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    1. Nodezone.net Community
    2. Mitglieder
    3. dululu

    Beiträge von dululu

    • Say3D Fehler

      • dululu
      • 24. August 2016 um 13:55

      Ich will say3D benutzen doch
      in den RPT Logs steht:

      Spoiler anzeigen


      Scripting command 'say3d' is not allowed to be remotely executed


      Ich hoffe ihr könnt mir helfen !

      MfG

    • extDB2 Error

      • dululu
      • 21. August 2016 um 18:42
      Zitat von skyracer2012

      Falls es dannach nicht geht, musst du den name auf localhost stellen [falls forhanden] und dann diesem user file berechtigungen geben

      Ähm, würdest du dir bitte meinen neuen bzw meine Antwort ansehne worum es jetzt geht.

      ----->>>>>

      Zitat von yodabosten

      Nächster Fehler:

      Spoiler anzeigen
      Code
      18:30:33 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:34 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:34 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:34 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:34 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:35 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:35 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:35 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:35 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:36 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:36 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:36 BE protection kicked in for player id=27516713, name='[ES] Paul Smith', msgType=10
      18:30:36 NetServer::SendMsg: cannot find channel #27516713, users.card=0
      18:30:36 NetServer: users.get failed when sending to 27516713
      18:30:36 Message not sent - error 0, message ID = ffffffff, to 27516713 ([ES] Paul Smith)
      18:30:36 Server: cannot send message - player 27516713 is not known.
      18:30:36 Client: Remote object 5:0 not found
      Alles anzeigen
    • extDB2 Error

      • dululu
      • 21. August 2016 um 18:34
      Zitat von VariatoX

      Hallo,

      wie die Fehlermeldung schon sagt, findet er den Config-Eintrag 'ArmaLife' in der [lexicon]extdb[/lexicon]-conf.ini nicht.
      In der extdb-conf.ini den [MySQL_Example] Wert auf [ArmaLife] ändern.

      Code
      [ArmaLife]
      Type = MySQL
      Name = DB_NAME
      Username = DB_USER_NAME
      Password = DB_USER_PASSWORD
      
      
      
      
      IP = ms798.nitrado.net
      Port = 3306
      
      
      
      
      idleTime = 60
      compress = false
      
      
      
      
      Secure Auth = true
      Alles anzeigen


      Sollte i.d.R. dann alles gehen.

      Nächster Fehler:

      Spoiler anzeigen
      Code
      18:30:33 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:34 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:34 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:34 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:34 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:35 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:35 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:35 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:35 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:36 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:36 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:36 BE protection kicked in for player id=27516713, name='[ES] Paul Smith', msgType=10
      18:30:36 NetServer::SendMsg: cannot find channel #27516713, users.card=0
      18:30:36 NetServer: users.get failed when sending to 27516713
      18:30:36 Message not sent - error 0, message ID = ffffffff, to 27516713 ([ES] Paul Smith)
      18:30:36 Server: cannot send message - player 27516713 is not known.
      18:30:36 Client: Remote object 5:0 not found
      Alles anzeigen
    • extDB2 Error

      • dululu
      • 21. August 2016 um 17:57

      Hallo, ich habe einen extDB2 Fehler...

      Fehler im RPT:

      Spoiler anzeigen

      18:30:33 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:34 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:34 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:34 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:34 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:35 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:35 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:35 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:35 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:36 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:36 "extDB2: Protocol Error: [0,"Error Statement Exception"]"
      18:30:36 BE protection kicked in for player id=27516713, name='[ES] Paul Smith', msgType=10
      18:30:36 NetServer::SendMsg: cannot find channel #27516713, users.card=0
      18:30:36 NetServer: users.get failed when sending to 27516713
      18:30:36 Message not sent - error 0, message ID = ffffffff, to 27516713 ([ES] Paul Smith)
      18:30:36 Server: cannot send message - player 27516713 is not known.
      18:30:36 Client: Remote object 5:0 not found


      extDB2 Config:

      Spoiler anzeigen
      Code
      [Main]
      Version = 5
      
      
      
      
      ;Threads = 0  
      ; Default Value is the number of CPU Cores Detected (max value is 6, min value is 2)
      
      
      
      
      Randomize Config File = false
      ;This is a legacy option to randomize config file for Arma2 Servers. Only for Windows Builds
      
      
      
      
      
      
      
      [Rcon]
      ;; This is functional, should be working fine. Just needs abit of testing on a $
      ;; Allow for changing Address for those running server in a VM environment.
      IP = 127.0.0.1
      Port = 2302
      
      
      
      
      ;; Rcon Password i.e Battleye/beserver.cfg
      Password = password
      
      
      
      
      ;; Bad Player Name Checks
      ;;		This will only work if your mission / mod has started extDB2 Rcon. i.e 9:START_RCON:RCON
      Bad Playername Enable = false
      Bad Playername Kick Message = Bad Player Name
      
      
      
      
      ;; By default : is a bad character (used as seperator for extDB2 Calls (this is hardcoded in)
      ;;Bad Playername Strings = (:):{:}
      ;;Bad Playername Regex_1 = [:alnum:]
      ;;Bad Playername Regex_2 = [:alnum:]
      ;;Bad Playername Regex_3 = [:alnum:]
      
      
      
      
      
      
      
      ;; Whitelisting / Reserve Slots
      ;;		This will only work if your mission / mod has started extDB2 Rcon. i.e 9:START_RCON:RCON
      Whitelist Enable = false
      Whitelist Kick Message = Only Reserved Slots Left
      
      
      
      
      Whitelist Public Slots = 999
      
      
      
      
      ;; Database settings to use (Optional)
      Whitelist Database = MySQL_Example
      Whitelist SQL Prepared Statement = SELECT CASE WHEN EXISTS(SELECT UID FROM PlayerInfo WHERE BattlEyeGUID=? AND Whitelisted=1) THEN 1 ELSE 0 END
      Whitelist Kick on SQL Query Failed = false
      
      
      
      
      ;; Hardcoded BEGuids for whitelisted players
      ;Whitelist BEGuids = xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx : yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
      
      
      
      
      
      
      
      [Steam]
      ;; This is for VAC Protocol for VAC Bans + Steam Friends.
      ;; https://steamcommunity.com/dev/apikey
      API Key = xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
      
      
      
      
      
      
      
      [VAC]
      ;; This feature requires Steam + Rcon to be enabled.
      ;; Also this feature is called via SQF Code atm, i.e it doesn't auto detect players joining server yet....
      Auto Ban = true
      
      
      
      
      ;; For Player to get banned ( their total VAC Bans => NumberOfVACBans)  AND ( Days Since their Last Ban was <= DaysSinceLastBan)
      ;; This is also used extDB Protocol VAC:VACBanned returned results
      
      
      
