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    1. Nodezone.net Community
    2. Mitglieder
    3. IskuCat

    Beiträge von IskuCat

    • Spawn Geld entspricht nicht dem gesetztem Wert

      • IskuCat
      • 17. Juni 2016 um 06:22

      Ich benutze Altis Life von SealDrop

      und ich setze wie untengezeigt mein Spawn Geld auf 50k doch der server setzt immer 2500 und nicht die angegebenen 50000


      Spoiler anzeigen


      switch (playerSide) do
      {
      case west:
      {
      life_atmcash = 50000;
      life_paycheck = 30000; //Paycheck Amount
      };
      case civilian:
      {
      life_atmcash = 50000;
      life_paycheck = 3000; //Paycheck Amount
      };

      case independent:
      {
      life_atmcash = 50000;
      life_paycheck = 15000;
      };
      };


      Die ganze configuration.sqf

      Spoiler anzeigen
      Code
      #include <macro.h>
      /*
      	Master Life Configuration File
      	This file is to setup variables for the client, there are still other configuration files in the system
      
      
      
      
      *****************************
      ****** Backend Variables *****
      *****************************
      */
      life_query_time = time;
      life_action_delay = time;
      life_trunk_vehicle = Objnull;
      life_session_completed = false;
      life_garage_store = false;
      life_session_tries = 0;
      ife_CarPreview = ObjNull;
      life_net_dropped = false;
      life_hit_explosive = false;
      life_siren_active = false;
      life_clothing_filter = 0;
      life_clothing_uniform = -1;
      life_redgull_effect = time;
      life_is_processing = false;
      life_bail_paid = false;
      life_impound_inuse = false;
      life_action_inUse = false;
      life_spikestrip = ObjNull;
      life_respawn_timer = 2; //Scaled in minutes
      life_knockout = false;
      life_LightisON = false;
      life_interrupted = false;
      life_sound_volume = 100;	//100%
      life_respawned = false;
      life_removeWanted = false;
      life_action_gathering = false;
      life_smartphoneTarget = ObjNull;
      life_action_gather = false;
      life_drink = 0;
      life_fatigue = 0.5; //Set the max fatigue limit (50%)
      life_kw_athira = false;
      life_kw_kavala = false;
      life_kw_sofia = false;
      life_kw_kavala = false;
      life_request_timer = false;
      life_markers = false;
      life_sitting = false;
      life_firstSpawn = false;
      life_bootVerleihInUse = false;
      life_bootVerleihDone = false;
      
      
      
      
      //Persistent Saving
      __CONST__(life_save_civ,TRUE); //Save weapons for civs?
      __CONST__(life_save_yinv,TRUE); //Save Y-Inventory for civs and cops?
      
      
      
      
      //Revive constant variables.
      __CONST__(life_revive_cops,FALSE); //Set to false if you don't want cops to be able to revive downed players.
      __CONST__(life_revive_fee,1000); //Fee for players to pay when revived.
      
      
      
      
      //House Limit
      __CONST__(life_houseLimit,3); //Maximum amount of houses a player can buy (TODO: Make Tiered licenses).
      
      
      
      
      //Gang related stuff?
      __CONST__(life_gangPrice,150000); //Price for creating a gang (They're all persistent so keep it high to avoid 345345345 gangs).
      __CONST__(life_gangUpgradeBase,10000); //MASDASDASD
      __CONST__(life_gangUpgradeMultipler,2.5); //BLAH
      
      
      
      
      __CONST__(life_enableFatigue,false); //Enable / Disable the ARMA 3 Fatigue System
      
      
      
      
      //Uniform price (0),Hat Price (1),Glasses Price (2),Vest Price (3),Backpack Price (4)
      life_clothing_purchase = [-1,-1,-1,-1,-1];
      /*
      *****************************
      ****** Weight Variables *****
      *****************************
      */
      life_maxWeight = 50; //Identifies the max carrying weight (gets adjusted throughout game when wearing different types of clothing).
      life_maxWeightT = 100; //Static variable representing the players max carrying weight on start.
      life_carryWeight = 0; //Represents the players current inventory weight (MUST START AT 0).
      
