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    Beiträge von RSS-BOT

    • Nominate DayZ for the Steam Awards!

      • RSS-BOT
      • 27. November 2020 um 16:00
      Zitat von DayZ - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/221100/e…340624048853460

    • Nominate Arma 3 for the Steam Awards!

      • RSS-BOT
      • 27. November 2020 um 14:41
      Zitat von ArmA 3 - RSS Feed

      Hello troops!

      After more than 7 years of continued support, we are calling in a strategic strike by our community! The Steam Award Selection Committee is asking players to submit their nominations for the Steam Awards. We would like to ask you - our incredible community - to nominate Arma 3 for the "Labor of Love" award!

      2f9a9d29f9b64824a74ba28fe5ce544fafe1d646.png

      Quelle: https://steamcommunity.com/games/arma3/an…081624980746122

    • Nominate Arma 3 for the Steam Awards!

      • RSS-BOT
      • 27. November 2020 um 14:41
      Zitat von ArmA 3 - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/arma3/ev…081624980746121

    • SCUM - Patch 0.4.93.27599 & Private server shoutout

      • RSS-BOT
      • 26. November 2020 um 18:43
      Zitat von SCUM - RSS Feed

      Hello everyone happy Thursday!
      We have another update for you and this one is a big one. So prepare your lockpicks and sharpen your screwdrives, let's dive into it!

      No video update from us for this one but we have shared the info with some of the content creators you may know. This is experimental as we wanted to provide some content to people that supported us through the years and gave exposure to the game. It also lightens the load from our dev team so we have more manpower on the patch itself. You can find them here:

      https://www.youtube.com/watch?v=tSBsk3jwm2E

      https://www.youtube.com/watch?v=JgggAhMjnCk

      https://www.youtube.com/watch?v=kL9_-tsNclM

      https://www.youtube.com/watch?v=XP-qtWNbzTY

      d65a94da492d5acbfd64fb62f4cbca226de02a02.png
      0a786310a46c21bae0ccdf9250f933b599a4692b.jpg

      Introducing the, queue the dramatic drumroll, the Killbox! A new area added to bunkers all around the map that will surely make you fight in the forums how it should work.

      This new area works pretty different to the rest of the high loot areas and will require some work to be put into it. So how does it work?

      First off you will need to find a brand new item. Keycard. Keycards can be found all over the map, but there is a catch. All keycards only open a certain bunker and can only be used once. To know which bunker the keycard opens look into the keycards description.

      918394d0ace6f46a139b54cf4fbe31c3ef5c8bcb.jpg

      Once you managed to make your way to that bunker and unlocking the door you will enter the Killbox and will be greeted by a friendly voice. Once the Killbox door is opened, the 15 minute timer is started.

      761f2155dcfc9c44f280d08abfe4e65d1acaf0f9.gif

      When the timer hits 2 minutes, the Killbox starts to fill with deadly poisonous gas, which you can withstand if you have the brand new gas mask.

      24ef0c553e3efb19f9c98607a30e335ec0a19d07.png

      After the timer runs out lasers activate and the Killbox is purged of all living things inside.

      "Sounds horrible why would I go in there then?" you ask.

      Well my curiosity killed the cat friend, the rooms are filled with high stakes high rewards military loot, guns and ammo. These are going to be even more important since all weapon lockers across the map are now locked and need to be lockpicked. This will not only decrease the amount of military loot available all around, but also increase the survival segment of the game. Chambers of the killbox are also locked, but not with actual locks but magnetic ones. They will need to be opened by the bomb defusal minigame. Careful tho failing to unlock the door means triggering the punishment event, but I don't want to spoil the surprise.

      Once inside the chamber you will find locked cabinets with that sweet sweet loot.

      2ee81f57fac492992cfbd38f2922b59b4036072f.jpg

      There are several types of cabinets and they go like this:

      • 1 rust lock - submachine gun packages
      • 2 rust locks - assault rifle packages
      • 1 silver lock - sniper rifle packages
      • 1 gold lock - 100% chance of getting C4


      Wait did I just read C4? Yes, yes you did. C4 is now live and armed on the island.

      07e971baa2999f97185c2a77a22d15496109c30f.jpg

      Once you get through the Killbox and manage to get into the chambers you will find a live and armed C4 explosive device which you will need to defuse. If you manage to defuse it great! You now have C4 explosive device available to you. If not, great! You are now part of the killbox decorations.

      Now you may ask, why would I need C4. Well simple answer. Base raiding. C4 is the ultimate breaching tool for bases on the island. Set the C4 by the walls of that pesky neighbors that never returned that lawnmower you loaned to them 3 months ago, set it to blow, get back to a safe distance, and watch their walls disappear. What we are saying is C4 does massive damage to all base building elements.

      3e5f6f73e6c9eaa99e3f4e252d4ce1151309ca3f.gif

      Oh and btw we realise that we have put a bit more emphasis on the lockpicking currently so we added a smaller more common screwdriver. It has 5 uses but it still works fine.

      14f3afd22db26e284023d55cff4c403131608fb0.png


      a721ffb3e2c27c8e543a18dae13b12012aad4a49.png

      We touched upon base raiding but what about base building? Some major news on that front.

