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    SQL Telefon Koordinaten gehen nicht

    • Cetrux
    • 12. Dezember 2016 um 21:11
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    • Cetrux
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      • 12. Dezember 2016 um 21:11
      • #1

      Moin Moin,

      ich habe das Problem das 2 NAchrichten Systeme laufen und bei dem dem SQL Telefon die Kordinaten des SPieler nicht mitgeschickt werden.

      Ich hoffe mir kann wer weiter helfen.

      Code: functions.sqf
      #include "script_macros.hpp"
      /*
          File: functions.sqf
          Author: Bryan "Tonic" Boardwine
      
      
      
      
          Description: They are functions.
      */
      TON_fnc_index =
      compileFinal "
          private [""_item"",""_stack""];
          _item = _this select 0;
          _stack = _this select 1;
          _return = -1;
      
      
      
      
          {
              if (_item in _x) exitWith {
                  _return = _forEachIndex;
              };
          } forEach _stack;
      
      
      
      
          _return;
      ";
      
      
      
      
      TON_fnc_player_query =
      compileFinal "
          private [""_ret""];
          _ret = _this select 0;
          if (isNull _ret) exitWith {};
          if (isNil ""_ret"") exitWith {};
      
      
      
      
          [life_atmbank,life_cash,owner player,player,profileNameSteam,getPlayerUID player,playerSide] remoteExecCall [""life_fnc_adminInfo"",_ret];
      ";
      publicVariable "TON_fnc_player_query";
      publicVariable "TON_fnc_index";
      
      
      
      
      TON_fnc_isnumber =
      compileFinal "
          private [""_valid"",""_array""];
          _valid = [""0"",""1"",""2"",""3"",""4"",""5"",""6"",""7"",""8"",""9""];
          _array = [_this select 0] call KRON_StrToArray;
          _return = true;
      
      
      
      
          {
              if (!(_x in _valid)) exitWith {
                  _return = false;
              };
          } forEach _array;
          _return;
      ";
      
      
      
      
      publicVariable "TON_fnc_isnumber";
      
      
      
      
      TON_fnc_clientGangKick =
      compileFinal "
          private [""_unit"",""_group""];
          _unit = _this select 0;
          _group = _this select 1;
          if (isNil ""_unit"" || isNil ""_group"") exitWith {};
          if (player isEqualTo _unit && (group player) == _group) then {
              life_my_gang = objNull;
              [player] joinSilent (createGroup civilian);
              hint ""You have been kicked out of the gang."";
          };
      ";
      
      
      
      
      publicVariable "TON_fnc_clientGangKick";
      
      
      
      
      TON_fnc_clientGetKey =
      compileFinal "
          private [""_vehicle"",""_unit"",""_giver""];
          _vehicle = _this select 0;
          _unit = _this select 1;
          _giver = _this select 2;
          if (isNil ""_unit"" || isNil ""_giver"") exitWith {};
          if (player isEqualTo _unit && !(_vehicle in life_vehicles)) then {
              _name = getText(configFile >> ""CfgVehicles"" >> (typeOf _vehicle) >> ""displayName"");
              hint format [""%1 has gave you keys for a %2"",_giver,_name];
              life_vehicles pushBack _vehicle;
              [getPlayerUID player,playerSide,_vehicle,1] remoteExecCall [""TON_fnc_keyManagement"",2];
          };
      ";
      
      
      
      
      publicVariable "TON_fnc_clientGetKey";
      
      
      
      
      TON_fnc_clientGangLeader =
      compileFinal "
          private [""_unit"",""_group""];
          _unit = _this select 0;
          _group = _this select 1;
          if (isNil ""_unit"" || isNil ""_group"") exitWith {};
          if (player isEqualTo _unit && (group player) == _group) then {
              player setRank ""COLONEL"";
              _group selectLeader _unit;
              hint ""You have been made the new leader."";
          };
      ";
      
      
      
      
      publicVariable "TON_fnc_clientGangLeader";
      
      
      
      
      TON_fnc_clientGangLeft =
      compileFinal "
          private [""_unit"",""_group""];
          _unit = _this select 0;
          _group = _this select 1;
          if (isNil ""_unit"" || isNil ""_group"") exitWith {};
          if (player isEqualTo _unit && (group player) == _group) then {
              life_my_gang = objNull;
              [player] joinSilent (createGroup civilian);
              hint ""You have quit the gang."";
          };
      ";
      
