ups das hätte ich ja machen können soll ich das lieber so machen ?
Beiträge von Roy Mustang
-
-
ich habe eine neues item zum Farmen erstellt ich schike mal die Dateien rein.
-
Versuch einfach mal ein Objekt zu nehmen und da den code einfach ein zu tragen das müsste gehen.
-
Habe ich versucht und habe das auch in der String so eingetragen.
-
den Z shop muss man doch nur iin der config eintragen ?
-
-
Ne ist immer noch der Fehler
-
ok danke ich versuche es mal
-
Schönen Tag.
Ich habe eben eine Neue Fram Möglichkeit eingebaut und einen neuen z shop wenn ich aber auf den Server will kommt:13:45:16 Warning Message: File mpmissions\__cur_mp.Tanoa\config\Config_vItems.hpp, line 114: /VirtualShops/: '?' encountered instead of '{'
Wenn ich den Z Shop wider raus nehme geht es wider ich kann aber keine Fehler in den Shop entdecken so schaut er aus:
Code
Alles anzeigenclass VirtualShops { //Virtual Shops class market { name = "STR_Shops_Market"; side = "civ"; conditions = ""; items[] = { "waterBottle", "obstsalat", "rabbit", "apple", "redgull", "tbacon", "pickaxe", "toolkit", "fuelFull", "peach", "storagesmall", "storagebig", "rabbit_raw", "hen_raw", "rooster_raw", "sthal", "sheep_raw", "goat_raw" }; }; class med_market { name = "STR_Shops_Market"; side = "med"; conditions = ""; items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "toolkit", "fuelFull", "peach", "defibrillator" }; }; class rebel { name = "STR_Shops_Rebel"; side = "civ"; conditions = "license_civ_rebel"; items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "lockpick", "pickaxe", "toolkit", "fuelFull", "peach", "boltcutter", "blastingcharge" }; }; class gang { name = "STR_Shops_Gang"; side = "civ"; conditions = ""; items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "lockpick", "pickaxe", "toolkit", "fuelFull", "peach", "boltcutter", "blastingcharge" }; }; class wongs { name = "STR_Shops_Wongs"; side = "civ"; conditions = ""; items[] = { "turtle_soup", "turtle_raw" }; }; class coffee { name = "STR_Shops_Coffee"; side = "civ"; conditions = ""; items[] = { "coffee", "donuts" }; }; class f_station_coffee { name = "STR_Shop_Station_Coffee"; side = ""; conditions = ""; items[] = { "coffee", "donuts", "redgull", "toolkit", "fuelFull"}; }; class drugdealer { name = "STR_Shops_DrugDealer"; side = "civ"; conditions = ""; items[] = { "cocaine_processed", "heroin_processed", "marijuana" }; }; class oil { name = "STR_Shops_Oil"; side = "civ"; conditions = ""; items[] = { "oil_processed", "pickaxe", "fuelFull" }; }; class fishmarket { name = "STR_Shops_FishMarket"; side = "civ"; conditions = ""; items[] = { "salema_raw", "salema", "ornate_raw", "ornate", "mackerel_raw", "mackerel", "tuna_raw", "tuna", "mullet_raw", "mullet", "catshark_raw", "catshark" }; }; class glass { name = "STR_Shops_Glass"; side = "civ"; conditions = ""; items[] = { "glass" }; }; class iron { name = "STR_Shops_Minerals"; side = "civ"; conditions = ""; items[] = { "iron_refined", "copper_refined" }; }; class diamond { name = "STR_Shops_Diamond"; side = "civ"; conditions = ""; items[] = { "diamond_uncut", "diamond_cut" }; }; class salt { name = "STR_Shops_Salt"; side = "civ"; conditions = ""; items[] = { "salt_refined" }; }; class cement { name = "STR_Shops_Cement"; side = "civ"; conditions = ""; items[] = { "cement" }; }; class gold { name = "STR_Shops_Gold"; side = "civ"; conditions = ""; items[] = { "goldbar" }; }; class Groß_Market { name = "STR_Shops_Groß"; side = "civ"; conditions = ""; items[] = { "plastik" }; }; class cop { name = "STR_Shops_Cop"; side = "cop"; conditions = ""; items[] = { "donuts", "coffee", "spikeStrip", "waterBottle", "rabbit", "apple", "redgull", "toolkit", "fuelFull", "defusekit", "defibrillator" }; }; };
Kann mir einer sagen wo da ein Fehler sein soll ?
