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    1. Nodezone.net Community
    2. Mitglieder
    3. #Provokan

    Beiträge von #Provokan

    • Arma 3 car shop

      • #Provokan
      • 31. Januar 2016 um 04:26

      ehm ja :D sorry, ich habe da wohl ein wenig gepennt... :/

    • Arma 3 car shop

      • #Provokan
      • 31. Januar 2016 um 04:06

      Hier ein Tutorial :) @nox könntest du dies danach als Tutorial setzen?

      BITTE VORAB EIN BACKUP DEINER MPMISSION MACHEN !!!
      ICH ÜBERNEHME KEINE HAFTUNG FÜR FEHLER !!!


      Schritt 1. Öffne die Datei core\config\fn_vehicleColorCfg.sqf in der datei, dann suchst du dir z.B das Raus

      Code
      ["textures\vehicles\cop\hatchbackpol.paa","cop"]

      und veränderst diese in folgendes

      Code
      ["textures\vehicles\cop\hatchbackpol.paa","clan"]


      Schritt 2. Dann gehst du mit dem Editor auf deinem Map und erstellt einen neuen Menschen mit folgenden Inhalt


      Code
      this addAction["Fahrzeug Shop",life_fnc_vehicleShopMenu,["car_presse",civilian,"dein_spawn_marker_name","presse","Fahrzeug Shop"]];

      Beschreibung

      car_presse: ist die case in der vehicleShopMenu wo die fahrzeuge alle stehen
      civilian: welche fraktion den shop nutzen darf
      dein_spawn_marker_name: ist der spawn maker wo das fahrzeug hingestellt wird
      presse: ist die texture auswahl die du in der core\config\fn_vehicleColorCfg.sqf gesetzt hast

      Schritt 3. Dann gehst du noch in Datei core\config\fn_vehShopLicenses.sqf

      und fügst ein neues case hinzu

      Code
      case "car_presse": {_ret = license_civ_presse;};


      schon, kann der Shop nur noch von den Spielern mit dem Besitz der oben definierten Lizenz benutzen.


      Schritt 4. Natürlich solltest du eine Lizenz bereits erstellt haben, wenn nicht findest du genug Tutorials mit der Such funktion.

    • Arma 3 car shop

      • #Provokan
      • 31. Januar 2016 um 03:44

      Guten Morgen,

      bitte nenne uns dazu einmal deine Altis Life Version,
      du kannst aber auch die such funktion nutzen, den es gibt solch ein Tutorial

    • Unerklärliche Performance Probleme

      • #Provokan
      • 11. Januar 2016 um 23:25

      nein in der core/init.sqf einfach die spawn ............. fetchdedgear ausdeklarieren also mit //

    • Unerklärliche Performance Probleme

      • #Provokan
      • 11. Januar 2016 um 23:16

      Nene du kannst das ruhig ausdeklarieren das FetchDeadGear ist nur dazu da, um dem Spieler dann die waffen direkt wieder anzuziehen, was ich bissl blöd finde.

    • Unerklärliche Performance Probleme

      • #Provokan
      • 11. Januar 2016 um 22:34

      Also, das mit dem FetchDeadGear, habe ich einfach ausdeklariert, weil
      warum soll ein Toter nach seiner Wiederbelebung direkt mit seinen Sachen aufstehen und diese nicht manuel aufheben müssen.

    • Unerklärliche Performance Probleme

      • #Provokan
      • 11. Januar 2016 um 21:39

      Am besten fangt ihr an in euer Stringtable alle Sprachen zu löschen und das <German></German> in <Original></Original> umzuändern um solche Fehler zu vermeiden