      
      
      
      publicVariable "TON_fnc_clientGangLeft";
      
      
      
      
      //Cell Phone Messaging
      /*
          -fnc_cell_textmsg
          -fnc_cell_textcop
          -fnc_cell_textadmin
          -fnc_cell_adminmsg
          -fnc_cell_adminmsgall
      */
      
      
      
      
      //To EMS
      TON_fnc_cell_emsrequest =
      compileFinal "
      private [""_msg"",""_to""];
          ctrlShow[3022,false];
          _msg = ctrlText 3003;
          _to = ""EMS Units"";
          if (_msg isEqualTo """") exitWith {hint ""You must enter a message to send!"";ctrlShow[3022,true];};
      
      
      
      
          [_msg,name player,5,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",independent];
          [] call life_fnc_cellphone;
          hint format [""You have sent a message to all EMS Units."",_to,_msg];
          ctrlShow[3022,true];
      ";
      //To One Person
      TON_fnc_cell_textmsg =
      compileFinal "
          private [""_msg"",""_to""];
          ctrlShow[3015,false];
          _msg = ctrlText 3003;
          if (lbCurSel 3004 isEqualTo -1) exitWith {hint ""You must select a player you are sending the text to!""; ctrlShow[3015,true];};
          _to = call compile format [""%1"",(lbData[3004,(lbCurSel 3004)])];
          if (isNull _to) exitWith {ctrlShow[3015,true];};
          if (isNil ""_to"") exitWith {ctrlShow[3015,true];};
          if (_msg isEqualTo """") exitWith {hint ""You must enter a message to send!"";ctrlShow[3015,true];};
      
      
      
      
          [_msg,name player,0] remoteExecCall [""TON_fnc_clientMessage"",_to];
          [] call life_fnc_cellphone;
          hint format [""You sent %1 a message: %2"",name _to,_msg];
          ctrlShow[3015,true];
      ";
      //To All Cops
      TON_fnc_cell_textcop =
      compileFinal "
          private [""_msg"",""_to""];
          ctrlShow[3016,false];
          _msg = ctrlText 3003;
          _to = ""The Police"";
          if (_msg isEqualTo """") exitWith {hint ""You must enter a message to send!"";ctrlShow[3016,true];};
      
      
      
      
          [_msg,name player,1,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",-2];
          [] call life_fnc_cellphone;
          hint format [""You sent %1 a message: %2"",_to,_msg];
          ctrlShow[3016,true];
      ";
      //To All Admins
      TON_fnc_cell_textadmin =
      compileFinal "
          private [""_msg"",""_to"",""_from""];
          ctrlShow[3017,false];
          _msg = ctrlText 3003;
          _to = ""The Admins"";
          if (_msg isEqualTo """") exitWith {hint ""You must enter a message to send!"";ctrlShow[3017,true];};
      
      
      
      
          [_msg,name player,2,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",-2];
          [] call life_fnc_cellphone;
          hint format [""You sent %1 a message: %2"",_to,_msg];
          ctrlShow[3017,true];
      ";
      //Admin To One Person
      TON_fnc_cell_adminmsg =
      compileFinal "
          if (isServer) exitWith {};
          if ((call life_adminlevel) < 1) exitWith {hint ""You are not an admin!"";};
          private [""_msg"",""_to""];
          ctrlShow[3020,false];
          _msg = ctrlText 3003;
          _to = call compile format [""%1"",(lbData[3004,(lbCurSel 3004)])];
          if (isNull _to) exitWith {ctrlShow[3020,true];};
          if (isNil ""_to"") exitWith {ctrlShow[3020,true];};
          if (_msg isEqualTo """") exitWith {hint ""You must enter a message to send!"";ctrlShow[3020,true];};
      
      
      
      
          [_msg,name player,3] remoteExecCall [""TON_fnc_clientMessage"",_to];
          [] call life_fnc_cellphone;
          hint format [""Admin Message Sent To: %1 - Message: %2"",name _to,_msg];
          ctrlShow[3020,true];
      ";
      
      
      
      
      TON_fnc_cell_adminmsgall =
      compileFinal "
          if (isServer) exitWith {};
          if ((call life_adminlevel) < 1) exitWith {hint ""You are not an admin!"";};
          private [""_msg"",""_from""];
          ctrlShow[3021,false];
          _msg = ctrlText 3003;
          if (_msg isEqualTo """") exitWith {hint ""You must enter a message to send!"";ctrlShow[3021,true];};
      
