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    Beiträge von RSS-BOT

    • Arma 3 Charity Bundle

      • RSS-BOT
      • 2. März 2022 um 12:25
      Zitat von ArmA 3 - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/arma3/ev…540862806971956

    • SCUM - Development update #9

      • RSS-BOT
      • 28. Februar 2022 um 17:04
      Zitat von SCUM - RSS Feed

      Hello everyone another Monday is here. Check out this weeks Development update.
      8a8882c763630eafb52ffd8e3c32705cf194968e.jpg

      8a954005453839344af17073d24b205c9bda2669.png

      • Fixing the issue with puppets spawning in outposts.
      • Fixing the issues with ladders.
      • Fixing some of the issues with the ragdoll.
      • Fixing exploitation bugs.
      • Reworking the rain rebasing system.
      • Fixing the issues with flickering on the rivers.
      • Implementing the pricing system.
      • Bugfixing the trader issues.
      • Fixing the Unreal substepping crash.
      • Further work on the replication system for vehicles. (minimizing desync)
      • Rebinding instrument controls.
      • Fixing the sell panel.
      • Implemented multiple items selling capability.
      • Implemented the ability to sell vehicles.
      • Further work on the system that will allow players to remain in vehicles in case of server crash.
      • Re factoring the code for the master server.
      • General bugfixing.


      f7fab81194c91d42baaddae9b876955d08fcec8c.png

      • Placing the remaining traders.
      • Fixing the water shaders.
      • Further work on walls and floors retextureing.
      • Retexturing houses.
      • Further work on reworking furniture.
      • Further work on ruined stoned houses.
      • Retexturing continental houses.
      • Bugfixing.


      5efdd7c7b5951da13f12c3547f2373d7e502ff94.png

      • Working on trader models.
      • Working on facial animations for traders.
      • Created trader clothing.
      • Created the topology for the new car model.
      • Reworked the improvised hammers.
      • Finished the GL model.
      • Working on the new handgun model.
      • Reworking the Block model.
      • Finishing the new bike model.
      • Started working on a new van vehicle model.
      • Finishing touches on new women clothing.
      • Finishing touches on the new parachute model.


      236b9902fce3b032e63bfc2611dbe70472ad4fe7.png

      • Working on the trader voice lines.
      • Working on improvements to the ingame voice chat.
      • Working on the parachute sounds.


      8939e7870cfd23be337f71ce8a5fef55d201b948.png

      • Catching and banning cheaters.
      • Reporting feedback from the community.
      • Reporting the bugs.
      • Reporting the 0.7 build bugs and issues.
      • Working on 2 mystery events.
      • Testing the ingame economy.


      3c04d166dcc354a8aaea59de0b9cf7f26c29bd4c.png

      • Replaced the old money with new functional money.
      • Tweaking the influence of wind on parachutes.
      • Fixing the tooltips.
      • Tweaking the bullet count on some stacks.
      • Created the new controls for instruments.


      03c22d68f41a60d57a4c314392a09b37dee602de.png

      That's all from us for now folks, talk to yall soon. Real soon.

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…694924760635370

    • SCUM - Development update #9

      • RSS-BOT
      • 28. Februar 2022 um 17:04
      Zitat von SCUM - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/513710/e…694924760635369

    • SCUM - Development update #5

      • RSS-BOT
      • 21. Februar 2022 um 16:20
      Zitat von SCUM - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/513710/e…694291134706532

    • SCUM - Development update #5

      • RSS-BOT
      • 21. Februar 2022 um 16:19
      Zitat von SCUM - RSS Feed

      Happy Monday! Road to 0.7 continues on, let's see the progress at this pitstop. Check it out!
      8a8882c763630eafb52ffd8e3c32705cf194968e.jpg

      8a954005453839344af17073d24b205c9bda2669.png

      • Fixing the development crashes.
      • Created support for new materials.
      • Resolving bugs related to rain and new outposts.
      • Implemented the new animations to the trader NPC faces.
      • Tweaking the trader pricing system.
      • Investigating the trader loading issues.
      • Optimization of vehicle physics replication system (will result in less vehicle rubberbanding).
      • Creating new replication system.
      • Creating the new server prices caching system.
      • Implemented new UI for parachutes.
      • Created the buy panel UI.
      • Further work on the sell panel UI.
      • Implemented new validation system on character creation,
      • Fixing bugs related to the killbox.
      • Working on a new save state system when relogging into vehicles after sever crash.
      • Optimization of the master server.
      • Testing out the new substeping changes.


