1. Dashboard
  2. Forum
    1. Unerledigte Themen
  3. Downloads
  4. Galerie
    1. Alben
  5. Toolbox
    1. Passwort Generator
    2. Portchecker
  6. Mitglieder
    1. Mitgliedersuche
    2. Benutzer online
    3. Trophäen
    4. Team
Do: 22 Mai 2025
  • Anmelden oder registrieren
  • Suche
Dieses Thema
  • Alles
  • Dieses Thema
  • Dieses Forum
  • Artikel
  • Forum
  • Dateien
  • Seiten
  • Bilder
  • Erweiterte Suche

Schön, dass du den Weg zu NodeZone.net gefunden hast! Aktuell bist du nicht angemeldet und kannst deshalb nur eingeschränkt auf unsere Community zugreifen. Um alle Funktionen freizuschalten, spannende Inhalte zu entdecken und dich aktiv einzubringen, registriere dich jetzt kostenlos oder melde dich mit deinem Account an.

Anmelden oder registrieren
    1. Nodezone.net Community
    2. Forum
    3. Gameserver & Hosting
    4. ArmA Series - ArmA 3 / Reforger
    5. Hilfeforum

    ATM GUI

    • Eskalation
    • 18. November 2016 um 20:59
    • Geschlossen
    • Erledigt
    • Eskalation
      Anfänger
      Reaktionen
      1
      Trophäen
      9
      Beiträge
      47
      • 18. November 2016 um 20:59
      • #1

      Heyho,

      ich probiere derzeit ein eigenes Menü für ein ATM zu erstellen.
      Die ganze Zeit grübel ich, warum das nicht funktioniert..

      Meine Änderung sieht wie folgt aus:

      Spoiler anzeigen
      Code
      class Life_atm_management {
          idd = 2700;
          name= "life_atm_menu";
          movingEnable = 0;
          enableSimulation = 1;
      class IGUIBack_2200: IGUIBack
      {
      idc = 2200;
      x = 0.304009 * safezoneW + safezoneX;
      y = 0.247 * safezoneH + safezoneY;
      w = 0.391981 * safezoneW;
      h = 0.506 * safezoneH;
      colorBackground[] = {-1,-1,-1,0.4};
      };
      class list_player: RscListbox
      {
      idc = 1500;
      x = 0.32464 * safezoneW + safezoneX;
      y = 0.357 * safezoneH + safezoneY;
      w = 0.154729 * safezoneW;
      h = 0.374 * safezoneH;
      };
      class button_gangkonto_abheben: RscButton
      {
      idc = 1600;
      text = "Abheben"; //--- ToDo: Localize;
      x = 0.5 * safezoneW + safezoneX;
      y = 0.654 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      colorBackground[] = {1,0.498,0.141,1};
      onButtonClick = "[] call life_fnc_gangWithdraw";
      };
      class button_gangkonto_einzahlen: RscButton
      {
      idc = 1601;
      text = "Einzahlen"; //--- ToDo: Localize;
      x = 0.603153 * safezoneW + safezoneX;
      y = 0.654 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "[] call life_fnc_gangDeposit";
      };
      class button_abheben: RscButton
      {
      idc = 1602;
      text = "Abheben"; //--- ToDo: Localize;
      x = 0.5 * safezoneW + safezoneX;
      y = 0.522 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "[] call life_fnc_bankWithdraw";
      };
      class button_einzahlen: RscButton
      {
      idc = 1603;
      text = "Einzahlen"; //--- ToDo: Localize;
      x = 0.603153 * safezoneW + safezoneX;
      y = 0.522 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "[] call life_fnc_bankDeposit";
      };
      class picture_geld: RscPicture
      {
      idc = 1200;
      text = "bargeld.paa";
      x = 0.505158 * safezoneW + safezoneX;
      y = 0.357 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class button_transferieren: RscButton
      {
      idc = 1604;
      text = "Überweisen"; //--- ToDo: Localize;
      x = 0.603153 * safezoneW + safezoneX;
      y = 0.39 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "[] call life_fnc_bankTransfer";
      };
      class button_schliessen: RscButton
      {
      idc = 1605;
      text = "Schließen"; //--- ToDo: Localize;
      x = 0.304009 * safezoneW + safezoneX;
      y = 0.775 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "closeDialog 0;";
      };
      class gangkonto: RscText
      {
      idc = 1000;
      text = "Gangkonto"; //--- ToDo: Localize;
      x = 27 * GUI_GRID_W + GUI_GRID_X;
      y = 18 * GUI_GRID_H + GUI_GRID_Y;
      w = 4 * GUI_GRID_W;
      h = 1.5 * GUI_GRID_H;
      };
      class privatkonto: RscText
      {
      idc = 1001;
      text = "Privatkonto"; //--- ToDo: Localize;
      x = 26.5 * GUI_GRID_W + GUI_GRID_X;
      y = 12 * GUI_GRID_H + GUI_GRID_Y;
      w = 4.5 * GUI_GRID_W;
      h = 1.5 * GUI_GRID_H;
      };
      class picture_konto: RscPicture
      {
      idc = 1201;
      text = "privatkonto.paa";
      x = 0.505158 * safezoneW + safezoneX;
      y = 0.401 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class picture_header: RscPicture
      {
      idc = 1203;
      text = "header.jpf";
      x = 0.314325 * safezoneW + safezoneX;
      y = 0.258 * safezoneH + safezoneY;
      w = 0.376508 * safezoneW;
      h = 0.044 * safezoneH;
      };
      class anzeige_privatkonto: RscText
      {
      idc = 1002;
      x = 0.541261 * safezoneW + safezoneX;
      y = 0.357 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class anzeige_konto: RscText
      {
      idc = 1003;
      x = 0.541261 * safezoneW + safezoneX;
      y = 0.401 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class picutre_gangkonto: RscPicture
      {
      idc = 1202;
      text = "gangkonto.paa";
      x = 0.505158 * safezoneW + safezoneX;
      y = 0.445 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class anzeige_gangkonto: RscText
      {
      idc = 1004;
      x = 0.541261 * safezoneW + safezoneX;
      y = 0.445 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class anzeige_geld: RscText
      {
      idc = 1005;
      x = 30.5 * GUI_GRID_W + GUI_GRID_X;
      y = 6 * GUI_GRID_H + GUI_GRID_Y;
      w = 6.5 * GUI_GRID_W;
      h = 1 * GUI_GRID_H;
      };
      };
      Alles anzeigen

