Gooooooooooooooooood Moooooooorning Native-Network,
you could try it via a Trigger and a Script, streamed by the Server (streamed cause of the Security).
i would writ it in the file fn_onPlayerKilled with a simpel if (_killer near marker1) then {, but i'm not completely sure about that^^
i just ban them by myself^^
you could try something like this:
Code
if (!isNull _killer && {_killer != _unit} && {side _killer != west}) then
{
if (side _killer != west) then
{
mark = getmarkerpos "Safezone";
baseRad = 500;
killerNearMark = {_killer distance mark < baseRad};
if (_killer killerNearMark) then
{
[_killer] remoteExec ["life_fnc_autoban",RANY];
};
};
};
Alles anzeigen
I'm not completely sure about how you should make the remoteExec call, but you will have to give the _killer as a parameter for the Ban Script...
Greetings