Beiträge von numixvenox jason
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player_sys.sqf
/*
File: player_sys.sqf
Author:
Description:
*/
#define playersys_DIALOG 2001
#define money_text 2002
#define water_text 2003
#define food_text 2004
#define item_list 2005
#define player_list 2006
#define money_value 2007
#define rogue_text 2008
#define carry_weight 2009
#define item_edit 2010
Und meine Player_inv.hpp sieht so aus:
Spoiler anzeigen
////Interface by Mediaforge/MatzeDesigns, GUI by Matthias Burns/////
#include "player_sys.sqf"
class playerSettings {
idd = playersys_DIALOG;
name = "playerSettings";
movingenable = 1;
enablesimulation = 1;
class controlsBackground
{
class MainBackground : Life_RscPicture
{
text = "textures\zmenu1.paa";
idc = -1;
x = 0.128125 * safezoneW + safezoneX;
y = -0.126843657817109 * safezoneH + safezoneY;
w = 0.7796875 * safezoneW;
h = 1.40412979351032 * safezoneH;
};
};
class controls
{
class itemList : Life_RscListBox
{
idc = item_list;
sizeex = 0.030;
x = 0.578125 * safezoneW + safezoneX;
y = 0.44346116027532 * safezoneH + safezoneY;
w = 0.2421875 * safezoneW;
h = 0.32448377581121 * safezoneH;
colorbackground[] = {1,1,1,0};
colortext[] = {1,1,1,1};
};
class moneyEdit : Life_RscEdit
{
idc = 2018;
text = "1";
sizeex = 0.030;
x = 0.3371875 * safezoneW + safezoneX;
y = 0.771878072763028 * safezoneH + safezoneY;
w = 0.071666666666667 * safezoneW;
h = 0.0344149459193708 * safezoneH;
colorbackground[] = {1,1,1,0};
colortext[] = {1,1,1,1};
};
class moneyStatusInfo : Life_RscStructuredText
{
idc = 2015;
sizeex = 0.020;
text = "";
x = 0.259895833333333 * safezoneW + safezoneX;
y = 0.504424778761062 * safezoneH + safezoneY;
w = 0.165625 * safezoneW;
h = 0.202556538839725 * safezoneH;
};
class NearPlayers : Life_RscCombo
{
idc = 2022;
x = 0.255208333333333 * safezoneW + safezoneX;
y = 0.771878072763028 * safezoneH + safezoneY;
w = 0.0807291666666667 * safezoneW;
h = 0.0344149459193708 * safezoneH;
colorselect[] = {0.141176470588235,0.133333333333333,0.133333333333333,1};
coloractive[] = {0.501960784313725,0.501960784313725,0.501960784313725,1};
color[] = {1,1,1,0};
};
class moneyDrop : Life_RscButtonMenu
{
idc = 2001;
text = "";
onbuttonclick = "[] call life_fnc_giveMoney";
sizeex = 0.025;
x = 0.184969065656565 * safezoneW + safezoneX;
y = 0.771878072763028 * safezoneH + safezoneY;
w = 0.068155934343435 * safezoneW;
h = 0.0344149459193708 * safezoneH;
colorbackground[] = {1,1,1,0};
colorbackground2[] = {1,1,1,0};
colorbackgroundfocused[] = {1,1,1,0};
color[] = {1,1,1,0};
colorfocused[] = {1,1,1,0};
color2[] = {1,1,1,0};
colortext[] = {1,1,1,0};
tooltipcolorshade[] = {1,1,1,0};
tooltipcolorbox[] = {1,1,1,0};
tooltipcolortext[] = {1,1,1,0};
};
class itemEdit : Life_RscEdit
{
idc = 11369;
text = "1";
sizeex = 0.030;
x = 0.731770833333334 * safezoneW + safezoneX;
y = 0.771878072763028 * safezoneH + safezoneY;
w = 0.0203124999999998 * safezoneW;
h = 0.0344149459193708 * safezoneH;
colorbackground[] = {1,1,1,0};
colortext[] = {1,1,1,1};
};
class iNearPlayers : Life_RscCombo