      We have completely revamped the way BB walls work and are made.

      The old palisades were great and all but there were a lot of features we wanted to do with them that we could not, plus they kind of stuck out and were not that original feeling we wanted with the game. So introducing new walls to Base buildings.

      060b566da37f968f371811ad272dc98173bc2dd3.jpg

      These walls make more sense in the abandoned island atmosphere and have a couple of nifty little features as well!

      Take note that the arrow points to the outside part of the wall.

      To start off we have 3 different walls:

      • Wooden walls-No skill engineering
      • Barbed walls-Basic engineering
      • Metal walls-Medium engineering


      6bcda51d26197a68523ae65206d5d6c6a5d30de3.gif

      But here is the catch, these are not 3 seperate walls. Well they are and are not at the same time.

      Base building walls are now upgradeable. This means if you want to add more protection you don't have to build another set anymore. Instead simply hold F on the walls and press upgrade, a new blueprint will pop which you can fill and BAM a new wall!

      bed883ed6102f6ceeb2150c56041976db2c2df08.png

      With the wall changes and the new look you no longer have pillars, so now there are wall blocks. There are 6 different wall sizes and each of them have different HP and material requirements.
      If you build on a steep surface, the walls will tile themselves so you will get smaller wall chunks. When you want to upgrade the walls, you need to do it chunk by chunk.

      Do keep in mind you cannot immediately build Metal walls, you need to start from basic and upgrade up!

      Not only walls received this upgrade but, towers, doors and doorframes as well.

      You might be concerned about old bases and what happens to them. Don't worry they are still there and your stuff is protected. Old base building elements are removed as a crafting option and will degrade more and more over time to give you time to replace with new ones and keep your hermit holes safe.

      We also added 2 new elements:

      Workbench
      fc009ea052e48b855f488ddcb7ce67c30078d1b1.png

      You can now craft your own workbench. It's functionality is similar to drill presses and lathe machines so you can craft ammo with it and other things that require it. But there is a trade off. All things crafted on it have only 50% durability. Which you already know can lead to weapon jamming and other nasty things.

      Bunk beds
      a801981041d55b643f2b2052a808af0664290cc1.png

      Let's face it, you have characters that can make constructions that can enter the list of national wonders. Yet you still sleep in that old raggedy improvised bed. Well no more as bunk beds are now available. Not only will they bring great comfort to your character they also function as the respawn point like the other does as well.

      Light sources
      As nights in SCUM get really dark and constructing a base at that time could be a real hassle, we added 2 new light sources.
      Portable Work Light and Gas Lantern.

      6e7407cc54374886cdc60e7fdbac7adfa74b80ba.jpg

      The Lantern can be fueled with gas, while the Portable Work Light can be charged with batteries.
      Along with the normal batteries we have, we also made the smartphone battery rechargeable. All you need is a car battery and car wires and you're ready to go.

      1da7388cfa1837953556cd1e9f09b923d49652fa.png

      5b5f7b7d5613ea6e51b7d34e3abaceffd2bdf1d8.png

      Well we got new base building elements and you'll need more materials to build them, especially wood. And yes you could use an axe like before to chop it down but we know you. You want power. You want strength. You want... a chainsaw! Well here you go my little lumberjacks:

      20667daf928d6593c122b4032057972dcacb173f.gif

      The chainsaw, a saw with a chain. This tool is not here purely for the fun of it tho. Ok maybe alittle bit for the fun of it but it is quite useful. So yes you can cut everything with it, with it's own special sets of animations as well!

      e06f27ce3262ec8560e2415403142cbb0a3a60e0.gif

      So what's the real kicker? Well with the chainsaw you get more materials for each cut than you would get with the axe. So if you want to build those real big walls you have less trips to the forest. It also cuts way faster than the axe does. I mean it is a chainsaw after all.

      There is a drawback tho, you will need fuel. Yes the chainsaw does indeed use fuel in order to operate. To fill it you will need 2 things, gas canister and gas itself. Once you have it simply hold F on the saw or right click it and refuel the chainsaw. Also take note that the chainsaw will not cut anything if not fueled and switched on.

      So how do you turn it on? Well the controls are pretty much the same as weapons so you don't have learn that much:

      • Press R for switching it on/off.
      • Press SHIFT+R to check fuel amount.


      Important thing to notice is that it takes strength to start the chainsaw. So if you create a character with low STR it will take a lot more pulls for the chainsaw to start compared to a character with high STR.

      But I know what you want to know the most, you psychos. Can I chop people with it. Well yes yes and soon.

      Yes you can cut at people as a melee weapon with it and yes you can chop bodies with it. Soon tho means that special melee attacks with the chainsaw are going to be implemented in the future.

      42e899db8acc08eacbf69bc5f6aeb80c2149fc07.png

      Well you already saw a lot of material on this one, we did have fun with it on Twitter. But here they are in all their glory! Wheelbarrows!

      ed61038aca7110a132e1d7c7dda9027c440ec8f5.png

      There are 2 types of wheelbarrows:

      • Improvised wooden wheelbarrow.
      • Metal wheelbarrow which spawns.


      So there are 2 main differences between the 2.