      
      
      
      /*
      *****************************
      ****** Life Variables *******
      *****************************
      */
      life_net_dropped = false;
      life_hit_explosive = false;
      life_siren_active = false;
      life_bank_fail = false;
      life_use_atm = true;
      life_is_arrested = false;
      life_delivery_in_progress = false;
      life_action_in_use = false;
      life_thirst = 100;
      life_hunger = 100;
      life_battery = 100;
      __CONST__(life_paycheck_period,15); //Five minutes
      life_cash = 0;
      __CONST__(life_impound_car,5000);
      __CONST__(life_impound_boat,1000);
      __CONST__(life_impound_air,10000);
      life_istazed = false;
      life_my_gang = ObjNull;
      life_drugged_cocaine = -1;
      life_drugged_cocaine_duration = 10;
      life_drugged_weed = -1;
      life_drugged_weed_duration = 3;
      
      
      
      
      life_vehicles = [];
      bank_robber = [];
      switch (playerSide) do
      {
      	case west:
      	{
      		life_atmcash = 50000;
      		life_paycheck = 30000; //Paycheck Amount
      	};
      	case civilian:
      	{
      		life_atmcash = 50000;
      		life_paycheck = 3000; //Paycheck Amount
      	};
      
      
      
      
      	case independent: 
      	{
      		life_atmcash = 50000;
      		life_paycheck = 15000;
      	};
      };
      
      
      
      
      /*
      	Master Array of items?
      */
      life_vShop_rentalOnly = ["I_MRAP_03_hmg_F"];
      __CONST__(life_vShop_rentalOnly,life_vShop_rentalOnly); //These vehicles can never be bought and only 'rented'. Used as a balancer & money sink. If you want your server to be chaotic then fine.. Remove it..
      
      
      
      
      life_inv_items =
      [
      	"life_inv_oilu",
      	"life_inv_oilp",
      	"life_inv_heroinu",
      	"life_inv_heroinp",
      	"life_inv_cannabis",
      	"life_inv_marijuana",
      	"life_inv_apple",
      	"life_inv_rabbit",
      	"life_inv_salema",
      	"life_inv_ornate",
      	"life_inv_mackerel",
      	"life_inv_tuna",
      	"life_inv_mullet",
      	"life_inv_catshark",
      	"life_inv_turtle",
      	"life_inv_fishingpoles",
      	"life_inv_water",
      	"life_inv_donuts",
      	"life_inv_turtlesoup",
      	"life_inv_coffee",
      	"life_inv_fuelF",
      	"life_inv_fuelE",
      	"life_inv_pickaxe",
      	"life_inv_copperore",
      	"life_inv_ironore",
      	"life_inv_ironr",
      	"life_inv_copperr",
      	"life_inv_sand",
      	"life_inv_salt",
      	"life_inv_saltr",
      	"life_inv_glass",
      	"life_inv_tbacon",
      	"life_inv_lockpick",
      	"life_inv_redgull",
      	"life_inv_oliven",
      	"life_inv_diamond",
      	"life_inv_coke",
      	"life_inv_cokep",
      	"life_inv_diamondr",
      	"life_inv_spikeStrip",
      	"life_inv_rock",
      	"life_inv_cement",
      	"life_inv_goldbar",
      	"life_inv_blastingcharge",
      	"life_inv_boltcutter",
      	"life_inv_defusekit",
      	"life_inv_storagesmall",
      	"life_inv_storagebig",
      	"life_inv_painkillers",
      	"life_inv_morphium",
      	"life_inv_zipties",
      	"life_inv_wine",
      	"life_inv_grapes",
      	"life_inv_methu",
      	"life_inv_methp",
      	"life_inv_battery",
      	"life_inv_mauer",
      	"life_inv_cornmeal",
      	"life_inv_beerp",
      	"life_inv_whiskey",
      	"life_inv_rye",
      	"life_inv_hops",
      	"life_inv_yeast",
      	"life_inv_bottles",
      	"life_inv_bottledshine",
      	"life_inv_bottledbeer",
      	"life_inv_bottledwhiskey",
      	"life_inv_moonshine",
      	"life_inv_mash",
      	"life_inv_puranium",
      	"life_inv_ipuranium",
      	"life_inv_uranium1",
      	"life_inv_uranium2",
      	"life_inv_uranium3",
      	"life_inv_uranium4",
      	"life_inv_uranium",
      	"life_inv_kidney",
      	"life_inv_scalpel",
      	"life_inv_rettungssatz"
      ];
      