{
idc = 2023;
x = 0.647916666666667 * safezoneW + safezoneX;
y = 0.771878072763028 * safezoneH + safezoneY;
w = 0.0833333333333331 * safezoneW;
h = 0.0344149459193708 * safezoneH;
};
class DropButton : Life_RscButtonMenu
{
idc = 2002;
text = "";
onbuttonclick = "[] call life_fnc_giveItem;";
x = 0.578125 * safezoneW + safezoneX;
y = 0.771878072763028 * safezoneH + safezoneY;
w = 0.0697916666666667 * safezoneW;
h = 0.0344149459193708 * safezoneH;
colorbackground[] = {1,1,1,0};
colorbackgroundfocused[] = {1,1,1,0};
colorbackground2[] = {1,1,1,0};
color[] = {1,1,1,0};
colorfocused[] = {1,1,1,0};
color2[] = {1,1,1,0};
colortext[] = {1,1,1,0};
tooltipcolorshade[] = {1,1,1,0};
tooltipcolortext[] = {1,1,1,0};
tooltipcolorbox[] = {1,1,1,0};
};
class UseButton : Life_RscButtonMenu
{
text = "";
onbuttonclick = "[] call life_fnc_useItem;";
x = 0.578125 * safezoneW + safezoneX;
y = 0.807276302851524 * safezoneH + safezoneY;
w = 0.0697916666666667 * safezoneW;
h = 0.0334316617502455 * safezoneH;
idc = 1000;
colorbackground[] = {1,1,1,0};
colorbackgroundfocused[] = {1,1,1,0};
colorbackground2[] = {1,1,1,0};
color[] = {1,1,1,0};
colorfocused[] = {1,1,1,0};
color2[] = {1,1,1,0};
colortext[] = {1,1,1,0};
tooltipcolorshade[] = {1,1,1,0};
tooltipcolorbox[] = {1,1,1,0};
tooltipcolortext[] = {1,1,1,0};
};
class RemoveButton : Life_RscButtonMenu
{
text = "";
onbuttonclick = "[] call life_fnc_removeItem;";
x = 0.578125 * safezoneW + safezoneX;
y = 0.843657817109145 * safezoneH + safezoneY;
w = 0.0697916666666667 * safezoneW;
h = 0.0363815142576204 * safezoneH;
idc = 1000;
colorbackground[] = {1,1,1,0};
colorbackgroundfocused[] = {1,1,1,0};
colorbackground2[] = {1,1,1,0};
color[] = {1,1,1,0};
colorfocused[] = {1,1,1,0};
color2[] = {1,1,1,0};
colortext[] = {1,1,1,0};
tooltipcolortext[] = {1,1,1,0};
tooltipcolorbox[] = {1,1,1,0};
tooltipcolorshade[] = {1,1,1,0};
};
class ButtonClose : Life_RscButtonMenu
{
text = "";
onbuttonclick = "closeDialog 0;";
x = 0.838020833333333 * safezoneW + safezoneX;
y = 0.0972664700098324 * safezoneH + safezoneY;
w = 0.0532916666666668 * safezoneW;
h = 0.0797246804326451 * safezoneH;
idc = 1000;
colorbackground[] = {1,1,1,0};
colorbackgroundfocused[] = {1,1,1,0};
colorbackground2[] = {1,1,1,0};
color[] = {1,1,1,0};
colortext[] = {1,1,1,0};
color2[] = {1,1,1,0};
colorfocused[] = {1,1,1,0};
tooltipcolorshade[] = {1,1,1,0};
tooltipcolorbox[] = {1,1,1,0};
tooltipcolortext[] = {1,1,1,0};
};
class ButtonSettings : Life_RscButtonMenu
{
text = "";
onbuttonclick = "[] call life_fnc_settingsMenu;";
x = 0.708854166666666 * safezoneW + safezoneX;
y = 0.278269419862341 * safezoneH + safezoneY;
w = 0.113020833333334 * safezoneW;
h = 0.0471976401179945 * safezoneH;
idc = 1000;
colorbackground[] = {1,1,1,0};
colorbackgroundfocused[] = {1,1,1,0};
colorbackground2[] = {1,1,1,0};
color[] = {1,1,1,0};
colorfocused[] = {1,1,1,0};
color2[] = {1,1,1,0};
colortext[] = {1,1,1,0};
tooltipcolorshade[] = {1,1,1,0};
tooltipcolortext[] = {1,1,1,0};
tooltipcolorbox[] = {1,1,1,0};
};
class ButtonMyGang : Life_RscButtonMenu
