in der master_config einfach hizufügen:
Code
class Cfg_Buttons {
class Clefs {
action = "createDialog ""The_Programmer_Iphone_Key_Menu"";";
displayName = "Keys";
condition = "";
picture = "The-Programmer\Iphone_X\textures\icons\clef.paa";
};
class Setting {
action = "if (((getNumber (missionConfigFile >> ""The_Programmer_Settings_Iphone"" >> ""phone_numbers_script_enable"")) isEqualTo 1) && ((getNumber (missionConfigFile >> ""The_Programmer_Settings_Iphone"" >> ""advenced_phone_script_enable"")) isEqualTo 1)) then {createDialog ""The_Programmer_Iphone_Settings_Menu_3"";} else {if ((getNumber (missionConfigFile >> ""The_Programmer_Settings_Iphone"" >> ""phone_numbers_script_enable"")) isEqualTo 1) then {createDialog ""The_Programmer_Iphone_Settings_Menu_2"";} else {createDialog ""The_Programmer_Iphone_Settings_Menu"";};};";
displayName = "Settings";
condition = "";
picture = "The-Programmer\Iphone_X\textures\icons\reglage.paa";
};
class contact {
action = "[1] spawn the_programmer_iphone_fnc_contactmenu;";
displayName = "Contacts";
condition = "((getNumber (missionConfigFile >> ""The_Programmer_Settings_Iphone"" >> ""advenced_phone_script_enable"")) isEqualTo 1) || ((getNumber (missionConfigFile >> ""The_Programmer_Settings_Iphone"" >> ""phone_numbers_script_enable"")) isEqualTo 1)";
picture = "The-Programmer\Iphone_X\textures\icons\contact.paa";
};
class ButtonMyGang {
action = "0 call life_fnc_gang_openDialog";
displayName = "Gang";
condition = "playerSide isEqualTo Civilian";
picture = "The-Programmer\Iphone_X\textures\icons\groupe.paa";
};
class Licences {
action = "[] call the_programmer_iphone_fnc_Licences_Menu;";
displayName = "Licenses";
condition = "";
picture = "The-Programmer\Iphone_X\textures\icons\licence.paa";
};
class SyncData {
action = "[] call SOCK_fnc_syncData;";
displayName = "Sync Data";
condition = "";
picture = "The-Programmer\Iphone_X\textures\icons\syncro.paa";
};
class Banking {
action = "[1] call the_programmer_iphone_fnc_PayEasy;";
displayName = "PayEasy";
condition = "";
picture = "The-Programmer\Iphone_X\textures\icons\banque.paa";
};
class Inventaire {
action = "createDialog ""The_Programmer_Iphone_Stuff_Menu"";";
displayName = "Inventory";
condition = "";
picture = "The-Programmer\Iphone_X\textures\icons\sac.paa";
};
class Message {
action = "if ((getNumber (missionConfigFile >> ""The_Programmer_Settings_Iphone"" >> ""phone_numbers_script_enable"")) isEqualTo 1) then {createDialog ""The_Programmer_Iphone_Cell_Menu""; } else {createDialog ""The_Programmer_Iphone_Cell_TONIC_Menu"";};";
displayName = "Message";
condition = "";
picture = "The-Programmer\Iphone_X\textures\icons\chat.paa";
};
class Weather {
action = "[] spawn the_programmer_iphone_fnc_weatherMenu;";
displayName = "Weather";
condition = "";
picture = "The-Programmer\Iphone_X\textures\icons\Meteo.paa";
};
class Camera {
action = "closeDialog 0; [] spawn the_programmer_iphone_fnc_cameraMenu;";
displayName = "Camera";
condition = "((getNumber (missionConfigFile >> ""The_Programmer_Settings_Iphone"" >> ""enable_cellphone_animations"")) isEqualTo 1)";
picture = "The-Programmer\Iphone_X\textures\icons\camera.paa";
};
class Entreprise {
action = "[] spawn max_entreprise_fnc_openMenu;";
displayName = "Company";
condition = "((getNumber (missionConfigFile >> ""The_Programmer_Settings_Iphone"" >> ""companies_script_enable"")) isEqualTo 1)";
picture = "The-Programmer\Iphone_X\textures\icons\Entreprise.paa";
};
class Governement {
action = "closeDialog 0; [] spawn max_gouvernement_fnc_selectGovernementMenu;";
displayName = "Governement";
condition = "((getNumber (missionConfigFile >> ""The_Programmer_Settings_Iphone"" >> ""governement_script_enable"")) isEqualTo 1)";
picture = "The-Programmer\Iphone_X\textures\icons\Gouvernement.paa";
};
class GPS {
action = "[] call gps_menu_fnc_loadGPSMenu;";
displayName = "GPS";
condition = "((getNumber (missionConfigFile >> ""The_Programmer_Settings_Iphone"" >> ""gps_script_enable"")) isEqualTo 1)";
picture = "The-Programmer\Iphone_X\textures\icons\gps.paa";
};
class Clavier {
action = "createDialog ""The_Programmer_Iphone_Clavier_Menu"";";
displayName = "Number Pad";
condition = "((getNumber (missionConfigFile >> ""The_Programmer_Settings_Iphone"" >> ""advenced_phone_script_enable"")) isEqualTo 1)";
picture = "The-Programmer\Iphone_X\textures\icons\call.paa";
};
class Facture {
action = "createDialog ""facture_list"";";
displayName = "Bills";
condition = "((getNumber (missionConfigFile >> ""The_Programmer_Settings_Iphone"" >> ""bill_system_script_enable"")) isEqualTo 1)";
picture = "The-Programmer\Iphone_X\textures\icons\facture.paa";
};
class Admin {
action = "abcdefghijklmnopqrstuvwxy = true";
displayName = "Admin Menu";
condition = "((call life_adminlevel) > 1)";
picture = "The-Programmer\Iphone_X\textures\icons\admin.paa";
};
class CallsManagement {
action = "[] spawn max_callsmanage_fnc_openCallsManagementMenu;";
displayName = "Dispatch";
condition = "(((getNumber (missionConfigFile >> ""The_Programmer_Settings_Iphone"" >> ""calls_management_script_enable"")) isEqualTo 1) && !(playerSide isEqualTo civilian))";
picture = "The-Programmer\Iphone_X\textures\icons\dispatch.paa";
};
class Interpol {
action = "if ((getNumber (missionConfigFile >> ""The_Programmer_Settings_Iphone"" >> ""interpol_script_enable"")) isEqualTo 1) then {closeDialog 0; [0] remoteExec [""max_interpol_fnc_getInterpol"",2];} else {[] call life_fnc_wantedMenu;};";
displayName = "Interpol";
condition = "playerSide isEqualTo West";
picture = "The-Programmer\Iphone_X\textures\icons\police.paa";
};
class Market {
action = "[] spawn life_fnc_openMarketView;";
displayName = "Markt";
condition = "";
picture = "The-Programmer\Iphone_X\textures\icons\bourse1.paa";
};
class neu{
action = "[] spawn life_fnc_openMarketView;";
displayName = "Markt";
condition = "";
picture = "The-Programmer\Iphone_X\textures\icons\bourse1.paa";
};
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