      Fehler #1

      Spoiler anzeigen
      Code
      16:01:45 Item STR_Item_HenRaw listed twice
      16:01:45 Item STR_Item_RoosterRaw listed twice
      16:01:45 Item STR_Item_GoatRaw listed twice
      16:01:45 Item STR_Item_SheepRaw listed twice
      16:01:45 Item STR_NOTF_Gather_Success listed twice
      16:01:45 Item STR_NOTF_GatherVeh listed twice
      16:01:45 Item STR_NOTF_NoLootingPerson listed twice
      16:01:45 Item STR_vInAct_Unflip listed twice
      16:01:45 Unsupported language English in stringtable
      16:01:45 Item STR_Item_HenRaw listed twice
      16:01:45 Item STR_Item_RoosterRaw listed twice
      16:01:45 Item STR_Item_GoatRaw listed twice
      16:01:45 Item STR_Item_SheepRaw listed twice
      16:01:45 Item STR_NOTF_Gather_Success listed twice
      16:01:45 Item STR_NOTF_GatherVeh listed twice
      16:01:45 Item STR_NOTF_NoLootingPerson listed twice
      16:01:45 Item STR_vInAct_Unflip listed twice
      16:01:45 Unsupported language English in stringtable
      Alles anzeigen



      Fehler #2

      Spoiler anzeigen
      Code
      Error in expression <",[""]] call BIS_fnc_fetchDeadGear>
      _oldGear = [life_corspe] call life_fnc_fetchDeadGear>
      
      
      
      
      Error position: <life_corspe] call life_fnc_fetchDeadGear
      Error undefined variable in expression: life_corpse
      File Mpmission\cur_mp.Altis\core\medical\fn_revived.sqf, line 10

      Tip von mir, lasst euch nicht alle Client Query Request loggen,
      das zieht auch bissl am Server

      Fehler #3 KA warum er das ausgibt

      Spoiler anzeigen
      Code
      19:10:42 StreamSource: a3\map_altis\altis.wrp; TellGFromOffset: 8; WantedOffset: 153621397; WantedSize: 180; ReadedID: 1174423801; MapGrid: (267,775); ReadedIndex: 1116438924
      19:10:42 StreamSource: a3\map_altis\altis.wrp; TellGFromOffset: 8; WantedOffset: 153621397; WantedSize: 180; ReadedID: 1174423801; MapGrid: (267,775); ReadedIndex: 1116438924
    • [Tutorial] Hack the Bank!

      • #Provokan
      • 1. Januar 2016 um 13:32

      Nja alles Richtig hast du wohl net gemacht :D

      Spoiler anzeigen
      C
      /*
      File: fn_virt_shops.sqf
      Author: Bryan "Tonic" Boardwine
      Description:
      Config for virtual shops.
      */
      private["_shop"];
      _shop = _this select 0;
      switch (_shop) do
      {
      case "market": {["Markt",["water","rabbit","apple","storagebig","storagesmall","bottledbeer","bottledwhiskey","redgull","battery","tbacon","lockpick","pickaxe","zipties","peach","boltcutter","blastingcharge"]]};
      case "rebel": {["Rebel Market",["water","rabbit","apple","redgull","tbacon","lockpick","pickaxe","fuelF","peach","boltcutter","blastingcharge","lappi"]]}; <--- WIE KOMMTS DU AUF LAPPI?
      case "gang": {["Gang Market", ["water","rabbit","apple","redgull","tbacon","lockpick","pickaxe","fuelF","peach","blastingcharge","boltcutter"]]};
      case "wongs": {["Wong's Food Cart",["turtlesoup","turtle","moonshine"]]};
      case "coffee": {["Stratis Coffee Club",["coffee","donuts"]]};
      case "heroin": {["Drug Dealer",["cocainep","heroinp","marijuana","methp"]]};
      case "fishmarket": {["Altis Fish Market",["salema","ornate","mackerel","mullet","tuna","catshark"]]};
      case "glass": {["Altis Glass Dealer",["glass"]]};
      case "iron": {["Altis Industrial Trader",["iron_r","copper_r"]]};
      case "diamond": {["Diamond Dealer",["diamond","diamondc"]]};
      case "salt": {["Salt Dealer",["salt_r"]]};
      case "cop": {["Cop Item Shop",["donuts","coffee","spikeStrip","mauer","battery","painkillers","redgull","defusekit"]]};
      case "cement": {["Cement Dealer",["cement"]]};
      case "beer": {["Schnaps Laden",["wine"]]};
      case "pharmacy": {["Apotheke",["painkillers","morphium","scalpel","kidney"]]};
      case "medic": {["Arztbedarf",["apple","donuts","coffee","battery","redgull","fuelF"]]};
      case "speakeasy": {["Speakeasy's",["bottledbeer","bottledwhiskey","bottledshine"]]};
      case "bar": {["The Lounge",["bottles","cornmeal"]]};
      case "uranium": {["Marchand Uranium",["uranium","puranium"]]};
      };
      Alles anzeigen

      probier diese hier mal aus :)

