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    Beiträge von RSS-BOT

    • SCUM - Patch 0.5.6.34282 & Supporter pack #2

      • RSS-BOT
      • 26. Mai 2021 um 18:18
      Zitat von SCUM - RSS Feed

      Hello everyone, long time no see! We have another update for you and a special announcement! We also focused on a lot of long awaited issues and server optimizations so make sure you check out the bug fixes column as well! So kick back, relax and enjoy!
      7788bd6bb67c12ef2aaf4f36a5e61a3c6a6eaf67.png

      To start off we have a new weapon making an appearance on the island! The Vintóvka Snáyperskaya Spetsiálnaya or VSS "Vintorez" is the big older brother of the AS Val. Chambered in the same 9x39 caliber round the VSS is a more stable and accurate sibling of the two. But it also takes up more of your inventory space since the stock is not foldable. So if you are taking accurate shots, which you cannot pinpoint where from, you know that the VSS is smiling at you.

      d7bd5e14d738651244b3d62b912e98b881c04742.png

      f2b6a842969ac3549f2fc5ac8baf486f9a8d8a72.png

      Introducing new smoke grenades, now in more colors! Use them for concealment, use them for signals, use them as distraction or use them however else you like. These are a great tool for squads, alliances or RP servers. Enjoy!

      0c198c750dc0f1823b28b61e7c9aaf3148ea8d4d.png

      34c00b0b4758b7f2e66587143c943f74675afb18.png

      We also included an item that a lot of you have desired and asked for a very long time! New millitary holsters are in! For all you super cool tactical operator operators out there, you can now die in style!

      c0a5f7bb0f4a851805d61e6eaf75b2bfba20da0b.jpg

      ccd2a2144df9d0df255d00f4c9688e522eb15391.jpg

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      We added a new POI to the D0 sector. New millitary barracks have been set up with tons of high end loot, yet still fitting into that wild abandoned theme.

      880db9fb328c07b00fbf297befd482f395595988.jpg

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      Now let's announce what you already read in the title: you all requested it and we are here to deliver. If you want to spend a couple of extra bucks to support the development of the game, we are now offering Supporter pack#2!

      So let's get to the meat and potatoes of the pack:

      27fb7564e4efd643791fb01392175d205702a4fa.jpg

      f76b7fecc8ab643da36ceda2ef3e30e807dfc7fb.png

      • Let's start with the headliner, dance emotes.

        Whether you want to show off your moves in one of our VIP night clubs or add insult to injury on that satisfying kill? The new dance emotes are here to make that dream happen. Show of your moves with brand new dance emotes!


      eb7504b3ad83be1de8684fd3fd6e8f540d154ae5.gif

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      • Ever wanted to have some music playing while you get to that next POI and decided to walk? Maybe you have some wood to gather to upgrade your base walls and want to fill that empty space with our amazing radio stations? Personal Music player is now available as software update for your personal BCU.
        Whether you enjoy the radio or, and yes it is possible, want to add your own: you are now able to have soundtrack wherever you go.


      The controls for the music player are as follows:

      • J - (Play / Pause)
      • CTRL + J - (Turn on / Turn off)
      • ALT + J - (Switch bettwen radio / music player)
      • U (Shuffle) - (It can be enabled on the radio also but doesn't have any effect on it)
      • O - (Loop) (It can be enabled on the radio also but doesn't have any effect on it)
      • K - (Music player Previous song / Radio previous radio station)
      • L - (Music player Next song / Radio next radio station)
      • PAGE UP - (Turn up the volume)
      • PAGE DOWN - (Turn down the volume)


      You can also control it through the TAB circular menu:

      7d66233bf24a2ded2b9271e1d20521dcaaea4bc8.jpg

      And if you want you can enable the UI for the music player in the menu so it shows you which song is playing and, in the case of the radio, which station:

      495b60c0d53c32b3233fef87f02c6f1d3a046c76.jpg

      c28b05738b4631b10efb8c6fc673f0a01a431b88.jpg

      To add your own music to the music player, you can do so by adding files to the C:\\Program Files (x86)\\Steam\\steamapps\common\\SCUM\\SCUM\\Music folder. Only .wav and .flac typo of files are supported.