      
      NumberOfVACBans = 1
      DaysSinceLastBan = 999999999
      BanDuration = 0
      ;; 0 = Forever, otherwise its x Minutes
      BanMessage = Steam VAC Banned
      
      
      
      
      
      
      
      [Log]
      ;; Flush Logs after each write, more work on Harddrive
      Flush = true
      
      
      
      
      
      
      
      [MySQL_Example]
      Type = MySQL
      Name = *****
      
      
      
      
      Username = *****
      Password = *****
      
      
      
      
      IP = ms798.nitrado.net
      Port = 3306
      
      
      
      
      ;minSessions = 2
      idleTime = 60
      
      
      
      
      compress = false
      ; Really should only use this if MySQL server is external. Also only for MySQL
      
      
      
      
      Secure Auth = true
      ; Recommend you turn this on  http://dev.mysql.com/doc/refman/5.6/en/mysql-command-options.html#option_mysql_secure-auth
      
      
      
      
      
      
      
      [SQLite_Example]
      Type = SQLite
      Name = sqlite.db
      
      
      
      
      minSessions = 1
      ; minSession Default Value = 1
      
      
      
      
      ;maxSessions = 4
      ; maxSession Default Value = number of Main->Threads
      ; 	You really should leave this value alone
      idleTime = 60
      ; idleTime no Default Value yet, needs to be defined.
      ; 	idleTime is the time before a database session is stopped if not used. 
      ;	If Database Sessions are greater than minSessions
      Alles anzeigen


      Was kann ich da machen ?

      MfG

    • Ingame listen

      • dululu
      • 21. August 2016 um 11:43

      Hallo,
      ich wollte mal fragen wie man das machen kann das zb. ein Polizist ab Polizei
      Level 8 ein Ingame Menü hat wo er dann zb. einen Zivilist zum Cop machen kann...
      Und halt den Rang auswählen kann usw..

      MfG

    • Waffen Shop

      • dululu
      • 20. August 2016 um 12:21
      Zitat von Shadow l Eagle
      Code
      /*
      *	Format:
      *		level: ARRAY (This is for limiting items to certain things)
      *			0: Variable to read from
      *			1: Variable Value Type (SCALAR / BOOL / EQUAL)
      *			2: What to compare to (-1 = Check Disabled)
      *			3: Custom exit message (Optional)
      *
      *	items: { Classname, Itemname, BuyPrice, SellPrice }
      *
      *	Itemname only needs to be filled if you want to rename the original object name.
      *
      *	Weapon classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Weapons
      *	Item classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Items
      *
      */
      class WeaponShops {
      	//Armory Shops
      	class gun {
      		name = "Legalerwaffenhändler";
      		side = "civ";
      		license = "gun";
      		level[] = { "", "", -1, "" };
      		items[] = {
      			{ "hgun_Rook40_F", "", 6500, 500 },
      			{ "hgun_Pistol_heavy_02_F", "", 9850, -1 },
      			{ "hgun_ACPC2_F", "", 11500, -1 },
      			{ "hgun_PDW2000_F", "", 20000, -1 },
      			{ "optic_ACO_grn_smg", "", 2500, 250 }
      		};
      		mags[] = {
      			{ "16Rnd_9x21_Mag", "", 25 },
      			{ "6Rnd_45ACP_Cylinder", "", 50 },
      			{ "9Rnd_45ACP_Mag", "", 45 },
      			{ "30Rnd_9x21_Mag", "", 75 }
      		};
      	};
      
      
      
      
      	class rebel {
      		name = "Rebellenwaffenhändler";
      		side = "civ";
      		license = "rebel";
      		level[] = { "", "", -1, "" };
      		items[] = {
      			{ "arifle_TRG20_F", "", 25000, 2500 },
      			{ "arifle_Katiba_F", "", 30000, 5000 },
      			{ "srifle_DMR_01_F", "", 50000, -1 },
      			{ "arifle_SDAR_F", "", 20000, 7500 },
      			{ "optic_ACO_grn", "", 3500, 350 },
      			{ "optic_Holosight", "", 3600, 275 },
      			{ "optic_Hamr", "", 7500, -1 },
      			{ "acc_flashlight", "", 1000, 100 }
      		};
      		mags[] = {
      			{ "30Rnd_556x45_Stanag", "", 300 },
      			{ "30Rnd_65x39_caseless_green", "", 275 },
      			{ "10Rnd_762x54_Mag", "", 500 },
      			{ "20Rnd_556x45_UW_mag", "", 125 }
      		};
      	};
      
      
      
      
      	class gang {
      		name = "Gangversteck";
      		side = "civ";
      		license = "";
      		level[] = { "", "", -1, "" };
      		items[] = {
      			{ "hgun_Rook40_F", "", 1500, 500 },
      			{ "hgun_Pistol_heavy_02_F", "", 2500, -1 },
      			{ "hgun_ACPC2_F", "", 4500, -1 },
      			{ "hgun_PDW2000_F", "", 9500, -1 },
      			{ "optic_ACO_grn_smg", "", 950, 250 }
      		};
      		mags[] = {
      			{ "16Rnd_9x21_Mag", "", 25 },
      			{ "6Rnd_45ACP_Cylinder", "", 50 },
      			{ "9Rnd_45ACP_Mag", "", 45 },
      			{ "30Rnd_9x21_Mag", "", 75 }
      		};
      	};
      
      
      
      
      	//Basic Shops
      	class genstore {
      		name = "Altis General Store";
      		side = "civ";
      		license = "";
      		level[] = { "", "", -1, "" };
      		items[] = {
      			{ "Binocular", "", 150, -1 },
      			{ "ItemGPS", "", 100, 45 },
      			{ "ItemMap", "", 50, 35 },
      			{ "ItemCompass", "", 50, 25 },
      			{ "ItemWatch", "", 50, -1 },
      			{ "ToolKit", "", 250, 75 },
      			{ "FirstAidKit", "", 150, 65 },
      			{ "NVGoggles", "", 2000, 980 },
      			{ "Chemlight_red", "", 300, -1 },
      			{ "Chemlight_yellow", "", 300, 50 },
      			{ "Chemlight_green", "", 300, 50 },
      			{ "Chemlight_blue", "", 300, 50 }
      		};
      		mags[] = {};
      	};
      
      
      
      
      	class f_station_store {
      		name = "Altis Fuel Station Store";
      		side = "";
      		license = "";
      		level[] = { "", "", -1, "" };
      		items[] = {
      			{ "Binocular", "", 750, -1 },
      			{ "ItemGPS", "", 500, 45 },
      			{ "ItemMap", "", 250, 35 },
      			{ "ItemCompass", "", 250, 25 },
      			{ "ItemWatch", "", 250, -1 },
      			{ "ToolKit", "", 1250, 75 },
      			{ "FirstAidKit", "", 750, 65 },
      			{ "NVGoggles", "", 10000, 980 },
      			{ "Chemlight_red", "", 1500, -1 },
      			{ "Chemlight_yellow", "", 1500, 50 },
      			{ "Chemlight_green", "", 1500, 50 },
      			{ "Chemlight_blue", "", 1500, 50 }
      		};
      		mags[] = {};
      	};
      
