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    1. Nodezone.net Community
    2. Mitglieder
    3. dululu

    Beiträge von dululu

    • Shop_Item Fehler

      • dululu
      • 11. August 2016 um 16:31
      Zitat von Molaron

      Hey, könnte es sein, dass du in der dialog\Masterhandler.hpp vergessen hast, die common.hpp einzubinden? Oder diese Datei komplett fehlt? Denn in der common.hpp sind die ganzen Dialogklassen deklariert.

      LG,
      Anton


      Alles ist vorhanden ^^

    • Shop_Item Fehler

      • dululu
      • 10. August 2016 um 18:22

      Hallo,
      ich habe einen Fehler in meinem Script !

      Fehler:

      Spoiler anzeigen

      ErrorMessage: File mpmissions\Altis_Life.Altis\dialog\shop_items.hpp, line 8: /shops_menu/controlsBackground.Life_RscTitleBackground: Undefined base class 'Life_RscText'

      Meine shop_item.hpp ist die standart Datei von Tonic:

      Spoiler anzeigen

      https://github.com/TAWTonic/Altis…/shop_items.hpp

      Ich hoffe mir kann einer helfen ^^

      Dateien

      dialog.rar 38,26 kB – 143 Downloads
    • Arma 3 Map Fehler

      • dululu
      • 25. Juli 2016 um 11:12
      Zitat von Team-Wings

      Hey kannst du den Fehler weiter erläutern?

      Der Fehler kommt immer wenn ich joine und die Mission fertig bzw zum Teil runtergeladen ist.
      Der Fehler kam auf einmal und seitdem Fehler kann man zwischen KI und Spieler auswählen.

    • Arma 3 Map Fehler

      • dululu
      • 25. Juli 2016 um 10:26

      Moin, ich habe einen Map fehler
      Fehler:

      Config : some input after EndOfFile.

      Im Anhang ist auch der RPT
      Ich benutze den Eden Editor

      Dateien

      Altis_Life.Altis.rar 11,86 MB – 170 Downloads arma3server_2016-07-25_10-09-35.rar 5,95 kB – 118 Downloads
    • Neue Map

      • dululu
      • 23. Juli 2016 um 12:23

      Hallo, ich habe eine ganz neue Map erstellt...
      Aber wenn ich sie spielen will habe ich links kein Blufor Opfor und Zivi...
      Wie kann man das machen ?

      MfG

    • [Suche] Altis Life Übungs- / Trainingsserver Scriptpack

      • dululu
      • 17. Juli 2016 um 14:41
      Zitat von Gamer4Ever

      Warum baust du dir das nicht selber? xD

      Ich bin im mappen ein Lauch xD

    • [Suche] Altis Life Übungs- / Trainingsserver Scriptpack

      • dululu
      • 17. Juli 2016 um 10:18

      Moin, ich suche für Altis Life die Version ist egel ein Scriptpack.
      In diesem Scriptpack sollte die ganze MAP oder auch teilweise mit Übungssachen sein .
      Hat jemand so eins ?

      MfG

    • Wie kann ich 4.3 zu 4.4 machen ?

      • dululu
      • 26. Juni 2016 um 11:29

      Okay danke :)

    • Wie kann ich 4.3 zu 4.4 machen ?

      • dululu
      • 26. Juni 2016 um 10:48

      Moin, ich habe da eine Frage :) Ich möchte mein 4.3 Script zur Altis 4.4 machen doch ich weis nicht wie
      es geht.
      Kann mir einer helfen ?

    • [SUCHE TUTORIAL] Medic Rucksack Skin einfügen + damit Spawnen

      • dululu
      • 21. Juni 2016 um 17:43

      Welche Version benutzt du ?

    • Clothing Fehler

      • dululu
      • 18. Juni 2016 um 13:53

      #Gefixt !

      Kann geclosed werden !

    • Clothing Fehler

      • dululu
      • 18. Juni 2016 um 13:46

      Fehler:
      ErrorMessage: File mpmissions\Altis_Life.Altis\Config_Clothing.hpp, line 45: /Clothing/bruce.goggles: ',' encountered instead of ';'

      Die Datei :