-
Ok danke Lesen Muss ich nochmal Lernen ich scheue mal ob es jetzt geht.
-
Ich glaube ich bin Blind wo meinst du genau ?
-
Guten Abend ich habe folgnes Problem.
Ich habe einen mod Server und habe mein SEK Waffen shop eingerichtet.habe dan Folgen Fehler:Warning Message: File mpmissions\__cur_mp.Tanoa\config\Config_Weapons.hpp, line 375: '/WeaponShops/cop_SEK.': '{' encountered instead of '='
Kann damit aber nichts anfangen habe geschaut ob alles richtig gesetzt ist aber ich finde nichts habe dan ein }; Fehler gefunden und behoben das hat aber auch nicht gebracht.
Kann mir da einer helfen ?
Das ist mein Waffen Shop der SEK Shop soll den Fehler verursachen:
Spoiler anzeigen
/*
* FORMAT:
* STRING (Conditions) - Must return boolean :
* String can contain any amount of conditions, aslong as the entire
* string returns a boolean. This allows you to check any levels, licenses etc,
* in any combination. For example:
* "call life_coplevel && license_civ_someLicense"
* This will also let you call any other function.
*
*
* ARRAY FORMAT:
* 0: STRING (Classname): Item Classname
* 1: STRING (Nickname): Nickname that will appear purely in the shop dialog
* 2: SCALAR (Buy price)
* 3: SCALAR (Sell price): To disable selling, this should be -1
* 4: STRING (Conditions): Same as above conditions string
*
* Weapon classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Weapons
* Item classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Items
*
*/
class WeaponShops {
//Armory Shops
class gun {
name = "Billy Joe's Firearms";
side = "civ";
conditions = "license_civ_gun";
items[] = {
{ "tf_anprc155_coyote", "", 150, 65, "" },
{ "tf_anprc152_1", "", 150, 65, "" },
{ "ACE_EarPlugs", "", 150, 65, "" },
{ "RH_m9", "", 25000, 1500, "" },
{ "RH_m9c", "", 25100, 1500, "" },
{ "bersa_bp9cc", "", 15000, -1, "" },
{ "bersa_bp9cc_c", "", 15000, -1, "" },
{ "bersa_bp9cc_d", "", 15000, -1, "" },
{ "bersa_firestorm", "", 30000, -1, "" },
{ "bersa_firestorm_due", "", 30000, -1, "" },
{ "bersa_firestorm_camo", "", 30000, -1, "" },
{ "bersa_380", "", 25000, -1, "" },
{ "bersathunder_due1", "", 55000, -1, "" },
{ "RH_cz75", "", 25000, -1, "" },
{ "fm_m95cm", "", 45000, -1, "" },
{ "RH_fn57", "", 65000, -1, "" },
{ "RH_g17", "", 45000, -1, "" },
{ "RH_g19", "", 42000, -1, "" },
{ "RH_g19t", "", 43000, -1, "" },
{ "RH_gsh18", "", 35000, -1, "" },
{ "RH_kimber", "", 15000, -1, "" },
{ "RH_m1911", "", 5000, -1, "" },
{ "RH_mp412", "", 10000, -1, "" },
{ "RH_bullb", "", 15000, -1, "" },
{ "RH_bull", "", 15000, -1, "" },
{ "FHQ_smg_p90_black", "", 350000, -1, "" },
{ "RH_tec9", "", 150000, -1, "" }
};
mags[] = {
{ "RH_15Rnd_9x19_M9", "", 500, 100, "" },