      
      
      
      	//Cop Shops
      	class cop_basic {
      		name = "Polizeishop";
      		side = "cop";
      		license = "";
      		level[] = { "", "", -1, "" };
      		items[] = {
      			{ "hgun_P07_F", "Taser", 4750, 50 },
      			{ "hgun_PDW2000_F", "Automatischer Taser", 7250, 50 },
      			{ "muzzle_snds_L", "Taser Schalldämpfer", 650, -1 },
      			{ "optic_Aco_smg","",200 },
      			{ "optic_ACO_grn_smg","",200 },
      			{ "optic_Holosight","",200 },
      			{ "acc_pointer_IR","",200 },
      			{ "acc_flashlight","",200 },
      			{ "ItemMap","",50 },
      			{ "ItemRadio","Smartphone",100 },
      			{ "ItemGPS","",200 },
      			{ "ToolKit","",5000 },
      			{ "Medikit","",1000 },
      			{ "Binocular","",150 },
      			{ "NVGoggles","",2000 },
      			{ "Chemlight_red","",300 },
      			{ "Chemlight_yellow","",300 },
      			{ "Chemlight_green","",300 },
      			{ "Chemlight_blue","",300 }
      		};
      		mags[] = {
      			{ "16Rnd_9x21_Mag", "Taser Magazin", 25 },
      			{ "30Rnd_9x21_Mag", "Automatischer Taser Magazin", 25 }
      		};
      	};
      
      
      
      
      	class cop_patrol {
      		name = "Polizeishop";
      		side = "cop";
      		license = "";
      		level[] = { "life_coplevel", "SCALAR", 2, "Du musst ein Polizeimeister sein!" };
      		items[] = {
      			{ "hgun_P07_F", "Taser", 4750, 50 },
      			{ "hgun_PDW2000_F", "Automatischer Taser", 7250, 50 },
      			{ "SMG_02_F", "Automatischer Sting Taser", 7250, 50 },
      			{ "muzzle_snds_L", "Taser Schalldämpfer", 650, -1 },
      			{ "optic_Aco_smg","",200 },
      			{ "optic_ACO_grn_smg","",200 },
      			{ "optic_Holosight","",200 },
      			{ "acc_pointer_IR","",200 },
      			{ "acc_flashlight","",200 },
      			{ "optic_Holosight_smg","",200 },
      			{ "optic_Holosight_smg","",200 },
      			{ "optic_MRCO","",2500 },
      			{ "optic_ERCO_blk_F","",2500 },
      			{ "optic_ERCO_khk_F","",2500 },
      			{ "optic_ERCO_snd_F","",2500 },
      			{ "ItemMap","",50 },
      			{ "ItemRadio","Smartphone",100 },
      			{ "ItemGPS","",200 },
      			{ "ToolKit","",5000 },
      			{ "Medikit","",1000 },
      			{ "Binocular","",150 },
      			{ "NVGoggles","",2000 },
      			{ "Chemlight_red","",300 },
      			{ "Chemlight_yellow","",300 },
      			{ "Chemlight_green","",300 },
      			{ "Chemlight_blue","",300 }
      		};
      		mags[] = {
      			{ "30Rnd_9x21_Mag", "Automatischer Taser Magazin", 25 },
      			{ "30Rnd_9x21_Mag", "Automatischer Sting Taser", 130 }
      		};
      	};
      
      
      
      
      	class cop_sergeant {
      		name = "Polizeishop";
      		side = "cop";
      		license = "";
      		level[] = { "life_coplevel", "SCALAR", 3, "Du musst ein Polizeiobermeister sein!" };
      		items[] = {
      			{ "hgun_P07_F", "Taser", 4750, 50 },
      			{ "hgun_PDW2000_F", "Automatischer Taser", 7250, 50 },
      			{ "SMG_02_F", "Automatischer Sting Taser", 7250, 50 },
      			{ "muzzle_snds_L", "Taser Schalldämpfer", 650, -1 },
      			{ "arifle_MX_SW_Black_F", "MX-SW Automatischer Taser", 20000, 50 },
      			{ "muzzle_snds_H", "MX-SW Schalldämpfer", 650, -1 },
      			{ "optic_Aco_smg","",200 },
      			{ "optic_ACO_grn_smg","",200 },
      			{ "optic_Holosight","",200 },
      			{ "acc_pointer_IR","",200 },
      			{ "acc_flashlight","",200 },
      			{ "optic_Holosight_smg","",200 },
      			{ "optic_Holosight_smg","",200 },
      			{ "optic_MRCO","",2500 },
      			{ "optic_ERCO_blk_F","",2500 },
      			{ "optic_ERCO_khk_F","",2500 },
      			{ "optic_ERCO_snd_F","",2500 },
      			{ "ItemMap","",50 },
      			{ "ItemRadio","Smartphone",100 },
      			{ "ItemGPS","",200 },
      			{ "ToolKit","",5000 },
      			{ "Medikit","",1000 },
      			{ "Binocular","",150 },
      			{ "NVGoggles","",2000 },
      			{ "Chemlight_red","",300 },
      			{ "Chemlight_yellow","",300 },
      			{ "Chemlight_green","",300 },
      			{ "Chemlight_blue","",300 }
      		};
      		mags[] = {
      			{ "30Rnd_9x21_Mag", "Automatischer Taser Magazin", 25 },
      			{ "30Rnd_9x21_Mag", "Automatischer Sting Taser Magazin", 130 },
      			{ "100Rnd_65x39_caseless_mag", "MX-SW Automatischer Taser Magazin", 1500 }
      		};
      	};
      
