Hey, könnte es sein, dass du in der dialog\Masterhandler.hpp vergessen hast, die common.hpp einzubinden? Oder diese Datei komplett fehlt? Denn in der common.hpp sind die ganzen Dialogklassen deklariert.
LG,
Anton
Alles ist vorhanden
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Hey, könnte es sein, dass du in der dialog\Masterhandler.hpp vergessen hast, die common.hpp einzubinden? Oder diese Datei komplett fehlt? Denn in der common.hpp sind die ganzen Dialogklassen deklariert.
LG,
Anton
Alles ist vorhanden
Hallo,
ich habe einen Fehler in meinem Script !
Fehler:
ErrorMessage: File mpmissions\Altis_Life.Altis\dialog\shop_items.hpp, line 8: /shops_menu/controlsBackground.Life_RscTitleBackground: Undefined base class 'Life_RscText'
Meine shop_item.hpp ist die standart Datei von Tonic:
Ich hoffe mir kann einer helfen
Hey kannst du den Fehler weiter erläutern?
Der Fehler kommt immer wenn ich joine und die Mission fertig bzw zum Teil runtergeladen ist.
Der Fehler kam auf einmal und seitdem Fehler kann man zwischen KI und Spieler auswählen.
Moin, ich habe einen Map fehler
Fehler:
Config : some input after EndOfFile.
Im Anhang ist auch der RPT
Ich benutze den Eden Editor
Hallo, ich habe eine ganz neue Map erstellt...
Aber wenn ich sie spielen will habe ich links kein Blufor Opfor und Zivi...
Wie kann man das machen ?
MfG
Warum baust du dir das nicht selber? xD
Ich bin im mappen ein Lauch xD
Moin, ich suche für Altis Life die Version ist egel ein Scriptpack.
In diesem Scriptpack sollte die ganze MAP oder auch teilweise mit Übungssachen sein .
Hat jemand so eins ?
MfG
Moin, ich habe da eine Frage Ich möchte mein 4.3 Script zur Altis 4.4 machen doch ich weis nicht wie
es geht.
Kann mir einer helfen ?
Welche Version benutzt du ?
#Gefixt !
Kann geclosed werden !
Fehler:
ErrorMessage: File mpmissions\Altis_Life.Altis\Config_Clothing.hpp, line 45: /Clothing/bruce.goggles: ',' encountered instead of ';'
Die Datei :
class Clothing {
class bruce {
title = "STR_Shops_C_Bruce";
license = "";
side = "civ";
uniforms[] = {
{ "NONE", "Remove Uniform", 0, { "", "", -1 } },
{ "U_C_Poloshirt_stripped", "Poloshirt stripped", 125, { "", "", -1 } },
{ "U_C_Poloshirt_redwhite", "Poloshirt Red/White", 150, { "", "", -1 } },
{ "U_C_Poloshirt_salmon", "Poloshirt Salmon", 175, { "", "", -1 } },
{ "U_C_Poloshirt_blue", "Poloshirt Blue", 250, { "", "", -1 } },
{ "U_C_Poor_2", "Rag tagged clothes", 250, { "", "", -1 } },
{ "U_C_Poloshirt_burgundy", "Poloshirt Burgundy", 275, { "", "", -1 } },
{ "U_C_Poloshirt_tricolour", "Poloshirt Tricolor", 350, { "", "", -1 } },
{ "U_IG_Guerilla2_2", "Green stripped shirt & Pants", 650, { "", "", -1 } },
{ "U_IG_Guerilla3_1", "Brown Jacket & Pants", 735, { "", "", -1 } },
{ "U_OrestesBody", "Surfing On Land", 1100, { "", "", -1 } },
{ "U_IG_Guerilla2_3", "The Outback Rangler", 1200, { "", "", -1 } },
{ "U_C_HunterBody_grn", "The Hunters Look", 1500, { "", "", -1 } },
{ "U_C_WorkerCoveralls", "Mechanic Coveralls", 2500, { "", "", -1 } },
{ "U_NikosAgedBody", "Casual Wears", 5000, { "", "", -1 } }
};
headgear[] = {
{ "NONE", "Remove Hat", 0, { "", "", -1 } },
{ "H_Bandanna_camo", "Camo Bandanna", 120, { "", "", -1 } },
{ "H_Bandanna_surfer", "Surfer Bandanna", 130, { "", "", -1 } },
{ "H_Bandanna_surfer", "", 135, { "", "", -1 } },
{ "H_Bandanna_khk", "Khaki Bandanna", 145, { "", "", -1 } },
{ "H_Cap_blu", "", 150, { "", "", -1 } },
{ "H_Cap_grn", "", 150, { "", "", -1 } },
{ "H_Cap_grn_BI", "", 150, { "", "", -1 } },
{ "H_Cap_oli", "", 150, { "", "", -1 } },
{ "H_Cap_red", "", 150, { "", "", -1 } },
{ "H_Cap_tan", "", 150, { "", "", -1 } },
{ "H_Bandanna_sgg", "Sage Bandanna", 160, { "", "", -1 } },