      f7fab81194c91d42baaddae9b876955d08fcec8c.png

      • Blending the roads with terrain.
      • Created new particles for 2 wheeled vehicles.
      • Fixing the issues with the foliage.
      • Reworked the improvised rope.
      • Retexturing boxes.
      • Further work on ruined houses.
      • Further work on sea drywalls.
      • Layering shaders.
      • Retexturing houses.
      • Fixing the leftover bugs from the merge.
      • Implementing photo scanned assets.
      • Further work on the furniture optimizations.


      5efdd7c7b5951da13f12c3547f2373d7e502ff94.png

      • Implemented the metahuman heads into the UE engine.
      • Tweaking the vendor animations.
      • Further work on the new car.
      • Concept art for the new environment.
      • Reworking wooden sticks models.
      • Reworking the improvised hammer model.
      • tweaked the UV map for blood.
      • Polishing the textures for the new bike model.
      • Working on the new parachute model.
      • Finished the tuxedo suits.


      236b9902fce3b032e63bfc2611dbe70472ad4fe7.png

      • Working on the parachute sounds.


      8939e7870cfd23be337f71ce8a5fef55d201b948.png

      • Catching and banning cheaters.
      • Reporting feedback from the community.
      • Reporting the bugs.
      • Reporting the 0.7 build bugs and issues.
      • Working on 2 mystery events.



      03c22d68f41a60d57a4c314392a09b37dee602de.png

      That's all form us for now folks, talk to yall soon. Real soon.

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…694291134706533

    • DayZ 1.16 Stability Update

      • RSS-BOT
      • 15. Februar 2022 um 18:59
      Zitat von DayZ - RSS Feed

      youtube_16x9_placeholder.gif


      Game Update 1.16 is now live on Steam.

      Greetings, Survivors!

      2022 may have only just begun, but the first update of the year (1.16) has already been released on Steam! We dedicated the end of last year and the beginning of this one to a “clean sweep” type of update, which is to say that we went through our backlog and fixed everything we could within a given timeframe. This approach also gave us the opportunity to plan out the content for future updates. If you’re interested in learning more about our plans for this year, make sure to check out our DayZ in 2022 article for all the details.

      Update 1.16 contains a variety of fixes and adjustments which are aimed at certain balancing and gameplay issues.
      This can be read in detail on the following article: https://steamcommunity.com/linkfilter/?ur…ayZ-Update-1-16

      Server-side gameplay settings (introduced in a previous game update) were expanded by adding the ability to switch off the 2D map layout for a more immersive experience (only the 3D map will be available in this instance). You’ll also now find additional parameters to control the length of the unconscious state to tailor the experience according to play styles (i.e. interaction-based vs PvP servers). Speaking of servers, we have also increased the limits of script class indexing, which were causing issues when combining a larger amount of mods together. Modders and server owners will also appreciate the extensions within the firearms API, which now allows the spawning of magazines and bullets directly into newly created empty firearms (this was only possible before through the central economy).

      And it wouldn’t truly be an update without us introducing a bit of content with it. That’s why we’re happy to introduce the Bizon, an iconic AK-based .380 submachine gun with an extra-large magazine. We’re also introducing the alarm clock, which allows you to see the time in-game and offers you the ability to set an alarm for a certain time in order to scare your enemies or lure the infected.

      We’re already hard at work on the next game update, but we hope you’ll have fun with this one for now.