      1. Improvised wheelbarrow has less hit points than the metal one.
      2. Improvised wheelbarrow has less inventory space than the metal one.


      Now HP is important because not only do wheelbarrows take damage when you hit or shoot them, they are also susceptible to fall damage and durability drops slowly when you drive them around. So make sure you have a toolbox handy so you can make those emergency repairs.

      And yes as seen live on TV you can shoot from the wheelbarrows:

      66d360d79ad3bc4284dd8518a86fc28dbabca231.gif

      So important thing to note when using the wheel barrows is that part of their weight carries over to the player and encumbers the weight load on the player. So let's recap some old stuff here.

      Weight load

      Weight load is total overall weight of all the gear that is currently on your character. This includes items in hand, on your back, in your inventory and everything equipped. This all matters because of the weight load threshold. Weight load threshold is a feature that is calculated from your characters STR+CON, and is different on the type of action.
      There are 3 types of actions in the game: Easy, demanding and very demanding. Examples would be walking, jogging and running in the same order. Everything that a player does in the game is considered an action. This is important when talking about weight load because each type of action has its own separate weight load threshold. For an example threshold for a character build could be 40 kilo walking, 20kilos jogging and 15 kilos sprinting. Now when the weight load of the player goes over the threshold it starts to increasingly drain the players stamina, calories, water and DEX stat overall. Dexterity because it is the stat that determines the speed of action execution.

      How the wheelbarrow comes into play and why revising this is important. Well part of the weight that is stored in the wheelbarrow is carried over into the overall weight load that currently encumbers the player. So, it is quite important for players to keep that in mind so they can watch their metabolism intake and stamina usage. Also, there is a mechanic in place where the game detects if you are pushing the wheelbarrow uphill or downhill. Since if you are pushing the wheelbarrow uphill most of the weight shifts backwards towards the player, weight load will increase. But if the wheelbarrow is being pushed down hill weight will shift forward on the wheel and weight load will be less but some of it will still carry on the player.

      There class dismissed. Oh and lastly when destroyed the items in the wheelbarrow don't get destroyed since the wheelbarrow does not blow up.

      87839910d9222c4f18441300eaea9fd57c5fd396.png

      We also have some new items for you fashionistas and RP players, check them out:

      Short cargo pants
      06441a21eabfe503a4147c6f93557cd5dfd7dbc7.jpg

      New boots
      0b58e9209aff2d7bdc1448d6184c0364f20e8c91.jpg

      New work pants
      b77173697e10ef4e89626d5880c5ff385ae1ef01.jpg

      Jeans jersey jacket:
      4036db7d6fa7297e77e6e82a51a5a5fb7302bb9d.jpg

      Electrician gloves
      8a1431a0bb7862977992a5d37030d9baa6db80c7.jpg

      Medical gloves
      a736609ba56ebe7f0d83534e406756334b5199a7.jpg

      Safety goggles
      6d1d01b7234b8330115b467eea5aebfbbf8cf60f.jpg

      Ear muffs
      58eda3a5bd9b355266c32b63055ffd9605ebe8da.jpg

      ebedf4a1d9a2ee60ca5ab96730dfb4eb6487f21a.png

      • Fixed the bug where it was sometimes possible to crash the game.
      • Fixed the bug where it was not possible to craft cartridge trap while ammunition is in inventory.
      • Fixed the bug where crafting improvised mine would not properly use gun powder.
      • Fixed the bug where aiming with spears while not standing showed the ADS animation.
      • Fixed the bug that sometimes caused server hang.
      • Fixed the bug where As Val would cause issues when scope was attached.
      • Fixed the bug where you could lie down underwater indefinitely.
      • Possible fix for multiplying sentries.
      • Fixed the bug where it was possible to connect to a server if already logged in.
      • Fixed a bug where it was possible to dupe items in multiplayer games.
      • Fixed the bug where destroying furniture would sometimes destroy other BB elements nearby.
      • Fixed the bug where chests would not get any weight no matter how full it is.
      • Fixed the bug where opening the door of a vehicle while someone just entered into the driver seat would get the player stuck in door opening state.
      • Fixed the bug where existing chest items would not be given the same unique id.
      • Fixed multiple chest explotation bugs.
      • Fixed the bug where secondary trap damage would not apply multipliers correctly.
      • Fixed the bug where it was possible to craft suppressors with cocktails.
      • Fixed the bug where the AK47 engraved was not able to malfunction.
      • Fixed the bug where the ghillie on AK47 engraved did not render.
      • Fixed the bug where weapons do not reload properly when there is magazine from different weapon that uses the same caliber as the weapon in hand but has the larger bullet capacity.
      • Fixed the bug where the ingredients widget would go out of screen when placing wall blueprints.
      • Fixed the bug where door upgrade widget sometimes lingered when it should be invisible.
      • Fixed the bug where ingame voice communication did not work.
      • Multiple map fixes


      a2047432e4d4415971a2b9c18e6eca5ff817b10f.png

      • All glasses are now repairable by toolbox.
      • Boombox and radio are now repairable with electrical repair kit.
      • Increased the audible range of Wolves.
      • Practice lockpicking item will now be usable even if player has 0 or less famepoints.
      • You can now choose whether the radio will play music or static noise.
      • Safe zone force fields now block projectiles.
      • Items in cabin now dropped when cabin is destroyed.
      • Various optimizations up to 10% in performance boost.
      • Reduced crafted ammo damage to BB elements.


      bf9e799263e21089b5582b1988c0419bdbbfc7f1.png

      First of all thank you all who contacted me to get their servers on the list for a shout out. Unfortunately one did not drop last week due to work being done on this patch. Rest assured these are still going so if you want to put your server on the list and have not yet please contact me, Beda, on discord to find out the deetails.