      Spoiler anzeigen
      Code
      /*
      File: fn_virt_shops.sqf
      Author: Bryan "Tonic" Boardwine
      Description:
      Config for virtual shops.
      */
      private["_shop"];
      _shop = _this select 0;
      switch (_shop) do
      {
      case "market": {["Markt",["water","rabbit","apple","storagebig","storagesmall","bottledbeer","bottledwhiskey","redgull","battery","tbacon","lockpick","pickaxe","zipties","peach","boltcutter","blastingcharge"]]};
      case "rebel": {["Rebel Market",["water","rabbit","apple","redgull","tbacon","lockpick","pickaxe","fuelF","peach","boltcutter","blastingcharge","laptop"]]}; //<--- PROBIER DAS HIER, SOLLTE FUNKTIONIEREN
      case "gang": {["Gang Market", ["water","rabbit","apple","redgull","tbacon","lockpick","pickaxe","fuelF","peach","blastingcharge","boltcutter"]]};
      case "wongs": {["Wong's Food Cart",["turtlesoup","turtle","moonshine"]]};
      case "coffee": {["Stratis Coffee Club",["coffee","donuts"]]};
      case "heroin": {["Drug Dealer",["cocainep","heroinp","marijuana","methp"]]};
      case "fishmarket": {["Altis Fish Market",["salema","ornate","mackerel","mullet","tuna","catshark"]]};
      case "glass": {["Altis Glass Dealer",["glass"]]};
      case "iron": {["Altis Industrial Trader",["iron_r","copper_r"]]};
      case "diamond": {["Diamond Dealer",["diamond","diamondc"]]};
      case "salt": {["Salt Dealer",["salt_r"]]};
      case "cop": {["Cop Item Shop",["donuts","coffee","spikeStrip","mauer","battery","painkillers","redgull","defusekit"]]};
      case "cement": {["Cement Dealer",["cement"]]};
      case "beer": {["Schnaps Laden",["wine"]]};
      case "pharmacy": {["Apotheke",["painkillers","morphium","scalpel","kidney"]]};
      case "medic": {["Arztbedarf",["apple","donuts","coffee","battery","redgull","fuelF"]]};
      case "speakeasy": {["Speakeasy's",["bottledbeer","bottledwhiskey","bottledshine"]]};
      case "bar": {["The Lounge",["bottles","cornmeal"]]};
      case "uranium": {["Marchand Uranium",["uranium","puranium"]]};
      };
      Alles anzeigen

      beim nächsten mal die genauen classnames anschauen :)

    • [Tutorial] Hack the Bank!

      • #Provokan
      • 28. Dezember 2015 um 17:28

      Schau mal auf Black Tyconn vorbei, dort haben die den Author deines Scripts komplett verändert

      /*
      File: fn_hackthebank.sqf
      Author: Plotmod
      ( © 2014 - 2015 BlackTycoon. All Rights Reserved. )
      */

    • BadVar#2 Kick / Infistar

      • #Provokan
      • 21. Dezember 2015 um 03:42

      Da hast du wohl noch ein Admin Tool übers mausrad am laufen, deaktiier das mal

    • SQL Smartphone fehler

      • #Provokan
      • 20. Dezember 2015 um 15:45

      Danke erstmal motombo,
      dennoch besteht der Fehler weiterhin nachdem ich dein code eingebunden habe