      
      
      
          [_msg,name player,4] remoteExecCall [""TON_fnc_clientMessage"",-2];
          [] call life_fnc_cellphone;
          hint format [""Admin Message Sent To All: %1"",_msg];
          ctrlShow[3021,true];
      ";
      
      
      
      
      publicVariable "TON_fnc_cell_textmsg";
      publicVariable "TON_fnc_cell_textcop";
      publicVariable "TON_fnc_cell_textadmin";
      publicVariable "TON_fnc_cell_adminmsg";
      publicVariable "TON_fnc_cell_adminmsgall";
      publicVariable "TON_fnc_cell_emsrequest";
      //Client Message
      /*
          0 = private message
          1 = police message
          2 = message to admin
          3 = message from admin
          4 = admin message to all
      */
      TON_fnc_clientMessage =
      compileFinal "
          if (isServer) exitWith {};
          private [""_msg"",""_from"", ""_type""];
          _msg = _this select 0;
          _from = _this select 1;
          _type = _this select 2;
          if (_from isEqualTo """") exitWith {};
          switch (_type) do {
              case 0 : {
                  private [""_message""];
                  _message = format ["">>>MESSAGE FROM %1: %2"",_from,_msg];
                  hint parseText format [""<t color='#FFCC00'><t size='2'><t align='center'>New Message<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>You<br/><t color='#33CC33'>From: <t color='#ffffff'>%1<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%2"",_from,_msg];
      
      
      
      
                  [""TextMessage"",[format [""You Received A New Private Message From %1"",_from]]] call bis_fnc_showNotification;
                  systemChat _message;
              };
      
      
      
      
              case 1 : {
                  if (side player != west) exitWith {};
                  private [""_message"",""_loc"",""_unit""];
                  _loc = _this select 3;
                  _unit = _this select 4;
                  _message = format [""--- 911 DISPATCH FROM %1: %2"",_from,_msg];
                  if (isNil ""_loc"") then {_loc = ""Unknown"";};
                  hint parseText format [""<t color='#316dff'><t size='2'><t align='center'>New Dispatch<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>All Officers<br/><t color='#33CC33'>From: <t color='#ffffff'>%1<br/><t color='#33CC33'>Coords: <t color='#ffffff'>%2<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%3"",_from,_loc,_msg];
      
      
      
      
                  [""PoliceDispatch"",[format [""A New Police Report From: %1"",_from]]] call bis_fnc_showNotification;
                  systemChat _message;
              };
      
      
      
      
              case 2 : {
                  if ((call life_adminlevel) < 1) exitWith {};
                  private [""_message"",""_loc"",""_unit""];
                  _loc = _this select 3;
                  _unit = _this select 4;
                  _message = format [""!!! ADMIN REQUEST FROM %1: %2"",_from,_msg];
                  if (isNil ""_loc"") then {_loc = ""Unknown"";};
                  hint parseText format [""<t color='#ffcefe'><t size='2'><t align='center'>Admin Request<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>Admins<br/><t color='#33CC33'>From: <t color='#ffffff'>%1<br/><t color='#33CC33'>Coords: <t color='#ffffff'>%2<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%3"",_from,_loc,_msg];
      
      
      
      
                  [""AdminDispatch"",[format [""%1 Has Requested An Admin!"",_from]]] call bis_fnc_showNotification;
                  systemChat _message;
              };
      
      
      
      
              case 3 : {
                  private [""_message""];
                  _message = format [""!!! ADMIN MESSAGE: %1"",_msg];
                  _admin = format [""Sent by admin: %1"", _from];
                  hint parseText format [""<t color='#FF0000'><t size='2'><t align='center'>Admin Message<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>You<br/><t color='#33CC33'>From: <t color='#ffffff'>An Admin<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%1"",_msg];
      
      
      
      
                  [""AdminMessage"",[""You Have Received A Message From An Admin!""]] call bis_fnc_showNotification;
                  systemChat _message;
                  if ((call life_adminlevel) > 0) then {systemChat _admin;};
              };
      
      
      
      
              case 4 : {
                  private [""_message"",""_admin""];
                  _message = format [""!!!ADMIN MESSAGE: %1"",_msg];
                  _admin = format [""Sent by admin: %1"", _from];
                  hint parseText format [""<t color='#FF0000'><t size='2'><t align='center'>Admin Message<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>All Players<br/><t color='#33CC33'>From: <t color='#ffffff'>The Admins<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%1"",_msg];
      