      Die Bilder sind im selben Ordner (Dialog).

      Auf den Weg ins Spiel kommt folgende Meldung:


      Code
      File mpmissions\_CUR_MP.Altis\dialog\bank.hpp 6:\Life_atm_management.IGUIBack_2200: Undefined base class "IGUIBack"

      Ich weiß nicht was ich dagegen machen kann :cursing:


      Hat da wer 'nen Plan von? In den TUTs wird immer nur der Umgang mit den GUI Editor erklärt (egal ob deutsch oder englisch dash )

      MfG

      Dateien

      arma3server_2016-11-18_20-31-07.txt 81,76 kB – 174 Downloads
    • hadasch1
      Schüler
      Reaktionen
      42
      Trophäen
      10
      Beiträge
      161
      • 18. November 2016 um 21:15
      • #2

      Was soll das darstellen?

      Code
      class IGUIBack_2200: IGUIBack
      {
      idc = 2200;
      x = 0.304009 * safezoneW + safezoneX;
      y = 0.247 * safezoneH + safezoneY;
      w = 0.391981 * safezoneW;
      h = 0.506 * safezoneH;
      colorBackground[] = {-1,-1,-1,0.4};
      };


      Du musst bei allen anderen Class nach dem : ein life_ anfügen

      Also so: (warum? Weil die in der common.hpp in Altis_Life.Altis/dialog so definiert sind.)