{ "8Rnds_9x21_Mag", "", 75, 10, "" },
{ "7Rnds_45acp_BersaMag", "", 25, 10, "" },
{ "Rnds_380acp_Mag", "", 75, 100, "" },
{ "16Rnd_9x21_Mag_bersa", "", 10, -1, "" },
{ "RH_16Rnd_9x19_CZ", "", 150, -1, "" },
{ "13Rnds_9x21_Mag", "", 150, -1, "" },
{ "RH_20Rnd_57x28_FN", "", 150, -1, "" },
{ "RH_17Rnd_9x19_g17", "", 550, -1, "" },
{ "RH_17Rnd_9x19_g17", "", 550, -1, "" },
{ "RH_18Rnd_9x19_gsh", "", 800, -1, "" },
{ "RH_7Rnd_45cal_m1911", "", 150, -1, "" },
{ "RH_7Rnd_45cal_m1911", "", 100, -1, "" },
{ "RH_6Rnd_357_Mag", "", 50, -1, "" },
{ "RH_6Rnd_454_Mag", "", 150, -1, "" },
{ "RH_6Rnd_454_Mag", "", 150, -1, "" },
{ "FHQ_50Rnd_57x28_Red_Tracers_Mag", "", 5000, -1, "" },
{ "RH_32Rnd_9x19_tec", "", 2000, -1, "" }
};
accs[] = {
{ "optic_ACO_grn_smg", "", 2500, 100, "" }
};
};
class rebel {
name = "Mohammed's Jihadi Shop";
side = "civ";
conditions = "license_civ_rebel";
items[] = {
{ "tf_anprc155_coyote", "", 150, 65, "" },
{ "tf_anprc152_1", "", 150, 65, "" },
{ "ACE_EarPlugs", "", 150, 65, "" },
{ "ACE_fieldDressing", "", 150, 65, "" },
{ "ACE_elasticBandage", "", 150, 65, "" },
{ "ACE_packingBandage", "", 150, 65, "" },
{ "arifle_AN94_F", "", 450000, 2500, "" },
{ "KA_RO991", "", 450000, 5000, "" },
{ "FHQ_arifle_G36C_black", "", 250000, -1, "" },
{ "FHQ_arifle_Galil_black", "", 500000, -1, "" },
{ "FHQ_arifle_M4std_short_blk", "", 400000, -1, "" },
{ "FHQ_arifle_M4std_long_blk", "", 500000, -1, "" },
{ "KA_MP7_Rifle_Black_20Rnd", "", 300000, -1, "" },
{ "FHQ_smg_p90_olive", "", 250000, -1, "" },
{ "KA_Vityaz", "", 400000, -1, "" },
{ "KA_PP19", "", 300000, -1, "" },
{ "FHQ_smg_PS90_olive", "", 300000, -1, "" },
{ "FHQ_srifle_M2010_WDL", "", 1500000, -1, "" },
{ "KA_SCAR_H_Black_Hand", "", 700000, -1, "" },
{ "KA_SCAR_L_Black_Hand", "", 500000, -1, "" },
{ "KA_SCAR_L_Tan_Grip", "", 500000, -1, "" },
{ "KA_SG_550", "", 300000, -1, "" },
{ "KA_SG_552", "", 250000, -1, "" },
{ "KA_WA2000", "", 1500000, -1, "" },
{ "RH_deagle", "", 100000, -1, "" },
{ "DE_Leon", "", 120000, -1, "" },
{ "RH_Deagleg", "", 200000, -1, "" },
{ "RH_Deaglem", "", 140000, -1, "" },
{ "RH_Deagles", "", 150000, -1, "" },
{ "RH_fn57", "", 50000, -1, "" },
{ "RH_g18", "", 70000, -1, "" },
{ "KA_Mk23_silver", "", 50000, -1, "" },
{ "RH_muzi", "", 50000, -1, "" },
{ "RH_mp412", "", 50000, -1, "" },
{ "RH_mk2", "", 50000, -1, "" },
{ "RH_vz61", "", 50000, -1, "" },
{ "RH_ttracker_g", "", 70000, 7500, "" },
{ "M9_SE_B", "", 50110, -1, "" },
{ "RH_vp70", "", 50110, -1, "" },
{ "optic_ACO_grn", "", 3500, 100, "" },
{ "optic_Holosight", "", 3600, 100, "" },
{ "optic_Hamr", "", 7500, 100, "" },
{ "optic_AMS", "", 10000, 100, "" },