      So to make up for last week lets pop a few in here so people looking for something new have a couple ideas for the weekend.

      SCUMFREE - Pandemia
      007161f5ec219cb083855d7240afdd7c19df314d.png

      IP
      92.223.103.45:29402

      Description
      SCUM server was opened in March 2019. The server has no playing administrators and gold drones, no bugs-users and cheaters. The task was to create a server on which it would be comfortable and interesting for everyone to play. SCUMFREE server is a real challenge for any player. The server settings will open for you SCUM absolutely from the new side. One of the best and most convenient Discord server, active players support, unique translations of news from developers. The most complicated server in psychological terms. It's up to you how to play! You can build the game to your liking and not pursue any goals or beliefs of others. Create a huge base or fight with hostile world around you in the game and players. As long as your character is alive, everything is possible!

      {LINK ENTFERNT}Discord

      {LINK ENTFERNT}Website

      https://www.youtube.com/watch?v=tHYS5rMNtLs

      321Spiele
      622a6e9a863d447826c30f4470b03153aabeb098.png

      Hi there,
      our Server, 321Spiele, is a whitelist PVP and PVE server.
      This Server is owned by the german streamer Tim aka 321Spiele

      https://www.youtube.com/user/321Spiele

      Cause of our 4, shift working, admins you can get help at nearly every time.
      We have a lot of events like „capture the flag“, car race, defending aeras, sniper league, search and destroy, defend/capture a VIP, searching for signs arround the map and much more. In general the events are built up for single player as well for big squads.
      For money transactions we use a browser based banking app. You can open your account with your discord username and password. There you can open your private and/or squad account. The money transfer is done in realtime.
      We use the ingame currency SCUM$. 2 Days a week our car sales has opened. You can use our black market who is hosted by the admins. There you can buy several stuff like weapons, ammunition, clothes and special food like Honeycombs. It is also possible to deposit looted scum$ or Famepoints (ratio 1:2) at your bank account. This is a fair and safe way to trade.
      2 towns in scum island are declared as additional safezones. There you can claim a house and park your car. In this aeras is PVP forbidden. Actually the two towns are Ston in the north west and Spickovina in the center oft he map. The ingame safezones are also aviable for safe building.
      We set great store by mutual respect. Toxic players are not welcome. The community gives new players a great support.

      58706853fed2a16163e0d531b5e56da4d69db265.png

      New players get 5000 $ transfered to their bank account.

      Feel free to join our Discord Server. Then you have to read the rules and accept them.
      As soon as possible one of the admins will whitelist your steam account.

      • Slots: 70, no password, whitelisted
      • Language: German
      • Game mode: PVE & PVP
      • {LINK ENTFERNT}Discord

      We hope to see you at our Server.

      Dark Island
      d5baa80ccbcb35a60a325a3a18436a1e20529b91.jpg

      This is a server for PVP lovers! You can build everywhere, the economy is hard, is not P2W and there is a bot with a lot of functions! We are trying to build a friendly community of this game from all over the world.
      The server is totally free, and has no time limits! You can play it all night and all day with your friends.
      There are no specific rules except to respect other players.
      What are you waiting for, don't waste time! Enter the Dark Island Scum Server and enjoy yourself.

      • BOT system
      • HIGH LOOT
      • BUILD EVERYWHERE
      • LOW DAMAGE ZOMBIE / SENTRY
      • WARZONE WITH ZOMBIE HORDES AND MUCH LOOT
      • MAX VEICHLE
      • PVP FACTION
      • BUILD EVERYWHERE
      • ACTIVE ADMIN
      • MUCH EVENT WITH REWARD
      • IP 176.57.160.204:28102
      • WELCOME PACK
      • DIFFICULT ECONOMY
      • MORE PACKS


      {LINK ENTFERNT}Discord

      {LINK ENTFERNT}Website

      https://www.youtube.com/watch?v=ocPoCDOLDBQ

      03c22d68f41a60d57a4c314392a09b37dee602de.png

      That is all from us for now, have fun out there and stay safe. See you next time!

