1. Dashboard
  2. Forum
    1. Unerledigte Themen
  3. Downloads
  4. Galerie
    1. Alben
  5. Toolbox
    1. Passwort Generator
    2. Portchecker
  6. Mitglieder
    1. Mitgliedersuche
    2. Benutzer online
    3. Trophäen
    4. Team
Di: 20 Mai 2025
  • Anmelden oder registrieren
  • Suche
Alles
  • Alles
  • Artikel
  • Forum
  • Dateien
  • Seiten
  • Bilder
  • Erweiterte Suche

Schön, dass du den Weg zu NodeZone.net gefunden hast! Aktuell bist du nicht angemeldet und kannst deshalb nur eingeschränkt auf unsere Community zugreifen. Um alle Funktionen freizuschalten, spannende Inhalte zu entdecken und dich aktiv einzubringen, registriere dich jetzt kostenlos oder melde dich mit deinem Account an.

Anmelden oder registrieren
    1. Nodezone.net Community
    2. Mitglieder
    3. GraveYard

    Beiträge von GraveYard

    • [Tutorial] Altis Life 5.0 | ADAC | Opfor einfügen

      • GraveYard
      • 23. November 2021 um 14:28

      If your still having issues feel free to check out this. Altis Life Framework 5.0 Opfor Faction (Updated)

    • [TUT]​Neuer Kleidungsshop

      • GraveYard
      • 10. November 2021 um 14:59

      So I love the new shop but I have found something that may need a fix or not, Say I click on the text Backpack or uniform instead of the + or - it removes my current backpack or uniform. - (My thought is it should just open or close the list of items instead)

    • [TUT]​Neuer Kleidungsshop

      • GraveYard
      • 7. November 2021 um 14:12

      Thanks, Deathman that fixed the issue I was having. I love the new clothing shop.

    • [TUT]​Neuer Kleidungsshop

      • GraveYard
      • 7. November 2021 um 02:01

      I seem to be having an issue, When I go into the shop it won't change my clothes to the selected clothing and I get this error.

      Code
      19:54:47 Error in expression <hase set[life_clothing_filter,(_control lbValue _selection)];
      _data = _control l>
      19:54:47   Error position: <lbValue _selection)];
      _data = _control l>
      19:54:47   Error lbvalue: Type Array, expected Number
      19:54:47 File mpmissions\__CUR_MP.Altis\core\shops\fn_changeClothes.sqf..., line 20

      Here is the file

      Code
      #include "..\..\script_macros.hpp"
      /*
          File: fn_changeClothes.sqf
          Author: Bryan "Tonic" Boardwine
      
          Description:
          Used in the clothing store to show a 'preview' of the piece of clothing.
      */
      disableSerialization;
      private ["_control","_selection","_data","_price","_total","_totalPrice"];
      _control = (_this select 0) select 0;
      _selection = (_this select 0) select 1;
      _price = (findDisplay 3100) displayCtrl 3102;
      _total = (findDisplay 3100) displayCtrl 3106;
      if (_selection isEqualTo -1) exitWith {hint localize "STR_Shop_NoSelection";};
      if (isNull _control) exitWith {hint localize "STR_Shop_NoDisplay"};
      if (life_cMenu_lock) exitWith {};
      life_cMenu_lock = true;
      
      life_clothing_purchase set[life_clothing_filter,(_control lbValue _selection)];
      _data = _control lbData _selection;
      
      if (_data isEqualTo "NONE") then {
          _item = switch (life_clothing_filter) do {
              case 0: {uniform player};
              case 1: {headGear player};
              case 2: {goggles player};
              case 3: {vest player};
              case 4: {backpack player};
          };
      
          [_item,false] call life_fnc_handleItem;
      } else {
          [_data,true,nil,nil,nil,nil,nil,true] call life_fnc_handleItem;
      };
      
      life_cMenu_lock = false;
      _price ctrlSetStructuredText parseText format [(localize "STR_GNOTF_Price")+ " <t color='#8cff9b'>$%1</t>",[(_control lbValue _selection)] call life_fnc_numberText];
      