      Spoiler anzeigen
      Code
      15:31:16 Error in expression <elect 0;
      _len=(_this select 1)-1;
      _arr=[_in] call KRON_StrToArray;
      _out="";
      if (>
      15:31:16   Error position: <_in] call KRON_StrToArray;
      _out="";
      if (>
      15:31:16   Error Nicht definierte Variable in Ausdruck: _in
      15:31:16 File mpmissions\__CUR_MP.Altis\KRON_Strings.sqf, line 80
      15:31:16 Error in expression <nbAddRow[_data select 3,format["%1 ...",_msg]];
      _cMessageList lnbSetData[[((lnbS>
      15:31:16   Error position: <_msg]];
      _cMessageList lnbSetData[[((lnbS>
      15:31:16   Error Nicht definierte Variable in Ausdruck: _msg
      15:31:16 File mpmissions\__CUR_MP.Altis\core\pmenu\fn_smartphone.sqf, line 43
      15:31:16 Error in expression <o {
      _out=_out + (_arr select _i);
      };
      };
      _out
      };
      
      
      
      
      KRON_StrLen = {
      private["_in",">
      15:31:16   Error position: <_out
      };
      
      
      
      
      KRON_StrLen = {
      private["_in",">
      15:31:16   Error Nicht definierte Variable in Ausdruck: _out
      15:31:16 File mpmissions\__CUR_MP.Altis\KRON_Strings.sqf, line 89
      15:31:16 Error in expression <nbAddRow[_data select 3,format["%1 ...",_msg]];
      _cMessageList lnbSetData[[((lnbS>
      15:31:16   Error position: <_msg]];
      _cMessageList lnbSetData[[((lnbS>
      15:31:16   Error Nicht definierte Variable in Ausdruck: _msg
      15:31:16 File mpmissions\__CUR_MP.Altis\core\pmenu\fn_smartphone.sqf, line 43
      Alles anzeigen
    • SQL Smartphone fehler

      • #Provokan
      • 20. Dezember 2015 um 04:14

      Liebe Native-Gamer Community,

      ich bin derzeit dabei das SQL Smartphone von (SILEX) auf die 4.0 zu Aktualisieren.

      Soweit habe ich das ganze ans laufen bekommen, dennoch hapert es bei mir an einem Fehler,
      der aus meiner Sicht eigentlich nicht enstehen darf, es aber trotzdem passiert.


      Sollte ich es mit euer hilfe schaffen, dies ans laufen zu kriegen, werde ich das SQL Smartphone für jeden
      hier bereit stellen.


      .rptLog

      Spoiler anzeigen
      Code: .rpt Log
      3:47:56 Error in expression <t"];
      _in=_this select 0;
      _arr = toArray(_in);
      _out=[];
      for "_i" from 0 to (count>
       3:47:56   Error position: <_in);
      _out=[];
      for "_i" from 0 to (count>
       3:47:56   Error Nicht definierte Variable in Ausdruck: _in
       3:47:56 File mpmissions\__CUR_MP.Altis\KRON_Strings.sqf, line 68
       3:47:56 Error in expression <"";
      if (_len>=(count _arr)) then {
      _out=_in;
      } else {
      for "_i" from 0 to _len do>
       3:47:56   Error position: <_in;
      } else {
      for "_i" from 0 to _len do>
       3:47:56   Error Nicht definierte Variable in Ausdruck: _in
       3:47:56 File mpmissions\__CUR_MP.Altis\KRON_Strings.sqf, line 83
       3:47:56 Error in expression <elect 0;
      _len=(_this select 1)-1;
      _arr=[_in] call KRON_StrToArray;
      _out="";
      if (>
       3:47:56   Error position: <_in] call KRON_StrToArray;
      _out="";
      if (>
       3:47:56   Error Nicht definierte Variable in Ausdruck: _in
       3:47:56 File mpmissions\__CUR_MP.Altis\KRON_Strings.sqf, line 80
       3:47:56 Error in expression <nbAddRow[_data select 3,format["%1 ...",_msg]];
      _cMessageList lnbSetData[[((lnbS>
       3:47:56   Error position: <_msg]];
      _cMessageList lnbSetData[[((lnbS>
       3:47:56   Error Nicht definierte Variable in Ausdruck: _msg
       3:47:56 File mpmissions\__CUR_MP.Altis\core\pmenu\fn_smartphone.sqf, line 48
      Alles anzeigen