      On behalf of the DayZ team,

      Adam


      Please read the full article here:
      https://steamcommunity.com/linkfilter/?ur…ayZ-Update-1-16

      All new additions, changes and fixes can be found here: Patchnotes:
      https://steamcommunity.com/linkfilter/?ur…ble-update-116/

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/221100/a…989977366800140

    • DayZ 1.16 Stability Update

      • RSS-BOT
      • 15. Februar 2022 um 18:59
      Zitat von DayZ - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/221100/e…989977366800139

    • SCUM - Development update #7

      • RSS-BOT
      • 14. Februar 2022 um 16:46
      Zitat von SCUM - RSS Feed

      And we are back with another Development update, this time on time! Curious about the progress on 0.7 we made this week? Check it out!
      8a8882c763630eafb52ffd8e3c32705cf194968e.jpg

      8a954005453839344af17073d24b205c9bda2669.png

      • Fixing the build machine.
      • Merging development builds from different branches.
      • Finishing touches on the Phoenix tears effect.
      • Implemented particle effects support for bicycles.
      • Tweaking the first person view in planes.
      • Created support for locking the camera in first person while operating vehicles.
      • Implemented mouse control support for operating planes.
      • Implemented support for switching seats while in airplanes.
      • Fixing issues with the parachutes.
      • Working on a system where the player can remain in the vehicle in case of a server crash.
      • Investigating the desync issue.
      • Support for caching data on server restart.
      • Resolving issues with animals and vehicles.
      • Resolving placement issues.
      • Testing and improving the vehicle desync issues.


      f7fab81194c91d42baaddae9b876955d08fcec8c.png

      • Optimizing terrain shaders.
      • Reworking material textures.
      • Further work on ruined houses.
      • Reworking ruined houses.
      • Further work on stone houses.
      • Optimization of furniture.
      • Creation of ruined coastal dry walls.
      • Level bugfixing.


      5efdd7c7b5951da13f12c3547f2373d7e502ff94.png

      • Exporting head models for the NPCs.
      • Reworking the Block handgun.
      • Creating new clothing options.
      • Resolving animation bugs.
      • Working on the 0.7 trailer.
      • Finishing the new car model.
      • Texturing the new Grenade Launcher.
      • Retexturing the wooden bats.
      • Creating new female clothing options.
      • Making the destroyed airplane mesh.
      • Finishing the new bike.


      236b9902fce3b032e63bfc2611dbe70472ad4fe7.png

      • Working on the trader NPC audio.


      8939e7870cfd23be337f71ce8a5fef55d201b948.png

      • Catching and banning cheaters.
      • Reporting feedback from the community.
      • Reporting the bugs.
      • Reporting the 0.7 build bugs and issues.
      • Started working on 2 mystery events.



      03c22d68f41a60d57a4c314392a09b37dee602de.png

      That's all form us for now folks, talk to yall soon. Real soon.

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…633525095146457

    • Community Radar #25

      • RSS-BOT
      • 10. Februar 2022 um 16:00
      Zitat von ArmA 3 - RSS Feed

      b1114f5fba46ccbeb56c68152a82fedb5d132a97.png[arma3.com]

      We present our first Community Radar of the year, and it is a milestone 25th issue! 🎉🥳🎊

      You know the drill! Click here to see some amazing Arma 3 community content:

      Full COMRAD[arma3.com]

      Quelle: https://steamcommunity.com/games/arma3/an…212454025328963

    • Community Radar #25

      • RSS-BOT
      • 10. Februar 2022 um 16:00
      Zitat von ArmA 3 - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/arma3/ev…212454025328962

    • SCUM - Development update

      • RSS-BOT
      • 9. Februar 2022 um 15:52
      Zitat von SCUM - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/513710/e…937623715933893

    • SCUM - Development update

      • RSS-BOT
      • 9. Februar 2022 um 15:51
      Zitat von SCUM - RSS Feed

      Hey hey everyone! Did an oopsie nad forgot to post this Monday but have no fear the new Development update is here! Check out the progress we've made this past week!
      6b4757065480d00477620bfdf67ea2109cbad01f.jpg

      8a954005453839344af17073d24b205c9bda2669.png

      • Fixing the bugs related to Metahumans.
      • Fixed the issue with the master server.
      • Created the cache system for items in chests.
      • Created the cache system for bullets in magazines. (both should result in better performance of servers)
      • Fixing the issues with Phoenix tears.
      • Fixed the issue with whitelisted servers.
      • Fixed the issues with caching textures.
      • Further work on trader UI.
      • Optimizing the crafting cache system.
      • Backend work for UI.
      • Created location damage model for airplanes.
      • Working on a mount weapon system for airplanes.
      • Working on a solution for possible disconnects when player is flying around.
      • Adding new server admin options,
      • Further work on inventory rework.
      • Bug fixing.