{ "optic_Eotech553", "", 5500, 100, "" },
{ "optic_LRPS", "", 5500, 100, "" },
{ "optic_MRCO", "", 7500, 100, "" },
{ "optic_DMS", "", 8500, 100, "" },
{ "optic_ERCO_blk_F", "", 8500, 100, "" },
{ "optic_KHS_blk", "", 8500, 100, "" },
{ "bipod_01_F_snd", "", 7500, 100, "" },
{ "acc_flashlight", "", 1000, 100, "" }
};
mags[] = {
{ "KA_30Rnd_545x39_7N6M_Ball", "", 500, -1, "" },
{ "KA_32Rnd_9x19_FMJ_Mag", "", 500, -1, "" },
{ "30Rnd_556x45_Stanag", "", 500, -1, "" },
{ "FHQ_25Rnd_762x51_Mag", "", 500, -1, "" },
{ "30Rnd_556x45_Stanag", "", 500, -1, "" },
{ "KA_20Rnd_46x30_FMJ", "", 500, -1, "" },
{ "FHQ_50Rnd_57x28_Mag", "", 500, -1, "" },
{ "KA_30Rnd_9x19_7N31_AP_Mag", "", 500, -1, "" },
{ "KA_64Rnd_9x18_PMM_FMJ_Mag", "", 500, -1, "" },
{ "FHQ_50Rnd_57x28_Mag", "", 500, -1, "" },
{ "FHQ_rem_5Rnd_300Win_M2010", "", 5500, -1, "" },
{ "KA_SCAR_H_20rnd_Mk319_SOST_mag", "", 500, -1, "" },
{ "KA_SCAR_L_30rnd_Mk318_SOST_mag", "", 500, -1, "" },
{ "KA_SCAR_L_30rnd_Mk318_SOST_mag", "", 500, -1, "" },
{ "KA_SIG_30rnd_Mk318_SOST_mag", "", 500, -1, "" },
{ "KA_SIG_30rnd_Mk318_SOST_mag", "", 500, -1, "" },
{ "KA_6Rnd_300win_Mag", "", 7500, -1, "" },
{ "RH_7Rnd_50_AE", "", 500, -1, "" },
{ "RH_20Rnd_57x28_FN", "", 500, -1, "" },
{ "RH_19Rnd_9x19_g18", "", 500, -1, "" },
{ "KA_12Rnd_45ACP_FMJ_Mag", "", 500, -1, "" },
{ "RH_30Rnd_9x19_UZI", "", 500, -1, "" },
{ "RH_6Rnd_357_Mag", "", 500, -1, "" },
{ "RH_10Rnd_22LR_mk2", "", 500, -1, "" },
{ "RH_20Rnd_32cal_vz61", "", 500, -1, "" },
{ "RH_6Rnd_45ACP_Mag", "", 500, -1, "" },
{ "RH_15Rnd_9x19_M9", "", 500, -1, "" },
{ "RH_18Rnd_9x19_VP", "", 500, -1, "" }
};
accs[] = {
{ "optic_ACO_grn", "", 3500, 100, "" },
{ "optic_Holosight", "", 3600, 100, "" },
{ "optic_Hamr", "", 7500, 100, "" },
{ "optic_AMS", "", 10000, 100, "" },
{ "optic_Eotech553", "", 5500, 100, "" },
{ "optic_LRPS", "", 5500, 100, "" },
{ "optic_MRCO", "", 7500, 100, "" },
{ "optic_DMS", "", 8500, 100, "" },
{ "optic_ERCO_blk_F", "", 8500, 100, "" },
{ "optic_KHS_blk", "", 8500, 100, "" },
{ "bipod_01_F_snd", "", 7500, 100, "" },
{ "acc_flashlight", "", 1000, 100, "" }
};
};
class gang {
name = "Hideout Armament";
side = "civ";
conditions = "";
items[] = {
{ "hgun_Rook40_F", "", 1500, 500, "" },
{ "hgun_Pistol_heavy_02_F", "", 2500, -1, "" },
{ "hgun_ACPC2_F", "", 4500, -1, "" },
{ "hgun_PDW2000_F", "", 9500, -1, "" }
};
mags[] = {
{ "16Rnd_9x21_Mag", "", 25, 100, "" },
{ "6Rnd_45ACP_Cylinder", "", 50, 100, "" },
{ "9Rnd_45ACP_Mag", "", 45, 100, "" },
{ "30Rnd_9x21_Mag", "", 75, 100, "" }
};
accs[] = {
{ "optic_ACO_grn_smg", "", 950, 100, "" }
};
};
//Basic Shops
class genstore {
name = "Altis General Store";