      9e93db9decc09cef05b589e847123af65e9f07f1.png

      • A popular feature that will allow all of you creative people to utilize our beautiful island for creative screenshots. Complemented with free look camera, different settings and poses. It even works in the multiplayer with your squadmates!


      We know there are a lot of art freaks within our community and we cannot wait to see what you will do with this tool. Here are some of the examples what can be done:

      d806e65552f449adee097ccfc909d5aa224645cd.png

      d2d722da9f4a137f5a3ea173a91dd19d3e644963.png

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      Your pictures will be saved at C:\\Users\\UserName\\AppData\\Local\\SCUM\\Saved\\Screenshots.

      • Ever wanted more of the SCUM lore and background story? We are happy to provide! Presenting an idea that was bubbling and we are now comfortable to present to the world. Meet the key characters, the world, and events that lead to the current situation on the TEC01 island. Who knows maybe even meet a future NPC or two!

        The pack includes a movie script, full comic in pdf format, concept art of the outside world and wallpapers for multiple resolutions!



      For those early birds that want the worm, the pack is releasing with a discount of 10%! Get it while it's fresh!

      ebedf4a1d9a2ee60ca5ab96730dfb4eb6487f21a.png

      • Fixed a duplication bug.
      • Fixed the bug where bow attachments would not have proper icons.
      • Fixed the bug where interrupted double feed malfunction would bug the magazine.
      • Fixed the bug where drones would fly in circles trying to reach their destination.
      • Fixed the bug where some skewers could not be placed in hands.
      • Fixed the bug where you could infinite repair melee weapons on a drill press.
      • Fixed the bug where smoke grenades and flashbangs would become nuclear devices when thrown in fire.
      • Fixed the bug where it was not able to fuel fires.
      • Fixed the bug where the raft blueprint would turn red after relog.
      • Fixed the bug where 3m basic walls and 5m metal walls were not repairable.
      • Fixed the bug where firework traps would not activate.
      • Fixed the bug where shotguns were not able to clear malfunctions in some states.
      • Fixed the bug where it was not possible to place stick and plank bundles in log sheds.
      • Fixed the bug where it was not possible to fuel lanterns and chainsaws with bottles.
      • Fixed the bug where it was possible to illegally steal flags.
      • Fixed the bug where the handgun was not visible in the weapon holster.
      • Fixed the bug where an item in hands would not sometimes render.
      • Fixed the bug where it was possible to burry the small improvised raft.
      • Massive amount of level fixes.
      • Major server optimizations.


      a2047432e4d4415971a2b9c18e6eca5ff817b10f.png

      • Players can now switch firing modes while in ADS mode.
      • Reworked handling of explosive damage to base building elements.
      • Further adjusted sentry aiming.
      • You will now see wall length when placing bb walls.
      • Adjusted the positions of sight pins on the compound bow.


      888af5710c7a17d14585c2f2c98a20319769fc5f.png

      • Added a parameter that allows you to set the number of boats available on the island.
      • ListPlayer admin command now also have a Fame column.
      • Moved admin door unlock interaction to interaction menu.
      • Added a new admin command #ShowNameplates true/false giving the ability to admins to see names of other players when in player mode.


      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…486065116713478

    • Creator SPOTREP: S.O.G. Prairie Fire #001

      • RSS-BOT
      • 18. Mai 2021 um 16:22
      Zitat von ArmA 3 - RSS Feed

      FROM: Savage Game Design
      TO: Arma 3 Creator DLC Users
      UNIT: S.O.G. Prairie Fire
      ACTIVITY: CDLC Update v1.01.006333
      SIZE: ~200 MB

      More information in the full changelog[forums.bohemia.net]

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/arma3/an…936092319842735

    • Creator SPOTREP: S.O.G. Prairie Fire #001

      • RSS-BOT
      • 18. Mai 2021 um 16:22
      Zitat von ArmA 3 - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/arma3/ev…936092319842734

    • SCUM - Patch 0.5.5.33519

      • RSS-BOT
      • 7. Mai 2021 um 18:21
      Zitat von SCUM - RSS Feed

      Hello again everyone, we got another update for you.
      40fb386ba0f65863b56eb15b61bb17534f0f9143.jpg

      A small content update with a couple of bugfixes are ready so here you go:

      87839910d9222c4f18441300eaea9fd57c5fd396.png

      First off lets get medieval on that ass. Introducing a couple of new items for that castle hermit roleplay.
      First off we have a new helmet, inspired by that one guy. Forgot his name tho. Anyway here it is!

