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    1. Nodezone.net Community
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    Beiträge von RSS-BOT

    • SCUM - Hotfix 0.7.5.46714

      • RSS-BOT
      • 22. April 2022 um 15:59
      Zitat von SCUM - RSS Feed

      I'm running out of joke lines about how we always have a hotfix for a patch but nonetheless here we are:
      c133a63ce7f5212f6dd212f712013a7753547423.png

      ebedf4a1d9a2ee60ca5ab96730dfb4eb6487f21a.png

      • Fixed the bug that caused crashes on puppet spawn.
      • Fixed the bug where arrows and bolts would spawn an incorrect amount.
      • Fixed the bug where car mechanic audio would not play.
      • Fixed the bug where player was able to remove the clip from M1 when the M1 was holstered.
      • Fixed the wrong base selling price for small fish hook.
      • Fixed the bug where player was unable to destroy base building elements in singleplayer.
      • Fixed an issue with the EconomyOverride.json file where prices were applied to all traders instead of only specific ones.
      • Level design fixes.
      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…142491799529059

    • SCUM - Hotfix 0.7.5.46714

      • RSS-BOT
      • 22. April 2022 um 15:59
      Zitat von SCUM - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/513710/e…142491799529058

    • SCUM - Patch 0.7.1.46669

      • RSS-BOT
      • 21. April 2022 um 16:59
      Zitat von SCUM - RSS Feed

      Hey everyone, been a while but we are here with another patch. We have some new stuff and a lot of fixes, so lets get to it!
      5cb998a5d647902997a9e3d4358ccbcf51b6e7eb.png

      d9642a6b4ba90881e0a762b8319f3fd2e04576e4.png

      Let's start with the new trader NPC the good ol fisherman.

      c99d0c902e262c64a77c8c4cb654d8809ba94b20.jpg

      Now found around the outposts this good ol geezer will have some good nautical goodies to buy and sell.
      Of course not only does he sell boats, rafts and the sort but you can also get fishing supplies and use them to sell fish. It's an honest peaceful life. And remember don't talk to the raven.

      aac474b0192fdb5a154c8dc41828397a138c66f8.png

      We have revamped the way weapon decay looks on weapons. With these new details you will be able to see the condition of weapons much easier and give you that gritty look to the abandoned weapons.

      9ed381ea86684911fc8f914a89b6d84744732804.jpg

      02afe206ed0ee31c7ae5f9f4058717641bdbb95e.jpg

      b3f37c9b6c9ebfcefffa73324c0da4308fddf687.jpg

      c0e43274a70be3d1a22ff2d975f252fd2076d80d.jpg

      525acc1adf395a7c2e7a36a8888e7e44f6ebb538.jpg

      59961cd08de2358eb6b9ee388b6e608e6a1d8390.jpg


      ebedf4a1d9a2ee60ca5ab96730dfb4eb6487f21a.png

      • Fixed the bug where the players would sometime not able to fill an empty bottle.
      • Fixed the bug where sometimes loading more rounds into the M1 would make rounds go void.
      • Fixed the bug where it was possible to remove partial empty clips from the M1.
      • Fixed the bug where "puppet damage" custom zone setting affected animals as well.
      • Fixed the bug where airplane propellers could deal damage in safe zones.
      • Fixed the bug where lasers in killboxes sometimes would not activate.
      • Fixed some icon issues.
      • Fixed the issue where sometimes the server would crash due to price cache.
      • Fixed the bug where the tire skid audio would play when it shouldn't.
      • Fixed the bug where planes would not spawn in Singleplayer properly.
      • Fixed the bug where suppressed AK would not produce sounds after more than 30 rounds were fired.
      • Fixed the nutrient data on wrong inputs.
      • Fixed the bug where some items would still show in hands even though dropped.
      • Fixed the issue where the RPK bullet chamber audio would desync.
      • Fixed the bug where no audio would be played when filling up some blueprints.
      • Fixed the bug where wrong audio would be played on door interactions.
      • Fixed the bug where checking ammo with no magazine would give wrong max possible number.
      • Fixed up the issues in item descriptions.
      • Fixed the issues with some tooltips.
      • Fixed the issue where crafting improvised shotgun would not spend resources properly.
      • Fixed the text formating when checking battery status on auto crossbow.
      • Fixed the bug where pressing the ESC button with metal detector equipped would now open menu screen.
      • Fixed the bug where name-able items would not save names properly when named with non-ascii characters.
      • Fixed the animation bug regarding the wheelbarrow.
      • Fixed the bug where items activated in killbox were not interactable after server restart.
      • Fixed the bug where editing custom zones would crash the server.
      • Fixed the bug where the contents of vinegar bottle could not be spilled.
      • Fixed the bug where you could get food abrasions when prone.
      • Fixed the bug where you could control your character in pause menu.
      • Fixed a bug where rowing in a boat would not drain stamina.
      • Fixed the stuttering on car mechanic trader.
      • Fixed the bug where killbox would sometimes not initialize properly.
      • Fixed the bug where the character would not loose oxygen when fainting into water.
      • Fixed the bug where camera is not returning to car view after exiting photo mode in SP.
      • Fixed the bug where items left behind in killbox would not get destroyed on killbox end.
      • Big wave of streaming optimizations.
      • Another wave of network optimizations.
      • Reduced RAM usage of the game.