      C: Config_Clothing.hpp
      class Clothing {
          class bruce {
              title = "STR_Shops_C_Bruce";
              license = "";
              side = "civ";
              uniforms[] = {
                  { "NONE", "Remove Uniform", 0, { "", "", -1 } },
                  { "U_C_Poloshirt_stripped", "Poloshirt stripped", 125, { "", "", -1 } },
                  { "U_C_Poloshirt_redwhite", "Poloshirt Red/White", 150, { "", "", -1 } },
                  { "U_C_Poloshirt_salmon", "Poloshirt Salmon", 175, { "", "", -1 } },
                  { "U_C_Poloshirt_blue", "Poloshirt Blue", 250, { "", "", -1 } },
                  { "U_C_Poor_2", "Rag tagged clothes", 250, { "", "", -1 } },
                  { "U_C_Poloshirt_burgundy", "Poloshirt Burgundy", 275, { "", "", -1 } },
                  { "U_C_Poloshirt_tricolour", "Poloshirt Tricolor", 350, { "", "", -1 } },
                  { "U_IG_Guerilla2_2", "Green stripped shirt & Pants", 650, { "", "", -1 } },
                  { "U_IG_Guerilla3_1", "Brown Jacket & Pants", 735, { "", "", -1 } },
                  { "U_OrestesBody", "Surfing On Land", 1100, { "", "", -1 } },
                  { "U_IG_Guerilla2_3", "The Outback Rangler", 1200, { "", "", -1 } },
                  { "U_C_HunterBody_grn", "The Hunters Look", 1500, { "", "", -1 } },
                  { "U_C_WorkerCoveralls", "Mechanic Coveralls", 2500, { "", "", -1 } },
                  { "U_NikosAgedBody", "Casual Wears", 5000, { "", "", -1 } }
              };
              headgear[] = {
                  { "NONE", "Remove Hat", 0, { "", "", -1 } },
                  { "H_Bandanna_camo", "Camo Bandanna", 120, { "", "", -1 } },
                  { "H_Bandanna_surfer", "Surfer Bandanna", 130, { "", "", -1 } },
                  { "H_Bandanna_surfer", "", 135, { "", "", -1 } },
                  { "H_Bandanna_khk", "Khaki Bandanna", 145, { "", "", -1 } },
                  { "H_Cap_blu", "", 150, { "", "", -1 } },
                  { "H_Cap_grn", "", 150, { "", "", -1 } },
                  { "H_Cap_grn_BI", "", 150, { "", "", -1 } },
                  { "H_Cap_oli", "", 150, { "", "", -1 } },
                  { "H_Cap_red", "", 150, { "", "", -1 } },
                  { "H_Cap_tan", "", 150, { "", "", -1 } },
                  { "H_Bandanna_sgg", "Sage Bandanna", 160, { "", "", -1 } },
                  { "H_Hat_tan", "", 265, { "", "", -1 } },
                  { "H_Hat_brown", "", 276, { "", "", -1 } },
                  { "H_Hat_grey", "", 280, { "", "", -1 } },
                  { "H_BandMask_blk", "Hat & Bandanna", 300, { "", "", -1 } },
                  { "H_Hat_blue", "", 310, { "", "", -1 } },
                  { "H_Hat_checker", "", 340, { "", "", -1 } },
                  { "H_Booniehat_tan", "", 425, { "", "", -1 } }
              };
              goggles[] = {
      ´           { "NONE", "Remove Glasses", 0, { "", "", -1 } },
                  { "G_Shades_Black", "", 20, { "", "", -1 } },
                  { "G_Shades_Blue", "", 20, { "", "", -1 } },
                  { "G_Shades_Green", "", 20, { "", "", -1 } },
                  { "G_Shades_Red", "", 20, { "", "", -1 } },
                  { "G_Sport_Blackred", "", 25, { "", "", -1 } },
                  { "G_Sport_BlackWhite", "", 25, { "", "", -1 } },
                  { "G_Sport_Blackyellow", "", 25, { "", "", -1 } },
                  { "G_Sport_Checkered", "", 25, { "", "", -1 } },
                  { "G_Sport_Greenblack", "", 25, { "", "", -1 } },
                  { "G_Sport_Red", "", 25, { "", "", -1 } },
                  { "G_Lowprofile", "", 30, { "", "", -1 } },
                  { "G_Squares", "", 50, { "", "", -1 } },
                  { "G_Aviator", "", 100, { "", "", -1 } },
                  { "G_Combat", "", 125, { "", "", -1 } },
                  { "G_Lady_Mirror", "", 150, { "", "", -1 } },
                  { "G_Lady_Dark", "", 150, { "", "", -1 } },
                  { "G_Lady_Blue", "", 150, { "", "", -1 } }
              };
              vests[] = {
                  { "NONE", "Remove Vest", 0, { "", "", -1 } }
              };
              backpacks[] = {
                  { "NONE", "Remove Backpack", 0, { "", "", -1 } },
                  { "B_AssaultPack_cbr", "", 2500, { "", "", -1 } },
                  { "B_Kitbag_mcamo", "", 4500, { "", "", -1 } },
                  { "B_TacticalPack_oli", "", 3500, { "", "", -1 } },
                  { "B_FieldPack_ocamo", "", 3000, { "", "", -1 } },
                  { "B_Bergen_sgg", "", 4500, { "", "", -1 } },
                  { "B_Kitbag_cbr", "", 4500, { "", "", -1 } },
                  { "B_Carryall_oli", "", 5000, { "", "", -1 } },
                  { "B_Carryall_khk", "", 5000, { "", "", -1 } }
              };
          };
      
      
      
      
          class cop {
              title = "STR_Shops_C_Police";
              license = "";
              side = "cop";
              uniforms[] = {
                  { "NONE", "Remove Uniform", 0, { "", "", -1 } },
                  { "U_Rangemaster", "Polizei Uniform", 550, { "", "", -1 } },
                  { "U_B_SpecopsUniform_sgg", "", 2350, { "life_coplevel", "SCALAR", 2 } },
                  { "U_IG_Guerrilla_6_1", "", 2350, { "life_coplevel", "SCALAR", 5 } },
                  { "U_B_Wetsuit", "", 3015, { "life_coplevel", "ARRAY", {5,6,7,8,9,12,13,14,15} } },
                  { "U_B_survival_uniform", "", 5125, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
                  { "U_B_GhillieSuit", "", 4515, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
                  { "U_B_FullGhillie_ard", "", 7530, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
                  { "U_O_CombatUniform_oucamo", "", 7530, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } }
              };
              headgear[] = {
                  { "NONE", "Remove Hat", 0, { "", "", -1 } },
                  { "H_Cap_police", "", 75, { "", "", -1 } },
                  { "H_Beret_blk_POLICE", "", 1000, { "", "", -1 } },
                  { "H_Watchcap_blk", "", 550, { "life_coplevel", "SCALAR", 3 } },
                  { "H_Watchcap_camo", "", 550, { "life_coplevel", "SCALAR", 5 } },
                  { "H_Beret_02", "", 550, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
                  { "H_HelmetB_light_black", "SEK-Helm", 550, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
                  { "H_CrewHelmetHeli_O", "Gasmaske", 2000, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
                  { "H_Booniehat_khk_hs", "", 125, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
                  { "H_HelmetSpecB_blk", "", 125, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } }
              };
              goggles[] = {
                  { "NONE", "Remove Glasses", 0, { "", "", -1 } },
                  { "G_Squares", "", 10, { "", "", -1 } },
                  { "G_Shades_Blue", "", 20, { "", "", -1 } },
                  { "G_Sport_Blackred", "", 20, { "", "", -1 } },
                  { "G_Sport_Checkered", "", 20, { "", "", -1 } },
                  { "G_Sport_Blackyellow", "", 20, { "", "", -1 } },
                  { "G_Sport_BlackWhite", "", 20, { "", "", -1 } },
                  { "G_Shades_Black", "", 25, { "", "", -1 } },
                  { "G_Lowprofile", "", 30, { "", "", -1 } },
                  { "G_Combat", "", 55, { "", "", -1 } },
                  { "G_Aviator", "", 100, { "", "", -1 } },
                  { "G_Lady_Mirror", "", 150, { "", "", -1 } },
                  { "G_Lady_Dark", "", 150, { "", "", -1 } },
                  { "G_Lady_Blue", "", 150, { "", "", -1 } },
                  { "G_Balaclava_blk", "SEK Schw. Haube", 550, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
                  { "G_Balaclava_oli", "SEK Oliv Haube", 550, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
                  { "G_Balaclava_combat", "SEK Sturmhaube", 550, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
                  { "G_Balaclava_lowprofile", "SEK Sturmhaube", 550, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } }
              };
              vests[] = {
                  { "NONE", "Remove Vest", 0, { "", "", -1 } },
                  { "V_Rangemaster_belt", "", 800, { "", "", -1 } },
                  { "V_TacVest_blk_POLICE", "", 1760, { "life_coplevel", "SCALAR", 2 } },
                  { "V_PlateCarrier2_blk", "SEK", 6420, { "life_coplevel", "ARRAY", {5,6,7,8,9,13,14,15} } },
                  { "V_PlateCarrier_Kerry", "Zoll", 2500, { "life_coplevel", "SCALAR", 5 } },
                  { "V_RebreatherB", "", 1650, { "life_coplevel", "ARRAY", {5,6,7,8,9,12,13,14,15} } }
              };
              backpacks[] = {
                  { "NONE", "Remove Backpack", 0, { "", "", -1 } },
                  { "B_Kitbag_cbr", "", 2800, { "", "", -1 } },
                  { "B_Carryall_oli", "", 3500, { "life_coplevel", "SCALAR", 5 } },
                  { "B_Carryall_khk", "", 3750, { "life_coplevel", "ARRAY", {5,6,7,8,9,12,13,14,15} } },
                  { "B_UAV_01_backpack_F", "", 22000, { "life_coplevel", "ARRAY", {5,6,7,8,9,12,13,14,15} } }
              };
          };
      
