Im Download Bereich gibt's doch welche.
Entweder dort oder warte bis der Marktbereich fertig ist an dem ich schon eine Zeit bastel.
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Im Download Bereich gibt's doch welche.
Entweder dort oder warte bis der Marktbereich fertig ist an dem ich schon eine Zeit bastel.
ü ä ö entfernen
Zb aus dem:
//Cop Ausrüstung
class cop_ausrüstung {
name = "Polizei Ausrüstung";
side = "cop";
conditions = "";
items[] = {
{ "Binocular", "", 150, 75, "" },
{ "ItemGPS", "", 100, 50, "" },
{ "NVGoggles", "", 2000, 1000, "" },
{ "ACE_EarPlugs", "", 100, 50, "" },
{ "ACE_CableTie", "", 100, 100, "" }
};
mags[] = {};
accs[] = {};
};
Alles anzeigen
Wird das:
//Cop Ausrüstung
class cop_ausruestung {
name = "Polizei Ausruestung";
side = "cop";
conditions = "";
items[] = {
{ "Binocular", "", 150, 75, "" },
{ "ItemGPS", "", 100, 50, "" },
{ "NVGoggles", "", 2000, 1000, "" },
{ "ACE_EarPlugs", "", 100, 50, "" },
{ "ACE_CableTie", "", 100, 100, "" }
};
mags[] = {};
accs[] = {};
};
Alles anzeigen
Nach der Erstellung eines Accounts auf Native-Network.net wird dir ein Leitfaden angezeigt welchen Du lesen und akzeptieren musst um unser Forum nutzen zu können. Diesen Leitfaden kannst Du nun im folgenden nachlesen.
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Punkt 1. Die Suchfunktion
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Die Suche dauert nur einige Sekunden und erspart eine Menge Arbeit.
Punkt 2. Der Titel
Der Titel deines Beitrages sollte möglichst Aussagekräftig sein und direkt ersichtlich machen worum es in deinem Beitrag geht.
Beitragstitel wie "Brauche Hilfe" sind nicht wirklich hilfreich und kommen nicht unbedingt gut an.
Punkt 3. Der Inhalt.
Die Erklärung deines Problems sollte immer möglichst detailliert erfolgen. Gerade wenn Du einen Beitrag in einer unserer "Spieler helfen Spielern"-Sektionen eröffnest sollte dein Beitrag folgendes beinhalten um dir schnell und unkompliziert bei deinem Anliegen helfen zu können:
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Erfüllt der Server die Anforderungen für extDB3?
Schau mal in denn Logs von der dB
Wie soll extDB Logs schreiben wenn es nicht geladen wird?
SuFu nutzen soll im übrigen helfen
Jap ich nutze Malden. Bloß einfach nur auskommentieren ist glaube ich ein bisschen blöd. Dann wird ja bestimmt wieder irgendwas blockiert.
Das Map Objekt mit der Variable "fed_bank" beim Mapwechsel gelöscht.
Dazu gab es schon hunderte Beiträge...
# This config file is only provided as an example file.
# Edit it to sute your needs.
# For more info on how to edit this file. use the Readme.txt file or visit http://www.ibattle.org/install-and-configure
#--------------------------------------------------------------------------------------------------------
[Bec]
#--------------------------------------------------------------------------------------------------------
# Set the ip to your server. normally 127.0.0.1 will be fine.
Ip = 127.0.0.1
# Set the port to the server. default port is 2302
Port = 2902
# Set the path to the BattlEye directory that is currently in use by the server.
BePath = C:\Users\Markus\Desktop\Test Server KKW\steamapps\common\Arma 3 Server\TADST\default\BattlEye
# Set the path to your Admins.xml file containing your admins.
Admins = Admins.xml
# Set the path to your Commands.xml file.
Commands = Commands.xml
#--------------------------------------------------------------------------------------------------------
[Misc]
#--------------------------------------------------------------------------------------------------------