      BILD vom Ingame Smartphone

      Spoiler anzeigen


      Spoiler anzeigen
      C: fn_smartphone.sqf
      /*
      
      
      
      
      	file: fn_smartphone.sqf
      	Author: Silex
              Modified by: Kai
      */
      private["_display","_units","_type","_data","_rowData","_msg"];
      _type = [_this,0,0] call BIS_fnc_param;
      _data = [_this,1,0,["",[],0]] call BIS_fnc_param;
      
      
      
      
      
      
      
      disableSerialization;
      waitUntil {!isNull findDisplay 88888};
      _display = findDisplay 88888;
      _cPlayerList = _display displayCtrl 88881;
      _cMessageList = _display displayCtrl 88882;
      _cMessageHeader = _display displayCtrl 88886;
      _cMessageHeader ctrlSetText format["Von:                 Nachricht:"];
      ctrlEnable[887892,false];
      switch(_type) do
      {
      	case 0:
      	{
      		lbClear _cPlayerList;
      		{
      			if(alive _x && _x != player) then
      			{
      				switch(side _x) do
      				{
      					case west: {_type = "COP"};
      					case civilian: {_type = "ZIV"};
      					case independent: {_type = "FW"};
      				};
      				_cPlayerList lbAdd format["%1 (%2)",_x getVariable["realname", name _x],_type];
      				_cPlayerList lbSetData [(lbSize _cPlayerList)-1,str(_x)];
      			};
      		} forEach playableUnits;
      		[[getPlayerUID player, player],"TON_fnc_msgRequest",false] spawn life_fnc_MP;
      		ctrlEnable[887892,false];
      	};
      	case 1:
      	{
      		_msg = [_data select 2,40] call KRON_StrLeft;
      		_rowData = [_data select 0, _data select 1, _data select 2, _data select 3];
      		_cMessageList lnbAddRow[_data select 3,format["%1 ...",_msg]];
      		_cMessageList lnbSetData[[((lnbSize _cMessageList) select 0)-1,0],str(_rowData)];
      	};
      	case 2:
      	{
      		ctrlEnable[887892,true];
      		_target = lbData[88881,(lbCurSel 88881)];
      		life_smartphoneTarget = call compile format["%1",_target];
      	};
      	case 4:
      	{
      		createDialog "Life_smartphone_schreiben";
      		ctrlSetText[88886, format["Message To: %1",name life_smartphoneTarget]];
      		if((FETCH_CONST(life_adminlevel) < 1)) then
      		{
      			ctrlShow[888897,false];
      		};
      	};
      };
      Alles anzeigen
      Spoiler anzeigen
      C: KRON_Strings.sqf
      // =========================================================================================================
      //
      //  String Functions Library
      //  Version: 2.2.1
      //  Author: Kronzky
      //
      // =========================================================================================================
      //
      //  Usage:
      //
      //    • KRON_StrToArray - Converts a string into an array of characters: 
      //                        _array=[_str] call KRON_StrToArray
      //
      //    • KRON_StrLen     - Returns the length of the string
      //                        _len=[_str] call KRON_StrLen
      //
      //    • KRON_StrLeft    - Returns l characters from the left side of the string 
      //                        _left=[_str,l] call KRON_StrLeft
      //
      //    • KRON_StrRight   - Returns l characters from the right side of the string 
      //                        _right=[_str,l] call KRON_StrRight
      //
      //    • KRON_StrMid     - Returns l characters from the string, starting at position p (zero-based)
      //                        If l is not defined, the rest of the string is returned
      //                        _mid=[_str,p,(l)] call KRON_StrMid
      //
      //    • KRON_StrInStr   - Tests whether string b is present in string a
      //                        _found=[a,b] call KRON_StrInStr
      //
      //    • KRON_StrIndex   - Returns the position of string b in string a
      //                        _index=[a,b] call KRON_StrIndex
      //
      //    • KRON_StrUpper   - Converts a string to uppercase characters
      //                        _upper=[_str] call KRON_StrUpper
      //
      //    • KRON_StrLower   - Converts a string to lowercase characters
      //                        _lower=[_str] call KRON_StrLower
      //
      //    • KRON_Replace    - Replaces every occurrence of string _old in string _str with string _new
      //                        _index=[_str,_old,_new] call KRON_Replace
      //
      //    • KRON_FindFlag   - Checks a mixed array (_this) for the presence of a string (_str)
      //                        _flg=[_this,_str] call KRON_FindFlag
      //
      //    • KRON_getArg     - Searches a mixed array (_this) for a matching string beginning with (_t), and returns the part after a separator (s)
      //                        A default value can be defined as (_d).
      //                        _arg=[_this,_t,(_d)] call KRON_getArg
      //
      //    • KRON_getArgRev  - Works like getArg, but search for the part *after* the colon, and return the part in front of it
      //                        A default value can be defined as (_d).
      //                        _arg=[_this,_t,(_d)] call KRON_getArgRev
      //
      //    • KRON_Compare    - Compares two elements and returns -1 if first is smaller, 1 if second is smaller, and 0 if equal
      //                        If optional parameter "case" is given, capitalization is considered (upper before lowercase)
      //                        _cmp=[_str1,_str2,("case")] call KRON_Compare
      //
      //    • KRON_ArraySort  - Sorts an array of strings in acsending order (Numbers before letters, uppercase before lowercase)
      //                        If array is multi-dimensional, optional parameter (_idx) specifies which column is used for sorting
      //                        If optional parameter "desc" is given, order is reversed 
      //                        If optional parameter "case" is given, capitalization is considered (upper before lowercase)
      //                        _srt=[_arr,(_idx),("desc"),("case")] call KRON_ArraySort
      //
      // =========================================================================================================
      