      5efdd7c7b5951da13f12c3547f2373d7e502ff94.png

      • Exporting the meta human heads for traders.
      • Fixing the issues with facial hair on meta humans.
      • Working on model for Mr. Brenner.
      • Reworking the bicycle animations.
      • Creating new concept art.
      • Creating a fireproof suit.
      • New clothing.
      • Re texturing the Block.
      • Creating different versions of the plane.
      • Added mounting pylons on the plane.
      • Texturing the new car interior.
      • Reworking the primal weapons.


      f7fab81194c91d42baaddae9b876955d08fcec8c.png

      • Created the medical containers.
      • Created new firework particles.
      • Level optimizations.
      • Optimizations of building interior.
      • Further work on stone houses.
      • Further work on ruined buildings.
      • Re texturing the furniture.
      • Further optimizations for 0.7.


      236b9902fce3b032e63bfc2611dbe70472ad4fe7.png

      • Working on traders.


      8939e7870cfd23be337f71ce8a5fef55d201b948.png

      • Testing the aircraft mechanics.
      • Cheater hunting.
      • Collecting feedback.
      • Reporting bugs.
      • Testing the Traders.


      3c04d166dcc354a8aaea59de0b9cf7f26c29bd4c.png

      • Re committed changes for the merge.
      • Feedback document and changes to the plane design.
      • Feedback document and changes to the traders.


      03c22d68f41a60d57a4c314392a09b37dee602de.png

      We also have revisited our official servers for Hardcore and PvE experience. If you are looking for that kind of experience you can check them out here!

      Hardcore servers

      • SCUM Official Server Hardcore #1 - Europe
        IP: 176.57.168.191:28102
      • SCUM Official Server Hardcore #1 - US East
        IP: 172.107.179.31:28202

      PvE servers

      • SCUM Server Official PvE #1 - Europe
        IP: 176.57.168.191:28202
      • SCUM Server Official PvE #1 - US East
        IP: 172.107.179.31:28302


      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…937623715933894

    • SCUM - Hotfix 0.6.19.43166

      • RSS-BOT
      • 2. Februar 2022 um 16:37
      Zitat von SCUM - RSS Feed

      Told you we will see you in a hotfix. Check it out!
      14e491b536b863f73b02507ba6a0f1a8e942de0a.jpg

      1b3ac112912e316e6984e45c49e84e79ac09d0b5.png

      • Fixed the bug when injecting Phoenix tears would sometimes cause a game crash.
      • Fixed the bug that allowed Base building in forbidden zones. Existing elements will be deleted.
      • Fixed the bug where you could not craft items with Foosters blade.
      • Fixed the bug where sometimes items would not show usage when in hands.
      • Fixed the bug that caused whitelisted and password protect servers not register logs.
      • Fixed the bug that made killbox gas always kill prisoners.
      • Fixed the bug that prevented drag and dropping sledgehammers.
      • Fixed the bug where admin drones could not drag and drop items.
      • Fixed the bug where picking up the double bang firecracker would cause the pick up sound play on loop.
      • Fixed a bug where you could not cycle or type in chat when in the drone.
      • Fixed a bug where admin commands were being logged in the login log.
      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…937623694620723

    • SCUM - Hotfix 0.6.19.43166

      • RSS-BOT
      • 2. Februar 2022 um 16:37
      Zitat von SCUM - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/513710/e…937623694620722

    • SCUM - Patch 0.6.19.43091

      • RSS-BOT
      • 31. Januar 2022 um 18:05
      Zitat von SCUM - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/513710/e…693354314202113

    • SCUM - Patch 0.6.19.43091

      • RSS-BOT
      • 31. Januar 2022 um 18:04
      Zitat von SCUM - RSS Feed

      Hello everyone happy year of the Tiger! To celebrate we have another regular update for you! Some new things, tons of bugfixes and an announcement. Check it out!
      efcee9ce13bcd76c59845fa9eb954821c751ef0e.jpg

      Alright lets start with the announcement:

      This will be our last regular update before 0.7 (potential hotfix not included) as we are all hands on deck for it from now on. So keep an eye out on news and announcements and we will see you all on 0.7!

      b980aef29700abaea777dfb4ab7515f44eea1b8c.png

      First off let's start with celebrating the Lunar New Year! As a part of the ongoing Steam sale you can get SCUM for 40% off right now! So what are you waiting for? Get it for yourself if you haven't already, get it for your friends, hell get it for your next door neighbor. Just in time before 0.7 hits in soon future.