{
idc = 2011;
text = "";
onbuttonclick = "if (isNil ""life_action_gangInUse"") then {if (isNil {(group player) getVariable ""gang_owner""}) then {createDialog ""Life_Create_Gang_Diag"";} else {[] spawn life_fnc_gangMenu;};};";
x = 0.447083333333333 * safezoneW + safezoneX;
y = 0.278269419862341 * safezoneH + safezoneY;
w = 0.111770833333334 * safezoneW;
h = 0.0471976401179945 * safezoneH;
colorbackground[] = {1,1,1,0};
colorbackgroundfocused[] = {1,1,1,0};
colorbackground2[] = {1,1,1,0};
color[] = {1,1,1,0};
colorfocused[] = {1,1,1,0};
color2[] = {1,1,1,0};
colortext[] = {1,1,1,0};
tooltipcolorshade[] = {1,1,1,0};
tooltipcolorbox[] = {1,1,1,0};
tooltipcolortext[] = {1,1,1,0};
};
class Licenses_Menu : Life_RscControlsGroup
{
w = 0.111770833333334 * safezoneW;
h = 0.32448377581121 * safezoneH;
x = 0.447083333333333 * safezoneW + safezoneX;
y = 0.44346116027532 * safezoneH + safezoneY;
idc = 1000;
class Controls {
class Life_Licenses: Life_RscStructuredText
{
idc = 2014;
sizeex = 0.020;
text = "";
x = 0;
y = 0;
w = 0.27;
h = 0.65;
};
};
};
class ButtonGangList : Life_RscButtonMenu
{
idc = 2012;
text = "$STR_PM_WantedList";
onbuttonclick = "[] call life_fnc_wantedMenu";
x = 0.578125 * safezoneW + safezoneX;
y = 0.278269419862341 * safezoneH + safezoneY;
w = 0.111979166666667 * safezoneW;
h = 0.0471976401179945 * safezoneH;
};
class ButtonKeys : Life_RscButtonMenu
{
idc = 2013;
text = "$STR_PM_KeyChain";
onbuttonclick = "createDialog ""Life_key_management"";";
x = 0.317395833333333 * safezoneW + safezoneX;
y = 0.278269419862341 * safezoneH + safezoneY;
w = 0.110729166666667 * safezoneW;
h = 0.0471976401179945 * safezoneH;
tooltipcolorshade[] = {1,1,1,0};
tooltipcolorbox[] = {1,1,1,0};
tooltipcolortext[] = {1,1,1,0};
color2[] = {1,1,1,0};
colorfocused[] = {1,1,1,0};
colortext[] = {1,1,1,0};
color[] = {1,1,1,0};
colorbackground2[] = {1,1,1,0};
colorbackgroundfocused[] = {1,1,1,0};
colorbackground[] = {1,1,1,0};
colordisabled[] = {1,1,1,0};
};
class ButtonCell : Life_RscButtonMenu
{
idc = 2014;
text = "";
onbuttonclick = "createDialog ""Life_my_smartphone"";";
x = 0.184969065656565 * safezoneW + safezoneX;
y = 0.278269419862341 * safezoneH + safezoneY;
w = 0.111905934343435 * safezoneW;
h = 0.0471976401179945 * safezoneH;
colorbackground[] = {1,1,1,0};
colorfocused[] = {1,1,1,0};
color2[] = {1,1,1,0};
colorbackgroundfocused[] = {1,1,1,0};
colorbackground2[] = {1,1,1,0};
color[] = {1,1,1,0};
colortext[] = {1,1,1,0};
tooltipcolorshade[] = {1,1,1,0};
tooltipcolorbox[] = {1,1,1,0};
tooltipcolortext[] = {1,1,1,0};
};
class ButtonAdminMenu : Life_RscButtonMenu
{
idc = 2021;
text = "$STR_PM_AdminMenu";
onbuttonclick = "abcdefghijklmnopqrstuvwxy = true"";";
x = 0.578125 * safezoneW + safezoneX;
y = 0.331366764995084 * safezoneH + safezoneY;
w = 0.111979166666667 * safezoneW;
h = 0.0471976401179945 * safezoneH;
};
class aapps_notruf : Life_RscButtonMenu
{
idc = 4111;
text = "Notrufverwaltung";
onButtonClick = "0 call life_notruf_start";
x = 0.1 + (6.25 / 40) + (1 / 250 / (safezoneW / safezoneH));
y = 0.885;