      Code
      class Life_atm_management {
       idd = 2700;
       name= "life_atm_menu";
       movingEnable = 0;
       enableSimulation = 1;
      class IGUIBack_2200: IGUIBack
      {
      idc = 2200;
      x = 0.304009 * safezoneW + safezoneX;
      y = 0.247 * safezoneH + safezoneY;
      w = 0.391981 * safezoneW;
      h = 0.506 * safezoneH;
      colorBackground[] = {-1,-1,-1,0.4};
      };
      class list_player: Life_RscListbox
      {
      idc = 1500;
      x = 0.32464 * safezoneW + safezoneX;
      y = 0.357 * safezoneH + safezoneY;
      w = 0.154729 * safezoneW;
      h = 0.374 * safezoneH;
      };
      class button_gangkonto_abheben: Life_RscButton
      {
      idc = 1600;
      text = "Abheben"; //--- ToDo: Localize;
      x = 0.5 * safezoneW + safezoneX;
      y = 0.654 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      colorBackground[] = {1,0.498,0.141,1};
      onButtonClick = "[] call life_fnc_gangWithdraw";
      };
      class button_gangkonto_einzahlen: Life_RscButton
      {
      idc = 1601;
      text = "Einzahlen"; //--- ToDo: Localize;
      x = 0.603153 * safezoneW + safezoneX;
      y = 0.654 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "[] call life_fnc_gangDeposit";
      };
      class button_abheben: Life_RscButton
      {
      idc = 1602;
      text = "Abheben"; //--- ToDo: Localize;
      x = 0.5 * safezoneW + safezoneX;
      y = 0.522 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "[] call life_fnc_bankWithdraw";
      };
      class button_einzahlen: Life_RscButton
      {
      idc = 1603;
      text = "Einzahlen"; //--- ToDo: Localize;
      x = 0.603153 * safezoneW + safezoneX;
      y = 0.522 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "[] call life_fnc_bankDeposit";
      };
      class picture_geld: Life_RscPicture
      {
      idc = 1200;
      text = "bargeld.paa";
      x = 0.505158 * safezoneW + safezoneX;
      y = 0.357 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class button_transferieren: Life_RscButton
      {
      idc = 1604;
      text = "Überweisen"; //--- ToDo: Localize;
      x = 0.603153 * safezoneW + safezoneX;
      y = 0.39 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "[] call life_fnc_bankTransfer";
      };
      class button_schliessen: Life_RscButton
      {
      idc = 1605;
      text = "Schließen"; //--- ToDo: Localize;
      x = 0.304009 * safezoneW + safezoneX;
      y = 0.775 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "closeDialog 0;";
      };
      class gangkonto: Life_RscText
      {
      idc = 1000;
      text = "Gangkonto"; //--- ToDo: Localize;
      x = 27 * GUI_GRID_W + GUI_GRID_X;
      y = 18 * GUI_GRID_H + GUI_GRID_Y;
      w = 4 * GUI_GRID_W;
      h = 1.5 * GUI_GRID_H;
      };
      class privatkonto: Life_RscText
      {
      idc = 1001;
      text = "Privatkonto"; //--- ToDo: Localize;
      x = 26.5 * GUI_GRID_W + GUI_GRID_X;
      y = 12 * GUI_GRID_H + GUI_GRID_Y;
      w = 4.5 * GUI_GRID_W;
      h = 1.5 * GUI_GRID_H;
      };
      class picture_konto: Life_RscPicture
      {
      idc = 1201;
      text = "privatkonto.paa";
      x = 0.505158 * safezoneW + safezoneX;
      y = 0.401 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class picture_header: Life_RscPicture
      {
      idc = 1203;
      text = "header.jpf";
      x = 0.314325 * safezoneW + safezoneX;
      y = 0.258 * safezoneH + safezoneY;
      w = 0.376508 * safezoneW;
      h = 0.044 * safezoneH;
      };
      class anzeige_privatkonto: Life_RscText
      {
      idc = 1002;
      x = 0.541261 * safezoneW + safezoneX;
      y = 0.357 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class anzeige_konto: Life_RscText
      {
      idc = 1003;
      x = 0.541261 * safezoneW + safezoneX;
      y = 0.401 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class picutre_gangkonto: Life_RscPicture
      {
      idc = 1202;
      text = "gangkonto.paa";
      x = 0.505158 * safezoneW + safezoneX;
      y = 0.445 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class anzeige_gangkonto: Life_RscText
      {
      idc = 1004;
      x = 0.541261 * safezoneW + safezoneX;
      y = 0.445 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class anzeige_geld: Life_RscText
      {
      idc = 1005;
      x = 30.5 * GUI_GRID_W + GUI_GRID_X;
      y = 6 * GUI_GRID_H + GUI_GRID_Y;
      w = 6.5 * GUI_GRID_W;
      h = 1 * GUI_GRID_H;
      };
      };
      Alles anzeigen
    • Eskalation
      Anfänger
      Reaktionen
      1
      Trophäen
      9
      Beiträge
      47
      • 18. November 2016 um 21:23
      • #3