      
      
      
      		class cop_krypo {
      		name = "Polizeishop";
      		side = "cop";
      		license = "";
      		level[] = { "life_coplevel", "SCALAR", 5, "Du musst ein Krypo sein!" };
      		items[] = {
      			{ "hgun_P07_F", "Taser", 4750, 50 },
      			{ "hgun_PDW2000_F", "Automatischer Taser", 7250, 50 },
      			{ "SMG_02_F", "Automatischer Sting Taser", 7250, 50 },
      			{ "muzzle_snds_L", "Taser Schalldämpfer", 650, -1 },
      			{ "arifle_MX_SW_Black_F", "MX-SW Automatischer Taser", 20000, 50 },
      			{ "muzzle_snds_H", "MX-SW Schalldämpfer", 650, -1 },
      			{ "arifle_MXC_Black_F", "MXC Scharf", 20000, 50 },
      			{ "arifle_SPAR_01_blk_F","",30000 },
      			{ "arifle_SPAR_01_khk_F","",30000 },
      			{ "arifle_SPAR_01_snd_F","",30000 },
      			{ "arifle_SPAR_01_GL_blk_F","",34000 },
      			{ "arifle_SPAR_01_GL_khk_F","",34000 },
      			{ "arifle_SPAR_01_GL_snd_F","",34000 },
      			{ "srifle_EBR_F","",30000 },
      			{ "optic_Aco_smg","",200 },
      			{ "optic_ACO_grn_smg","",200 },
      			{ "optic_Holosight","",200 },
      			{ "acc_pointer_IR","",200 },
      			{ "acc_flashlight","",200 },
      			{ "optic_Holosight_smg","",200 },
      			{ "optic_Holosight_smg","",200 },
      			{ "optic_MRCO","",2500 },
      			{ "optic_ERCO_blk_F","",2500 },
      			{ "optic_ERCO_khk_F","",2500 },
      			{ "optic_ERCO_snd_F","",2500 },	
      			{ "optic_Arco","",2500 },
      			{ "optic_Hamr","",2500 },
      			{ "optic_NVS","",2500 },
      			{ "optic_DMS","",2500 },
      			{ "optic_SOS","",2500 },
      			{ "optic_LRPS","",2500 },
      			{ "optic_LRPS_tna_F","",2500 },
      			{ "optic_LRPS_ghex_F","",2500 },
      			{ "optic_AMS","",2500 },
      			{ "ItemMap","",50 },
      			{ "ItemRadio","Smartphone",100 },
      			{ "ItemGPS","",200 },
      			{ "ToolKit","",5000 },
      			{ "Medikit","",1000 },
      			{ "Binocular","",150 },
      			{ "NVGoggles","",2000 },
      			{ "Chemlight_red","",300 },
      			{ "Chemlight_yellow","",300 },
      			{ "Chemlight_green","",300 },
      			{ "Chemlight_blue","",300 },
      			{ "Rangefinder","",2500 },
      			{ "HandGrenade_Stone","Flashbang",1500 }
      		};
      		mags[] = {
      			{ "30Rnd_9x21_Mag", "Automatischer Taser Magazin", 25 },
      			{ "30Rnd_9x21_Mag", "Automatischer Sting Taser Magazin", 130 },
      			{ "100Rnd_65x39_caseless_mag", "MX-SW Automatischer Taser Magazin", 1500 },
      			{ "30Rnd_65x39_caseless_mag", "MXC Scharf", 1500 },
      			{ "30Rnd_556x45_Stanag", "SPAR Scharf", 800 },
      			{ "20Rnd_762x51_Mag","",50 }
      		};
      	};
      
      
      
      
      	class cop_sek {
      		name = "Polizeishop";
      		side = "cop";
      		license = "";
      		level[] = { "life_coplevel", "SCALAR", 4, "Du musst ein Polizeihauptmeister sein!" };
      		items[] = {
      			{ "hgun_P07_F", "Taser", 4750, 50 },
      			{ "hgun_PDW2000_F", "Automatischer Taser", 7250, 50 },
      			{ "SMG_02_F", "Automatischer Sting Taser", 7250, 50 },
      			{ "muzzle_snds_L", "Taser Schalldämpfer", 650, -1 },
      			{ "arifle_MX_SW_Black_F", "MX-SW Automatischer Taser", 20000, 50 },
      			{ "muzzle_snds_H", "MX-SW Schalldämpfer", 650, -1 },
      			{ "arifle_MXC_Black_F", "MXC Scharf", 20000, 50 },
      			{ "arifle_SPAR_01_blk_F","",30000 },
      			{ "arifle_SPAR_01_khk_F","",30000 },
      			{ "arifle_SPAR_01_snd_F","",30000 },
      			{ "arifle_SPAR_01_GL_blk_F","",34000 },
      			{ "arifle_SPAR_01_GL_khk_F","",34000 },
      			{ "arifle_SPAR_01_GL_snd_F","",34000 },
      			{ "arifle_SPAR_02_blk_F","",38000 },
      			{ "arifle_SPAR_02_khk_F","",38000 },
      			{ "arifle_SPAR_02_snd_F","",38000 },
      			{ "arifle_SPAR_03_blk_F","",40000 },
      			{ "arifle_SPAR_03_khk_F","",40000 },
      			{ "arifle_SPAR_03_snd_F","",40000 },
      			{ "srifle_EBR_F","",30000 },
      			{ "optic_Aco_smg","",200 },
      			{ "optic_ACO_grn_smg","",200 },
      			{ "optic_Holosight","",200 },
      			{ "acc_pointer_IR","",200 },
      			{ "acc_flashlight","",200 },
      			{ "optic_Holosight_smg","",200 },
      			{ "optic_Holosight_smg","",200 },
      			{ "optic_MRCO","",2500 },
      			{ "optic_ERCO_blk_F","",2500 },
      			{ "optic_ERCO_khk_F","",2500 },
      			{ "optic_ERCO_snd_F","",2500 },	
      			{ "optic_Arco","",2500 },
      			{ "optic_Hamr","",2500 },
      			{ "optic_NVS","",2500 },
      			{ "optic_DMS","",2500 },
      			{ "optic_SOS","",2500 },
      			{ "optic_LRPS","",2500 },
      			{ "optic_LRPS_tna_F","",2500 },
      			{ "optic_LRPS_ghex_F","",2500 },
      			{ "optic_AMS","",2500 },
      			{ "ItemMap","",50 },
      			{ "ItemRadio","Smartphone",100 },
      			{ "ItemGPS","",200 },
      			{ "ToolKit","",5000 },
      			{ "Medikit","",1000 },
      			{ "Binocular","",150 },
      			{ "NVGoggles","",2000 },
      			{ "Chemlight_red","",300 },
      			{ "Chemlight_yellow","",300 },
      			{ "Chemlight_green","",300 },
      			{ "Chemlight_blue","",300 },
      			{ "Rangefinder","",2500 },
      			{ "HandGrenade_Stone","Flashbang",1500 }
      		};
      		mags[] = {
      			{ "30Rnd_9x21_Mag", "Automatischer Taser Magazin", 25 },
      			{ "30Rnd_9x21_Mag", "Automatischer Sting Taser Magazin", 130 },
      			{ "100Rnd_65x39_caseless_mag", "MX-SW Automatischer Taser Magazin", 1500 },
      			{ "30Rnd_65x39_caseless_mag", "MXC Scharf", 1500 },
      			{ "30Rnd_556x45_Stanag", "SPAR Scharf", 800 },
      			{ "20Rnd_762x51_Mag","",50 },
      			{ "150Rnd_556x45_Drum_Mag_F","SPAR 150 Scharf",50 }
      		};
      	};
      
      
      
      
      	//Medic Shops
      	class med_basic {
      		name = "store";
      		side = "med";
      		license = "";
      		level[] = { "", "", -1, "" };
      		items[] = {
      			{ "ItemGPS", "", 100, 45 },
      			{ "Binocular", "", 150, -1 },
      			{ "ToolKit", "", 250, 75 },
      			{ "FirstAidKit", "", 150, 65 },
      			{ "Medikit", "", 500, 450 },
      			{ "NVGoggles", "", 1200, 980 }
      		};
      		mags[] = {};
      	};
      };
      Alles anzeigen

      Versuchs mal damit :P

      Danke :)

    • Waffen Shop

      • dululu
      • 18. August 2016 um 13:53
      Zitat von StitZle

      @yodabosten

      Mal eine Frage wie hast du es geschafft Magazine einzufügen ohne von BattlEye gekickt zu werden ?
      Ich werde dann immer gekickt wenn ich die kaufen will.