      
      
      
          class dive {
              title = "STR_Shops_C_Diving";
              license = "dive";
              side = "civ";
              uniforms[] = {
                  { "NONE", "Remove Uniform", 0, { "", "", -1 } },
                  { "U_B_Wetsuit", "", 2000, { "", "", -1 } }
              };
              headgear[] = {
                  { "NONE", "Remove Hat", 0, { "", "", -1 } }
              };
              goggles[] = {
                  { "NONE", "Remove Glasses", 0, { "", "", -1 } },
                  { "G_Diving", "", 500, { "", "", -1 } }
              };
              vests[] = {
                  { "NONE", "Remove Vest", 0, { "", "", -1 } },
                  { "V_RebreatherB", "", 5000, { "", "", -1 } }
              };
              backpacks[] = {
                  { "NONE", "Remove Backpack", 0, { "", "", -1 } }
              };
          };
      
      
      
      
          class reb {
              title = "STR_Shops_C_Rebel";
              license = "rebel";
              side = "civ";
              uniforms[] = {
                  { "NONE", "Remove Uniform", 0, { "", "", -1 } },
                  {"U_B_CombatUniform_mcam","",5000, { "", "", -1 } },
                  {"U_IG_Guerilla1_1","",5000, { "", "", -1 } },
                  {"U_IG_Guerilla2_1","",5000, { "", "", -1 } },
                  {"U_IG_leader","",5000, { "", "", -1 } },
                  {"U_I_CombatUniform_tshirt","",5000, { "", "", -1 } },
                  {"U_B_survival_uniform","",5000, { "", "", -1 } },
                  {"U_IG_Guerrilla_6_1","",5000, { "", "", -1 } },
                  {"U_B_Wetsuit","",2000, { "", "", -1 } },
                  {"U_O_Wetsuit","",2000, { "", "", -1 } },
                  {"U_O_PilotCoveralls","",5000, { "", "", -1 } },
                  {"U_I_pilotCoveralls","",5000, { "", "", -1 } },
                  {"U_B_GhillieSuit","",50000, { "", "", -1 } },
                  {"U_O_GhillieSuit","",50000, { "", "", -1 } },
                  {"U_I_GhillieSuit","",50000, { "", "", -1 } },
                  {"U_B_FullGhillie_lsh","",65000, { "", "", -1 } },
                  {"U_B_FullGhillie_sard","",65000, { "", "", -1 } },
                  {"U_B_FullGhillie_ard","",65000, { "", "", -1 } },
                  {"U_I_FullGhillie_lsh","",65000, { "", "", -1 } },
                  {"U_I_FullGhillie_sard","",65000, { "", "", -1 } },
                  {"U_I_FullGhillie_ard","",65000, { "", "", -1 } }
              };
              headgear[] = {
                  { "NONE", "Remove Hat", 0, { "", "", -1 } },
                  {"H_HelmetB","",2500, { "", "", -1 } },
                  {"H_HelmetB_camo","",2500, { "", "", -1 } },
                  {"H_HelmetIA","",2500, { "", "", -1 } },
                  {"H_HelmetCrew_B","",2500, { "", "", -1 } },
                  {"H_HelmetLeaderO_ocamo","",2500, { "", "", -1 } },
                  {"H_HelmetSpecO_ocamo","",3500, { "", "", -1 } },
                  {"H_PilotHelmetHeli_B","",1500, { "", "", -1 } },
                  {"H_CrewHelmetHeli_B","",1500, { "", "", -1 } },
                  {"H_CrewHelmetHeli_I","",1500, { "", "", -1 } },
                  {"H_Booniehat_indp","",1200, { "", "", -1 } },
                  {"H_Booniehat_mcamo","",1200, { "", "", -1 } },
                  {"H_MilCap_ocamo","",1200, { "", "", -1 } },       
                  {"H_ShemagOpen_khk","",850, { "", "", -1 } },
                  {"H_Shemag_khk","",850, { "", "", -1 } },
                  {"H_Shemag_olive","",850, { "", "", -1 } },
                  {"H_Beret_blk","",10000, { "", "", -1 } }  
              };
              goggles[] = {
                  { "NONE", "Remove Glasses", 0, { "", "", -1 } },
                  {"G_Shades_Black","",25, { "", "", -1 } },
                  {"G_Shades_Blue","",20, { "", "", -1 } },
                  {"G_Sport_Blackred","",20, { "", "", -1 } },
                  {"G_Sport_Checkered","",20, { "", "", -1 } },
                  {"G_Sport_Blackyellow","",20, { "", "", -1 } },
                  {"G_Sport_BlackWhite","",20, { "", "", -1 } },
                  {"G_Squares","",10, { "", "", -1 } },
                  {"G_Lowprofile","",30, { "", "", -1 } },
                  {"G_Diving","",500, { "", "", -1 } },
                  {"G_Combat","",55, { "", "", -1 } }
              };
              vests[] = {
                  { "NONE", "Remove Vest", 0, { "", "", -1 } },
                  {"V_BandollierB_khk","",9000, { "", "", -1 } },
                  {"V_BandollierB_blk","",9000, { "", "", -1 } },
                  {"V_Chestrig_khk","",11500, { "", "", -1 } },
                  {"V_Chestrig_blk","",11500, { "", "", -1 } },
                  {"V_TacVest_khk","",12500, { "", "", -1 } },
                  {"V_TacVest_blk","",12500, { "", "", -1 } },
                  {"V_TacVest_camo","",12500, { "", "", -1 } },
                  {"V_HarnessOGL_brn","",14000, { "", "", -1 } },
                  {"V_PlateCarrierIA1_dgtl","",11000, { "", "", -1 } },
                  {"V_PlateCarrierL_CTRG","",13000, { "", "", -1 } },
                  {"V_PlateCarrierIA2_dgtl","",15000, { "", "", -1 } },
                  {"V_PlateCarrierH_CTRG","",17000, { "", "", -1 } },
                  {"V_RebreatherB","",5000, { "", "", -1 } }
              };
              backpacks[] = {
                  { "NONE", "Remove Backpack", 0, { "", "", -1 } },
                  {"B_AssaultPack_cbr","",2500, { "", "", -1 } },
                  {"B_Kitbag_mcamo","",4500, { "", "", -1 } },
                  {"B_TacticalPack_oli","",3500, { "", "", -1 } },
                  {"B_FieldPack_ocamo","",3000, { "", "", -1 } },
                  {"B_Bergen_sgg","",4500, { "", "", -1 } },
                  {"B_Kitbag_cbr","",4500, { "", "", -1 } },
                  {"B_Carryall_oli","",5000, { "", "", -1 } },
                  {"B_Carryall_khk","",5000, { "", "", -1 } }
              };
          };
      