      
      
      
                  [""AdminMessage"",[""You Have Received A Message From An Admin!""]] call bis_fnc_showNotification;
                  systemChat _message;
                  if ((call life_adminlevel) > 0) then {systemChat _admin;};
              };
      
      
      
      
              case 5: {
                  if (side player != independent) exitWith {};
                  private [""_message"",""_loc"",""_unit""];
                  _loc = _this select 3;
                  _unit = _this select 4;
                  _message = format [""!!! EMS REQUEST: %1"",_msg];
                  hint parseText format [""<t color='#FFCC00'><t size='2'><t align='center'>EMS Request<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>You<br/><t color='#33CC33'>From: <t color='#ffffff'>%1<br/><t color='#33CC33'>Coords: <t color='#ffffff'>%2<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%3"",_from,_loc,_msg];
      
      
      
      
                  [""TextMessage"",[format [""EMS Request from %1"",_from]]] call bis_fnc_showNotification;
              };
          };
      ";
      publicVariable "TON_fnc_clientMessage";
      
      
      
      
      TON_fnc_MapMarkersAdmin = compileFinal "
        life_markers_Vehicles = [];
        life_markers_Players = [];
        if (!life_markers) then {
          life_markers = true;
          hint localize ""STR_ANOTF_MEnabled"";
        } else {
          life_markers = false;
          hint localize ""STR_ANOTF_MDisabled"";
        };
          for ""_i"" from 0 to 1 step 0 do {
              if (!life_markers) exitWith {};
          {
            if ((vehicle _x isKindOf ""LandVehicle"") || (vehicle _x isKindOf ""Air"") || (vehicle _x isKindOf ""Ship"")) then {
              if (count(crew vehicle _x) > 0) then {
                {
                  if (!(_x in life_markers_Vehicles) && (alive _x) && (getPlayerUID _x != """")) then {
                    private [""_pos"", ""_Markers"", ""_Vehicle""];
                    _Vehicle = vehicle _x;
                    _pos = visiblePosition _x;
                    _Markers = createMarkerLocal[format [""CRW%1%2"", _pos select 0, _pos select 1], [(_pos select 0) + 20, _pos select 1, 0]];
                    _TypeVehicle = (getText(configFile >> 'CfgVehicles' >> (typeOf vehicle _x) >> 'displayName'));
                    _Markers setMarkerTextLocal format ['%1---%2---%3m', name _x, _TypeVehicle, round(_x distance player)];
                    _Markers setMarkerTypeLocal ""mil_dot"";
                    if (side _x isEqualTo independent) then {
                      _Markers setMarkerColorLocal (""ColorIndependent"");
                    };
                    if (side _x isEqualTo civilian) then {
                      _Markers setMarkerColorLocal (""ColorCivilian"");
                    };
                    if (side _x isEqualTo west) then {
                      _Markers setMarkerColorLocal (""ColorBLUFOR"");
                    };
                    _Markers setMarkerSizeLocal[1, 1];
                    life_markers_Vehicles pushBack _x;
                    [_x, _Markers, _Vehicle, _TypeVehicle] spawn {
                      private [""_PlayersOrVehicles"", ""_Marker"", ""_CrewVehicle""];
                      _PlayersOrVehicles = _this select 0;
                      _Marker = _this select 1;
                                      _TypeVehicle = _this select 3;
                                      for ""_i"" from 0 to 1 step 0 do {
                                          if (!life_markers && !(alive _PlayersOrVehicles) && (vehicle _PlayersOrVehicles == _PlayersOrVehicles) && (getPlayerUID _PlayersOrVehicles != """")) exitWith {};
                        _CrewVehicle = ((crew vehicle _PlayersOrVehicles) find _PlayersOrVehicles);
                        _Marker setMarkerPosLocal([(visiblePosition _PlayersOrVehicles select 0) + 20, (visiblePosition _PlayersOrVehicles select 1) - (25 + _CrewVehicle * 20), 0]);
                                          _Marker setMarkerTextLocal format ['%1---%2---%3m', name _PlayersOrVehicles, _TypeVehicle, round(_PlayersOrVehicles distance player)];
                        sleep 0.01;
                      };
                      deleteMarkerLocal _Marker;
                      if (_PlayersOrVehicles in life_markers_Vehicles) then {
                                          life_markers_Vehicles deleteAt (life_markers_Vehicles find _PlayersOrVehicles);
                      };
                      true;
                    };
                  };
                } forEach crew vehicle _x;
              };
            } else {
              if (!(_x in life_markers_Players) && (vehicle _x == _x) && (getPlayerUID _x != """")) then {
                private [""_pos"", ""_Markers""];
                _pos = visiblePosition _x;
                _Markers = createMarkerLocal[format [""PLR%1%2"", _pos select 0, _pos select 1], [(_pos select 0) + 20, _pos select 1, 0]];
                _Markers setMarkerTypeLocal ""mil_dot"";
                _Markers setMarkerSizeLocal[1, 1];
                if (side _x isEqualTo independent) then {
                  _Markers setMarkerColorLocal (""ColorIndependent"");
                };
                if (side _x isEqualTo civilian) then {
                  _Markers setMarkerColorLocal (""ColorCivilian"");
                };
                if (side _x isEqualTo west) then {
                  _Markers setMarkerColorLocal (""ColorBLUFOR"");
                };
                _Markers setMarkerTextLocal format [""%1---%2"", name _x, round(_x distance player)];
                if (_x == player) then {
                  _Markers setMarkerColorLocal ""ColorGreen"";
                };
                life_markers_Players pushBack _x;
                [_x, _Markers] spawn {
                  private [""_PlayersOrVehicles"", ""_Marker""];
                  _PlayersOrVehicles = _this select 0;
                  _Marker = _this select 1;
                              for ""_i"" from 0 to 1 step 0 do {
                                  if (!life_markers && !(alive _PlayersOrVehicles) && (vehicle _PlayersOrVehicles != _PlayersOrVehicles) && (getPlayerUID _PlayersOrVehicles != """")) exitWith {};
                    _Marker setMarkerPosLocal([visiblePosition _PlayersOrVehicles select 0, visiblePosition _PlayersOrVehicles select 1, 0]);
                    _Marker setMarkerTextLocal format [""%1---%2"", name _PlayersOrVehicles, round(_PlayersOrVehicles distance player)];
                    sleep 0.01;
                  };
                  deleteMarkerLocal _Marker;
                  if (_PlayersOrVehicles in life_markers_Players) then {
                                  life_markers_Players deleteAt (life_markers_Players find _PlayersOrVehicles);
                  };
                  true;
                };
              };
            };
          } forEach playableUnits;
          sleep 0.3;
        };
        {
          _Markers = str _x;
          deleteMarkerLocal _Markers;
        } forEach playableUnits;
      ";
      