{ "H_Hat_tan", "", 265, { "", "", -1 } },
{ "H_Hat_brown", "", 276, { "", "", -1 } },
{ "H_Hat_grey", "", 280, { "", "", -1 } },
{ "H_BandMask_blk", "Hat & Bandanna", 300, { "", "", -1 } },
{ "H_Hat_blue", "", 310, { "", "", -1 } },
{ "H_Hat_checker", "", 340, { "", "", -1 } },
{ "H_Booniehat_tan", "", 425, { "", "", -1 } }
};
goggles[] = {
´ { "NONE", "Remove Glasses", 0, { "", "", -1 } },
{ "G_Shades_Black", "", 20, { "", "", -1 } },
{ "G_Shades_Blue", "", 20, { "", "", -1 } },
{ "G_Shades_Green", "", 20, { "", "", -1 } },
{ "G_Shades_Red", "", 20, { "", "", -1 } },
{ "G_Sport_Blackred", "", 25, { "", "", -1 } },
{ "G_Sport_BlackWhite", "", 25, { "", "", -1 } },
{ "G_Sport_Blackyellow", "", 25, { "", "", -1 } },
{ "G_Sport_Checkered", "", 25, { "", "", -1 } },
{ "G_Sport_Greenblack", "", 25, { "", "", -1 } },
{ "G_Sport_Red", "", 25, { "", "", -1 } },
{ "G_Lowprofile", "", 30, { "", "", -1 } },
{ "G_Squares", "", 50, { "", "", -1 } },
{ "G_Aviator", "", 100, { "", "", -1 } },
{ "G_Combat", "", 125, { "", "", -1 } },
{ "G_Lady_Mirror", "", 150, { "", "", -1 } },
{ "G_Lady_Dark", "", 150, { "", "", -1 } },
{ "G_Lady_Blue", "", 150, { "", "", -1 } }
};
vests[] = {
{ "NONE", "Remove Vest", 0, { "", "", -1 } }
};
backpacks[] = {
{ "NONE", "Remove Backpack", 0, { "", "", -1 } },
{ "B_AssaultPack_cbr", "", 2500, { "", "", -1 } },
{ "B_Kitbag_mcamo", "", 4500, { "", "", -1 } },
{ "B_TacticalPack_oli", "", 3500, { "", "", -1 } },
{ "B_FieldPack_ocamo", "", 3000, { "", "", -1 } },
{ "B_Bergen_sgg", "", 4500, { "", "", -1 } },
{ "B_Kitbag_cbr", "", 4500, { "", "", -1 } },
{ "B_Carryall_oli", "", 5000, { "", "", -1 } },
{ "B_Carryall_khk", "", 5000, { "", "", -1 } }
};
};
class cop {
title = "STR_Shops_C_Police";
license = "";
side = "cop";
uniforms[] = {
{ "NONE", "Remove Uniform", 0, { "", "", -1 } },
{ "U_Rangemaster", "Polizei Uniform", 550, { "", "", -1 } },
{ "U_B_SpecopsUniform_sgg", "", 2350, { "life_coplevel", "SCALAR", 2 } },
{ "U_IG_Guerrilla_6_1", "", 2350, { "life_coplevel", "SCALAR", 5 } },
{ "U_B_Wetsuit", "", 3015, { "life_coplevel", "ARRAY", {5,6,7,8,9,12,13,14,15} } },
{ "U_B_survival_uniform", "", 5125, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
{ "U_B_GhillieSuit", "", 4515, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
{ "U_B_FullGhillie_ard", "", 7530, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
{ "U_O_CombatUniform_oucamo", "", 7530, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } }
};
headgear[] = {
{ "NONE", "Remove Hat", 0, { "", "", -1 } },
{ "H_Cap_police", "", 75, { "", "", -1 } },
{ "H_Beret_blk_POLICE", "", 1000, { "", "", -1 } },
{ "H_Watchcap_blk", "", 550, { "life_coplevel", "SCALAR", 3 } },
{ "H_Watchcap_camo", "", 550, { "life_coplevel", "SCALAR", 5 } },
{ "H_Beret_02", "", 550, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
{ "H_HelmetB_light_black", "SEK-Helm", 550, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
{ "H_CrewHelmetHeli_O", "Gasmaske", 2000, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
{ "H_Booniehat_khk_hs", "", 125, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
{ "H_HelmetSpecB_blk", "", 125, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } }
};
goggles[] = {
{ "NONE", "Remove Glasses", 0, { "", "", -1 } },
{ "G_Squares", "", 10, { "", "", -1 } },
{ "G_Shades_Blue", "", 20, { "", "", -1 } },
{ "G_Sport_Blackred", "", 20, { "", "", -1 } },
{ "G_Sport_Checkered", "", 20, { "", "", -1 } },
{ "G_Sport_Blackyellow", "", 20, { "", "", -1 } },
{ "G_Sport_BlackWhite", "", 20, { "", "", -1 } },
{ "G_Shades_Black", "", 25, { "", "", -1 } },
{ "G_Lowprofile", "", 30, { "", "", -1 } },