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…235688351407612

    • SCUM - Patch 0.4.93.27599 & Private server shoutout

      • RSS-BOT
      • 26. November 2020 um 18:41
      Zitat von SCUM - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/513710/e…235688351407611

    • SITREP #00239

      • RSS-BOT
      • 20. November 2020 um 15:11
      Zitat von ArmA 3 - RSS Feed

      FROM: High Command
      TO: Arma 3 Users
      INFO: Art of War DLC / Creator DLC Updates, Live Ops Status
      PRECEDENCE: Flash

      8526ed112ba70b5070141c3f1f3b79832d6ad967.png[dev.arma3.com]


      SITUATION

      We are rapidly reaching the end of a mad year, and so we feel this is a good time to inspect the current state of Arma 3 development. Offering a distraction from the frequently grim reality around us, gaming has certainly seen a massive boost this year. Arma 3 is no exception. We are constantly humbled to see how many of you continue to play, and to welcome the hundreds of thousands of new recruits. The game is meanwhile in a Live Ops mode, rather than active development. Even so, this year saw two primary platform updates with 1.98 Old Man and more recently 2.00, on which we'll reflect a bit in this report. And we'll be looking ahead, providing updates on what's still to come: Art of War charity DLC, Creator DLC, and more platform support. We suspect to be seeing plenty of comments asking about the future of the Arma series, but we hope there are still many of you interested to learn about Arma 3's extended tour of duty. Thank you for the splendid support and stay safe out there! o7

      Full SITREP[dev.arma3.com]

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/arma3/an…080991437694105

    • SITREP #00239

      • RSS-BOT
      • 20. November 2020 um 15:10
      Zitat von ArmA 3 - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/arma3/ev…080991437694104

    • DayZ Update 1.10

      • RSS-BOT
      • 19. November 2020 um 15:10
      Zitat von DayZ - RSS Feed

      Bohemia Interactive is excited to announce that Game Update 1.10 has arrived on all platforms! There are tons of substantial changes to this update, including the long-awaited return of the M3S truck. Along with a drivable variant, we’ve also added brand new static variants for partial spawning. On top of that, all vehicles now offer increased engine durability during collisions with the environment, as well as the option to repair the vehicle’s chassis with epoxy putty and the engine itself with a pipe wrench (unless your engine happens to be ruined). We also added player damage when jumping out of a car.

      youtube_16x9_placeholder.gif

      New shelters have been added! They come in three variants (stick, tarp, leather) and offer basic storage capacity, as well as protection from the rain. Speaking of the elements, cold mornings and warm afternoons are more realistic now, as are local wind speeds and altitudes. Furthermore, players can temporarily contain heat from fireplaces, the user interface now contains information about the heat insulation qualities of an individual piece of clothing, and heat insulation / maximum absorption limits for all clothes have been rebalanced, offering players a variety of choices regarding protection against the rain or cold.

      Leg fractures are back as well, along with improvised fixtures (splints). Legs can be broken in all kinds of situations, including combat, stepping on a bear trap, falling or jumping from a great height, and even while jumping out of a car. Keep in mind that if you don’t fix a fracture with a splint, you’ll suffer limited movement, as well as frequent shock damage, which can render you unconscious. Visualizations of current shock values have been added (i.e. how close you are to unconsciousness), as well as when the actual shock damage is dealt. Applied splints are now visible on the injured player as well.

      Rounding out the update, the signal pistol has returned and can light up the night sky in four distinct colors, the longevity of items has been lowered dramatically, and locked doors stay locked during server restarts, while the rest of the doors are randomized. Localization tweaks have also been added, including the introduction of localization into Brazilian Portuguese.

      Finally, DayZ and DayZ Livonia will be fully playable on both PS5 & Xbox Series via backwards compatibility! Read about it here: https://steamcommunity.com/linkfilter/?ur…xbox-series-x-s

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/221100/a…339990494610185

    • DayZ Update 1.10

      • RSS-BOT
      • 19. November 2020 um 15:10
      Zitat von DayZ - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/221100/e…339990494610184

    • Community Radar #20

      • RSS-BOT
      • 9. November 2020 um 15:00
      Zitat von ArmA 3 - RSS Feed

      5c67b6a1b41e06f4922ba288a5a73520a3867675.png[arma3.com]

      We've reached the big TWO ZERO in 2020 for this Community Radar.
      And we've gathered a lot of new community content for you to look forward to.

      Full COMRAD[arma3.com]

      Quelle: https://steamcommunity.com/games/arma3/an…730820621141581

    • Community Radar #20

      • RSS-BOT
      • 9. November 2020 um 15:00
      Zitat von ArmA 3 - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/arma3/ev…730820621141580

    • Private servers shoutout

      • RSS-BOT
      • 6. November 2020 um 16:20
      Zitat von SCUM - RSS Feed

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      Hello everyone, happy Friday! No patch this week but we have something else. We decided to make private server shoutouts it's own separate thing! So if you are looking where to play this weekend, check it out!

      If you have your own private server you want shoutouted contact Beda on discord! If you are not in our Discord server what are you waiting for? Join us {LINK ENTFERNT}here!

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      Noob land Gaming
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      Noob Land Gaming is the largest server brand on SCUM, currently with 3 different servers and over five thousand players in its discord.

      Its main server, Noob Land US (launched in July, 2019) was one of the first heavy-hitters to leverage in-game bots to enhance the PvP experience, significantly popularizing the feature within the SCUM community. To date, Noob Land US remains as the main reference for high-loot, action-packed SCUM servers, having enjoyed over 3-month contiguous periods as the most populated server in SCUM (and consistently within the Top 5 servers during the brief periods when not in the lead).