      
      
      
      //Setup variable inv vars.
      {missionNamespace setVariable[_x,0];} foreach life_inv_items;
      //Licenses [license var, civ/cop]
      life_licenses =
      [
      	["license_cop_air","cop"],
      	["license_cop_swat","cop"],
      	["license_cop_sheriff","cop"],
      	["license_civ_driver","civ"],
      	["license_civ_air","civ"],
      	["license_civ_heroin","civ"],
      	["license_civ_marijuana","civ"],
      	["license_civ_gang","civ"],
      	["license_civ_boat","civ"],
      	["license_civ_oil","civ"],
      	["license_civ_dive","civ"],
      	["license_civ_truck","civ"],
      	["license_civ_gun","civ"],
      	["license_civ_rebel","civ"],
      	["license_civ_coke","civ"],
      	["license_civ_diamond","civ"],
      	["license_civ_copper","civ"],
      	["license_civ_iron","civ"],
      	["license_civ_sand","civ"],
      	["license_civ_salt","civ"],
      	["license_civ_cement","civ"],
      	["license_civ_grapes","civ"],
      	["license_civ_moonshine","civ"],
      	["license_civ_meth","civ"],
      	["license_med_air","med"],
      	["license_civ_home","civ"],
      	["license_med_adac","med"],
      	["license_civ_stiller","civ"],
      	["license_civ_liquor","civ"],
      	["license_civ_bottler","civ"],
      	["license_civ_uranium","civ"]
      ];
      
      
      
      
      //Setup License Variables
      {missionNamespace setVariable[(_x select 0),false];} foreach life_licenses;
      
      
      
      
      life_dp_points = ["dp_1","dp_2","dp_3","dp_4","dp_5","dp_6","dp_7","dp_8","dp_9","dp_10","dp_11","dp_12","dp_13","dp_14","dp_15","dp_15","dp_16","dp_17","dp_18","dp_19","dp_20","dp_21","dp_22","dp_23","dp_24","dp_25"];
      //[shortVar,reward]
      life_illegal_items = [["heroinu",2500],["heroinp",5000],["cocaine",3000],["cocainep",6000],["methu",4000],["methp",8000],["marijuana",3500],["ipuranium",10000],["turtle",5000],["blastingcharge",10000],
      ["moonshine",6500],["boltcutter",1000],["bottledshine",6500],["kidney",12500],["scalpel",5000],["mash",6500],["spikeStrip",1500]];
      
      
      
      
      
      
      