{ "G_Combat", "", 55, { "", "", -1 } },
{ "G_Aviator", "", 100, { "", "", -1 } },
{ "G_Lady_Mirror", "", 150, { "", "", -1 } },
{ "G_Lady_Dark", "", 150, { "", "", -1 } },
{ "G_Lady_Blue", "", 150, { "", "", -1 } },
{ "G_Balaclava_blk", "SEK Schw. Haube", 550, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
{ "G_Balaclava_oli", "SEK Oliv Haube", 550, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
{ "G_Balaclava_combat", "SEK Sturmhaube", 550, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
{ "G_Balaclava_lowprofile", "SEK Sturmhaube", 550, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } }
};
vests[] = {
{ "NONE", "Remove Vest", 0, { "", "", -1 } },
{ "V_Rangemaster_belt", "", 800, { "", "", -1 } },
{ "V_TacVest_blk_POLICE", "", 1760, { "life_coplevel", "SCALAR", 2 } },
{ "V_PlateCarrier2_blk", "SEK", 6420, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
{ "V_PlateCarrier_Kerry", "Zoll", 2500, { "life_coplevel", "SCALAR", 5 } },
{ "V_RebreatherB", "", 1650, { "life_coplevel", "ARRAY", {5,6,7,8,9,12,13,14,15} } }
};
backpacks[] = {
{ "NONE", "Remove Backpack", 0, { "", "", -1 } },
{ "B_Kitbag_cbr", "", 2800, { "", "", -1 } },
{ "B_Carryall_oli", "", 3500, { "life_coplevel", "SCALAR", 5 } },
{ "B_Carryall_khk", "", 3750, { "life_coplevel", "ARRAY", {5,6,7,8,9,12,13,14,15} } },
{ "B_UAV_01_backpack_F", "", 22000, { "life_coplevel", "ARRAY", {5,6,7,8,9,12,13,14,15} } }
};
};
class dive {
title = "STR_Shops_C_Diving";
license = "dive";
side = "civ";
uniforms[] = {
{ "NONE", "Remove Uniform", 0, { "", "", -1 } },
{ "U_B_Wetsuit", "", 2000, { "", "", -1 } }
};
headgear[] = {
{ "NONE", "Remove Hat", 0, { "", "", -1 } }
};
goggles[] = {
{ "NONE", "Remove Glasses", 0, { "", "", -1 } },
{ "G_Diving", "", 500, { "", "", -1 } }
};
vests[] = {
{ "NONE", "Remove Vest", 0, { "", "", -1 } },
{ "V_RebreatherB", "", 5000, { "", "", -1 } }
};
backpacks[] = {
{ "NONE", "Remove Backpack", 0, { "", "", -1 } }
};
};
class reb {
title = "STR_Shops_C_Rebel";
license = "rebel";
side = "civ";
uniforms[] = {
{ "NONE", "Remove Uniform", 0, { "", "", -1 } },
{"U_B_CombatUniform_mcam","",5000, { "", "", -1 } },
{"U_IG_Guerilla1_1","",5000, { "", "", -1 } },
{"U_IG_Guerilla2_1","",5000, { "", "", -1 } },
{"U_IG_leader","",5000, { "", "", -1 } },
{"U_I_CombatUniform_tshirt","",5000, { "", "", -1 } },
{"U_B_survival_uniform","",5000, { "", "", -1 } },
{"U_IG_Guerrilla_6_1","",5000, { "", "", -1 } },
{"U_B_Wetsuit","",2000, { "", "", -1 } },
{"U_O_Wetsuit","",2000, { "", "", -1 } },
{"U_O_PilotCoveralls","",5000, { "", "", -1 } },
{"U_I_pilotCoveralls","",5000, { "", "", -1 } },
{"U_B_GhillieSuit","",50000, { "", "", -1 } },
{"U_O_GhillieSuit","",50000, { "", "", -1 } },
{"U_I_GhillieSuit","",50000, { "", "", -1 } },
{"U_B_FullGhillie_lsh","",65000, { "", "", -1 } },
{"U_B_FullGhillie_sard","",65000, { "", "", -1 } },
{"U_B_FullGhillie_ard","",65000, { "", "", -1 } },
{"U_I_FullGhillie_lsh","",65000, { "", "", -1 } },
{"U_I_FullGhillie_sard","",65000, { "", "", -1 } },
{"U_I_FullGhillie_ard","",65000, { "", "", -1 } }
};
headgear[] = {
{ "NONE", "Remove Hat", 0, { "", "", -1 } },
{"H_HelmetB","",2500, { "", "", -1 } },
{"H_HelmetB_camo","",2500, { "", "", -1 } },
{"H_HelmetIA","",2500, { "", "", -1 } },
{"H_HelmetCrew_B","",2500, { "", "", -1 } },
{"H_HelmetLeaderO_ocamo","",2500, { "", "", -1 } },
{"H_HelmetSpecO_ocamo","",3500, { "", "", -1 } },
{"H_PilotHelmetHeli_B","",1500, { "", "", -1 } },
{"H_CrewHelmetHeli_B","",1500, { "", "", -1 } },
{"H_CrewHelmetHeli_I","",1500, { "", "", -1 } },
{"H_Booniehat_indp","",1200, { "", "", -1 } },
{"H_Booniehat_mcamo","",1200, { "", "", -1 } },
{"H_MilCap_ocamo","",1200, { "", "", -1 } },
