Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.
Quelle: https://steamcommunity.com/games/513710/e…110136180199791
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Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.
Quelle: https://steamcommunity.com/games/513710/e…110136180199791
Alles anzeigenHappy Monday, we are back with more content for you all! This one has a lot of info so read it carefully before returning to the island!
To start off we have went more in depth with our fishing environment. As any well experienced fisherman will tell you there are more conditions on what fish you want to catch. So it makes sense we add that to SCUM as well. So now there are multiple ones you have to take into consideration when going fishing including:
- Time of day.
- Size of the body of water.
- The bait you use.
- And the quality of the line.
We prepared these nifty little charts for you so you don't have to think about it too much and can just glance at them. A picture is worth a 1000 words after all.
Here is another big one. We have completely reworked the way you can gain Strength and Condition attributes. The previous system was outdated and a lot of new features implemented did not affect it so we decided a bit of a revisit on it.Condition
Previously CON gain was tied to the velocity of prisoners movement only. This has been completely changed. CON gain now depends on multiple parameters:
- Action difficulty.
- Weight load.
- Terrain: Uphill/Downhill.
So let's take for an example you are sprinting (high difficulty action) on a flat terrain with no weight. We can take that gain rate and say it's base gain rate and let's say it's value is 1. Then if we add weight, with clothes/gear on your prisoner the CON gain rate will rise depending on the weight value. And if you start running uphill you will add more gain rate depending on the steepness of terrain.
This applies to all movement stances: walk, jog, run, limp, crawl, crouch, swim etc.
Alright so let's cover the CON gain in vehicles now as well. Some vehicles require the prisoner to use his body to move. This influences the CON gain as well. On rowboats and bicycles the gear has no effect on the gain because the prisoner is sitting down, and the action difficulty decreases when you already have inertia so it's easier to pedal/row. The rest of the parameters follow the movement gain logic.Strength
Strength gain works similarly to CON gain. The difference is that STR gain is more influenced by weight load while CON gain is more influenced by task difficulty parameter. STR gain also differentiates itself from CON in one important aspect: it is influenced by existing STR attribute.
That means if you are STR lvl 1 and you are running with 20kg on you, you will have more STR gain than a character with STR lvl 2 as you need more weight to increase muscle mass the stronger you are.
We do have another POI to introduce as well. Are you need in some medical supplies? Some of those highly sought clean bandages? Well the new hospital is your next destination my friend! Located in the B0 sector and long abandoned it will surely give you the creeps while you are looking for those anti-biotics.
- Fixed the bug where you could not activate voicelines while in vehicles.
- Fixed the bug where setting unlimited trader stock in server settings would completely disable any purchases.
- Fixed the bug where player would not get teleported back to starting position when logged out in the middle of events.
- Fixed the bug where player corpses would sometime disappear too soon.
- Fixed the bug where player would spawn naked if relogged when character was unconscious.
- Fixed the bug where mushrooms would disappear if picked up with full inventory.
- Fixed the bug where burying would complete instantly.
- Fixed the bug where some items would not get damaged when force unlocking containers.
- Foot abrasions can now develop bleeding effects and infections.
- Inventory panel will now be hidden when selecting new face for plastic surgery.
Quelle: https://steamcommunity.com/games/513710/a…143775917869581
Alles anzeigenWe are happy to present to you the new update and the first character pack for SCUM!
https://store.steampowered.com/app/1990860/SC…Character_Pack/
Play as the legend himself!
In this DLC you get to play as the legendary Danny Trejo! Including the complete model, special clothing and specific weapon. Dominate the island and hear the cheers of millions as you bring the bad in badass.Key features:
- Complete character model - A complete player model of Danny Trejo adaptable to all body types and adorned with the legendary tattoos.
- Voice acted actions and taunts - With a complete voice pack recorded by the legend himself, every action will be played out in his voice. And the new added voice taunts will make sure you have options to put salt on injury for those unfortunate enough to come across your sights.
- Special clothing - Inspired by the most popular roles from Danny Trejo, you will be dropped on the island in style.
- The legendary machete - One of the most iconic weapons of the popular culture is here dropping with its rightful owner. Whether you need it for crafting or ehm... population control it will never fail you.
You might be wondering, hey what if I wanna play as Danny Trejo but do not wanna loose my character progress as well? Worry not dear friends we have you covered.
The Doctor NPC now has new service to provide! Plastic surgery.