      /*
      	Sell / buy arrays
      */
      sell_array =
      [
      	["apple",50],
      	["heroinu",2250],
      	["heroinp",4500],
      	["salema",45],
      	["ornate",40],
      	["mackerel",175],
      	["tuna",700],
      	["mullet",250],
      	["catshark",300],
      	["rabbit",65],
      	["oilp",2250],
      	["turtle",5750],
      	["water",0],
      	["coffee",0],
      	["turtlesoup",4500],
      	["donuts",0],
      	["marijuana",3000],
      	["tbacon",25],
      	["lockpick",750],
      	["pickaxe",1000],
      	["redgull",500],
      	["oliven",65],
      	["cocaine",2500],
      	["cocainep",5000],
      	["diamond",1500],
      	["diamondc",3000],
      	["iron_r",1500],
      	["copper_r",1000],
      	["salt_r",2500],
      	["glass",1500],
      	["fuelF",0],
      	["spikeStrip",0],
      	["cement",1000],
      	["wine",1000],
      	["grapes",70],
      	["methu",1875],
      	["methp",3750],
      	["battery",50],
      	["defusekit",0],
      	["boltcutter",2500],
      	["blastingcharge",10000],
      	["goldbar",90000],
      	["painkillers",100],
      	["morphium",100],
      	["zipties",5],
      	["mauer",0],
      	["bottledshine",3000],
      	["bottledwhiskey",1500],
      	["bottledbeer",750],
      	["moonshine",1000],
      	["whiskey",1250],
      	["beerp",550],
      	["mash",500],
      	["rye",2000],
      	["hops",1800],
      	["yeast",2000],
      	["cornmeal",200],
      	["bottles",50],
      	["uranium",10000],
      	["kidney",9000],
      	["scalpel",1000],
      	["rettungssatz",50]
      ];
      __CONST__(sell_array,sell_array);
      
      
      
      
      buy_array =
      [
      	["apple",65],
      	["rabbit",75],
      	["salema",55],
      	["ornate",50],
      	["mackerel",200],
      	["tuna",900],
      	["mullet",300],
      	["catshark",350],
      	["water",10],
      	["turtle",15000],
      	["turtlesoup",15000],
      	["donuts",10],
      	["coffee",10],
      	["tbacon",75],
      	["lockpick",4000],
      	["pickaxe",1200],
      	["redgull",5000],
      	["fuelF",850],
      	["oliven",70],
      	["spikeStrip",10],
      	["moonshine",9000],
      	["wine",4000],
      	["grapes",95],
      	["battery",100],
      	["defusekit",10],
      	["boltcutter",8000],
      	["blastingcharge",50000],
      	["painkillers",500],
      	["morphium",1500],
      	["zipties",500],
      	["storagesmall",125000],
      	["storagebig",250000],
      	["mauer",10],
      	["bottledshine",12000],
      	["bottledwhiskey",5500],
      	["bottledbeer",1250],
      	["moonshine",7500],
      	["whiskey",5500],
      	["beerp",5000],
      	["cornmeal",500],
      	["mash",2500],
      	["bottles",100],
      	["puranium",1000],
      	["ipuranium",9000],
      	["kidney",15000],
      	["scalpel",7500],
      	["rettungssatz",500]
      ];
      __CONST__(buy_array,buy_array);
      
      
      
      
      life_weapon_shop_array =
      [
      	["hgun_P07_snds_F",0],
      	["hgun_P07_F",0],
      	["hgun_Rook40_F",0],
      	["hgun_Pistol_heavy_01_F",0],
      	["SMG_01_F",0],
      	["arifle_sdar_F",0],
      	["arifle_Mk20C_F",0],
      	["arifle_TRG21_F",0],
      	["arifle_TRG20_F",0],
      	["arifle_Katiba_F",0],
      	["arifle_Katiba_C_F",0],
      	["arifle_MXC_Black_F",0],
      	["arifle_MX_Black_F",0],
      	["arifle_MXM_Black_F",0],
      	["arifle_MXC_F",0],
      	["arifle_MX_F",0],
      	["arifle_MXM_F",0],
      	["SMG_02_F",0],
      	["srifle_LRR_LRPS_F",0],
      	["srifle_EBR_F",0],
      	["arifle_MX_SW_Black_F",0],
      	["arifle_MX_SW_F",0],
      	["LMG_Zafir_F",0],
      	["srifle_GM6_F",0],
      
      
      
