How do you remove the space jumping script

How to remove jumping script?
-
Brandy1118 -
12. Oktober 2016 um 18:58 -
Geschlossen -
Erledigt
-
-
simplest way:
in your fn_keyHandler.sqf find case 57 and remove the whole block, so all of the following:C//Space key for Jumping case 57: { if (isNil "jumpActionTime") then {jumpActionTime = 0;}; if (_shift && {!(animationState player isEqualTo "AovrPercMrunSrasWrflDf")} && {isTouchingGround player} && {stance player isEqualTo "STAND"} && {speed player > 2} && {!life_is_arrested} && {((velocity player) select 2) < 2.5} && {time - jumpActionTime > 1.5}) then { jumpActionTime = time; //Update the time. [player] remoteExec ["life_fnc_jumpFnc",RANY]; //Global execution _handled = true; }; };
you can simply remove or comment it out