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    4. ArmA Series - ArmA 3 / Reforger
    5. Hilfeforum

    Introcam installation by Maverick

    • KWKBlack
    • 13. Februar 2017 um 16:13
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    • KWKBlack
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      • 13. Februar 2017 um 16:13
      • #1

      Guten Tag Zusammen,

      Habe mir vorhin die Introcam von Maverick gekauft. Nun ein Problem:

      In der Installationsdatei steht folgendes:

      Code
      Open the file “<missionfile>\core\init.sqf” and replace the following line (String might be serialized)
      0 cutText["Setting up client, please wait...","BLACK FADED"];
      with
      [] call mav_introcam_fnc_startCinematicCam;
      [0, "Setting up client, please wait"] call mav_introcam_fnc_updateCinematicStatus;
      Replace the following line (String might be serialized)
      0 cutText["Finishing client setup procedure","BLACK FADED"];
      with
      [1, "PRESS SPACE TO CONTINUE"] call mav_introcam_fnc_updateCinematicStatus;
      waitUntil {mav_introcam_continue};
      Replace the following line (String might be serialized)
      0 cutText["Waiting for server to be ready","BLACK FADED"];
      with
      [0, "Waiting for server to be ready"] call mav_introcam_fnc_updateCinematicStatus;
      You can now save and close this file.
      Alles anzeigen

      Die genannten Zeilen Existieren aber in der [lexicon]Tanoa[/lexicon] Life 5.0.0er nicht.

      Die init.sqf sieht so aus:

      Code
      #include "..\script_macros.hpp"
      /*
          File: init.sqf
          Author: Bryan "Tonic" Boardwine
      
      
      
      
          Description:
          Master client initialization file
      */
      
      
      
      
      private ["_handle","_timeStamp","_server_isReady","_extDB_notLoaded"];
      life_firstSpawn = true;
      life_session_completed = false;
      0 cutText[localize "STR_Init_ClientSetup","BLACK FADED"];
      0 cutFadeOut 9999999;
      _timeStamp = diag_tickTime;
      diag_log "----------------------------------------------------------------------------------------------------";
      diag_log "--------------------------------- Starting Altis Life Client Init ----------------------------------";
      diag_log "------------------------------------------ Version 5.0.0 -------------------------------------------";
      diag_log "----------------------------------------------------------------------------------------------------";
      waitUntil {!isNull player && player == player}; //Wait till the player is ready
      [] call compile preprocessFileLineNumbers "core\clientValidator.sqf";
      enableSentences false;
      
      
      
      
      //Setup initial client core functions
      diag_log "::Life Client:: Initialization Variables";
      [] call compile preprocessFileLineNumbers "core\configuration.sqf";
      
      
      
      
      diag_log "::Life Client:: Variables initialized";
      diag_log "::Life Client:: Setting up Eventhandlers";
      [] call life_fnc_setupEVH;
      
      
      
      
      diag_log "::Life Client:: Eventhandlers completed";
      diag_log "::Life Client:: Setting up user actions";
      [] call life_fnc_setupActions;
      
      
      
      
      diag_log "::Life Client:: User actions completed";
      diag_log "::Life Client:: Waiting for server functions to transfer..";
      waitUntil {(!isNil "TON_fnc_clientGangLeader")};
      
      
      
      
      diag_log "::Life Client:: Received server functions.";
      0 cutText [localize "STR_Init_ServerReady","BLACK FADED"];
      0 cutFadeOut 99999999;
      
      
      
      
      diag_log "::Life Client:: Waiting for the server to be ready..";
      waitUntil{!isNil "life_HC_isActive"};
      if (life_HC_isActive) then {
          waitUntil{!isNil "life_HC_server_isReady" && !isNil "life_HC_server_extDB_notLoaded"};
          _server_isReady = life_HC_server_isReady;
          _extDB_notLoaded = life_HC_server_extDB_notLoaded;
      } else {
          waitUntil{!isNil "life_server_isReady" && !isNil "life_server_extDB_notLoaded"};
          _server_isReady = life_server_isReady;
          _extDB_notLoaded = life_server_extDB_notLoaded;
      };
      
      
      
      
      waitUntil{_server_isReady};
      if (_extDB_notLoaded isEqualType []) exitWith {
          diag_log (_extDB_notLoaded select 1);
          999999 cutText [localize "STR_Init_ExtdbFail","BLACK FADED"];
          999999 cutFadeOut 99999999;
      };
      
      
      
      
      [] call SOCK_fnc_dataQuery;
      waitUntil {life_session_completed};
      0 cutText[localize "STR_Init_ClientFinish","BLACK FADED"];
      0 cutFadeOut 9999999;
      
      
      
      
      //diag_log "::Life Client:: Group Base Execution";
      [] spawn life_fnc_escInterupt;
      
      
      
      
      //Set bank amount for new players
      switch (playerSide) do {
          case west: {
              life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_cop");
          };
          case civilian: {
              life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_civ");
          };
          case independent: {
              life_paycheck = LIFE_SETTINGS(getNumber,"paycheck_med");
          };
      };
      
      
      
      
      switch (playerSide) do {
          case west: {
              _handle = [] spawn life_fnc_initCop;
              waitUntil {scriptDone _handle};
          };
          case civilian: {
              //Initialize Civilian Settings
              _handle = [] spawn life_fnc_initCiv;
              waitUntil {scriptDone _handle};
          };
          case independent: {
              //Initialize Medics and blah
              _handle = [] spawn life_fnc_initMedic;
              waitUntil {scriptDone _handle};
          };
      };
      