# Auto run loadbans when ban file(s) changes.
# 1 or True will turn it on.
# 0 or False will turn it off.
# If this parameter is not defined it will use False as default.
AutoLoadBans = True
# Set which type of hacks that will be added to your banlist.
# 0 = none. 1 = GameHack. 2 = Battleye Hack. 3 = both GameHack & Battleye Hack.
# value 3 is set as default if this parameter is not defined.
Ban = 3
# Set the names of your custom ban files, Separate each file with "," (comma): file1.txt, banfile2.txt, newfile.txt
# If you do not use any custom ban files. delete this option or leave this option commented.
# This option will check ban files for changes and automatic do a loadbans file when a file gets changed
# Do not specify the default bans.txt file here.
#BeCustomBanFiles = Bans1.txt, file2.txt, file3.txt
# Set the height & width of Becs console window
ConsoleHeight = 45
ConsoleWidth = 165
# Only allow english chars.
#AsciiNickOnly = False
# Only allow english chars to be typed on the chat. Note, Warnings must be enabled. 0 or more.
AsciiChatOnly = True
# If AsciiChatOnly is set True. you can define none english chars that will be accepted.
# You separate each char with a , "note you need to define lower and upper case of the chars."
#IgnoreChatChars =
# Set the amount of warnings a player will get before kicked. -1 is disabled. 0 instant kick
# 1 == one warning on a bad word. next bad word results in kick
Warnings = 3
# Kick players who has listed chars in their name when they connect
#DisallowPlayerNameChars =
# Min length, kicks players who has to short name when they connect.
#MinPlayerNameLength = 5
# Max length, kicks players who has to long name when they connect.
MaxPlayerNameLength = 16
# Set the name of your Arma3server.exe if it has been renamed from arma3server.exe to something else!
# if the exe has its original name. comment it out.
# DO NOT SET FULL PATH TO THE EXE FILE
#ServerExeName = NewArmaExeName.exe
# Set path to the file containing a list of bad words. Note, Warnings must be enabled. 0 or more.
#WordFilterFile = BadWords.txt
# Set the path to the file containing whitelisted guids.
#WhiteListFile = WhiteList.txt
# Set custom whitelist kick message. Text must be in ascii letters. MAX 58 CHARS. BE only does ascii on messages
WhiteListKickMsg = You are not whitelisted on this server.
# Kick people with offensive names
NickFilterFile = BadNames.txt
# Set the path to the Scheduler.xml file.
#Scheduler = Scheduler.xml
# Kick people who are idleing in the lobby, kick will happen after given time, Min time is 90 sec. use 0 to disable this function.
KickLobbyIdlers = 0
# If enabled. Bec will create separate chat files for each channel along with the main file.
#ChatChannelFiles = false
# Set the amount of Normal players who can connect. Set it to -1 to disable it.
# If set to 0 it means only players who are listed in the Admins.xml, (or whatever you call it) will be able to connect to the server.
# Quick Example 1: server can holed 50 players. and you want to reserve 5 slots for admins. then set SlotLimit to 45.
# Quick Example 2: server can holed 50 players. and you want to reserve 5 slots for admins and 5 slots for friends. then set SlotLimit to 40,
# AND edit your admins.xml. ADD in all your frineds guid and remaining data, put them in group example 100. or whatever you feel likt.
# by using this method you can give some of your friends some access to some commands if you like or none.
# in general this is works like .Whitelisting X player slots for admins and friends, while leaving the remaining Y slots for public.
SlotLimit = -1
# Set the message people will get when they try to connect and is not whitelisted. Text must be in ascii letters.
SlotLimitKickMsg = The Server has reached its player limit.
# The amount of time Bec will wait for the server to start up.
Timeout = 30
#--------------------------------------------------------------------------------------------------------
[Reporter]
#--------------------------------------------------------------------------------------------------------
# Reporter account. Fill in the username and password for your reporter account.
# GameHacks, BattlEye Hacks will be reported to a database. all players who connect will also be checked against this database.
# Set the Username for your account
#User = alfred
# Set the Password for your account
#Password = 123456
#--------------------------------------------------------------------------------------------------------
[ChatRestriction]
#--------------------------------------------------------------------------------------------------------
# Set max amount of chat lines a player is allowed to send for each channel.
# Going passed the number will result in kick. -1 is disabled, 0 instant kick.
# If the number is higher than 0 players will be sent warnings.
Lobby = 30
Global = 5
Side = 7
Group = 9
Vehicle = 11
Command = 13
Commander = 15
Direct = 17
#--------------------------------------------------------------------------------------------------------
[ChatSpam]
#--------------------------------------------------------------------------------------------------------
# Set max amount of chat lines per channel allowed within given time frame.
# Set the values to 0 to disable this function(s)
# Quick Example:
# Lobby = 5
# Lobby_Time_Lower = 10
# Lobby_Time_Upper = 15
# If the time between each new chatlines from a player is less than CHANNEL_Time_Lower the spam counter increases by + 1.
# Consider the CHANNEL (Lobby) as the spam counter.
# When a player has (CHANNEL - 1) in spam counting. a warning will be sent to whom it may concern.
# If the time between each new chatline from the player is Greater than CHANNEL_Time_Lower and Less than CHANNEL_Time_Upper the spam counter stay as it is.