      
      
      
      KRON_StrToArray = {
      	private["_in","_i","_arr","_out"];
      	_in=_this select 0;
      	_arr = toArray(_in);
      	_out=[];
      	for "_i" from 0 to (count _arr)-1 do {
      		_out=_out+[toString([_arr select _i])];
      	};
      	_out
      };
      
      
      
      
      KRON_StrLeft = {
      	private["_in","_len","_arr","_out"];
      	_in=_this select 0;
      	_len=(_this select 1)-1;
      	_arr=[_in] call KRON_StrToArray;
      	_out="";
      	if (_len>=(count _arr)) then {
      		_out=_in;
      	} else {
      		for "_i" from 0 to _len do {
      			_out=_out + (_arr select _i);
      		};
      	};
      	_out
      };
      
      
      
      
      KRON_StrLen = {
      	private["_in","_arr","_len"];
      	_in=_this select 0;
      	_arr=[_in] call KRON_StrToArray;
      	_len=count (_arr);
      	_len
      };
      
      
      
      
      KRON_StrRight = {
      	private["_in","_len","_arr","_i","_out"];
      	_in=_this select 0;
      	_len=_this select 1;
      	_arr=[_in] call KRON_StrToArray;
      	_out="";
      	if (_len>(count _arr)) then {_len=count _arr};
      	for "_i" from ((count _arr)-_len) to ((count _arr)-1) do {
      		_out=_out + (_arr select _i);
      	};
       _out
      };
      KRON_StrMid = {
      	private["_in","_pos","_len","_arr","_i","_out"];
      	_in=_this select 0;
      	_pos=abs(_this select 1);
      	_arr=[_in] call KRON_StrToArray;
      	_len=count(_arr);
      	if ((count _this)>2) then {_len=(_this select 2)};
      	_out="";
      	if ((_pos+_len)>=(count _arr)) then {_len=(count _arr)-_pos};
      	if (_len>0) then {
      		for "_i" from _pos to (_pos+_len-1) do {
      			_out=_out + (_arr select _i);
      		};
      	};
      	_out
      };
      
      
      
      
      KRON_StrIndex = {
      	private["_hay","_ndl","_lh","_ln","_arr","_tmp","_i","_j","_out"];
      	_hay=_this select 0;
      	_ndl=_this select 1;
      	_out=-1;
      	_i=0;
      	if (_hay == _ndl) exitWith {0};
      	_lh=[_hay] call KRON_StrLen;
      	_ln=[_ndl] call KRON_StrLen;
      	if (_lh < _ln) exitWith {-1};
      	_arr=[_hay] call KRON_StrToArray;
      	for "_i" from 0 to (_lh-_ln) do {
      		_tmp="";
      		for "_j" from _i to (_i+_ln-1) do {
      			_tmp=_tmp + (_arr select _j);
      		};
      		if (_tmp==_ndl) exitWith {_out=_i};
      	};
      	_out
      };
      