{"H_ShemagOpen_khk","",850, { "", "", -1 } },
{"H_Shemag_khk","",850, { "", "", -1 } },
{"H_Shemag_olive","",850, { "", "", -1 } },
{"H_Beret_blk","",10000, { "", "", -1 } }
};
goggles[] = {
{ "NONE", "Remove Glasses", 0, { "", "", -1 } },
{"G_Shades_Black","",25, { "", "", -1 } },
{"G_Shades_Blue","",20, { "", "", -1 } },
{"G_Sport_Blackred","",20, { "", "", -1 } },
{"G_Sport_Checkered","",20, { "", "", -1 } },
{"G_Sport_Blackyellow","",20, { "", "", -1 } },
{"G_Sport_BlackWhite","",20, { "", "", -1 } },
{"G_Squares","",10, { "", "", -1 } },
{"G_Lowprofile","",30, { "", "", -1 } },
{"G_Diving","",500, { "", "", -1 } },
{"G_Combat","",55, { "", "", -1 } }
};
vests[] = {
{ "NONE", "Remove Vest", 0, { "", "", -1 } },
{"V_BandollierB_khk","",9000, { "", "", -1 } },
{"V_BandollierB_blk","",9000, { "", "", -1 } },
{"V_Chestrig_khk","",11500, { "", "", -1 } },
{"V_Chestrig_blk","",11500, { "", "", -1 } },
{"V_TacVest_khk","",12500, { "", "", -1 } },
{"V_TacVest_blk","",12500, { "", "", -1 } },
{"V_TacVest_camo","",12500, { "", "", -1 } },
{"V_HarnessOGL_brn","",14000, { "", "", -1 } },
{"V_PlateCarrierIA1_dgtl","",11000, { "", "", -1 } },
{"V_PlateCarrierL_CTRG","",13000, { "", "", -1 } },
{"V_PlateCarrierIA2_dgtl","",15000, { "", "", -1 } },
{"V_PlateCarrierH_CTRG","",17000, { "", "", -1 } },
{"V_RebreatherB","",5000, { "", "", -1 } }
};
backpacks[] = {
{ "NONE", "Remove Backpack", 0, { "", "", -1 } },
{"B_AssaultPack_cbr","",2500, { "", "", -1 } },
{"B_Kitbag_mcamo","",4500, { "", "", -1 } },
{"B_TacticalPack_oli","",3500, { "", "", -1 } },
{"B_FieldPack_ocamo","",3000, { "", "", -1 } },
{"B_Bergen_sgg","",4500, { "", "", -1 } },
{"B_Kitbag_cbr","",4500, { "", "", -1 } },
{"B_Carryall_oli","",5000, { "", "", -1 } },
{"B_Carryall_khk","",5000, { "", "", -1 } }
};
};
class kart {
title = "STR_Shops_C_Kart";
license = "";
side = "civ";
uniforms[] = {
{ "NONE", "Remove Uniform", 0, { "", "", -1 } },
{ "U_C_Driver_1_black", "", 1500, { "", "", -1 } },
{ "U_C_Driver_1_blue", "", 1500, { "", "", -1 } },
{ "U_C_Driver_1_red", "", 1500, { "", "", -1 } },
{ "U_C_Driver_1_orange", "", 1500, { "", "", -1 } },
{ "U_C_Driver_1_green", "", 1500, { "", "", -1 } },
{ "U_C_Driver_1_white", "", 1500, { "", "", -1 } },
{ "U_C_Driver_1_yellow", "", 1500, { "", "", -1 } },
{ "U_C_Driver_2", "", 3500, { "", "", -1 } },
{ "U_C_Driver_1", "", 3600, { "", "", -1 } },
{ "U_C_Driver_3", "", 3700, { "", "", -1 } },
{ "U_C_Driver_4", "", 3700, { "", "", -1 } }
};
headgear[] = {
{ "NONE", "Remove Hat", 0, { "", "", -1 } },
{ "H_RacingHelmet_1_black_F", "", 1000, { "", "", -1 } },
{ "H_RacingHelmet_1_red_F", "", 1000, { "", "", -1 } },
{ "H_RacingHelmet_1_white_F", "", 1000, { "", "", -1 } },
{ "H_RacingHelmet_1_blue_F", "", 1000, { "", "", -1 } },
{ "H_RacingHelmet_1_yellow_F", "", 1000, { "", "", -1 } },
{ "H_RacingHelmet_1_green_F", "", 1000, { "", "", -1 } },
{ "H_RacingHelmet_1_F", "", 2500, { "", "", -1 } },
{ "H_RacingHelmet_2_F", "", 2500, { "", "", -1 } },
{ "H_RacingHelmet_3_F", "", 2500, { "", "", -1 } },
{ "H_RacingHelmet_4_F", "", 2500, { "", "", -1 } }
};
goggles[] = {
{ "NONE", "Remove Glasses", 0, { "", "", -1 } }
};
vests[] = {
{ "NONE", "Remove Vest", 0, { "", "", -1 } }
};
backpacks[] = {
{ "NONE", "Remove Backpack", 0, { "", "", -1 } }
};
};
};
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Moin Jungs,
ich habe mich mal mit 4.3 auseinandergesetzt und habe kein Plan wie man Playerskins einfügt ich habe
in der Datei fn_playerSkins.sqf
folgendes gemacht :
#include "..\..\script_macros.hpp"
/*
File: fn_playerSkins.sqf
Author: Daniel Stuart
Description:
Sets skins for players by their side and uniform.