      
      
      
      publicVariable "TON_fnc_MapMarkersAdmin";
      Alles anzeigen

      Danke im vorraus.

      Gruß jonny

      Einmal editiert, zuletzt von Cetrux (13. Dezember 2016 um 00:28)

    • moeck
      Erleuchteter
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      9
      • 20. Dezember 2016 um 13:22
      • #2

      füge das doch einfach mal so ein

      _pos = mapGridPosition player;
      _msg = format["%1 Gesendet von Position [%2]",_msg,_pos];

      siehe Zeile 163 und 164

      C
      TON_fnc_cell_textcop =
      compileFinal "
       private [""_msg"",""_to""];
       ctrlShow[3016,false];
       _msg = ctrlText 3003;
       _to = ""The Police"";
       if (_msg isEqualTo """") exitWith {hint ""You must enter a message to send!"";ctrlShow[3016,true];};
      _pos = mapGridPosition player;
      _msg = format["%1 Gesendet von Position [%2]",_msg,_pos]; 
      [_msg,name player,1,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",-2];
       [] call life_fnc_cellphone;
       hint format [""You sent %1 a message: %2"",_to,_msg];
       ctrlShow[3016,true];
      ";
      Alles anzeigen

      im übrigen kannst Du das dann auch beim Medic einfügen. Dann brauchst die Position nicht an die Funktion übergeben.

      Gruß,
      moeck

      Signatur? Was ist eine Signatur? Kann man das essen?

      Bitte beachten: Ich gebe keinen Support über private Nachrichten!


      Ganz wichtig: [Leitfaden] Wie frage Ich richtig um Hilfe?

      Nicht zu vergessen [Tutorial/Selbst-Test] Sollte ich einen Life Server eröffnen ?

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