      
      	["muzzle_snds_M",0],
      	["muzzle_snds_L",0],
      	["muzzle_snds_H",0],
      	["optic_Aco_smg",0],
      	["optic_ACO_grn",0],
      	["optic_Aco",0],
      	["optic_Arco",0],
      	["optic_Hamr",0],
      	["optic_Holosight",0],
      	["optic_Holosight_smg",0],
      	["optic_SOS",0],
      	["optic_LRPS",0],
      	["optic_MRCO",0],
      	["optic_DMS",0],
      	["optic_NVS",0],
      	["acc_pointer_IR",0],
      	["acc_flashlight",0],
      	["optic_Yorris",0],
      
      
      
      
      	["HandGrenade_Stone",0],
      
      
      
      
      	["Rangefinder",0],
      	["Binocular",0],
      	["ItemGPS",0],
      	["ToolKit",0],
      	["FirstAidKit",0],
      	["Medikit",0],
      	["NVGoggles",0],
      	["NVGoggles_OPFOR",0],
      	["ItemMap",0],
      	["ItemCompass",0],
      	["ItemWatch",0],
      	["DemoCharge_Remote_Mag",0],
      	["SLAMDirectionalMine_Wire_Mag",0],
      	["MineDetector",0],
      
      
      
      
      	["5Rnd_127x108_Mag",0],
      	["5Rnd_127x108_APDS_Mag",0],
      	["150Rnd_762x51_Box",0],
      	["100Rnd_65x39_caseless_mag",0],
      	["7Rnd_408_Mag",0],
      	["20Rnd_762x51_Mag",0],
      	["30Rnd_45ACP_Mag_SMG_01",0],
      	["30Rnd_9x21_Mag",0],
      	["30Rnd_556x45_Stanag",0],
      	["20Rnd_762x51_Mag",0],
      	["30Rnd_65x39_caseless_green",0],
      	["16Rnd_9x21_Mag",0],
      	["6Rnd_45ACP_Cylinder",0],
      	["20Rnd_556x45_UW_mag",0],
      	["9Rnd_45ACP_Mag",0],
      	["11Rnd_45ACP_Mag",0],
      	["30Rnd_556x45_Stanag_Tracer_Red",0]
      ];
      __CONST__(life_weapon_shop_array,life_weapon_shop_array);
      
      
      
      
      life_garage_prices =
      [
      	["B_QuadBike_01_F",500],
      	["C_Hatchback_01_F",1000],
      	["C_Offroad_01_F",3000],
      	["B_G_Offroad_01_F",4000],
      	["C_SUV_01_F",5500],
      	["C_Van_01_transport_F",8000],
      	["C_Hatchback_01_sport_F",10000],
      	["C_Van_01_fuel_F",5000],
      	["I_Heli_Transport_02_F",15750],
      	["C_Kart_01_Blu_F",2500],
      	["C_Kart_01_Fuel_F",2500],
      	["C_Kart_01_Vrana_F",2500],
      	["C_Kart_01_Red_F",2500],
      	["C_Van_01_box_F",6000],
      	["I_Truck_02_transport_F",15000],
      	["I_Truck_02_covered_F",12500],
      	["B_Truck_01_transport_F",17500],
      	["B_Truck_01_box_F",35750],
      	["O_MRAP_02_F",50000],
      	["B_Heli_Light_01_F",15000],
      	["O_Heli_Light_02_unarmed_F",25000],
      	["C_Rubberboat",1000],
      	["C_Boat_Civil_01_F",5000],
      	["B_Boat_Transport_01_F",7500],
      	["C_Boat_Civil_01_police_F",8500],
      	["B_Boat_Armed_01_minigun_F",15000],
      	["B_SDV_01_F",30000],
      	["B_MRAP_01_F",15000],
      	["I_MRAP_03_F",60000],
      	["O_Heli_Light_02_F",15000],
      	["I_Heli_light_03_unarmed_F",15000],
      	["O_Truck_03_covered_F",15000],
      	["O_Truck_03_transport_F",20000],
      	["I_Truck_02_box_F",25000],
      	["O_Truck_03_device_F",60000],
      	["O_Heli_Transport_04_F",25000],
      	["B_Heli_Transport_03_F",10000],
      	["O_Heli_Transport_04_box_F",12000]
      ];
      __CONST__(life_garage_prices,life_garage_prices);
      