      6220b2a2f6480587b48da4124e6d3189b0811cb7.jpg

      Use it well to either help dames in distress or burn someone's village. Find you a man who can do both.

      Next up we have a new sword:

      cc19c3f5f5870182329a10cd27738770e4837169.jpg

      Also hiding in random castles around the island you can find this old relic, once a pinnacle of infantry combat weapons. Whoever said pen is mightier than a sword obviously never got stabbed by it.

      Alrighty there mateys, arrrrrre ya ready for tha seas?
      Now ya landlubbers, since tha 0.5 dropped on the world, yar have been sailing me oceans not dressed properly. Rectify this mistake immediately or the next time you venture out into the deep blue, me black flag is tha last thing you will see!

      95ed0e590a673fd3ff50b0f3ca66a62ed00644ce.jpg

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      Now it is time for a whole new collection I like to call:

      357487d2b62afc875292068bac53179a7e9fda16.png

      Alright, alright we heard you with the requests and here they are. A required fashion accessories for any proper man of Albian heritage:

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      cee1976b197892b2c3092b82be5a89f28447d693.jpg

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      Now combine all of these and you can create something like this (thank you Pong for already leaking this :steamsalty: :(

      6175a267d4c6940187a2fae76cb463a06cddbf71.jpg

      I don't know about you, but I would NOT mess with that guy.

      ebedf4a1d9a2ee60ca5ab96730dfb4eb6487f21a.png

      • Fixed the bug where a whole bridge disappeared.
      • Fixed the bug where sharks would fail to release the player after the grapple attack.
      • Fixed the bug where wrong audio played on small shocker activation.
      • Fixed the bug where bread would not despawn when it has 0 usage.
      • Fixed the bug where flare traps would not properly use matches when crafting them.
      • Fixed a bug where grenades placed in fire would deal massive damage to BB elements.
      • Possible bug fix for server crashes.
      • Massive wave of level bug fixes.


      a2047432e4d4415971a2b9c18e6eca5ff817b10f.png

      • You can now use improvised ropes to craft improvised fishing rod.
      • Drones now drop metal scraps when destroyed.
      • Added new drone behavior.
      • Adjusted the sentry accuracy, sentries should no longer one tap players.
      • Sentries will now focus on prisoners (as long as they're visible) that they have seen leaving the guarded area instead of focusing on their last known location.
      • Fixing melee weapon on the drill press/workbench now should not take sewing kit or car repair kit as additional required items, it will only consider toolboxes.
      • Disabled gaining experience when hitting objects with melee weapons in events.
      • Drones should no longer visit players in events.
      • Drones should no longer follow player when the player is affected by teleport.
      • Added metal and carbon explosive arrows.
      • Assigned new icons for explosive arrows.
      • Renamed the RPK-74 to RPK due to it actually being RPK not RPK-74.


      33eb28f219507a49fd55edc4eab7cedf5a321c3b.png

      Some news about the SCUM international program. Thank you all for applying and showing interest but for now new applications are CLOSED. For those of you who have sent your contact but have not received the response already, you will be receiving a message in the coming days.

      See you soon!


      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…765393272351603

    • SCUM - Patch 0.5.5.33519

      • RSS-BOT
      • 7. Mai 2021 um 18:19
      Zitat von SCUM - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/513710/e…765393272351602

    • Arma 3 Creator DLC: S.O.G. Prairie Fire is out now

      • RSS-BOT
      • 6. Mai 2021 um 14:17
      Zitat von ArmA 3 - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/arma3/ev…343863688566847

    • Arma 3 Creator DLC: S.O.G. Prairie Fire is out now

      • RSS-BOT
      • 6. Mai 2021 um 14:11
      Zitat von ArmA 3 - RSS Feed

      ec38ee2347a397f3d0bbe907f3ae4c42c3ca6398.png

      Welcome to The Nam.