      
      
      
      player setVariable ["restrained",false,true];
      player setVariable ["Escorting",false,true];
      player setVariable ["transporting",false,true];
      player setVariable ["playerSurrender",false,true];
      
      
      
      
      diag_log "Past Settings Init";
      [] execFSM "core\fsm\client.fsm";
      
      
      
      
      diag_log "Executing client.fsm";
      waitUntil {!(isNull (findDisplay 46))};
      
      
      
      
      diag_log "Display 46 Found";
      (findDisplay 46) displayAddEventHandler ["KeyDown", "_this call life_fnc_keyHandler"];
      player addRating 99999999;
      
      
      
      
      [player,life_settings_enableSidechannel,playerSide] remoteExecCall ["TON_fnc_manageSC",RSERV];
      0 cutText ["","BLACK IN"];
      [] call life_fnc_hudSetup;
      
      
      
      
      /* Set up frame-by-frame handlers */
      LIFE_ID_PlayerTags = ["LIFE_PlayerTags","onEachFrame","life_fnc_playerTags"] call BIS_fnc_addStackedEventHandler;
      LIFE_ID_RevealObjects = ["LIFE_RevealObjects","onEachFrame","life_fnc_revealObjects"] call BIS_fnc_addStackedEventHandler;
      
      
      
      
      player setVariable ["steam64ID",getPlayerUID player];
      player setVariable ["realname",profileName,true];
      
      
      
      
      life_fnc_moveIn = compileFinal
      "
          life_disable_getIn = false;
          player moveInCargo (_this select 0);
          life_disable_getOut = true;
      ";
      
      
      
      
      life_fnc_RequestClientId = player;
      publicVariableServer "life_fnc_RequestClientId"; //Variable OwnerID for HeadlessClient
      
      
      
      
      [] spawn life_fnc_survival;
      
      
      
      
      [] spawn {
          for "_i" from 0 to 1 step 0 do {
              waitUntil{(!isNull (findDisplay 49)) && (!isNull (findDisplay 602))}; // Check if Inventory and ESC dialogs are open
              (findDisplay 49) closeDisplay 2; // Close ESC dialog
              (findDisplay 602) closeDisplay 2; // Close Inventory dialog
          };
      };
      
      
      
      
      CONSTVAR(life_paycheck); //Make the paycheck static.
      if (LIFE_SETTINGS(getNumber,"enable_fatigue") isEqualTo 0) then {player enableFatigue false;};
      
      
      
      
      if (LIFE_SETTINGS(getNumber,"pump_service") isEqualTo 1) then {
          [] execVM "core\fn_setupStationService.sqf";
      };
      
      
      
      
      /*
          https://feedback.bistudio.com/T117205 - disableChannels settings cease to work when leaving/rejoining mission
          Universal workaround for usage in a preInit function. - AgentRev
          Remove if Bohemia actually fixes the issue.
      */
      {
          _x params [["_chan",-1,[0]], ["_noText","false",[""]], ["_noVoice","false",[""]]];
      
      
      
      
          _noText = [false,true] select ((["false","true"] find toLower _noText) max 0);
          _noVoice = [false,true] select ((["false","true"] find toLower _noVoice) max 0);
      
      
      
      
          _chan enableChannel [!_noText, !_noVoice];
      
      
      
      
      } forEach getArray (missionConfigFile >> "disableChannels");
      
      
      
      
      if (life_HC_isActive) then {
          [getPlayerUID player,player getVariable ["realname",name player]] remoteExec ["HC_fnc_wantedProfUpdate",HC_Life];
      } else {
          [getPlayerUID player,player getVariable ["realname",name player]] remoteExec ["life_fnc_wantedProfUpdate",RSERV];
      };
      
      
      
      
      life_hideoutBuildings = [];
      {
          private _building = nearestBuilding getMarkerPos _x;
          life_hideoutBuildings pushBack _building;
          false
      } count ["gang_area_1","gang_area_2","gang_area_3"];
      
      
      
      
      diag_log "----------------------------------------------------------------------------------------------------";
      diag_log format ["               End of Altis Life Client Init :: Total Execution Time %1 seconds ",(diag_tickTime) - _timeStamp];
      diag_log "----------------------------------------------------------------------------------------------------";
      Alles anzeigen


      Meine Frage: Welche Zeilen muss ich nun ersetzten.


      Ich hoffe mir kann einer Helfen.

      MFG

    • blackfisch
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      • 13. Februar 2017 um 16:55
      • #2
      Zitat von KWKBlack

      0 cutText[localize "STR_Init_ClientSetup","BLACK FADED"];

      steht doch sogar "might be localized" - außerdem hast du bei Maverick Support, also dahin wenden wenns Probleme gibt!

      #MakeArmaNotWar

      Kein Support via PN & Steam! / No Support via DM & Steam!


      Mit freundlichen Grüßen
      blackfisch
      ______________________

      Web: blackfisch.me

      GitHub: GitHub.com/blackfisch

      Mail: [email protected]

      ______________________
      Wichtige Links:
      [Erklärung|Leitfaden] Code Optimierung

      [Tutorial] life_fnc_MP zu remoteExec

      Ohne Logs & entsprechende Dateien kein Support!

      ______________________

    • KWKBlack
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      • 13. Februar 2017 um 17:10
      • #3
      Zitat von blackfisch

      steht doch sogar "might be localized" - außerdem hast du bei Maverick Support, also dahin wenden wenns Probleme gibt!

      Nett Danke

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