      
      
      
          class kart {
              title = "STR_Shops_C_Kart";
              license = "";
              side = "civ";
              uniforms[] = {
                  { "NONE", "Remove Uniform", 0, { "", "", -1 } },
                  { "U_C_Driver_1_black", "", 1500, { "", "", -1 } },
                  { "U_C_Driver_1_blue", "", 1500, { "", "", -1 } },
                  { "U_C_Driver_1_red", "", 1500, { "", "", -1 } },
                  { "U_C_Driver_1_orange", "", 1500, { "", "", -1 } },
                  { "U_C_Driver_1_green", "", 1500, { "", "", -1 } },
                  { "U_C_Driver_1_white", "", 1500, { "", "", -1 } },
                  { "U_C_Driver_1_yellow", "", 1500, { "", "", -1 } },
                  { "U_C_Driver_2", "", 3500, { "", "", -1 } },
                  { "U_C_Driver_1", "", 3600, { "", "", -1 } },
                  { "U_C_Driver_3", "", 3700, { "", "", -1 } },
                  { "U_C_Driver_4", "", 3700, { "", "", -1 } }
              };
              headgear[] = {
                  { "NONE", "Remove Hat", 0, { "", "", -1 } },
                  { "H_RacingHelmet_1_black_F", "", 1000, { "", "", -1 } },
                  { "H_RacingHelmet_1_red_F", "", 1000, { "", "", -1 } },
                  { "H_RacingHelmet_1_white_F", "", 1000, { "", "", -1 } },
                  { "H_RacingHelmet_1_blue_F", "", 1000, { "", "", -1 } },
                  { "H_RacingHelmet_1_yellow_F", "", 1000, { "", "", -1 } },
                  { "H_RacingHelmet_1_green_F", "", 1000, { "", "", -1 } },
                  { "H_RacingHelmet_1_F", "", 2500, { "", "", -1 } },
                  { "H_RacingHelmet_2_F", "", 2500, { "", "", -1 } },
                  { "H_RacingHelmet_3_F", "", 2500, { "", "", -1 } },
                  { "H_RacingHelmet_4_F", "", 2500, { "", "", -1 } }
              };
              goggles[] = {
                  { "NONE", "Remove Glasses", 0, { "", "", -1 } }
              };
              vests[] = {
                  { "NONE", "Remove Vest", 0, { "", "", -1 } }
              };
              backpacks[] = {
                  { "NONE", "Remove Backpack", 0, { "", "", -1 } }
              };
          };
      };
      Alles anzeigen
    • Player Skins

      • dululu
      • 18. Juni 2016 um 10:03

      Moin Jungs,
      ich habe mich mal mit 4.3 auseinandergesetzt und habe kein Plan wie man Playerskins einfügt ich habe
      in der Datei fn_playerSkins.sqf
      folgendes gemacht :

      Spoiler anzeigen
      Code: fn_playerSkins.sqf
      #include "..\..\script_macros.hpp"
      /*
          File: fn_playerSkins.sqf
          Author: Daniel Stuart
      
      
      