      
      
      
      KRON_StrInStr = {
      	private["_out"];
      	_in=_this select 0;
      	_out=if (([_this select 0,_this select 1] call KRON_StrIndex)==-1) then {false} else {true};
       	_out
      };
      
      
      
      
      KRON_Replace = {
      	private["_str","_old","_new","_out","_tmp","_jm","_la","_lo","_ln","_i"];
      	_str=_this select 0;
      	_arr=toArray(_str);
      	_la=count _arr;
      	_old=_this select 1;
      	_new=_this select 2;
      	_na=[_new] call KRON_StrToArray;
      	_lo=[_old] call KRON_StrLen;
      	_ln=[_new] call KRON_StrLen;
      	_out="";
      	for "_i" from 0 to (count _arr)-1 do {
      		_tmp="";
      		if (_i <= _la-_lo) then {
      			for "_j" from _i to (_i+_lo-1) do {
      				_tmp=_tmp + toString([_arr select _j]);
      			};
      		};
      		if (_tmp==_old) then {
      			_out=_out+_new;
      			_i=_i+_lo-1;
      		} else {
      			_out=_out+toString([_arr select _i]);
      		};
      	};
      	_out
      };
      
      
      
      
      KRON_StrUpper = {
      	private["_in","_out"];
      	_in=_this select 0;
      	_out=toUpper(_in);
      	_out
      };
      
      
      
      
      KRON_StrLower = {
      	private["_in","_out"];
      	_in=_this select 0;
      	_out=toLower(_in);
      	_out
      };
      
      
      
      
      KRON_ArrayToUpper = {
      	private["_in","_i","_e","_out"];
      	_in=_this select 0;
      	_out=[];
      	if ((count _in)>0) then {
      		for "_i" from 0 to (count _in)-1 do {
      			_e=_in select _i;
       			if (typeName _e=="STRING") then {
       				_e=toUpper(_e);
       			};
      			_out set [_i,_e];
      		};
      	};
      	_out
      };
      
      
      
      
      KRON_Compare = {
      	private["_k","_n","_s","_i","_c","_t","_s1","_s2","_l1","_l2","_l"];
      	_k=[_this,"CASE"] call KRON_findFlag;
      	_n=0;
      	_s=0;
      	for "_i" from 0 to 1 do {
      		_t=_this select _i;
      		switch (typeName _t) do {
      			case "SCALAR": {_n=1};
      			case "BOOL": {_this set [_i,str(_t)]};
      			case "SIDE": {_this set [_i,str(_t)]};
      			case "STRING": {if !(_k) then {_this=[_this] call KRON_ArrayToUpper}};
      			default {_n=-1};
      		};
      	};
      	_s1 = _this select 0;
      	_s2 = _this select 1;
      	if (_n!=0) exitWith {
      		if (_n==1) then {
      			if (_s1<_s2) then {_s=-1} else {if (_s1>_s2) then {_s=1}};
      		};
      		_s	
      	};
      	_s1 = toArray(_s1);
      	_s2 = toArray(_s2);
      	_l1 = count _s1;
      	_l2 = count _s2;
      	_l=if (_l1<_l2) then {_l1} else {_l2};
      	for "_i" from 0 to _l-1 do {
      		if ((_s1 select _i)<(_s2 select _i)) then {
      			_s=-1; 
      			_i=_l;
      		} else {
      			if ((_s1 select _i)>(_s2 select _i)) then {
      				_s=1;
      				_i=_l;
      			};
      		};
      	};
      	if (_s==0) then {
      		if (_l1<_l2) then {
      			_s=-1;
      		} else {
      			if (_l1>_l2) then {_s=1};
      		};
      	};
      	_s
      };
      
      
      
