Wir habe ein Root Server und ich bin der Owner.
Beiträge von Rene Greis
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Ich habe eine Altis Life Modedd Server und wir haben was geändert und jetzt habe ich das Problem das ich nicht Whitelisten kann also keine Zugangs Daten habe.
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Ich habe meine Zugangs Daten nicht mehr.
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Moin zusammen,
ich habe ein kleine Frage wo kann ich genau mein Daten finden für die Datenbank.
Mit Freundlichen Grüß,
Rene Greis
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Das habe ich ja gemacht ist ja alles Richtig geht halt immer noch nicht.
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Hallo,
Ich habe ein kleine Problem mit ArmA3Sync.
Wenn ich versuche über Repositories was anzulegen kommt auf einmal das was in Anhang dabei ist.
Ich hoffe das sich einer damit auskennt.
Mit Freundlichen Gruß,
Rene Greis
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Ist nur in Forum
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Code
Alles anzeigen[Main] Version = 1 Randomize Config File = false ;; Randomizes Config File after loading. ;; Recommend to turn on, if you have enabled filepatching on arma. Allow Reset = false ;; Allows 9:RESET, usefull for development work Thread = 0; ;; Option to force number of worker threads for extDB3. ;; Auto = 0, Min = 2, Max = 6 [Log] Flush = true; ;; Flush logfile after each update. ;; Option really only usefull if running DEBUG BUILD [altislife] IP = 127.0.0.1 Port = 3306 Username = datenbank Password = ISTEGAL Database = altislife
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Hey,
Ja ist Geändert der Fehler Besteht leider Immernoch...
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C: description.ext
Alles anzeigendisableChannels[] = {{0,true,true},{1,true,true},{2,true,true}}; // Disabled text and voice for global, side, and command channels. Syntax: disableChannels[] = {{channelID<number>, disableChat<bool>, disableVoice<bool>}}; overviewText = "$STR_MISC_overviewText"; // Text to be displayed below the overviewPicture on the mission selection screen when the mission is available to play. unsafeCVL = 1; // Allows createVehicleLocal to be executed in Multiplayer #include "config\Config_SpyGlass.hpp" #include "CfgRemoteExec.hpp" #include "dialog\MasterHandler.hpp" #include "config\Config_Master.hpp" #include "infiSTAR_AdminMenu.hpp class CfgServer { DatabaseName = "altislife"; //Config name that'll be grep in the extdb-conf.ini. Default: [altislife] DebugMode = 0; //Enable many server/hc debugging logs. Default: 0 (1 = Enabled / 0 = Disabled) HeadlessSupport = 0; //Enable/Disable Headless client support. Default: 1 (1 = Enabled / 0 = Disabled) /* Enabled: When HeadlessSupport is set to 1 (enabled), the server will run without fault when no Headless Client is connected. However, it will support the Headless Client if you choose to connect one. Disabled: If HeadlessSupport is set to 0 (disabled), the connection of a Headless Client will make no difference. This option will increase server performance a TINY but negligible amount. */ }; class Header { minPlayer = 1; maxPlayers = 139; // maximum number of players the mission supports }; class RscTitles { #include "dialog\progress.hpp" #include "dialog\hud_nameTags.hpp" #include "dialog\hud_stats.hpp" }; class CfgFunctions { #include "Functions.hpp" }; class CfgSounds { sounds[] = {}; class sirenLong { name = "sirenLong"; sound[] = {"\sounds\sirenLong.ogg", 1.0, 1}; titles[] = {}; }; class medicSiren { name = "medicSiren"; sound[] = {"\sounds\medicSiren.ogg", 1.0, 1}; titles[] = {}; }; class tazerSound { name = "tazerSound"; sound[] = {"\sounds\tazer.ogg", 0.5, 1}; titles[] = {}; }; class flashbang { name = "flashbang"; sound[] = {"\sounds\flashbang.ogg", 1.0, 1}; titles[] = {}; }; class mining { name = "mining"; sound[] = {"\sounds\mining.ogg", 1.0, 1}; titles[] = {}; }; class harvest { name = "harvest"; sound[] = {"\sounds\harvest.ogg", 1.0, 1}; titles[] = {}; }; class lockCarSound { name = "lockCarSound"; sound[] = {"\sounds\carLock.ogg", 1.0, 1}; titles[] = {}; }; class unlockCarSound { name = "unlockCarSound"; sound[] = {"\sounds\carUnlock.ogg", 0.75, 1}; titles[] = {}; }; }; class CfgDebriefing { class NotWhitelisted { title = "$STR_NotWhitelisted_Title"; subtitle = "$STR_NotWhitelisted_SubTitle"; description = "$STR_NotWhitelisted_Descript"; pictureBackground = ""; picture = ""; pictureColor[] = {0,0.3,0.6,1}; }; class Blacklisted { title = "$STR_Blacklisted_Title"; subtitle = "$STR_Blacklisted_SubTitle"; description = "$STR_Blacklisted_Descript"; pictureBackground = ""; picture = ""; pictureColor[] = {0,0.3,0.6,1}; }; class SpyGlass { title = "$STR_SpyDetect_Title"; subTitle = "$STR_SpyDetect_SubTitle"; description = "$STR_SpyDetect_Descript"; pictureBackground = ""; picture = ""; pictureColor[] = {0,0.3,0.6,1}; }; }; class CfgNotifications { class MedicalRequestEmerg { title = "$STR_MedicalRequestEmerg_Title"; iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa"; description = "%1"; duration = 5; priority = 7; }; class DeliveryAssigned { title = "$STR_DeliveryAssigned_Title"; iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa"; description = "%1"; duration = 10; priority = 7; }; class DeliveryFailed { title = "$STR_DeliveryFailed_Title"; iconPicture = "\A3\ui_f\data\map\mapcontrol\taskiconfailed_ca.paa"; description = "%1"; duration = 7; priority = 7; }; class DeliverySucceeded { title = "$STR_DeliverySucceeded_Title"; iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcondone_ca.paa"; description = "%1"; duration = 6; priority = 6; }; class TextMessage { title = "$STR_TextMessage_Title"; iconPicture = "icons\ico_messageNew.paa"; description = "%1"; duration = 10; priority = 6; }; class PoliceDispatch { title = "$STR_PoliceDispatch_Title"; iconPicture = "icons\ico_messagePolice.paa"; description = "%1"; duration = 10; priority = 6; }; class AdminDispatch { title = "$STR_AdminDispatch_Title"; iconPicture = "icons\ico_messageAdmin.paa"; description = "%1"; duration = 10; priority = 6; }; class AdminMessage { title = "$STR_AdminMessage_Title"; iconPicture = "icons\ico_messageAdmin.paa"; description = "%1"; duration = 10; priority = 5; }; };description
und ja die sind im Missions Ordner
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Guten Tag Liebe NN Community,
Ich Wollte einmal fragen ob ihr mir Helfen Könnt wir haben Heute Infistar Gekauft und das Komplette Readme Verfolgt und Alles gemacht was dort Drinne stand.
aber wir bekommen Folgenden Fehler:
class CfgServer {
DatabaseName = not found.
Application terminated intentionally
ErrorMessage: Include file mpmissions\__cur_mp.Altis\infiSTAR_AdminMenu.hpp
class CfgServer {
DatabaseName = not found.
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Danke, es hat Funktioniert. Kannst du mir noch sagen was der Fehler war?
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Okay, was kann man dann machen?
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Es wird nur im Normalen Waffenladen der Zivis Etwas Angezeigt sonst Nirgendswo...
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Hallo zusammen,
Ich habe ein kleine Problem wenn wir die Weapons Config bei unser Server einfügen und den Server Starten bekommen wie keine Fehler Meldung.
Was Können wir machen?.