      
          Description:
          Sets skins for players by their side and uniform.
      */
      switch(playerSide) do {
      	case civilian: {
      		if(EQUAL(LIFE_SETTINGS(getNumber,"civ_skins"),1)) then {
      			if(uniform player == "U_C_Poloshirt_blue") then {
      				player setObjectTextureGlobal [0, "textures\civilian_uniform_1.jpg"];
      			};
      			if(uniform player == "U_C_Poloshirt_burgundy") then {
      				player setObjectTextureGlobal [0, "textures\civilian_uniform_2.jpg"];
      			};
      			if(uniform player == "U_C_Poloshirt_stripped") then {
      				player setObjectTextureGlobal [0, "textures\civilian_uniform_3.jpg"];
      			};
      			if(uniform player == "U_C_Poloshirt_tricolour") then {
      				player setObjectTextureGlobal [0, "textures\civilian_uniform_4.jpg"];
      			};
      			if(uniform player == "U_C_Poloshirt_salmon") then {
      				player setObjectTextureGlobal [0, "textures\civilian_uniform_5.jpg"];
      			};
      			if(uniform player == "U_C_Poloshirt_redwhite") then {
      				player setObjectTextureGlobal [0, "textures\civilian_uniform_6.jpg"];
      			};
      			if(uniform player == "U_C_Commoner1_1") then {
      				player setObjectTextureGlobal [0, "textures\civilian_uniform_7.jpg"];
      			};
      		};
      	};
      	case west: {
      		if(uniform player == "U_Rangemaster") then {
      			player setObjectTextureGlobal [0, "textures\police\uniformen\polizei_prakti.paa"];
      		};
      		if(uniform player == "U_B_CombatUniform_mcam_worn") then {
      			player setObjectTextureGlobal [0, "textures\police\uniformen\polizei_schupo.paa"];
      		};	
      	};
      };
      	case independent: {
      		if(uniform player == "U_Rangemaster") then {
      			player setObjectTextureGlobal [0, "textures\medic_uniform.jpg"];
      		};
      	};
      };
      Alles anzeigen

      Doch es geht garnichts...
      MfG

    • [Fahrzeugshop] Farben können nicht ausgewählt werden

      • dululu
      • 29. Mai 2016 um 16:12
      Zitat von blackfisch

      Deine Fehlerhaften Dateien:

      • core\fn_initCop.sqf
      • core\config\fn_vehicleColorCfg.sqf
      • core\config\fn_clothing_medic.sqf
      • core\functions\fn_playerTags.sqf
      • init.sqf
      • script\welcome.sqf

      Schau da vielleicht überall erstmal drüber, die verursachen alle Fehler 8|


      @Paddy55555 da hilft allein die init nicht mehr viel xD

      Was ist _cop = "skins\car\cop\"; hier falsch ?!

    • [Fahrzeugshop] Farben können nicht ausgewählt werden

      • dululu
      • 29. Mai 2016 um 16:03

      Hier der RPT: (am Dateianhang)

      Dateien

      RPT.rar 14,29 kB – 150 Downloads
    • [Fahrzeugshop] Farben können nicht ausgewählt werden

      • dululu
      • 28. Mai 2016 um 22:06

      Ich habe ein Problem ich kann meine Farben bei den Autos nicht auswählen...

      Spoiler anzeigen
      Code: fn_vehicleColorStr.sqf
      /*
      	File: fn_vehicleColorStr.sqf
      	Author: Bryan "Tonic" Boardwine
      	Description:
      	Master configuration for color strings depending on their index location.
      */
      private["_vehicle","_color","_index"];
      _vehicle = [_this,0,"",[""]] call BIS_fnc_param;
      _index = [_this,1,-1,[0]] call BIS_fnc_param;
      _color = "";
      
      
      
      
      switch (_vehicle) do
      {
      	case "C_Offroad_01_F" :
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Red";};
      			case 1: {_color = "Yellow";};
      			case 2: {_color = "White";};
      			case 3: {_color = "Blue";};
      			case 4: {_color = "Dark Red";};
      			case 5: {_color = "Blue / White"};
      			case 6: {_color = "Black"};
      			case 7: {_color = "Black"};
      			case 8: {_color = "Taxi"};
      			case 9: {_color = "Highway"};
      			case 10: {_color = "Feuerwehr Offroad"};
      			case 11: {_color = "Rockstar Gelb"};
      			case 12: {_color = "Rockstar Lila"};
      			case 13: {_color = "GSG-9/SEK"}; 
      			case 14: {_color = "Hunter"}; 
      			case 15: {_color = "Weedfarmer"};	
      			case 16: {_color = "Highway 2"};
      		};
      	};
      	case "C_Hatchback_01_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Beige";};
      			case 1: {_color = "Green";};
      			case 2: {_color = "Blue";};
      			case 3: {_color = "Dark Blue";};
      			case 4: {_color = "Yellow";};
      			case 5: {_color = "White"};
      			case 6: {_color = "Grey"};
      			case 7: {_color = "Black"};
      		};
      	};
      	case "C_Hatchback_01_sport_F":
      	{
      		switch(_index) do
      		{
      			case 0: {_color = "Red"};
      			case 2: {_color = "Orange"};
      			case 3: {_color = "Black / White"};
      			case 4: {_color = "Tan"};
      			case 5: {_color = "Green"};
      			case 6: {_color = "SEK"};
      			case 7: {_color = "Polizei"};
      			case 8: {_color = "Metallica"};
      			case 9: {_color = "Monster"};
      			case 10: {_color = "Zoll"};
      		};
      	};
      	case "C_SUV_01_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "SEK";};
      			case 1: {_color = "THW";};
      			case 2: {_color = "Camo";};
      			case 3: {_color = "Monster";};
      			case 4: {_color = "Batman";};
      			case 5: {_color = "Ferrari";};
      			case 6: {_color = "Hello Kitty";};
      			case 7: {_color = "Polizei";};
      			case 8: {_color = "Zoll";};
      		};
      	};
      	case "C_Van_01_box_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "White"};
      			case 1: {_color = "Red"};
      			case 2: {_color = "Feuerwehr"};
      		};
      	};
      	case "C_Van_01_transport_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "White"};
      			case 1: {_color = "Red"};
      		};
      	};
      	case "C_Van_01_fuel_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "White"};
      			case 1: {_color = "Red"};
      		};
      	};
      	case "B_Quadbike_01_F" :
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Brown"};
      			case 1: {_color = "Digi Desert"};
      			case 2: {_color = "Black"};
      			case 3: {_color = "Blue"};
      			case 4: {_color = "Red"};
      			case 5: {_color = "White"};
      			case 6: {_color = "Digi Green"};
      			case 7: {_color = "Hunter Camo"};
      			case 8: {_color = "Rebel Camo"};
      			case 9: {_color = "Polizei Quad"};
      		};
      	};
      	case "B_Heli_Light_01_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Polizei"};
      			case 1: {_color = "Black"};
      			case 2: {_color = "Civ Blue"};
      			case 3: {_color = "Civ Red"};
      			case 4: {_color = "Digi Green"};
      			case 5: {_color = "Blueline"};
      			case 6: {_color = "Elliptical"};
      			case 7: {_color = "Furious"};
      			case 8: {_color = "Jeans Blue"};
      			case 9: {_color = "Speedy Redline"};
      			case 10: {_color = "Sunset"};
      			case 11: {_color = "Vrana"};
      			case 12: {_color = "Waves Blue"};
      			case 13: {_color = "Rebel Digital"};
      			case 14: {_color = "Medic"};
      			case 15: {_color = "Redbull"};
      			case 16: {_color = "Hello Kitty"};
      			case 17: {_color = "ADAC"};
      		};
      	};
      	case "O_Heli_Light_02_unarmed_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Black"};
      			case 1: {_color = "White / Blue"};
      			case 2: {_color = "Digi Green"};
      			case 3: {_color = "Desert Digi"};
      			case 4: {_color = "ADAC"};
      			case 5: {_color = "Medic"};
      		};
      	};
      	case "B_MRAP_01_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Donator"};
      			case 1: {_color = "Polizei"};
      			case 2: {_color = "Polizei 2"};
      		};
      	};
      