      
      KRON_ArraySort = {
      	private["_a","_d","_k","_s","_i","_vo","_v1","_v2","_j","_c","_x"];
      	_a = +(_this select 0);
      	_d = if ([_this,"DESC"] call KRON_findFlag) then {-1} else {1};
      	_k = if ([_this,"CASE"] call KRON_findFlag) then {"CASE"} else {"nocase"};
      	_s = -1;
      	if (typeName (_a select 0)=="ARRAY") then {
      		_s=0;
      		if (((count _this)>1) && (typeName (_this select 1)=="SCALAR")) then {
      			_s=_this select 1;
      		};
      	};
      	for "_i" from 0 to (count _a)-1 do {
      		_vo = _a select _i;
      		_v1 = _vo;
      		if (_s>-1) then {_v1=_v1 select _s};
      		_j = 0;
      		for [{_j=_i-1},{_j>=0},{_j=_j-1}] do {
      			_v2 = _a select _j;
      			if (_s>-1) then {_v2=_v2 select _s};
      			_c=[_v2,_v1,_k] call KRON_Compare;
      			if (_c!=_d) exitWith {};
      			_a set [_j+1,_a select _j];
      		};
      		_a set [_j+1,_vo];
      	};
      	_a
      };
      
      
      
      
      KRON_findFlag = {
      	private["_in","_flg","_arr","_out"];
      	_in=_this select 0;
      	_flg=toUpper(_this select 1);
      	_arr=[_in] call KRON_ArrayToUpper;
      	_out=_flg in _arr;
      	_out
      };
      
      
      
      
      KRON_getArg = {
      	private["_in","_flg","_fl","_def","_arr","_i","_j","_as","_aa","_org","_p","_out"];
      	_in=_this select 0;
      	_flg=toUpper(_this select 1);
      	_fl=[_flg] call KRON_StrLen;
      	_out="";
      	if ((count _this)>2) then {_out=_this select 2};
      	_arr=[_in] call KRON_ArrayToUpper;
      	if ((count _arr)>0) then {
      		for "_i" from 0 to (count _in)-1 do {
      			_as = _arr select _i;
      			if (typeName _as=="STRING") then {
      				_aa = [_as] call KRON_StrToArray;
      				_p = _aa find ":";
      				if (_p==_fl) then {
      					if (([_as,_fl] call KRON_StrLeft)==_flg) then {
      						_org = _in select _i;
      						_out=[_org,_p+1] call KRON_StrMid;
      					};
      				};
      			};
      		};
      	};
       	_out
      };
      
      
      
      
      
      
      
      KRON_getArgRev = {
      	private["_in","_flg","_fl","_def","_arr","_i","_j","_as","_aa","_org","_p","_out"];
      	_in=_this select 0;
      	_flg=toUpper(_this select 1);
      	_fl=[_flg] call KRON_StrLen;
      	_out="";
      	if ((count _this)>2) then {_out=_this select 2};
      	_arr=[_in] call KRON_ArrayToUpper;
      	if ((count _arr)>0) then {
      		for "_i" from 0 to (count _in)-1 do {
      			_as = _arr select _i;
      			if (typeName _as=="STRING") then {
      				_aa = [_as] call KRON_StrToArray;
      				_p = _aa find ":";
      				if (_p+1==(count _aa)-_fl) then {
      					if (([_as,_p+1] call KRON_StrMid)==_flg) then {
      						_org = _in select _i;
      						_out=[_org,_p] call KRON_StrLeft;
      					};
      				};
      			};
      		};
      	};
       	_out
      };
      Alles anzeigen

      @Motombo @nox

    • [AltisLife 4.0] Server Crasht Arma3 wenn man auf Spawn klickt

      • #Provokan
      • 18. Dezember 2015 um 14:06

      JUNGE, das ist kein ADMIN TOOL, sondern ein HACK UND gekickt wirst du Sicherlich nicht wegen einem FEHLER SONDERN DANK SPYGLASS :)

    • [AltisLife 4.0] Server Crasht Arma3 wenn man auf Spawn klickt

      • #Provokan
      • 17. Dezember 2015 um 23:55

      poste bitte dein RPT log, dies würde uns helfen.

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