      221e86efc45f565af76dcf4346bda4e926cf5255.jpg

      But that is not all. To help you celebrate the New Year we added a new item inspired by a tradition we heard about from our Chinese community.

      The Double bang firecracker can now be found on the island.

      a5a972e421c738495837dec9ee99081e394fe886.png

      Find this thingy on the island before the Lunar year ends so you can light it and keep the evil spirits away, and have good look for the rest of the year.

      290b2fb7ff88007377e7476a8652e77d1d4bbc92.png

      Alright up next we have a quite an important one. This one has been teased a little bit and is a prequel to the story and a faction you will encounter in the future. The PT-29 rapid recovery serum or codenamed "Phoenix Tears" can now be found on the island. This extremely rare item is more valuable than gold. Rather than explaining what it does to you I am just going to past the text from the design document.

      Kids and women were mostly testing subjects and they were seldom exposed to different experiments which included drugs cocktails, synthetic hormones and radiation in order to provoke their immune system. The purpose was to create the serum capable of restoring the body from almost any type of disease or physical damage. The company soon got results and Phoenix Tears were created, an experimental secret military grade injectable. Provides rapid and near instantaneous stabilization and recovery of ANY and ALL injuries at once, perhaps even death. Rare as a snowflake touching down in hell.

      b10ea4f8b85e60b7c4e914bdb1029e4835541429.png

      Well they are rare as a snowflake touching down in hell but how do you find them? Well in certain bunkers around the island you will find new containers mounted on the walls.

      119bb99c67a634bdaf72022e9a5f59bbbc6c62d5.jpg

      These are secure locked boxes for which you will need to be highly skilled in order to open them, and then you have chance to either get a random medical item or the highly valued PT-29.


      02c1e6e382af56210352e4877a28ffb01fde97a9.png

      We got your feedback about bicycles and heavily reworked how they are utilized. First off you will see that all of the animations have been reworked so you will now have a more natural feeling when riding a bike.

      3202b8ff00781565829eae90feb0f4d637c82eb3.gif

      You can tell now that depending on the speed of your pedaling your character will adjust the position on the bike to maximize the speed. We have also adjusted the max speed of the bicycle making it a much more useful vehicle for moving around the island. Not only that but we adjusted the physics on bikes to be much more realistic, one of the products is that you no longer need to pedal to go forward when going downhill.

      c568d5fd3fbba9b66c8f06981364169451a1cf2e.gif

      This and many tweaks are awaiting your Dave Mirra experience.

      2fc25161ed9fcd36dfcc57072ab937fce0f803d9.png

      And since you asked we have added new variations of items because we can, and you guys like loot.

      Bows
      a3207fd76c49283b9e329288519f4e2ae19b18f6.png

      We have added new variations of the compound bow, now in multiple camouflage patterns.

      Quivers
      cac05ba480accc8fe585ad2fd699664e9ecb5b20.jpg

      And what is a proper bow without a matching quiver.

      Spears
      11d3fcfba4ab125177d7d03094beec6d80433d85.jpg

      Spears have also been touched upon with new textures.