      Together with its third-party developer Savage Game Design, we’re thrilled to announce that the Arma 3 Creator DLC: S.O.G. Prairie Fire is officially OUT NOW!

      https://store.steampowered.com/app/1227700/Ar…G_Prairie_Fire/

      The S.O.G. Prairie Fire DLC transports you back to the Vietnam War and delivers a historic take on Arma 3's military sandbox.

      youtube_16x9_placeholder.gifhttps://youtu.be/a3fLU-m8ttM
      Key features include:

      • 300 km2 Cam Lao Nam terrain
      • 4 factions
      • 50+ weapons
      • 50+ vehicles & static weapons
      • Multiplayer co-op campaign (up to 14 players)
      • 9 multiplayer scenarios
      • 5 singleplayer scenarios
      • New sounds & sound effects
      • New music
      • New unique gameplay modules
      • New objects and buildings

      8f0afe9941a260005d224bcb76e18dbf50e8b173.jpg

      Furthermore, S.O.G. Prairie Fire supports 8 of Arma 3's more popular community-made game modes at launch, all of which were prepared in collaboration with their original authors. Find more information at https://steamcommunity.com/linkfilter/?ur…//www.sogpf.com.

      d01447a658ebfcb4232cb26dd7b04d6b37db0c66.jpg

      If you purchase the DLC right now, you'll get a 15% discount on the S.O.G. Prairie Fire's regular price ($22.99 USD / €22.99 EUR / £19.99 GBP). This time-limited offer lasts until May 13.

      c65d080789f8ef63ac57df1ef6bd9ec65824d312.jpg

      And when you don't own Arma 3 yet, now's a great time to jump in. We're currently offering 75% off the base game and up to 66% off other Arma 3 DLC’s.

      https://store.steampowered.com/app/107410/

      Oh, one more thing: in case you'd like to listen to S.O.G. Prairie Fire’s atmospheric music outside of the game itself, you can also purchase the soundtrack separately in high-quality digital format over on Steam here.

      https://store.steampowered.com/app/1616620/

      See you in-game!

      Bohemia Interactive & Savage Game Design

      Frequently Asked Questions

      • What is Arma 3 Creator DLC?
        Creator DLC is a label for original Arma 3 projects made by third-party developers and published by Bohemia Interactive. This program enables external talent to earn a financial reward for their work, while players get to enjoy more new quality content. For more information, please visit the Arma 3 website[arma3.com].
      • Why is Creator DLC optional to install?
        We have decided to make it optional to have the Creator DLC data installed. This is mainly to avoid regular Arma 3 installations from requiring a lot more additional hard-drive storage, even for those who have not purchased Creator DLC. The second reason is that a Creator DLC's theme or setting might be very different from regular Arma 3 and not everyone might want it to be visible in their game.
      • How do I launch S.O.G. Prairie Fire?
        You will need to visit the DLC section in the Arma 3 Launcher, make sure S.O.G. Prairie Fire is owned and loaded, then launch the game by clicking the PLAY button.
      • Can I still play together with people who do not own the DLC in multiplayer?
        To enable non-owners to still play on multiplayer servers that make use of S.O.G. Prairie Fire content, Savage Game Design has published a "compatibility data for non-owners" via the Steam Workshop. Be aware that access to the DLC's premium Cam Lao Nam terrain, campaign, and singleplayer scenarios remain exclusive to owners of the DLC. Restrictions to the use of non-owned content also apply.
      • What does "S.O.G." in S.O.G. Prairie Fire stand for?
        The name S.O.G. Prairie Fire refers to the "Military Assistance Command, Vietnam – Studies and Observations Group" (MACV-SOG), which was a United States Special Forces unit established in 1964 to conduct covert operations in Vietnam, Laos, and Cambodia. This task force plays a central role in the DLC's multiplayer co-op campaign. Savage Game Design has been closely collaborating with US Special Forces veterans who served in MACV-SOG until it was deactivated in 1972, as well as with Vietnamese advisors.
      Alles anzeigen

      Quelle: https://steamcommunity.com/games/arma3/an…343863688566848

    • DayZ Livonia Sping Sale

      • RSS-BOT
      • 30. April 2021 um 11:59
      Zitat von DayZ - RSS Feed

      Livonia is the DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.