side = "civ";
conditions = "";
items[] = {
{ "tf_anprc155_coyote", "", 5000, 65, "" },
{ "tf_anprc152_1", "", 1000, 65, "" },
{ "Binocular", "", 150, -1, "" },
{ "ItemGPS", "", 100, 45, "" },
{ "ItemMap", "", 50, 35, "" },
{ "ItemCompass", "", 50, 25, "" },
{ "ItemWatch", "", 50, -1, "" },
{ "ACE_EarPlugs", "", 150, 65, "" },
{ "ACE_fieldDressing", "", 150, 65, "" },
{ "ACE_elasticBandage", "", 150, 65, "" },
{ "ACE_packingBandage", "", 150, 65, "" },
{ "NVGoggles", "", 2000, 980, "" },
{ "Chemlight_red", "", 300, -1, "" },
{ "Chemlight_yellow", "", 300, 50, "" },
{ "Chemlight_green", "", 300, 50, "" },
{ "Chemlight_blue", "", 300, 50, "" }
};
mags[] = {};
accs[] = {};
};
class f_station_store {
name = "Altis Fuel Station Store";
side = "";
conditions = "";
items[] = {
{ "tf_anprc155_coyote", "", 10000, 65, "" },
{ "tf_anprc152_1", "", 150, 3000, "" },
{ "Binocular", "", 750, -1, "" },
{ "ItemGPS", "", 500, 45, "" },
{ "ItemMap", "", 250, 35, "" },
{ "ItemCompass", "", 250, 25, "" },
{ "ItemWatch", "", 250, -1, "" },
{ "ACE_EarPlugs", "", 150, 65, "" },
{ "ACE_fieldDressing", "", 150, 65, "" },
{ "ACE_elasticBandage", "", 150, 65, "" },
{ "ACE_packingBandage", "", 150, 65, "" },
{ "NVGoggles", "", 10000, 980, "" },
{ "Chemlight_red", "", 1500, -1, "" },
{ "Chemlight_yellow", "", 1500, 50, "" },
{ "Chemlight_green", "", 1500, 50, "" },
{ "Chemlight_blue", "", 1500, 50, "" }
};
mags[] = {};
accs[] = {};
};
//Cop Shops
class cop_basic {
name = "Polizei Shop";
side = "cop";
conditions = "";
items[] = {
{ "tf_anprc155_coyote", "", 150, 65, "" },
{ "tf_anprc152_1", "", 150, 65, "" },
{ "Binocular", "", 150, -1, "" },
{ "ItemGPS", "", 100, 45, "" },
{ "ACE_EarPlugs", "", 150, 65, "" },
{ "ACE_epinephrine", "", 150, 65, "" },
{ "ACE_morphine", "", 150, 65, "" },
{ "ACE_fieldDressing", "", 150, 65, "" },
{ "ACE_elasticBandage", "", 150, 65, "" },
{ "ACE_packingBandage", "", 150, 65, "" },
{ "NVGoggles", "", 2000, 980, "" },
{ "HandGrenade_Stone", "Flashbang", 1700, -1, "call life_coplevel >= 6" },
{ "CSW_M26C", "", 700, 1500, "" },
{ "RH_usp", "", 200, -1, "call life_coplevel >= 4" },
{ "RH_uspm", "", 200, -1, "call life_coplevel >= 4" },
{ "RH_fn57", "", 200, -1, "call life_coplevel >= 5" },
{ "RH_g18", "", 200, -1, "call life_coplevel >= 6" },
{ "bersathunder_due1", "", 200, -1, "call life_coplevel >= 4" },
{ "SMG_05_F", "", 200, -1, "call life_coplevel >= 3" },
{ "FHQ_arifle_ACR_blk_MRCO_laser", "", 200, -1, "call life_coplevel >= 6" },
{ "FHQ_arifle_M4std_long_blk", "", 200, -1, "call life_coplevel >= 7" },
{ "muzzle_snds_L", "", 650, 100, "" },
{ "muzzle_snds_B", "", 650, 100, "" },
{ "optic_ACO_grn", "", 3500, 100, "" },