w = (6.25 / 40);
h = (1 / 25);
};
class ButtonSyncData : Life_RscButtonMenu
{
text = "";
onbuttonclick = "[] call SOCK_fnc_syncData;";
x = 0.827083333333333 * safezoneW + safezoneX;
y = 0.827925270403147 * safezoneH + safezoneY;
w = 0.08125 * safezoneW;
h = 0.136002949852507 * safezoneH;
idc = 1000;
tooltipcolorshade[] = {1,1,1,0};
tooltipcolorbox[] = {1,1,1,0};
tooltipcolortext[] = {1,1,1,0};
colortext[] = {1,1,1,0};
color2[] = {1,1,1,0};
colorfocused[] = {1,1,1,0};
color[] = {1,1,1,0};
colorbackground2[] = {1,1,1,0};
colorbackgroundfocused[] = {1,1,1,0};
colorbackground[] = {1,1,1,0};
};
};
};
da stimmt was nicht oder?
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Hallo N-N Community
Also mein Problem ist das sich unsere Spieler wenn sie das "Z-Menz" aufrufen, keine Items geben können ( Sie werden nicht mal zur Auswahl angezeigt) Denn Schweige können sie sich Geld oder Schlüssel geben.
Liegt das vielleicht da dran das ich ein Ausweis System drin habe und sich das überschneidet?
Danke im Vorraus... und ja ich weiß die logs sehen furchtbar aus und nein ich mache nicht alles neu:D! Grüße.
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warum denn?
im client log spammt er ja immer dasselbe und am ende noch 3-4 dinge
und im server log ist im prinzip auch nur mehr oder weniger ein fehler
Vielen Dank. Also ich habe meinen Root Server neuinstalliert und jetzt geht wieder alles. Trotzdem Danke!
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Also da in meinem Hauptverzeichnis nichts ist kann ich nur die Daten noch anbieten:
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"Standard: Im Arma 3 Hauptverzeichnis des Servers"- sind keine drin. Stehe anscheinend gerade kompllet auf dem Schlauch... sorry dafür
EDIT_
: Hab sie gefunden 1 moment -
Server log bitte
configstore_log oder connection oder content log?
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Hallo! Seit gestern Abend startet unser Altis Server nicht so wie er soll. Denn sobald man drauf Connectet, bleibt man in der Spawn Cam. hängen. Normalerweise steht dort: Drücke "Leertaste" um fortzufahren, allerdings bleibt da nur stehen: "Waiting for Server to be ready".
Also kann es theoretisch doch nur was mit der Datenbank sein oder? RPT im anhang.
irrelevante ps: Läuft auf Windows Root.- Log ist Client log.
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"> Mir wird es aber nur schwarz angezeigt...
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Halloöle NN Community. Habe bereits schon nach diesem Thema gesucht aber entweder bin ich erblindet oder es gibt dazu noch kein Thema.
Jetzt zu meiner Frage: Wie kann ich eine belibige grafik zum beispiel an eine Mauer anbringen?
Lg!
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Root läuft danke an alle!
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ja habe ich allerdings fehlt :"VCOMP120.dll". Immer noch... bitte um hilfe!
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Also jetzt fehlt nur noch die VCOMP120.dll hab dirext x und visualc++ installiert