      Du musst die BEFilters anpassen :)

    • Waffen Shop

      • dululu
      • 18. August 2016 um 13:41
      Zitat von skyracer2012

      überprüf alle zeilen ob kommas fehlen, da dieser errorcode kommt, wenn man ein , vergisst !

      Naja wenn ich den Fehler finden würde ^^
      Ich bin die Datei schon 3 mal durchgegangen

    • Waffen Shop

      • dululu
      • 18. August 2016 um 11:47
      Zitat von Kuchenplatte

      ja weiter unten im Cop Shop da fehlt auch noch ein Komma bei den Optics...Hail Copy&Paste

      Denn müsste ich schon gefixt haben ^^
      Oder welche Reihe ist das ? =)

    • Waffen Shop

      • dululu
      • 18. August 2016 um 11:40
      Zitat von Kuchenplatte
      Code
      { "optic_ERCO_blk_F","",2500 },
                  { "optic_ERCO_khk_F","",2500 },
                  { "optic_ERCO_snd_F","",2500 }    <-- komma fehlt

      Ich glaube ich bin der behinderste Mensch in diesem Forum :)
      Es ist noch ein Fehler ^^
      ErrorMessage: File mpmissions\__cur_mp.Altis\Config_Weapons.hpp, line 175: Config: 'm' encountered instead of ','

      Spoiler anzeigen
      Code
      /*
      *    Format:
      *        level: ARRAY (This is for limiting items to certain things)
      *            0: Variable to read from
      *            1: Variable Value Type (SCALAR / BOOL / EQUAL)
      *            2: What to compare to (-1 = Check Disabled)
      *            3: Custom exit message (Optional)
      *
      *    items: { Classname, Itemname, BuyPrice, SellPrice }
      *
      *    Itemname only needs to be filled if you want to rename the original object name.
      *
      *    Weapon classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Weapons
      *    Item classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Items
      *
      */
      class WeaponShops {
          //Armory Shops
          class gun {
              name = "Legalerwaffenhändler";
              side = "civ";
              license = "gun";
              level[] = { "", "", -1, "" };
              items[] = {
                  { "hgun_Rook40_F", "", 6500, 500 },
                  { "hgun_Pistol_heavy_02_F", "", 9850, -1 },
                  { "hgun_ACPC2_F", "", 11500, -1 },
                  { "hgun_PDW2000_F", "", 20000, -1 },
                  { "optic_ACO_grn_smg", "", 2500, 250 }
              };
              mags[] = {
                  { "16Rnd_9x21_Mag", "", 25 },
                  { "6Rnd_45ACP_Cylinder", "", 50 },
                  { "9Rnd_45ACP_Mag", "", 45 },
                  { "30Rnd_9x21_Mag", "", 75 }
              };
          };
      
      
      
      
          class rebel {
              name = "Rebellenwaffenhändler";
              side = "civ";
              license = "rebel";
              level[] = { "", "", -1, "" };
              items[] = {
                  { "arifle_TRG20_F", "", 25000, 2500 },
                  { "arifle_Katiba_F", "", 30000, 5000 },
                  { "srifle_DMR_01_F", "", 50000, -1 },
                  { "arifle_SDAR_F", "", 20000, 7500 },
                  { "optic_ACO_grn", "", 3500, 350 },
                  { "optic_Holosight", "", 3600, 275 },
                  { "optic_Hamr", "", 7500, -1 },
                  { "acc_flashlight", "", 1000, 100 }
              };
              mags[] = {
                  { "30Rnd_556x45_Stanag", "", 300 },
                  { "30Rnd_65x39_caseless_green", "", 275 },
                  { "10Rnd_762x54_Mag", "", 500 },
                  { "20Rnd_556x45_UW_mag", "", 125 }
              };
          };
      
      
      
      
          class gang {
              name = "Gangversteck";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = {
                  { "hgun_Rook40_F", "", 1500, 500 },
                  { "hgun_Pistol_heavy_02_F", "", 2500, -1 },
                  { "hgun_ACPC2_F", "", 4500, -1 },
                  { "hgun_PDW2000_F", "", 9500, -1 },
                  { "optic_ACO_grn_smg", "", 950, 250 }
              };
              mags[] = {
                  { "16Rnd_9x21_Mag", "", 25 },
                  { "6Rnd_45ACP_Cylinder", "", 50 },
                  { "9Rnd_45ACP_Mag", "", 45 },
                  { "30Rnd_9x21_Mag", "", 75 }
              };
          };
      
      
      
      
          //Basic Shops
          class genstore {
              name = "Altis General Store";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = {
                  { "Binocular", "", 150, -1 },
                  { "ItemGPS", "", 100, 45 },
                  { "ItemMap", "", 50, 35 },
                  { "ItemCompass", "", 50, 25 },
                  { "ItemWatch", "", 50, -1 },
                  { "ToolKit", "", 250, 75 },
                  { "FirstAidKit", "", 150, 65 },
                  { "NVGoggles", "", 2000, 980 },
                  { "Chemlight_red", "", 300, -1 },
                  { "Chemlight_yellow", "", 300, 50 },
                  { "Chemlight_green", "", 300, 50 },
                  { "Chemlight_blue", "", 300, 50 }
              };
              mags[] = {};
          };
      
      
      
      
          class f_station_store {
              name = "Altis Fuel Station Store";
              side = "";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = {
                  { "Binocular", "", 750, -1 },
                  { "ItemGPS", "", 500, 45 },
                  { "ItemMap", "", 250, 35 },
                  { "ItemCompass", "", 250, 25 },
                  { "ItemWatch", "", 250, -1 },
                  { "ToolKit", "", 1250, 75 },
                  { "FirstAidKit", "", 750, 65 },
                  { "NVGoggles", "", 10000, 980 },
                  { "Chemlight_red", "", 1500, -1 },
                  { "Chemlight_yellow", "", 1500, 50 },
                  { "Chemlight_green", "", 1500, 50 },
                  { "Chemlight_blue", "", 1500, 50 }
              };
              mags[] = {};
          };
      