      a2047432e4d4415971a2b9c18e6eca5ff817b10f.png

      • Increased the plane audio range.
      • Decreased audio range for cutting actions.
      • Poisonous mushrooms now generate food repulsion.
      • Head bag can now be sliced into rags.
      • Optimized the lasers in the killbox.
      • Made cauliflower edible.
      • Made salted bleak filet edible.
      • Added missing eating sounds.
      • Added description to DW715 rail.
      • Gold Deagle can now be spawned under BPC_Weapon_DEagle_50Gold name.
      • Increased admin drone top speed.
      • Improvised/Animal skin quiver now gives survival skill xp when crafted.
      • Sand bag can now be crafted with little spades.
      • Adjusted trader prices.
      • Aeroplane and car repair kits now have 20 uses.
      • Aeroplane repair kit now properly repairs the plane per use.
      • Skills can no longer be leveled up in trader zones.
      • Isopropyl alcohol is not drinkable anymore.
      • Mines will no longer show up on trader inventory if server setting disables mines.
      • Reduced the lense flare effect on red dot sights.
      • Chainsaw no longer falls under blade crafting category.
      • Adjusted water spline parameters.
      • Puppet meat can't be used with recipes anymore.
      • All vehicles can now be repaired with no skill.
      • Slicing medical gloves now produces rubber bands.
      • Implemented separate kill logs for events.
      • Standing torches can no longer be placed in inventory.
      • Updated localizations.
      • Changed the announcement font to support international characters.


      888af5710c7a17d14585c2f2c98a20319769fc5f.png

      • Added new possibiltiy to spawn command. You can now spawn exact number of ammo and cash with ammo count and cash value variables.
        Examples:
        • #spawnitem Cal_22 1 AmmoCount 3
        • #spawnitem BP_Cash 1 CashValue 6969
      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…142491791532917

    • SCUM - Patch 0.7.1.46669

      • RSS-BOT
      • 21. April 2022 um 16:59
      Zitat von SCUM - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/513710/e…142491791532916

    • SECREP #00035

      • RSS-BOT
      • 20. April 2022 um 16:32
      Zitat von ArmA 3 - RSS Feed

      FROM: BattlEye[http://www.battleye.com]
      TO: Arma 3 Users
      UNIT: Main Branch
      ACTIVITY: Anti-Cheat Update
      SIZE: ~8.1 MB

      Quelle: https://steamcommunity.com/games/arma3/an…987794867655467

    • SECREP #00035

      • RSS-BOT
      • 20. April 2022 um 16:32
      Zitat von ArmA 3 - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/arma3/ev…987794867655466

    • DayZ 1.17 Out Now

      • RSS-BOT
      • 19. April 2022 um 17:16
      Zitat von DayZ - RSS Feed

      youtube_16x9_placeholder.gif


      Greetings, Survivors!

      Update 1.17 just went live on Steam! While we’re already hard at work on the next update, this text will elaborate on the most important aspects of 1.17. Our primary focus this time around was on the themes of accessibility and crafting. If you’re interested in seeing a full list of the update’s additions, changes, and fixes, See link at bottom of the post.

      One of the key parts of update 1.17 is the addition of new sensitivity settings, which offer players the ability to adjust the sensitivity of their controls in different scenarios such as aiming, moving, and steering. Another important part of the update is the revised existing control scheme for controllers, the addition of an alternative control scheme, and a large bug-fixing pass on a variety of control-related issues. The alternative scheme gives us room to adjust the controls without affecting the existing scheme in a major way and enables us to resolve some long-standing issues with the existing scheme. We will be processing feedback from the stable branch of 1.17 and possibly adjusting the alternative control scheme further. Control schemes can be changed while in the main/pause menu through the controls screen.