*/
switch(playerSide) do {
case civilian: {
if(EQUAL(LIFE_SETTINGS(getNumber,"civ_skins"),1)) then {
if(uniform player == "U_C_Poloshirt_blue") then {
player setObjectTextureGlobal [0, "textures\civilian_uniform_1.jpg"];
};
if(uniform player == "U_C_Poloshirt_burgundy") then {
player setObjectTextureGlobal [0, "textures\civilian_uniform_2.jpg"];
};
if(uniform player == "U_C_Poloshirt_stripped") then {
player setObjectTextureGlobal [0, "textures\civilian_uniform_3.jpg"];
};
if(uniform player == "U_C_Poloshirt_tricolour") then {
player setObjectTextureGlobal [0, "textures\civilian_uniform_4.jpg"];
};
if(uniform player == "U_C_Poloshirt_salmon") then {
player setObjectTextureGlobal [0, "textures\civilian_uniform_5.jpg"];
};
if(uniform player == "U_C_Poloshirt_redwhite") then {
player setObjectTextureGlobal [0, "textures\civilian_uniform_6.jpg"];
};
if(uniform player == "U_C_Commoner1_1") then {
player setObjectTextureGlobal [0, "textures\civilian_uniform_7.jpg"];
};
};
};
case west: {
if(uniform player == "U_Rangemaster") then {
player setObjectTextureGlobal [0, "textures\police\uniformen\polizei_prakti.paa"];
};
if(uniform player == "U_B_CombatUniform_mcam_worn") then {
player setObjectTextureGlobal [0, "textures\police\uniformen\polizei_schupo.paa"];
};
};
};
case independent: {
if(uniform player == "U_Rangemaster") then {
player setObjectTextureGlobal [0, "textures\medic_uniform.jpg"];
};
};
};
Alles anzeigen
Doch es geht garnichts...
MfG
Deine Fehlerhaften Dateien:
- core\fn_initCop.sqf
- core\config\fn_vehicleColorCfg.sqf
- core\config\fn_clothing_medic.sqf
- core\functions\fn_playerTags.sqf
- init.sqf
- script\welcome.sqf
Schau da vielleicht überall erstmal drüber, die verursachen alle Fehler
@Paddy55555 da hilft allein die init nicht mehr viel xD
Was ist _cop = "skins\car\cop\"; hier falsch ?!
Hier der RPT: (am Dateianhang)
Ich habe ein Problem ich kann meine Farben bei den Autos nicht auswählen...
/*
File: fn_vehicleColorStr.sqf
Author: Bryan "Tonic" Boardwine
Description:
Master configuration for color strings depending on their index location.
*/
private["_vehicle","_color","_index"];
_vehicle = [_this,0,"",[""]] call BIS_fnc_param;
_index = [_this,1,-1,[0]] call BIS_fnc_param;
_color = "";
switch (_vehicle) do
{
case "C_Offroad_01_F" :
{
switch (_index) do
{
case 0: {_color = "Red";};
case 1: {_color = "Yellow";};
case 2: {_color = "White";};
case 3: {_color = "Blue";};
case 4: {_color = "Dark Red";};
case 5: {_color = "Blue / White"};
case 6: {_color = "Black"};
case 7: {_color = "Black"};
case 8: {_color = "Taxi"};
case 9: {_color = "Highway"};
case 10: {_color = "Feuerwehr Offroad"};
case 11: {_color = "Rockstar Gelb"};
case 12: {_color = "Rockstar Lila"};
case 13: {_color = "GSG-9/SEK"};
case 14: {_color = "Hunter"};
case 15: {_color = "Weedfarmer"};
case 16: {_color = "Highway 2"};
};
};
case "C_Hatchback_01_F":
{
switch (_index) do
{
case 0: {_color = "Beige";};
case 1: {_color = "Green";};
case 2: {_color = "Blue";};
case 3: {_color = "Dark Blue";};
case 4: {_color = "Yellow";};
case 5: {_color = "White"};
case 6: {_color = "Grey"};
case 7: {_color = "Black"};
};
};
case "C_Hatchback_01_sport_F":
{
switch(_index) do
{
case 0: {_color = "Red"};
case 2: {_color = "Orange"};
case 3: {_color = "Black / White"};
case 4: {_color = "Tan"};
case 5: {_color = "Green"};
case 6: {_color = "SEK"};
case 7: {_color = "Polizei"};
case 8: {_color = "Metallica"};
case 9: {_color = "Monster"};
case 10: {_color = "Zoll"};
};
};
case "C_SUV_01_F":
{
switch (_index) do
{
case 0: {_color = "SEK";};
case 1: {_color = "THW";};
case 2: {_color = "Camo";};
case 3: {_color = "Monster";};
case 4: {_color = "Batman";};
case 5: {_color = "Ferrari";};
case 6: {_color = "Hello Kitty";};
case 7: {_color = "Polizei";};
case 8: {_color = "Zoll";};
};
};
case "C_Van_01_box_F":
{
switch (_index) do
{
case 0: {_color = "White"};