      
      
      
      life_garage_sell =
      [
      	["B_Quadbike_01_F",1000],
      	["C_Hatchback_01_F",4500],
      	["C_Offroad_01_F",6500],
      	["C_Kart_01_Blu_F",2500],
      	["C_Kart_01_Fuel_F",2500],
      	["C_Kart_01_Vrana_F",2500],
      	["C_Kart_01_Red_F",2500],
      	["B_G_Offroad_01_F",3500],
      	["C_SUV_01_F",15000],
      	["C_Van_01_transport_F",25000],
      	["C_Hatchback_01_sport_F",7500],
      	["C_Van_01_fuel_F",3850],
      	["I_Heli_Transport_02_F",125000],
      	["C_Van_01_box_F",35000],
      	["I_Truck_02_transport_F",49800],
      	["I_Truck_02_covered_F",25000],
      	["B_Truck_01_transport_F",135000],
      	["B_Truck_01_box_F",150000],
      	["O_MRAP_02_F",65000],
      	["B_Heli_Light_01_F",57000],
      	["O_Heli_Light_02_unarmed_F",72500],
      	["C_Rubberboat",950],
      	["C_Boat_Civil_01_F",6800],
      	["B_Boat_Transport_01_F",850],
      	["C_Boat_Civil_01_police_F",4950],
      	["B_Boat_Armed_01_minigun_F",21000],
      	["B_SDV_01_F",45000],
      	["B_MRAP_01_F",20000],
      	["I_MRAP_03_F",50000],
      	["O_Heli_Light_02_F",75000],
      	["I_Heli_light_03_unarmed_F",15000],
      	["O_Truck_03_transport_F",1000],
      	["O_Truck_03_covered_F",10],
      	["I_Truck_02_box_F",250000],
      	["O_Truck_03_device_F",200000],
      	["O_Heli_Transport_04_F",200000],
      	["B_Heli_Transport_03_F",10000],
      	["O_Heli_Transport_04_box_F",100000]
      ];
      __CONST__(life_garage_sell,life_garage_sell);
      Alles anzeigen
    • Verkaufe OVH Root für PSC

      • IskuCat
      • 6. Juni 2016 um 20:26

      Sehr geehrte Native-Network Community,

      Ich habe noch 2 Root's bei OVH die Jeweils noch 1 Monat Laufen, und würde dir gerne Wegbringen da ich sie nicht mehr nutze und ich habe gedacht das
      vielleicht einer von euch ein Root brauchte.

      Bei Interesse bitte eine Email an : [email protected] oder Ihr schreibt hier drunter

      Details zu jedem Root:

      Erster Root für 50 Euro PSC | (Monatlicher OVH Preis 190 €)

      DEDICATED SERVER | GAME SERVER

      Server Bezeichnung : MC-128

      CPU : Intel E5-1650v2 6/12T | 3.5 - 3.9 Ghz

      RAM : 128 GB RAM DDR3 ECC 1600 MHz

      FESTPLATTE : 2x480GB SSD SOFT

      ANBINDUNG : 1 Gbit/s

      SOFTWARE : Eigene Entscheidung

      ---------------------------------------------------------


      Zweiter Root für 25 Euro PSC | (Monatlicher OVH Preis 279 €)

      DEDICATED SERVER | INFRASTRUCTURE

      Server Bezeichnung : EG-128

      CPU : Intel Xeon E5 E5-2650v2 8/16T | 2,6 - 3,4 GHz

      RAM : 128 GB RAM DDR3 ECC 1600 MHz

      FESTPLATTE : 3x300GB SSD SOFT

      ANBINDUNG : 10 Gbit/s

      SOFTWARE : Eigene Entscheidung

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