      
      
      
      	case "B_MRAP_01_hmg_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Donator"};
      			case 1: {_color = "Highway Patrol"};
      			case 2: {_color = "Polizei 2"};
      		};
      	};
      	case "O_MRAP_02_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "FleckTarn (Rot)"};
      			case 1: {_color = "Rebellen Tarnung"};
      			case 2: {_color = "ADAC"};
      		};
      	};
      	case "O_MRAP_02_hmg_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "FleckTarn (Rot)"};
      			case 1: {_color = "Rebellen Tarnung"};
      			case 2: {_color = "ADAC"};
      		};
      	};
      	case "I_Truck_02_covered_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Orange"};
      			case 1: {_color = "Black"};
      			case 2: {_color = "RedBull"};
      			case 3: {_color = "Barbie"};
      		};
      	};
      	case "I_Truck_02_transport_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Orange"};
      			case 1: {_color = "Black"};
      		};
      	};
      
      
      
      
      	case "I_Heli_Transport_02_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Ion"};
      			case 1: {_color = "Dahoman"};
      			case 2: {_color = "Medic"};
      			case 3: {_color = "SEK/GSG9"};
      			case 4: {_color = "DHF"};
      		};
      	};
      
      
      
      
      	case "I_Heli_light_03_unarmed_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Polizei"};
      			case 1: {_color = "ADAC"};
      			case 2: {_color = "SEK"};
      		};
      	};
      	case "B_Heli_Transport_01_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Polizei"};
      		};
      	};
      	case "C_Offroad_01_repair_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "THW"};
      		};
      	};
      
      
      
      
      	case "I_MRAP_03_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Camo"};
      			case 1: {_color = "SEK"};
      			case 2: {_color = "Medic"};
      			case 3: {_color = "SEK Schwartz"};
      		};
      	};
      	case "I_MRAP_03_gmg_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Camo"};
      			case 1: {_color = "SEK"};
      			case 2: {_color = "SEK Schwartz"};
      		};
      	};
      	case "B_Truck_01_box_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Devil"};
      			case 1: {_color = "Hello Kitty"};
      		};
      	};	
      	case "B_Truck_01_transport_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Devil"};
      			case 1: {_color = "Hello Kitty"};
      		};
      	};
      	case "B_Truck_01_covered_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Devil"};
      			case 1: {_color = "Hello Kitty"};
      		};
      	};
      		case "B_Truck_01_ammo_F":
      	{
      		switch (_index) do
      		{
      			case 0: {_color = "Devil"};
      			case 1: {_color = "Hello Kitty"};
      		};
      	};
      };
      
      
      
      
      
      
      
      _color;
      Alles anzeigen
      Spoiler anzeigen
      Code: fn_vehicleColorCfg.sqf
      /*
      	File: fn_vehicleColorCfg.sqf
      	Author: Bryan "Tonic" Boardwine
      	Description:
      	Master configuration for vehicle colors.
      */
      private["_vehicle","_ret","_path","_path2"];
      _vehicle = [_this,0,"",[""]] call BIS_fnc_param;
      if(_vehicle == "") exitWith {[]};
      _ret = [];
      
      
      