case 1: {_color = "Red"};
case 2: {_color = "Feuerwehr"};
};
};
case "C_Van_01_transport_F":
{
switch (_index) do
{
case 0: {_color = "White"};
case 1: {_color = "Red"};
};
};
case "C_Van_01_fuel_F":
{
switch (_index) do
{
case 0: {_color = "White"};
case 1: {_color = "Red"};
};
};
case "B_Quadbike_01_F" :
{
switch (_index) do
{
case 0: {_color = "Brown"};
case 1: {_color = "Digi Desert"};
case 2: {_color = "Black"};
case 3: {_color = "Blue"};
case 4: {_color = "Red"};
case 5: {_color = "White"};
case 6: {_color = "Digi Green"};
case 7: {_color = "Hunter Camo"};
case 8: {_color = "Rebel Camo"};
case 9: {_color = "Polizei Quad"};
};
};
case "B_Heli_Light_01_F":
{
switch (_index) do
{
case 0: {_color = "Polizei"};
case 1: {_color = "Black"};
case 2: {_color = "Civ Blue"};
case 3: {_color = "Civ Red"};
case 4: {_color = "Digi Green"};
case 5: {_color = "Blueline"};
case 6: {_color = "Elliptical"};
case 7: {_color = "Furious"};
case 8: {_color = "Jeans Blue"};
case 9: {_color = "Speedy Redline"};
case 10: {_color = "Sunset"};
case 11: {_color = "Vrana"};
case 12: {_color = "Waves Blue"};
case 13: {_color = "Rebel Digital"};
case 14: {_color = "Medic"};
case 15: {_color = "Redbull"};
case 16: {_color = "Hello Kitty"};
case 17: {_color = "ADAC"};
};
};
case "O_Heli_Light_02_unarmed_F":
{
switch (_index) do
{
case 0: {_color = "Black"};
case 1: {_color = "White / Blue"};
case 2: {_color = "Digi Green"};
case 3: {_color = "Desert Digi"};
case 4: {_color = "ADAC"};
case 5: {_color = "Medic"};
};
};
case "B_MRAP_01_F":
{
switch (_index) do
{
case 0: {_color = "Donator"};
case 1: {_color = "Polizei"};
case 2: {_color = "Polizei 2"};
};
};
case "B_MRAP_01_hmg_F":
{
switch (_index) do
{
case 0: {_color = "Donator"};
case 1: {_color = "Highway Patrol"};
case 2: {_color = "Polizei 2"};
};
};
case "O_MRAP_02_F":
{
switch (_index) do
{
case 0: {_color = "FleckTarn (Rot)"};
case 1: {_color = "Rebellen Tarnung"};
case 2: {_color = "ADAC"};
};
};
case "O_MRAP_02_hmg_F":
{
switch (_index) do
{
case 0: {_color = "FleckTarn (Rot)"};
case 1: {_color = "Rebellen Tarnung"};
case 2: {_color = "ADAC"};
};
};
case "I_Truck_02_covered_F":
{
switch (_index) do
{
case 0: {_color = "Orange"};
case 1: {_color = "Black"};
case 2: {_color = "RedBull"};
case 3: {_color = "Barbie"};
};
};
case "I_Truck_02_transport_F":
{
switch (_index) do
{
case 0: {_color = "Orange"};
case 1: {_color = "Black"};
};
};
case "I_Heli_Transport_02_F":
{
switch (_index) do
{
case 0: {_color = "Ion"};
case 1: {_color = "Dahoman"};
case 2: {_color = "Medic"};
case 3: {_color = "SEK/GSG9"};
case 4: {_color = "DHF"};
};
};
case "I_Heli_light_03_unarmed_F":
{
switch (_index) do
{
case 0: {_color = "Polizei"};
case 1: {_color = "ADAC"};
case 2: {_color = "SEK"};
};
};
case "B_Heli_Transport_01_F":
{
switch (_index) do
{
case 0: {_color = "Polizei"};
};
};
case "C_Offroad_01_repair_F":
{
switch (_index) do
{
case 0: {_color = "THW"};
};
};
case "I_MRAP_03_F":
{
switch (_index) do
{
case 0: {_color = "Camo"};
case 1: {_color = "SEK"};
case 2: {_color = "Medic"};
case 3: {_color = "SEK Schwartz"};
};
};
case "I_MRAP_03_gmg_F":
{
switch (_index) do
{
case 0: {_color = "Camo"};
case 1: {_color = "SEK"};
case 2: {_color = "SEK Schwartz"};
};
};
case "B_Truck_01_box_F":
{
switch (_index) do
{
case 0: {_color = "Devil"};
case 1: {_color = "Hello Kitty"};
};
};
case "B_Truck_01_transport_F":
{
switch (_index) do
{
case 0: {_color = "Devil"};
case 1: {_color = "Hello Kitty"};
};
};
case "B_Truck_01_covered_F":
{
switch (_index) do
{
case 0: {_color = "Devil"};
case 1: {_color = "Hello Kitty"};
};
};
case "B_Truck_01_ammo_F":
{
switch (_index) do
{
case 0: {_color = "Devil"};
case 1: {_color = "Hello Kitty"};
};
};
};
_color;
Alles anzeigen
/*
File: fn_vehicleColorCfg.sqf
Author: Bryan "Tonic" Boardwine
Description:
Master configuration for vehicle colors.
