Hay, 
kann mir jemand sagen wie ich die Hud anziege von Esse, Drinken,Leben 
nach rechts an die Seite untereinander bekomme 
kann mit jemand das anpassen ?
Spoiler anzeigen
#define ST_CENTER 0x02
/*
    Author: Daniel Stuart
    File: hud_stats.hpp
*/
class playerHUD {
    idd = -1;
    duration = 10e10;
    movingEnable = 0;
    fadein = 0;
    fadeout = 0;
    name = "playerHUD";
    onLoad = "uiNamespace setVariable ['playerHUD',_this select 0]";
    objects[] = {};
    controls[] = {
        Life_RscBackground_HUD,
        Life_RscProgress_HUDFood,
        Life_RscProgress_HUDHealth,
        Life_RscProgress_HUDWater,
        Life_RscText_HUDFood,
        Life_RscText_HUDHealth,
        Life_RscText_HUDWater
    };
    /* Background */
    class Life_RscBackground_HUD: Life_RscBackground {
        colorBackground[] = {0,0,0,0.35};
        x = 0.414815 * safezoneW + safezoneX;
        y = 0.966667 * safezoneH + safezoneY;
        w = 0.170371 * safezoneW;
        h = 0.0333333 * safezoneH;
    };
    /* Progress Bars */
    class LIFE_RscProgress_HUDCommon: Life_RscProgress {
        colorFrame[] = {0, 0, 0, 0.8};
        y = 0.972223 * safezoneH + safezoneY;
        w = 0.0462964 * safezoneW;
        h = 0.0222222 * safezoneH;
    };
    class Life_RscProgress_HUDFood: LIFE_RscProgress_HUDCommon {
        idc = 2200;
        colorBar[] = {0,0.50,0,0.65};
        x = 0.418981 * safezoneW + safezoneX;
    };
    class Life_RscProgress_HUDHealth: LIFE_RscProgress_HUDCommon {
        idc = 2201;
        colorBar[] = {0.85,0.05,0,0.65};
        x = 0.476852 * safezoneW + safezoneX;
    };
    class Life_RscProgress_HUDWater: LIFE_RscProgress_HUDCommon {
        idc = 2202;
        colorBar[] = {0,0.25,0.65,0.65};
        x = 0.534723 * safezoneW + safezoneX;
    };
    /* Texts */
    class Life_RscText_HUDCommon: Life_RscText {
        SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
        style = ST_CENTER;
        y = 0.970023 * safezoneH + safezoneY;
        w = 0.0462964 * safezoneW;
        h = 0.0222222 * safezoneH;
    };
    class Life_RscText_HUDFood: Life_RscText_HUDCommon {
        idc = 1200;
        text = "$STR_HUD_Food";
        x = 0.418981 * safezoneW + safezoneX;
    };
    class Life_RscText_HUDHealth: Life_RscText_HUDCommon {
        idc = 1201;
        text = "$STR_HUD_Health";
        x = 0.476852 * safezoneW + safezoneX;
    };
    class Life_RscText_HUDWater: Life_RscText_HUDCommon {
        idc = 1202;
        text = "$STR_HUD_Water";
        x = 0.534723 * safezoneW + safezoneX;
    };
};