      Das müsste theoretisch der Hintergrund von allem sein :P

      • Code
        class IGUIBack_2200: IGUIBack
        {
        idc = 2200;
        x = 0.304009 * safezoneW + safezoneX;
        y = 0.247 * safezoneH + safezoneY;
        w = 0.391981 * safezoneW;
        h = 0.506 * safezoneH;
        colorBackground[] = {-1,-1,-1,0.4};
        };
    • hadasch1
      Schüler
      Reaktionen
      42
      Trophäen
      10
      Beiträge
      161
      • 18. November 2016 um 21:25
      • #4

      Achso. Dein Fehler kommt daher das in der common.hpp im Altis_Life.Altis/dialog Ordner die IGUIBack nicht definiert ist.

      Lösung: Entweder in der common.hpp definieren oder über den GUI Editor etwas auswählen was in der common.hpp schon definiert ist

    • Eskalation
      Anfänger
      Reaktionen
      1
      Trophäen
      9
      Beiträge
      47
      • 18. November 2016 um 21:30
      • #5

      Das ist schon definiert:

      Spoiler anzeigen
      Code
      class controlsBackground {
              class Life_RscTitleBackground: Life_RscText {
                  colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", "(profilenamespace getvariable ['GUI_BCG_RGB_A',0.7])"};
                  idc = -1;
                  x = 0.35;
                  y = 0.2;
                  w = 0.3;
                  h = (1 / 25);
              };
              class MainBackground: Life_RscText {
                  colorBackground[] = {0, 0, 0, 0.7};
                  idc = -1;
                  x = 0.35;
                  y = 0.2 + (11 / 250);
                  w = 0.3;
                  h = 0.652 - (22 / 250);
              };
          };
      Alles anzeigen

      Kann ich nicht von einem der beiden einfach nur die x,y,w,h Werte ersetzen?
      Die Frage ist welcher der beiden ?(

      EDIT:
      Wenn ich es einfach ohne Background hochlade, sehe ich gar nichts... Habe bloß eine Maus ohne Optionsfelder :D

    • WhiteSiberian
      Frischling
      Trophäen
      9
      Beiträge
      7
      • 18. November 2016 um 21:55
      • #6

      Eska :D was geht ab

    • hadasch1
      Schüler
      Reaktionen
      42
      Trophäen
      10
      Beiträge
      161
      • 18. November 2016 um 21:58
      • #7

      @WhiteSiberian hier gehts um ein Problem ^^ Das hier ist kein Chat, kannst ihn ja per Konversation anschreiben.

    • Eskalation
      Anfänger
      Reaktionen
      1
      Trophäen
      9
      Beiträge
      47
      • 18. November 2016 um 22:44
      • #8

      Hab das Menü jetzt einfach mal so gelassen bloß die Werte & Namen geändert:

      Spoiler anzeigen
      Code
      class Life_atm_management {
          idd = 2700;
          name= "life_atm_menu";
          movingEnable = 0;
          enableSimulation = 1;
          class controlsBackground {
              class Life_RscTitleBackground: Life_RscText {
                  colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", "(profilenamespace getvariable ['GUI_BCG_RGB_A',0.7])"};
                  idc = -1;
                  x = 1;
                  y = 1;
                  w = 38;
                  h = 23;
              };
          };
          class controls {
              class CashTitle: Life_RscStructuredText {
                  idc = 2701;
                  text = "";
                  x = 20.5;
                  y = 7.5;
                  w = 2;
                  h = 1.5;
              };
              class Title: Life_RscTitle {
                  colorBackground[] = {0, 0, 0, 0};
                  idc = -1;
                  text = "Bankkonto";
                  x = 2;
                  y = 1.5;
                  w = 4.5;
                  h = 1;
              };
              class WithdrawButton: Life_RscButtonMenu {
                  idc = -1;
                  text = "Abheben";
                  colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
                  onButtonClick = "[] call life_fnc_bankWithdraw";
                  x = 30.5;
                  y = 13;
                  w = 6.5;
                  h = 3.5;
              };
              class DepositButton: Life_RscButtonMenu {
                  idc = -1;
                  text = "Einzahlen";
                  colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
                  onButtonClick = "[] call life_fnc_bankDeposit";
                  x = 20.5;
                  y = 13;
                  w = 6.5;
                  h = 3.5;
              };
              class moneyEdit: Life_RscEdit {
                  idc = 2702;
                  text = "1";
                  sizeEx = 0.030;
                  x = 20.5;
                  y = 9.5;
                  w = 2;
                  h = 1.5;
              };
              class PlayerList: Life_RscCombo {
                  idc = 2703;
                  x = 2;
                  y = 7.5;
                  w = 16.5;
                  h = 16.5;
              };
              class TransferButton: Life_RscButtonMenu {
                  idc = -1;
                  text = "Überweisen";
                  colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
                  onButtonClick = "[] call life_fnc_bankTransfer";
                  x = 30.5;
                  y = 7.5;
                  w = 6.5;
                  h = 3.5;
              };
              class GangWithdraw : TransferButton {
                  idc = 2705;
                  text = "Abheben";
                  colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
                  onButtonClick = "[] call life_fnc_gangWithdraw";
                  x = 30.5;
                  y = 19.5;
                  w = 6.5;
      h = 3.5;
              };
              class GangDeposit : TransferButton {
                  idc = 2706;
                  text = "Einzahlen";
                  colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
                  onButtonClick = "[] call life_fnc_gangDeposit";
                  x = 20.5;
                  y = 19.5;
                  w = 6.5;
      h = 3.5;
              };
              class CloseButtonKey: Life_RscButtonMenu {
                  idc = -1;
                  text = "Schließen";
                  onButtonClick = "closeDialog 0;";
                  x = 2;
                  y = 24;
                  w = 6.5;
                  h = 3.5;
              };
          };
      };
      Alles anzeigen

      Outcome: Ein fetten großen orangen Block unten rechts am Bildschirmrand dash

      EDIT:

      Wenn ich die beiden Backgrounds (siehe unten) vom Standard übernehme, bloß meine Werte eintrage, kommt der ganz normale Standart ATM.. dafaq

      Spoiler anzeigen
      Code
      class controlsBackground {
      class Life_RscTitleBackground: Life_RscText {
      colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", "(profilenamespace getvariable ['GUI_BCG_RGB_A',0.7])"};
      x = 1;
      y = 1;
      w = 38;
      h = (1 / 23);
      };
      
      
      
      
      class MainBackground: Life_RscText {
      colorBackground[] = {0, 0, 0, 0.7};
      idc = -1;
      x = 1;
      y = 1 + (11 / 250);
      w = 38;
      h = 23; (22 / 250);
      };
      };
      Alles anzeigen
    • Brizi Jaeger
      Profi
      Reaktionen
      291
      Trophäen
      11
      Beiträge
      1.025
      • 19. November 2016 um 00:41
      • #9

      Probier ma des

      Code
      class Life_atm_management {
       idd = 2700;
       name= "life_atm_menu";
       movingEnable = 0;
       enableSimulation = 1;
       
