hi team
I am developing a customs on my server that uses "civilian" slots, I would like to make sure that civilians with the "customs" license can choose the skin of car "Customs", how to make ?
Currently, all civilians can have the skin reserve.
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hi team
I am developing a customs on my server that uses "civilian" slots, I would like to make sure that civilians with the "customs" license can choose the skin of car "Customs", how to make ?
Currently, all civilians can have the skin reserve.
gehts auch kurz auf deutsch dann helfe ich gerne!
Wo ist da der Sinn?!
I'm french and i speak in english but i don't know the german langage..
From the beginning I speak in English and I have no problem with community and mutual aid ..
Edwin this is a forum with german and english support, feel free and explain us your problems.
I explain my problem.
So, I would like to make many civilian skins accessible only with an additionnal license because now skins of government's vehicules are also accessible for civilians.
I explain my problem.
So, I would like to make many civilian skins accessible only with an additionnal license because now skins of government's vehicules are also accessible for civilians.
Iam currently online with my Phone But when Iam back i will give you some fix if you want
Thank you bro
Well you meant it like that?
Config_License :
class carcustom {
variable = "custom";
displayName = "STR_License_custom";
price = 300;
illegal = false;
side = "civ";
};
Config Vehicles :
class yourclassname {
vItemSpace = 350;
licenses[] = { {"herelicensecustom"}, {""}, {""}, {""} };
price = 450000;
textures[] = {customtexturepath };
};
Or did i missunderstood your post?
Yes I thought about that but the class name (vehicle -> yourclassname) corresponds to the id of the vehicle which must be unique in the vehicle config, no ?
Yep. Was just an Exemple
So How do you put skins on a license knowing that you can use the class of a vehicle only once?
simplest version would be to use the newest framework http://github.com/AsYetUntitled/Framework there you should be able to add a condition to the skin