      Crafty survivors can now make an improvised gas mask filter, a belt out of rope, a cookware stand for a fireplace, and a whole new set of improvised clothing made out of rags. The crafting of a stone knife has been revised and bones can now be used to craft a bone knife. Meanwhile, both improvised knives can be used to craft an improvised spear. Some non-craftable melee weapons have also been added, such as a meat tenderizer (which works as a weaker hammer), a cleaver, and a pitchfork.

      1c2a76d81c9c3ecb36e5c2860d65bbb8c49b63e1.png

      Speaking of weapons, the selection of civilian firearms has been expanded, and now includes the CR-550 Savanna - a powerful .308 hunting bolt-action rifle, as well as the .308 Longhorn pistol and the legendary P1 9mm pistol.

      c3bd6222896472e462d3fc2154e6cad5f8ae83c7.png

      Last, but certainly not least, we’ll be kicking off our Walpurgis Night event alongside update 1.17, which will run from April 19th to May 9th.


      On behalf of the DayZ team
      Adam

      Please read the full article here:
      https://steamcommunity.com/linkfilter/?ur…ayZ-Update-1-17

      All new additions, changes and fixes can be found here: Patchnotes:
      https://steamcommunity.com/linkfilter/?ur…ble-update-117/

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/221100/a…876449790509727

    • DayZ 1.17 Out Now

      • RSS-BOT
      • 19. April 2022 um 17:16
      Zitat von DayZ - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/221100/e…876449790509726

    • DayZ Spring Sale

      • RSS-BOT
      • 14. April 2022 um 09:08
      Zitat von DayZ - RSS Feed

      Hey Survivors,

      As Spring has started to add new life into the year :cherry_blossom:, why not add #DayZ to your #Steam library.

      37949065131358f776ea0d8ea4eff7f076b67f6c.png

      The year 2022 started off very strong for us by repeatedly breaking the all-time high records of concurrent players on Steam. We aim to maintain that very strength throughout this year. We are putting DayZ up for sale at 40% off and DayZ Livonia at 20% off.

      Chernarus (DayZ Standalone)
      The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?

      Livonia (DayZ DLC)
      Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment ranging from dangerous plains to bear infested forests. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.


      DayZ Next Update 1.17

      1.17 update is already in the Experimental phase and expected to release on the 19th of April
      See Experimental Article here:
      1.17 Experimental article [dayz.com]

      You can read the Changelogs HERE

      e71f872de8b9245942dd15ba6bba1ade114c86d2.png

      In order to join the Experimental version, you first need to download it. To do that, select the "DayZ Experimental" from the Steam Store and install it.

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/221100/a…749759249224915

    • DayZ Spring Sale

      • RSS-BOT
      • 14. April 2022 um 09:08
      Zitat von DayZ - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/221100/e…749759249224914

    • SCUM - Development update #14

      • RSS-BOT
      • 11. April 2022 um 16:20
      Zitat von SCUM - RSS Feed

      Monday is here and so is the Development update, on time this time!
      b487954af90b0f6831c1ac6da7ba9664bb4c74d9.png

      8a954005453839344af17073d24b205c9bda2669.png

      • Resolving the issues with ammunition.
      • Further backend work on modular vehicles.
      • Researching vehicle network issues.
      • Research on the replication graph.
      • Researching the prerequisites for the inventory rework.
      • Adjusting the engine devkit fix some graphical environmental issues.
      • Further network testing.
      • Testing the new physics plugins.
      • Fixing up the admin commands.
      • Resolving some economy issues.
      • Optimization of the pricing cache system.
      • Optimizing the killbox mechanics.
      • Transferring the master server to better hardware.
      • Upgrading the internal task management system.


      f7fab81194c91d42baaddae9b876955d08fcec8c.png

      • Further optimizing outposts.
      • Implementing virtual textures.
      • Finished another version of ruined houses.
      • Fixup of the distant cleanup redirectory.
      • Fixing the level bugs.
      • Reworking the gas stations.
      • Optimizing the traders.
      • Creating new set of buildings for Samobor city.
      • Optimizing the mesh assets.
      • Profiling the outpost.
      • Profiling garbage collection system.
      • Building folder fixup.
      • Working on furniture and props.