      The growth of Noob Land US led to an expansion across the pond, with the launch of Noob Land EU on January, 2020. Following the same success formula of its American counterpart, Noob Land EU seeks to create an environment where players can enjoy the tactical open-world PvP without having to grind for several hours to enjoy only a few minutes of gunfights.

      Despite the fact that the bread and butter of Noob Land Gaming is the high-octane PvP action, the franchise also caters to players who enjoy SCUM as a survival, PVE-first, type of game. On June, 2020 NLG launched Noob Land Survival, a first-person perspective server where slow progression and player interaction are the name of the game.

      With so many servers and a history of success, one might think that NLG is a large enterprise. Quite the contrary, most of the servers have been built by a one-man-army named Kowalski, the owner of the franchise and admin on Noob Land US & EU, alongside with his business partner Bigno, owner and admin of Noob Land Survival. The limiting of the number of admins to a minimum on NLG servers has been a key feature to eliminate what often is the #1 complaint on private servers: admin abuse.
      So whether you are after tactical open-world PvP or an immersive survival experience, Noob Land Gaming has the right server for you:

      NOOB LAND GAMING USA | A high-octane PvP, max-loot server. The best in class! {LINK ENTFERNT}https://nodezone.net

      NOOB LAND GAMING EUROPE | Max-loot, no mechs, and EU ping! {LINK ENTFERNT}https://nodezone.net

      NOOB LAND GAMING SURVIVAL | First-person only, no in-game map, and lots of puppets! You will struggle to survive! {LINK ENTFERNT}https://nodezone.net

      Scum paradise
      Hi there lj here thanks for this opportunity for the shout out.

      Many people may have seen scum paradise but not actually know what we're about.

      Scum paradise was set up in 2019 with a group of friends we never expected it to become something it is today.

      Let's get onto the juicy information about the server and what to expect here go's

      Scum paradise is a PvP and Pve server with a reward system.

      PVE is spread across three sectors with an automatic jail system for perpetrators that are trigger happy the sectors are A1 A2 A3

      The rest of Paradise Island is Every Man for themselves

      Reward system how does that work? You earn coins for playing on our server where you can buy items such as guns outfits and other things for coins that can only be earned from playing we do not sell these coins for real money

      We also base our reward system for trading where players collect items in the game we have a dedicated Channel in our discord where you can post your items for sale and other players can purchase them if they wish with the coins you earn

      Our admin team a variety of mature adult that are passionate about scum we want the best for the game we all love the game

      I'd like to thank the admin team personally I know they will see this but they don't know about this so thank you for looking after the server and the players and your dedication and time.

      More information in the links below

      {LINK ENTFERNT}Website

      {LINK ENTFERNT}Discord

      Path house Condemned
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      PathFinder Plays -Path.House Condemned Survival Server is relatively new.
      We aim to offer a Vanilla experience with active Admins, utilizing the SCUM BUCK currency to incentivize trade between players.
      We currently have a traders quarter where players set up their own merchandise stores.
      The puppets are high, loot is low, to slow down PVP and Raiding-however PVP/raiding are not restricted.
      We want to balance the server to give more of a authentic feel, allowing players to play however they enjoy, providing they abide to a small set of mandatory rules which are the usual suspects. No Racism, sexism, derogatory and/or inflammatory remarks etc (you know the score).
      We are building the core of the server to be ready for the 0.5 update.
      We offer FPP Only experience for Immersion, so if this is your thing, then you will enjoy this server.
      To all you hardcore SCUM fans: Come along and give us a try.
      We also host a number of in-game events where ADMIN play out NPC role's.
      We have recently started a weekly event to scratch that PVP itch called 'Condemned War' (See Discord for more details) Thank you for taking the time to read, and We hope to see you soon.
      Team Path.

      {LINK ENTFERNT}Discord

      HETRAL
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      Hello Community,
      our SCUM server from "HETRAL" is a server with the possibility to operate PvE and PvP.
      The zones are clearly divided in the rules, so peaceful players can explore and craft in peace. But also combat-ready players look for their opponents. However, there are also clear rules for the PvP experience in order to keep the potential for frustration as low as possible.
      There is also our own Safecity. In which you can look for your home and register yourself in the Discord at the registration office.
      The game experience on the island of the outlaws is complemented by various events and quests, which are organized regularly by the admins and the supporting team.
      Such as weekly quests for looting, bounty hunting, mech-free nights or a purge once a month. We also have an in-game shop, where various items can be purchased for in-game currency to facilitate survival.
      To be able to play on our server, all you have to do is register for the whitelist on our discord and confirm our rules. One of the admins will give you access to the server in a timely manner.
      If you are on the list, you can enjoy the game on our island without any further password.

      5b441b68c4aa9e15129747dcbc16788812396570.png

      {LINK ENTFERNT}Discord

      Server name: SCUM-Server by Hetral

      IP: 176.57.160.226:28502

      Game principle: PVP / PVE
      Whitelisted


      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…885517534165044

    • Private servers shoutout

      • RSS-BOT
      • 6. November 2020 um 16:17
      Zitat von SCUM - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/513710/e…885517534165043

    • SCUM - Patch 0.4.92.26701

      • RSS-BOT
      • 30. Oktober 2020 um 19:24
      Zitat von SCUM - RSS Feed

      Hello everyone and happy Halloween!!!
      Yeah, we know you've been waiting for a while now for an update, we kept ourselves busy. So what were we doing that you had to wait for so long? Well check it out:

      And as always you can check out the update in video format right here:

      https://youtu.be/aD2bYlN-Oow

      First of all we have brought SCUM into 4.25 of Unreal Engine!! Wooopieeee!
      But what does that mean for you, the average Joe?