      
      
      
          //Cop Shops
          class cop_basic {
              name = "Polizeishop";
              side = "cop";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = {
                  { "hgun_P07_F", "Taser", 4750, 50 },
      			{ "hgun_PDW2000_F", "Automatischer Taser", 7250, 50 },
      			{ "muzzle_snds_L", "Taser Schalldämpfer", 650, -1 },
      			{ "optic_Aco_smg","",200 },
      			{ "optic_ACO_grn_smg","",200 },
      			{ "optic_Holosight","",200 },
      			{ "acc_pointer_IR","",200 },
      			{ "acc_flashlight","",200 },
      			{ "ItemMap","",50 },
      			{ "ItemRadio","Smartphone",100 },
      			{ "ItemGPS","",200 },
      			{ "ToolKit","",5000 },
      			{ "Medikit","",1000 },
      			{ "Binocular","",150 },
      			{ "NVGoggles","",2000 },
      			{ "Chemlight_red","",300 },
      			{ "Chemlight_yellow","",300 },
      			{ "Chemlight_green","",300 },
      			{ "Chemlight_blue","",300 }
              };
              mags[] = {
                  { "16Rnd_9x21_Mag", "Taser Magazin", 25 },
      			{ "30Rnd_9x21_Mag", "Automatischer Taser Magazin", 25 }
              };
          };
      
      
      
      
          class cop_patrol {
              name = "Polizeishop";
              side = "cop";
              license = "";
              level[] = { "life_coplevel", "SCALAR", 2, "Du musst ein Polizeimeister sein!" };
              items[] = {
      			{ "hgun_P07_F", "Taser", 4750, 50 },
      			{ "hgun_PDW2000_F", "Automatischer Taser", 7250, 50 },
      			{ "SMG_02_F", "Automatischer Sting Taser", 7250, 50 },
      			{ "muzzle_snds_L", "Taser Schalldämpfer", 650, -1 },
      			{ "optic_Aco_smg","",200 },
      			{ "optic_ACO_grn_smg","",200 },
      			{ "optic_Holosight","",200 },
      			{ "acc_pointer_IR","",200 },
      			{ "acc_flashlight","",200 },
      		    { "optic_Holosight_smg","",200 },
                  { "optic_Holosight_smg","",200 },
                  { "optic_MRCO","",2500 },
                  { "optic_ERCO_blk_F","",2500 },
                  { "optic_ERCO_khk_F","",2500 },
                  { "optic_ERCO_snd_F","",2500 },
      			{ "ItemMap","",50 },
      			{ "ItemRadio","Smartphone",100 },
      			{ "ItemGPS","",200 },
      			{ "ToolKit","",5000 },
      			{ "Medikit","",1000 },
      			{ "Binocular","",150 },
      			{ "NVGoggles","",2000 },
      			{ "Chemlight_red","",300 },
      			{ "Chemlight_yellow","",300 },
      			{ "Chemlight_green","",300 },
      			{ "Chemlight_blue","",300 }
              mags[] = {
      			{ "30Rnd_9x21_Mag", "Automatischer Taser Magazin", 25 },
                  { "30Rnd_9x21_Mag", "Automatischer Sting Taser", 130 }
              };
          };
      
      
      
      
          class cop_sergeant {
              name = "Polizeishop";
              side = "cop";
              license = "";
              level[] = { "life_coplevel", "SCALAR", 3, "Du musst ein Polizeiobermeister sein!" };
              items[] = {
      			{ "hgun_P07_F", "Taser", 4750, 50 },
      			{ "hgun_PDW2000_F", "Automatischer Taser", 7250, 50 },
      			{ "SMG_02_F", "Automatischer Sting Taser", 7250, 50 },
      			{ "muzzle_snds_L", "Taser Schalldämpfer", 650, -1 },
      			{ "arifle_MX_SW_Black_F", "MX-SW Automatischer Taser", 20000, 50 },
      			{ "muzzle_snds_H", "MX-SW Schalldämpfer", 650, -1 },
      			{ "optic_Aco_smg","",200 },
      			{ "optic_ACO_grn_smg","",200 },
      			{ "optic_Holosight","",200 },
      			{ "acc_pointer_IR","",200 },
      			{ "acc_flashlight","",200 },
      		    {"optic_Holosight_smg","",200 },
                  { "optic_Holosight_smg","",200 },
                  { "optic_MRCO","",2500 },
                  { "optic_ERCO_blk_F","",2500 },
                  { "optic_ERCO_khk_F","",2500 },
                  { "optic_ERCO_snd_F","",2500 },
      			{ "ItemMap","",50 },
      			{ "ItemRadio","Smartphone",100 },
      			{ "ItemGPS","",200 },
      			{ "ToolKit","",5000 },
      			{ "Medikit","",1000 },
      			{ "Binocular","",150 },
      			{ "NVGoggles","",2000 },
      			{ "Chemlight_red","",300 },
      			{ "Chemlight_yellow","",300 },
      			{ "Chemlight_green","",300 },
      			{ "Chemlight_blue","",300 }
              mags[] = {
      			{ "30Rnd_9x21_Mag", "Automatischer Taser Magazin", 25 },
                  { "30Rnd_9x21_Mag", "Automatischer Sting Taser Magazin", 130 },
      			{ "100Rnd_65x39_caseless_mag", "MX-SW Automatischer Taser Magazin", 1500 }
              };
          };
      