      
      switch (_vehicle) do
      {
      	case "I_Heli_Transport_02_F":
      	{
      		_path = "\a3\air_f_beta\Heli_Transport_02\Data\Skins\";
      		_path2 = "skins\air\";
      		_ret =
      		[
      			[_path + "heli_transport_02_1_ion_co.paa","civ",_path + "heli_transport_02_2_ion_co.paa",_path + "heli_transport_02_3_ion_co.paa"],
      			[_path + "heli_transport_02_1_dahoman_co.paa","civ",_path + "heli_transport_02_2_dahoman_co.paa",_path + "heli_transport_02_3_dahoman_co.paa"],
      			[_path2 + "medic_mowhawk.jpg","med","#(argb,8,8,3)color(1,1,1,0.8)","#(argb,8,8,3)color(1,1,1,0.8)"],
      			["#(ai,64,64,1)Fresnel(1.3,7)","cop","#(argb,8,8,3)color(1,1,1,0.8)","#(ai,64,64,1)Fresnel(1.3,7)"],
      			[_path2 + "EMDMH_co.paa","med","EMDMH2_co.paa","EMDMH3_co.paa"]
      		];
      	};
      	case "C_Hatchback_01_sport_F":
      	{
      		_path = "\a3\soft_f_gamma\Hatchback_01\data\";
      		_path2 = "skins\car\";
      		_cop = "skins\car\cop\";
      		_ret =
      		[
      			[_path + "hatchback_01_ext_sport01_co.paa","civ"],
      			[_path + "hatchback_01_ext_sport02_co.paa","civ"],
      			[_path + "hatchback_01_ext_sport03_co.paa","civ"],
      			[_path + "hatchback_01_ext_sport04_co.paa","civ"],
      			[_path + "hatchback_01_ext_sport05_co.paa","civ"],
      			[_path + "hatchback_01_ext_sport06_co.paa","civ"],
      			["#(ai,64,64,1)Fresnel(1.3,7)","cop"],
      			[_cop + "polizei_limo.paa","cop"],
      			[_path2 + "civ_hatchback_metallica.jpg","civ"],
      			[_path2 + "hatchback_sport_ken_block.jpg","civ"],
      			[_cop + "polizei_limo_zoll.paa","cop"]
      		];
      	};
      	case "C_Offroad_01_F":
      	{
      		_path = "skins\car\";
      		_cop = "skins\car\cop\";
      		_ret = 
      		[
      			["\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa", "civ"], 
      			["\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa", "civ"],
      			["\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa", "civ"],
      			["\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa","civ"],
      			["\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa","civ"],
      			["\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa","civ"],
      			["#(ai,64,64,1)Fresnel(0.3,3)","fed"],
      			[_cop  + "polizei_offroad.paa","cop"],
      			[_cop  + "polizei_offroad_highway.paa","cop"],
      			["#(argb,8,8,3)color(0.6,0.3,0.01,1)","civ"],
      			[_path + "ELW1.paa","med"],
      			[_path + "civ_offroad_rockstargelb.jpg","civ"],
      			[_path + "civ_offroad_rockstarlila.jpg","civ"],
      			["#(ai,64,64,1)Fresnel(1.3,7)","cop"],
      			[_path + "civ_offroad_camo.jpg","civ"],
      			[_path + "civ_offroad_weed.jpg","civ"], 
      			[_cop  + "polizei_offroad_pd2.paa","cop"]
      		];
      	};
      	case "C_Offroad_01_repair_F":
      	{
      		_path = "skins\car\";
      		_ret =
      		[
      			[_path + "thw_offroad.paa","med"]
      		];
      	};
      	case "C_Hatchback_01_F":
      	{
      		_path = "skins\car\";
      		_ret =
      		[
      			["\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base01_co.paa","civ"],
      			["\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base02_co.paa","civ"],
      			["\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base03_co.paa","civ"],
      			["\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base04_co.paa","civ"],
      			["\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base06_co.paa","civ"],
      			["\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base07_co.paa","civ"],
      			["\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base08_co.paa","civ"],
      			["\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base09_co.paa","civ"]
      		];
      	};
      	case "C_SUV_01_F":
      	{
      		_path = "skins\car\";
      		_cop = "skins\car\cop\";
      		_ret =
      		[
      			[_path + "gsg9_suv.paa","cop"],
      			[_path + "thw_suv","med"],
      			[_path + "camo_suv.jpg","civ"],
      			[_path + "civ_suv_monster.jpg","civ"],
      			[_path + "batman_suv.jpg","civ"],
      			[_path + "civ_suv_ferrari.jpg","civ"],
      			[_path + "kitty.jpg","civ"],
      			[_cop + "polizei_suv.paa","cop"],
      			[_cop + "zoll_suv.paa","cop"]
      		];
      	};
      	case "C_Van_01_box_F":
      	{
      		_path = "skins\car\";
      		_ret = 
      		[
      			["\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa","civ"],
      			["\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa","civ"],
      			[_path + "rtwfront.paa","med",_path + "rtwback.paa"]
      		];
      	};
      	case "C_Van_01_transport_F":
      	{
      		_ret = 
      		[
      			["\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa","civ"],
      			["\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa","civ"]
      		];
      	};
      	case "B_Quadbike_01_F":
      	{
      	    _path = "skins\car\";
      		_ret = 
      		[
      			["\A3\Soft_F\Quadbike_01\Data\Quadbike_01_co.paa","cop"],
      			["\A3\Soft_F\Quadbike_01\Data\quadbike_01_opfor_co.paa","civ"],
      			["\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_black_co.paa","civ"],
      			["\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_blue_co.paa","civ"],
      			["\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_red_co.paa","civ"],
      			["\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_white_co.paa","civ"],
      			["\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_indp_co.paa","civ"],
      			["\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa","civ"],
      			["\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa","civ"],
      			[_path + "quadbike_01_co.jpg","cop"]
      		];
      	};
      	case "B_Heli_Light_01_F":
      	{
      		_path  = "skins\air\";
      		_cop = "skins\car\cop\";
      		_ret = 
      		[
      			[_cop + "polizei_humming.paa","cop"],
      			["\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_ion_co.paa","civ"],
      			["\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa","civ"],
      			["\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa","civ"],
      			["\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_indp_co.paa","civ"],
      			["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueline_co.paa","civ"],
      			["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa","civ"],
      			["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa","civ"],
      			["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa","civ"],
      			["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa","civ"],
      			["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa","civ"],
      			["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa","civ"],
      			["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa","civ"],
      			["\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa","civ"],
      			[_path + "medic_littlebird.jpg","med"], 
      			[_path + "civ_hummingbird_redbull.jpg","civ"], 
      			[_path + "kitty_heli.jpg","civ"],
      			[_path + "ADAC_Hummingbird.paa","med"]
      		];
      	};
      	case "O_Heli_Light_02_unarmed_F":
      	{
      		_path = "skins\air\";
      		_ret = 
      		[
      			["\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_co.paa","civ"],
      			["\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_civilian_co.paa","civ"],
      			["\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_indp_co.paa","civ"],
      			["\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_opfor_co.paa","civ"],
      			[_path + "adac_orca.jpg","med"],
      			[_path + "medic_orca.jpg","med"]
      		];
      	};
      	case "B_MRAP_01_F":
      	{
      		_path = "skins\car\";
      		_cop = "skins\car\cop\";
      		_ret = 
      		[
      			[_path + "donator_hunter_front.jpg","civ",_path + "donator_hunter_hinten.jpg"],
      			[_cop + "polizei_hunter_hp.paa","cop",_path + "polizei_hunter_hpp.paa"],
      			[_cop + "polizei_hunter.paa","cop"]
      		];
      	};
      	case "B_MRAP_01_hmg_F":
      	{
      		_path = "skins\car\";
      		_cop = "skins\car\cop\";
      		_ret = 
      		[
      			[_path + "donator_hunter_front.jpg","civ",_path + "donator_hunter_hinten.jpg"],
      			[_cop + "polizei_hunter_hp.paa","cop",_path + "polizei_hunter_hpp.paa"],
      			[_cop + "polizei_hunter.paa","cop"]
      		];
      	};
      	case "I_Truck_02_covered_F":
      	{
      		_path = "skins\car\";
      		_ret = 
      		[
      			["\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa","civ","\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"],
      			["#(argb,8,8,3)color(0.05,0.05,0.05,1)","fed"],
      			[_path + "civ_zamak_redbull_0.jpg","civ",_path + "civ_zamak_redbull_1.jpg"],
      			[_path + "truck_02_kab_co.jpg","civ",_path + "truck_02_kuz_co.jpg"]
      		];
      	};
      	case "I_Truck_02_transport_F":
      	{
      		_ret = 
      		[
      			["\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa","civ","\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"],
      			["#(argb,8,8,3)color(0.05,0.05,0.05,1)","fed"]
      		];
      	};
      