{ "optic_Holosight", "", 3600, 100, "" },
{ "optic_Hamr", "", 7500, 100, "" },
{ "optic_AMS", "", 10000, 100, "" },
{ "optic_Eotech553", "", 5500, 100, "" },
{ "optic_LRPS", "", 5500, 100, "" },
{ "optic_MRCO", "", 7500, 100, "" },
{ "optic_DMS", "", 8500, 100, "" },
{ "optic_ERCO_blk_F", "", 8500, 100, "" },
{ "optic_KHS_blk", "", 8500, 100, "" },
{ "bipod_01_F_snd", "", 7500, 100, "" },
{ "acc_flashlight", "", 1000, 100, "" }
};
mags[] = {
{ "CSW_Taser_Probe_Mag", "", 10, 1, "" },
{ "RH_12Rnd_45cal_usp", "", 200, 100, "call life_coplevel >= 3" },
{ "RH_16Rnd_40cal_usp", "", 200, 100, "call life_coplevel >= 3" },
{ "RH_33Rnd_9x19_g18", "", 200, 100, "call life_coplevel >= 6" },
{ "RH_20Rnd_57x28_FN", "", 200, 100, "call life_coplevel >= 4" },
{ "RH_18Rnd_9x19_gsh", "", 200, -1, "call life_coplevel >= 5" },
{ "30Rnd_9x21_Mag_SMG_02", "", 200, -1, "call life_coplevel >= 3" },
{ "16Rnd_9x21_Mag_bersa", "", 200, -1, "call life_coplevel >= 4" },
{ "FHQ_rem_30Rnd_680x43_ACR", "", 200, -1, "call life_coplevel >= 6" },
{ "FHQ_rem_5Rnd_300Win_M2010", "", 200, -1, "call life_coplevel >= 7" },
{ "30Rnd_556x45_Stanag", "", 200, -1, "call life_coplevel >= 7" }
};
accs[] = {
{ "muzzle_snds_L", "", 650, 100, "" },
{ "muzzle_snds_B", "", 650, 100, "" },
{ "KA_ANPEQ15_Black_IR", "", 650, 100, "" },
{ "optic_LRPS", "", 650, 100, "" },
{ "bipod_01_F_snd", "", 650, 100, "" }
};
};
//Cop Shops
class cop_SEK {
name = "SEK Shop";
side = "cop";
conditions = "license_cop_SEK";
items[] = {
{ "tf_anprc155_coyote", "", 150, 65, "" },
{ "tf_anprc152_1", "", 150, 65, "" },
{ "TAC_SGS_SK", "", 100, 45, "" },
{ "TRYK_kio_balaclava_BLK", "", 100, 45, "" },
{ "TRYK_G_bala_ess_NV", "", 100, 45, "" },
{ "ACE_EarPlugs", "", 150, 65, "" },
{ "ACE_epinephrine", "", 150, 65, "" },
{ "ACE_morphine", "", 150, 65, "" },
{ "ACE_fieldDressing", "", 150, 65, "" },
{ "ACE_elasticBandage", "", 150, 65, "" },
{ "ACE_packingBandage", "", 150, 65, "" },
{ "KA_M1014", "", 50000, 65, "" },
{ "KA_DSR50", "", 50000, 65, "" },
{ "KA_UMP40", "", 50000, 65, "" },
{ "arifle_SPAR_01_GL_blk_F", "", 50000, 65, "" },
{ "KA_CS5", "", 50000, 65, "" },
{ "KA_MP7_Rifle_Black_40Rnd", "", 150, 65, "" },
{ "FHQ_smg_p90_black", "", 50000, 65, "" },
{ "FHQ_srifle_M2010_WDESERT", "", 50000, 65, "" },
{ "KA_ANPEQ15_Tan_IR", "", 5000, 65, "" },
{ "bipod_02_F_hex", "", 5000, 65, "" },
{ "srifle_DMR_03_F", "", 5000, 65, "" },
{ "bipod_02_F_blk", "", 5000, 65, "" },
{ "KA_ANPEQ15_Black_IR", "", 5000, 65, "" },
{ "muzzle_snds_B", "", 150, 65, "" },
{ "optic_Aco_smg", "", 150, 65, "" },
{ "acc_flashlight", "", 150, 65, "" },
{ "muzzle_snds_M", "", 150, 65, "" },