      	    class cop_krypo {
              name = "Polizeishop";
              side = "cop";
              license = "";
              level[] = { "life_coplevel", "SCALAR", 5, "Du musst ein Krypo sein!" };
              items[] = {
      			{ "hgun_P07_F", "Taser", 4750, 50 },
      			{ "hgun_PDW2000_F", "Automatischer Taser", 7250, 50 },
      			{ "SMG_02_F", "Automatischer Sting Taser", 7250, 50 },
      			{ "muzzle_snds_L", "Taser Schalldämpfer", 650, -1 },
      			{ "arifle_MX_SW_Black_F", "MX-SW Automatischer Taser", 20000, 50 },
      			{ "muzzle_snds_H", "MX-SW Schalldämpfer", 650, -1 },
      			{ "arifle_MXC_Black_F", "MXC Scharf", 20000, 50 },
      			{ "arifle_SPAR_01_blk_F","",30000 },
      			{ "arifle_SPAR_01_khk_F","",30000 },
      			{ "arifle_SPAR_01_snd_F","",30000 },
      			{ "arifle_SPAR_01_GL_blk_F","",34000 },
      			{ "arifle_SPAR_01_GL_khk_F","",34000 },
      			{ "arifle_SPAR_01_GL_snd_F","",34000 },
      			{ "srifle_EBR_F","",30000 },
      			{ "optic_Aco_smg","",200 },
      			{ "optic_ACO_grn_smg","",200 },
      			{ "optic_Holosight","",200 },
      			{ "acc_pointer_IR","",200 },
      			{ "acc_flashlight","",200 },
      		    { "optic_Holosight_smg","",200 },
                  { "optic_Holosight_smg","",200 },
                  { "optic_MRCO","",2500 },
                  { "optic_ERCO_blk_F","",2500 },
                  { "optic_ERCO_khk_F","",2500 },
                  { "optic_ERCO_snd_F","",2500 },	
      			{ "optic_Arco","",2500 },
      			{ "optic_Hamr","",2500 },
      			{ "optic_NVS","",2500 },
      			{ "optic_DMS","",2500 },
      			{ "optic_SOS","",2500 },
      			{ "optic_LRPS","",2500 },
      			{ "optic_LRPS_tna_F","",2500 },
      			{ "optic_LRPS_ghex_F","",2500 },
      			{ "optic_AMS","",2500 },
      			{ "ItemMap","",50 },
      			{ "ItemRadio","Smartphone",100 },
      			{ "ItemGPS","",200 },
      			{ "ToolKit","",5000 },
      			{ "Medikit","",1000 },
      			{ "Binocular","",150 },
      			{ "NVGoggles","",2000 },
      			{ "Chemlight_red","",300 },
      			{ "Chemlight_yellow","",300 },
      			{ "Chemlight_green","",300 },
      			{ "Chemlight_blue","",300 },
      			{ "Rangefinder","",2500 },
      			{ "HandGrenade_Stone","Flashbang",1500 }
              mags[] = {
      			{ "30Rnd_9x21_Mag", "Automatischer Taser Magazin", 25 },
                  { "30Rnd_9x21_Mag", "Automatischer Sting Taser Magazin", 130 },
      			{ "100Rnd_65x39_caseless_mag", "MX-SW Automatischer Taser Magazin", 1500 },
      			{ "30Rnd_65x39_caseless_mag", "MXC Scharf", 1500 },
      			{ "30Rnd_556x45_Stanag", "SPAR Scharf", 800 },
      			{ "20Rnd_762x51_Mag","",50 }
              };
          };
      
      	    class cop_sek {
              name = "Polizeishop";
              side = "cop";
              license = "";
              level[] = { "life_coplevel", "SCALAR", 4, "Du musst ein Polizeihauptmeister sein!" };
              items[] = {
      			{ "hgun_P07_F", "Taser", 4750, 50 },
      			{ "hgun_PDW2000_F", "Automatischer Taser", 7250, 50 },
      			{ "SMG_02_F", "Automatischer Sting Taser", 7250, 50 },
      			{ "muzzle_snds_L", "Taser Schalldämpfer", 650, -1 },
      			{ "arifle_MX_SW_Black_F", "MX-SW Automatischer Taser", 20000, 50 },
      			{ "muzzle_snds_H", "MX-SW Schalldämpfer", 650, -1 },
      			{ "arifle_MXC_Black_F", "MXC Scharf", 20000, 50 },
      			{ "arifle_SPAR_01_blk_F","",30000 },
      			{ "arifle_SPAR_01_khk_F","",30000 },
      			{ "arifle_SPAR_01_snd_F","",30000 },
      			{ "arifle_SPAR_01_GL_blk_F","",34000 },
      			{ "arifle_SPAR_01_GL_khk_F","",34000 },
      			{ "arifle_SPAR_01_GL_snd_F","",34000 },
      			{ "arifle_SPAR_02_blk_F","",38000 },
      			{ "arifle_SPAR_02_khk_F","",38000 },
      			{ "arifle_SPAR_02_snd_F","",38000 },
      			{ "arifle_SPAR_03_blk_F","",40000 },
      			{ "arifle_SPAR_03_khk_F","",40000 },
      			{ "arifle_SPAR_03_snd_F","",40000 },
      			{ "srifle_EBR_F","",30000 },
      			{ "optic_Aco_smg","",200 },
      			{ "optic_ACO_grn_smg","",200 },
      			{ "optic_Holosight","",200 },
      			{ "acc_pointer_IR","",200 },
      			{ "acc_flashlight","",200 },
      		    {"optic_Holosight_smg","",200 },
                  { "optic_Holosight_smg","",200 },
                  { "optic_MRCO","",2500 },
                  { "optic_ERCO_blk_F","",2500 },
                  { "optic_ERCO_khk_F","",2500 },
                  { "optic_ERCO_snd_F","",2500 },	
      			{ "optic_Arco","",2500 },
      			{ "optic_Hamr","",2500 },
      			{ "optic_NVS","",2500 },
      			{ "optic_DMS","",2500 },
      			{ "optic_SOS","",2500 },
      			{ "optic_LRPS","",2500 },
      			{ "optic_LRPS_tna_F","",2500 },
      			{ "optic_LRPS_ghex_F","",2500 },
      			{ "optic_AMS","",2500 },
      			{ "ItemMap","",50 },
      			{ "ItemRadio","Smartphone",100 },
      			{ "ItemGPS","",200 },
      			{ "ToolKit","",5000 },
      			{ "Medikit","",1000 },
      			{ "Binocular","",150 },
      			{ "NVGoggles","",2000 },
      			{ "Chemlight_red","",300 },
      			{ "Chemlight_yellow","",300 },
      			{ "Chemlight_green","",300 },
      			{ "Chemlight_blue","",300 },
      			{ "Rangefinder","",2500 },
      			{ "HandGrenade_Stone","Flashbang",1500 }
              mags[] = {
      			{ "30Rnd_9x21_Mag", "Automatischer Taser Magazin", 25 },
                  { "30Rnd_9x21_Mag", "Automatischer Sting Taser Magazin", 130 },
      			{ "100Rnd_65x39_caseless_mag", "MX-SW Automatischer Taser Magazin", 1500 },
      			{ "30Rnd_65x39_caseless_mag", "MXC Scharf", 1500 },
      			{ "30Rnd_556x45_Stanag", "SPAR Scharf", 800 },
      			{ "20Rnd_762x51_Mag","",50 },
      			{ "150Rnd_556x45_Drum_Mag_F","SPAR 150 Scharf",50 }
              };
          };
      
      
      
      
          //Medic Shops
          class med_basic {
              name = "store";
              side = "med";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = {
                  { "ItemGPS", "", 100, 45 },
                  { "Binocular", "", 150, -1 },
                  { "ToolKit", "", 250, 75 },
                  { "FirstAidKit", "", 150, 65 },
                  { "Medikit", "", 500, 450 },
                  { "NVGoggles", "", 1200, 980 }
              };
              mags[] = {};
          };
      };
      Alles anzeigen
    • Cop Skins

      • dululu
      • 18. August 2016 um 11:30
      Zitat von skyracer2012

      schuldigung für die dummheit wo finde ich die ?