      
      
      
      	case "I_Heli_light_03_unarmed_F":
      	{
      		_path = "skins\air\";
      		_ret =
      		_cop = "skins\car\cop\";
      		[
      			[_cop + "polizei_hellcat.paa","cop"],
      			[_path + "hellcat_adac.jpg","med"],
      			[_cop + "polizei_sek_hellcat","cop"]
      		];
      	};
      
      
      
      
      	case "I_MRAP_03_F":
      	{
      		_path = "skins\car\";
      		_ret =
      		[
      			[_path + "strider.jpg","civ"],
      			[_path + "strider_sek.paa","cop"],
      			[_path + "medic_strider.paa","med"],
      			[_path + "strider_sek2.paa","cop"],
      			[_path + "strider_sek_lukas.paa","cop"]
      		];
      	};
      
      
      
      
      	case "I_MRAP_03_gmg_F":
      	{
      		_path = "skins\car\";
      		_ret =
      		[
      			[_path + "strider.jpg","civ"],
      			[_path + "strider_sek.paa","cop"],
      			[_path + "strider_sek2.paa","cop"],
      			[_path + "strider_sek_lukas.paa","cop"]
      		];
      	};
      	case "O_MRAP_02_F":
      	{
      		_path = "skins\car\";
      		_ret =
      		[
      			[_path + "ifrit_r1.jpg","civ",_path + "ifrit_r2.jpg"],
      			["\A3\Soft_F\MRAP_02\data\mrap_02_ext_01_co.paa","civ","\A3\Soft_F\MRAP_02\data\mrap_02_ext_02_co.paa"],
      			[_path + "ifrit_adac1_Front.paa","med",_path + "ifrit_adac1_hinten.paa"]
      		];
      	};
      	case "O_MRAP_02_hmg_F":
      	{
      		_path = "skins\car\";
      		_ret =
      		[
      			[_path + "ifrit_r1.jpg","civ",_path + "ifrit_r2.jpg"],
      			["\A3\Soft_F\MRAP_02\data\mrap_02_ext_01_co.paa","civ","\A3\Soft_F\MRAP_02\data\mrap_02_ext_02_co.paa"]
      		];
      	};
      
      
      
      
      	case "B_Heli_Transport_01_F":
      	{
      		_path = "skins\air\";
      		_ret =
      		[
      			[_path + "swat_ghosthawk.jpg","cop",_path + "swat_ghosthawk_1.jpg"]
      		];
      	};
      	case "B_Truck_01_box_F":
      	{
      		_path = "skins\car\";
      		_ret =
      		[
      			[_path + "civ_hemtt_devil_0.jpg","civ",_path + "civ_hemtt_devil_1.jpg"],
      			[_path + "civ_hemtt_kitty_0.jpg","civ",_path + "civ_hemtt_kitty_1.jpg"]
      		];
      	};
      	case "B_Truck_01_transport_F":
      	{
      		_path = "skins\car\";
      		_ret =
      		[
      			[_path + "civ_hemtt_devil_0.jpg","civ",_path + "civ_hemtt_devil_1.jpg"],
      			[_path + "civ_hemtt_kitty_0.jpg","civ",_path + "civ_hemtt_kitty_1.jpg"]
      		];
      	};
      	case "B_Truck_01_covered_F":
      	{
      		_path = "skins\car\";
      		_ret =
      		[
      			[_path + "civ_hemtt_devil_0.jpg","civ",_path + "civ_hemtt_devil_1.jpg"],
      			[_path + "civ_hemtt_kitty_0.jpg","civ",_path + "civ_hemtt_kitty_1.jpg"]
      		];
      	};
      	case "B_Truck_01_ammo_F":
      	{
      		_path = "skins\car\";
      		_ret =
      		[
      			[_path + "civ_hemtt_devil_0.jpg","civ",_path + "civ_hemtt_devil_1.jpg"],
      			[_path + "civ_hemtt_kitty_0.jpg","civ",_path + "civ_hemtt_kitty_1.jpg"]
      		];
      	};
      };
      
      
      
      
      _ret;
      Alles anzeigen


      Ich hoffe ihr könnt mir helfen ! topicclosed

    • [Tutorial] Neue Level erstellen Reblevel, customlevel ect.

      • dululu
      • 22. Dezember 2015 um 16:01

      Danke ! Kannte den begriff garnicht!

    • [Tutorial] Neue Level erstellen Reblevel, customlevel ect.

      • dululu
      • 22. Dezember 2015 um 15:59

      Ich hab das jetzt nochmal neu gemacht aber ich habe keinen life_server\fnc\ Ordner kann man mir da helfen ?

    • [TUTORIAL] Fahrzeugfarbe DB-Ändern

      • dululu
      • 3. Dezember 2015 um 20:35

      Würdest du mir mal ein Beispiel geben also als Code oder so ?

    • [TUTORIAL] Fahrzeugfarbe DB-Ändern

      • dululu
      • 3. Dezember 2015 um 20:34

      Aber kann man dann auch die Texture ändern also zB. SEK-SUV Skin drauf machen ? Und kann man das nur für 1 Fahrzeug ?

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