{ "KA_MP7_Flashlight", "", 150, 65, "" },
{ "KA_MP7_Silencer", "", 150, 65, "" },
{ "KA_CS5_Silencer", "", 150, 65, "" },
{ "KA_CS5_laser_IR_single", "", 150, 65, "" },
{ "optic_LRPS", "", 150, 65, "" },
{ "muzzle_snds_M", "", 150, 65, "" },
{ "KA_DSR5", "", 150, 65, "" },
{ "KA_DSR50_Silencer", "", 150, 65, "" },
{ "KA_DSR50_Bipod", "", 150, 65, "" },
{ "HandGrenade_Stone", "Flashbang", 1700, -1, "" }
};
mags[] = {
{ "6Rnd_M1014_PPA", "", 150, 65, "" },
{ "6Rnd_M1014_slug", "", 150, 65, "" },
{ "KA_DSR50_3Rnd_x2_M1022_LR_Mag", "", 150, 65, "" },
{ "6Rnd_M1014_buck", "", 150, 65, "" },
{ "KA_30Rnd_40SW_FMJ_Mag", "", 150, 65, "" },
{ "ACE_30Rnd_556x45_Stanag_Mk318_mag", "", 150, 65, "" },
{ "1Rnd_SmokeRed_Grenade_shell", "", 150, 65, "" },
{ "UGL_FlareWhite_F", "", 150, 65, "" },
{ "KA_CS5_10rnd_Mk316_SPR_mag", "", 150, 65, "" },
{ "KA_40Rnd_46x30_AP", "", 150, 65, "" },
{ "FHQ_50Rnd_57x28_Red_Tracers_Mag", "", 150, 65, "" },
{ "FHQ_rem_5Rnd_300Win_M2010", "", 150, 65, "" },
{ "20Rnd_762x51_Mag", "", 150, 65, "" }
};
accs[] = {
{ "optic_ACO_grn", "", 3500, 100, "" },
{ "optic_Holosight", "", 3600, 100, "" },
{ "optic_Hamr", "", 7500, 100, "" },
{ "optic_AMS", "", 10000, 100, "" },
{ "optic_Eotech553", "", 5500, 100, "" },
{ "optic_LRPS", "", 5500, 100, "" },
{ "optic_MRCO", "", 7500, 100, "" },
{ "optic_DMS", "", 8500, 100, "" },
{ "optic_ERCO_blk_F", "", 8500, 100, "" },
{ "optic_KHS_blk", "", 8500, 100, "" },
{ "bipod_01_F_snd", "", 7500, 100, "" },
}; { "acc_flashlight", "", 1000, 100, "" }
};
//Medic Shops
class med_basic {
name = "store";
side = "med";
conditions = "";
items[] = {
{ "tf_anprc155_coyote", "", 150, 65, "" },
{ "tf_anprc152_1", "", 150, 65, "" },
{ "ItemGPS", "", 100, 45, "" },
{ "Binocular", "", 150, -1, "" },
{ "ACE_EarPlugs", "", 150, 65, "" },
{ "ACE_fieldDressing", "", 150, 65, "" },
{ "ACE_elasticBandage", "", 150, 65, "" },
{ "ACE_packingBandage", "", 150, 65, "" },
{ "ACE_atropine", "", 150, 65, "" },
{ "ACE_quikclot", "", 150, 65, "" },
{ "ACE_bloodIV", "", 150, 65, "" },
{ "ACE_bloodIV_500", "", 150, 65, "" },
{ "ACE_bloodIV_250", "", 150, 65, "" },
{ "ACE_bodyBag", "", 150, 65, "" },
{ "ACE_personalAidKit", "", 150, 65, "" },
{ "ACE_plasmaIV", "", 150, 65, "" },
{ "ACE_plasmaIV_500", "", 150, 65, "" },
{ "ACE_plasmaIV_250", "", 150, 65, "" },
{ "ACE_salineIV", "", 150, 65, "" },
{ "ACE_salineIV_500", "", 150, 65, "" },
{ "ACE_salineIV_250", "", 150, 65, "" },
{ "ACE_surgicalKit", "", 150, 65, "" },
{ "ACE_tourniquet", "", 150, 65, "" },
{ "NVGoggles", "", 1200, 980, "" }
};
mags[] = {};
accs[] = {};
};
};
-
Habe es geschaft wer es wissen will hir der code
-
So ich schreibe das einmal neu.