      Key Features
      New massive world to explore. At 163 km², Livonia is big enough to provide you with hours of exploration as you learn the lay of the land. Its varied landscapes and numerous landmarks provide an abundance of places for players to take shelter, build a base, and hide from both the infected and other survivors.

      Idyllic environment. This Eastern European terrain covers the southern Topolin-Nadbór region of the larger Polish-speaking country of Livonia. The new topography brings lush green landscapes, dense forests, overgrown fields, winding rivers, serene lakes, murky swamps, an array of dilapidated structures, and various remnants of an abandoned society.

      Frequent Encounters. The new map is the perfect size for survivors looking for player interactions. Whether friendly or hostile, you'll stumble upon other players much more often in Livonia.

      Fresh hunting ground. Livonia's food supply is scarce, and players wanting to survive will have to quickly learn how to forage, fish, and hunt in this new wilderness to keep from starving. Luckily, Livonia is home to a plethora of wildlife for survivors to live off. But beware: alongside this delicious fauna a new threat roams the post-apocalyptic world of DayZ, and it comes in the form of the Eurasian Brown Bear. Watch out!

      Erratic weather. The temperate late-summer climate of Livonia, although usually quite pleasant, brings frequent rainfall and severe thunderstorms. This unpredictable and relentless weather will pose an additional challenge for survivors, as you’ll have to keep a keen eye open for protective gear and shelter to shield yourself from the unforgiving elements.

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/221100/a…602862762900362

    • DayZ Livonia Sping Sale

      • RSS-BOT
      • 30. April 2021 um 11:59
      Zitat von DayZ - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/221100/e…602862762900361

    • DayZ Walpurgis Event

      • RSS-BOT
      • 29. April 2021 um 15:59
      Zitat von DayZ - RSS Feed

      Notes from a survivor

      I have lost track of time. Judging by the loud crackling of the fire and the occasional creepy cackle at night, I’m guessing it’s the end of April. Maybe nostalgia is starting to creep in. I do miss the kinder Chernarussian days when we would drive out to the countryside and celebrate this time of year by dancing to music around a bonfire. Adults would dress up as witches and wizards; children would get their faces painted. I remember one time when my idiot of a brother tried to barbecue while drunk and nearly caused a forest fire. Thank God for that fire safety officer. Speaking of forests, I’ve noticed these intense flickers of fire at the edge of the woods, up the hill across from my current camp. It’s too bright to be another camp but not bright enough to be a large base. I do see some infected walking in that direction though. I’ve been debating whether I should go over there, and I have to admit that my curiosity is starting to get the better of me. Maybe I’ll check it out in a week or so when I move on from here.

      A Walpurgis historian's overview

      Night of the Witches (Čarodejnice in Czech) is celebrated on the night of April 30th and during the day on May 1st. This popular event is meant to commemorate Saint Walpurga, an 8th century abbess in Francia, who battled against rabies, pestilence, whooping cough - even witchcraft. Citizens used to celebrate her during the modern days by building a large bonfire and having parties around it. A figure of a witch would be placed on top of the fire to signify the “burning of the witch.” Of course, since large fires were potential fire hazards during that time, local firefighters would be deployed to the event for safety.

      Something new to look out for

      In Chernarus (resembling the culture of the Czech Republic) and Livonia, this is celebrated by large bonfires put up by each village
      In modern days, local firefighters are present to ensure the safety of the fires (nowadays they might be considered an additional hazard)
      Around the bonfires, you will be able to find items of local witches
      List of items:
      Structure: Bonfire
      Cauldron
      Witch Hat
      Witch Hood
      Birch Broom
      Crooked Nose

      See you there Survivor!