*/
private["_vehicle","_ret","_path","_path2"];
_vehicle = [_this,0,"",[""]] call BIS_fnc_param;
if(_vehicle == "") exitWith {[]};
_ret = [];
switch (_vehicle) do
{
case "I_Heli_Transport_02_F":
{
_path = "\a3\air_f_beta\Heli_Transport_02\Data\Skins\";
_path2 = "skins\air\";
_ret =
[
[_path + "heli_transport_02_1_ion_co.paa","civ",_path + "heli_transport_02_2_ion_co.paa",_path + "heli_transport_02_3_ion_co.paa"],
[_path + "heli_transport_02_1_dahoman_co.paa","civ",_path + "heli_transport_02_2_dahoman_co.paa",_path + "heli_transport_02_3_dahoman_co.paa"],
[_path2 + "medic_mowhawk.jpg","med","#(argb,8,8,3)color(1,1,1,0.8)","#(argb,8,8,3)color(1,1,1,0.8)"],
["#(ai,64,64,1)Fresnel(1.3,7)","cop","#(argb,8,8,3)color(1,1,1,0.8)","#(ai,64,64,1)Fresnel(1.3,7)"],
[_path2 + "EMDMH_co.paa","med","EMDMH2_co.paa","EMDMH3_co.paa"]
];
};
case "C_Hatchback_01_sport_F":
{
_path = "\a3\soft_f_gamma\Hatchback_01\data\";
_path2 = "skins\car\";
_cop = "skins\car\cop\";
_ret =
[
[_path + "hatchback_01_ext_sport01_co.paa","civ"],
[_path + "hatchback_01_ext_sport02_co.paa","civ"],
[_path + "hatchback_01_ext_sport03_co.paa","civ"],
[_path + "hatchback_01_ext_sport04_co.paa","civ"],
[_path + "hatchback_01_ext_sport05_co.paa","civ"],
[_path + "hatchback_01_ext_sport06_co.paa","civ"],
["#(ai,64,64,1)Fresnel(1.3,7)","cop"],
[_cop + "polizei_limo.paa","cop"],
[_path2 + "civ_hatchback_metallica.jpg","civ"],
[_path2 + "hatchback_sport_ken_block.jpg","civ"],
[_cop + "polizei_limo_zoll.paa","cop"]
];
};
case "C_Offroad_01_F":
{
_path = "skins\car\";
_cop = "skins\car\cop\";
_ret =
[
["\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa", "civ"],
["\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa", "civ"],
["\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa", "civ"],
["\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa","civ"],
["\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa","civ"],
["\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa","civ"],
["#(ai,64,64,1)Fresnel(0.3,3)","fed"],
[_cop + "polizei_offroad.paa","cop"],
[_cop + "polizei_offroad_highway.paa","cop"],
["#(argb,8,8,3)color(0.6,0.3,0.01,1)","civ"],
[_path + "ELW1.paa","med"],
[_path + "civ_offroad_rockstargelb.jpg","civ"],
[_path + "civ_offroad_rockstarlila.jpg","civ"],
["#(ai,64,64,1)Fresnel(1.3,7)","cop"],
[_path + "civ_offroad_camo.jpg","civ"],
[_path + "civ_offroad_weed.jpg","civ"],
[_cop + "polizei_offroad_pd2.paa","cop"]
];
};
case "C_Offroad_01_repair_F":
{
_path = "skins\car\";
_ret =
[
[_path + "thw_offroad.paa","med"]
];
};
case "C_Hatchback_01_F":
{
_path = "skins\car\";
_ret =
[
["\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base01_co.paa","civ"],
["\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base02_co.paa","civ"],
["\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base03_co.paa","civ"],
["\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base04_co.paa","civ"],
["\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base06_co.paa","civ"],
["\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base07_co.paa","civ"],
["\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base08_co.paa","civ"],
["\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base09_co.paa","civ"]
];
};
case "C_SUV_01_F":
{
_path = "skins\car\";
_cop = "skins\car\cop\";
_ret =
[
[_path + "gsg9_suv.paa","cop"],
[_path + "thw_suv","med"],
[_path + "camo_suv.jpg","civ"],
[_path + "civ_suv_monster.jpg","civ"],
[_path + "batman_suv.jpg","civ"],
[_path + "civ_suv_ferrari.jpg","civ"],
[_path + "kitty.jpg","civ"],
[_cop + "polizei_suv.paa","cop"],
[_cop + "zoll_suv.paa","cop"]
];
};
case "C_Van_01_box_F":
{
_path = "skins\car\";
_ret =
[
["\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa","civ"],
["\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa","civ"],
[_path + "rtwfront.paa","med",_path + "rtwback.paa"]
];
};
case "C_Van_01_transport_F":
{
_ret =
[
["\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa","civ"],
["\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa","civ"]
];
};
case "B_Quadbike_01_F":
{
_path = "skins\car\";
_ret =
[
["\A3\Soft_F\Quadbike_01\Data\Quadbike_01_co.paa","cop"],
["\A3\Soft_F\Quadbike_01\Data\quadbike_01_opfor_co.paa","civ"],
["\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_black_co.paa","civ"],
["\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_blue_co.paa","civ"],
["\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_red_co.paa","civ"],
["\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_white_co.paa","civ"],
["\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_indp_co.paa","civ"],
["\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa","civ"],
["\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa","civ"],
[_path + "quadbike_01_co.jpg","cop"]
];
};
case "B_Heli_Light_01_F":
{
_path = "skins\air\";
_cop = "skins\car\cop\";
_ret =
[
[_cop + "polizei_humming.paa","cop"],
["\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_ion_co.paa","civ"],
["\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa","civ"],