      Well SCUM now supports DirectX12, and you should see improvements in performance. If your PC was CPU bound, meaning if the CPU was a likely bottleneck for your performance, you should see an increase in FPS depending on the GPU strength. Some of our testing benches have seen a drastic increase in FPS. This all depends on your own hardware setting and not everyone will experience this optimization pass.

      This is also one of the first steps for the future and a complete transfer to a brand new Unreal Engine 5. But more info about this later.

      But that is definitely not all we have in store for you.

      ccd6c91f9dc416244d60e81fc29633ab54f8422f.png

      It's Halloweeen!!! And you know what that means, time to get your spook on. We prepared some new items for you all to play with se here is what you can look forward to.

      But first of you will notice that the spooky main menu has returned, now with an extra few details. Can you spot them all?


      Time to dress up!

      Wanted to dress up for Halloween as you chase around that fresh spawned player, but the masks that are already in are just not cutting it for you anymore? Well we added a couple of new items for you.

      09d4eabb8e7cef6197e73ea1999ae005271d2cae.jpg

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      Candy corn

      What is Halloween without candy? A bunch of toilet paper wrapped around houses that what. And that would lag out the server so here is some candy.

      6266939a39377694c191de11a80530f6c8ca8608.png

      We added a few more suprises, but why spoil the surprise itself :)

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      Long awaited wolves have entered the fray. These magnificent creatures will stalk your nights, and stalk in packs they will. Make sure to walk softly and carry a big gun, and check if it is loaded. Otherwise, well run and hope for the best.

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      We have made some new changes to the city landscape. Remember how it was all nice and tidy and the city looked damn fresh? Well away with that son, this is an abandoned island after all. We went through the city again and realized that it does not really fit with the original art style meant for the game, so a more abandoned ruined look. Rubble, tore down buildings and some last stands can be found around the city followed with some awesome new sounds to match.

      1a670b8ef9c35d837edfdcd7a33388dc16837119.jpg

      Not only that, but there was a lot of work done in the background as well. There are tons of optimizations based on uhm... some nerd s*** I don't even understand, but performance boost we recorded is impressive. (especially when combined with DX12)

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      • Reduced audible range for movement in bushes.
      • Added new voices for suicide puppets.
      • There is now 5% possibility that you'll produce Wilhelms scream upon death.
      • MP5SD does not cause shooters ears anymore.
      • Redesigned UMP gunshot sounds.
      • Sharp metal objects will now produce distinctive sound when used as a melee weapon.
      • Added new music to radio station.


      ebedf4a1d9a2ee60ca5ab96730dfb4eb6487f21a.png

      • Fixed the bug where player was unable to unload ammo from weapon upon relog.
      • Fixed the bug where too many items were marked as expireable.
      • Fixed the bug where having a fake name would sometimes not work.
      • Fixed the NVG bug where they would sometimes glitch out.
      • Fixed the bug where foliage would not properly cover scopes in ADS.
      • Fixed the occasional movement orientation lock bug after exiting vehicles.
      • Fixed the bug where a wrong icon for M82 stove pipe malfunction would show.
      • Fixed the bug where it was possible to build floating towers.
      • Fixed the bug where it was able to place flags on top of barbecues.
      • Fixed the bug where animals would not react to getting hit with melee weapons.
      • Fixed the bug where tower ladders would have wrong sound.
      • Multiple level fixes.


      a2047432e4d4415971a2b9c18e6eca5ff817b10f.png

      • Lowered weight of AK47 magazine from 0.8kg to 0.3kg.
      • Readjusted size of human animal parts that can be put into inventory.
      • Reduced spawn rate of party glasses and removed them from military loot spawners.
      • You can now place 5 locks or upgrades on doors instead of 3.
      • Animals will no longer attack a comatose prisoner.
      • Weapon ghillie is now repairable with sewing kit and adds to cammo
      • Modified the camouflage skill.
      • Cartridge traps now use only one bullet, and give ammo back when uncrafted.
      • Crafting ammo now falls under engineering instead of survival as was intended.
      • Lowered wind change rate.
      • Lowered suicide puppet explosion damage.
      • Aggroed animals will now flee if they take a serious amount of damage.
      • Increased animal capsule sizes so they don't clip through players anymore.
      • Items resting on top of base elements will now drop on the floor when the base elements are destroyed.
      • Refreshed the look of SVD


      f379939f8f007b183f29970b59d2595a63003244.png

      • Added an admin command that lists all currently spawned animals.
      • Added a voting system.


      Voting system.