      class IGUIBack_2200: Life_RscText
      {
      idc = 2200;
      x = 0.304009 * safezoneW + safezoneX;
      y = 0.247 * safezoneH + safezoneY;
      w = 0.391981 * safezoneW;
      h = 0.506 * safezoneH;
      colorBackground[] = {-1,-1,-1,0.4};
      };
      class list_player: Life_RscListbox
      {
      idc = 1500;
      x = 0.32464 * safezoneW + safezoneX;
      y = 0.357 * safezoneH + safezoneY;
      w = 0.154729 * safezoneW;
      h = 0.374 * safezoneH;
      };
      class button_gangkonto_abheben: Life_RscButton
      {
      idc = 1600;
      text = "Abheben"; //--- ToDo: Localize;
      x = 0.5 * safezoneW + safezoneX;
      y = 0.654 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      colorBackground[] = {1,0.498,0.141,1};
      onButtonClick = "[] call life_fnc_gangWithdraw";
      };
      class button_gangkonto_einzahlen: Life_RscButton
      {
      idc = 1601;
      text = "Einzahlen"; //--- ToDo: Localize;
      x = 0.603153 * safezoneW + safezoneX;
      y = 0.654 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "[] call life_fnc_gangDeposit";
      };
      class button_abheben: Life_RscButton
      {
      idc = 1602;
      text = "Abheben"; //--- ToDo: Localize;
      x = 0.5 * safezoneW + safezoneX;
      y = 0.522 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "[] call life_fnc_bankWithdraw";
      };
      class button_einzahlen: Life_RscButton
      {
      idc = 1603;
      text = "Einzahlen"; //--- ToDo: Localize;
      x = 0.603153 * safezoneW + safezoneX;
      y = 0.522 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "[] call life_fnc_bankDeposit";
      };
      class picture_geld: Life_RscPicture
      {
      idc = 1200;
      text = "bargeld.paa";
      x = 0.505158 * safezoneW + safezoneX;
      y = 0.357 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class button_transferieren: Life_RscButton
      {
      idc = 1604;
      text = "Überweisen"; //--- ToDo: Localize;
      x = 0.603153 * safezoneW + safezoneX;
      y = 0.39 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "[] call life_fnc_bankTransfer";
      };
      class button_schliessen: Life_RscButton
      {
      idc = 1605;
      text = "Schließen"; //--- ToDo: Localize;
      x = 0.304009 * safezoneW + safezoneX;
      y = 0.775 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "closeDialog 0;";
      };
      class gangkonto: Life_RscText
      {
      idc = 1000;
      text = "Gangkonto"; //--- ToDo: Localize;
      x = 27 * GUI_GRID_W + GUI_GRID_X;
      y = 18 * GUI_GRID_H + GUI_GRID_Y;
      w = 4 * GUI_GRID_W;
      h = 1.5 * GUI_GRID_H;
      };
      class privatkonto: Life_RscText
      {
      idc = 1001;
      text = "Privatkonto"; //--- ToDo: Localize;
      x = 26.5 * GUI_GRID_W + GUI_GRID_X;
      y = 12 * GUI_GRID_H + GUI_GRID_Y;
      w = 4.5 * GUI_GRID_W;
      h = 1.5 * GUI_GRID_H;
      };
      class picture_konto: Life_RscPicture
      {
      idc = 1201;
      text = "privatkonto.paa";
      x = 0.505158 * safezoneW + safezoneX;
      y = 0.401 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class picture_header: Life_RscPicture
      {
      idc = 1203;
      text = "header.jpf";
      x = 0.314325 * safezoneW + safezoneX;
      y = 0.258 * safezoneH + safezoneY;
      w = 0.376508 * safezoneW;
      h = 0.044 * safezoneH;
      };
      class anzeige_privatkonto: Life_RscText
      {
      idc = 1002;
      x = 0.541261 * safezoneW + safezoneX;
      y = 0.357 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class anzeige_konto: Life_RscText
      {
      idc = 1003;
      x = 0.541261 * safezoneW + safezoneX;
      y = 0.401 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class picutre_gangkonto: Life_RscPicture
      {
      idc = 1202;
      text = "gangkonto.paa";
      x = 0.505158 * safezoneW + safezoneX;
      y = 0.445 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class anzeige_gangkonto: Life_RscText
      {
      idc = 1004;
      x = 0.541261 * safezoneW + safezoneX;
      y = 0.445 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class anzeige_geld: Life_RscText
      {
      idc = 1005;
      x = 30.5 * GUI_GRID_W + GUI_GRID_X;
      y = 6 * GUI_GRID_H + GUI_GRID_Y;
      w = 6.5 * GUI_GRID_W;
      h = 1 * GUI_GRID_H;
      };
      };
      Alles anzeigen
    • Eskalation
      Anfänger
      Reaktionen
      1
      Trophäen
      9
      Beiträge
      47
      • 19. November 2016 um 00:59
      • #10
      Zitat von Brizi01