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/221100/a…602862763036283

    • DayZ Walpurgis Event

      • RSS-BOT
      • 29. April 2021 um 15:59
      Zitat von DayZ - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/221100/e…602862763036282

    • SCUM - Hotfix 0.5.3.33078

      • RSS-BOT
      • 27. April 2021 um 15:53
      Zitat von SCUM - RSS Feed

      Hello hello, we have another small fix for you. 2 changes incoming.

      ebedf4a1d9a2ee60ca5ab96730dfb4eb6487f21a.png

      • Potential fix for the connection lost issue.


      a2047432e4d4415971a2b9c18e6eca5ff817b10f.png

      • Added and fixed a new video setting Texture memory.


      Texture memory is a bit important so listen up:

      This determines how much memory your graphics card has to load in textures in higher quality so set it up accordingly.

      • Low 1 GB
      • Medium 2 GB
      • High 3 GB
      • Epic 4 GB


      So if you have a lower end graphics card with let's say 2-3 GB of memory available pick the Low setting, as for mid range and higher end ones see which one works best for you accordingly.

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…497926568635984

    • SPOTREP #00098

      • RSS-BOT
      • 27. April 2021 um 14:51
      Zitat von ArmA 3 - RSS Feed

      FROM: High Command
      TO: Arma 3 Users
      UNIT: Main Branch (Windows)
      ACTIVITY: Game Update 2.04 (Audio Options, SQF Bytecode, Creator DLC Support)
      SIZE: ~765 MB / ~104 MB (depends on Contact ownership)

      More in the full changelog and SPOTREP[dev.arma3.com]

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/arma3/an…343229633446875

    • SPOTREP #00098

      • RSS-BOT
      • 27. April 2021 um 14:51
      Zitat von ArmA 3 - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/arma3/ev…343229633446874

    • SCUM - Hotfix 0.5.2. xxxxx & SALE!

      • RSS-BOT
      • 23. April 2021 um 17:33
      Zitat von SCUM - RSS Feed

      We are back and we bring more fixes for you all. That's right, we got so many hotfixes that someone will need to call the fire brigade.
      7bb53f1bd6d7fc1789b4dbd1d71df6c1aa40539b.jpg

      ebedf4a1d9a2ee60ca5ab96730dfb4eb6487f21a.png

      • Fixed the bug where birds would sink boats when landing on them.
      • Fixed the bug where scopes would sometimes glitch out.
      • Fixed the bug where Brick factory walls had no collision.
      • Fixed the bug where animals could spawn inside flag area.
      • Fixed the bug where BB wall building would give more walls than it should
      • Fixed the bug where going underwater would darken the screen too much.
      • Fixed the bug where it was possible to stick items on walls.
      • Fixed the bug where inflatable motorboat would have wrong description.
      • Fixed the duplication bug.
      • Fixed the bug where some streams and rivers would not actually contain water.
      • Fixed the bug where some icons would not show up properly.
      • Fixed the bug where ghillie suit would cast too much shade hence being visible.
      • Fixed the bug where car wrecks would pop out their ambience only when player is close to them.
      • Fixed the bug where camera would twitch between changing stances.
      • Fixed the bug where some gas stations and wells would not replenish properly.
      • Fixed the bug where some ponds would not spawn fish.
      • Multiple level fixes.
      • Further streaming optimizations.


      a2047432e4d4415971a2b9c18e6eca5ff817b10f.png

      • Crafting improvised rails now require engineering instead of rifle skill.
      • Reduced the intensity of reflections on scopes.
      • Adjusted parameters of items that spawn in WW2 bunkers.
      • Adjusted time of day speed so it is more randomized on the server.
      • Improved the visuals of the night sky.
      • Improved distant loading and performance of certain terrain items.
      • You can no longer fortify white office containers in military's POIs.
      • Increased render distance for boats to 500m.