      5efdd7c7b5951da13f12c3547f2373d7e502ff94.png

      • Working on the new tattoos.
      • Rigging the VHS rifle.
      • Rigging the Grenade Launcher.
      • Started with the VHS animations.
      • Finished low poly interior of the new car.
      • Started mapping the new car.
      • Further work on the Wild hunters caves concept art.
      • Working on the doctor facial animations.
      • Finished the new variation of the Hunter rifle model.
      • Working on new bolt action rifle.
      • Working on the improvised grenade launcher model.
      • Working on the seaplane skeleton mesh.
      • Reworking shaders for weapon decay.
      • Revamping the stabproof vests.
      • Finished the fisherman facial animations.
      • Working on the animations of the new motorbike variation.


      236b9902fce3b032e63bfc2611dbe70472ad4fe7.png

      • Resolving sound issues.
      • Optimizing the audio library.
      • Working on special masks to separate water sounds.


      8939e7870cfd23be337f71ce8a5fef55d201b948.png

      • Resolving the issues with whitelisting.
      • Catching and banning cheaters.
      • Reporting feedback from the community.
      • Reporting the bugs.


      3c04d166dcc354a8aaea59de0b9cf7f26c29bd4c.png

      • Adjusted repair kits.
      • Creating design documents for further regular updates.


      03c22d68f41a60d57a4c314392a09b37dee602de.png

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…644827971627300

    • SCUM - Development update #14

      • RSS-BOT
      • 11. April 2022 um 16:20
      Zitat von SCUM - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/513710/e…644827971627299

    • Community Radar #26

      • RSS-BOT
      • 6. April 2022 um 16:00
      Zitat von ArmA 3 - RSS Feed

      c4d486e3fd64bd6b07a2dc606fab170ade04fc99.png[arma3.com]

      April has arrived, and with it comes another Community Radar!

      Click here to see some exciting #Arma3 community content:

      Full COMRAD[arma3.com]

      Quelle: https://steamcommunity.com/games/arma3/an…490131028242573

    • Community Radar #26

      • RSS-BOT
      • 6. April 2022 um 16:00
      Zitat von ArmA 3 - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/arma3/ev…490131028242572

    • SCUM - Development update #13

      • RSS-BOT
      • 5. April 2022 um 16:07
      Zitat von SCUM - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/513710/e…014689193371211

    • SCUM - Development update #13

      • RSS-BOT
      • 5. April 2022 um 16:06
      Zitat von SCUM - RSS Feed

      Hey people, sorry it is a bit late but we are here with it. Check it out!
      b487954af90b0f6831c1ac6da7ba9664bb4c74d9.png

      8a954005453839344af17073d24b205c9bda2669.png

      • Made an editor script for editing static meshes.
      • Solving issues with airplane spawning in Single Player.
      • Research for the item rework.
      • Heavy bug fixing.
      • Optimizations for streaming and garbage collection.
      • Implemented fixes to the engine ini file.
      • Cleaning up refractors.
      • Pricing fixes.
      • Fixing the issues that allowed exploitations.
      • Fixing the issues for airplanes.
      • Working on a new attachment system.
      • Working on network optimizations.
      • Working on physics optimizations.
      • Working on a new zone notification system.
      • Reworking revive system with Phoenix tears item.
      • Testing the RCON plugins.
      • Working on the master server


      f7fab81194c91d42baaddae9b876955d08fcec8c.png

      • Optimizing outposts.
      • Profiling the garbage collectors.
      • Optimizing heavier assets.
      • Optimizing the boss building.
      • Working on virtual textures.
      • Cleaning up distant meshes.
      • Finished the stone houses.
      • Reducing the number of actors on the level.
      • Fixing the level bugs.
      • Reworking the gas stations.
      • Optimizing the traders.
      • Creating new set of buildings for Samobor city.
      • Creation of bathroom props.
      • Optimizing the mesh assets.


      5efdd7c7b5951da13f12c3547f2373d7e502ff94.png

      • Finishing up the new character model.
      • Preparing materials for new weapon motion capture.
      • Concept art for Wild hunters concept art.
      • Creating low poly floater for new vehicle.
      • Further work on the M1887 shotgun.
      • Working on the new clothing.
      • Cleaning up new NPC voice line animations.


      236b9902fce3b032e63bfc2611dbe70472ad4fe7.png

      • Fixing up and cleaning the audio issues.


      8939e7870cfd23be337f71ce8a5fef55d201b948.png

      • Resolving the issues with whitelisting.
      • Catching and banning cheaters.
      • Reporting feedback from the community.
      • Reporting the bugs.
      • Adjusted Hardcore server settings.


      3c04d166dcc354a8aaea59de0b9cf7f26c29bd4c.png

      • Adjusted prices for traders.
      • Adjusted available items on traders.
      • Preparation for further regular updates.