Code
Alles anzeigenclass WeaponShops { //Armory Shops class gun { name = "Billy Joe's Firearms"; side = "civ"; conditions = "license_civ_gun"; items[] = { { "RH_usp", "", 6500, 3250, "" }, { "RH_uspm", "", 7000, 3500, "" }, { "RH_vp70", "", 9850, 4925, "" }, { "RH_sw659", "", 11500, 5750, "" }, { "RH_g17", "", 18000, 9000, "" }, { "RH_gsh18", "", 20000, 10000, "" } }; mags[] = { { "RH_12Rnd_45cal_usp", "", 125, 60, "" }, { "RH_16Rnd_40cal_usp", "", 150, 75, "" }, { "RH_18Rnd_9x19_VP", "", 200, 100, "" }, { "RH_14Rnd_9x19_sw", "", 250, 125, "" }, { "RH_17Rnd_9x19_g17", "", 250, 125, "" }, { "RH_18Rnd_9x19_gsh", "", 250, 125, "" } }; accs[] = {}; }; }; class rebel { name = "Mohammed's Jihadi Shop"; side = "civ"; conditions = "license_civ_rebel"; items[] = { { "ACE_fieldDressing", "", 50, 25, "" }, { "RH_tec9", "", 17500, 12000, "" }, { "RH_python", "", 20750, 10000, "" }, { "CUP_arifle_AKS", "", 35000, 20000, "" }, { "CUP_arifle_Galil_556_black", "", 35000, 20000, "" }, { "CUP_smg_MP7", "", 22000, 10000, "" }, { "CUP_hgun_MicroUzi", "", 25000, 13000, "" }, { "RH_Deaglem", "", 30000, 15000, "" } }; mags[] = { { "RH_32Rnd_9x19_tec", "", 300, 150, "" }, { "RH_6Rnd_357_Mag", "", 400, 150, "" }, { "CUP_arifle_AKS", "", 400, 150, "" }, { "CUP_35Rnd_556x45_Galil_Mag", "", 400, 150, "" }, { "CUP_40Rnd_46x30_MP7", "", 400, 150, "" }, { "CUP_30Rnd_9x19_UZI", "", 400, 150, "" }, { "RH_7Rnd_50_AE", "", 450, 150, "" } }; accs[] = {}; }; class gang { name = "Hideout Armament"; side = "civ"; conditions = ""; items[] = { { "hgun_Rook40_F", "", 1500, 750, "" }, { "hgun_Pistol_heavy_02_F", "", 2500, 1250, "" }, { "hgun_ACPC2_F", "", 4500, 2250, "" }, { "hgun_PDW2000_F", "", 9500, 4750, "" } }; mags[] = { { "16Rnd_9x21_Mag", "", 125, 60, "" }, { "6Rnd_45ACP_Cylinder", "", 150, 75, "" }, { "9Rnd_45ACP_Mag", "", 200, 100, "" }, { "30Rnd_9x21_Mag", "", 250, 125, "" } }; accs[] = {}; }; //Basic Shops class genstore { name = "Altis General Store"; side = "civ"; conditions = ""; items[] = { { "Binocular", "", 150, 75, "" }, { "ItemGPS", "", 100, 50, "" }, { "ItemMap", "", 50, 25, "" }, { "ItemCompass", "", 50, 25, "" }, { "ItemWatch", "", 50, 25, "" }, { "ACE_fieldDressing", "", 50, 25, "" }, { "NVGoggles", "", 2000, 1000, "" }, { "Chemlight_red", "", 300, 150, "" }, { "Chemlight_yellow", "", 300, 150, "" }, { "Chemlight_green", "", 300, 150, "" }, { "Chemlight_blue", "", 300, 150, "" } }; mags[] = {}; accs[] = {}; }; class f_station_store { name = "Altis Fuel Station Store"; side = ""; conditions = ""; items[] = { { "Binocular", "", 750, 75, "" }, { "ACE_fieldDressing", "", 50, 25, "" }, { "ItemGPS", "", 500, 50, "" }, { "ItemMap", "", 250, 25, "" }, { "ItemCompass", "", 250, 25, "" }, { "ItemWatch", "", 250, 25, "" }, { "NVGoggles", "", 10000, 1000, "" }, { "Chemlight_red", "", 1500, 