That is right, straight from the pages of Hollywood you can now alter the appearance of your character even after creation. Simply get to the trader and you will find the new services option on the trade menu.
For owners of the DLC your first transformation is free.
Then on checkout you will get a popup where you can choose your new look!
Badabim badabum you are now a new person!
Another page from the Hollywood book is that every other change of appearance is expensive as all hell. So don't expect you will be able to become Ethan Hunt anytime soon.
- Fixed the bug where the plane audio was not affected by the effect audio slider.
- Fixed the bug where players was able to unload ammo from the M1 Garand with the clip remaining in the weapon.
- Fixed the bug where player would get stuck in iron sights view after changing scopes and aiming.
- Fixed the bug where hair would not grow.
- Fixed the bug where body part affliction on the HUD would not show if bleeding injury has suppressed bleeding which causes infection.
- Fixed the bug that caused a reset of trading table localization data.
- Level design bugfixing.
- Big improvised raft can now be sold to Harbormaster.
- Added a new log to the economy log that shows users online while transaction is made.
- Admin drones can now open inventory of clothing in vicinity.
Quelle: https://steamcommunity.com/games/513710/a…108691044352260
Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.
Quelle: https://steamcommunity.com/games/513710/e…108691044352259
Alles anzeigenHello Survivors,
The heat is still going up outside as summer goes into full swing so why not get out of the sun and go for a stroll in the shady forests of Chernarus? Now is your chance with discounts of up to 40%.
Note: Sales extend from Midweek madness
Chernarus (DayZ Standalone)
The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?
Livonia (DayZ DLC)
Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment ranging from dangerous plains to bear infested forests. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.
DayZ Update 1.18
The DayZ Update 1.18 has been released to the stable branch last week read more about it on our article[t.co].
Change log: Link[forums.dayz.com]
Update Teaser:
Quelle: https://steamcommunity.com/games/221100/a…130288798404877
Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.
Quelle: https://steamcommunity.com/games/221100/e…130288798404876
Alles anzeigenThe Steam Summer Sale 2022 is here!
Get massive discounts on Arma 3 and its DLCs.
The sale runs from June 23rd, 2022, through to July 7th, 2022.Arma 3 base game - 75% offExperience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.
https://store.steampowered.com/app/107410/Arma_3/Arma 3 DLC & expansions - 66% offReinforce your Arma 3 game with additional terrains, factions, weapons, vehicles, gear, campaigns, scenarios, and more.
https://store.steampowered.com/app/395180/Arma_3_Apex/
https://store.steampowered.com/app/1021790/Arma_3_Contact/
https://store.steampowered.com/app/571710/Arma_3_Laws_of_War/
https://store.steampowered.com/app/798390/Arma_3_Tanks/
https://store.steampowered.com/app/601670/Arma_3_Jets/
https://store.steampowered.com/app/332350/Arma_3_Marksmen/
https://store.steampowered.com/app/304380/Arma_3_Helicopters/
https://store.steampowered.com/app/744950/Arm…s_Mission_Pack/Arma 3 Bundles
If you're new to Arma 3 or are simply looking to complete your collection, check out these Steam bundles:
- Arma Veteran's Pack - Get all Arma games released to date, with all expansions and official DLC
- Arma 3 Ultimate Edition - Arma 3 base game and all Bohemia developed Arma 3 DLC/expansions
- Arma 3 DLC Essentials - all Arma 3 DLC except for the Apex/Contact expansions and Creator DLC
- Arma 3 Apex Edition - Arma 3 base game, Apex expansion, and Karts/Helicopters/Marksmen DLC
- Arma 3 Contact Edition - Arma 3 base game and Contact Expansion
These bundles give you all of the individual product discounts in this sale, plus an additional 10-15% bundle discount.
Arma 3 Creator DLC
Expand your Arma 3 experience even further with Creator DLC packs made by external third-party developers.
https://store.steampowered.com/app/1042220/Ar…ld_War_Germany/
https://store.steampowered.com/app/1227700/Ar…G_Prairie_Fire/
https://store.steampowered.com/app/1294440/Ar…A_Iron_Curtain/
https://store.steampowered.com/app/1681170/Ar…Western_Sahara/
For even more in-game assets, scenarios, mods, and other types of content, visit the Arma 3 Steam Workshop, Here you'll find 100,000+ free Workshop items shared by talented community content creators.
To get in touch with other members in our community, you can always jump into the Arma Discord server[discord.gg], head over to the /r/arma subreddit and Bohemia forums[forums.bohemia.net], or join one of thousands community groups via Arma 3 Units[units.arma3.com].
