Code
<BuySellTimer> 0.3 // Time in Seconds that the Player has to wait untill he can buy or sell a new Item (bigger Values may reduce Server-Crashes/Errors and Server-Performance).
<StatUpdateTimer> 1.0 // Time in Seconds on how often the Player/Trader Stats gets updated in Safezones (bigger Value may improve Server-Performance).
<FireBarrelUpdateTimer> 5.0 // Time in Seconds on how often Fire Barrels gets updated in Safezones (bigger Value may improve Server-Performance but could make it possible for Players to extinguish the Fire and take Stuff out of it).
<ZombieCleanupTimer> 30.0 // Time in Seconds Interval of Zombie Cleanup in Safezones (smaller Values can cause bad Server-Performance).
<AnimalCleanupTimer> 10.0
<VehicleCleanupTimer> 15.0 // Time in Minutes Interval of Vehicle Cleanup in Vehicle Buy-/Sellzones. After 3 Cleanups the Vehicle will get unlocked (1 Cleanup gets also called on every Serverstart). Set to 0 to disable.
<SafezoneTimeout> 15.0 // Time in Seconds that the Player still gets secured after he left the Safezone.
Das AnimalCleanUpTimer haben wir so eingetragen funktioniert aber nicht