      03c22d68f41a60d57a4c314392a09b37dee602de.png

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…014689193371212

    • Arma 3 Charity Bundle Results

      • RSS-BOT
      • 31. März 2022 um 19:01
      Zitat von ArmA 3 - RSS Feed

      Dear community,

      On March 2nd, we released a Charity Bundle featuring Arma 3 and Laws of War DLC.

      This DLC was chosen as a reminder to adhere to the rules of war through the introduction of the principles of International Humanitarian Law (IHL). This includes the prevention of threats to civilian lives and infrastructure and the protection of humanitarian actions.

      The Charity Bundle was initially scheduled to be available for two weeks. However, after those two weeks, we decided to extend the fundraiser period by another week, until the 23rd of March, so we could help more.

      In three weeks, with the help and support of our community, we managed to raise an incredible $38,612 through the Charity Bundle. All of the net revenue will be sent to the International Committee of the Red Cross (ICRC) for the support of people affected by the war in Ukraine.

      If you were unable to buy the bundle in time, and would still like to offer support, you can donate directly at https://steamcommunity.com/linkfilter/?ur…/donate/ukraine.

      We would like to thank our community and everyone who bought the Charity Bundle!

      We greatly appreciate your support and hope the war will have a peaceful resolution soon.

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/arma3/an…859992253397335

    • Arma 3 Charity Bundle Results

      • RSS-BOT
      • 31. März 2022 um 19:01
      Zitat von ArmA 3 - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/arma3/ev…859992253397334

    • SCUM - Development update #12

      • RSS-BOT
      • 28. März 2022 um 17:12
      Zitat von SCUM - RSS Feed

      And we are back with our regular program of Monday Development updates. Check it out!
      b487954af90b0f6831c1ac6da7ba9664bb4c74d9.png

      8a954005453839344af17073d24b205c9bda2669.png

      • Fixing the issues with the water reflection.
      • Working on further networking improvements and fixes.
      • Re factoring vehicles.
      • Fixing the issues with traders.
      • Implementing new version of EAC.
      • Upgrading the admin tools panel.
      • Fixing the economy bugs.
      • Adding requested economy QoL.
      • Implementing asynchronous loading of traders.
      • Fixing the bugs and issues.


      f7fab81194c91d42baaddae9b876955d08fcec8c.png

      • Optimizing outposts.
      • Reducing the number of actors on the level.
      • Fixing the level bugs.
      • Reworking the gas stations.
      • Optimizing the traders.
      • Creating new set of buildings for Samobor city.
      • Creation of bathroom props.
      • Optimizing the mesh assets.


      5efdd7c7b5951da13f12c3547f2373d7e502ff94.png

      • Fixing the bolt action animations.
      • Creating new character animations.
      • Creating new character clothing.
      • Creating new character tattoos.
      • Creating concept art for wild hunters.
      • Reworking the stone axes.
      • Created skies for the new plane model.
      • Created low poly assets for a new rifle.
      • M1887 rework.
      • High poly chassis for new vehicle.
      • Created new clothing.
      • Finished the animations for the rest of the traders.


      236b9902fce3b032e63bfc2611dbe70472ad4fe7.png

      • Recording the new voice lines,


      8939e7870cfd23be337f71ce8a5fef55d201b948.png

      • Resolving the issues with whitelisting.
      • Catching and banning cheaters.
      • Reporting feedback from the community.
      • Reporting the bugs.


      3c04d166dcc354a8aaea59de0b9cf7f26c29bd4c.png

      • Adjusted prices for traders.
      • Preparation for further regular updates.


      03c22d68f41a60d57a4c314392a09b37dee602de.png

      Alles anzeigen

      Quelle: https://steamcommunity.com/games/513710/a…067963248425183

    • SCUM - Development update #12

      • RSS-BOT
      • 28. März 2022 um 17:12
      Zitat von SCUM - RSS Feed

      Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

      Quelle: https://steamcommunity.com/games/513710/e…067963248425182

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      Ob Anleitungen für eigene Gameserver, Hilfe bei Root- und vServer-Konfigurationen oder Tipps zu Modding & Scripting – bei uns findest du fundiertes Wissen und praxisnahe Tutorials. Mit einer stetig wachsenden Community findest du hier Antworten auf deine Fragen, Projektpartner und Gleichgesinnte für deine Gaming- und Serverprojekte. Schließe dich NodeZone.net an und werde Teil einer aktiven Community rund um Server-Hosting, Gameserver-Management und Modding-Ressourcen.

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