      ebedf4a1d9a2ee60ca5ab96730dfb4eb6487f21a.png

      • Fixed the bug where handguns would clip through cars when aiming.
      • Fixed the bug where lockpicking items would not properly remove usage left number.
      • Fixed the bug where water buckets would spill their content when picked up.
      • Fixed the bug where zappers would deal damage even if they are turned off in custom zones.
      • Fixed the bug where holding a handgun as passenger would sometimes bug the prisoners vision.
      • Fixed the bug where the Thai language was not selectable.
      • Fixed the bug where the Polish language was not selectable.
      • Fixed the bug where Empty bag would hover in hand when picked up.
      • Fixed the bug where the prisoner would sometimes aim sideways when in vehicle.
      • Fixed the bug where you could lockpick doors even though it was disabled in custom zones.
      • Fixed the bug where iron sights would be disappear from weapons when messing around with the inventory.
      • Fixed the big where player was unable to draw a weapon on some cruiser motorbikes.
      • Fixed the bug where some melee weapons could be thrown through walls.
      • Fixed the bug where the camera would sometimes clip through vehicles.
      • Fixed the bug where default weapon sights would appear on weapon after relogging with attachment sights equipped.
      • Fixed the bug where prisoner was unable to draw the compound bow after adjusting draw weight on it.
      • Fixed the bug where prisoners could see each other behind trees when they shouldn't.
      • Fixed the bug where metal detector would drop to floor instead to holster when holster button from quick access is pressed.
      • Fixed the bug where shovels could not be placed on the ground via drag and drop.
      • Fixed the bug where player could not hear the repair sounds when someone else is repairing something.
      • Fixed the bug where if the player was fishing and enters the event the fishing line would automatically break.
      • Fixed a bug where if prisoner would try to holster an item mid jump the item would drop on the floor instead.
      • Fixed the bug where vehicles would not take damage when colliding with other vehicles.
      • Fixed the bug where it was possible to stack barbed spike traps infinitely.
      • Fixed the bug where you couldn't place items or BB elements over buried items.
      • Fixed the bug where shooting any game object would give XP.
      • Fixed the bug where fortification health was not properly loaded to clients.
      • Fixed the bug where you could disarm suicide puppets through doors.
      • Fixed the bug where bicycles would start burning and explode when damaged.
      • Fixed some grammatical errors on items.
      • Potential fix for the invisible bug.


      a2047432e4d4415971a2b9c18e6eca5ff817b10f.png

      • Prisoners will now also pee when they poop.
      • You can no longer put grenades back into inventory once the pin is pulled.
      • Mine detectors will now detect barbed wire BB elements.
      • Lowered the percentage of health on vehicles when they get set on fire.
      • Increased the time the vehicle can be on fire before it explodes.
      • Vehicles are now detectable with metal detectors.
      • All BB elements with metal parts are now detectable with metal detectors.
      • Compound bow max draw weight is now increased to 120 pounds.
      • Buffed the damage for the Katana.
      • Nerfed the damage for the Bushman knife.
      • Decreased the Christmas item spawning ratio.
      • Tweaked the bicycle camera.
      • Added tooltips for Custom Zone Settings.
      • Disabled the ability to light fireworks when in hands.


      888af5710c7a17d14585c2f2c98a20319769fc5f.png

      • #Silence <Player> [Duration (hours), 0 or no argument = Indefinitely]
        Prevents the silenced player from sending messages to other players.
      • New server parameter:
        [SCUM.Zombies]
        ZombieDamageMultiplier=1
        DisableSuicidePuppetSpawning=0
        "DisableSuicidePuppetSpawning" That is set by default on 0 and turning it to 1 will disable suicide puppets from spawning on server.

        [SCUM.BaseBuilding]
        UseMapBasedBuildingRestriction=1
        DisableBaseBuilding=0
        FlagOvertakeDuration=86400 That is default value of this setting it's measured in second and it determines how long the flag overtake will last.
      • Added an Admin chat channel in ingame chat.
      • Added new option to disable BB damage on Admin panel zones.
      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…693354314202114

    • DayZ Lunar Sale - up to 40% off

      • RSS-BOT
      • 27. Januar 2022 um 19:03
      Zitat von DayZ - RSS Feed

      Hey Survivors,
      The year 2022 started off very strong for us with repeatedly breaking the all time high records of concurrent players on Steam. We aim to maintain that very strength throughout this year. To accommodate the spirit of prosperity in new year times and the upcoming Year of the Tiger, we are putting DayZ on sale for up to 40% off and Livonia DLC for 20% off as part of Steam's Lunar Sale.

      Chernarus (DayZ Standalone)
      The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?

      Livonia (DayZ DLC)
      Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment ranging from dangerous plains to bear infested forests. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.

      May the Year of Tiger brings you prosperity and good health.