Finally, be sure to follow Arma 3 on Facebook[http://www.facebook.com], Twitter, YouTube, and right here on Steam!
Quelle: https://steamcommunity.com/games/arma3/an…871289732423285
Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.
Quelle: https://steamcommunity.com/games/arma3/ev…871289732423284
Alles anzeigenHello Survivors,
The heat is going up outside as summer goes into full swing so why not get out of the sun and go for a stroll in the shady forests of Chernarus? Now is your chance with discounts of up to 40%.
Chernarus (DayZ Standalone)
The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?
Livonia (DayZ DLC)
Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment ranging from dangerous plains to bear infested forests. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.
DayZ Update 1.18
The DayZ Update 1.18 has been released to the stable branch last week read more about it on our article[t.co].
Change log: Link[forums.dayz.com]
Update Teaser:
Quelle: https://steamcommunity.com/games/221100/a…889876598214109
Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.
Quelle: https://steamcommunity.com/games/221100/e…889876598214108
Alles anzeigenWell we skipped a week or so but we are back with the Dev updates. If you are wondering why it was skipped we took a Monday for some RnR and had some BBQ. So as a treat we will list all that has been done this past 2 weeks so enjoy!
- Working on new infection types.
- Bugfixing.
- Working on the garden snapping system.
- Working on the garden merge system.
- Working on plastic surgery UI menu.
- Implementing voice line commands for Danny Trejo DLC.
- Working on the ATM UI.
- Tweaking the door sensor system.
- Research the new scope mechanics for the VHS rifle.
- Tweaking the relog behavior when prisoner is dead.
- Creating new log systems.
- Further work on quick access rework.
- Creating new admin commands.
- Finishing up the CON/STR gain rework.
- Implementing new admin drone features.
- Adding new ID systems.
- Upgrading the internal commit system.
- Refactoring the infections code.
- Working on the plastic surgery system.
- Revisiting the crash while in vehicle system.
- Refactoring the gold and respawn system.
- Refactoring the quick access code.
- Refactoring the scope system code.
- Optimizing the Samobor city system.
- Working on the nuclear power reactor building.
- Creating the mesh decals for pipes.
- Bugfixing.
- Finishing the new medical POI.
- Working on furniture models.
- Working on the new stadium POI.
- Texturing the pipes.
- Creating damaged machinery models.
- Texturing the turbine building.
- Working on stadium lights.
- Researching assets for modular BB.
- Working on the new trailer.
- Working on the new weapon animations.
- Creating new female clothing variations.
- Further work on the new handgun model.
- Working on the GL animations.
- Working on the modular quad vehicle models.
- Finished the VHS animations.
- Rigging the grenade launcher.
- New concept art.
- Creating the UI concept for new features.
- Working on Danny Trejo facial animations.
- Working on Danny Trejo character polygons.
- Reworking the female models system.
- Finishing the HS handgun model.
- Working on the new truck model.
- Texturing the new vehicle.
- Quality pass on current clothing.
- Bugfixing.
- Working on Danny Trejo audio features.
- Working on new weapon sounds.
- Catching and banning cheaters.
- Reporting feedback from the community.
- Reporting bugs.
- Working on the mystery event.
- Resolving some hosting issues.
- Handing out new features tasks.
- Adjusting crafting recipes.
- Setting new prices.
Quelle: https://steamcommunity.com/games/513710/a…850732738503269
Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.
Quelle: https://steamcommunity.com/games/513710/e…850732738503268
[arma3.com]
We have yet another Arma 3 Community Radar for you to enjoy!
Click here to see some splendid™ community content:Full COMRAD[arma3.com]
Quelle: https://steamcommunity.com/games/arma3/an…500154869550726
Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.
Quelle: https://steamcommunity.com/games/arma3/ev…500154869550725
Alles anzeigen
Greetings survivors!
The time has come for update 1.18 to be released to a stable branch. We’d like to thank everyone who joined the experimental servers and helped us by playing and providing their feedback. We’d also like to offer some info regarding the update to the vehicle simulation. While internal testing is in progress and the results look promising, we were unable to include it in the build for 1.18. we'll keep the community posted on the progress of Experimental servers in near future.
Now let’s get to the rather explosive content of this update.