      Probier ma des

      Code
      class Life_atm_management {
       idd = 2700;
       name= "life_atm_menu";
       movingEnable = 0;
       enableSimulation = 1;
       
      class IGUIBack_2200: Life_RscText
      {
      idc = 2200;
      x = 0.304009 * safezoneW + safezoneX;
      y = 0.247 * safezoneH + safezoneY;
      w = 0.391981 * safezoneW;
      h = 0.506 * safezoneH;
      colorBackground[] = {-1,-1,-1,0.4};
      };
      class list_player: Life_RscListbox
      {
      idc = 1500;
      x = 0.32464 * safezoneW + safezoneX;
      y = 0.357 * safezoneH + safezoneY;
      w = 0.154729 * safezoneW;
      h = 0.374 * safezoneH;
      };
      class button_gangkonto_abheben: Life_RscButton
      {
      idc = 1600;
      text = "Abheben"; //--- ToDo: Localize;
      x = 0.5 * safezoneW + safezoneX;
      y = 0.654 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      colorBackground[] = {1,0.498,0.141,1};
      onButtonClick = "[] call life_fnc_gangWithdraw";
      };
      class button_gangkonto_einzahlen: Life_RscButton
      {
      idc = 1601;
      text = "Einzahlen"; //--- ToDo: Localize;
      x = 0.603153 * safezoneW + safezoneX;
      y = 0.654 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "[] call life_fnc_gangDeposit";
      };
      class button_abheben: Life_RscButton
      {
      idc = 1602;
      text = "Abheben"; //--- ToDo: Localize;
      x = 0.5 * safezoneW + safezoneX;
      y = 0.522 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "[] call life_fnc_bankWithdraw";
      };
      class button_einzahlen: Life_RscButton
      {
      idc = 1603;
      text = "Einzahlen"; //--- ToDo: Localize;
      x = 0.603153 * safezoneW + safezoneX;
      y = 0.522 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "[] call life_fnc_bankDeposit";
      };
      class picture_geld: Life_RscPicture
      {
      idc = 1200;
      text = "bargeld.paa";
      x = 0.505158 * safezoneW + safezoneX;
      y = 0.357 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class button_transferieren: Life_RscButton
      {
      idc = 1604;
      text = "Überweisen"; //--- ToDo: Localize;
      x = 0.603153 * safezoneW + safezoneX;
      y = 0.39 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "[] call life_fnc_bankTransfer";
      };
      class button_schliessen: Life_RscButton
      {
      idc = 1605;
      text = "Schließen"; //--- ToDo: Localize;
      x = 0.304009 * safezoneW + safezoneX;
      y = 0.775 * safezoneH + safezoneY;
      w = 0.0773647 * safezoneW;
      h = 0.077 * safezoneH;
      onButtonClick = "closeDialog 0;";
      };
      class gangkonto: Life_RscText
      {
      idc = 1000;
      text = "Gangkonto"; //--- ToDo: Localize;
      x = 27 * GUI_GRID_W + GUI_GRID_X;
      y = 18 * GUI_GRID_H + GUI_GRID_Y;
      w = 4 * GUI_GRID_W;
      h = 1.5 * GUI_GRID_H;
      };
      class privatkonto: Life_RscText
      {
      idc = 1001;
      text = "Privatkonto"; //--- ToDo: Localize;
      x = 26.5 * GUI_GRID_W + GUI_GRID_X;
      y = 12 * GUI_GRID_H + GUI_GRID_Y;
      w = 4.5 * GUI_GRID_W;
      h = 1.5 * GUI_GRID_H;
      };
      class picture_konto: Life_RscPicture
      {
      idc = 1201;
      text = "privatkonto.paa";
      x = 0.505158 * safezoneW + safezoneX;
      y = 0.401 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class picture_header: Life_RscPicture
      {
      idc = 1203;
      text = "header.jpf";
      x = 0.314325 * safezoneW + safezoneX;
      y = 0.258 * safezoneH + safezoneY;
      w = 0.376508 * safezoneW;
      h = 0.044 * safezoneH;
      };
      class anzeige_privatkonto: Life_RscText
      {
      idc = 1002;
      x = 0.541261 * safezoneW + safezoneX;
      y = 0.357 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class anzeige_konto: Life_RscText
      {
      idc = 1003;
      x = 0.541261 * safezoneW + safezoneX;
      y = 0.401 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class picutre_gangkonto: Life_RscPicture
      {
      idc = 1202;
      text = "gangkonto.paa";
      x = 0.505158 * safezoneW + safezoneX;
      y = 0.445 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class anzeige_gangkonto: Life_RscText
      {
      idc = 1004;
      x = 0.541261 * safezoneW + safezoneX;
      y = 0.445 * safezoneH + safezoneY;
      w = 0.0257882 * safezoneW;
      h = 0.033 * safezoneH;
      };
      class anzeige_geld: Life_RscText
      {
      idc = 1005;
      x = 30.5 * GUI_GRID_W + GUI_GRID_X;
      y = 6 * GUI_GRID_H + GUI_GRID_Y;
      w = 6.5 * GUI_GRID_W;
      h = 1 * GUI_GRID_H;
      };
      };
      Alles anzeigen