["\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa","civ"],
["\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_indp_co.paa","civ"],
["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueline_co.paa","civ"],
["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa","civ"],
["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa","civ"],
["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa","civ"],
["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa","civ"],
["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa","civ"],
["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa","civ"],
["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa","civ"],
["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa","civ"],
[_path + "medic_littlebird.jpg","med"],
[_path + "civ_hummingbird_redbull.jpg","civ"],
[_path + "kitty_heli.jpg","civ"],
[_path + "ADAC_Hummingbird.paa","med"]
];
};
case "O_Heli_Light_02_unarmed_F":
{
_path = "skins\air\";
_ret =
[
["\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_co.paa","civ"],
["\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_civilian_co.paa","civ"],
["\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_indp_co.paa","civ"],
["\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_opfor_co.paa","civ"],
[_path + "adac_orca.jpg","med"],
[_path + "medic_orca.jpg","med"]
];
};
case "B_MRAP_01_F":
{
_path = "skins\car\";
_cop = "skins\car\cop\";
_ret =
[
[_path + "donator_hunter_front.jpg","civ",_path + "donator_hunter_hinten.jpg"],
[_cop + "polizei_hunter_hp.paa","cop",_path + "polizei_hunter_hpp.paa"],
[_cop + "polizei_hunter.paa","cop"]
];
};
case "B_MRAP_01_hmg_F":
{
_path = "skins\car\";
_cop = "skins\car\cop\";
_ret =
[
[_path + "donator_hunter_front.jpg","civ",_path + "donator_hunter_hinten.jpg"],
[_cop + "polizei_hunter_hp.paa","cop",_path + "polizei_hunter_hpp.paa"],
[_cop + "polizei_hunter.paa","cop"]
];
};
case "I_Truck_02_covered_F":
{
_path = "skins\car\";
_ret =
[
["\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa","civ","\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"],
["#(argb,8,8,3)color(0.05,0.05,0.05,1)","fed"],
[_path + "civ_zamak_redbull_0.jpg","civ",_path + "civ_zamak_redbull_1.jpg"],
[_path + "truck_02_kab_co.jpg","civ",_path + "truck_02_kuz_co.jpg"]
];
};
case "I_Truck_02_transport_F":
{
_ret =
[
["\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa","civ","\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"],
["#(argb,8,8,3)color(0.05,0.05,0.05,1)","fed"]
];
};
case "I_Heli_light_03_unarmed_F":
{
_path = "skins\air\";
_ret =
_cop = "skins\car\cop\";
[
[_cop + "polizei_hellcat.paa","cop"],
[_path + "hellcat_adac.jpg","med"],
[_cop + "polizei_sek_hellcat","cop"]
];
};
case "I_MRAP_03_F":
{
_path = "skins\car\";
_ret =
[
[_path + "strider.jpg","civ"],
[_path + "strider_sek.paa","cop"],
[_path + "medic_strider.paa","med"],
[_path + "strider_sek2.paa","cop"],
[_path + "strider_sek_lukas.paa","cop"]
];
};
case "I_MRAP_03_gmg_F":
{
_path = "skins\car\";
_ret =
[
[_path + "strider.jpg","civ"],
[_path + "strider_sek.paa","cop"],
[_path + "strider_sek2.paa","cop"],
[_path + "strider_sek_lukas.paa","cop"]
];
};
case "O_MRAP_02_F":
{
_path = "skins\car\";
_ret =
[
[_path + "ifrit_r1.jpg","civ",_path + "ifrit_r2.jpg"],
["\A3\Soft_F\MRAP_02\data\mrap_02_ext_01_co.paa","civ","\A3\Soft_F\MRAP_02\data\mrap_02_ext_02_co.paa"],
[_path + "ifrit_adac1_Front.paa","med",_path + "ifrit_adac1_hinten.paa"]
];
};
case "O_MRAP_02_hmg_F":
{
_path = "skins\car\";
_ret =
[
[_path + "ifrit_r1.jpg","civ",_path + "ifrit_r2.jpg"],
["\A3\Soft_F\MRAP_02\data\mrap_02_ext_01_co.paa","civ","\A3\Soft_F\MRAP_02\data\mrap_02_ext_02_co.paa"]
];
};
case "B_Heli_Transport_01_F":
{
_path = "skins\air\";
_ret =
[
[_path + "swat_ghosthawk.jpg","cop",_path + "swat_ghosthawk_1.jpg"]
];
};
case "B_Truck_01_box_F":
{
_path = "skins\car\";
_ret =
[
[_path + "civ_hemtt_devil_0.jpg","civ",_path + "civ_hemtt_devil_1.jpg"],
[_path + "civ_hemtt_kitty_0.jpg","civ",_path + "civ_hemtt_kitty_1.jpg"]
];
};
case "B_Truck_01_transport_F":
{
_path = "skins\car\";
_ret =
[
[_path + "civ_hemtt_devil_0.jpg","civ",_path + "civ_hemtt_devil_1.jpg"],
[_path + "civ_hemtt_kitty_0.jpg","civ",_path + "civ_hemtt_kitty_1.jpg"]
];
};
case "B_Truck_01_covered_F":
{
_path = "skins\car\";
_ret =
[
[_path + "civ_hemtt_devil_0.jpg","civ",_path + "civ_hemtt_devil_1.jpg"],
[_path + "civ_hemtt_kitty_0.jpg","civ",_path + "civ_hemtt_kitty_1.jpg"]
];
};
case "B_Truck_01_ammo_F":
{
_path = "skins\car\";
_ret =
[
[_path + "civ_hemtt_devil_0.jpg","civ",_path + "civ_hemtt_devil_1.jpg"],
[_path + "civ_hemtt_kitty_0.jpg","civ",_path + "civ_hemtt_kitty_1.jpg"]
];
};
};
_ret;
Alles anzeigen
Ich hoffe ihr könnt mir helfen ! topicclosed
Danke ! Kannte den begriff garnicht!
Ich hab das jetzt nochmal neu gemacht aber ich habe keinen life_server\fnc\ Ordner kann man mir da helfen ?
Würdest du mir mal ein Beispiel geben also als Code oder so ?
Aber kann man dann auch die Texture ändern also zB. SEK-SUV Skin drauf machen ? Und kann man das nur für 1 Fahrzeug ?