# If the time since the last chatline is greater then CHANNEL_Time_Upper the spam counter is reset to 1.
# To get optimal result play around a bit with the values on your server.
Lobby = 0
Lobby_Time_Lower = 0
Lobby_Time_Upper = 0
Global = 0
Global_Time_Lower = 0
Global_Time_Upper = 0
Side = 0
Side_Time_Lower = 0
Side_Time_Upper = 0
Group = 2
Group_Time_Lower = 1
Group_Time_Upper = 3
Vehicle = 0
Vehicle_Time_Lower = 0
Vehicle_Time_Upper = 0
Command = 0
Command_Time_Lower = 0
Command_Time_Upper = 0
Commander = 0
Commander_Time_Lower = 0
Commander_Time_Upper = 0
Direct = 0
Direct_Time_Lower = 0
Direct_Time_Upper = 0
Alles anzeigen
Hast Du dir die infiSTAR Config bisher überhaupt mal angeschaut? ._. Dort findest Du unter anderem die Var-Blacklist.
20.08.2017 21:31:55: 0h 29min | (ZC)Scott Benson(76561198044309205) | BadVar#1: Keybinds - {
switch (_this) do
{
case 16:
{
if(vehicle player != player && (typeOf vehicle player) in blinkerveh) then {
if(driver (vehicle player) == player) then {
[vehicle player] call life_fnc_startIndicatorLeft;
};
};
};
case 18:
{
if(vehicle player != player && (typeOf vehicle player) in blinkerveh) then {
if(driver (vehicle player) == player) then {
[vehicle player] call life_fnc_startIndicatorRight;
};
};
};
};
}
20.08.2017 21:31:58: 0h 29min | (ZC) Robert Benson (76561198109340077) | BadVar#1: Keybinds - {
switch (_this) do
{
case 16:
{
if(vehicle player != player && (typeOf vehicle player) in blinkerveh) then {
if(driver (vehicle player) == player) then {
[vehicle player] call life_fnc_startIndicatorLeft;
};
};
};
case 18:
{
if(vehicle player != player && (typeOf vehicle player) in blinkerveh) then {
if(driver (vehicle player) == player) then {
[vehicle player] call life_fnc_startIndicatorRight;
};
};
};
};
}
Alles anzeigen
Tadaaa!
Steht doch dort. Die Variable "Keybinds" aus der Blacklist von infiSTAR entfernen oder besser diese im Blinkerscript umbenennen.
Ich bin sprachlos. Heute gibt es eine Verwarnung für das nicht lesen oder missachten des Leitfadens. ._.
Wenn Ich mich nicht irre würde "setDamage 1;" den Spieler bereits töten. Du musst dort im Kommabereich arbeiten, zb mit "setDamage 0.2;"
Am besten haust du den Support dort mal an oder fragst infiSTAR
Was zuletzt verändert? Muss man das echt immer erst fragen? ._.
#CLOSED
Hab das Problem gefunden.War nur ein Flüchtigkeitsfehler.
Und der wäre...?
Probier es damit anstatt dir irgendwas zurecht zu polen
Zitat18:27:47 Conflicting addon life_server in 'life_server_old\', previous definition in 'life_server\'
ZitatAlles anzeigen18:28:50 Warning Message: Script core\admin\fn_admingetID.sqf not found
18:28:50 Warning Message: Script core\admin\fn_adminid.sqf not found
18:28:50 Warning Message: Script core\admin\fn_admininfo.sqf not found
18:28:50 Warning Message: Script core\housing\fn_PlayerInBuilding.sqf not found
18:28:50 Warning Message: Script core\items\fn_jerrycanRefuel.sqf not found
18:28:50 Warning Message: Script core\shops\fn_fuelLBchange.sqf not found
18:28:50 Warning Message: Script core\vehicle\fn_FuelRefuelcar.sqf not found
18:28:50 Warning Message: Script core\vehicle\fn_vehiclecolor3DRefresh.sqf not found
Weis der Teufel was Du dort veranstaltet hast. ._.
warum löscht ihr mein beitrag ? nox SomeKindOfNox
Gelöscht durch Shadow l Eagle.
Hat übrigens noch niemandem geschadet mal die Verhaltensregeln zu lesen
Zitat[11:41:37:961040 +02:00] [Thread 2472] extDB2: No Config Option Found:
Lexikon oder Suchfunktion. Oder beides.
Zwischen Client Log und RTP Log sind unterscheide der RTP Log ist der Log des Servers und Client Log der des Clients also der des benutzers weitere Kommentare Verkneife ich mir mal...
RPT Log's beim Client, na wo kommen die denn her? :o
Wenn man keine Ahnung hat... Merkst du selbst, oder? ._.