      _totalPrice = 0;
      {
          if (_x != -1) then {
              _totalPrice = _totalPrice + _x;
          };
      } forEach life_clothing_purchase;
      
      _total ctrlSetStructuredText parseText format [(localize "STR_Shop_Total")+ " <t color='#8cff9b'>$%1</t>",[_totalPrice] call life_fnc_numberText];
      
      [] call life_fnc_playerSkins;
      Alles anzeigen
    • Diplay repsawn screen after death timer is up

      • GraveYard
      • 10. September 2016 um 22:22

      Hey guys I was wondering if someone could help me make it so after you die and the timer is up instead of click respawn and the spawn screen shows it auto dose it after the time is up.

      I think I would change that here

      Code
      (findDisplay 7300) displaySetEventHandler ["KeyDown","if ((_this select 1) isEqualTo 1) then {true}"]; //Block the ESC menu
      
      
      
      
      //Create a thread for something?
      _unit spawn {
          private["_maxTime","_RespawnBtn","_Timer"];
          disableSerialization;
          _RespawnBtn = ((findDisplay 7300) displayCtrl 7302);
          _Timer = ((findDisplay 7300) displayCtrl 7301);
      
      
      
      
              if (LIFE_SETTINGS(getNumber,"respawn_timer") < 5) then {
                  _maxTime = time + 5;
              } else {
                  _maxTime = time + LIFE_SETTINGS(getNumber,"respawn_timer");
              };
          _RespawnBtn ctrlEnable false;
          waitUntil {_Timer ctrlSetText format[localize "STR_Medic_Respawn",[(_maxTime - time),"MM:SS"] call BIS_fnc_secondsToString];
          round(_maxTime - time) <= 0 || isNull _this};
          _RespawnBtn ctrlEnable true;
          _Timer ctrlSetText localize "STR_Medic_Respawn_2";
      };
      Alles anzeigen

      But I could be wrong. Any help with this would be sweet.

    • [TUTORIAL] Flug/Fahrzeug Händler mit 3D Ansicht und eigenen Skins.

      • GraveYard
      • 31. August 2016 um 22:34

      So I have a issue.

      Code
      12:24:58 Error in expression < call life_fnc_numberText,
      _vehicleInfo select 8,
      _vehicleInfo select 11,
      _vehic>
      12:24:58   Error position: <select 8,
      _vehicleInfo select 11,
      _vehic>
      12:24:58   Error Zero divisor
      12:24:58 File mpmissions\__CUR_MP.Altis\core\shops\fn_vehicleShopLBChange.sqf, line 27

      Shows that error then the cam is underwater.
      Here is the file.

      Spoiler anzeigen


      #include <macro.h>
      /*
      File: fn_vehicleShopLBChange.sqf
      Author: Bryan "Tonic" Boardwine

      Description:
      Called when a new selection is made in the list box and
      displays various bits of information about the vehicle.
      */
      disableSerialization;
      private["_control","_index","_className","_basePrice","_vehicleInfo","_colorArray","_ctrl"];
      _control = _this select 0;
      _index = _this select 1;


      //Fetch some information.
      _className = _control lbData _index;
      _vIndex = _control lbValue _index;
      _vehicleList = [life_veh_shop select 0] call life_fnc_vehicleListCfg; _basePrice = (_vehicleList select _vIndex) select 1;
      _vehicleInfo = [_className] call life_fnc_fetchVehInfo;
      _trunkSpace = [_className] call life_fnc_vehicleWeightCfg;
      [_className] call life_fnc_vehicleShop3DPreview;
      ctrlShow [2330,true];
      (getControl(2300,2303)) ctrlSetStructuredText parseText format[
      (localize "STR_Shop_Veh_UI_Rental")+ " <t color='#8cff9b'>$%1</t><br/>" +(localize "STR_Shop_Veh_UI_Ownership")+ " <t color='#8cff9b'>$%2</t><br/>" +(localize "STR_Shop_Veh_UI_MaxSpeed")+ " %3 km/h<br/>" +(localize "STR_Shop_Veh_UI_HPower")+ " %4<br/>" +(localize "STR_Shop_Veh_UI_PSeats")+ " %5<br/>" +(localize "STR_Shop_Veh_UI_Trunk")+ " %6<br/>" +(localize "STR_Shop_Veh_UI_Fuel")+ " %7<br/>" +(localize "STR_Shop_Veh_UI_Armor")+ " %8",
      [_basePrice] call life_fnc_numberText,
      [round(_basePrice * 1.5)] call life_fnc_numberText,
      _vehicleInfo select 8,
      _vehicleInfo select 11,
      _vehicleInfo select 10,
      if(_trunkSpace == -1) then {"None"} else {_trunkSpace},
      _vehicleInfo select 12,
      _vehicleInfo select 9
      ];