      So how does it work?
      Well you have 3 possible votes:

      • #vote SetWeather
      • #vote SetTimeOfDay
      • #vote InitiateCargoDrop

      The admin initializes the vote and all active players can vote with either F2 as Yes of F3 as No.
      What if you change your mind you sneaky admin you. Well there is a #cancelvote as well.
      In SereverSettings you also have new parameters:

      [SCUM.Voting]
      VotingDuration=60 - How long is it possible to vote for in seconds
      AnnouncementDuration=10 - How long before vote goes into action in seconds
      PlayerMinimalConsentPercentage=0.4 - Percentage of people needed to pass the vote (0.2 is 20%, 1 is 100% and so on)

      03c22d68f41a60d57a4c314392a09b37dee602de.png

      That is it from us for now and we will see you soon!

      Until next time and have fun!

      360136d4cd35d2dd1f744ff4e8dc706196632082.png

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…633082349372125

    • SCUM - Patch 0.4.92.26701

      • RSS-BOT
      • 30. Oktober 2020 um 19:22
      Zitat von SCUM - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/513710/e…633082349372124

    • SECREP #00032

      • RSS-BOT
      • 16. Oktober 2020 um 13:45
      Zitat von ArmA 3 - RSS Feed

      FROM: BattlEye[http://www.battleye.com]
      TO: Arma 3 Users
      UNIT: Main Branch
      ACTIVITY: Anti-Cheat Update
      SIZE: ~8.5 MB

      Quelle: https://steamcommunity.com/games/arma3/an…093534818959373

    • SECREP #00032

      • RSS-BOT
      • 16. Oktober 2020 um 13:45
      Zitat von ArmA 3 - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/arma3/ev…093534818959372

    • Arma 3 Update 2.00

      • RSS-BOT
      • 14. Oktober 2020 um 19:06
      Zitat von ArmA 3 - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/arma3/ev…077818917084223

    • Arma 3 Update 2.00

      • RSS-BOT
      • 14. Oktober 2020 um 19:05
      Zitat von ArmA 3 - RSS Feed

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      Seven years after the official release of version 1.00 and dozens of updates later, we've now gradually reached Arma 3 version 2.00 (watch trailer). This latest update adds a free new firing drill, as well as a new color edition of an existing firearm, a camo variant for selected gear, extra Steam achievements, and the option to share compositions made in Arma 3’s scenario editor via the Steam Workshop.

      https://youtu.be/ElxZ8ePBLPs
      The new firing drill (Course of Fire: Gray) invites you to set a record time on a challenging course hosted by a familiar operative from Arma 3's story campaigns. A gold medal is awarded to those who can complete the drill in under two minutes (2:00). Players running the course might encounter various surprises related to previous versions of Arma 3 if they know where to look and what to do.

      ff38d960809c5d2c8c658c5519800caa89ec8111.png

      Players can now share custom compositions from the game directly to the Steam Workshop. They can do so by accessing Arma 3’s extensive library of weapons, vehicles, equipment, characters, structures, and props available and arranging their in-game assets in the editor. When they’re done, all they need to do is save their selected assets as a custom composition and click on the appropriate icon to publish it to the Steam Workshop. Compositions can include anything from full-blown military camps to specific roadblocks or checkpoints, a Halloween pumpkin festival, a simple table and chairs, or anything in between. By sharing their unique compositions via the Steam Workshop, Arma 3 content creators can help each other build expansive, detailed, and atmospheric scenarios quickly and easily. Further documentation can be found on Bohemia Interactive's Community Wiki[community.bistudio.com].

      9f22e6b119e067c060cbbdf1b784de2bf5c76f86.jpg

      But wait, there’s more! The 2.00 update also includes a new arid variant of existing CTRG special forces gear (stealth uniform and combat helmet - available for owners of the Arma 3 Apex expansion) and a black variant for the P07 pistol - both of which are used in the new firing drill. Players can also unlock three new '2.00' themed Steam achievements. And finally, everyone receives a lifetime’s virtual supply of "Arma" Eau de Combat, which is now available as an in-game glass perfume bottle prop.

      d44da5808dd19f291a8146ef68486c2bd45e0d5f.jpg

      The complete changelog for update 2.00 can be found on the Arma 3 website[dev.arma3.com].

      If you have yet to pick up the game, or simply wish to complete your DLC collection, you can get the Arma 3 base game and all of its downloadable content (DLC) at up to 75% off on Steam. Those who purchase the Arma 3 Ultimate Edition, Apex Edition, Contact Edition, or DLC Essentials will receive an additional bundle discount on top. This special offer is available from today up until Monday October 19 (starting and ending at 10:00 PDT/19:00 CEST).

      https://store.steampowered.com/app/107410/Arma_3/

      To keep track of all the latest news, be sure to follow Arma 3 on Facebook[http://www.facebook.com], Twitter, YouTube, and Steam.

      See you on the leaderboards!

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/arma3/an…077818917084224

    • SPOTREP #00095

      • RSS-BOT
      • 14. Oktober 2020 um 14:45
      Zitat von ArmA 3 - RSS Feed

      FROM: High Command
      TO: Arma 3 Users
      UNIT: Main Branch (Windows)
      ACTIVITY: Game Update 2.00 (CoF: Gray, Workshop Compositions, 64-bit Linux Server)
      SIZE: ~1.6 GB / ~558 MB (depends on Contact ownership)

      More in the full changelog and SPOTREP[dev.arma3.com]

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/arma3/an…077818916442312

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