      DayZ Next Update 1.16

      1.16 update is already in the Experimental phase.
      You can read the Changelogs HERE


      In order to join the Experimental version, you first need to download it. To do that, select the "DayZ Experimental" from the Steam Store and install it.

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/221100/a…174397659834581

    • Steam Lunar Sale 2022

      • RSS-BOT
      • 27. Januar 2022 um 19:01
      Zitat von ArmA 3 - RSS Feed

      bcef8f7c4aa9a991c34963ad0a23e0f562f806b4.jpg

      The Steam Lunar New Year Sale has arrived!

      It's the Year of the Tiger - experience the thrill of the fight with massive discounts on Arma 3 and its DLCs.

      The sale runs from January 27, 2022, through to February 3, 2022.

      Arma 3 base game - 75% offExperience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.
      https://store.steampowered.com/app/107410/Arma_3/

      Arma 3 DLC & expansions - 66% offReinforce your Arma 3 game with additional terrains, factions, weapons, vehicles, gear, campaigns, scenarios, and more.
      https://store.steampowered.com/app/395180/Arma_3_Apex/
      https://store.steampowered.com/app/1021790/Arma_3_Contact/
      https://store.steampowered.com/app/571710/Arma_3_Laws_of_War/
      https://store.steampowered.com/app/798390/Arma_3_Tanks/
      https://store.steampowered.com/app/601670/Arma_3_Jets/
      https://store.steampowered.com/app/332350/Arma_3_Marksmen/
      https://store.steampowered.com/app/304380/Arma_3_Helicopters/
      https://store.steampowered.com/app/744950/Arm…s_Mission_Pack/

      Arma 3 bundles
      If you're new to Arma 3 or are simply looking to complete your collection, check out these Steam bundles:

      • Arma 3 Ultimate Edition - Arma 3 base game and all Bohemia-developed Arma 3 DLC/expansions
      • Arma 3 DLC Essentials - all Arma 3 DLC except for the Apex/Contact expansions and Creator DLC
      • Arma 3 Apex Edition - Arma 3 base game, Apex expansion, and Karts/Helicopters/Marksmen DLC
      • Arma 3 Contact Edition - Arma 3 base game and Contact Expansion

      These bundles give you all of the individual product discounts in this sale, plus an additional 10-15% bundle discount.

      Arma 3 Creator DLC
      Expand your Arma 3 experience even further with Creator DLC packs made by external third-party developers.

      https://store.steampowered.com/app/1042220/Ar…ld_War_Germany/
      https://store.steampowered.com/app/1227700/Ar…G_Prairie_Fire/
      https://store.steampowered.com/app/1294440/Ar…A_Iron_Curtain/
      https://store.steampowered.com/app/1681170/Ar…Western_Sahara/

      For even more in-game assets, scenarios, mods, and other types of content, visit the Arma 3 Steam Workshop, Here you'll find 100,000+ free Workshop items shared by talented community content creators.

      To get in touch with other members in our community[/b], you can always jump into the Arma Discord server[discord.gg], head over to the /r/arma subreddit and Bohemia forums[forums.bohemia.net], or join one of thousands community groups via Arma 3 Units[units.arma3.com].

      Finally, be sure to follow Arma 3 on Facebook[http://www.facebook.com], Twitter, YouTube, and right here on Steam!

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/arma3/an…915398589315361

    • Steam Lunar Sale 2022

      • RSS-BOT
      • 27. Januar 2022 um 19:01
      Zitat von ArmA 3 - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/arma3/ev…915398589315360

    • DayZ Stability 1.16 Experimental Update and Brand new Bizon SMG

      • RSS-BOT
      • 27. Januar 2022 um 14:31
      Zitat von DayZ - RSS Feed

      We’re happy to announce that the experimental build of Game Update 1.16 is live on Steam. Come join and see what's new among the brand new Bizon SMG along with unique Magazine!
      The primary focus of this update is to provide more stability and foundations for upcoming future updates.


      Changelog Here: https://steamcommunity.com/linkfilter/?ur…116-change-log/

      Be sure to follow our socials and changelogs for ongoing development as we gear up to Stable release of 1.16
      Enjoy and we look forward to your feedback.
      Thanks from the DayZ Dev team

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/221100/a…423468935623067

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