      _ctrl = getControl(2300,2304);
      lbClear _ctrl;
      _colorArray = [_className] call life_fnc_vehicleColorCfg;


      for "_i" from 0 to count(_colorArray)-1 do {
      if((_colorArray select _i) select 1 == (life_veh_shop select 2)) then {
      _temp = [_className,_i] call life_fnc_vehicleColorStr;
      _ctrl lbAdd format["%1",_temp];
      _ctrl lbSetValue [(lbSize _ctrl)-1,_i];
      };
      };


      if(_className in (__GETC__(life_vShop_rentalOnly))) then {
      ctrlEnable [2309,false];
      } else {
      if(!(life_veh_shop select 3)) then {
      ctrlEnable [2309,true];
      };
      };


      lbSetCurSel[2304,0];
      if((lbSize _ctrl)-1 != -1) then {
      ctrlShow[2304,true];
      } else {
      ctrlShow[2304,false];
      };
      true;

    • [Tutorial] Outro beim ausloggen

      • GraveYard
      • 2. Juli 2016 um 13:20

      Thanks Man :)

    Registrieren oder Einloggen

    Du bist noch kein Mitglied von NodeZone.net? Registriere dich kostenlos und werde Teil einer großartigen Community!

    Registrieren

    Wichtige Links & Informationen

    Server & Hosting-Ressourcen

      Server Administration & Hosting Basics

      Windows Server Support & Guides

      Linux Server Configuration & Help

      Setting up TeamSpeak 3 & VoIP Servers

      Domains & Web Hosting for Beginners & Professionals

      Cloud Hosting, Docker & Kubernetes Tutorials

    Gameserver & Modding-Ressourcen

      ArmA 3 Tutorials & Script Collection

      Renting & Operating Gameservers

      DayZ Server Management & Help

      FiveM (GTA V) Server & Script Development

      Rust Server Modding & Administration

      Setting up & Optimizing ARK Survival Servers

    NodeZone.net – Deine Community für Gameserver, Server-Hosting & Modding

      NodeZone.net ist dein Forum für Gameserver-Hosting, Rootserver, vServer, Webhosting und Modding. Seit 2015 bietet unsere Community eine zentrale Anlaufstelle für Server-Admins, Gamer und Technikbegeisterte, die sich über Server-Management, Hosting-Lösungen und Spielemodding austauschen möchten.


      Ob Anleitungen für eigene Gameserver, Hilfe bei Root- und vServer-Konfigurationen oder Tipps zu Modding & Scripting – bei uns findest du fundiertes Wissen und praxisnahe Tutorials. Mit einer stetig wachsenden Community findest du hier Antworten auf deine Fragen, Projektpartner und Gleichgesinnte für deine Gaming- und Serverprojekte. Schließe dich NodeZone.net an und werde Teil einer aktiven Community rund um Server-Hosting, Gameserver-Management und Modding-Ressourcen.

    Wer jetzt nicht teilt ist selber Schuld:
    1. Nutzungsbestimmungen
    2. Datenschutzerklärung
    3. Impressum
    4. Urheberrechts- oder Lizenzverstoß melden
  • Trimax Design coded & layout by Gino Zantarelli 2023-2025©
    Community-Software: WoltLab Suite™