      Clothing_Config.hpp im Hauptverzeichnis also in der Altis_Life.Altis
      und die fn_playerSkins.sqf in core/functions

    • Waffen Shop

      • dululu
      • 18. August 2016 um 11:27

      Guten Tag, bitte lacht mich nicht aus xD ^^
      Ich finde einen Fehler in der Config_Weapons nicht ^^

      Fehler
      [spoiler]ErrorMessage: File mpmissions\__cur_mp.Altis\Config_Weapons.hpp, line 175: Config: 'm' encountered instead of ','/spoiler]
      Aber in der Reihe 175 ist nichts ^^bzw kein Fehler

      Config_Weapons im Anhang

      MfG

      Dateien

      Config_Weapons.hpp.txt 13,54 kB – 199 Downloads
    • Cop Skins

      • dululu
      • 18. August 2016 um 10:58
      Spoiler anzeigen
      Zitat von Kuchenplatte

      Hier trägst du deine Classes ein :

      Code
      class cop {
              title = "STR_Shops_C_Police";
              license = "";
              side = "cop";
              uniforms[] = {
                  { "NONE", "Remove Uniform", 0, { "", "", -1 } },
                  { "U_Rangemaster", "Cop Uniform", 25, { "", "", -1 } },
      			{ "U_B_CombatUniform_mcam", "SEK", 25, { "life_coplevel", "SCALAR", 7 } },
                  { "U_I_Wurst", "ZollWurst", 350, { "life_coplevel", "SCALAR", 4 } },
                  { "U_B_survival_uniform", "Wurst", 1250, { "life_coplevel", "SCALAR", 1 } },
      			{ "U_BG_Wurstwasser", "Polizei Uniform in Wurstmantel", 1250, { "life_coplevel", "SCALAR", 1 } },
      			{ "U_WurstmitKäase", "Polizei Käse mit wurst", 1250, { "life_coplevel", "SCALAR", 1 } },
                  { "U_B_Pommesgabel", "Pommesschranke", 550, { "life_coplevel", "SCALAR", 2 } }
              };
      Alles anzeigen


      und da kommen deine Texturen rein.

      Code
      case west: {
      
      
      
      
      //Cop Level Abfrage
      
      
      
      
                      ist Cop level == 1
      		if(uniform player == "U_Rangemaster") then {
      			player setObjectTextureGlobal [0, "textures\cop_uniform.jpg"];
      		};
                      ist Cop level == 2
      		if(uniform player == "U_Rangemaster") then {
      			player setObjectTextureGlobal [0, "textures\cop_uniform.jpg"];
      		};
      		if(uniform player == "classname_wurst") then {
      			player setObjectTextureGlobal [0, "textures\wurstpaa"];		
      		};
      		if(uniform player == "classname_wurst") then {
      			player setObjectTextureGlobal [0, "textures\wurst.jpg"];
      		};	
      		if(uniform player == "classname_wurst") then {
      			player setObjectTextureGlobal [0, "textures\wurst.jpg"];
      		};
      Alles anzeigen

      Ich glaube er meint das so ->>


      Spoiler anzeigen
      Code
      case west: {
      //Cop Level Abfrage
                      ist Cop level == 1
      		if(uniform player == "U_Rangemaster") then {
      			player setObjectTextureGlobal [0, "textures\cop_uniform.jpg"];
      		};
                      ist Cop level == 2
      		if(uniform player == "U_Rangemaster") then {
      			player setObjectTextureGlobal [0, "textures\cop_uniform.jpg"];
      		};
      		if(uniform player == "classname_wurst") then {
      			player setObjectTextureGlobal [0, "textures\wurstpaa"];		
      		};
      		if(uniform player == "classname_wurst") then {
      			player setObjectTextureGlobal [0, "textures\wurst.jpg"];
      		};	
      		if(uniform player == "classname_wurst") then {
      			player setObjectTextureGlobal [0, "textures\wurst.jpg"];
      		};
      Alles anzeigen
    • Cop Skins

      • dululu
      • 18. August 2016 um 10:54
      Zitat von skyracer2012

      nein ich möchte mehrere kleidungen mit einer textur

      Mach doch in der playerSkins noch ne Abfrage rein wenn der Spieler Cop Level 1
      diese Textur das ist und wenn er Cop Level 2 ist diese ^^

      MfG

    • Mission startet immer neu

      • dululu
      • 17. August 2016 um 20:13
      Zitat von Shinji

      HAst du durch zufall eine Ältere Mission genommen noch vor 3den Editor Zeiten?
      Wenn ja, dann ist deine Mission.sqm schrott und musst sie erst vorher updaten.

      @blackfisch die Mission besagt eindeutig dass er nicht alle Bis functions überschreibt :) ~ clean ja, aber sie verrät doch mehr als man denkt :)

      Hab ich nicht... Willst du die Mission mal haben ?

    • Mission startet immer neu

      • dululu
      • 17. August 2016 um 19:01
      Zitat von AustrianNoob

      persistent = 1;


      In die Server.cfg

      Siehe den Bohemia Beitrag: server.cfg


      @AustianNoob persistent = 1; ist schon drin.

    • Mission startet immer neu

      • dululu
      • 17. August 2016 um 18:43
      Zitat von powerafro2

      Weiß nicht ob du dieses schon getan hast aber pack diesen Code hier mal in die [lexicon]Startparameter[/lexicon].


      Code: -autoinit


      mfg power


      @powerafro2 Hab ich schon


      Zitat von blackfisch

      Das Problem ist nach meinem Verständnis, dass sie ständig neustartet

      Das Problem ist, dein Log ist komplett sauber. Was war denn deine letzte Änderung?

      @blackfisch eigentlich alles weil ich nicht so viel geändert hab

    • Mission startet immer neu

      • dululu
      • 17. August 2016 um 17:55

      Guten Tag,
      ich habe ein Problem,
      meine Altis Life Mission startet immer neu.
      Kurze Info's:
      Version 4.4 old
      Map: Altis Life Map
      Der Fehler tritt immer mit meiner Missions auf.
      Doch ich finde den Fehler nicht
      Der RPT Log ist im Anhang.
      Wenn ihr meine Mission haben wollt meldet euch einfach

      MfG
      Und ich hoffe ihr könnt mir schnell helfen.

      Dateien

      log.txt 181,06 kB – 173 Downloads
    • Shop_Item Fehler

      • dululu
      • 11. August 2016 um 23:21

      Ich hab einfach meinen Script neugemacht !
      #gelöst

    • Shop_Item Fehler

      • dululu
      • 11. August 2016 um 20:52
      Zitat von Molaron

      Dann hänge doch mal bitte die common.hpp an ;)


      Ich ab den ganzen dialog ordner mal dran gehangen ^^

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