150, "" }, { "Chemlight_yellow", "", 1500, 150, "" }, { "Chemlight_green", "", 1500, 150, "" }, { "Chemlight_blue", "", 1500, 150, "" } }; mags[] = {}; accs[] = {}; }; //Cop Shops class cop_basic { name = "Altis Cop Shop"; side = "cop"; conditions = ""; items[] = { { "Binocular", "", 150, 75, "" }, { "A3R_ID_CARD", "", 150, 75, "" }, { "ItemGPS", "", 100, 50, "" }, { "FirstAidKit", "", 150, 75, "" }, { "TRYK_Headset_NV", "", 100, 50, "" }, { "ACE_M84", $STR_W_items_Flashbang, 100, 50, "" }, { "hgun_P07_snds_F", $STR_W_items_StunPistol, 100, 50, "" }, { "arifle_SDAR_F", $STR_W_items_TaserRifle, 100, 50, "" }, { "RH_g19", "", 100, 50, "" }, { "CUP_smg_MP5A5_flashlight", "", 100, 50, "" }, { "CUP_arifle_HK416_Black ", "", 100, 50, "call life_coplevel >= 11" }, { "SMA_AAC_MPW_9_Black", "", 100, 50, "call life_coplevel >= 6" }, { "SMA_AUG_A3_F", "", 100, 50, "call life_coplevel >= 4" }, { "optic_Holosight_blk_F", "", 1, 1, "" }, { "optic_ERCO_blk_F", "", 1, 1, "" }, { "optic_Hamr", "", 1, 1, "" }, { "optic_MRCO", "", 1, 1, "" }, { "optic_Arco_blk_F", "", 1, 1, "" }, { "acc_flashlight", "", 1, 1, "" }, { "acc_pointer_IR", "", 1, 1, "" }, { "ACE_optic_Hamr_2D", "", 1, 1, "" }, { "ACE_optic_MRCO_2D", "", 1, 1, "" }, { "ACE_optic_Arco_2D", "", 1, 1, "" } }; mags[] = { { "16Rnd_9x21_Mag", $STR_W_mags_StunPistol, 125, 60, "" }, { "20Rnd_556x45_UW_mag", $STR_W_mags_TaserRifle, 125, 60, "" }, { "RH_17Rnd_9x19_g17", "", 150, 75, "" }, { "CUP_30Rnd_9x19_MP5", "", 150, 75, "" }, { "CUP_30Rnd_556x45_PMAG_QP", "", 150, 75, "" }, { "SMA_30Rnd_762x35_BLK_EPR", "", 150, 75, "call life_coplevel >= 6" }, { "SMA_30Rnd_556x45_M855A1", "", 150, 75, "call life_coplevel >= 6" } }; accs[] = {}; }; //Medic Shops class med_basic { name = "store"; side = "med"; conditions = ""; items[] = { { "ACE_atropine", "", 50, 25, "" }, { "ACE_adenosin", "", 50, 25, "" }, { "ACE_fieldDressing", "", 50, 25, "" }, { "ACE_elasticBandage", "", 50, 25, "" }, { "ACE_quikclot", "", 50, 25, "" }, { "ACE_bloodIV", "", 50, 25, "" }, { "ACE_bloodIV_500", "", 50, 25, "" }, { "ACE_bloodIV_250", "", 50, 25, "" }, { "ACE_bodyBag", "", 50, 25, "" }, { "ACE_bodyBagObject", "", 50, 25, "" }, { "ACE_epinephrine", "", 50, 25, "" }, { "ACE_morphine", "", 50, 25, "" }, { "ACE_packingBandage", "", 50, 25, "" }, { "ACE_personalAidKit", "", 50, 25, "" }, { "ACE_plasmaIV", "", 50, 25, "" }, { "ACE_plasmaIV_500", "", 50, 25, "" }, { "ACE_plasmaIV_250", "", 50, 25, "" }, { "ACE_salineIV", "", 50, 25, "" }, { "ACE_salineIV_500", "", 50, 25, "" }, { "ACE_salineIV_250", "", 50, 25, "" }, { "ACE_surgicalKit", "", 50, 25, "" }, { "ACE_tourniquet", "", 50, 25, "" }, { "Binocular", "", 150, 75, "" }, { "FirstAidKit", "", 150, 75, "" }, { "ItemGPS", "", 100, 50, "" }, { "TRYK_Headset_NV", "", 100, 50, "" } }; mags[] = {}; accs[] = {}; };
Mit Freundlich Grüß,
Rene