We are very excited to introduce the first grenade launcher to DayZ – the legendary M79. This single-shot grenade launcher is able to deliver deadly 40mm fragmentation grenades up to a distance of 300 meters and opens a whole new realm of possibilities for encounters. Besides the 40mm fragmentation grenades, we’ve also added 4 different smoke grenades (black, white, red, and green), as well as one special type of grenade, which you’ll have to search for in contaminated areas.
We’re also introducing the Claymore - a new and remotely detonated directional mine. Scavenging industrial sites might produce plastic explosives, which need to be combined with a remote detonation unit in order to detonate them from a safe distance. Protector cases can be combined with the electrical repair kit to craft an improvised explosive device that can accept a variety of explosives and can be activated by using an alarm clock, kitchen timer, or the aforementioned remote detonation unit. Being unveiled for the first time as well is a new event item – the fireworks launcher. Commonly found in amusement parks, this item is ready to light up any party, or be used, perhaps, as a distraction while dealing with the infected and other survivors.
Aside from explosions, we’ve added our smallest firearm to date as well. The Derringer is a two-barrel, .357 pistol that can be hidden pretty much anywhere. Speaking of firearms, the Revolver and Blaze rifle can now be sawn off.
You can now stumble upon a new type of dynamic event in the form of an abandoned train. This event makes the existing railway networks of Chernarus and Livonia worth traveling as it adds new points of interest in areas that were relatively empty in the past. The trains come in a variety of types and spawn military, industrial, and civilian loot.
Read more including Steam Achievements from our article.
On behalf of the DayZ team
Adam
Please read the full article here:
https://steamcommunity.com/linkfilter/?ur…ayZ-Update-1-18
All new additions, changes and fixes can be found here: Patchnotes:
https://steamcommunity.com/linkfilter/?ur…ble-update-118/
Quelle: https://steamcommunity.com/games/221100/a…758519812871392
Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.
Quelle: https://steamcommunity.com/games/221100/e…758519812871391
Alles anzeigenAnd we are back with the Development update. Check out what the crew has been up to this past week, some things released and some still in the oven.
- Bugfixing.
- Working on the infections system.
- Working on garden placement system.
- Working on the PhsyX system.
- Working on the custom zone settings.
- Working on the infections UI.
- Creating the ATM system.
- Created the remote door control system.
- Working on liquid containers rework.
- Working on stats rework.
- Optimizing the Samobor city.
- Retexturing Samobor city buildings.
- Working on the Nuclear powerplant POI.
- Bugfixing.
- UV mapping the powerplant POI.
- Working on modular pipes system.
- Creating decals and materials for pipes.
- Working on furniture.
- UV mapping the stadium.
- Creating animations for the new bolt action rifle.
- Working on new clothing items.
- Rigging the new handgun.
- Creating the improvised GL animations.
- Started working on modular quad vehicle.
- Finished the VHS animations.
- Created the UI concept for the ATM.
- Recording Danny Trejo voice lines.
- Setting up the Doctor NPC voicellines.
- Catching and banning cheaters.
- Reporting feedback from the community.
- Reporting bugs.
- Profiling stress test results.
- Created infections tooltips.
- Setting the medical items prices.
- Setting up new spawners.
Quelle: https://steamcommunity.com/games/513710/a…736287874382864
Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.
Quelle: https://steamcommunity.com/games/513710/e…736287874382863
Alles anzeigenHot summer means hot hotfix. Yeah I know that joke is bad just read the notes.
- Fixed the bug where custom zone settings menu showed double options.
- Fixed the bug where you could not holster item on slot 1 when you already had an item holstered on slot 2.
- Potential fix for trader available funds sometimes showing incorrectly.
- Fixed the bug where keycards tooltip did not show expiration time and which killbox they activate.
- Fixed the bug where custom zone settings did not map to the correct damage types.
- Fixed the bug where character tattoos sometimes disappeared.
- Fixed the bug where you would not get a parachute on respawn in SP.
- Fixed the bug where disabling player count based prices would disable trading completly.
- Fixed an issue where you couldnt place sensors on existing doors.
- Vehicle parking custom zone setting is now "block" by default in outposts.
- Extended the range for remote door keys.
- Medical items/Rags tooltips now show a level of dirtiness influencing the contamination/infection.
For people that lost their tattoos and private part size, you can set it correctly again by using #SetTattoo and #SetPrivatePartsSize commands.
Quelle: https://steamcommunity.com/games/513710/a…736287863619964
Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.
Quelle: https://steamcommunity.com/games/513710/e…736287863619963