ "30Rnd_556x45_Stanag_red", "", 1000 },
{ "30Rnd_65x39_caseless_mag", "", 1000 },
{ "30Rnd_65x39_caseless_mag_Tracer", "", 1000 },
{ "20Rnd_762x51_Mag", "", 1500 },
{ "200Rnd_65x39_cased_Box", "", 2500 },
{ "200Rnd_65x39_cased_Box_Tracer", "", 2500 },
{ "20Rnd_762x51_Mag", "", 2500 }
};
accs[] = {
{ "optic_Arco", "", 2500 },
{ "optic_Hamr", "", 2500 },
{ "optic_Aco", "", 2500 },
{ "optic_ACO_grn", "", 2500 },
{ "optic_Holosight", "", 2500 },
{ "optic_SOS", "", 2500 },
{ "acc_flashlight", "", 2500 },
{ "acc_pointer_IR", "", 2500 },
{ "optic_MRCO", "", 2500 },
{ "optic_LRPS", "", 2500 },
{ "optic_AMS", "", 2500 },
{ "muzzle_snds_H", "", 2750 },
{ "muzzle_snds_L", "", 2750 },
{ "muzzle_snds_M", "", 2750 },
{ "muzzle_snds_B", "", 2750 }
};
};
class cop_hauptkommissar {
name = "Polizeihauptkommissar Shop";
side = "cop";
license = "";
level[] = { "life_coplevel", "SCALAR", 8, "You must be a Sergeant Rank!" };
items[] = {
{ "hgun_ACPC2_F", "", 17500, 650 },
{ "SMG_02_ACO_F", "", 15000, 650 },
{ "arifle_MXC_F", "", 30000, 650 },
{ "arifle_SPAR_01_GL_blk_F", "", 30000, 650 },
{ "arifle_Mk20_F", "", 25000, 650 },
{ "arifle_MX_F", "", 25000, 650 },
{ "arifle_MX_SW_F", "", 25000, 650 },
{ "arifle_MXM_F", "", 25000, 650 },
{ "srifle_DMR_03_F", "", 45000, 650 },
{ "LMG_Mk200_F", "", 50000, 650 },
{ "srifle_EBR_F", 55000, 650 }
};
mags[] = {
{ "9Rnd_45ACP_Mag", "", 200 },
{ "30Rnd_9x21_Mag", "", 60 },
{ "30Rnd_65x39_caseless_mag", "", 100 },
{ "30Rnd_556x45_Stanag", "", 1000 },
{ "30Rnd_556x45_Stanag_red", "", 1000 },
{ "30Rnd_65x39_caseless_mag", "", 1000 },
{ "30Rnd_65x39_caseless_mag_Tracer", "", 1000 },
{ "20Rnd_762x51_Mag", "", 1500 },
{ "200Rnd_65x39_cased_Box", "", 2500 },
{ "200Rnd_65x39_cased_Box_Tracer", "", 2500 },
{ "20Rnd_762x51_Mag", "", 2500 }
};
accs[] = {
{ "optic_Arco", "", 2500 },
{ "optic_Hamr", "", 2500 },
{ "optic_Aco", "", 2500 },
{ "optic_ACO_grn", "", 2500 },
{ "optic_Holosight", "", 2500 },
{ "optic_SOS", "", 2500 },
{ "acc_flashlight", "", 2500 },
{ "acc_pointer_IR", "", 2500 },
{ "optic_MRCO", "", 2500 },
{ "optic_LRPS", "", 2500 },
{ "optic_AMS", "", 2500 },
{ "muzzle_snds_H", "", 2750 },
{ "muzzle_snds_L", "", 2750 },
{ "muzzle_snds_M", "", 2750 },
{ "muzzle_snds_B", "", 2750 }
};
};
class cop_sek {
name = "SEK Shop";
side = "cop";
license = "";
level[] = { "life_coplevel", "SCALAR", 9, "You must be a Sergeant Rank!" };
items[] = {
{ "hgun_ACPC2_F", "", 17500, 650 },
{ "SMG_02_ACO_F", "", 15000, 650 },
{ "arifle_MXC_F", "", 30000, 650 },
{ "arifle_SPAR_01_GL_blk_F", "", 30000, 650 },
{ "arifle_Mk20_F", "", 25000, 650 },
{ "arifle_MX_F", "", 25000, 650 },
{ "arifle_MX_SW_F", "", 25000, 650 },
{ "arifle_MXM_F", "", 25000, 650 },
{ "srifle_DMR_03_F", "", 45000, 650 },
{ "LMG_Mk200_F", "", 50000, 650 },
{ "srifle_EBR_F", 55000, 650 },
{ "srifle_DMR_05_blk_F", 75000, 650 },
{ "HandGrenade_Stone", "Flashbang", 1700, 650 }
};
mags[] = {
{ "9Rnd_45ACP_Mag", "", 200 },
{ "30Rnd_9x21_Mag", "", 60 },
{ "30Rnd_65x39_caseless_mag", "", 100 },
{ "30Rnd_556x45_Stanag", "", 1000 },
{ "30Rnd_556x45_Stanag_red", "", 1000 },
{ "30Rnd_65x39_caseless_mag", "", 1000 },
{ "30Rnd_65x39_caseless_mag_Tracer", "", 1000 },
{ "20Rnd_762x51_Mag", "", 1500 },
{ "200Rnd_65x39_cased_Box", "", 2500 },
{ "200Rnd_65x39_cased_Box_Tracer", "", 2500 },
{ "20Rnd_762x51_Mag", "", 2500 },
{ "10Rnd_93x64_DMR_05_Mag", "", 2500 }
};
accs[] = {
{ "optic_Arco", "", 2500 },
{ "optic_Hamr", "", 2500 },
{ "optic_Aco", "", 2500 },
{ "optic_ACO_grn", "", 2500 },
{ "optic_Holosight", "", 2500 },
{ "optic_SOS", "", 2500 },
{ "acc_flashlight", "", 2500 },
{ "acc_pointer_IR", "", 2500 },
{ "optic_NVS", "", 15000},
{ "optic_MRCO", "", 2500 },
{ "optic_LRPS", "", 2500 },
{ "optic_AMS", "", 2500 },
{ "muzzle_snds_H", "", 2750 },
{ "muzzle_snds_L", "", 2750 },
{ "muzzle_snds_M", "", 2750 },
{ "muzzle_snds_B", "", 2750 }
};
};//Medic Shops
class med_basic {
name = "store";
side = "med";
license = "";
level[] = { "", "", -1, "" };
items[] = {
{ "ItemGPS", "", 100, 45 },
{ "Binocular", "", 150, -1 },
{ "FirstAidKit", "", 150, 65 },
{ "NVGoggles", "", 1200, 980 }
};
mags[] = {};
accs[] = {};
};
};MFG Mabu