So mein Problem ist das ich wenn ich einen Rucksack auf habe das im Z inventar any steht.
Das ganze wird anscheint durch das unsichtbar des Rucksacks machen verursacht.
ich habe auch mods auf den Server und auch ein Langstreckenfunkgerät in den Item shop.
Der code in der RPT konnte ich nichts finden. dieses Problem ist bei allen Rucksäcke.
Code
Alles anzeigen[] spawn { private["_bp","_load","_cfg"]; while{true} do { waitUntil {backpack player != ""}; _bp = backpack player; _cfg = getNumber(configFile >> "CfgVehicles" >> (backpack player) >> "maximumload"); _load = round(_cfg / 8); life_maxWeight = life_maxWeightT + _load; if(playerSide isEqualTo west) then {(unitBackpack player) setObjectTextureGlobal [0,""];}; // <---- Sac invisible chez les flics if(playerSide isEqualTo independent) then {(unitBackpack player) setObjectTextureGlobal [0,""];}; // <----- Sac Invisible chez les Medics waitUntil {backpack player != _bp}; if(backpack player isEqualTo "") then { life_maxWeight = life_maxWeightT; }; }; }; };
-
Ein schönen abend Folgens wen man auf den server sich einen Rucksack kauft steht im z invntar any.
wenn man keinen auf hat hat man 24 das was ich geändert habe ist das ich sie unsichtbar gemacht habe.
mit den code: kann mir einer sagen wie ich den code sage das er das Rucksack inventar laden soll
Code
Alles anzeigen[] spawn { private["_bp","_load","_cfg"]; while{true} do { waitUntil {backpack player != ""}; _bp = backpack player; _cfg = getNumber(configFile >> "CfgVehicles" >> (backpack player) >> "maximumload"); _load = round(_cfg / 8); life_maxWeight = life_maxWeightT + _load; if(playerSide isEqualTo west) then {(unitBackpack player) setObjectTextureGlobal [0,""];}; // <---- Sac invisible chez les flics if(playerSide isEqualTo independent) then {(unitBackpack player) setObjectTextureGlobal [0,""];}; // <----- Sac Invisible chez les Medics waitUntil {backpack player != _bp}; if(backpack player isEqualTo "") then { life_maxWeight = life_maxWeightT; }; }; }; };
-
So ich habe alles neu gemacht jetzt geht es wider.
-
Ich habe noch entdeckt das man keine Waffen mehr kaufen aber ACE Sachen schon
-
Ok die Lizenz das sehe ich grade selber
-
Mir ist aufgefallen das am Markt shop ganz unten ein Item ist was kein namen hat und 0 Kostet. Mein Item ist es nicht das ist im Shop. Die Lizenz kann ich auch nicht kaufen zum Verarbeiten.
Verarbeiter code
Spoiler anzeigen
this enableSimulation false;
this allowDamage false;
this addAction[localize"STR_Process_obstsalat",life_fnc_processAction,"obstsalat",0,false,false,"",' life_inv_apple, life_inv_peach > 0 && !life_is_processing && !life_action_inUse'];
this addAction[format["%1 ($%2)",localize (getText(missionConfigFile >> "Licenses" >> "obstsalat" >> "displayName")), [(getNumber(missionConfigFile >> "Licenses" >> "obstsalat" >> "price"))] call life_fnc_numberText],life_fnc_buyLicense,"schmuck",0,false,false,"",' !license_civ_schmuck && playerSide isEqualTo civilian ']
-
Habe jetzt heraus gefunden woran es Liegt.
Ich habe ein Neues Item hinzugefügt.
Finde da aber keinen Fehler.