      Danke für die Bemühungen aber leider nein.
      Wieder nichts außer dem Mauszeiger auf meinem Bildschirm

    • hadasch1
      Schüler
      Reaktionen
      42
      Trophäen
      10
      Beiträge
      161
      • 19. November 2016 um 01:08
      • #11

      Wenn du möchtest können wir das morgen gemeinsam machen. Sagst mir wie du es haben willst.

    • Eskalation
      Anfänger
      Reaktionen
      1
      Trophäen
      9
      Beiträge
      47
      • 19. November 2016 um 01:11
      • #12

      Sehr gerne!
      Kannst mich ja im Steam adden oder mir hier per Nachricht eine Zeit vorschlagen.

    • Brizi Jaeger
      Profi
      Reaktionen
      291
      Trophäen
      11
      Beiträge
      1.025
      • 19. November 2016 um 03:22
      • #13

      Übrigens steht dort bei einer Datei .jpf

    Registrieren oder Einloggen

    Du bist noch kein Mitglied von NodeZone.net? Registriere dich kostenlos und werde Teil einer großartigen Community!

    Registrieren

    Ähnliche Themen

    • Fehler mit BEC "No Valid response. Trying to reconnect"

      • Ligerr
      • 23. August 2017 um 00:17
      • Hilfeforum
    • Headless Client disconnectet direkt nachdem er geladen hat

      • perx
      • 15. August 2017 um 12:45
      • Hilfeforum
    • Battleeye kickt wegen "Script Restriction #27"

      • 1NickZ1
      • 9. August 2017 um 12:36
      • Hilfeforum

    Tags

    • gui editor

    Benutzer online in diesem Thema

    • 1 Besucher

    Wichtige Links & Informationen

    Server & Hosting-Ressourcen

      Server Administration & Hosting Basics

      Windows Server Support & Guides

      Linux Server Configuration & Help

      Setting up TeamSpeak 3 & VoIP Servers

      Domains & Web Hosting for Beginners & Professionals

      Cloud Hosting, Docker & Kubernetes Tutorials

    Gameserver & Modding-Ressourcen

      ArmA 3 Tutorials & Script Collection

      Renting & Operating Gameservers

      DayZ Server Management & Help

      FiveM (GTA V) Server & Script Development

      Rust Server Modding & Administration

      Setting up & Optimizing ARK Survival Servers

    NodeZone.net – Deine Community für Gameserver, Server-Hosting & Modding

      NodeZone.net ist dein Forum für Gameserver-Hosting, Rootserver, vServer, Webhosting und Modding. Seit 2015 bietet unsere Community eine zentrale Anlaufstelle für Server-Admins, Gamer und Technikbegeisterte, die sich über Server-Management, Hosting-Lösungen und Spielemodding austauschen möchten.


      Ob Anleitungen für eigene Gameserver, Hilfe bei Root- und vServer-Konfigurationen oder Tipps zu Modding & Scripting – bei uns findest du fundiertes Wissen und praxisnahe Tutorials. Mit einer stetig wachsenden Community findest du hier Antworten auf deine Fragen, Projektpartner und Gleichgesinnte für deine Gaming- und Serverprojekte. Schließe dich NodeZone.net an und werde Teil einer aktiven Community rund um Server-Hosting, Gameserver-Management und Modding-Ressourcen.

    Wer jetzt nicht teilt ist selber Schuld:
    1. Nutzungsbestimmungen
    2. Datenschutzerklärung
    3. Impressum
    4. Urheberrechts- oder Lizenzverstoß melden
  • Trimax Design coded & layout by Gino Zantarelli 2023-2025©
    Community-Software: WoltLab Suite™