      888af5710c7a17d14585c2f2c98a20319769fc5f.png

      • Added new Server setting to set Time of day under [SCUM.Weather]:
        • TimeOfDaySpeed=3.84


      f83998168982d150a2c3c9995cac92dc49dbb6d0.png

      As you might've already seen we are having a weeklong sale, so what better time to get your friends to join you on the island?

      0fd0797fcf6893bf5013279b12d9f748e1405e9b.jpg

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…497926550298701

    • SCUM - Hotfix 0.5.2. xxxxx & SALE!

      • RSS-BOT
      • 23. April 2021 um 17:31
      Zitat von SCUM - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/513710/e…497926550298700

    • DayZ Update 1.12

      • RSS-BOT
      • 20. April 2021 um 18:46
      Zitat von DayZ - RSS Feed

      Hello survivors!

      We’re excited to announce that game update 1.12 has been released on Steam! Before we dive into the contents of the update, we’d like to take a moment to thank everyone on PC for participating in the experimental phase. This update offers plenty of changes in the game and your feedback during the experimental phase was very important to us. If you’re interested in a detailed rundown of the changes we made, head on over to the changelog forum posts (Link below) . And if you encounter any issues, we’d love it if you let us know via the Feedback Tracker. Now let’s take a look at what’s been changed and added!

      We start with the most important part of the update - changes to player vs infected and player vs player combat. The scope of these is far beyond anything we’ve done before. Here’s a quick summary:

      Infected are deadlier up close due to the increased frequency of their attacks and higher resistance against damage from melee. To counter their attacks up close, players need to use heavier weapons when trying to stun them. Their senses were tweaked in a way that makes them slower to react to nearby noises, making a stealth approach and stealth kills more viable. Infected are also more likely to leave their target alone if they lose it and they won’t attack unconscious players anymore.

      A massive balancing pass was done over existing firearms, making them more diverse while keeping rarity in the world in mind. This primarily includes a focus on non-automatic rifles being stronger and more precise than automatic ones. We also overhauled the audibility so smaller caliber weapons are harder to hear from a distance.

      The diversification of firearms also affects ammunition properties, which means we paid attention to damage to health, as well as shock differences between individual ammo types. This was also coupled with a major buff to protective gear with ballistic properties (selected helmets and vests), which now protects players a lot more from incoming damage to health and allows for more firefights to end in an unconscious state rather than instant death. - Read more from our article:
      https://steamcommunity.com/linkfilter/?ur…ayZ-Update-1-12

      Patchnotes
      https://steamcommunity.com/linkfilter/?ur…SHJdBph6X?amp=1

      DayZ Update 1.12 Teaser - Out Now
      https://www.youtube.com/watch?v=YgUVB2ZxqqA

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/221100/a…473324789564274

    • DayZ Update 1.12

      • RSS-BOT
      • 20. April 2021 um 18:46
      Zitat von DayZ - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/221100/e…473324789564273

    • SCUM International program.

      • RSS-BOT
      • 16. April 2021 um 17:13
      Zitat von SCUM - RSS Feed

      Hey hey people some important news.
      We noticed a recent boom in our player count from all corners of planet earth and that some of our translations are outdated for these parts, or even some languages completely missing. We also had a lot of you guys messaging us, offering help with translations. Well we are now launching a new program: SCUM international.

      33eb28f219507a49fd55edc4eab7cedf5a321c3b.png


      Launching this program with goal of bringing SCUM and it's community globally we are looking for volunteers to help us with translations and community feedback.

      Whether you think you have what it takes to translate text in game, patch notes or you want to help us link up with people that do not speak or write English, we are looking for your help.

      Hopefully this will help us all to connect with our scummunity worldwide and open up more channels of communication.

      If you are interested in helping us out and being part of this program, you can contact us at:

      • Email: [email protected]
      • Twitter
      • {LINK ENTFERNT}Facebook
      • {LINK ENTFERNT}Discord



      See you soon!

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…613798254732313

    • SCUM International program.

      • RSS-BOT
      • 16. April 2021 um 17:11
      Zitat von SCUM - RSS Feed

      : Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/513710/e…613798254732312

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